/* SPDX-License-Identifier: BSD-2-Clause */ /** * @file * * @ingroup ScoreTqReqEnqueuePriority */ /* * Copyright (C) 2021 embedded brains GmbH & Co. KG * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* * This file is part of the RTEMS quality process and was automatically * generated. If you find something that needs to be fixed or * worded better please post a report or patch to an RTEMS mailing list * or raise a bug report: * * https://www.rtems.org/bugs.html * * For information on updating and regenerating please refer to the How-To * section in the Software Requirements Engineering chapter of the * RTEMS Software Engineering manual. The manual is provided as a part of * a release. For development sources please refer to the online * documentation at: * * https://docs.rtems.org */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "tr-tq-enqueue-priority.h" #include /** * @defgroup ScoreTqReqEnqueuePriority spec:/score/tq/req/enqueue-priority * * @ingroup TestsuitesValidationNoClock0 * * @{ */ typedef struct { uint8_t Skip : 1; uint8_t Pre_EligibleScheduler_NA : 1; uint8_t Pre_QueueEligible_NA : 1; uint8_t Pre_QueueIneligible_NA : 1; uint8_t Post_Position : 4; } ScoreTqReqEnqueuePriority_Entry; /** * @brief Test context for spec:/score/tq/req/enqueue-priority test case. */ typedef struct { /** * @brief This this member is true, then the enqueueing thread shall have at * least one helping scheduler. */ bool helping; /** * @brief This member specifies the priority of a thread with an eligible * scheduler equal to an eligible scheduler of the enqueueing thread. */ rtems_task_priority priority; /** * @brief If this member is true, then a thread those eligible schedulers are * ineligible scheduler to the enqueueing task should be enqueued before a * thread with an eligible scheduler equal to an eligible scheduler of the * enqueueing thread. */ size_t other_before; /** * @brief If this member is true, then a thread those eligible schedulers are * ineligible scheduler to the enqueueing task should be enqueued after a * thread with an eligible scheduler equal to an eligible scheduler of the * enqueueing thread. */ size_t other_after; /** * @brief This member contains a copy of the corresponding * ScoreTqReqEnqueuePriority_Run() parameter. */ TQContext *tq_ctx; struct { /** * @brief This member defines the pre-condition states for the next action. */ size_t pcs[ 3 ]; /** * @brief If this member is true, then the test action loop is executed. */ bool in_action_loop; /** * @brief This member contains the next transition map index. */ size_t index; /** * @brief This member contains the current transition map entry. */ ScoreTqReqEnqueuePriority_Entry entry; /** * @brief If this member is true, then the current transition variant * should be skipped. */ bool skip; } Map; } ScoreTqReqEnqueuePriority_Context; static ScoreTqReqEnqueuePriority_Context ScoreTqReqEnqueuePriority_Instance; static const char * const ScoreTqReqEnqueuePriority_PreDesc_EligibleScheduler[] = { "Home", "Helping", "NA" }; static const char * const ScoreTqReqEnqueuePriority_PreDesc_QueueEligible[] = { "None", "High", "Equal", "Low", "NA" }; static const char * const ScoreTqReqEnqueuePriority_PreDesc_QueueIneligible[] = { "None", "Only", "Before", "After", "NA" }; static const char * const * const ScoreTqReqEnqueuePriority_PreDesc[] = { ScoreTqReqEnqueuePriority_PreDesc_EligibleScheduler, ScoreTqReqEnqueuePriority_PreDesc_QueueEligible, ScoreTqReqEnqueuePriority_PreDesc_QueueIneligible, NULL }; typedef ScoreTqReqEnqueuePriority_Context Context; static const rtems_tcb *GetUnblock( Context *ctx, size_t *index ) { const rtems_tcb *thread; do { thread = TQGetNextUnblock( ctx->tq_ctx, index )->thread; } while ( thread == ctx->tq_ctx->runner_tcb ); return thread; } static const rtems_tcb *GetTCB( Context *ctx, TQWorkerKind worker ) { return ctx->tq_ctx->worker_tcb[ worker ]; } static void AddHelper( TQContext *tq_ctx, rtems_id scheduler_id ) { TQSend( tq_ctx, TQ_BLOCKER_C, TQ_EVENT_MUTEX_A_OBTAIN ); TQSetScheduler( tq_ctx, TQ_BLOCKER_E, scheduler_id, PRIO_LOW ); TQSendAndWaitForExecutionStop( tq_ctx, TQ_BLOCKER_E, TQ_EVENT_MUTEX_A_OBTAIN | TQ_EVENT_MUTEX_A_RELEASE ); } static void RemoveHelper( TQContext *tq_ctx ) { TQSend( tq_ctx, TQ_BLOCKER_C, TQ_EVENT_MUTEX_A_RELEASE ); TQMutexObtain( tq_ctx, TQ_MUTEX_A ); TQMutexRelease( tq_ctx, TQ_MUTEX_A ); } static void ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_Prepare( ScoreTqReqEnqueuePriority_Context *ctx, ScoreTqReqEnqueuePriority_Pre_EligibleScheduler state ) { switch ( state ) { case ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_Home: { /* * While the enqueueing thread has no helping scheduler. */ ctx->helping = false; break; } case ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_Helping: { /* * While the enqueueing thread has at least one helping scheduler. */ ctx->helping = true; break; } case ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_NA: break; } } static void ScoreTqReqEnqueuePriority_Pre_QueueEligible_Prepare( ScoreTqReqEnqueuePriority_Context *ctx, ScoreTqReqEnqueuePriority_Pre_QueueEligible state ) { switch ( state ) { case ScoreTqReqEnqueuePriority_Pre_QueueEligible_None: { /* * While all priority queues of the thread queue associated with eligible * schedulers of the enqueueing thread are empty. */ ctx->priority = PRIO_PSEUDO_ISR; break; } case ScoreTqReqEnqueuePriority_Pre_QueueEligible_High: { /* * While a priority queue of the thread queue associated with an eligible * scheduler of the enqueueing thread is non-empty, while the highest * priority of the priority queue is higher than the priority of the * enqueueing thread with respect to the eligible scheduler. */ ++ctx->tq_ctx->how_many; ctx->priority = PRIO_ULTRA_HIGH; break; } case ScoreTqReqEnqueuePriority_Pre_QueueEligible_Equal: { /* * While a priority queue of the thread queue associated with an eligible * scheduler of the enqueueing thread is non-empty, while the highest * priority of the priority queue is equal to the priority of the * enqueueing thread with respect to the eligible scheduler. */ ++ctx->tq_ctx->how_many; ctx->priority = PRIO_VERY_HIGH; break; } case ScoreTqReqEnqueuePriority_Pre_QueueEligible_Low: { /* * While a priority queue of the thread queue associated with an eligible * scheduler of the enqueueing thread is non-empty, while the highest * priority of the priority queue is lower than the priority of the * enqueueing thread with respect to the eligible scheduler. */ ++ctx->tq_ctx->how_many; ctx->priority = PRIO_HIGH; break; } case ScoreTqReqEnqueuePriority_Pre_QueueEligible_NA: break; } } static void ScoreTqReqEnqueuePriority_Pre_QueueIneligible_Prepare( ScoreTqReqEnqueuePriority_Context *ctx, ScoreTqReqEnqueuePriority_Pre_QueueIneligible state ) { switch ( state ) { case ScoreTqReqEnqueuePriority_Pre_QueueIneligible_None: { /* * While no priority queue of the thread queue exists which is not * associated with an eligible scheduler of the enqueueing thread. */ ctx->other_before = false; ctx->other_after = false; break; } case ScoreTqReqEnqueuePriority_Pre_QueueIneligible_Only: { /* * While exactly one priority queue of the thread queue exists which is * not associated with an eligible scheduler of the enqueueing thread. */ ++ctx->tq_ctx->how_many; ctx->other_before = true; ctx->other_after = false; break; } case ScoreTqReqEnqueuePriority_Pre_QueueIneligible_Before: { /* * While a priority queue of the thread queue exists which is not * associated with an eligible scheduler of the enqueueing thread, while * this priority queue is positioned before all priority queues which are * associated with eligible schedulers of the enqueueing thread. */ ++ctx->tq_ctx->how_many; ctx->other_before = true; ctx->other_after = false; break; } case ScoreTqReqEnqueuePriority_Pre_QueueIneligible_After: { /* * While a priority queue of the thread queue exists which is not * associated with an eligible scheduler of the enqueueing thread, while * this priority queue is positioned after all priority queues which are * associated with eligible schedulers of the enqueueing thread. */ ++ctx->tq_ctx->how_many; ctx->other_before = false; ctx->other_after = true; break; } case ScoreTqReqEnqueuePriority_Pre_QueueIneligible_NA: break; } } static void ScoreTqReqEnqueuePriority_Post_Position_Check( ScoreTqReqEnqueuePriority_Context *ctx, ScoreTqReqEnqueuePriority_Post_Position state ) { size_t i; i = 0; /* Event receives */ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_A ) ); switch ( state ) { case ScoreTqReqEnqueuePriority_Post_Position_InitialFirst: { /* * A priority queue associated with the scheduler which contains exactly * the enqueueing thread shall be created as the first priority queue of * the thread queue. */ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) ); T_eq_ptr( GetUnblock( ctx, &i ), NULL ); break; } case ScoreTqReqEnqueuePriority_Post_Position_InitialLast: { /* * A priority queue associated with the scheduler which contains exactly * the enqueueing thread shall be created as the last priority queue of * the thread queue. */ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_D ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) ); T_eq_ptr( GetUnblock( ctx, &i ), NULL ); break; } case ScoreTqReqEnqueuePriority_Post_Position_First: { /* * The enqueueing thread shall be enqueued in the priority queue * associated with the scheduler. */ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) ); T_eq_ptr( GetUnblock( ctx, &i ), NULL ); break; } case ScoreTqReqEnqueuePriority_Post_Position_Second: { /* * The enqueueing thread shall be enqueued in the priority queue * associated with the scheduler. */ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) ); T_eq_ptr( GetUnblock( ctx, &i ), NULL ); break; } case ScoreTqReqEnqueuePriority_Post_Position_FirstFirst: { /* * The enqueueing thread shall be enqueued in the priority queue * associated with the scheduler. * * The position of the priority queue in the thread queue shall not * change. */ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_D ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) ); T_eq_ptr( GetUnblock( ctx, &i ), NULL ); break; } case ScoreTqReqEnqueuePriority_Post_Position_SecondFirst: { /* * The enqueueing thread shall be enqueued in the priority queue * associated with the scheduler. * * The position of the priority queue in the thread queue shall not * change. */ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_D ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) ); T_eq_ptr( GetUnblock( ctx, &i ), NULL ); break; } case ScoreTqReqEnqueuePriority_Post_Position_FirstLast: { /* * The enqueueing thread shall be enqueued in the priority queue * associated with the scheduler. * * The position of the priority queue in the thread queue shall not * change. */ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_D ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) ); T_eq_ptr( GetUnblock( ctx, &i ), NULL ); break; } case ScoreTqReqEnqueuePriority_Post_Position_SecondLast: { /* * The enqueueing thread shall be enqueued in the priority queue * associated with the scheduler. * * The position of the priority queue in the thread queue shall not * change. */ T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_D ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_B ) ); T_eq_ptr( GetUnblock( ctx, &i ), GetTCB( ctx, TQ_BLOCKER_C ) ); T_eq_ptr( GetUnblock( ctx, &i ), NULL ); break; } case ScoreTqReqEnqueuePriority_Post_Position_NA: break; } } static void ScoreTqReqEnqueuePriority_Setup( ScoreTqReqEnqueuePriority_Context *ctx ) { TQReset( ctx->tq_ctx ); TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_A, PRIO_ULTRA_HIGH ); TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_B, PRIO_LOW ); TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_C, PRIO_VERY_HIGH ); #if defined( RTEMS_SMP ) TQSetScheduler( ctx->tq_ctx, TQ_BLOCKER_D, SCHEDULER_B_ID, PRIO_LOW ); #endif } static void ScoreTqReqEnqueuePriority_Setup_Wrap( void *arg ) { ScoreTqReqEnqueuePriority_Context *ctx; ctx = arg; ctx->Map.in_action_loop = false; ScoreTqReqEnqueuePriority_Setup( ctx ); } static void ScoreTqReqEnqueuePriority_Teardown( ScoreTqReqEnqueuePriority_Context *ctx ) { TQReset( ctx->tq_ctx ); } static void ScoreTqReqEnqueuePriority_Teardown_Wrap( void *arg ) { ScoreTqReqEnqueuePriority_Context *ctx; ctx = arg; ctx->Map.in_action_loop = false; ScoreTqReqEnqueuePriority_Teardown( ctx ); } static void ScoreTqReqEnqueuePriority_Prepare( ScoreTqReqEnqueuePriority_Context *ctx ) { ctx->tq_ctx->how_many = 1; } static void ScoreTqReqEnqueuePriority_Action( ScoreTqReqEnqueuePriority_Context *ctx ) { TQSend( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_ENQUEUE_PREPARE ); if ( ctx->other_before ) { TQSendAndWaitForExecutionStop( ctx->tq_ctx, TQ_BLOCKER_D, TQ_EVENT_ENQUEUE | TQ_EVENT_SURRENDER | TQ_EVENT_RUNNER_SYNC_2 ); } if ( ctx->priority != PRIO_PSEUDO_ISR ) { TQSetPriority( ctx->tq_ctx, TQ_BLOCKER_B , ctx->priority ); TQSend( ctx->tq_ctx, TQ_BLOCKER_B, TQ_EVENT_ENQUEUE | TQ_EVENT_SURRENDER ); } if ( ctx->other_after ) { TQSendAndWaitForExecutionStop( ctx->tq_ctx, TQ_BLOCKER_D, TQ_EVENT_ENQUEUE | TQ_EVENT_SURRENDER | TQ_EVENT_RUNNER_SYNC_2 ); } if ( ctx->helping ) { if ( ctx->other_before || ctx->other_after ) { if ( rtems_scheduler_get_processor_maximum() > 2 ) { AddHelper( ctx->tq_ctx, SCHEDULER_C_ID ); } } else { AddHelper( ctx->tq_ctx, SCHEDULER_B_ID ); } } TQSchedulerRecordStart( ctx->tq_ctx ); TQSend( ctx->tq_ctx, TQ_BLOCKER_C, TQ_EVENT_ENQUEUE | TQ_EVENT_SURRENDER | TQ_EVENT_RUNNER_SYNC ); TQSend( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_ENQUEUE_DONE ); if ( ctx->other_before || ctx->other_after ) { TQSynchronizeRunner2(); } else { TQSynchronizeRunner(); } TQSchedulerRecordStop( ctx->tq_ctx ); if ( ctx->helping ) { if ( ctx->other_before || ctx->other_after ) { if ( rtems_scheduler_get_processor_maximum() > 2 ) { RemoveHelper( ctx->tq_ctx ); } } else { RemoveHelper( ctx->tq_ctx ); } } } static const ScoreTqReqEnqueuePriority_Entry ScoreTqReqEnqueuePriority_Entries[] = { { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA }, #if defined(RTEMS_SMP) { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_SecondLast }, #else { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA }, #endif #if defined(RTEMS_SMP) { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_SecondFirst }, #else { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA }, #endif #if defined(RTEMS_SMP) { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_InitialLast }, #else { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA }, #endif { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_Second }, #if defined(RTEMS_SMP) { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_FirstLast }, #else { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA }, #endif #if defined(RTEMS_SMP) { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_FirstFirst }, #else { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA }, #endif #if defined(RTEMS_SMP) { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_Second }, #else { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA }, #endif { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_InitialFirst }, { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_First }, #if defined(RTEMS_SMP) { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_InitialFirst }, #else { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA }, #endif #if defined(RTEMS_SMP) { 0, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_First } #else { 1, 0, 0, 0, ScoreTqReqEnqueuePriority_Post_Position_NA } #endif }; static const uint8_t ScoreTqReqEnqueuePriority_Map[] = { 8, 3, 0, 0, 4, 0, 1, 2, 4, 0, 1, 2, 9, 0, 5, 6, 10, 3, 0, 0, 7, 0, 1, 2, 7, 0, 1, 2, 11, 0, 5, 6 }; static size_t ScoreTqReqEnqueuePriority_Scope( void *arg, char *buf, size_t n ) { ScoreTqReqEnqueuePriority_Context *ctx; ctx = arg; if ( ctx->Map.in_action_loop ) { return T_get_scope( ScoreTqReqEnqueuePriority_PreDesc, buf, n, ctx->Map.pcs ); } return 0; } static T_fixture ScoreTqReqEnqueuePriority_Fixture = { .setup = ScoreTqReqEnqueuePriority_Setup_Wrap, .stop = NULL, .teardown = ScoreTqReqEnqueuePriority_Teardown_Wrap, .scope = ScoreTqReqEnqueuePriority_Scope, .initial_context = &ScoreTqReqEnqueuePriority_Instance }; static inline ScoreTqReqEnqueuePriority_Entry ScoreTqReqEnqueuePriority_PopEntry( ScoreTqReqEnqueuePriority_Context *ctx ) { size_t index; index = ctx->Map.index; ctx->Map.index = index + 1; return ScoreTqReqEnqueuePriority_Entries[ ScoreTqReqEnqueuePriority_Map[ index ] ]; } static void ScoreTqReqEnqueuePriority_TestVariant( ScoreTqReqEnqueuePriority_Context *ctx ) { ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_Prepare( ctx, ctx->Map.pcs[ 0 ] ); ScoreTqReqEnqueuePriority_Pre_QueueEligible_Prepare( ctx, ctx->Map.pcs[ 1 ] ); ScoreTqReqEnqueuePriority_Pre_QueueIneligible_Prepare( ctx, ctx->Map.pcs[ 2 ] ); ScoreTqReqEnqueuePriority_Action( ctx ); ScoreTqReqEnqueuePriority_Post_Position_Check( ctx, ctx->Map.entry.Post_Position ); } static T_fixture_node ScoreTqReqEnqueuePriority_Node; static T_remark ScoreTqReqEnqueuePriority_Remark = { .next = NULL, .remark = "ScoreTqReqEnqueuePriority" }; void ScoreTqReqEnqueuePriority_Run( TQContext *tq_ctx ) { ScoreTqReqEnqueuePriority_Context *ctx; ctx = &ScoreTqReqEnqueuePriority_Instance; ctx->tq_ctx = tq_ctx; ctx = T_push_fixture( &ScoreTqReqEnqueuePriority_Node, &ScoreTqReqEnqueuePriority_Fixture ); ctx->Map.in_action_loop = true; ctx->Map.index = 0; for ( ctx->Map.pcs[ 0 ] = ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_Home; ctx->Map.pcs[ 0 ] < ScoreTqReqEnqueuePriority_Pre_EligibleScheduler_NA; ++ctx->Map.pcs[ 0 ] ) { for ( ctx->Map.pcs[ 1 ] = ScoreTqReqEnqueuePriority_Pre_QueueEligible_None; ctx->Map.pcs[ 1 ] < ScoreTqReqEnqueuePriority_Pre_QueueEligible_NA; ++ctx->Map.pcs[ 1 ] ) { for ( ctx->Map.pcs[ 2 ] = ScoreTqReqEnqueuePriority_Pre_QueueIneligible_None; ctx->Map.pcs[ 2 ] < ScoreTqReqEnqueuePriority_Pre_QueueIneligible_NA; ++ctx->Map.pcs[ 2 ] ) { ctx->Map.entry = ScoreTqReqEnqueuePriority_PopEntry( ctx ); ScoreTqReqEnqueuePriority_Prepare( ctx ); ScoreTqReqEnqueuePriority_TestVariant( ctx ); } } } T_add_remark( &ScoreTqReqEnqueuePriority_Remark ); T_pop_fixture(); } /** @} */