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-rw-r--r--cpukit/score/src/threadqenqueuepriority.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/cpukit/score/src/threadqenqueuepriority.c b/cpukit/score/src/threadqenqueuepriority.c
index 48a8d13560..8e56d984d4 100644
--- a/cpukit/score/src/threadqenqueuepriority.c
+++ b/cpukit/score/src/threadqenqueuepriority.c
@@ -183,18 +183,18 @@ synchronize:
* enter a thread queue critical section.
*/
break;
-
+
case THREAD_QUEUE_NOTHING_HAPPENED:
/*
* This should never happen. All of this was dealt with above.
*/
break;
-
+
case THREAD_QUEUE_TIMEOUT:
the_thread->Wait.return_code = the_thread->Wait.queue->timeout_status;
_ISR_Enable( level );
break;
-
+
case THREAD_QUEUE_SATISFIED:
if ( _Watchdog_Is_active( &the_thread->Timer ) ) {
_Watchdog_Deactivate( &the_thread->Timer );
@@ -204,15 +204,15 @@ synchronize:
_ISR_Enable( level );
break;
}
-
+
/*
* Global objects with thread queue's should not be operated on from an
* ISR. But the sync code still must allow short timeouts to be processed
* correctly.
*/
-
+
_Thread_Unblock( the_thread );
-
+
#if defined(RTEMS_MULTIPROCESSING)
if ( !_Objects_Is_local_id( the_thread->Object.id ) )
_Thread_MP_Free_proxy( the_thread );