| Commit message (Collapse) | Author | Age | Files | Lines |
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Use the following variant which was already used by most source files:
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
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- Load symbols before allocation.
- Parse reloc records and place any reloc recs in a cache to use
while the allocator is locked.
- Relocate symbols after section allocation.
- Split section loading into allocation/locating and loading.
- Update all arch back-ends with a new reloc interface to control
tramp handling.
- Add `-a` and `-t` to the object list shell command.
Closes #3741
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- Add trampolines to support relocs that are out of range on
support architectures.
- Support not loading separate text/data sections in an object
file if the symbol provided in the section is a duplicate.
A base image may have pulled in part of an object and another
part needs to be dynamically loaded.
- Refactor the unresolved handling to scale to hundreds of
unresolved symbols when loading large number of files.
Updates #3685
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- Fix the handling of pending objects.
- Add a constructor flags in objects to track then being called.
Closes #2921
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- Load archive symbol tables to support searching of archives
for symbols.
- Search archive symbols and load the object file that contains
the symbol.
- Search the global and archives until all remaining unresolved symbols
are not found. Group the loaded object files in the pending queue.
- Run the object file and loaded dependents as a group before adding to the
main object list.
- Remove orphaned object files after references are removed.
Updates #3686
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Tracking references lets us manage when an object file can be
unloaded. If an object file has references to it, it cannot be
unloaded.
Modules that depend on each other cannot be unloaded.
Updates #3605
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Update #2843.
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Prepare for header file move to common include directory.
Update #3254.
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This has been tested on SPARC, i386, PowerPC and ARM.
Closes #2767.
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This is a merge of the RTL project.
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