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+/**
+ * @file rtems/score/thread.h
+ *
+ * This include file contains all constants and structures associated
+ * with the thread control block.
+ */
+
+/*
+ * COPYRIGHT (c) 1989-2011.
+ * On-Line Applications Research Corporation (OAR).
+ *
+ * The license and distribution terms for this file may be
+ * found in the file LICENSE in this distribution or at
+ * http://www.rtems.com/license/LICENSE.
+ *
+ * $Id$
+ */
+
+#ifndef _RTEMS_SCORE_THREAD_H
+#define _RTEMS_SCORE_THREAD_H
+
+/**
+ * @defgroup ScoreThread Thread Handler
+ *
+ * This handler encapsulates functionality related to the management of
+ * threads. This includes the creation, deletion, and scheduling of threads.
+ *
+ * The following variables are maintained as part of the per cpu data
+ * structure.
+ *
+ * + Idle thread pointer
+ * + Executing thread pointer
+ * + Heir thread pointer
+ */
+/**@{*/
+
+#if defined(RTEMS_POSIX_API)
+ #define RTEMS_SCORE_THREAD_ENABLE_EXHAUST_TIMESLICE
+#endif
+
+#if defined(RTEMS_POSIX_API)
+ #define RTEMS_SCORE_THREAD_ENABLE_SCHEDULER_CALLOUT
+#endif
+
+#if defined(RTEMS_POSIX_API)
+ #define RTEMS_SCORE_THREAD_ENABLE_USER_PROVIDED_STACK_VIA_API
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * The user can define this at configure time and go back to ticks
+ * resolution.
+ */
+#ifndef __RTEMS_USE_TICKS_FOR_STATISTICS__
+ #include <rtems/score/timestamp.h>
+
+ typedef Timestamp_Control Thread_CPU_usage_t;
+#else
+ typedef uint32_t Thread_CPU_usage_t;
+#endif
+
+#include <rtems/score/percpu.h>
+#include <rtems/score/context.h>
+#include <rtems/score/cpu.h>
+#if defined(RTEMS_MULTIPROCESSING)
+#include <rtems/score/mppkt.h>
+#endif
+#include <rtems/score/object.h>
+#include <rtems/score/priority.h>
+#include <rtems/score/scheduler.h>
+#include <rtems/score/stack.h>
+#include <rtems/score/states.h>
+#include <rtems/score/tod.h>
+#include <rtems/score/tqdata.h>
+#include <rtems/score/watchdog.h>
+
+/**
+ * The following defines the "return type" of a thread.
+ *
+ * @note This cannot always be right. Some APIs have void
+ * tasks/threads, others return pointers, others may
+ * return a numeric value. Hopefully a pointer is
+ * always at least as big as an uint32_t . :)
+ */
+typedef void *Thread;
+
+/**
+ * @brief Type of the numeric argument of a thread entry function with at
+ * least one numeric argument.
+ *
+ * This numeric argument type designates an unsigned integer type with the
+ * property that any valid pointer to void can be converted to this type and
+ * then converted back to a pointer to void. The result will compare equal to
+ * the original pointer.
+ */
+typedef uintptr_t Thread_Entry_numeric_type;
+
+/**
+ * The following defines the ways in which the entry point for a
+ * thread can be invoked. Basically, it can be passed any
+ * combination/permutation of a pointer and an uint32_t value.
+ *
+ * @note For now, we are ignoring the return type.
+ */
+typedef enum {
+ THREAD_START_NUMERIC,
+ THREAD_START_POINTER,
+ #if defined(FUNCTIONALITY_NOT_CURRENTLY_USED_BY_ANY_API)
+ THREAD_START_BOTH_POINTER_FIRST,
+ THREAD_START_BOTH_NUMERIC_FIRST
+ #endif
+} Thread_Start_types;
+
+/** This type corresponds to a very simple style thread entry point. */
+typedef Thread ( *Thread_Entry )( void ); /* basic type */
+
+/** This type corresponds to a thread entry point which takes a single
+ * unsigned thirty-two bit integer as an argument.
+ */
+typedef Thread ( *Thread_Entry_numeric )( Thread_Entry_numeric_type );
+
+/** This type corresponds to a thread entry point which takes a single
+ * untyped pointer as an argument.
+ */
+typedef Thread ( *Thread_Entry_pointer )( void * );
+
+/** This type corresponds to a thread entry point which takes a single
+ * untyped pointer and an unsigned thirty-two bit integer as arguments.
+ */
+typedef Thread ( *Thread_Entry_both_pointer_first )( void *, Thread_Entry_numeric_type );
+
+/** This type corresponds to a thread entry point which takes a single
+ * unsigned thirty-two bit integer and an untyped pointer and an
+ * as arguments.
+ */
+typedef Thread ( *Thread_Entry_both_numeric_first )( Thread_Entry_numeric_type, void * );
+
+/**
+ * The following lists the algorithms used to manage the thread cpu budget.
+ *
+ * Reset Timeslice: At each context switch, reset the time quantum.
+ * Exhaust Timeslice: Only reset the quantum once it is consumed.
+ * Callout: Execute routine when budget is consumed.
+ */
+typedef enum {
+ THREAD_CPU_BUDGET_ALGORITHM_NONE,
+ THREAD_CPU_BUDGET_ALGORITHM_RESET_TIMESLICE,
+ #if defined(RTEMS_SCORE_THREAD_ENABLE_EXHAUST_TIMESLICE)
+ THREAD_CPU_BUDGET_ALGORITHM_EXHAUST_TIMESLICE,
+ #endif
+ #if defined(RTEMS_SCORE_THREAD_ENABLE_SCHEDULER_CALLOUT)
+ THREAD_CPU_BUDGET_ALGORITHM_CALLOUT
+ #endif
+} Thread_CPU_budget_algorithms;
+
+/** This defines thes the entry point for the thread specific timeslice
+ * budget management algorithm.
+ */
+typedef void (*Thread_CPU_budget_algorithm_callout )( Thread_Control * );
+
+/** @brief Per Task Variable Manager Structure Forward Reference
+ *
+ * Forward reference to the per task variable structure.
+ */
+struct rtems_task_variable_tt;
+
+/** @brief Per Task Variable Manager Structure
+ *
+ * This is the internal structure used to manager per Task Variables.
+ */
+typedef struct {
+ /** This field points to the next per task variable for this task. */
+ struct rtems_task_variable_tt *next;
+ /** This field points to the physical memory location of this per
+ * task variable.
+ */
+ void **ptr;
+ /** This field is to the global value for this per task variable. */
+ void *gval;
+ /** This field is to this thread's value for this per task variable. */
+ void *tval;
+ /** This field points to the destructor for this per task variable. */
+ void (*dtor)(void *);
+} rtems_task_variable_t;
+
+/**
+ * The following structure contains the information which defines
+ * the starting state of a thread.
+ */
+typedef struct {
+ /** This field is the starting address for the thread. */
+ Thread_Entry entry_point;
+ /** This field indicates the how task is invoked. */
+ Thread_Start_types prototype;
+ /** This field is the pointer argument passed at thread start. */
+ void *pointer_argument;
+ /** This field is the numeric argument passed at thread start. */
+ Thread_Entry_numeric_type numeric_argument;
+ /*-------------- initial execution modes ----------------- */
+ /** This field indicates whether the thread was preemptible when
+ * it started.
+ */
+ bool is_preemptible;
+ /** This field indicates the CPU budget algorith. */
+ Thread_CPU_budget_algorithms budget_algorithm;
+ /** This field is the routine to invoke when the CPU allotment is
+ * consumed.
+ */
+ Thread_CPU_budget_algorithm_callout budget_callout;
+ /** This field is the initial ISR disable level of this thread. */
+ uint32_t isr_level;
+ /** This field is the initial priority. */
+ Priority_Control initial_priority;
+ #if defined(RTEMS_SCORE_THREAD_ENABLE_USER_PROVIDED_STACK_VIA_API)
+ /** This field indicates whether the SuperCore allocated the stack. */
+ bool core_allocated_stack;
+ #endif
+ /** This field is the stack information. */
+ Stack_Control Initial_stack;
+ #if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
+ /** This field is the initial FP context area address. */
+ Context_Control_fp *fp_context;
+ #endif
+ /** This field is the initial stack area address. */
+ void *stack;
+} Thread_Start_information;
+
+/**
+ * The following structure contains the information necessary to manage
+ * a thread which it is waiting for a resource.
+ */
+#define THREAD_STATUS_PROXY_BLOCKING 0x1111111
+
+/**
+ * @brief Union type to hold a pointer to an immutable or a mutable object.
+ *
+ * The main purpose is to enable passing of pointers to read-only send buffers
+ * in the message passing subsystem. This approach is somewhat fragile since
+ * it prevents the compiler to check if the operations on objects are valid
+ * with respect to the constant qualifier. An alternative would be to add a
+ * third pointer argument for immutable objects, but this would increase the
+ * structure size.
+ */
+typedef union {
+ void *mutable_object;
+ const void *immutable_object;
+} Thread_Wait_information_Object_argument_type;
+
+/** @brief Thread Blocking Management Information
+ *
+ * This contains the information required to manage a thread while it is
+ * blocked and to return information to it.
+ */
+typedef struct {
+ /** This field is the Id of the object this thread is waiting upon. */
+ Objects_Id id;
+ /** This field is used to return an integer while when blocked. */
+ uint32_t count;
+ /** This field is for a pointer to a user return argument. */
+ void *return_argument;
+ /** This field is for a pointer to a second user return argument. */
+ Thread_Wait_information_Object_argument_type
+ return_argument_second;
+ /** This field contains any options in effect on this blocking operation. */
+ uint32_t option;
+ /** This field will contain the return status from a blocking operation.
+ *
+ * @note The following assumes that all API return codes can be
+ * treated as an uint32_t.
+ */
+ uint32_t return_code;
+
+ /** This field is the chain header for the second through Nth tasks
+ * of the same priority blocked waiting on the same object.
+ */
+ Chain_Control Block2n;
+ /** This field points to the thread queue on which this thread is blocked. */
+ Thread_queue_Control *queue;
+} Thread_Wait_information;
+
+/**
+ * The following defines the control block used to manage
+ * each thread proxy.
+ *
+ * @note It is critical that proxies and threads have identical
+ * memory images for the shared part.
+ */
+typedef struct {
+ /** This field is the object management structure for each proxy. */
+ Objects_Control Object;
+ /** This field is the current execution state of this proxy. */
+ States_Control current_state;
+ /** This field is the current priority state of this proxy. */
+ Priority_Control current_priority;
+ /** This field is the base priority of this proxy. */
+ Priority_Control real_priority;
+ /** This field is the number of mutexes currently held by this proxy. */
+ uint32_t resource_count;
+
+ /** This field is the blocking information for this proxy. */
+ Thread_Wait_information Wait;
+ /** This field is the Watchdog used to manage proxy delays and timeouts. */
+ Watchdog_Control Timer;
+#if defined(RTEMS_MULTIPROCESSING)
+ /** This field is the received response packet in an MP system. */
+ MP_packet_Prefix *receive_packet;
+#endif
+ /****************** end of common block ********************/
+ /** This field is used to manage the set of proxies in the system. */
+ Chain_Node Active;
+} Thread_Proxy_control;
+
+/**
+ * The following record defines the control block used
+ * to manage each thread.
+ *
+ * @note It is critical that proxies and threads have identical
+ * memory images for the shared part.
+ */
+typedef enum {
+ /** This value is for the Classic RTEMS API. */
+ THREAD_API_RTEMS,
+ /** This value is for the POSIX API. */
+ THREAD_API_POSIX
+} Thread_APIs;
+
+/** This macro defines the first API which has threads. */
+#define THREAD_API_FIRST THREAD_API_RTEMS
+
+/** This macro defines the last API which has threads. */
+#define THREAD_API_LAST THREAD_API_POSIX
+
+/**
+ * This structure defines the Thread Control Block (TCB).
+ */
+struct Thread_Control_struct {
+ /** This field is the object management structure for each thread. */
+ Objects_Control Object;
+ /** This field is the current execution state of this thread. */
+ States_Control current_state;
+ /** This field is the current priority state of this thread. */
+ Priority_Control current_priority;
+ /** This field is the base priority of this thread. */
+ Priority_Control real_priority;
+ /** This field is the number of mutexes currently held by this thread. */
+ uint32_t resource_count;
+ /** This field is the blocking information for this thread. */
+ Thread_Wait_information Wait;
+ /** This field is the Watchdog used to manage thread delays and timeouts. */
+ Watchdog_Control Timer;
+#if defined(RTEMS_MULTIPROCESSING)
+ /** This field is the received response packet in an MP system. */
+ MP_packet_Prefix *receive_packet;
+#endif
+#ifdef __RTEMS_STRICT_ORDER_MUTEX__
+ /** This field is the head of queue of priority inheritance mutex
+ * held by the thread.
+ */
+ Chain_Control lock_mutex;
+#endif
+ /*================= end of common block =================*/
+ /** This field is the number of nested suspend calls. */
+ uint32_t suspend_count;
+#if defined(RTEMS_MULTIPROCESSING)
+ /** This field is true if the thread is offered globally */
+ bool is_global;
+#endif
+ /** This field is true if the thread is preemptible. */
+ bool is_preemptible;
+#if __RTEMS_ADA__
+ /** This field is the GNAT self context pointer. */
+ void *rtems_ada_self;
+#endif
+ /** This field is the length of the time quantum that this thread is
+ * allowed to consume. The algorithm used to manage limits on CPU usage
+ * is specified by budget_algorithm.
+ */
+ uint32_t cpu_time_budget;
+ /** This field is the algorithm used to manage this thread's time
+ * quantum. The algorithm may be specified as none which case,
+ * no limit is in place.
+ */
+ Thread_CPU_budget_algorithms budget_algorithm;
+ /** This field is the method invoked with the budgeted time is consumed. */
+ Thread_CPU_budget_algorithm_callout budget_callout;
+ /** This field is the amount of CPU time consumed by this thread
+ * since it was created.
+ */
+ Thread_CPU_usage_t cpu_time_used;
+
+ /** This pointer holds per-thread data for the scheduler and ready queue. */
+ void *scheduler_info;
+
+ /** This field contains information about the starting state of
+ * this thread.
+ */
+ Thread_Start_information Start;
+ /** This field contains the context of this thread. */
+ Context_Control Registers;
+#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
+ /** This field points to the floating point context for this thread.
+ * If NULL, the thread is integer only.
+ */
+ Context_Control_fp *fp_context;
+#endif
+ /** This field points to the newlib reentrancy structure for this thread. */
+ struct _reent *libc_reent;
+ /** This array contains the API extension area pointers. */
+ void *API_Extensions[ THREAD_API_LAST + 1 ];
+ /** This field points to the user extension pointers. */
+ void **extensions;
+ /** This field points to the set of per task variables. */
+ rtems_task_variable_t *task_variables;
+};
+
+/**
+ * Self for the GNU Ada Run-Time
+ */
+SCORE_EXTERN void *rtems_ada_self;
+
+/**
+ * The following defines the information control block used to
+ * manage this class of objects.
+ */
+SCORE_EXTERN Objects_Information _Thread_Internal_information;
+
+/**
+ * The following context area contains the context of the "thread"
+ * which invoked the start multitasking routine. This context is
+ * restored as the last action of the stop multitasking routine. Thus
+ * control of the processor can be returned to the environment
+ * which initiated the system.
+ */
+SCORE_EXTERN Context_Control _Thread_BSP_context;
+
+/**
+ * The following declares the dispatch critical section nesting
+ * counter which is used to prevent context switches at inopportune
+ * moments.
+ */
+SCORE_EXTERN volatile uint32_t _Thread_Dispatch_disable_level;
+
+/**
+ * The following holds how many user extensions are in the system. This
+ * is used to determine how many user extension data areas to allocate
+ * per thread.
+ */
+SCORE_EXTERN uint32_t _Thread_Maximum_extensions;
+
+/**
+ * The following is used to manage the length of a timeslice quantum.
+ */
+SCORE_EXTERN uint32_t _Thread_Ticks_per_timeslice;
+
+/**
+ * The following points to the thread whose floating point
+ * context is currently loaded.
+ */
+#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
+SCORE_EXTERN Thread_Control *_Thread_Allocated_fp;
+#endif
+
+/**
+ * The C library re-enter-rant global pointer. Some C library implementations
+ * such as newlib have a single global pointer that changed during a context
+ * switch. The pointer points to that global pointer. The Thread control block
+ * holds a pointer to the task specific data.
+ */
+SCORE_EXTERN struct _reent **_Thread_libc_reent;
+
+#ifndef __RTEMS_USE_TICKS_FOR_STATISTICS__
+
+ /**
+ * This contains the time since boot when the last context switch occurred.
+ * By placing it in the BSS, it will automatically be zeroed out at
+ * system initialization and does not need to be known outside this
+ * file.
+ */
+ SCORE_EXTERN Timestamp_Control _Thread_Time_of_last_context_switch;
+#endif
+
+/**
+ * This routine performs the initialization necessary for this handler.
+ */
+void _Thread_Handler_initialization(void);
+
+/**
+ * This routine creates the idle thread.
+ *
+ * @warning No thread should be created before this one.
+ */
+void _Thread_Create_idle(void);
+
+/**
+ * This routine initiates multitasking. It is invoked only as
+ * part of initialization and its invocation is the last act of
+ * the non-multitasking part of the system initialization.
+ */
+void _Thread_Start_multitasking( void );
+
+/**
+ * This routine is responsible for transferring control of the
+ * processor from the executing thread to the heir thread. As part
+ * of this process, it is responsible for the following actions:
+ *
+ * + saving the context of the executing thread
+ * + restoring the context of the heir thread
+ * + dispatching any signals for the resulting executing thread
+ */
+void _Thread_Dispatch( void );
+
+/**
+ * Allocate the requested stack space for the thread.
+ * return the actual size allocated after any adjustment
+ * or return zero if the allocation failed.
+ * Set the Start.stack field to the address of the stack
+ */
+
+size_t _Thread_Stack_Allocate(
+ Thread_Control *the_thread,
+ size_t stack_size
+);
+
+/**
+ * Deallocate the Thread's stack.
+ */
+void _Thread_Stack_Free(
+ Thread_Control *the_thread
+);
+
+/**
+ * This routine initializes the specified the thread. It allocates
+ * all memory associated with this thread. It completes by adding
+ * the thread to the local object table so operations on this
+ * thread id are allowed.
+ *
+ * @note If stack_area is NULL, it is allocated from the workspace.
+ *
+ * @note If the stack is allocated from the workspace, then it is
+ * guaranteed to be of at least minimum size.
+ */
+bool _Thread_Initialize(
+ Objects_Information *information,
+ Thread_Control *the_thread,
+ void *stack_area,
+ size_t stack_size,
+ bool is_fp,
+ Priority_Control priority,
+ bool is_preemptible,
+ Thread_CPU_budget_algorithms budget_algorithm,
+ Thread_CPU_budget_algorithm_callout budget_callout,
+ uint32_t isr_level,
+ Objects_Name name
+);
+
+/**
+ * This routine initializes the executable information for a thread
+ * and makes it ready to execute. After this routine executes, the
+ * thread competes with all other threads for CPU time.
+ */
+bool _Thread_Start(
+ Thread_Control *the_thread,
+ Thread_Start_types the_prototype,
+ void *entry_point,
+ void *pointer_argument,
+ Thread_Entry_numeric_type numeric_argument
+);
+
+/**
+ * This support routine restarts the specified task in a way that the
+ * next time this thread executes, it will begin execution at its
+ * original starting point.
+ *
+ * TODO: multiple task arg profiles
+ */
+bool _Thread_Restart(
+ Thread_Control *the_thread,
+ void *pointer_argument,
+ Thread_Entry_numeric_type numeric_argument
+);
+
+/**
+ * This routine resets a thread to its initial state but does
+ * not restart it.
+ */
+void _Thread_Reset(
+ Thread_Control *the_thread,
+ void *pointer_argument,
+ Thread_Entry_numeric_type numeric_argument
+);
+
+/**
+ * This routine frees all memory associated with the specified
+ * thread and removes it from the local object table so no further
+ * operations on this thread are allowed.
+ */
+void _Thread_Close(
+ Objects_Information *information,
+ Thread_Control *the_thread
+);
+
+/**
+ * This routine removes any set states for the_thread. It performs
+ * any necessary scheduling operations including the selection of
+ * a new heir thread.
+ */
+void _Thread_Ready(
+ Thread_Control *the_thread
+);
+
+/**
+ * This routine clears the indicated STATES for the_thread. It performs
+ * any necessary scheduling operations including the selection of
+ * a new heir thread.
+ */
+void _Thread_Clear_state(
+ Thread_Control *the_thread,
+ States_Control state
+);
+
+/**
+ * This routine sets the indicated states for the_thread. It performs
+ * any necessary scheduling operations including the selection of
+ * a new heir thread.
+ */
+void _Thread_Set_state(
+ Thread_Control *the_thread,
+ States_Control state
+);
+
+/**
+ * This routine sets the TRANSIENT state for the_thread. It performs
+ * any necessary scheduling operations including the selection of
+ * a new heir thread.
+ */
+void _Thread_Set_transient(
+ Thread_Control *the_thread
+);
+
+/**
+ * This routine is invoked as part of processing each clock tick.
+ * It is responsible for determining if the current thread allows
+ * timeslicing and, if so, when its timeslice expires.
+ */
+void _Thread_Tickle_timeslice( void );
+
+/**
+ * This routine initializes the context of the_thread to its
+ * appropriate starting state.
+ */
+void _Thread_Load_environment(
+ Thread_Control *the_thread
+);
+
+/**
+ * This routine is the wrapper function for all threads. It is
+ * the starting point for all threads. The user provided thread
+ * entry point is invoked by this routine. Operations
+ * which must be performed immediately before and after the user's
+ * thread executes are found here.
+ */
+void _Thread_Handler( void );
+
+/**
+ * This routine is invoked when a thread must be unblocked at the
+ * end of a time based delay (i.e. wake after or wake when).
+ */
+void _Thread_Delay_ended(
+ Objects_Id id,
+ void *ignored
+);
+
+/**
+ * This routine changes the current priority of the_thread to
+ * new_priority. It performs any necessary scheduling operations
+ * including the selection of a new heir thread.
+ */
+void _Thread_Change_priority (
+ Thread_Control *the_thread,
+ Priority_Control new_priority,
+ bool prepend_it
+);
+
+/**
+ * This routine updates the priority related fields in the_thread
+ * control block to indicate the current priority is now new_priority.
+ */
+void _Thread_Set_priority(
+ Thread_Control *the_thread,
+ Priority_Control new_priority
+);
+
+/**
+ * This routine updates the related suspend fields in the_thread
+ * control block to indicate the current nested level.
+ */
+#define _Thread_Suspend( _the_thread ) \
+ _Thread_Set_state( _the_thread, STATES_SUSPENDED )
+
+/**
+ * This routine updates the related suspend fields in the_thread
+ * control block to indicate the current nested level. A force
+ * parameter of true will force a resume and clear the suspend count.
+ */
+#define _Thread_Resume( _the_thread ) \
+ _Thread_Clear_state( _the_thread, STATES_SUSPENDED )
+
+#if (CPU_PROVIDES_IDLE_THREAD_BODY == FALSE)
+/**
+ * This routine is the body of the system idle thread.
+ *
+ * NOTE: This routine is actually instantiated by confdefs.h when needed.
+ */
+void *_Thread_Idle_body(
+ uintptr_t ignored
+);
+#endif
+
+/** This defines the type for a method which operates on a single thread.
+ */
+typedef void (*rtems_per_thread_routine)( Thread_Control * );
+
+/**
+ * This routine iterates over all threads regardless of API and
+ * invokes the specified routine.
+ */
+void rtems_iterate_over_all_threads(
+ rtems_per_thread_routine routine
+);
+
+/**
+ * This function maps thread IDs to thread control
+ * blocks. If ID corresponds to a local thread, then it
+ * returns the_thread control pointer which maps to ID
+ * and location is set to OBJECTS_LOCAL. If the thread ID is
+ * global and resides on a remote node, then location is set
+ * to OBJECTS_REMOTE, and the_thread is undefined.
+ * Otherwise, location is set to OBJECTS_ERROR and
+ * the_thread is undefined.
+ *
+ * @note The performance of many RTEMS services depends upon
+ * the quick execution of the "good object" path in this
+ * routine. If there is a possibility of saving a few
+ * cycles off the execution time, this routine is worth
+ * further optimization attention.
+ */
+Thread_Control *_Thread_Get (
+ Objects_Id id,
+ Objects_Locations *location
+);
+
+/**
+ * @brief Cancel a blocking operation due to ISR
+ *
+ * This method is used to cancel a blocking operation that was
+ * satisfied from an ISR while the thread executing was in the
+ * process of blocking.
+ *
+ * @param[in] sync_state is the synchronization state
+ * @param[in] the_thread is the thread whose blocking is canceled
+ * @param[in] level is the previous ISR disable level
+ *
+ * @note This is a rare routine in RTEMS. It is called with
+ * interrupts disabled and only when an ISR completed
+ * a blocking condition in process.
+ */
+void _Thread_blocking_operation_Cancel(
+ Thread_blocking_operation_States sync_state,
+ Thread_Control *the_thread,
+ ISR_Level level
+);
+
+#ifndef __RTEMS_APPLICATION__
+#include <rtems/score/thread.inl>
+#endif
+#if defined(RTEMS_MULTIPROCESSING)
+#include <rtems/score/threadmp.h>
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+/**@}*/
+
+#endif
+/* end of include file */