/* objectmp.h * * This include file contains all the constants and structures associated * with the manipulation of Global RTEMS Objects. * * COPYRIGHT (c) 1989, 1990, 1991, 1992, 1993, 1994. * On-Line Applications Research Corporation (OAR). * All rights assigned to U.S. Government, 1994. * * This material may be reproduced by or for the U.S. Government pursuant * to the copyright license under the clause at DFARS 252.227-7013. This * notice must appear in all copies of this file and its derivatives. * * $Id$ */ #ifndef __RTEMS_OBJECTS_MP_h #define __RTEMS_OBJECTS_MP_h #ifdef __cplusplus extern "C" { #endif /* * This defines the Global Object Control Block used to manage * objects resident on other nodes. */ typedef struct { Objects_Control Object; unsigned32 name; /* XXX broken but works */ /* XXX If any API is MP with variable length names .. BOOM!!!! */ } Objects_MP_Control; /* * _Objects_MP_Handler_initialization * * DESCRIPTION: * * This routine intializes the inactive global object chain * based on the maximum number of global objects configured. */ void _Objects_MP_Handler_initialization ( unsigned32 node, unsigned32 maximum_nodes, unsigned32 maximum_global_objects ); /* * _Objects_MP_Allocate_global_object * * DESCRIPTION: * * This function allocates a Global Object control block. */ STATIC INLINE Objects_MP_Control *_Objects_MP_Allocate_global_object ( void ); /* * _Objects_MP_Free_global_object * * DESCRIPTION: * * This routine deallocates a Global Object control block. */ STATIC INLINE void _Objects_MP_Free_global_object ( Objects_MP_Control *the_object ); /* * _Objects_MP_Is_null_global_object * * DESCRIPTION: * * This function returns whether the global object is NULL or not. */ STATIC INLINE boolean _Objects_MP_Is_null_global_object ( Objects_MP_Control *the_object ); /*PAGE * * _Objects_MP_Open * * DESCRIPTION: * * This routine place the specified global object in the * specified information table. */ void _Objects_MP_Open ( Objects_Information *information, Objects_MP_Control *the_global_object, unsigned32 the_name, /* XXX -- wrong for variable */ Objects_Id the_id ); /* * _Objects_MP_Allocate_and_open * * DESCRIPTION: * * This routine allocates a global object control block * and places it in the specified information table. If the * allocation fails, then is_fatal_error determines the * error processing actions taken. */ boolean _Objects_MP_Allocate_and_open ( Objects_Information *information, unsigned32 the_name, /* XXX -- wrong for variable length */ Objects_Id the_id, boolean is_fatal_error ); /* * _Objects_MP_Close * * DESCRIPTION: * * This routine removes a global object from the specified * information table and deallocates the global object control block. */ void _Objects_MP_Close ( Objects_Information *information, Objects_Id the_id ); /* * _Objects_MP_Global_name_search * * DESCRIPTION: * * This routine looks for the object with the_name in the global * object tables indicated by information. It returns the ID of the * object with that name if one is found. */ Objects_Name_to_id_errors _Objects_MP_Global_name_search ( Objects_Information *information, Objects_Name the_name, unsigned32 nodes_to_search, Objects_Id *the_id ); /* * _Objects_MP_Is_remote * * DESCRIPTION: * * This function searches the Global Object Table managed * by information for the object indicated by ID. If the object * is found, then location is set to objects_remote, otherwise * location is set to objects_error. In both cases, the_object * is undefined. */ void _Objects_MP_Is_remote ( Objects_Information *information, Objects_Id the_id, Objects_Locations *location, Objects_Control **the_object ); /* * The following chain header is used to manage the set of * inactive global object control blocks. */ EXTERN unsigned32 _Objects_MP_Maximum_global_objects; EXTERN Chain_Control _Objects_MP_Inactive_global_objects; #include #ifdef __cplusplus } #endif #endif /* end of include file */