/** * @file rtems/score/object.inl */ /* * * This include file contains the static inline implementation of all * of the inlined routines in the Object Handler. * * COPYRIGHT (c) 1989-2008. * On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rtems.com/license/LICENSE. * * $Id$ */ #ifndef _RTEMS_SCORE_OBJECT_H # error "Never use directly; include instead." #endif #ifndef _RTEMS_SCORE_OBJECT_INL #define _RTEMS_SCORE_OBJECT_INL /** * This function builds an object's id from the processor node and index * values specified. * * @param[in] the_api indicates the API associated with this Id. * @param[in] the_class indicates the class of object. * It is specific to @a the_api. * @param[in] node is the node where this object resides. * @param[in] index is the instance number of this object. * * @return This method returns an object Id constructed from the arguments. */ RTEMS_INLINE_ROUTINE Objects_Id _Objects_Build_id( Objects_APIs the_api, uint32_t the_class, uint32_t node, uint32_t index ) { return (( (Objects_Id) the_api ) << OBJECTS_API_START_BIT) | (( (Objects_Id) the_class ) << OBJECTS_CLASS_START_BIT) | #if !defined(RTEMS_USE_16_BIT_OBJECT) (( (Objects_Id) node ) << OBJECTS_NODE_START_BIT) | #endif (( (Objects_Id) index ) << OBJECTS_INDEX_START_BIT); } /** * This function returns the API portion of the ID. * * @param[in] id is the object Id to be processed. * * @return This method returns an object Id constructed from the arguments. */ RTEMS_INLINE_ROUTINE Objects_APIs _Objects_Get_API( Objects_Id id ) { return (Objects_APIs) ((id >> OBJECTS_API_START_BIT) & OBJECTS_API_VALID_BITS); } /** * This function returns the class portion of the ID. * * @param[in] id is the object Id to be processed */ RTEMS_INLINE_ROUTINE uint32_t _Objects_Get_class( Objects_Id id ) { return (uint32_t) ((id >> OBJECTS_CLASS_START_BIT) & OBJECTS_CLASS_VALID_BITS); } /** * This function returns the node portion of the ID. * * @param[in] id is the object Id to be processed * * @return This method returns the node portion of an object ID. */ RTEMS_INLINE_ROUTINE uint32_t _Objects_Get_node( Objects_Id id ) { /* * If using 16-bit Ids, then there is no node field and it MUST * be a single processor system. */ #if defined(RTEMS_USE_16_BIT_OBJECT) return 1; #else return (id >> OBJECTS_NODE_START_BIT) & OBJECTS_NODE_VALID_BITS; #endif } /** * This function returns the index portion of the ID. * * @param[in] id is the Id to be processed * * @return This method returns the class portion of the specified object ID. */ RTEMS_INLINE_ROUTINE uint32_t _Objects_Get_index( Objects_Id id ) { return (id >> OBJECTS_INDEX_START_BIT) & OBJECTS_INDEX_VALID_BITS; } /** * This function returns true if the api is valid. * * @param[in] the_api is the api portion of an object ID. * * @return This method returns true if the specified api value is valid * and false otherwise. */ RTEMS_INLINE_ROUTINE bool _Objects_Is_api_valid( uint32_t the_api ) { if ( !the_api || the_api > OBJECTS_APIS_LAST ) return false; return true; } /** * This function returns true if the node is of the local object, and * false otherwise. * * @param[in] node is the node number and corresponds to the node number * portion of an object ID. * * @return This method returns true if the specified node is the local node * and false otherwise. */ RTEMS_INLINE_ROUTINE bool _Objects_Is_local_node( uint32_t node ) { return ( node == _Objects_Local_node ); } /** * This function returns true if the id is of a local object, and * false otherwise. * * @param[in] id is an object ID * * @return This method returns true if the specified object Id is local * and false otherwise. * * @note On a single processor configuration, this always returns true. */ RTEMS_INLINE_ROUTINE bool _Objects_Is_local_id( Objects_Id id ) { #if defined(RTEMS_MULTIPROCESSING) return _Objects_Is_local_node( _Objects_Get_node(id) ); #else return true; #endif } /** * This function returns true if left and right are equal, * and false otherwise. * * @param[in] left is the Id on the left hand side of the comparison * @param[in] right is the Id on the right hand side of the comparison * * @return This method returns true if the specified object IDs are equal * and false otherwise. */ RTEMS_INLINE_ROUTINE bool _Objects_Are_ids_equal( Objects_Id left, Objects_Id right ) { return ( left == right ); } /** * This function returns a pointer to the local_table object * referenced by the index. * * @param[in] information points to an Object Information Table * @param[in] index is the index of the object the caller wants to access * * @return This method returns a pointer to a local object or NULL if the * index is invalid. */ RTEMS_INLINE_ROUTINE Objects_Control *_Objects_Get_local_object( Objects_Information *information, uint16_t index ) { if ( index > information->maximum ) return NULL; return information->local_table[ index ]; } /** * This function sets the pointer to the local_table object * referenced by the index. * * @param[in] information points to an Object Information Table * @param[in] index is the index of the object the caller wants to access * @param[in] the_object is the local object pointer * * @note This routine is ONLY to be called in places where the * index portion of the Id is known to be good. This is * OK since it is normally called from object create/init * or delete/destroy operations. */ RTEMS_INLINE_ROUTINE void _Objects_Set_local_object( Objects_Information *information, uint16_t index, Objects_Control *the_object ) { /* * This routine is ONLY to be called from places in the code * where the Id is known to be good. Therefore, this should NOT * occur in normal situations. */ #if defined(RTEMS_DEBUG) if ( index > information->maximum ) return; #endif information->local_table[ index ] = the_object; } /** * This function sets the pointer to the local_table object * referenced by the index to a NULL so the object Id is invalid * after this call. * * @param[in] information points to an Object Information Table * @param[in] the_object is the local object pointer * * @note This routine is ONLY to be called in places where the * index portion of the Id is known to be good. This is * OK since it is normally called from object create/init * or delete/destroy operations. */ RTEMS_INLINE_ROUTINE void _Objects_Invalidate_Id( Objects_Information *information, Objects_Control *the_object ) { _Objects_Set_local_object( information, _Objects_Get_index( the_object->id ), NULL ); } /** * This function places the_object control pointer and object name * in the Local Pointer and Local Name Tables, respectively. * * @param[in] information points to an Object Information Table * @param[in] the_object is a pointer to an object * @param[in] name is the name of the object to make accessible */ RTEMS_INLINE_ROUTINE void _Objects_Open( Objects_Information *information, Objects_Control *the_object, Objects_Name name ) { _Objects_Set_local_object( information, _Objects_Get_index( the_object->id ), the_object ); the_object->name = name; } /** * This function places the_object control pointer and object name * in the Local Pointer and Local Name Tables, respectively. * * @param[in] information points to an Object Information Table * @param[in] the_object is a pointer to an object * @param[in] name is the name of the object to make accessible */ RTEMS_INLINE_ROUTINE void _Objects_Open_u32( Objects_Information *information, Objects_Control *the_object, uint32_t name ) { _Objects_Set_local_object( information, _Objects_Get_index( the_object->id ), the_object ); /* ASSERT: information->is_string == false */ the_object->name.name_u32 = name; } /** * This function places the_object control pointer and object name * in the Local Pointer and Local Name Tables, respectively. * * @param[in] information points to an Object Information Table * @param[in] the_object is a pointer to an object * @param[in] name is the name of the object to make accessible */ RTEMS_INLINE_ROUTINE void _Objects_Open_string( Objects_Information *information, Objects_Control *the_object, const char *name ) { _Objects_Set_local_object( information, _Objects_Get_index( the_object->id ), the_object ); /* ASSERT: information->is_string */ the_object->name.name_p = name; } #endif /* end of include file */