/* SPDX-License-Identifier: BSD-2-Clause */ /** * @file * * @ingroup ScoreTqReqEnqueueDeadlock */ /* * Copyright (C) 2021 embedded brains GmbH & Co. KG * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* * This file is part of the RTEMS quality process and was automatically * generated. If you find something that needs to be fixed or * worded better please post a report or patch to an RTEMS mailing list * or raise a bug report: * * https://www.rtems.org/bugs.html * * For information on updating and regenerating please refer to the How-To * section in the Software Requirements Engineering chapter of the * RTEMS Software Engineering manual. The manual is provided as a part of * a release. For development sources please refer to the online * documentation at: * * https://docs.rtems.org */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "tr-tq-enqueue-deadlock.h" #include /** * @defgroup ScoreTqReqEnqueueDeadlock spec:/score/tq/req/enqueue-deadlock * * @ingroup TestsuitesValidationNoClock0 * * @{ */ typedef struct { uint8_t Skip : 1; uint8_t Pre_Notification_NA : 1; uint8_t Pre_Deadlock_NA : 1; uint8_t Post_Result : 2; } ScoreTqReqEnqueueDeadlock_Entry; /** * @brief Test context for spec:/score/tq/req/enqueue-deadlock test case. */ typedef struct { /** * @brief If this member is true, then more than one mutex shall be used for * the deadlock scenario. */ bool more; /** * @brief This member contains a copy of the corresponding * ScoreTqReqEnqueueDeadlock_Run() parameter. */ TQContext *tq_ctx; struct { /** * @brief This member defines the pre-condition states for the next action. */ size_t pcs[ 2 ]; /** * @brief If this member is true, then the test action loop is executed. */ bool in_action_loop; /** * @brief This member contains the next transition map index. */ size_t index; /** * @brief This member contains the current transition map entry. */ ScoreTqReqEnqueueDeadlock_Entry entry; /** * @brief If this member is true, then the current transition variant * should be skipped. */ bool skip; } Map; } ScoreTqReqEnqueueDeadlock_Context; static ScoreTqReqEnqueueDeadlock_Context ScoreTqReqEnqueueDeadlock_Instance; static const char * const ScoreTqReqEnqueueDeadlock_PreDesc_Notification[] = { "Status", "Fatal", "NA" }; static const char * const ScoreTqReqEnqueueDeadlock_PreDesc_Deadlock[] = { "One", "More", "NA" }; static const char * const * const ScoreTqReqEnqueueDeadlock_PreDesc[] = { ScoreTqReqEnqueueDeadlock_PreDesc_Notification, ScoreTqReqEnqueueDeadlock_PreDesc_Deadlock, NULL }; static void ScoreTqReqEnqueueDeadlock_Pre_Notification_Prepare( ScoreTqReqEnqueueDeadlock_Context *ctx, ScoreTqReqEnqueueDeadlock_Pre_Notification state ) { switch ( state ) { case ScoreTqReqEnqueueDeadlock_Pre_Notification_Status: { /* * Where a detected deadlock results in a return with a status code. */ if ( ctx->tq_ctx->deadlock != TQ_DEADLOCK_STATUS ) { ctx->Map.skip = true; } break; } case ScoreTqReqEnqueueDeadlock_Pre_Notification_Fatal: { /* * Where a detected deadlock results in a fatal error. */ if ( ctx->tq_ctx->deadlock != TQ_DEADLOCK_FATAL ) { ctx->Map.skip = true; } break; } case ScoreTqReqEnqueueDeadlock_Pre_Notification_NA: break; } } static void ScoreTqReqEnqueueDeadlock_Pre_Deadlock_Prepare( ScoreTqReqEnqueueDeadlock_Context *ctx, ScoreTqReqEnqueueDeadlock_Pre_Deadlock state ) { switch ( state ) { case ScoreTqReqEnqueueDeadlock_Pre_Deadlock_One: { /* * While the owner of the thread queue is enqueued on another thread * queue owned by the calling thread. */ ctx->more = false; break; } case ScoreTqReqEnqueueDeadlock_Pre_Deadlock_More: { /* * While the owner of the thread queue is enqueued on another thread * queue owned by a thread other than the calling thread, and so on, * while the owner of the last thread queue of this dependency chain is * enqueued on a thread queue owned by the calling thread. */ ctx->more = true; break; } case ScoreTqReqEnqueueDeadlock_Pre_Deadlock_NA: break; } } static void ScoreTqReqEnqueueDeadlock_Post_Result_Check( ScoreTqReqEnqueueDeadlock_Context *ctx, ScoreTqReqEnqueueDeadlock_Post_Result state ) { switch ( state ) { case ScoreTqReqEnqueueDeadlock_Post_Result_Status: { /* * The return status of the directive call shall be derived from * STATUS_DEADLOCK. */ /* Checked by action */ break; } case ScoreTqReqEnqueueDeadlock_Post_Result_Fatal: { /* * The system shall terminate with the INTERNAL_ERROR_CORE fatal source * and the INTERNAL_ERROR_THREAD_QUEUE_DEADLOCK fatal code. */ /* Checked by action */ break; } case ScoreTqReqEnqueueDeadlock_Post_Result_NA: break; } } static void ScoreTqReqEnqueueDeadlock_Action( ScoreTqReqEnqueueDeadlock_Context *ctx ) { Status_Control status; if ( ctx->tq_ctx->enqueue_variant == TQ_ENQUEUE_STICKY ) { TQSetScheduler( ctx->tq_ctx, TQ_BLOCKER_A, SCHEDULER_B_ID, PRIO_NORMAL ); } else { TQSetScheduler( ctx->tq_ctx, TQ_BLOCKER_A, SCHEDULER_A_ID, PRIO_VERY_HIGH ); } TQSetScheduler( ctx->tq_ctx, TQ_BLOCKER_B, SCHEDULER_A_ID, PRIO_HIGH ); TQSetScheduler( ctx->tq_ctx, TQ_BLOCKER_C, SCHEDULER_A_ID, PRIO_HIGH ); TQSortMutexesByID( ctx->tq_ctx ); TQMutexObtain( ctx->tq_ctx, TQ_MUTEX_C ); TQSendAndWaitForExecutionStop( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_ENQUEUE ); if ( ctx->more ) { TQSend( ctx->tq_ctx, TQ_BLOCKER_B, TQ_EVENT_MUTEX_A_OBTAIN ); TQSend( ctx->tq_ctx, TQ_BLOCKER_B, TQ_EVENT_MUTEX_C_OBTAIN ); Yield(); TQSend( ctx->tq_ctx, TQ_BLOCKER_C, TQ_EVENT_MUTEX_B_OBTAIN ); Yield(); TQSend( ctx->tq_ctx, TQ_BLOCKER_C, TQ_EVENT_MUTEX_A_OBTAIN ); Yield(); TQSendAndWaitForExecutionStop( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_MUTEX_B_OBTAIN ); } else { TQSendAndWaitForExecutionStop( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_MUTEX_C_OBTAIN ); } if ( ctx->tq_ctx->deadlock == TQ_DEADLOCK_FATAL ) { status = TQEnqueueFatal( ctx->tq_ctx ); T_eq_int( status, STATUS_DEADLOCK ); } else { status = TQEnqueue( ctx->tq_ctx, TQ_WAIT_FOREVER ); T_eq_int( status, TQConvertStatus( ctx->tq_ctx, STATUS_DEADLOCK ) ); } TQMutexRelease( ctx->tq_ctx, TQ_MUTEX_C ); if ( ctx->more ) { TQSend( ctx->tq_ctx, TQ_BLOCKER_B, TQ_EVENT_MUTEX_C_RELEASE ); TQSend( ctx->tq_ctx, TQ_BLOCKER_B, TQ_EVENT_MUTEX_A_RELEASE ); TQSend( ctx->tq_ctx, TQ_BLOCKER_C, TQ_EVENT_MUTEX_A_RELEASE ); TQSend( ctx->tq_ctx, TQ_BLOCKER_C, TQ_EVENT_MUTEX_B_RELEASE ); TQSend( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_MUTEX_B_RELEASE ); } else { TQSend( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_MUTEX_C_RELEASE ); } if ( ctx->tq_ctx->enqueue_variant == TQ_ENQUEUE_STICKY ) { TQSend( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_SURRENDER | TQ_EVENT_RUNNER_SYNC ); TQSynchronizeRunner(); TQSetScheduler( ctx->tq_ctx, TQ_BLOCKER_A, SCHEDULER_A_ID, PRIO_HIGH ); } else { TQSend( ctx->tq_ctx, TQ_BLOCKER_A, TQ_EVENT_SURRENDER ); } } static const ScoreTqReqEnqueueDeadlock_Entry ScoreTqReqEnqueueDeadlock_Entries[] = { { 0, 0, 0, ScoreTqReqEnqueueDeadlock_Post_Result_Status }, { 0, 0, 0, ScoreTqReqEnqueueDeadlock_Post_Result_Fatal } }; static const uint8_t ScoreTqReqEnqueueDeadlock_Map[] = { 0, 0, 1, 1 }; static size_t ScoreTqReqEnqueueDeadlock_Scope( void *arg, char *buf, size_t n ) { ScoreTqReqEnqueueDeadlock_Context *ctx; ctx = arg; if ( ctx->Map.in_action_loop ) { return T_get_scope( ScoreTqReqEnqueueDeadlock_PreDesc, buf, n, ctx->Map.pcs ); } return 0; } static T_fixture ScoreTqReqEnqueueDeadlock_Fixture = { .setup = NULL, .stop = NULL, .teardown = NULL, .scope = ScoreTqReqEnqueueDeadlock_Scope, .initial_context = &ScoreTqReqEnqueueDeadlock_Instance }; static const uint8_t ScoreTqReqEnqueueDeadlock_Weights[] = { 2, 1 }; static void ScoreTqReqEnqueueDeadlock_Skip( ScoreTqReqEnqueueDeadlock_Context *ctx, size_t index ) { switch ( index + 1 ) { case 1: ctx->Map.pcs[ 1 ] = ScoreTqReqEnqueueDeadlock_Pre_Deadlock_NA - 1; break; } } static inline ScoreTqReqEnqueueDeadlock_Entry ScoreTqReqEnqueueDeadlock_PopEntry( ScoreTqReqEnqueueDeadlock_Context *ctx ) { size_t index; if ( ctx->Map.skip ) { size_t i; ctx->Map.skip = false; index = 0; for ( i = 0; i < 2; ++i ) { index += ScoreTqReqEnqueueDeadlock_Weights[ i ] * ctx->Map.pcs[ i ]; } } else { index = ctx->Map.index; } ctx->Map.index = index + 1; return ScoreTqReqEnqueueDeadlock_Entries[ ScoreTqReqEnqueueDeadlock_Map[ index ] ]; } static void ScoreTqReqEnqueueDeadlock_TestVariant( ScoreTqReqEnqueueDeadlock_Context *ctx ) { ScoreTqReqEnqueueDeadlock_Pre_Notification_Prepare( ctx, ctx->Map.pcs[ 0 ] ); if ( ctx->Map.skip ) { ScoreTqReqEnqueueDeadlock_Skip( ctx, 0 ); return; } ScoreTqReqEnqueueDeadlock_Pre_Deadlock_Prepare( ctx, ctx->Map.pcs[ 1 ] ); ScoreTqReqEnqueueDeadlock_Action( ctx ); ScoreTqReqEnqueueDeadlock_Post_Result_Check( ctx, ctx->Map.entry.Post_Result ); } static T_fixture_node ScoreTqReqEnqueueDeadlock_Node; static T_remark ScoreTqReqEnqueueDeadlock_Remark = { .next = NULL, .remark = "ScoreTqReqEnqueueDeadlock" }; void ScoreTqReqEnqueueDeadlock_Run( TQContext *tq_ctx ) { ScoreTqReqEnqueueDeadlock_Context *ctx; ctx = &ScoreTqReqEnqueueDeadlock_Instance; ctx->tq_ctx = tq_ctx; ctx = T_push_fixture( &ScoreTqReqEnqueueDeadlock_Node, &ScoreTqReqEnqueueDeadlock_Fixture ); ctx->Map.in_action_loop = true; ctx->Map.index = 0; ctx->Map.skip = false; for ( ctx->Map.pcs[ 0 ] = ScoreTqReqEnqueueDeadlock_Pre_Notification_Status; ctx->Map.pcs[ 0 ] < ScoreTqReqEnqueueDeadlock_Pre_Notification_NA; ++ctx->Map.pcs[ 0 ] ) { for ( ctx->Map.pcs[ 1 ] = ScoreTqReqEnqueueDeadlock_Pre_Deadlock_One; ctx->Map.pcs[ 1 ] < ScoreTqReqEnqueueDeadlock_Pre_Deadlock_NA; ++ctx->Map.pcs[ 1 ] ) { ctx->Map.entry = ScoreTqReqEnqueueDeadlock_PopEntry( ctx ); ScoreTqReqEnqueueDeadlock_TestVariant( ctx ); } } T_add_remark( &ScoreTqReqEnqueueDeadlock_Remark ); T_pop_fixture(); } /** @} */