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Diffstat (limited to 'cpukit/score/include/rtems/score/object.h')
-rw-r--r-- | cpukit/score/include/rtems/score/object.h | 397 |
1 files changed, 397 insertions, 0 deletions
diff --git a/cpukit/score/include/rtems/score/object.h b/cpukit/score/include/rtems/score/object.h new file mode 100644 index 0000000000..7364639391 --- /dev/null +++ b/cpukit/score/include/rtems/score/object.h @@ -0,0 +1,397 @@ +/* object.h + * + * This include file contains all the constants and structures associated + * with the Object Handler. This Handler provides mechanisms which + * can be used to initialize and manipulate all objects which have + * ids. + * + * COPYRIGHT (c) 1989-1997. + * On-Line Applications Research Corporation (OAR). + * Copyright assigned to U.S. Government, 1994. + * + * The license and distribution terms for this file may in + * the file LICENSE in this distribution or at + * http://www.OARcorp.com/rtems/license.html. + * + * $Id$ + */ + +#ifndef __OBJECTS_h +#define __OBJECTS_h + +#ifdef __cplusplus +extern "C" { +#endif + +#include <rtems/score/chain.h> + +/* + * The following type defines the control block used to manage + * object names. + */ + +typedef void * Objects_Name; + +/* + * Space for object names is allocated in multiples of this. + * + * NOTE: Must be a power of 2. Matches the name manipulation routines. + */ + +#define OBJECTS_NAME_ALIGNMENT sizeof( unsigned32 ) + +/* + * Functions which compare names are prototyped like this. + */ + +typedef boolean (*Objects_Name_comparators)( + void * /* name_1 */, + void * /* name_2 */, + unsigned32 /* length */ +); + +/* + * The following type defines the control block used to manage + * object IDs. The format is as follows (0=LSB): + * + * Bits 0 .. 15 = index + * Bits 16 .. 25 = node + * Bits 26 .. 31 = class + */ + +typedef unsigned32 Objects_Id; + +#define OBJECTS_INDEX_START_BIT 0 +#define OBJECTS_NODE_START_BIT 16 +#define OBJECTS_CLASS_START_BIT 26 + +#define OBJECTS_INDEX_MASK 0x0000ffff +#define OBJECTS_NODE_MASK 0x03ff0000 +#define OBJECTS_CLASS_MASK 0xfc000000 + +#define OBJECTS_INDEX_VALID_BITS 0x0000ffff +#define OBJECTS_NODE_VALID_BITS 0x000003ff +#define OBJECTS_CLASS_VALID_BITS 0x000000cf + +/* + * This enumerated type is used in the class field of the object ID. + */ + +typedef enum { + OBJECTS_NO_CLASS = 0, + OBJECTS_INTERNAL_THREADS = 1, + OBJECTS_RTEMS_TASKS = 2, + OBJECTS_POSIX_THREADS = 3, + OBJECTS_RTEMS_TIMERS = 4, + OBJECTS_RTEMS_SEMAPHORES = 5, + OBJECTS_RTEMS_MESSAGE_QUEUES = 6, + OBJECTS_RTEMS_PARTITIONS = 7, + OBJECTS_RTEMS_REGIONS = 8, + OBJECTS_RTEMS_PORTS = 9, + OBJECTS_RTEMS_PERIODS = 10, + OBJECTS_RTEMS_EXTENSIONS = 11, + OBJECTS_POSIX_KEYS = 12, + OBJECTS_POSIX_INTERRUPTS = 13, + OBJECTS_POSIX_MESSAGE_QUEUES = 14, + OBJECTS_POSIX_MUTEXES = 15, + OBJECTS_POSIX_SEMAPHORES = 16, + OBJECTS_POSIX_CONDITION_VARIABLES = 17 +} Objects_Classes; + +#define OBJECTS_CLASSES_FIRST OBJECTS_NO_CLASS +#define OBJECTS_CLASSES_LAST OBJECTS_POSIX_CONDITION_VARIABLES +#define OBJECTS_CLASSES_FIRST_THREAD_CLASS OBJECTS_INTERNAL_THREADS +#define OBJECTS_CLASSES_LAST_THREAD_CLASS OBJECTS_POSIX_THREADS + +/* + * This enumerated type lists the locations which may be returned + * by _Objects_Get. These codes indicate the success of locating + * an object with the specified ID. + */ + +typedef enum { + OBJECTS_LOCAL = 0, /* object is local */ + OBJECTS_REMOTE = 1, /* object is remote */ + OBJECTS_ERROR = 2 /* id was invalid */ +} Objects_Locations; + +/* + * The following defines the Object Control Block used to manage + * each object local to this node. + */ + +typedef struct { + Chain_Node Node; + Objects_Id id; + Objects_Name name; +} Objects_Control; + +/* + * The following defines the structure for the information used to + * manage each class of objects. + */ + +typedef struct { + Objects_Classes the_class; /* Class of this object */ + Objects_Id minimum_id; /* minimum valid id of this type */ + Objects_Id maximum_id; /* maximum valid id of this type */ + unsigned32 maximum; /* maximum number of objects */ + Objects_Control **local_table; /* table of local object pointers */ + Objects_Name *name_table; /* table of local object names */ + Chain_Control *global_table; /* pointer to global table */ + Chain_Control Inactive; /* chain of inactive ctl blocks */ + boolean is_string; /* TRUE if names are strings */ + unsigned32 name_length; /* maximum length of names */ + boolean is_thread; /* TRUE if these are threads */ + /* irregardless of API */ +} Objects_Information; + +/* + * The following defines the data storage which contains the + * node number of the local node. + */ + +SCORE_EXTERN unsigned32 _Objects_Local_node; +SCORE_EXTERN unsigned32 _Objects_Maximum_nodes; + +/* + * The following is the list of information blocks for each object + * class. From the ID, we can go to one of these information blocks, + * and obtain a pointer to the appropriate object control block. + */ + +SCORE_EXTERN Objects_Information + *_Objects_Information_table[OBJECTS_CLASSES_LAST + 1]; + +/* + * The following defines the constant which may be used + * with _Objects_Get to manipulate the calling task. + * + */ + +#define OBJECTS_ID_OF_SELF ((Objects_Id) 0) + +/* + * The following define the constants which may be used in name searches. + */ + +#define OBJECTS_SEARCH_ALL_NODES 0 +#define OBJECTS_SEARCH_OTHER_NODES 0x7FFFFFFE +#define OBJECTS_SEARCH_LOCAL_NODE 0x7FFFFFFF +#define OBJECTS_WHO_AM_I 0 + +/* + * Parameters and return id's for _Objects_Get_next + */ + +#define OBJECTS_ID_INITIAL_INDEX (0) +#define OBJECTS_ID_FINAL_INDEX (0xffff) + +#define OBJECTS_ID_INITIAL(_class, _node) \ + _Objects_Build_id( (_class), (_node), OBJECTS_ID_INITIAL_INDEX ) + +#define OBJECTS_ID_FINAL ((Objects_Id)~0) + +/* + * _Objects_Handler_initialization + * + * DESCRIPTION: + * + * This function performs the initialization necessary for this handler. + * + */ + +void _Objects_Handler_initialization( + unsigned32 node, + unsigned32 maximum_nodes, + unsigned32 maximum_global_objects +); + +/* + * _Objects_Initialize_information + * + * DESCRIPTION: + * + * This function initializes an object class information record. + * SUPPORTS_GLOBAL is TRUE if the object class supports global + * objects, and FALSE otherwise. Maximum indicates the number + * of objects required in this class and size indicates the size + * in bytes of each control block for this object class. The + * name length and string designator are also set. In addition, + * the class may be a task, therefore this information is also included. + */ + +void _Objects_Initialize_information ( + Objects_Information *information, + Objects_Classes the_class, + boolean supports_global, + unsigned32 maximum, + unsigned32 size, + boolean is_string, + unsigned32 maximum_name_length, + boolean is_task +); + +/* + * _Objects_Clear_name + * + * DESCRIPTION: + * + * XXX + */ + +void _Objects_Clear_name( + void *name, + unsigned32 length +); + +/* + * _Objects_Copy_name_string + * + * DESCRIPTION: + * + * XXX + */ + +void _Objects_Copy_name_string( + void *source, + void *destination +); + +/* + * _Objects_Copy_name_raw + * + * DESCRIPTION: + * + * XXX + */ + +void _Objects_Copy_name_raw( + void *source, + void *destination, + unsigned32 length +); + +/* + * _Objects_Compare_name_string + * + * DESCRIPTION: + * + * XXX + */ + +boolean _Objects_Compare_name_string( + void *name_1, + void *name_2, + unsigned32 length +); + +/* + * _Objects_Compare_name_raw + * + * DESCRIPTION: + * + * XXX + */ + +boolean _Objects_Compare_name_raw( + void *name_1, + void *name_2, + unsigned32 length +); +/* + * _Objects_Name_to_id + * + * DESCRIPTION: + * + * This function implements the common portion of the object + * identification directives. This directive returns the object + * id associated with name. If more than one object of this class + * is named name, then the object to which the id belongs is + * arbitrary. Node indicates the extent of the search for the + * id of the object named name. If the object class supports global + * objects, then the search can be limited to a particular node + * or allowed to encompass all nodes. + * + */ + +typedef enum { + OBJECTS_SUCCESSFUL, + OBJECTS_INVALID_NAME, + OBJECTS_INVALID_NODE +} Objects_Name_to_id_errors; + +#define OBJECTS_NAME_ERRORS_FIRST OBJECTS_SUCCESSFUL +#define OBJECTS_NAME_ERRORS_LAST OBJECTS_INVALID_NODE + +Objects_Name_to_id_errors _Objects_Name_to_id( + Objects_Information *information, + Objects_Name name, + unsigned32 node, + Objects_Id *id +); + +/* + * _Objects_Get + * + * DESCRIPTION: + * + * This function maps object ids to object control blocks. + * If id corresponds to a local object, then it returns + * the_object control pointer which maps to id and location + * is set to OBJECTS_LOCAL. If the object class supports global + * objects and the object id is global and resides on a remote + * node, then location is set to OBJECTS_REMOTE, and the_object + * is undefined. Otherwise, location is set to OBJECTS_ERROR + * and the_object is undefined. + * + */ + +Objects_Control *_Objects_Get ( + Objects_Information *information, + Objects_Id id, + Objects_Locations *location +); + +/* + * _Objects_Get_next + * + * DESCRIPTION: + * + * Like _Objects_Get, but is used to find "next" open object. + * + */ + +Objects_Control *_Objects_Get_next( + Objects_Information *information, + Objects_Id id, + Objects_Locations *location_p, + Objects_Id *next_id_p +); + +/* + * _Objects_Get_information + * + * DESCRIPTION: + * + * Returns the information control block for the class of objects + * corresponding to this id. + */ + +Objects_Information *_Objects_Get_information( + Objects_Id id +); + +/* + * Pieces of object.inl are promoted out to the user + */ + +#include <rtems/score/object.inl> +#include <rtems/score/objectmp.h> + +#ifdef __cplusplus +} +#endif + +#endif +/* end of include file */ |