/* SPDX-License-Identifier: BSD-2-Clause */ /** * @file * * @ingroup ScoreSemReqSurrender */ /* * Copyright (C) 2021 embedded brains GmbH & Co. KG * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* * This file is part of the RTEMS quality process and was automatically * generated. If you find something that needs to be fixed or * worded better please post a report or patch to an RTEMS mailing list * or raise a bug report: * * https://www.rtems.org/bugs.html * * For information on updating and regenerating please refer to the How-To * section in the Software Requirements Engineering chapter of the * RTEMS Software Engineering manual. The manual is provided as a part of * a release. For development sources please refer to the online * documentation at: * * https://docs.rtems.org */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "tr-sem-surrender.h" #include "tr-tq-surrender.h" #include /** * @defgroup ScoreSemReqSurrender spec:/score/sem/req/surrender * * @ingroup TestsuitesValidationNoClock0 * * @{ */ typedef struct { uint16_t Skip : 1; uint16_t Pre_Variant_NA : 1; uint16_t Pre_Discipline_NA : 1; uint16_t Pre_Count_NA : 1; uint16_t Post_Status : 2; uint16_t Post_Surrender : 2; uint16_t Post_Count : 3; } ScoreSemReqSurrender_Entry; /** * @brief Test context for spec:/score/sem/req/surrender test case. */ typedef struct { /** * @brief This member specifies the semaphore count before the directive * call. */ uint32_t count_before; /** * @brief This member contains the return status of the directive call. */ Status_Control status; /** * @brief This member contains the semaphore count after the directive call. */ uint32_t count_after; /** * @brief If this member is true, then there shall be threads blocked on the * semaphore. */ bool blocked; /** * @brief This member contains a copy of the corresponding * ScoreSemReqSurrender_Run() parameter. */ TQSemContext *tq_ctx; struct { /** * @brief This member defines the pre-condition states for the next action. */ size_t pcs[ 3 ]; /** * @brief If this member is true, then the test action loop is executed. */ bool in_action_loop; /** * @brief This member contains the next transition map index. */ size_t index; /** * @brief This member contains the current transition map entry. */ ScoreSemReqSurrender_Entry entry; /** * @brief If this member is true, then the current transition variant * should be skipped. */ bool skip; } Map; } ScoreSemReqSurrender_Context; static ScoreSemReqSurrender_Context ScoreSemReqSurrender_Instance; static const char * const ScoreSemReqSurrender_PreDesc_Variant[] = { "Binary", "Counting", "NA" }; static const char * const ScoreSemReqSurrender_PreDesc_Discipline[] = { "FIFO", "Priority", "NA" }; static const char * const ScoreSemReqSurrender_PreDesc_Count[] = { "LessMax", "Max", "Blocked", "NA" }; static const char * const * const ScoreSemReqSurrender_PreDesc[] = { ScoreSemReqSurrender_PreDesc_Variant, ScoreSemReqSurrender_PreDesc_Discipline, ScoreSemReqSurrender_PreDesc_Count, NULL }; typedef ScoreSemReqSurrender_Context Context; static Status_Control Status( const Context *ctx, Status_Control status ) { return TQConvertStatus( &ctx->tq_ctx->base, status ); } static void ScoreSemReqSurrender_Pre_Variant_Prepare( ScoreSemReqSurrender_Context *ctx, ScoreSemReqSurrender_Pre_Variant state ) { switch ( state ) { case ScoreSemReqSurrender_Pre_Variant_Binary: { /* * Where the semaphore is a binary semaphore. */ if ( ctx->tq_ctx->variant != TQ_SEM_BINARY ) { ctx->Map.skip = true; } break; } case ScoreSemReqSurrender_Pre_Variant_Counting: { /* * Where the semaphore is a counting semaphore. */ if ( ctx->tq_ctx->variant != TQ_SEM_COUNTING ) { ctx->Map.skip = true; } break; } case ScoreSemReqSurrender_Pre_Variant_NA: break; } } static void ScoreSemReqSurrender_Pre_Discipline_Prepare( ScoreSemReqSurrender_Context *ctx, ScoreSemReqSurrender_Pre_Discipline state ) { switch ( state ) { case ScoreSemReqSurrender_Pre_Discipline_FIFO: { /* * Where the thread queue of the semaphore uses the FIFO discipline. */ if ( ctx->tq_ctx->base.discipline != TQ_FIFO ) { ctx->Map.skip = true; } break; } case ScoreSemReqSurrender_Pre_Discipline_Priority: { /* * Where the thread queue of the semaphore uses the priority discipline. */ if ( ctx->tq_ctx->base.discipline != TQ_PRIORITY ) { ctx->Map.skip = true; } break; } case ScoreSemReqSurrender_Pre_Discipline_NA: break; } } static void ScoreSemReqSurrender_Pre_Count_Prepare( ScoreSemReqSurrender_Context *ctx, ScoreSemReqSurrender_Pre_Count state ) { switch ( state ) { case ScoreSemReqSurrender_Pre_Count_LessMax: { /* * While the count of the semaphore is less than the maximum count. */ ctx->blocked = false; if ( ctx->tq_ctx->variant == TQ_SEM_BINARY ) { ctx->count_before = 0; } else { ctx->count_before = UINT32_MAX - 1; } break; } case ScoreSemReqSurrender_Pre_Count_Max: { /* * While the count of the semaphore is equal to the maximum count. */ ctx->blocked = false; if ( ctx->tq_ctx->variant == TQ_SEM_BINARY ) { ctx->count_before = 1; } else { ctx->count_before = UINT32_MAX; } break; } case ScoreSemReqSurrender_Pre_Count_Blocked: { /* * While the semaphore has threads blocked on the semaphore. */ ctx->blocked = true; ctx->count_before = 0; break; } case ScoreSemReqSurrender_Pre_Count_NA: break; } } static void ScoreSemReqSurrender_Post_Status_Check( ScoreSemReqSurrender_Context *ctx, ScoreSemReqSurrender_Post_Status state ) { switch ( state ) { case ScoreSemReqSurrender_Post_Status_Ok: { /* * The return status of the directive call shall be derived from * STATUS_SUCCESSFUL. */ T_eq_int( ctx->status, Status( ctx, STATUS_SUCCESSFUL ) ); break; } case ScoreSemReqSurrender_Post_Status_MaxCountExceeded: { /* * The return status of the directive call shall be derived from * STATUS_MAXIMUM_COUNT_EXCEEDED. */ T_eq_int( ctx->status, Status( ctx, STATUS_MAXIMUM_COUNT_EXCEEDED ) ); break; } case ScoreSemReqSurrender_Post_Status_NA: break; } } static void ScoreSemReqSurrender_Post_Surrender_Check( ScoreSemReqSurrender_Context *ctx, ScoreSemReqSurrender_Post_Surrender state ) { switch ( state ) { case ScoreSemReqSurrender_Post_Surrender_FIFO: { /* * The thread queue of the semaphore shall be surrendered in FIFO order. */ ScoreTqReqSurrender_Run( &ctx->tq_ctx->base ); break; } case ScoreSemReqSurrender_Post_Surrender_Priority: { /* * The thread queue of the semaphore shall be surrendered in priority * order. */ ScoreTqReqSurrender_Run( &ctx->tq_ctx->base ); break; } case ScoreSemReqSurrender_Post_Surrender_NA: break; } } static void ScoreSemReqSurrender_Post_Count_Check( ScoreSemReqSurrender_Context *ctx, ScoreSemReqSurrender_Post_Count state ) { switch ( state ) { case ScoreSemReqSurrender_Post_Count_Zero: { /* * The count of the semaphore shall be zero. */ T_eq_u32( ctx->count_after, 0 ); break; } case ScoreSemReqSurrender_Post_Count_One: { /* * The count of the semaphore shall be one. */ T_eq_u32( ctx->count_after, 1 ); break; } case ScoreSemReqSurrender_Post_Count_PlusOne: { /* * The count of the semaphore shall be incremented by one. */ T_eq_u32( ctx->count_after, ctx->count_before + 1 ); break; } case ScoreSemReqSurrender_Post_Count_Nop: { /* * The count of the semaphore shall not be modified. */ T_eq_u32( ctx->count_after, ctx->count_before ); break; } case ScoreSemReqSurrender_Post_Count_NA: break; } } static void ScoreSemReqSurrender_Setup( ScoreSemReqSurrender_Context *ctx ) { ctx->tq_ctx->base.wait = TQ_WAIT_FOREVER; TQReset( &ctx->tq_ctx->base ); } static void ScoreSemReqSurrender_Setup_Wrap( void *arg ) { ScoreSemReqSurrender_Context *ctx; ctx = arg; ctx->Map.in_action_loop = false; ScoreSemReqSurrender_Setup( ctx ); } static void ScoreSemReqSurrender_Action( ScoreSemReqSurrender_Context *ctx ) { TQSemSetCount( ctx->tq_ctx, ctx->count_before ); if ( ctx->blocked ) { TQSend( &ctx->tq_ctx->base, TQ_BLOCKER_A, TQ_EVENT_ENQUEUE ); } ctx->status = TQSurrender( &ctx->tq_ctx->base ); ctx->count_after = TQSemGetCount( ctx->tq_ctx ); TQSemSetCount( ctx->tq_ctx, 1 ); } static const ScoreSemReqSurrender_Entry ScoreSemReqSurrender_Entries[] = { { 0, 0, 0, 0, ScoreSemReqSurrender_Post_Status_Ok, ScoreSemReqSurrender_Post_Surrender_NA, ScoreSemReqSurrender_Post_Count_One }, { 0, 0, 0, 0, ScoreSemReqSurrender_Post_Status_Ok, ScoreSemReqSurrender_Post_Surrender_FIFO, ScoreSemReqSurrender_Post_Count_Zero }, { 0, 0, 0, 0, ScoreSemReqSurrender_Post_Status_Ok, ScoreSemReqSurrender_Post_Surrender_Priority, ScoreSemReqSurrender_Post_Count_Zero }, { 0, 0, 0, 0, ScoreSemReqSurrender_Post_Status_Ok, ScoreSemReqSurrender_Post_Surrender_NA, ScoreSemReqSurrender_Post_Count_PlusOne }, { 0, 0, 0, 0, ScoreSemReqSurrender_Post_Status_MaxCountExceeded, ScoreSemReqSurrender_Post_Surrender_NA, ScoreSemReqSurrender_Post_Count_Nop } }; static const uint8_t ScoreSemReqSurrender_Map[] = { 0, 0, 1, 0, 0, 2, 3, 4, 1, 3, 4, 2 }; static size_t ScoreSemReqSurrender_Scope( void *arg, char *buf, size_t n ) { ScoreSemReqSurrender_Context *ctx; ctx = arg; if ( ctx->Map.in_action_loop ) { return T_get_scope( ScoreSemReqSurrender_PreDesc, buf, n, ctx->Map.pcs ); } return 0; } static T_fixture ScoreSemReqSurrender_Fixture = { .setup = ScoreSemReqSurrender_Setup_Wrap, .stop = NULL, .teardown = NULL, .scope = ScoreSemReqSurrender_Scope, .initial_context = &ScoreSemReqSurrender_Instance }; static const uint8_t ScoreSemReqSurrender_Weights[] = { 6, 3, 1 }; static void ScoreSemReqSurrender_Skip( ScoreSemReqSurrender_Context *ctx, size_t index ) { switch ( index + 1 ) { case 1: ctx->Map.pcs[ 1 ] = ScoreSemReqSurrender_Pre_Discipline_NA - 1; /* Fall through */ case 2: ctx->Map.pcs[ 2 ] = ScoreSemReqSurrender_Pre_Count_NA - 1; break; } } static inline ScoreSemReqSurrender_Entry ScoreSemReqSurrender_PopEntry( ScoreSemReqSurrender_Context *ctx ) { size_t index; if ( ctx->Map.skip ) { size_t i; ctx->Map.skip = false; index = 0; for ( i = 0; i < 3; ++i ) { index += ScoreSemReqSurrender_Weights[ i ] * ctx->Map.pcs[ i ]; } } else { index = ctx->Map.index; } ctx->Map.index = index + 1; return ScoreSemReqSurrender_Entries[ ScoreSemReqSurrender_Map[ index ] ]; } static void ScoreSemReqSurrender_TestVariant( ScoreSemReqSurrender_Context *ctx ) { ScoreSemReqSurrender_Pre_Variant_Prepare( ctx, ctx->Map.pcs[ 0 ] ); if ( ctx->Map.skip ) { ScoreSemReqSurrender_Skip( ctx, 0 ); return; } ScoreSemReqSurrender_Pre_Discipline_Prepare( ctx, ctx->Map.pcs[ 1 ] ); if ( ctx->Map.skip ) { ScoreSemReqSurrender_Skip( ctx, 1 ); return; } ScoreSemReqSurrender_Pre_Count_Prepare( ctx, ctx->Map.pcs[ 2 ] ); ScoreSemReqSurrender_Action( ctx ); ScoreSemReqSurrender_Post_Status_Check( ctx, ctx->Map.entry.Post_Status ); ScoreSemReqSurrender_Post_Surrender_Check( ctx, ctx->Map.entry.Post_Surrender ); ScoreSemReqSurrender_Post_Count_Check( ctx, ctx->Map.entry.Post_Count ); } static T_fixture_node ScoreSemReqSurrender_Node; static T_remark ScoreSemReqSurrender_Remark = { .next = NULL, .remark = "ScoreSemReqSurrender" }; void ScoreSemReqSurrender_Run( TQSemContext *tq_ctx ) { ScoreSemReqSurrender_Context *ctx; ctx = &ScoreSemReqSurrender_Instance; ctx->tq_ctx = tq_ctx; ctx = T_push_fixture( &ScoreSemReqSurrender_Node, &ScoreSemReqSurrender_Fixture ); ctx->Map.in_action_loop = true; ctx->Map.index = 0; ctx->Map.skip = false; for ( ctx->Map.pcs[ 0 ] = ScoreSemReqSurrender_Pre_Variant_Binary; ctx->Map.pcs[ 0 ] < ScoreSemReqSurrender_Pre_Variant_NA; ++ctx->Map.pcs[ 0 ] ) { for ( ctx->Map.pcs[ 1 ] = ScoreSemReqSurrender_Pre_Discipline_FIFO; ctx->Map.pcs[ 1 ] < ScoreSemReqSurrender_Pre_Discipline_NA; ++ctx->Map.pcs[ 1 ] ) { for ( ctx->Map.pcs[ 2 ] = ScoreSemReqSurrender_Pre_Count_LessMax; ctx->Map.pcs[ 2 ] < ScoreSemReqSurrender_Pre_Count_NA; ++ctx->Map.pcs[ 2 ] ) { ctx->Map.entry = ScoreSemReqSurrender_PopEntry( ctx ); ScoreSemReqSurrender_TestVariant( ctx ); } } } T_add_remark( &ScoreSemReqSurrender_Remark ); T_pop_fixture(); } /** @} */