/* * Copyright (C) 2011 Petr Benes. * Copyright (C) 2011 On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rtems.com/license/LICENSE. */ #if HAVE_CONFIG_H #include "config.h" #endif #include #include #include void _Scheduler_CBS_Unblock( Thread_Control *the_thread ) { Scheduler_CBS_Per_thread *sched_info; Scheduler_CBS_Server *serv_info; Priority_Control new_priority; _Scheduler_EDF_Enqueue(the_thread); /* TODO: flash critical section? */ sched_info = (Scheduler_CBS_Per_thread *) the_thread->scheduler_info; serv_info = (Scheduler_CBS_Server *) sched_info->cbs_server; /* * Late unblock rule for deadline-driven tasks. The remaining time to * deadline must be sufficient to serve the remaining computation time * without increased utilization of this task. It might cause a deadline * miss of another task. */ if (serv_info) { time_t deadline = serv_info->parameters.deadline; time_t budget = serv_info->parameters.budget; time_t deadline_left = the_thread->cpu_time_budget; time_t budget_left = the_thread->real_priority - _Watchdog_Ticks_since_boot; if ( deadline*budget_left > budget*deadline_left ) { /* Put late unblocked task to background until the end of period. */ new_priority = the_thread->Start.initial_priority; if ( the_thread->real_priority != new_priority ) the_thread->real_priority = new_priority; if ( the_thread->current_priority != new_priority ) _Thread_Change_priority(the_thread, new_priority, true); } } /* * If the thread that was unblocked is more important than the heir, * then we have a new heir. This may or may not result in a * context switch. * * Normal case: * If the current thread is preemptible, then we need to do * a context switch. * Pseudo-ISR case: * Even if the thread isn't preemptible, if the new heir is * a pseudo-ISR system task, we need to do a context switch. */ if ( _Scheduler_Is_priority_higher_than( the_thread->current_priority, _Thread_Heir->current_priority)) { _Thread_Heir = the_thread; if ( _Thread_Executing->is_preemptible || the_thread->current_priority == 0 ) _Thread_Dispatch_necessary = true; } }