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diff --git a/cpukit/score/include/rtems/score/chain.h b/cpukit/score/include/rtems/score/chain.h
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+/**
+ * @file
+ *
+ * @ingroup ScoreChain
+ *
+ * @brief Chain Handler API.
+ */
+
+/*
+ * Copyright (c) 2010 embedded brains GmbH.
+ *
+ * COPYRIGHT (c) 1989-2006.
+ * On-Line Applications Research Corporation (OAR).
+ *
+ * The license and distribution terms for this file may be
+ * found in the file LICENSE in this distribution or at
+ * http://www.rtems.com/license/LICENSE.
+ *
+ * $Id$
+ */
+
+#ifndef _RTEMS_SCORE_CHAIN_H
+#define _RTEMS_SCORE_CHAIN_H
+
+/**
+ * @defgroup ScoreChain Chain Handler
+ *
+ * @ingroup Score
+ *
+ * The Chain Handler is used to manage sets of entities. This handler
+ * provides two data structures. The Chain Node data structure is included
+ * as the first part of every data structure that will be placed on
+ * a chain. The second data structure is Chain Control which is used
+ * to manage a set of Chain Nodes.
+ */
+/**@{*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <rtems/score/address.h>
+
+/**
+ * @typedef Chain_Node
+ *
+ * This type definition promotes the name for the Chain Node used by
+ * all RTEMS code. It is a separate type definition because a forward
+ * reference is required to define it. See @ref Chain_Node_struct for
+ * detailed information.
+ */
+typedef struct Chain_Node_struct Chain_Node;
+
+/**
+ * @struct Chain_Node_struct
+ *
+ * This is used to manage each element (node) which is placed
+ * on a chain.
+ *
+ * @note Typically, a more complicated structure will use the
+ * chain package. The more complicated structure will
+ * include a chain node as the first element in its
+ * control structure. It will then call the chain package
+ * with a pointer to that node element. The node pointer
+ * and the higher level structure start at the same address
+ * so the user can cast the pointers back and forth.
+ *
+ */
+struct Chain_Node_struct {
+ /** This points to the node after to this one on this chain. */
+ Chain_Node *next;
+ /** This points to the node immediate prior to this one on this chain. */
+ Chain_Node *previous;
+};
+
+/**
+ * @struct Chain_Control
+ *
+ * This is used to manage a chain. A chain consists of a doubly
+ * linked list of zero or more nodes.
+ *
+ * @note This implementation does not require special checks for
+ * manipulating the first and last elements on the chain.
+ * To accomplish this the @a Chain_Control structure is
+ * treated as two overlapping @ref Chain_Node structures.
+ */
+typedef union {
+ struct {
+ Chain_Node Node;
+ Chain_Node *fill;
+ } Head;
+
+ struct {
+ Chain_Node *fill;
+ Chain_Node Node;
+ } Tail;
+} Chain_Control;
+
+/**
+ * @brief Chain initializer for an empty chain with designator @a name.
+ */
+#define CHAIN_INITIALIZER_EMPTY(name) \
+ { { { &(name).Tail.Node, NULL }, &(name).Head.Node } }
+
+/**
+ * @brief Chain definition for an empty chain with designator @a name.
+ */
+#define CHAIN_DEFINE_EMPTY(name) \
+ Chain_Control name = CHAIN_INITIALIZER_EMPTY(name)
+
+/**
+ * @brief Initialize a Chain Header
+ *
+ * This routine initializes @a the_chain structure to manage the
+ * contiguous array of @a number_nodes nodes which starts at
+ * @a starting_address. Each node is of @a node_size bytes.
+ *
+ * @param[in] the_chain specifies the chain to initialize
+ * @param[in] starting_address is the starting address of the array
+ * of elements
+ * @param[in] number_nodes is the numebr of nodes that will be in the chain
+ * @param[in] node_size is the size of each node
+ */
+void _Chain_Initialize(
+ Chain_Control *the_chain,
+ void *starting_address,
+ size_t number_nodes,
+ size_t node_size
+);
+
+/**
+ * @brief Extract the specified node from a chain
+ *
+ * This routine extracts @a the_node from the chain on which it resides.
+ * It disables interrupts to ensure the atomicity of the
+ * extract operation.
+ *
+ * @arg the_node specifies the node to extract
+ */
+void _Chain_Extract(
+ Chain_Node *the_node
+);
+
+/**
+ * @brief Obtain the first node on a chain
+ *
+ * This function removes the first node from @a the_chain and returns
+ * a pointer to that node. If @a the_chain is empty, then NULL is returned.
+ *
+ * @return This method returns a pointer a node. If a node was removed,
+ * then a pointer to that node is returned. If @a the_chain was
+ * empty, then NULL is returned.
+ *
+ * @note It disables interrupts to ensure the atomicity of the get operation.
+ */
+Chain_Node *_Chain_Get(
+ Chain_Control *the_chain
+);
+
+/**
+ * @brief Insert a node on a chain
+ *
+ * This routine inserts @a the_node on a chain immediately following
+ * @a after_node.
+ *
+ * @note It disables interrupts to ensure the atomicity
+ * of the extract operation.
+ */
+void _Chain_Insert(
+ Chain_Node *after_node,
+ Chain_Node *the_node
+);
+
+/**
+ * @brief Append a node on the end of a chain
+ *
+ * This routine appends @a the_node onto the end of @a the_chain.
+ *
+ * @note It disables interrupts to ensure the atomicity of the
+ * append operation.
+ */
+void _Chain_Append(
+ Chain_Control *the_chain,
+ Chain_Node *the_node
+);
+
+/**
+ * @brief Append a node and check if the chain was empty before.
+ *
+ * This routine appends the_node onto the end of the_chain.
+ *
+ * @param[in] the_chain is the chain to be operated upon.
+ * @param[in] the_node is the node to be appended.
+ *
+ * @note It disables interrupts to ensure the atomicity of the append
+ * operation.
+ *
+ * @retval true The chain was empty before.
+ * @retval false The chain contained at least one node before.
+ */
+bool _Chain_Append_with_empty_check(
+ Chain_Control *the_chain,
+ Chain_Node *the_node
+);
+
+/**
+ * @brief Prepend a node and check if the chain was empty before.
+ *
+ * This routine prepends the_node onto the front of the_chain.
+ *
+ * @param[in] the_chain is the chain to be operated upon.
+ * @param[in] the_node is the node to be prepended.
+ *
+ * @note It disables interrupts to ensure the atomicity of the append
+ * operation.
+ *
+ * @retval true The chain was empty before.
+ * @retval false The chain contained at least one node before.
+ */
+bool _Chain_Prepend_with_empty_check(
+ Chain_Control *the_chain,
+ Chain_Node *the_node
+);
+
+/**
+ * @brief Get the first node and check if the chain is empty afterwards.
+ *
+ * This function removes the first node from the_chain and returns
+ * a pointer to that node in @a the_node. If the_chain is empty, then NULL is
+ * returned.
+ *
+ * @param[in] the_chain is the chain to attempt to get the first node from.
+ * @param[out] the_node is the first node on the chain or NULL if the chain is
+ * empty.
+ *
+ * @note It disables interrupts to ensure the atomicity of the append
+ * operation.
+ *
+ * @retval true The chain is empty now.
+ * @retval false The chain contains at least one node now.
+ */
+bool _Chain_Get_with_empty_check(
+ Chain_Control *the_chain,
+ Chain_Node **the_node
+);
+
+#ifndef __RTEMS_APPLICATION__
+#include <rtems/score/chain.inl>
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+/**@}*/
+
+#endif
+/* end of include file */