/** * @file * * @brief Allocate Object * @ingroup ScoreObject */ /* * COPYRIGHT (c) 1989-1999. * On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rtems.org/license/LICENSE. */ #if HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include /* #define RTEMS_DEBUG_OBJECT_ALLOCATION */ #if defined(RTEMS_DEBUG_OBJECT_ALLOCATION) #include #endif static Objects_Control *_Objects_Get_inactive( Objects_Information *information ) { return (Objects_Control *) _Chain_Get_unprotected( &information->Inactive ); } Objects_Control *_Objects_Allocate_unprotected( Objects_Information *information ) { Objects_Control *the_object; _Assert( _Debug_Is_owner_of_allocator() || !_System_state_Is_up( _System_state_Get() ) ); /* * If the application is using the optional manager stubs and * still attempts to create the object, the information block * should be all zeroed out because it is in the BSS. So let's * check that code for this manager is even present. */ if ( information->size == 0 ) return NULL; /* * OK. The manager should be initialized and configured to have objects. * With any luck, it is safe to attempt to allocate an object. */ the_object = _Objects_Get_inactive( information ); if ( information->auto_extend ) { /* * If the list is empty then we are out of objects and need to * extend information base. */ if ( !the_object ) { _Objects_Extend_information( information ); the_object = _Objects_Get_inactive( information ); } if ( the_object ) { uint32_t block; block = (uint32_t) _Objects_Get_index( the_object->id ) - _Objects_Get_index( information->minimum_id ); block /= information->allocation_size; information->inactive_per_block[ block ]--; information->inactive--; } } #if defined(RTEMS_DEBUG_OBJECT_ALLOCATION) if ( !the_object ) { printk( "OBJECT ALLOCATION FAILURE! API/Class %d/%d\n", information->the_api, information->the_class ); } #endif return the_object; } Objects_Control *_Objects_Allocate( Objects_Information *information ) { _RTEMS_Lock_allocator(); return _Objects_Allocate_unprotected( information ); }