| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace the expected thread dispatch disable level with a thread queue
enqueue callout. This enables the use of _Thread_Dispatch_direct() in
the thread queue enqueue procedure. This avoids impossible exection
paths, e.g. Per_CPU_Control::dispatch_necessary is always true.
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updates #2745
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updates #2745
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Drop the multiprocessing (MP) dependent callout parameter from the
thread queue extract, dequeue, flush and unblock methods. Merge this
parameter with the lock context into new structure Thread_queue_Context.
This helps to gets rid of the conditionally compiled method call
helpers.
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Update #2555.
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Remove the Thread_queue_Queue::operations field to reduce the size of
this structure. Add a thread queue operations parameter to the
_Thread_queue_First(), _Thread_queue_First_locked(),
_Thread_queue_Enqueue(), _Thread_queue_Dequeue() and
_Thread_queue_Flush() functions. This is a preparation patch to reduce
the size of several synchronization objects.
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Update #2408.
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Move the complete thread queue enqueue procedure into
_Thread_queue_Enqueue_critical(). It is possible to use the thread
queue lock to protect state of the object embedding the thread queue.
This enables per object fine grained locking in the future.
Delete _Thread_queue_Enter_critical_section().
Update #2273.
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Move implementation specific parts of object.h and object.inl into new
header file objectimpl.h. The object.h contains now only the
application visible API.
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Move implementation specific parts of cond.h and cond.inl into new
header file condimpl.h. The cond.h contains now only the application
visible API.
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