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-rw-r--r--make/custom/gba.cfg26
1 files changed, 4 insertions, 22 deletions
diff --git a/make/custom/gba.cfg b/make/custom/gba.cfg
index 618f98651f..3e4a5b3573 100644
--- a/make/custom/gba.cfg
+++ b/make/custom/gba.cfg
@@ -21,28 +21,10 @@ CPU_CFLAGS = -mcpu=$(RTEMS_CPU_MODEL) -msoft-float -mstructure-size-boundary=8
# optimize flag: typically -O2
CFLAGS_OPTIMIZE_V = -O2 -g
-define make-exe
- $(LINK.c) $(AM_CFLAGS) $(AM_LDFLAGS) \
- -Wl,-Map,$(basename $@).map -o $(basename $@).nxe \
- $(LINK_OBJS) $(LINK_LIBS)
- $(OBJCOPY) -O binary $(basename $@).nxe $@
+# Some GBA simulators want a .gba extension.
+define bsp-post-link
$(OBJCOPY) -O binary --remove-section=.comment \
--remove-section=.note --strip-unneeded \
- $(basename $@).nxe $(basename $@).gba
- $(NM) -g -n $(basename $@).nxe > $(basename $@).num
- $(SIZE) $(basename $@).nxe
+ $(basename $@)$(EXEEXT) $(basename $@)$(DOWNEXT)
+ $(default-bsp-post-link)
endef
-
-define make-cxx-exe
- $(LINK.cc) $(AM_CFLAGS) $(AM_CXXFLAGS) $(AM_LDFLAGS) \
- -Wl,-Map,$(basename $@).map -o $(basename $@).nxe \
- $(LINK_OBJS) $(LINK_LIBS)
- $(OBJCOPY) -O binary $(basename $@).nxe $@
- $(OBJCOPY) -O binary --remove-section=.comment \
- --remove-section=.note --strip-unneeded \
- $(basename $@).nxe $(basename $@).gba
- $(NM) -g -n $(basename $@).nxe > $(basename $@).num
- $(SIZE) $(basename $@).nxe
-endef
-
-# Miscellaneous additions go here