/* * Copyright (c) 2000 - Rosimildo da Silva * * MODULE DESCRIPTION: * Micro FrameBuffer interface for Embedded Systems. * * $Id$ */ #ifndef _MW_FB_H #define _MW_FB_H #include #ifdef __cplusplus extern "C" { #endif /* ioctls 0x46 is 'F' */ #define FBIOGET_FSCREENINFO 0x4602 #define FBIOGETCMAP 0x4604 #define FBIOPUTCMAP 0x4603 #define FB_EXEC_FUNCTION 0x4606 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ #define FB_TYPE_PLANES 1 /* Non interleaved planes */ #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */ #define FB_TYPE_TEXT 3 /* Text/attributes */ #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */ #define FB_TYPE_VIRTUAL_BUFFER 5 /* Virtual Buffer */ #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ #define FB_VISUAL_TRUECOLOR 2 /* True color */ #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ #define FB_ACCEL_NONE 0 /* no hardware accelerator */ struct fb_screeninfo { uint32_t xres; /* visible resolution */ uint32_t yres; uint32_t bits_per_pixel; /* guess what */ uint32_t line_length; /* number of chars per line */ volatile char *smem_start; /* Start of frame buffer mem */ /* (physical address) */ uint32_t smem_len; /* Length of frame buffer mem */ uint32_t type; /* see FB_TYPE_* */ uint32_t visual; /* see FB_VISUAL_* */ }; struct fb_cmap { uint32_t start; /* First entry */ uint32_t len; /* Number of entries */ uint16_t *red; /* Red values */ uint16_t *green; uint16_t *blue; uint16_t *transp; /* transparency, can be NULL */ }; /* type of function to be executed at the driver level */ #define FB_FUNC_ENTER_GRAPHICS 0 #define FB_FUNC_EXIT_GRAPHICS 1 #define FB_FUNC_IS_DIRTY 2 #define FB_FUNC_GET_MODE 3 struct fb_exec_function { int func_no; void *param; }; /* Micro Framebuffer API Wrapper */ /* * Returns the mode of the graphics subsystem */ extern int ufb_get_mode( int fd, int *mode ); /* * Tell the driver that the "virtual buffer" is dirty, and an update * of it to the real device, maybe a serial/parallel LCD or whatever * is required */ extern int ufb_buffer_is_dirty( int fd ); /* * This function unmaps memory of the FB from the user's space */ int ufb_unmmap_from_user_space( int fd, void *addr ); #ifdef __cplusplus } #endif #endif /* _MW_FB_H */