/* SPDX-License-Identifier: BSD-2-Clause */ /** * @file * * @ingroup ScoreTqReqSurrenderMrsp */ /* * Copyright (C) 2021 embedded brains GmbH & Co. KG * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* * This file is part of the RTEMS quality process and was automatically * generated. If you find something that needs to be fixed or * worded better please post a report or patch to an RTEMS mailing list * or raise a bug report: * * https://www.rtems.org/bugs.html * * For information on updating and regenerating please refer to the How-To * section in the Software Requirements Engineering chapter of the * RTEMS Software Engineering manual. The manual is provided as a part of * a release. For development sources please refer to the online * documentation at: * * https://docs.rtems.org */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "tr-tq-surrender-mrsp.h" #include "tx-support.h" #include /** * @defgroup ScoreTqReqSurrenderMrsp spec:/score/tq/req/surrender-mrsp * * @ingroup TestsuitesValidationNoClock0 * * @{ */ typedef struct { uint32_t Skip : 1; uint32_t Pre_InheritedPriority_NA : 1; uint32_t Pre_PreviousHelping_NA : 1; uint32_t Pre_Scheduler_NA : 1; uint32_t Pre_NewHelping_NA : 1; uint32_t Pre_Suspended_NA : 1; uint32_t Pre_WaitState_NA : 1; uint32_t Post_Dequeue : 1; uint32_t Post_Unblock : 1; uint32_t Post_PreviousOwnerPriority : 2; uint32_t Post_RemoveHelper : 2; uint32_t Post_AddHelper : 2; uint32_t Post_Suspended : 2; } ScoreTqReqSurrenderMrsp_Entry; /** * @brief Test context for spec:/score/tq/req/surrender-mrsp test case. */ typedef struct { /** * @brief If this member is true, then all priorities of the previous owner * inherited from the thread queue thread shall be dispensable. */ bool inherited_priorities_are_dispensible; /** * @brief If this member is true, then all helping schedulers of the previous * owner thread gained through the thread queue shall be dispensable. */ bool helping_schedules_are_dispensible; /** * @brief If this member is true, then the previous owner thread shall use * helping scheduler. */ bool use_helping_scheduler; /** * @brief If this member is true, then the new owner thread shall gain a * vital helping scheduler. */ bool gains_new_helping_scheduler; /** * @brief If this member is true, then the new owner thread shall be * suspended. */ bool suspended; /** * @brief If this member is true, then the new owner thread shall be in the * intend to block wait state. */ bool intend_to_block; /** * @brief This member contains the current priority of the previous owner * thread before the thread queue surrender operation. */ rtems_task_priority priority_before; /** * @brief This member contains the current priority of the previous owner * thread after the thread queue surrender operation. */ rtems_task_priority priority_after; /** * @brief This member contains the identifier of the previous owner thread. */ rtems_id previous_owner; /** * @brief This member contains a copy of the corresponding * ScoreTqReqSurrenderMrsp_Run() parameter. */ TQContext *tq_ctx; struct { /** * @brief This member defines the pre-condition states for the next action. */ size_t pcs[ 6 ]; /** * @brief If this member is true, then the test action loop is executed. */ bool in_action_loop; /** * @brief This member contains the next transition map index. */ size_t index; /** * @brief This member contains the current transition map entry. */ ScoreTqReqSurrenderMrsp_Entry entry; /** * @brief If this member is true, then the current transition variant * should be skipped. */ bool skip; } Map; } ScoreTqReqSurrenderMrsp_Context; static ScoreTqReqSurrenderMrsp_Context ScoreTqReqSurrenderMrsp_Instance; static const char * const ScoreTqReqSurrenderMrsp_PreDesc_InheritedPriority[] = { "Vital", "Dispensable", "NA" }; static const char * const ScoreTqReqSurrenderMrsp_PreDesc_PreviousHelping[] = { "Vital", "Dispensable", "NA" }; static const char * const ScoreTqReqSurrenderMrsp_PreDesc_Scheduler[] = { "Home", "Helping", "NA" }; static const char * const ScoreTqReqSurrenderMrsp_PreDesc_NewHelping[] = { "Vital", "Dispensable", "NA" }; static const char * const ScoreTqReqSurrenderMrsp_PreDesc_Suspended[] = { "Yes", "No", "NA" }; static const char * const ScoreTqReqSurrenderMrsp_PreDesc_WaitState[] = { "IntendToBlock", "NA" }; static const char * const * const ScoreTqReqSurrenderMrsp_PreDesc[] = { ScoreTqReqSurrenderMrsp_PreDesc_InheritedPriority, ScoreTqReqSurrenderMrsp_PreDesc_PreviousHelping, ScoreTqReqSurrenderMrsp_PreDesc_Scheduler, ScoreTqReqSurrenderMrsp_PreDesc_NewHelping, ScoreTqReqSurrenderMrsp_PreDesc_Suspended, ScoreTqReqSurrenderMrsp_PreDesc_WaitState, NULL }; typedef ScoreTqReqSurrenderMrsp_Context Context; static const rtems_tcb *GetUnblock( Context *ctx, size_t *index ) { return TQGetNextUnblock( ctx->tq_ctx, index )->thread; } static void ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_Prepare( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Pre_InheritedPriority state ) { switch ( state ) { case ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_Vital: { /* * While at least one priority inherited through the thread queue for the * previous owner is the highest priority of the previous owner. */ ctx->inherited_priorities_are_dispensible = false; break; } case ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_Dispensable: { /* * While all priorities inherited through the thread queue for the * previous owner are not the highest priority of the previous owner. */ ctx->inherited_priorities_are_dispensible = true; break; } case ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_NA: break; } } static void ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_Prepare( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Pre_PreviousHelping state ) { switch ( state ) { case ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_Vital: { /* * While at least one helping scheduler of the previous owner is only * available due to a priority inherited through the thread queue. */ ctx->helping_schedules_are_dispensible = false; break; } case ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_Dispensable: { /* * While all helping scheduler of the previous owner are not only * available due to a priority inherited through the thread queue. */ ctx->helping_schedules_are_dispensible = true; break; } case ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_NA: break; } } static void ScoreTqReqSurrenderMrsp_Pre_Scheduler_Prepare( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Pre_Scheduler state ) { switch ( state ) { case ScoreTqReqSurrenderMrsp_Pre_Scheduler_Home: { /* * While the previous owner executes in its home scheduler. */ ctx->use_helping_scheduler = false; break; } case ScoreTqReqSurrenderMrsp_Pre_Scheduler_Helping: { /* * While the previous owner executes in a helping scheduler which is * available due to a priority inherited through the thread queue. */ ctx->use_helping_scheduler = true; break; } case ScoreTqReqSurrenderMrsp_Pre_Scheduler_NA: break; } } static void ScoreTqReqSurrenderMrsp_Pre_NewHelping_Prepare( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Pre_NewHelping state ) { switch ( state ) { case ScoreTqReqSurrenderMrsp_Pre_NewHelping_Vital: { /* * While at least one helping scheduler of the new owner is only * available due to a priority inherited through the thread queue. */ ctx->gains_new_helping_scheduler = true; break; } case ScoreTqReqSurrenderMrsp_Pre_NewHelping_Dispensable: { /* * While all helping scheduler of the new owner are not only available * due to a priority inherited through the thread queue. */ ctx->gains_new_helping_scheduler = false; break; } case ScoreTqReqSurrenderMrsp_Pre_NewHelping_NA: break; } } static void ScoreTqReqSurrenderMrsp_Pre_Suspended_Prepare( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Pre_Suspended state ) { switch ( state ) { case ScoreTqReqSurrenderMrsp_Pre_Suspended_Yes: { /* * While the new owner is suspended. */ ctx->suspended = true; break; } case ScoreTqReqSurrenderMrsp_Pre_Suspended_No: { /* * While the new owner is not suspended. */ ctx->suspended = false; break; } case ScoreTqReqSurrenderMrsp_Pre_Suspended_NA: break; } } static void ScoreTqReqSurrenderMrsp_Pre_WaitState_Prepare( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Pre_WaitState state ) { switch ( state ) { case ScoreTqReqSurrenderMrsp_Pre_WaitState_IntendToBlock: { /* * While the new owner is in the intend to block wait state. */ ctx->intend_to_block = true; break; } case ScoreTqReqSurrenderMrsp_Pre_WaitState_NA: break; } } static void ScoreTqReqSurrenderMrsp_Post_Dequeue_Check( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Post_Dequeue state ) { switch ( state ) { case ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority: { /* * The first thread in priority order shall be dequeued from the thread * queue. */ /* Validation is done by spec:/score/tq/req/enqueue-priority */ break; } case ScoreTqReqSurrenderMrsp_Post_Dequeue_NA: break; } } static void ScoreTqReqSurrenderMrsp_Post_Unblock_Check( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Post_Unblock state ) { size_t i; i = 0; switch ( state ) { case ScoreTqReqSurrenderMrsp_Post_Unblock_No: { /* * The dequeued thread shall not be unblocked by the thread queue * surrender operation. */ T_eq_ptr( GetUnblock( ctx, &i ), NULL ); break; } case ScoreTqReqSurrenderMrsp_Post_Unblock_NA: break; } } static void ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Check( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority state ) { switch ( state ) { case ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop: { /* * Each eligible priority of the previous owner which had the highest * priority inherited through the thread queue shall be updated. */ T_eq_u32( ctx->priority_after, PRIO_NORMAL ); break; } case ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop: { /* * No eligible priority of the previous owner shall be updated. */ T_eq_u32( ctx->priority_after, ctx->priority_before ); break; } case ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_NA: break; } } static void ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Check( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Post_RemoveHelper state ) { rtems_status_code sc; rtems_task_priority priority; switch ( state ) { case ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes: { /* * Each helping scheduler of the previous owner which was only available * due to a priority inherited through the thread queue shall be removed * from the previous owner. */ sc = rtems_task_get_priority( ctx->previous_owner, SCHEDULER_B_ID, &priority ); T_rsc( sc, RTEMS_NOT_DEFINED ); break; } case ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No: { /* * No helping scheduler shall be removed from the previous owner. */ sc = rtems_task_get_priority( ctx->previous_owner, SCHEDULER_B_ID, &priority ); #if defined(RTEMS_SMP) T_rsc_success( sc ); if ( ctx->tq_ctx->enqueue_variant == TQ_ENQUEUE_STICKY ) { T_eq_u32( priority, PRIO_LOW ); } else { T_eq_u32( priority, PRIO_HIGH ); } #else T_rsc( sc, RTEMS_INVALID_ID ); #endif break; } case ScoreTqReqSurrenderMrsp_Post_RemoveHelper_NA: break; } } static void ScoreTqReqSurrenderMrsp_Post_AddHelper_Check( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Post_AddHelper state ) { rtems_status_code sc; rtems_task_priority priority; switch ( state ) { case ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes: { /* * Each helping scheduler of the new owner which is only available due to * a priority inherited through the thread queue shall be added to the * new owner. */ sc = rtems_task_get_priority( ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ], SCHEDULER_A_ID, &priority ); T_rsc_success( sc ); if ( ctx->tq_ctx->enqueue_variant == TQ_ENQUEUE_STICKY ) { T_eq_u32( priority, PRIO_VERY_HIGH ); } else { T_eq_u32( priority, PRIO_LOW ); } break; } case ScoreTqReqSurrenderMrsp_Post_AddHelper_No: { /* * No helping scheduler shall added to the new owner. */ sc = rtems_task_get_priority( ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ], SCHEDULER_A_ID, &priority ); #if defined(RTEMS_SMP) T_rsc( sc, RTEMS_NOT_DEFINED ); #else T_rsc_success( sc ); T_eq_u32( priority, PRIO_HIGH ); #endif break; } case ScoreTqReqSurrenderMrsp_Post_AddHelper_NA: break; } } static void ScoreTqReqSurrenderMrsp_Post_Suspended_Check( ScoreTqReqSurrenderMrsp_Context *ctx, ScoreTqReqSurrenderMrsp_Post_Suspended state ) { switch ( state ) { case ScoreTqReqSurrenderMrsp_Post_Suspended_Yes: { /* * The new owner shall be suspended. */ T_true( IsTaskSuspended( ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ] ) ); break; } case ScoreTqReqSurrenderMrsp_Post_Suspended_No: { /* * The new owner shall be not suspended. */ T_false( IsTaskSuspended( ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ] ) ); break; } case ScoreTqReqSurrenderMrsp_Post_Suspended_NA: break; } } static void ScoreTqReqSurrenderMrsp_Setup( ScoreTqReqSurrenderMrsp_Context *ctx ) { TQReset( ctx->tq_ctx ); TQSetScheduler( ctx->tq_ctx, TQ_BLOCKER_A, SCHEDULER_B_ID, PRIO_NORMAL ); TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_B, PRIO_VERY_HIGH ); TQSetScheduler( ctx->tq_ctx, TQ_BLOCKER_C, SCHEDULER_B_ID, PRIO_LOW ); TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_D, PRIO_VERY_HIGH ); TQSetPriority( ctx->tq_ctx, TQ_HELPER_A, PRIO_NORMAL ); } static void ScoreTqReqSurrenderMrsp_Setup_Wrap( void *arg ) { ScoreTqReqSurrenderMrsp_Context *ctx; ctx = arg; ctx->Map.in_action_loop = false; ScoreTqReqSurrenderMrsp_Setup( ctx ); } static void ScoreTqReqSurrenderMrsp_Teardown( ScoreTqReqSurrenderMrsp_Context *ctx ) { SetSelfScheduler( SCHEDULER_A_ID, PRIO_NORMAL ); } static void ScoreTqReqSurrenderMrsp_Teardown_Wrap( void *arg ) { ScoreTqReqSurrenderMrsp_Context *ctx; ctx = arg; ctx->Map.in_action_loop = false; ScoreTqReqSurrenderMrsp_Teardown( ctx ); } static void ScoreTqReqSurrenderMrsp_Prepare( ScoreTqReqSurrenderMrsp_Context *ctx ) { ctx->inherited_priorities_are_dispensible = true; ctx->helping_schedules_are_dispensible = true; ctx->use_helping_scheduler = false; ctx->gains_new_helping_scheduler = false; ctx->intend_to_block = false; } static void ScoreTqReqSurrenderMrsp_Action( ScoreTqReqSurrenderMrsp_Context *ctx ) { ctx->previous_owner = ctx->tq_ctx->worker_id[ TQ_HELPER_A ]; SetSelfPriority( PRIO_LOW ); if ( ctx->inherited_priorities_are_dispensible || ctx->helping_schedules_are_dispensible ) { TQSend( ctx->tq_ctx, TQ_HELPER_A, TQ_EVENT_MUTEX_A_OBTAIN ); if ( ctx->inherited_priorities_are_dispensible ) { TQSend( ctx->tq_ctx, TQ_BLOCKER_B, TQ_EVENT_MUTEX_A_OBTAIN ); } if ( ctx->helping_schedules_are_dispensible ) { TQSendAndWaitForExecutionStop( ctx->tq_ctx, TQ_BLOCKER_C, TQ_EVENT_MUTEX_A_OBTAIN ); } } /* * Take only the priorities into account which are inherited from the * priority inheritance mutex. This avoids having to deal with the ceiling * priority. */ ctx->priority_before = TQGetPriority( ctx->tq_ctx, TQ_HELPER_A ); SetSelfScheduler( SCHEDULER_B_ID, PRIO_ULTRA_HIGH ); ctx->tq_ctx->busy_wait[ TQ_HELPER_A ] = true; TQSendAndSynchronizeRunner( ctx->tq_ctx, TQ_HELPER_A, TQ_EVENT_ENQUEUE | TQ_EVENT_BUSY_WAIT ); SetSelfScheduler( SCHEDULER_A_ID, PRIO_ULTRA_HIGH ); TQSendAndWaitForIntendToBlock( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_ENQUEUE ); SetSelfScheduler( SCHEDULER_B_ID, PRIO_ULTRA_HIGH ); if ( ctx->gains_new_helping_scheduler ) { TQSend( ctx->tq_ctx, TQ_BLOCKER_D, TQ_EVENT_ENQUEUE ); YieldTask( ctx->tq_ctx->worker_id[ TQ_HELPER_A ] ); TQWaitForEventsReceived( ctx->tq_ctx, TQ_BLOCKER_D ); TQWaitForIntendToBlock( ctx->tq_ctx, TQ_BLOCKER_D ); YieldTask( ctx->tq_ctx->worker_id[ TQ_BLOCKER_D ] ); } if ( ctx->use_helping_scheduler ) { SetSelfScheduler( SCHEDULER_A_ID, PRIO_ULTRA_HIGH ); WaitForHeir( 1, ctx->tq_ctx->worker_id[ TQ_HELPER_A ] ); } if ( ctx->suspended ) { SuspendTask( ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ] ); } ctx->tq_ctx->busy_wait[ TQ_HELPER_A ] = false; TQSendAndWaitForExecutionStop( ctx->tq_ctx, TQ_HELPER_A, TQ_EVENT_SCHEDULER_RECORD_START | TQ_EVENT_SURRENDER ); TQSchedulerRecordStop( ctx->tq_ctx ); T_eq_ptr( TQGetOwner( ctx->tq_ctx ), ctx->tq_ctx->worker_tcb[ TQ_BLOCKER_A ] ); ctx->priority_after = TQGetPriority( ctx->tq_ctx, TQ_HELPER_A ); } static void ScoreTqReqSurrenderMrsp_Cleanup( ScoreTqReqSurrenderMrsp_Context *ctx ) { SetSelfScheduler( SCHEDULER_A_ID, PRIO_ULTRA_HIGH ); if ( ctx->suspended ) { ResumeTask( ctx->tq_ctx->worker_id[ TQ_BLOCKER_A ] ); } TQSendAndSynchronizeRunner( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_SURRENDER ); if ( ctx->gains_new_helping_scheduler ) { TQSendAndSynchronizeRunner( ctx->tq_ctx, TQ_BLOCKER_D, TQ_EVENT_SURRENDER ); } if ( ctx->inherited_priorities_are_dispensible || ctx->helping_schedules_are_dispensible ) { TQSendAndSynchronizeRunner( ctx->tq_ctx, TQ_HELPER_A, TQ_EVENT_MUTEX_A_RELEASE ); if ( ctx->inherited_priorities_are_dispensible ) { TQSendAndSynchronizeRunner( ctx->tq_ctx, TQ_BLOCKER_B, TQ_EVENT_MUTEX_A_RELEASE ); } if ( ctx->helping_schedules_are_dispensible ) { TQSendAndSynchronizeRunner( ctx->tq_ctx, TQ_BLOCKER_C, TQ_EVENT_MUTEX_A_RELEASE ); } } T_eq_u32( rtems_scheduler_get_processor(), 0 ); } static const ScoreTqReqSurrenderMrsp_Entry ScoreTqReqSurrenderMrsp_Entries[] = { { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes, ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes, ScoreTqReqSurrenderMrsp_Post_Suspended_Yes }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes, ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes, ScoreTqReqSurrenderMrsp_Post_Suspended_No }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes, ScoreTqReqSurrenderMrsp_Post_AddHelper_No, ScoreTqReqSurrenderMrsp_Post_Suspended_Yes }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes, ScoreTqReqSurrenderMrsp_Post_AddHelper_No, ScoreTqReqSurrenderMrsp_Post_Suspended_No }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No, ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes, ScoreTqReqSurrenderMrsp_Post_Suspended_Yes }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No, ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes, ScoreTqReqSurrenderMrsp_Post_Suspended_No }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No, ScoreTqReqSurrenderMrsp_Post_AddHelper_No, ScoreTqReqSurrenderMrsp_Post_Suspended_Yes }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Drop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No, ScoreTqReqSurrenderMrsp_Post_AddHelper_No, ScoreTqReqSurrenderMrsp_Post_Suspended_No }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes, ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes, ScoreTqReqSurrenderMrsp_Post_Suspended_Yes }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes, ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes, ScoreTqReqSurrenderMrsp_Post_Suspended_No }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes, ScoreTqReqSurrenderMrsp_Post_AddHelper_No, ScoreTqReqSurrenderMrsp_Post_Suspended_Yes }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Yes, ScoreTqReqSurrenderMrsp_Post_AddHelper_No, ScoreTqReqSurrenderMrsp_Post_Suspended_No }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No, ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes, ScoreTqReqSurrenderMrsp_Post_Suspended_Yes }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No, ScoreTqReqSurrenderMrsp_Post_AddHelper_Yes, ScoreTqReqSurrenderMrsp_Post_Suspended_No }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No, ScoreTqReqSurrenderMrsp_Post_AddHelper_No, ScoreTqReqSurrenderMrsp_Post_Suspended_Yes }, { 0, 0, 0, 0, 0, 0, 0, ScoreTqReqSurrenderMrsp_Post_Dequeue_Priority, ScoreTqReqSurrenderMrsp_Post_Unblock_No, ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Nop, ScoreTqReqSurrenderMrsp_Post_RemoveHelper_No, ScoreTqReqSurrenderMrsp_Post_AddHelper_No, ScoreTqReqSurrenderMrsp_Post_Suspended_No } }; static const uint8_t ScoreTqReqSurrenderMrsp_Map[] = { 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 4, 5, 6, 7, 8, 9, 10, 11, 8, 9, 10, 11, 12, 13, 14, 15, 12, 13, 14, 15 }; static size_t ScoreTqReqSurrenderMrsp_Scope( void *arg, char *buf, size_t n ) { ScoreTqReqSurrenderMrsp_Context *ctx; ctx = arg; if ( ctx->Map.in_action_loop ) { return T_get_scope( ScoreTqReqSurrenderMrsp_PreDesc, buf, n, ctx->Map.pcs ); } return 0; } static T_fixture ScoreTqReqSurrenderMrsp_Fixture = { .setup = ScoreTqReqSurrenderMrsp_Setup_Wrap, .stop = NULL, .teardown = ScoreTqReqSurrenderMrsp_Teardown_Wrap, .scope = ScoreTqReqSurrenderMrsp_Scope, .initial_context = &ScoreTqReqSurrenderMrsp_Instance }; static inline ScoreTqReqSurrenderMrsp_Entry ScoreTqReqSurrenderMrsp_PopEntry( ScoreTqReqSurrenderMrsp_Context *ctx ) { size_t index; index = ctx->Map.index; ctx->Map.index = index + 1; return ScoreTqReqSurrenderMrsp_Entries[ ScoreTqReqSurrenderMrsp_Map[ index ] ]; } static void ScoreTqReqSurrenderMrsp_TestVariant( ScoreTqReqSurrenderMrsp_Context *ctx ) { ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_Prepare( ctx, ctx->Map.pcs[ 0 ] ); ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_Prepare( ctx, ctx->Map.pcs[ 1 ] ); ScoreTqReqSurrenderMrsp_Pre_Scheduler_Prepare( ctx, ctx->Map.pcs[ 2 ] ); ScoreTqReqSurrenderMrsp_Pre_NewHelping_Prepare( ctx, ctx->Map.pcs[ 3 ] ); ScoreTqReqSurrenderMrsp_Pre_Suspended_Prepare( ctx, ctx->Map.pcs[ 4 ] ); ScoreTqReqSurrenderMrsp_Pre_WaitState_Prepare( ctx, ctx->Map.pcs[ 5 ] ); ScoreTqReqSurrenderMrsp_Action( ctx ); ScoreTqReqSurrenderMrsp_Post_Dequeue_Check( ctx, ctx->Map.entry.Post_Dequeue ); ScoreTqReqSurrenderMrsp_Post_Unblock_Check( ctx, ctx->Map.entry.Post_Unblock ); ScoreTqReqSurrenderMrsp_Post_PreviousOwnerPriority_Check( ctx, ctx->Map.entry.Post_PreviousOwnerPriority ); ScoreTqReqSurrenderMrsp_Post_RemoveHelper_Check( ctx, ctx->Map.entry.Post_RemoveHelper ); ScoreTqReqSurrenderMrsp_Post_AddHelper_Check( ctx, ctx->Map.entry.Post_AddHelper ); ScoreTqReqSurrenderMrsp_Post_Suspended_Check( ctx, ctx->Map.entry.Post_Suspended ); } static T_fixture_node ScoreTqReqSurrenderMrsp_Node; static T_remark ScoreTqReqSurrenderMrsp_Remark = { .next = NULL, .remark = "ScoreTqReqSurrenderMrsp" }; void ScoreTqReqSurrenderMrsp_Run( TQContext *tq_ctx ) { ScoreTqReqSurrenderMrsp_Context *ctx; ctx = &ScoreTqReqSurrenderMrsp_Instance; ctx->tq_ctx = tq_ctx; ctx = T_push_fixture( &ScoreTqReqSurrenderMrsp_Node, &ScoreTqReqSurrenderMrsp_Fixture ); ctx->Map.in_action_loop = true; ctx->Map.index = 0; for ( ctx->Map.pcs[ 0 ] = ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_Vital; ctx->Map.pcs[ 0 ] < ScoreTqReqSurrenderMrsp_Pre_InheritedPriority_NA; ++ctx->Map.pcs[ 0 ] ) { for ( ctx->Map.pcs[ 1 ] = ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_Vital; ctx->Map.pcs[ 1 ] < ScoreTqReqSurrenderMrsp_Pre_PreviousHelping_NA; ++ctx->Map.pcs[ 1 ] ) { for ( ctx->Map.pcs[ 2 ] = ScoreTqReqSurrenderMrsp_Pre_Scheduler_Home; ctx->Map.pcs[ 2 ] < ScoreTqReqSurrenderMrsp_Pre_Scheduler_NA; ++ctx->Map.pcs[ 2 ] ) { for ( ctx->Map.pcs[ 3 ] = ScoreTqReqSurrenderMrsp_Pre_NewHelping_Vital; ctx->Map.pcs[ 3 ] < ScoreTqReqSurrenderMrsp_Pre_NewHelping_NA; ++ctx->Map.pcs[ 3 ] ) { for ( ctx->Map.pcs[ 4 ] = ScoreTqReqSurrenderMrsp_Pre_Suspended_Yes; ctx->Map.pcs[ 4 ] < ScoreTqReqSurrenderMrsp_Pre_Suspended_NA; ++ctx->Map.pcs[ 4 ] ) { for ( ctx->Map.pcs[ 5 ] = ScoreTqReqSurrenderMrsp_Pre_WaitState_IntendToBlock; ctx->Map.pcs[ 5 ] < ScoreTqReqSurrenderMrsp_Pre_WaitState_NA; ++ctx->Map.pcs[ 5 ] ) { ctx->Map.entry = ScoreTqReqSurrenderMrsp_PopEntry( ctx ); ScoreTqReqSurrenderMrsp_Prepare( ctx ); ScoreTqReqSurrenderMrsp_TestVariant( ctx ); ScoreTqReqSurrenderMrsp_Cleanup( ctx ); } } } } } } T_add_remark( &ScoreTqReqSurrenderMrsp_Remark ); T_pop_fixture(); } /** @} */