summaryrefslogtreecommitdiffstats
path: root/cpukit/score/src/objectextendinformation.c
diff options
context:
space:
mode:
Diffstat (limited to 'cpukit/score/src/objectextendinformation.c')
-rw-r--r--cpukit/score/src/objectextendinformation.c286
1 files changed, 286 insertions, 0 deletions
diff --git a/cpukit/score/src/objectextendinformation.c b/cpukit/score/src/objectextendinformation.c
new file mode 100644
index 0000000000..336cbcf101
--- /dev/null
+++ b/cpukit/score/src/objectextendinformation.c
@@ -0,0 +1,286 @@
+/*
+ * Object Handler
+ *
+ *
+ * COPYRIGHT (c) 1989-1998.
+ * On-Line Applications Research Corporation (OAR).
+ * Copyright assigned to U.S. Government, 1994.
+ *
+ * The license and distribution terms for this file may be
+ * found in the file LICENSE in this distribution or at
+ * http://www.OARcorp.com/rtems/license.html.
+ *
+ * $Id$
+ */
+
+#include <rtems/system.h>
+#include <rtems/score/address.h>
+#include <rtems/score/chain.h>
+#include <rtems/score/object.h>
+#if defined(RTEMS_MULTIPROCESSING)
+#include <rtems/score/objectmp.h>
+#endif
+#include <rtems/score/thread.h>
+#include <rtems/score/wkspace.h>
+#include <rtems/score/sysstate.h>
+#include <rtems/score/isr.h>
+
+/*PAGE
+ *
+ * _Objects_Extend_information
+ *
+ * This routine extends all object information related data structures.
+ *
+ * Input parameters:
+ * information - object information table
+ *
+ * Output parameters: NONE
+ */
+
+void _Objects_Extend_information(
+ Objects_Information *information
+)
+{
+ Objects_Control *the_object;
+ void *name_area;
+ Chain_Control Inactive;
+ unsigned32 block_count;
+ unsigned32 block;
+ unsigned32 index_base;
+ unsigned32 minimum_index;
+ unsigned32 index;
+
+ /*
+ * Search for a free block of indexes. The block variable ends up set
+ * to block_count + 1 if the table needs to be extended.
+ */
+
+ minimum_index = _Objects_Get_index( information->minimum_id );
+ index_base = minimum_index;
+ block = 0;
+
+ if ( information->maximum < minimum_index )
+ block_count = 0;
+ else {
+ block_count = information->maximum / information->allocation_size;
+
+ for ( ; block < block_count; block++ ) {
+ if ( information->object_blocks[ block ] == NULL )
+ break;
+ else
+ index_base += information->allocation_size;
+ }
+ }
+
+ /*
+ * If the index_base is the maximum we need to grow the tables.
+ */
+
+ if (index_base >= information->maximum ) {
+ ISR_Level level;
+ void **object_blocks;
+ Objects_Name *name_table;
+ unsigned32 *inactive_per_block;
+ Objects_Control **local_table;
+ unsigned32 maximum;
+ void *old_tables;
+
+ /*
+ * Growing the tables means allocating a new area, doing a copy and
+ * updating the information table.
+ *
+ * If the maximum is minimum we do not have a table to copy. First
+ * time through.
+ *
+ * The allocation has :
+ *
+ * void *objects[block_count];
+ * unsigned32 inactive_count[block_count];
+ * Objects_Name *name_table[block_count];
+ * Objects_Control *local_table[maximum];
+ *
+ * This is the order in memory. Watch changing the order. See the memcpy
+ * below.
+ */
+
+ /*
+ * Up the block count and maximum
+ */
+
+ block_count++;
+
+ maximum = information->maximum + information->allocation_size;
+
+ /*
+ * Allocate the tables and break it up.
+ */
+
+ if ( information->auto_extend ) {
+ object_blocks = (void**)
+ _Workspace_Allocate(
+ block_count *
+ (sizeof(void *) + sizeof(unsigned32) + sizeof(Objects_Name *)) +
+ ((maximum + minimum_index) * sizeof(Objects_Control *))
+ );
+
+ if ( !object_blocks )
+ return;
+ }
+ else {
+ object_blocks = (void**)
+ _Workspace_Allocate_or_fatal_error(
+ block_count *
+ (sizeof(void *) + sizeof(unsigned32) + sizeof(Objects_Name *)) +
+ ((maximum + minimum_index) * sizeof(Objects_Control *))
+ );
+ }
+
+ /*
+ * Break the block into the various sections.
+ *
+ */
+
+ inactive_per_block = (unsigned32 *) _Addresses_Add_offset(
+ object_blocks, block_count * sizeof(void*) );
+ name_table = (Objects_Name *) _Addresses_Add_offset(
+ inactive_per_block, block_count * sizeof(unsigned32) );
+ local_table = (Objects_Control **) _Addresses_Add_offset(
+ name_table, block_count * sizeof(Objects_Name *) );
+
+ /*
+ * Take the block count down. Saves all the (block_count - 1)
+ * in the copies.
+ */
+
+ block_count--;
+
+ if ( information->maximum > minimum_index ) {
+
+ /*
+ * Copy each section of the table over. This has to be performed as
+ * separate parts as size of each block has changed.
+ */
+
+ memcpy( object_blocks,
+ information->object_blocks,
+ block_count * sizeof(void*) );
+ memcpy( inactive_per_block,
+ information->inactive_per_block,
+ block_count * sizeof(unsigned32) );
+ memcpy( name_table,
+ information->name_table,
+ block_count * sizeof(Objects_Name *) );
+ memcpy( local_table,
+ information->local_table,
+ (information->maximum + minimum_index) * sizeof(Objects_Control *) );
+ }
+ else {
+
+ /*
+ * Deal with the special case of the 0 to minimum_index
+ */
+ for ( index = 0; index < minimum_index; index++ ) {
+ local_table[ index ] = NULL;
+ }
+ }
+
+ /*
+ * Initialise the new entries in the table.
+ */
+
+ object_blocks[block_count] = NULL;
+ inactive_per_block[block_count] = 0;
+ name_table[block_count] = NULL;
+
+ for ( index=index_base ;
+ index < ( information->allocation_size + index_base );
+ index++ ) {
+ local_table[ index ] = NULL;
+ }
+
+ _ISR_Disable( level );
+
+ old_tables = information->object_blocks;
+
+ information->object_blocks = object_blocks;
+ information->inactive_per_block = inactive_per_block;
+ information->name_table = name_table;
+ information->local_table = local_table;
+ information->maximum = maximum;
+ information->maximum_id =
+ _Objects_Build_id(
+ information->the_class, _Objects_Local_node, information->maximum
+ );
+
+ _ISR_Enable( level );
+
+ if ( old_tables )
+ _Workspace_Free( old_tables );
+
+ block_count++;
+ }
+
+ /*
+ * Allocate the name table, and the objects
+ */
+
+ if ( information->auto_extend ) {
+ information->object_blocks[ block ] =
+ _Workspace_Allocate(
+ (information->allocation_size * information->name_length) +
+ (information->allocation_size * information->size)
+ );
+
+ if ( !information->object_blocks[ block ] )
+ return;
+ }
+ else {
+ information->object_blocks[ block ] =
+ _Workspace_Allocate_or_fatal_error(
+ (information->allocation_size * information->name_length) +
+ (information->allocation_size * information->size)
+ );
+ }
+
+ name_area = (Objects_Name *) _Addresses_Add_offset(
+ information->object_blocks[ block ],
+ (information->allocation_size * information->size)
+ );
+ information->name_table[ block ] = name_area;
+
+ /*
+ * Initialize objects .. add to a local chain first.
+ */
+
+ _Chain_Initialize(
+ &Inactive,
+ information->object_blocks[ block ],
+ information->allocation_size,
+ information->size
+ );
+
+ /*
+ * Move from the local chain, initialise, then append to the inactive chain
+ */
+
+ index = index_base;
+
+ while ( (the_object = (Objects_Control *) _Chain_Get( &Inactive ) ) != NULL ) {
+
+ the_object->id =
+ _Objects_Build_id(
+ information->the_class, _Objects_Local_node, index
+ );
+
+ the_object->name = (void *) name_area;
+
+ name_area = _Addresses_Add_offset( name_area, information->name_length );
+
+ _Chain_Append( &information->Inactive, &the_object->Node );
+
+ index++;
+ }
+
+ information->inactive_per_block[ block ] = information->allocation_size;
+ information->inactive += information->allocation_size;
+}