/* * Object Handler * * * COPYRIGHT (c) 1989-1999. * On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rtems.com/license/LICENSE. * * $Id$ */ #if HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #if defined(RTEMS_MULTIPROCESSING) #include #endif #include #include #include #include /*PAGE * * _Objects_Allocate_by_index * * DESCRIPTION: * * This function allocates the object control block * specified by the index from the inactive chain of * free object control blocks. */ Objects_Control *_Objects_Allocate_by_index( Objects_Information *information, int the_index, uint16_t sizeof_control ) { Objects_Control *the_object; if ( the_index > 0 && information->maximum >= the_index ) { the_object = information->local_table[ the_index ]; if ( the_object ) return NULL; /* XXX * This whole section of code needs to be evaluated for unlimited objects. * + The 0 should be dealt with more properly so we can autoextend. * + The pointer arithmetic is probably too expensive but is likely * necessary especially on targets with 16 bit offset limits. * + etc. */ the_object = (Objects_Control *) _Addresses_Add_offset( information->object_blocks[ 0 ], (sizeof_control * (the_index - 1)) ); _Chain_Extract( &the_object->Node ); return the_object; } /* * Autoextend will have to be thought out as it applies * to user assigned indices. */ return NULL; }