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-rw-r--r--cpukit/score/src/threadclose.c104
1 files changed, 104 insertions, 0 deletions
diff --git a/cpukit/score/src/threadclose.c b/cpukit/score/src/threadclose.c
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+++ b/cpukit/score/src/threadclose.c
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+/*
+ * Thread Handler / Thread Close
+ *
+ * COPYRIGHT (c) 1989-2011.
+ * On-Line Applications Research Corporation (OAR).
+ *
+ * The license and distribution terms for this file may be
+ * found in the file LICENSE in this distribution or at
+ * http://www.rtems.com/license/LICENSE.
+ *
+ * $Id$
+ */
+
+#if HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <rtems/system.h>
+#include <rtems/score/apiext.h>
+#include <rtems/score/context.h>
+#include <rtems/score/interr.h>
+#include <rtems/score/isr.h>
+#include <rtems/score/object.h>
+#include <rtems/score/priority.h>
+#include <rtems/score/scheduler.h>
+#include <rtems/score/states.h>
+#include <rtems/score/sysstate.h>
+#include <rtems/score/thread.h>
+#include <rtems/score/threadq.h>
+#include <rtems/score/userext.h>
+#include <rtems/score/wkspace.h>
+
+void _Thread_Close(
+ Objects_Information *information,
+ Thread_Control *the_thread
+)
+{
+ /*
+ * Now we are in a dispatching critical section again and we
+ * can take the thread OUT of the published set. It is invalid
+ * to use this thread's Id after this call. This will prevent
+ * any other task from attempting to initiate a call on this task.
+ */
+ _Objects_Invalidate_Id( information, &the_thread->Object );
+
+ /*
+ * We assume the Allocator Mutex is locked when we get here.
+ * This provides sufficient protection to let the user extensions
+ * run but as soon as we get back, we will make the thread
+ * disappear and set a transient state on it. So we temporarily
+ * unnest dispatching.
+ */
+ _Thread_Unnest_dispatch();
+
+ _User_extensions_Thread_delete( the_thread );
+
+ _Thread_Disable_dispatch();
+
+ /*
+ * Now we are in a dispatching critical section again and we
+ * can take the thread OUT of the published set. It is invalid
+ * to use this thread's Id OR name after this call.
+ */
+ _Objects_Close( information, &the_thread->Object );
+
+ /*
+ * By setting the dormant state, the thread will not be considered
+ * for scheduling when we remove any blocking states.
+ */
+ _Thread_Set_state( the_thread, STATES_DORMANT );
+
+ if ( !_Thread_queue_Extract_with_proxy( the_thread ) ) {
+ if ( _Watchdog_Is_active( &the_thread->Timer ) )
+ (void) _Watchdog_Remove( &the_thread->Timer );
+ }
+
+ /*
+ * Free the per-thread scheduling information.
+ */
+ _Scheduler_Free( the_thread );
+
+ /*
+ * The thread might have been FP. So deal with that.
+ */
+#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
+#if ( CPU_USE_DEFERRED_FP_SWITCH == TRUE )
+ if ( _Thread_Is_allocated_fp( the_thread ) )
+ _Thread_Deallocate_fp();
+#endif
+ the_thread->fp_context = NULL;
+
+ _Workspace_Free( the_thread->Start.fp_context );
+#endif
+
+ /*
+ * Free the rest of the memory associated with this task
+ * and set the associated pointers to NULL for safety.
+ */
+ _Thread_Stack_Free( the_thread );
+ the_thread->Start.stack = NULL;
+
+ _Workspace_Free( the_thread->extensions );
+ the_thread->extensions = NULL;
+}