/* * base64.c -- Base64 Mime encoding * * Copyright (c) GoAhead Software Inc., 1995-2000. All Rights Reserved. * * See the file "license.txt" for usage and redistribution license requirements */ /******************************** Description *********************************/ /* * The base64 command encodes and decodes a string in mime base64 format */ /********************************* Includes ***********************************/ #include "wsIntrn.h" /******************************** Local Data **********************************/ /* * Mapping of ANSI chars to base64 Mime encoding alphabet (see below) */ static char_t map64[] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, -1, -1, 63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1, -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; static char_t alphabet64[] = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/', }; /*********************************** Code *************************************/ /* * Decode a buffer from "string" and into "outbuf" */ int websDecode64(char_t *outbuf, char_t *string, int outlen) { unsigned long shiftbuf; char_t *cp, *op; int c, i, j, shift; op = outbuf; *op = '\0'; cp = string; while (*cp && *cp != '=') { /* * Map 4 (6bit) input bytes and store in a single long (shiftbuf) */ shiftbuf = 0; shift = 18; for (i = 0; i < 4 && *cp && *cp != '='; i++, cp++) { c = map64[*cp & 0xff]; if (c == -1) { error(E_L, E_LOG, T("Bad string: %s at %c index %d"), string, c, i); return -1; } shiftbuf = shiftbuf | (c << shift); shift -= 6; } /* * Interpret as 3 normal 8 bit bytes (fill in reverse order). * Check for potential buffer overflow before filling. */ --i; if ((op + i) >= &outbuf[outlen]) { gstrcpy(outbuf, T("String too big")); return -1; } for (j = 0; j < i; j++) { *op++ = (char_t) ((shiftbuf >> (8 * (2 - j))) & 0xff); } *op = '\0'; } return 0; } /******************************************************************************/ /* * Encode a buffer from "string" into "outbuf" */ void websEncode64(char_t *outbuf, char_t *string, int outlen) { unsigned long shiftbuf; char_t *cp, *op; int x, i, j, shift; op = outbuf; *op = '\0'; cp = string; while (*cp) { /* * Take three characters and create a 24 bit number in shiftbuf */ shiftbuf = 0; for (j = 2; j >= 0 && *cp; j--, cp++) { shiftbuf |= ((*cp & 0xff) << (j * 8)); } /* * Now convert shiftbuf to 4 base64 letters. The i,j magic calculates * how many letters need to be output. */ shift = 18; for (i = ++j; i < 4 && op < &outbuf[outlen] ; i++) { x = (shiftbuf >> shift) & 0x3f; *op++ = alphabet64[(shiftbuf >> shift) & 0x3f]; shift -= 6; } /* * Pad at the end with '=' */ while (j-- > 0) { *op++ = '='; } *op = '\0'; } } /******************************************************************************/