/** * @file rtems/score/object.inl */ /* * * This include file contains the static inline implementation of all * of the inlined routines in the Object Handler. * * COPYRIGHT (c) 1989-2006. * On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rtems.com/license/LICENSE. * * $Id$ */ #ifndef _RTEMS_SCORE_OBJECT_INL #define _RTEMS_SCORE_OBJECT_INL /** * This function builds an object's id from the processor node and index * values specified. * * @param[in] the_api indicates the API associated with this Id. * @param[in] the_class indicates the class of object. * It is specific to @a the_api. * @param[in] node is the node where this object resides. * @param[in] index is the instance number of this object. * * @return This method returns an object Id constructed from the arguments. */ RTEMS_INLINE_ROUTINE Objects_Id _Objects_Build_id( Objects_APIs the_api, uint32_t the_class, uint32_t node, uint32_t index ) { return (( (Objects_Id) the_api ) << OBJECTS_API_START_BIT) | (( (Objects_Id) the_class ) << OBJECTS_CLASS_START_BIT) | (( (Objects_Id) node ) << OBJECTS_NODE_START_BIT) | (( (Objects_Id) index ) << OBJECTS_INDEX_START_BIT); } /** * This function returns the API portion of the ID. * * @param[in] id is the object Id to be processed. * * @return This method returns an object Id constructed from the arguments. */ RTEMS_INLINE_ROUTINE Objects_APIs _Objects_Get_API( Objects_Id id ) { return (Objects_APIs) ((id >> OBJECTS_API_START_BIT) & OBJECTS_API_VALID_BITS); } /** * This function returns the class portion of the ID. * * @param[in] id is the object Id to be processed */ RTEMS_INLINE_ROUTINE uint32_t _Objects_Get_class( Objects_Id id ) { return (uint32_t ) ((id >> OBJECTS_CLASS_START_BIT) & OBJECTS_CLASS_VALID_BITS); } /** * This function returns the node portion of the ID. * * @param[in] id is the object Id to be processed * * @return This method returns the node portion of an object ID. */ RTEMS_INLINE_ROUTINE uint32_t _Objects_Get_node( Objects_Id id ) { return (id >> OBJECTS_NODE_START_BIT) & OBJECTS_NODE_VALID_BITS; } /** * This function returns the index portion of the ID. * * @param[in] id is the Id to be processed * * @return This method returns the class portion of the specified object ID. */ RTEMS_INLINE_ROUTINE uint32_t _Objects_Get_index( Objects_Id id ) { return (id >> OBJECTS_INDEX_START_BIT) & OBJECTS_INDEX_VALID_BITS; } /** * This function returns TRUE if the class is valid. * * @param[in] the_class is the class portion of an object ID. * * @return This method returns TRUE if the specified class value is valid * and FALSE otherwise. */ RTEMS_INLINE_ROUTINE boolean _Objects_Is_class_valid( uint32_t the_class ) { /* XXX how do we determine this now? */ return TRUE; /* the_class && the_class <= OBJECTS_CLASSES_LAST; */ } #if defined(RTEMS_MULTIPROCESSING) /** * This function returns TRUE if the node is of the local object, and * FALSE otherwise. * * @param[in] node is the node number and corresponds to the node number * portion of an object ID. * * @return This method returns TRUE if the specified node is the local node * and FALSE otherwise. */ RTEMS_INLINE_ROUTINE boolean _Objects_Is_local_node( uint32_t node ) { return ( node == _Objects_Local_node ); } #endif /** * This function returns TRUE if the id is of a local object, and * FALSE otherwise. * * @param[in] id is an object ID * * @return This method returns TRUE if the specified object Id is local * and FALSE otherwise. * * @note On a single processor configuration, this always returns TRUE. */ RTEMS_INLINE_ROUTINE boolean _Objects_Is_local_id( Objects_Id id ) { #if defined(RTEMS_MULTIPROCESSING) return _Objects_Is_local_node( _Objects_Get_node(id) ); #else return TRUE; #endif } /** * This function returns TRUE if left and right are equal, * and FALSE otherwise. * * @param[in] left is the Id on the left hand side of the comparison * @param[in] right is the Id on the right hand side of the comparison * * @return This method returns TRUE if the specified object IDs are equal * and FALSE otherwise. */ RTEMS_INLINE_ROUTINE boolean _Objects_Are_ids_equal( Objects_Id left, Objects_Id right ) { return ( left == right ); } /** * This function returns a pointer to the local_table object * referenced by the index. * * @param[in] information points to an Object Information Table * @param[in] index is the index of the object the caller wants to access * * @return This method returns a pointer to a local object or NULL if the * index is invalid. */ RTEMS_INLINE_ROUTINE Objects_Control *_Objects_Get_local_object( Objects_Information *information, uint16_t index ) { if ( index > information->maximum ) return NULL; return information->local_table[ index ]; } /** * This function sets the pointer to the local_table object * referenced by the index. * * @param[in] information points to an Object Information Table * @param[in] index is the index of the object the caller wants to access * @param[in] the_object is the local object pointer */ RTEMS_INLINE_ROUTINE void _Objects_Set_local_object( Objects_Information *information, uint16_t index, Objects_Control *the_object ) { if ( index <= information->maximum ) information->local_table[ index ] = the_object; } /** * This function return the information structure given * an id of an object. * * @param[in] id is an object ID * * * @return This method returns a pointer to the Object Information Table * for the class of objects which corresponds to this object ID. */ RTEMS_INLINE_ROUTINE Objects_Information *_Objects_Get_information( Objects_Id id ) { Objects_APIs the_api; uint16_t the_class; the_class = _Objects_Get_class( id ); if ( !_Objects_Is_class_valid( the_class ) ) return NULL; the_api = _Objects_Get_API( id ); return _Objects_Information_table[ the_api ][ the_class ]; } /** * This function places the_object control pointer and object name * in the Local Pointer and Local Name Tables, respectively. * * @param[in] information points to an Object Information Table * @param[in] the_object is a pointer to an object * @param[in] name is the name of the object to make accessible */ RTEMS_INLINE_ROUTINE void _Objects_Open( Objects_Information *information, Objects_Control *the_object, Objects_Name name ) { uint32_t index; index = _Objects_Get_index( the_object->id ); _Objects_Set_local_object( information, index, the_object ); if ( information->is_string ) /* _Objects_Copy_name_string( name, the_object->name ); */ the_object->name = name; else /* _Objects_Copy_name_raw( name, the_object->name, information->name_length ); */ the_object->name = name; } /** * This function removes the_object control pointer and object name * in the Local Pointer and Local Name Tables. * * @param[in] information points to an Object Information Table * @param[in] the_object is a pointer to an object */ RTEMS_INLINE_ROUTINE void _Objects_Close( Objects_Information *information, Objects_Control *the_object ) { uint32_t index; index = _Objects_Get_index( the_object->id ); _Objects_Set_local_object( information, index, NULL ); /* _Objects_Clear_name( the_object->name, information->name_length ); */ the_object->name = 0; } /** * This function removes the_object from the namespace. * * @param[in] information points to an Object Information Table * @param[in] the_object is a pointer to an object */ RTEMS_INLINE_ROUTINE void _Objects_Namespace_remove( Objects_Information *information, Objects_Control *the_object ) { /* _Objects_Clear_name( the_object->name, information->name_length ); */ the_object->name = 0; } #endif /* end of include file */