/* SPDX-License-Identifier: BSD-2-Clause */ /** * @file * * @ingroup RTEMSScoreSchedulerPriority * * @brief This source file contains the implementation of * _Scheduler_priority_Unblock(). */ /* * Scheduler Handler * * Copyright (C) 2010 Gedare Bloom. * Copyright (C) 2011 On-Line Applications Research Corporation (OAR). * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include void _Scheduler_priority_Unblock ( const Scheduler_Control *scheduler, Thread_Control *the_thread, Scheduler_Node *node ) { Scheduler_priority_Context *context; Scheduler_priority_Node *the_node; unsigned int priority; unsigned int unmapped_priority; context = _Scheduler_priority_Get_context( scheduler ); the_node = _Scheduler_priority_Node_downcast( node ); priority = (unsigned int ) _Scheduler_Node_get_priority( &the_node->Base ); unmapped_priority = SCHEDULER_PRIORITY_UNMAP( priority ); if ( unmapped_priority != the_node->Ready_queue.current_priority ) { _Scheduler_priority_Ready_queue_update( &the_node->Ready_queue, unmapped_priority, &context->Bit_map, &context->Ready[ 0 ] ); } _Scheduler_priority_Ready_queue_enqueue( &the_thread->Object.Node, &the_node->Ready_queue, &context->Bit_map ); /* TODO: flash critical section? */ _Scheduler_uniprocessor_Unblock( scheduler, the_thread, priority ); }