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+/* SPDX-License-Identifier: BSD-2-Clause */
+
+/**
+ * @file
+ *
+ * @ingroup ScoreSemReqSurrender
+ */
+
+/*
+ * Copyright (C) 2021 embedded brains GmbH & Co. KG
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*
+ * This file is part of the RTEMS quality process and was automatically
+ * generated. If you find something that needs to be fixed or
+ * worded better please post a report or patch to an RTEMS mailing list
+ * or raise a bug report:
+ *
+ * https://www.rtems.org/bugs.html
+ *
+ * For information on updating and regenerating please refer to the How-To
+ * section in the Software Requirements Engineering chapter of the
+ * RTEMS Software Engineering manual. The manual is provided as a part of
+ * a release. For development sources please refer to the online
+ * documentation at:
+ *
+ * https://docs.rtems.org
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "tr-sem-surrender.h"
+#include "tr-tq-surrender.h"
+
+#include <rtems/test.h>
+
+/**
+ * @defgroup ScoreSemReqSurrender spec:/score/sem/req/surrender
+ *
+ * @ingroup TestsuitesValidationNoClock0
+ *
+ * @{
+ */
+
+typedef struct {
+ uint16_t Skip : 1;
+ uint16_t Pre_Variant_NA : 1;
+ uint16_t Pre_Discipline_NA : 1;
+ uint16_t Pre_Count_NA : 1;
+ uint16_t Post_Status : 2;
+ uint16_t Post_Surrender : 2;
+ uint16_t Post_Count : 3;
+} ScoreSemReqSurrender_Entry;
+
+/**
+ * @brief Test context for spec:/score/sem/req/surrender test case.
+ */
+typedef struct {
+ /**
+ * @brief This member specifies the semaphore count before the directive
+ * call.
+ */
+ uint32_t count_before;
+
+ /**
+ * @brief This member contains the return status of the directive call.
+ */
+ Status_Control status;
+
+ /**
+ * @brief This member contains the semaphore count after the directive call.
+ */
+ uint32_t count_after;
+
+ /**
+ * @brief If this member is true, then there shall be threads blocked on the
+ * semaphore.
+ */
+ bool blocked;
+
+ /**
+ * @brief This member contains a copy of the corresponding
+ * ScoreSemReqSurrender_Run() parameter.
+ */
+ TQSemContext *tq_ctx;
+
+ struct {
+ /**
+ * @brief This member defines the pre-condition states for the next action.
+ */
+ size_t pcs[ 3 ];
+
+ /**
+ * @brief If this member is true, then the test action loop is executed.
+ */
+ bool in_action_loop;
+
+ /**
+ * @brief This member contains the next transition map index.
+ */
+ size_t index;
+
+ /**
+ * @brief This member contains the current transition map entry.
+ */
+ ScoreSemReqSurrender_Entry entry;
+
+ /**
+ * @brief If this member is true, then the current transition variant
+ * should be skipped.
+ */
+ bool skip;
+ } Map;
+} ScoreSemReqSurrender_Context;
+
+static ScoreSemReqSurrender_Context
+ ScoreSemReqSurrender_Instance;
+
+static const char * const ScoreSemReqSurrender_PreDesc_Variant[] = {
+ "Binary",
+ "Counting",
+ "NA"
+};
+
+static const char * const ScoreSemReqSurrender_PreDesc_Discipline[] = {
+ "FIFO",
+ "Priority",
+ "NA"
+};
+
+static const char * const ScoreSemReqSurrender_PreDesc_Count[] = {
+ "LessMax",
+ "Max",
+ "Blocked",
+ "NA"
+};
+
+static const char * const * const ScoreSemReqSurrender_PreDesc[] = {
+ ScoreSemReqSurrender_PreDesc_Variant,
+ ScoreSemReqSurrender_PreDesc_Discipline,
+ ScoreSemReqSurrender_PreDesc_Count,
+ NULL
+};
+
+typedef ScoreSemReqSurrender_Context Context;
+
+static Status_Control Status( const Context *ctx, Status_Control status )
+{
+ return TQConvertStatus( &ctx->tq_ctx->base, status );
+}
+
+static void ScoreSemReqSurrender_Pre_Variant_Prepare(
+ ScoreSemReqSurrender_Context *ctx,
+ ScoreSemReqSurrender_Pre_Variant state
+)
+{
+ switch ( state ) {
+ case ScoreSemReqSurrender_Pre_Variant_Binary: {
+ /*
+ * Where the semaphore is a binary semaphore.
+ */
+ if ( ctx->tq_ctx->variant != TQ_SEM_BINARY ) {
+ ctx->Map.skip = true;
+ }
+ break;
+ }
+
+ case ScoreSemReqSurrender_Pre_Variant_Counting: {
+ /*
+ * Where the semaphore is a counting semaphore.
+ */
+ if ( ctx->tq_ctx->variant != TQ_SEM_COUNTING ) {
+ ctx->Map.skip = true;
+ }
+ break;
+ }
+
+ case ScoreSemReqSurrender_Pre_Variant_NA:
+ break;
+ }
+}
+
+static void ScoreSemReqSurrender_Pre_Discipline_Prepare(
+ ScoreSemReqSurrender_Context *ctx,
+ ScoreSemReqSurrender_Pre_Discipline state
+)
+{
+ switch ( state ) {
+ case ScoreSemReqSurrender_Pre_Discipline_FIFO: {
+ /*
+ * Where the thread queue of the semaphore uses the FIFO discipline.
+ */
+ if ( ctx->tq_ctx->base.discipline != TQ_FIFO ) {
+ ctx->Map.skip = true;
+ }
+ break;
+ }
+
+ case ScoreSemReqSurrender_Pre_Discipline_Priority: {
+ /*
+ * Where the thread queue of the semaphore uses the priority discipline.
+ */
+ if ( ctx->tq_ctx->base.discipline != TQ_PRIORITY ) {
+ ctx->Map.skip = true;
+ }
+ break;
+ }
+
+ case ScoreSemReqSurrender_Pre_Discipline_NA:
+ break;
+ }
+}
+
+static void ScoreSemReqSurrender_Pre_Count_Prepare(
+ ScoreSemReqSurrender_Context *ctx,
+ ScoreSemReqSurrender_Pre_Count state
+)
+{
+ switch ( state ) {
+ case ScoreSemReqSurrender_Pre_Count_LessMax: {
+ /*
+ * While the count of the semaphore is less than the maximum count.
+ */
+ ctx->blocked = false;
+
+ if ( ctx->tq_ctx->variant == TQ_SEM_BINARY ) {
+ ctx->count_before = 0;
+ } else {
+ ctx->count_before = UINT32_MAX - 1;
+ }
+ break;
+ }
+
+ case ScoreSemReqSurrender_Pre_Count_Max: {
+ /*
+ * While the count of the semaphore is equal to the maximum count.
+ */
+ ctx->blocked = false;
+
+ if ( ctx->tq_ctx->variant == TQ_SEM_BINARY ) {
+ ctx->count_before = 1;
+ } else {
+ ctx->count_before = UINT32_MAX;
+ }
+ break;
+ }
+
+ case ScoreSemReqSurrender_Pre_Count_Blocked: {
+ /*
+ * While the semaphore has threads blocked on the semaphore.
+ */
+ ctx->blocked = true;
+ ctx->count_before = 0;
+ break;
+ }
+
+ case ScoreSemReqSurrender_Pre_Count_NA:
+ break;
+ }
+}
+
+static void ScoreSemReqSurrender_Post_Status_Check(
+ ScoreSemReqSurrender_Context *ctx,
+ ScoreSemReqSurrender_Post_Status state
+)
+{
+ switch ( state ) {
+ case ScoreSemReqSurrender_Post_Status_Ok: {
+ /*
+ * The return status of the directive call shall be derived from
+ * STATUS_SUCCESSFUL.
+ */
+ T_eq_int( ctx->status, Status( ctx, STATUS_SUCCESSFUL ) );
+ break;
+ }
+
+ case ScoreSemReqSurrender_Post_Status_MaxCountExceeded: {
+ /*
+ * The return status of the directive call shall be derived from
+ * STATUS_MAXIMUM_COUNT_EXCEEDED.
+ */
+ T_eq_int( ctx->status, Status( ctx, STATUS_MAXIMUM_COUNT_EXCEEDED ) );
+ break;
+ }
+
+ case ScoreSemReqSurrender_Post_Status_NA:
+ break;
+ }
+}
+
+static void ScoreSemReqSurrender_Post_Surrender_Check(
+ ScoreSemReqSurrender_Context *ctx,
+ ScoreSemReqSurrender_Post_Surrender state
+)
+{
+ switch ( state ) {
+ case ScoreSemReqSurrender_Post_Surrender_FIFO: {
+ /*
+ * The thread queue of the semaphore shall be surrendered in FIFO order.
+ */
+ ScoreTqReqSurrender_Run( &ctx->tq_ctx->base );
+ break;
+ }
+
+ case ScoreSemReqSurrender_Post_Surrender_Priority: {
+ /*
+ * The thread queue of the semaphore shall be surrendered in priority
+ * order.
+ */
+ ScoreTqReqSurrender_Run( &ctx->tq_ctx->base );
+ break;
+ }
+
+ case ScoreSemReqSurrender_Post_Surrender_NA:
+ break;
+ }
+}
+
+static void ScoreSemReqSurrender_Post_Count_Check(
+ ScoreSemReqSurrender_Context *ctx,
+ ScoreSemReqSurrender_Post_Count state
+)
+{
+ switch ( state ) {
+ case ScoreSemReqSurrender_Post_Count_Zero: {
+ /*
+ * The count of the semaphore shall be zero.
+ */
+ T_eq_u32( ctx->count_after, 0 );
+ break;
+ }
+
+ case ScoreSemReqSurrender_Post_Count_One: {
+ /*
+ * The count of the semaphore shall be one.
+ */
+ T_eq_u32( ctx->count_after, 1 );
+ break;
+ }
+
+ case ScoreSemReqSurrender_Post_Count_PlusOne: {
+ /*
+ * The count of the semaphore shall be incremented by one.
+ */
+ T_eq_u32( ctx->count_after, ctx->count_before + 1 );
+ break;
+ }
+
+ case ScoreSemReqSurrender_Post_Count_Nop: {
+ /*
+ * The count of the semaphore shall not be modified.
+ */
+ T_eq_u32( ctx->count_after, ctx->count_before );
+ break;
+ }
+
+ case ScoreSemReqSurrender_Post_Count_NA:
+ break;
+ }
+}
+
+static void ScoreSemReqSurrender_Setup( ScoreSemReqSurrender_Context *ctx )
+{
+ ctx->tq_ctx->base.wait = TQ_WAIT_FOREVER;
+ TQReset( &ctx->tq_ctx->base );
+}
+
+static void ScoreSemReqSurrender_Setup_Wrap( void *arg )
+{
+ ScoreSemReqSurrender_Context *ctx;
+
+ ctx = arg;
+ ctx->Map.in_action_loop = false;
+ ScoreSemReqSurrender_Setup( ctx );
+}
+
+static void ScoreSemReqSurrender_Action( ScoreSemReqSurrender_Context *ctx )
+{
+ TQSemSetCount( ctx->tq_ctx, ctx->count_before );
+
+ if ( ctx->blocked ) {
+ TQSend( &ctx->tq_ctx->base, TQ_BLOCKER_A, TQ_EVENT_ENQUEUE );
+ }
+
+ ctx->status = TQSurrender( &ctx->tq_ctx->base );
+ ctx->count_after = TQSemGetCount( ctx->tq_ctx );
+ TQSemSetCount( ctx->tq_ctx, 1 );
+}
+
+static const ScoreSemReqSurrender_Entry
+ScoreSemReqSurrender_Entries[] = {
+ { 0, 0, 0, 0, ScoreSemReqSurrender_Post_Status_Ok,
+ ScoreSemReqSurrender_Post_Surrender_NA, ScoreSemReqSurrender_Post_Count_One },
+ { 0, 0, 0, 0, ScoreSemReqSurrender_Post_Status_Ok,
+ ScoreSemReqSurrender_Post_Surrender_FIFO,
+ ScoreSemReqSurrender_Post_Count_Zero },
+ { 0, 0, 0, 0, ScoreSemReqSurrender_Post_Status_Ok,
+ ScoreSemReqSurrender_Post_Surrender_Priority,
+ ScoreSemReqSurrender_Post_Count_Zero },
+ { 0, 0, 0, 0, ScoreSemReqSurrender_Post_Status_Ok,
+ ScoreSemReqSurrender_Post_Surrender_NA,
+ ScoreSemReqSurrender_Post_Count_PlusOne },
+ { 0, 0, 0, 0, ScoreSemReqSurrender_Post_Status_MaxCountExceeded,
+ ScoreSemReqSurrender_Post_Surrender_NA, ScoreSemReqSurrender_Post_Count_Nop }
+};
+
+static const uint8_t
+ScoreSemReqSurrender_Map[] = {
+ 0, 0, 1, 0, 0, 2, 3, 4, 1, 3, 4, 2
+};
+
+static size_t ScoreSemReqSurrender_Scope( void *arg, char *buf, size_t n )
+{
+ ScoreSemReqSurrender_Context *ctx;
+
+ ctx = arg;
+
+ if ( ctx->Map.in_action_loop ) {
+ return T_get_scope( ScoreSemReqSurrender_PreDesc, buf, n, ctx->Map.pcs );
+ }
+
+ return 0;
+}
+
+static T_fixture ScoreSemReqSurrender_Fixture = {
+ .setup = ScoreSemReqSurrender_Setup_Wrap,
+ .stop = NULL,
+ .teardown = NULL,
+ .scope = ScoreSemReqSurrender_Scope,
+ .initial_context = &ScoreSemReqSurrender_Instance
+};
+
+static const uint8_t ScoreSemReqSurrender_Weights[] = {
+ 6, 3, 1
+};
+
+static void ScoreSemReqSurrender_Skip(
+ ScoreSemReqSurrender_Context *ctx,
+ size_t index
+)
+{
+ switch ( index + 1 ) {
+ case 1:
+ ctx->Map.pcs[ 1 ] = ScoreSemReqSurrender_Pre_Discipline_NA - 1;
+ /* Fall through */
+ case 2:
+ ctx->Map.pcs[ 2 ] = ScoreSemReqSurrender_Pre_Count_NA - 1;
+ break;
+ }
+}
+
+static inline ScoreSemReqSurrender_Entry ScoreSemReqSurrender_PopEntry(
+ ScoreSemReqSurrender_Context *ctx
+)
+{
+ size_t index;
+
+ if ( ctx->Map.skip ) {
+ size_t i;
+
+ ctx->Map.skip = false;
+ index = 0;
+
+ for ( i = 0; i < 3; ++i ) {
+ index += ScoreSemReqSurrender_Weights[ i ] * ctx->Map.pcs[ i ];
+ }
+ } else {
+ index = ctx->Map.index;
+ }
+
+ ctx->Map.index = index + 1;
+
+ return ScoreSemReqSurrender_Entries[
+ ScoreSemReqSurrender_Map[ index ]
+ ];
+}
+
+static void ScoreSemReqSurrender_TestVariant(
+ ScoreSemReqSurrender_Context *ctx
+)
+{
+ ScoreSemReqSurrender_Pre_Variant_Prepare( ctx, ctx->Map.pcs[ 0 ] );
+
+ if ( ctx->Map.skip ) {
+ ScoreSemReqSurrender_Skip( ctx, 0 );
+ return;
+ }
+
+ ScoreSemReqSurrender_Pre_Discipline_Prepare( ctx, ctx->Map.pcs[ 1 ] );
+
+ if ( ctx->Map.skip ) {
+ ScoreSemReqSurrender_Skip( ctx, 1 );
+ return;
+ }
+
+ ScoreSemReqSurrender_Pre_Count_Prepare( ctx, ctx->Map.pcs[ 2 ] );
+ ScoreSemReqSurrender_Action( ctx );
+ ScoreSemReqSurrender_Post_Status_Check( ctx, ctx->Map.entry.Post_Status );
+ ScoreSemReqSurrender_Post_Surrender_Check(
+ ctx,
+ ctx->Map.entry.Post_Surrender
+ );
+ ScoreSemReqSurrender_Post_Count_Check( ctx, ctx->Map.entry.Post_Count );
+}
+
+static T_fixture_node ScoreSemReqSurrender_Node;
+
+static T_remark ScoreSemReqSurrender_Remark = {
+ .next = NULL,
+ .remark = "ScoreSemReqSurrender"
+};
+
+void ScoreSemReqSurrender_Run( TQSemContext *tq_ctx )
+{
+ ScoreSemReqSurrender_Context *ctx;
+
+ ctx = &ScoreSemReqSurrender_Instance;
+ ctx->tq_ctx = tq_ctx;
+
+ ctx = T_push_fixture(
+ &ScoreSemReqSurrender_Node,
+ &ScoreSemReqSurrender_Fixture
+ );
+ ctx->Map.in_action_loop = true;
+ ctx->Map.index = 0;
+ ctx->Map.skip = false;
+
+ for (
+ ctx->Map.pcs[ 0 ] = ScoreSemReqSurrender_Pre_Variant_Binary;
+ ctx->Map.pcs[ 0 ] < ScoreSemReqSurrender_Pre_Variant_NA;
+ ++ctx->Map.pcs[ 0 ]
+ ) {
+ for (
+ ctx->Map.pcs[ 1 ] = ScoreSemReqSurrender_Pre_Discipline_FIFO;
+ ctx->Map.pcs[ 1 ] < ScoreSemReqSurrender_Pre_Discipline_NA;
+ ++ctx->Map.pcs[ 1 ]
+ ) {
+ for (
+ ctx->Map.pcs[ 2 ] = ScoreSemReqSurrender_Pre_Count_LessMax;
+ ctx->Map.pcs[ 2 ] < ScoreSemReqSurrender_Pre_Count_NA;
+ ++ctx->Map.pcs[ 2 ]
+ ) {
+ ctx->Map.entry = ScoreSemReqSurrender_PopEntry( ctx );
+ ScoreSemReqSurrender_TestVariant( ctx );
+ }
+ }
+ }
+
+ T_add_remark( &ScoreSemReqSurrender_Remark );
+ T_pop_fixture();
+}
+
+/** @} */