/* SPDX-License-Identifier: BSD-2-Clause */ /** * @file * * @ingroup RtemsTimerReqFireAfter */ /* * Copyright (C) 2021 embedded brains GmbH & Co. KG * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* * This file is part of the RTEMS quality process and was automatically * generated. If you find something that needs to be fixed or * worded better please post a report or patch to an RTEMS mailing list * or raise a bug report: * * https://www.rtems.org/bugs.html * * For information on updating and regenerating please refer to the How-To * section in the Software Requirements Engineering chapter of the * RTEMS Software Engineering manual. The manual is provided as a part of * a release. For development sources please refer to the online * documentation at: * * https://docs.rtems.org */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "tx-support.h" #include /** * @defgroup RtemsTimerReqFireAfter spec:/rtems/timer/req/fire-after * * @ingroup TestsuitesValidationNoClock0 * * @{ */ typedef enum { RtemsTimerReqFireAfter_Pre_Ticks_Valid, RtemsTimerReqFireAfter_Pre_Ticks_Is0, RtemsTimerReqFireAfter_Pre_Ticks_NA } RtemsTimerReqFireAfter_Pre_Ticks; typedef enum { RtemsTimerReqFireAfter_Pre_Routine_Valid, RtemsTimerReqFireAfter_Pre_Routine_Null, RtemsTimerReqFireAfter_Pre_Routine_NA } RtemsTimerReqFireAfter_Pre_Routine; typedef enum { RtemsTimerReqFireAfter_Pre_Id_Valid, RtemsTimerReqFireAfter_Pre_Id_Invalid, RtemsTimerReqFireAfter_Pre_Id_NA } RtemsTimerReqFireAfter_Pre_Id; typedef enum { RtemsTimerReqFireAfter_Pre_Context_None, RtemsTimerReqFireAfter_Pre_Context_Interrupt, RtemsTimerReqFireAfter_Pre_Context_Server, RtemsTimerReqFireAfter_Pre_Context_NA } RtemsTimerReqFireAfter_Pre_Context; typedef enum { RtemsTimerReqFireAfter_Pre_Clock_None, RtemsTimerReqFireAfter_Pre_Clock_Ticks, RtemsTimerReqFireAfter_Pre_Clock_Realtime, RtemsTimerReqFireAfter_Pre_Clock_NA } RtemsTimerReqFireAfter_Pre_Clock; typedef enum { RtemsTimerReqFireAfter_Pre_State_Inactive, RtemsTimerReqFireAfter_Pre_State_Scheduled, RtemsTimerReqFireAfter_Pre_State_Pending, RtemsTimerReqFireAfter_Pre_State_NA } RtemsTimerReqFireAfter_Pre_State; typedef enum { RtemsTimerReqFireAfter_Post_Status_Ok, RtemsTimerReqFireAfter_Post_Status_InvId, RtemsTimerReqFireAfter_Post_Status_InvAddr, RtemsTimerReqFireAfter_Post_Status_InvNum, RtemsTimerReqFireAfter_Post_Status_NA } RtemsTimerReqFireAfter_Post_Status; typedef enum { RtemsTimerReqFireAfter_Post_Context_None, RtemsTimerReqFireAfter_Post_Context_Interrupt, RtemsTimerReqFireAfter_Post_Context_Server, RtemsTimerReqFireAfter_Post_Context_Nop, RtemsTimerReqFireAfter_Post_Context_NA } RtemsTimerReqFireAfter_Post_Context; typedef enum { RtemsTimerReqFireAfter_Post_Clock_None, RtemsTimerReqFireAfter_Post_Clock_Ticks, RtemsTimerReqFireAfter_Post_Clock_Realtime, RtemsTimerReqFireAfter_Post_Clock_Nop, RtemsTimerReqFireAfter_Post_Clock_NA } RtemsTimerReqFireAfter_Post_Clock; typedef enum { RtemsTimerReqFireAfter_Post_State_Scheduled, RtemsTimerReqFireAfter_Post_State_Nop, RtemsTimerReqFireAfter_Post_State_NA } RtemsTimerReqFireAfter_Post_State; typedef enum { RtemsTimerReqFireAfter_Post_Interval_Param, RtemsTimerReqFireAfter_Post_Interval_Nop, RtemsTimerReqFireAfter_Post_Interval_NA } RtemsTimerReqFireAfter_Post_Interval; typedef enum { RtemsTimerReqFireAfter_Post_Routine_Param, RtemsTimerReqFireAfter_Post_Routine_Nop, RtemsTimerReqFireAfter_Post_Routine_NA } RtemsTimerReqFireAfter_Post_Routine; typedef enum { RtemsTimerReqFireAfter_Post_UserData_Param, RtemsTimerReqFireAfter_Post_UserData_Nop, RtemsTimerReqFireAfter_Post_UserData_NA } RtemsTimerReqFireAfter_Post_UserData; typedef struct { uint32_t Skip : 1; uint32_t Pre_Ticks_NA : 1; uint32_t Pre_Routine_NA : 1; uint32_t Pre_Id_NA : 1; uint32_t Pre_Context_NA : 1; uint32_t Pre_Clock_NA : 1; uint32_t Pre_State_NA : 1; uint32_t Post_Status : 3; uint32_t Post_Context : 3; uint32_t Post_Clock : 3; uint32_t Post_State : 2; uint32_t Post_Interval : 2; uint32_t Post_Routine : 2; uint32_t Post_UserData : 2; } RtemsTimerReqFireAfter_Entry; typedef enum { PRE_NONE = 0, PRE_INTERRUPT = 1, PRE_SERVER = 2 } PreConditionContext; typedef enum { SCHEDULE_NONE = 0, SCHEDULE_SOON = 1, SCHEDULE_LATER = 2, SCHEDULE_MAX = 5 } Scheduling_Ticks; /** * @brief Test context for spec:/rtems/timer/req/fire-after test case. */ typedef struct { /** * @brief This member contains a valid id of a timer. */ rtems_id timer_id; /** * @brief This member specifies the ``id`` parameter for the action. */ rtems_id id_param; /** * @brief This member specifies the ``ticks`` parameter for the action. */ rtems_interval ticks_param; /** * @brief This member specifies the ``routine`` parameter for the action. */ rtems_timer_service_routine_entry routine_param; /** * @brief This member contains the returned status code of the action. */ rtems_status_code status; /** * @brief This member contains a counter for invocations of the Timer Service * Routine. */ int invocations; /** * @brief Function TriggerTimer() is used to figure out how many ticks (see * tick) are needed till the Timer Service Routine gets executed. This * member contains the number of ticks needed to fire the Timer Service * Routine. */ Scheduling_Ticks ticks_till_fire; /** * @brief This member contains the user data given to the Timer Service * Routine when called. */ void *routine_user_data; /** * @brief This member specifies which pre-condition context (none, interrupt * context, server context) must be created before the * rtems_timer_fire_after() action gets executed. */ PreConditionContext pre_cond_contex; /** * @brief This member stores internal clock and context settings of the timer * before the execution of the test action. */ Timer_Classes pre_class; /** * @brief This member stores the state of the timer before the execution of * the test action. */ Timer_States pre_state; /** * @brief This member stores the state of the timer after the execution of * the test action. */ Timer_States post_state; /** * @brief This member stores the scheduling data of the timer before the * execution of the test action. */ Timer_Scheduling_Data pre_scheduling_data; /** * @brief This member stores the scheduling data of the timer after the * execution of the test action. */ Timer_Scheduling_Data post_scheduling_data; struct { /** * @brief This member defines the pre-condition states for the next action. */ size_t pcs[ 6 ]; /** * @brief If this member is true, then the test action loop is executed. */ bool in_action_loop; /** * @brief This member contains the next transition map index. */ size_t index; /** * @brief This member contains the current transition map entry. */ RtemsTimerReqFireAfter_Entry entry; /** * @brief If this member is true, then the current transition variant * should be skipped. */ bool skip; } Map; } RtemsTimerReqFireAfter_Context; static RtemsTimerReqFireAfter_Context RtemsTimerReqFireAfter_Instance; static const char * const RtemsTimerReqFireAfter_PreDesc_Ticks[] = { "Valid", "Is0", "NA" }; static const char * const RtemsTimerReqFireAfter_PreDesc_Routine[] = { "Valid", "Null", "NA" }; static const char * const RtemsTimerReqFireAfter_PreDesc_Id[] = { "Valid", "Invalid", "NA" }; static const char * const RtemsTimerReqFireAfter_PreDesc_Context[] = { "None", "Interrupt", "Server", "NA" }; static const char * const RtemsTimerReqFireAfter_PreDesc_Clock[] = { "None", "Ticks", "Realtime", "NA" }; static const char * const RtemsTimerReqFireAfter_PreDesc_State[] = { "Inactive", "Scheduled", "Pending", "NA" }; static const char * const * const RtemsTimerReqFireAfter_PreDesc[] = { RtemsTimerReqFireAfter_PreDesc_Ticks, RtemsTimerReqFireAfter_PreDesc_Routine, RtemsTimerReqFireAfter_PreDesc_Id, RtemsTimerReqFireAfter_PreDesc_Context, RtemsTimerReqFireAfter_PreDesc_Clock, RtemsTimerReqFireAfter_PreDesc_State, NULL }; static const rtems_time_of_day tod_now = { 2000, 1, 1, 0, 0, 0, 0 }; static const rtems_time_of_day tod_schedule = { 2000, 1, 1, 1, 0, 0, 0 }; static const rtems_time_of_day tod_fire = { 2000, 1, 2, 0, 0, 0, 0 }; static Scheduling_Ticks TriggerTimer( const RtemsTimerReqFireAfter_Context *ctx ) { int ticks_fired = SCHEDULE_NONE; int invocations_old = ctx->invocations; /* Fire the timer service routine for ticks and realtime clock */ int i; for ( i = 1; i <= SCHEDULE_MAX; ++i ) { ClockTick(); if ( ctx->invocations > invocations_old ) { ticks_fired = i; break; } } T_rsc_success( rtems_clock_set( &tod_fire ) ); return ticks_fired; } static void TimerServiceRoutine( rtems_id timer_id, void *user_data ) { RtemsTimerReqFireAfter_Context *ctx = user_data; ++( ctx->invocations ); ctx->routine_user_data = user_data; } static void RtemsTimerReqFireAfter_Pre_Ticks_Prepare( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Pre_Ticks state ) { switch ( state ) { case RtemsTimerReqFireAfter_Pre_Ticks_Valid: { /* * While the ``ticks`` parameter is a positive (greater 0) number. */ ctx->ticks_param = SCHEDULE_LATER; break; } case RtemsTimerReqFireAfter_Pre_Ticks_Is0: { /* * While the ``ticks`` parameter is 0. */ ctx->ticks_param = 0; break; } case RtemsTimerReqFireAfter_Pre_Ticks_NA: break; } } static void RtemsTimerReqFireAfter_Pre_Routine_Prepare( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Pre_Routine state ) { switch ( state ) { case RtemsTimerReqFireAfter_Pre_Routine_Valid: { /* * While the ``routine`` parameter references an object of type * rtems_timer_service_routine_entry. */ ctx->routine_param = TimerServiceRoutine; break; } case RtemsTimerReqFireAfter_Pre_Routine_Null: { /* * While the ``routine`` parameter is NULL.. */ ctx->routine_param = NULL; break; } case RtemsTimerReqFireAfter_Pre_Routine_NA: break; } } static void RtemsTimerReqFireAfter_Pre_Id_Prepare( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Pre_Id state ) { switch ( state ) { case RtemsTimerReqFireAfter_Pre_Id_Valid: { /* * While the ``id`` parameter is valid. */ ctx->id_param = ctx->timer_id; break; } case RtemsTimerReqFireAfter_Pre_Id_Invalid: { /* * While the ``id`` parameter is invalid. */ ctx->id_param = RTEMS_ID_NONE; break; } case RtemsTimerReqFireAfter_Pre_Id_NA: break; } } static void RtemsTimerReqFireAfter_Pre_Context_Prepare( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Pre_Context state ) { switch ( state ) { case RtemsTimerReqFireAfter_Pre_Context_None: { /* * While the Timer Service Routine has never been scheduled since * creation of the timer. See also none. */ ctx->pre_cond_contex = PRE_NONE; break; } case RtemsTimerReqFireAfter_Pre_Context_Interrupt: { /* * While the timer is in interrupt context. */ ctx->pre_cond_contex = PRE_INTERRUPT; break; } case RtemsTimerReqFireAfter_Pre_Context_Server: { /* * While the timer is in server context. */ ctx->pre_cond_contex = PRE_SERVER; break; } case RtemsTimerReqFireAfter_Pre_Context_NA: break; } } static void RtemsTimerReqFireAfter_Pre_Clock_Prepare( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Pre_Clock state ) { switch ( state ) { case RtemsTimerReqFireAfter_Pre_Clock_None: { /* * While the timer has never been scheduled since creation of the timer. */ T_eq_int( ctx->pre_cond_contex, PRE_NONE ); break; } case RtemsTimerReqFireAfter_Pre_Clock_Ticks: { /* * While the clock used to determine when the timer will fire is the * ticks based clock. */ rtems_status_code status; if ( ctx->pre_cond_contex == PRE_INTERRUPT ) { status = rtems_timer_fire_after( ctx->timer_id, SCHEDULE_SOON, TimerServiceRoutine, ctx ); } else { status = rtems_timer_server_fire_after( ctx->timer_id, SCHEDULE_SOON, TimerServiceRoutine, ctx ); } T_rsc_success( status ); break; } case RtemsTimerReqFireAfter_Pre_Clock_Realtime: { /* * While the clock used to determine when the timer will fire is the * realtime clock. */ rtems_status_code status; if ( ctx->pre_cond_contex == PRE_INTERRUPT ) { status = rtems_timer_fire_when( ctx->timer_id, &tod_schedule, TimerServiceRoutine, ctx ); } else { status = rtems_timer_server_fire_when( ctx->timer_id, &tod_schedule, TimerServiceRoutine, ctx ); } T_rsc_success( status ); break; } case RtemsTimerReqFireAfter_Pre_Clock_NA: break; } } static void RtemsTimerReqFireAfter_Pre_State_Prepare( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Pre_State state ) { switch ( state ) { case RtemsTimerReqFireAfter_Pre_State_Inactive: { /* * While the timer is in inactive state. */ TriggerTimer( ctx ); T_eq_int( ctx->invocations, ( ctx->pre_cond_contex == PRE_NONE ) ? 0 : 1 ); ctx->invocations = 0; ctx->pre_state = TIMER_INACTIVE; break; } case RtemsTimerReqFireAfter_Pre_State_Scheduled: { /* * While the timer is in scheduled state. */ /* The timer was already scheduled in the "Clock" pre-conditions. */ ctx->pre_state = TIMER_SCHEDULED; break; } case RtemsTimerReqFireAfter_Pre_State_Pending: { /* * While the timer is in pending state. */ T_rsc_success( rtems_task_suspend( GetTimerServerTaskId() ) ); TriggerTimer( ctx ); T_eq_int( ctx->invocations, 0 ); ctx->pre_state = TIMER_PENDING; break; } case RtemsTimerReqFireAfter_Pre_State_NA: break; } } static void RtemsTimerReqFireAfter_Post_Status_Check( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Post_Status state ) { switch ( state ) { case RtemsTimerReqFireAfter_Post_Status_Ok: { /* * The return status of rtems_timer_fire_after() shall be * RTEMS_SUCCESSFUL. */ T_rsc_success( ctx->status ); break; } case RtemsTimerReqFireAfter_Post_Status_InvId: { /* * The return status of rtems_timer_fire_after() shall be * RTEMS_INVALID_ID. */ T_rsc( ctx->status, RTEMS_INVALID_ID ); break; } case RtemsTimerReqFireAfter_Post_Status_InvAddr: { /* * The return status of rtems_timer_fire_after() shall be * RTEMS_INVALID_ADDRESS. */ T_rsc( ctx->status, RTEMS_INVALID_ADDRESS ); break; } case RtemsTimerReqFireAfter_Post_Status_InvNum: { /* * The return status of rtems_timer_fire_after() shall be * RTEMS_INVALID_NUMBER. */ T_rsc( ctx->status, RTEMS_INVALID_NUMBER ); break; } case RtemsTimerReqFireAfter_Post_Status_NA: break; } } static void RtemsTimerReqFireAfter_Post_Context_Check( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Post_Context state ) { Timer_Classes class; class = GetTimerClass( ctx->timer_id ); switch ( state ) { case RtemsTimerReqFireAfter_Post_Context_None: { /* * The timer shall have never been scheduled. See also none. */ T_eq_int( class, TIMER_DORMANT ); break; } case RtemsTimerReqFireAfter_Post_Context_Interrupt: { /* * The timer shall be in interrupt context. */ T_eq_int( class & TIMER_CLASS_BIT_ON_TASK, 0 ); break; } case RtemsTimerReqFireAfter_Post_Context_Server: { /* * The timer shall be in server context. */ T_eq_int( class & TIMER_CLASS_BIT_ON_TASK, TIMER_CLASS_BIT_ON_TASK ); break; } case RtemsTimerReqFireAfter_Post_Context_Nop: { /* * Objects referenced by the parameters in the past call to * rtems_timer_fire_after() shall not be accessed by the * rtems_timer_fire_after() call. See also Nop. */ T_eq_int( class, ctx->pre_class ); break; } case RtemsTimerReqFireAfter_Post_Context_NA: break; } } static void RtemsTimerReqFireAfter_Post_Clock_Check( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Post_Clock state ) { Timer_Classes class; class = GetTimerClass( ctx->timer_id ); switch ( state ) { case RtemsTimerReqFireAfter_Post_Clock_None: { /* * The timer shall have never been scheduled. */ T_eq_int( class, TIMER_DORMANT ); break; } case RtemsTimerReqFireAfter_Post_Clock_Ticks: { /* * The timer shall use the ticks based clock. */ T_eq_int( class & TIMER_CLASS_BIT_TIME_OF_DAY, 0 ); break; } case RtemsTimerReqFireAfter_Post_Clock_Realtime: { /* * The timer shall use the realtime clock. */ T_eq_int( class & TIMER_CLASS_BIT_TIME_OF_DAY, TIMER_CLASS_BIT_TIME_OF_DAY ); break; } case RtemsTimerReqFireAfter_Post_Clock_Nop: { /* * Objects referenced by the parameters in the past call to * rtems_timer_fire_after() shall not be accessed by the * rtems_timer_fire_after() call. */ T_eq_int( class, ctx->pre_class ); break; } case RtemsTimerReqFireAfter_Post_Clock_NA: break; } } static void RtemsTimerReqFireAfter_Post_State_Check( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Post_State state ) { switch ( state ) { case RtemsTimerReqFireAfter_Post_State_Scheduled: { /* * The timer shall be in scheduled state. */ ctx->ticks_till_fire = TriggerTimer( ctx ); T_eq_int( ctx->invocations, 1 ); break; } case RtemsTimerReqFireAfter_Post_State_Nop: { /* * Objects referenced by the parameters in the past call to * rtems_timer_fire_after() shall not be accessed by the * rtems_timer_fire_after() call. */ T_eq_int( ctx->post_state, ctx->pre_state ); break; } case RtemsTimerReqFireAfter_Post_State_NA: break; } } static void RtemsTimerReqFireAfter_Post_Interval_Check( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Post_Interval state ) { switch ( state ) { case RtemsTimerReqFireAfter_Post_Interval_Param: { /* * The Timer Service Routine shall be invoked the number of ticks (see * tick), which are provided by the ``ticks`` parameter in the past call * to rtems_timer_fire_after(), after a point in time during the * execution of the rtems_timer_fire_after() call. */ T_eq_int( ctx->ticks_till_fire, ctx->ticks_param ); break; } case RtemsTimerReqFireAfter_Post_Interval_Nop: { /* * If and when the Timer Service Routine will be invoked shall not be * changed by the past call to rtems_timer_fire_after(). */ /* * Whether the timer is scheduled has already been tested by the * "Nop" "State" post-condition above. */ T_eq_u32( ctx->post_scheduling_data.interval, ctx->pre_scheduling_data.interval ); break; } case RtemsTimerReqFireAfter_Post_Interval_NA: break; } } static void RtemsTimerReqFireAfter_Post_Routine_Check( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Post_Routine state ) { switch ( state ) { case RtemsTimerReqFireAfter_Post_Routine_Param: { /* * The function reference used to invoke the Timer Service Routine when * the timer will fire shall be the one provided by the ``routine`` * parameter in the past call to rtems_timer_fire_after(). */ T_eq_int( ctx->invocations, 1 ); break; } case RtemsTimerReqFireAfter_Post_Routine_Nop: { /* * The function reference used for any invocation of the Timer Service * Routine shall not be changed by the past call to * rtems_timer_fire_after(). */ T_eq_ptr( ctx->post_scheduling_data.routine, ctx->pre_scheduling_data.routine ); break; } case RtemsTimerReqFireAfter_Post_Routine_NA: break; } } static void RtemsTimerReqFireAfter_Post_UserData_Check( RtemsTimerReqFireAfter_Context *ctx, RtemsTimerReqFireAfter_Post_UserData state ) { switch ( state ) { case RtemsTimerReqFireAfter_Post_UserData_Param: { /* * The user data argument for invoking the Timer Service Routine when the * timer will fire shall be the one provided by the ``user_data`` * parameter in the past call to rtems_timer_fire_after(). */ T_eq_ptr( ctx->routine_user_data, ctx ); break; } case RtemsTimerReqFireAfter_Post_UserData_Nop: { /* * The user data argument used for any invocation of the Timer Service * Routine shall not be changed by the past call to * rtems_timer_fire_after(). */ T_eq_ptr( ctx->post_scheduling_data.user_data, ctx->pre_scheduling_data.user_data ); break; } case RtemsTimerReqFireAfter_Post_UserData_NA: break; } } static void RtemsTimerReqFireAfter_Setup( RtemsTimerReqFireAfter_Context *ctx ) { rtems_status_code status; status = rtems_timer_initiate_server( RTEMS_TIMER_SERVER_DEFAULT_PRIORITY, RTEMS_MINIMUM_STACK_SIZE, RTEMS_DEFAULT_ATTRIBUTES ); T_rsc_success( status ); } static void RtemsTimerReqFireAfter_Setup_Wrap( void *arg ) { RtemsTimerReqFireAfter_Context *ctx; ctx = arg; ctx->Map.in_action_loop = false; RtemsTimerReqFireAfter_Setup( ctx ); } /** * @brief Make sure the timer server is not running and the realtime clock is * not set after this test. */ static void RtemsTimerReqFireAfter_Teardown( RtemsTimerReqFireAfter_Context *ctx ) { DeleteTimerServer(); UnsetClock(); } static void RtemsTimerReqFireAfter_Teardown_Wrap( void *arg ) { RtemsTimerReqFireAfter_Context *ctx; ctx = arg; ctx->Map.in_action_loop = false; RtemsTimerReqFireAfter_Teardown( ctx ); } static void RtemsTimerReqFireAfter_Prepare( RtemsTimerReqFireAfter_Context *ctx ) { rtems_status_code status; status = rtems_timer_create( rtems_build_name( 'T', 'I', 'M', 'E' ), &ctx->timer_id ); T_rsc_success( status ); ctx->invocations = 0; ctx->ticks_till_fire = SCHEDULE_NONE; ctx->routine_user_data = NULL; T_rsc_success( rtems_clock_set( &tod_now ) ); } static void RtemsTimerReqFireAfter_Action( RtemsTimerReqFireAfter_Context *ctx ) { GetTimerSchedulingData( ctx->timer_id, &ctx->pre_scheduling_data ); ctx->pre_class = GetTimerClass( ctx->timer_id ); ctx->status = rtems_timer_fire_after( ctx->id_param, ctx->ticks_param, ctx->routine_param, ctx ); ctx->post_state = GetTimerState( ctx->timer_id ); GetTimerSchedulingData( ctx->timer_id, &ctx->post_scheduling_data ); /* Ignoring return status: the timer server task may be suspended or not. */ rtems_task_resume( GetTimerServerTaskId() ); } static void RtemsTimerReqFireAfter_Cleanup( RtemsTimerReqFireAfter_Context *ctx ) { T_rsc_success( rtems_timer_delete( ctx->timer_id ) ); } static const RtemsTimerReqFireAfter_Entry RtemsTimerReqFireAfter_Entries[] = { { 1, 0, 0, 0, 0, 0, 0, RtemsTimerReqFireAfter_Post_Status_NA, RtemsTimerReqFireAfter_Post_Context_NA, RtemsTimerReqFireAfter_Post_Clock_NA, RtemsTimerReqFireAfter_Post_State_NA, RtemsTimerReqFireAfter_Post_Interval_NA, RtemsTimerReqFireAfter_Post_Routine_NA, RtemsTimerReqFireAfter_Post_UserData_NA }, { 0, 0, 0, 0, 0, 0, 0, RtemsTimerReqFireAfter_Post_Status_InvNum, RtemsTimerReqFireAfter_Post_Context_Nop, RtemsTimerReqFireAfter_Post_Clock_Nop, RtemsTimerReqFireAfter_Post_State_Nop, RtemsTimerReqFireAfter_Post_Interval_Nop, RtemsTimerReqFireAfter_Post_Routine_Nop, RtemsTimerReqFireAfter_Post_UserData_Nop }, { 0, 0, 0, 0, 0, 0, 0, RtemsTimerReqFireAfter_Post_Status_InvAddr, RtemsTimerReqFireAfter_Post_Context_Nop, RtemsTimerReqFireAfter_Post_Clock_Nop, RtemsTimerReqFireAfter_Post_State_Nop, RtemsTimerReqFireAfter_Post_Interval_Nop, RtemsTimerReqFireAfter_Post_Routine_Nop, RtemsTimerReqFireAfter_Post_UserData_Nop }, { 0, 0, 0, 0, 0, 0, 0, RtemsTimerReqFireAfter_Post_Status_Ok, RtemsTimerReqFireAfter_Post_Context_Interrupt, RtemsTimerReqFireAfter_Post_Clock_Ticks, RtemsTimerReqFireAfter_Post_State_Scheduled, RtemsTimerReqFireAfter_Post_Interval_Param, RtemsTimerReqFireAfter_Post_Routine_Param, RtemsTimerReqFireAfter_Post_UserData_Param }, { 0, 0, 0, 0, 0, 0, 0, RtemsTimerReqFireAfter_Post_Status_InvId, RtemsTimerReqFireAfter_Post_Context_Nop, RtemsTimerReqFireAfter_Post_Clock_Nop, RtemsTimerReqFireAfter_Post_State_Nop, RtemsTimerReqFireAfter_Post_Interval_Nop, RtemsTimerReqFireAfter_Post_Routine_Nop, RtemsTimerReqFireAfter_Post_UserData_Nop } }; static const uint8_t RtemsTimerReqFireAfter_Map[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 4, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 2, 2, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 2, 2, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1 }; static size_t RtemsTimerReqFireAfter_Scope( void *arg, char *buf, size_t n ) { RtemsTimerReqFireAfter_Context *ctx; ctx = arg; if ( ctx->Map.in_action_loop ) { return T_get_scope( RtemsTimerReqFireAfter_PreDesc, buf, n, ctx->Map.pcs ); } return 0; } static T_fixture RtemsTimerReqFireAfter_Fixture = { .setup = RtemsTimerReqFireAfter_Setup_Wrap, .stop = NULL, .teardown = RtemsTimerReqFireAfter_Teardown_Wrap, .scope = RtemsTimerReqFireAfter_Scope, .initial_context = &RtemsTimerReqFireAfter_Instance }; static inline RtemsTimerReqFireAfter_Entry RtemsTimerReqFireAfter_PopEntry( RtemsTimerReqFireAfter_Context *ctx ) { size_t index; index = ctx->Map.index; ctx->Map.index = index + 1; return RtemsTimerReqFireAfter_Entries[ RtemsTimerReqFireAfter_Map[ index ] ]; } static void RtemsTimerReqFireAfter_TestVariant( RtemsTimerReqFireAfter_Context *ctx ) { RtemsTimerReqFireAfter_Pre_Ticks_Prepare( ctx, ctx->Map.pcs[ 0 ] ); RtemsTimerReqFireAfter_Pre_Routine_Prepare( ctx, ctx->Map.pcs[ 1 ] ); RtemsTimerReqFireAfter_Pre_Id_Prepare( ctx, ctx->Map.pcs[ 2 ] ); RtemsTimerReqFireAfter_Pre_Context_Prepare( ctx, ctx->Map.pcs[ 3 ] ); RtemsTimerReqFireAfter_Pre_Clock_Prepare( ctx, ctx->Map.pcs[ 4 ] ); RtemsTimerReqFireAfter_Pre_State_Prepare( ctx, ctx->Map.pcs[ 5 ] ); RtemsTimerReqFireAfter_Action( ctx ); RtemsTimerReqFireAfter_Post_Status_Check( ctx, ctx->Map.entry.Post_Status ); RtemsTimerReqFireAfter_Post_Context_Check( ctx, ctx->Map.entry.Post_Context ); RtemsTimerReqFireAfter_Post_Clock_Check( ctx, ctx->Map.entry.Post_Clock ); RtemsTimerReqFireAfter_Post_State_Check( ctx, ctx->Map.entry.Post_State ); RtemsTimerReqFireAfter_Post_Interval_Check( ctx, ctx->Map.entry.Post_Interval ); RtemsTimerReqFireAfter_Post_Routine_Check( ctx, ctx->Map.entry.Post_Routine ); RtemsTimerReqFireAfter_Post_UserData_Check( ctx, ctx->Map.entry.Post_UserData ); } /** * @fn void T_case_body_RtemsTimerReqFireAfter( void ) */ T_TEST_CASE_FIXTURE( RtemsTimerReqFireAfter, &RtemsTimerReqFireAfter_Fixture ) { RtemsTimerReqFireAfter_Context *ctx; ctx = T_fixture_context(); ctx->Map.in_action_loop = true; ctx->Map.index = 0; for ( ctx->Map.pcs[ 0 ] = RtemsTimerReqFireAfter_Pre_Ticks_Valid; ctx->Map.pcs[ 0 ] < RtemsTimerReqFireAfter_Pre_Ticks_NA; ++ctx->Map.pcs[ 0 ] ) { for ( ctx->Map.pcs[ 1 ] = RtemsTimerReqFireAfter_Pre_Routine_Valid; ctx->Map.pcs[ 1 ] < RtemsTimerReqFireAfter_Pre_Routine_NA; ++ctx->Map.pcs[ 1 ] ) { for ( ctx->Map.pcs[ 2 ] = RtemsTimerReqFireAfter_Pre_Id_Valid; ctx->Map.pcs[ 2 ] < RtemsTimerReqFireAfter_Pre_Id_NA; ++ctx->Map.pcs[ 2 ] ) { for ( ctx->Map.pcs[ 3 ] = RtemsTimerReqFireAfter_Pre_Context_None; ctx->Map.pcs[ 3 ] < RtemsTimerReqFireAfter_Pre_Context_NA; ++ctx->Map.pcs[ 3 ] ) { for ( ctx->Map.pcs[ 4 ] = RtemsTimerReqFireAfter_Pre_Clock_None; ctx->Map.pcs[ 4 ] < RtemsTimerReqFireAfter_Pre_Clock_NA; ++ctx->Map.pcs[ 4 ] ) { for ( ctx->Map.pcs[ 5 ] = RtemsTimerReqFireAfter_Pre_State_Inactive; ctx->Map.pcs[ 5 ] < RtemsTimerReqFireAfter_Pre_State_NA; ++ctx->Map.pcs[ 5 ] ) { ctx->Map.entry = RtemsTimerReqFireAfter_PopEntry( ctx ); if ( ctx->Map.entry.Skip ) { continue; } RtemsTimerReqFireAfter_Prepare( ctx ); RtemsTimerReqFireAfter_TestVariant( ctx ); RtemsTimerReqFireAfter_Cleanup( ctx ); } } } } } } } /** @} */