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-rw-r--r--cpukit/rtems/src/timerserver.c583
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diff --git a/cpukit/rtems/src/timerserver.c b/cpukit/rtems/src/timerserver.c
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+/**
+ * @file timerserver.c
+ *
+ * Timer Manager - rtems_timer_initiate_server directive along with
+ * the Timer Server Body and support routines
+ *
+ * @note Data specific to the Timer Server is declared in this
+ * file as the Timer Server so it does not have to be in the
+ * minimum footprint. It is only really required when
+ * task-based timers are used. Since task-based timers can
+ * not be started until the server is initiated, this structure
+ * does not have to be initialized until then.
+ */
+
+/* COPYRIGHT (c) 1989-2008.
+ * On-Line Applications Research Corporation (OAR).
+ *
+ * Copyright (c) 2009 embedded brains GmbH.
+ *
+ * The license and distribution terms for this file may be
+ * found in the file LICENSE in this distribution or at
+ * http://www.rtems.com/license/LICENSE.
+ *
+ * $Id$
+ */
+
+#if HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <rtems/system.h>
+#include <rtems/rtems/status.h>
+#include <rtems/rtems/support.h>
+#include <rtems/score/object.h>
+#include <rtems/score/thread.h>
+#include <rtems/rtems/timer.h>
+#include <rtems/score/tod.h>
+#include <rtems/score/watchdog.h>
+
+#include <rtems/rtems/tasks.h>
+#include <rtems/rtems/support.h>
+#include <rtems/score/thread.h>
+
+static Timer_server_Control _Timer_server_Default;
+
+static void _Timer_server_Stop_interval_system_watchdog(
+ Timer_server_Control *ts
+)
+{
+ _Watchdog_Remove( &ts->Interval_watchdogs.System_watchdog );
+}
+
+static void _Timer_server_Reset_interval_system_watchdog(
+ Timer_server_Control *ts
+)
+{
+ ISR_Level level;
+
+ _Timer_server_Stop_interval_system_watchdog( ts );
+
+ _ISR_Disable( level );
+ if ( !_Chain_Is_empty( &ts->Interval_watchdogs.Chain ) ) {
+ Watchdog_Interval delta_interval =
+ _Watchdog_First( &ts->Interval_watchdogs.Chain )->delta_interval;
+ _ISR_Enable( level );
+
+ /*
+ * The unit is TICKS here.
+ */
+ _Watchdog_Insert_ticks(
+ &ts->Interval_watchdogs.System_watchdog,
+ delta_interval
+ );
+ } else {
+ _ISR_Enable( level );
+ }
+}
+
+static void _Timer_server_Stop_tod_system_watchdog(
+ Timer_server_Control *ts
+)
+{
+ _Watchdog_Remove( &ts->TOD_watchdogs.System_watchdog );
+}
+
+static void _Timer_server_Reset_tod_system_watchdog(
+ Timer_server_Control *ts
+)
+{
+ ISR_Level level;
+
+ _Timer_server_Stop_tod_system_watchdog( ts );
+
+ _ISR_Disable( level );
+ if ( !_Chain_Is_empty( &ts->TOD_watchdogs.Chain ) ) {
+ Watchdog_Interval delta_interval =
+ _Watchdog_First( &ts->TOD_watchdogs.Chain )->delta_interval;
+ _ISR_Enable( level );
+
+ /*
+ * The unit is SECONDS here.
+ */
+ _Watchdog_Insert_seconds(
+ &ts->TOD_watchdogs.System_watchdog,
+ delta_interval
+ );
+ } else {
+ _ISR_Enable( level );
+ }
+}
+
+static void _Timer_server_Insert_timer(
+ Timer_server_Control *ts,
+ Timer_Control *timer
+)
+{
+ if ( timer->the_class == TIMER_INTERVAL_ON_TASK ) {
+ _Watchdog_Insert( &ts->Interval_watchdogs.Chain, &timer->Ticker );
+ } else if ( timer->the_class == TIMER_TIME_OF_DAY_ON_TASK ) {
+ _Watchdog_Insert( &ts->TOD_watchdogs.Chain, &timer->Ticker );
+ }
+}
+
+static void _Timer_server_Insert_timer_and_make_snapshot(
+ Timer_server_Control *ts,
+ Timer_Control *timer
+)
+{
+ Watchdog_Control *first_watchdog;
+ Watchdog_Interval delta_interval;
+ Watchdog_Interval last_snapshot;
+ Watchdog_Interval snapshot;
+ Watchdog_Interval delta;
+ ISR_Level level;
+
+ /*
+ * We have to update the time snapshots here, because otherwise we may have
+ * problems with the integer range of the delta values. The time delta DT
+ * from the last snapshot to now may be arbitrarily long. The last snapshot
+ * is the reference point for the delta chain. Thus if we do not update the
+ * reference point we have to add DT to the initial delta of the watchdog
+ * being inserted. This could result in an integer overflow.
+ */
+
+ _Thread_Disable_dispatch();
+
+ if ( timer->the_class == TIMER_INTERVAL_ON_TASK ) {
+ /*
+ * We have to advance the last known ticks value of the server and update
+ * the watchdog chain accordingly.
+ */
+ _ISR_Disable( level );
+ snapshot = _Watchdog_Ticks_since_boot;
+ last_snapshot = ts->Interval_watchdogs.last_snapshot;
+ if ( !_Chain_Is_empty( &ts->Interval_watchdogs.Chain ) ) {
+ first_watchdog = _Watchdog_First( &ts->Interval_watchdogs.Chain );
+
+ /*
+ * We assume adequate unsigned arithmetic here.
+ */
+ delta = snapshot - last_snapshot;
+
+ delta_interval = first_watchdog->delta_interval;
+ if (delta_interval > delta) {
+ delta_interval -= delta;
+ } else {
+ delta_interval = 0;
+ }
+ first_watchdog->delta_interval = delta_interval;
+ }
+ ts->Interval_watchdogs.last_snapshot = snapshot;
+ _ISR_Enable( level );
+
+ _Watchdog_Insert( &ts->Interval_watchdogs.Chain, &timer->Ticker );
+
+ if ( !ts->active ) {
+ _Timer_server_Reset_interval_system_watchdog( ts );
+ }
+ } else if ( timer->the_class == TIMER_TIME_OF_DAY_ON_TASK ) {
+ /*
+ * We have to advance the last known seconds value of the server and update
+ * the watchdog chain accordingly.
+ */
+ _ISR_Disable( level );
+ snapshot = (Watchdog_Interval) _TOD_Seconds_since_epoch();
+ last_snapshot = ts->TOD_watchdogs.last_snapshot;
+ if ( !_Chain_Is_empty( &ts->TOD_watchdogs.Chain ) ) {
+ first_watchdog = _Watchdog_First( &ts->TOD_watchdogs.Chain );
+ delta_interval = first_watchdog->delta_interval;
+ if ( snapshot > last_snapshot ) {
+ /*
+ * We advanced in time.
+ */
+ delta = snapshot - last_snapshot;
+ if (delta_interval > delta) {
+ delta_interval -= delta;
+ } else {
+ delta_interval = 0;
+ }
+ } else {
+ /*
+ * Someone put us in the past.
+ */
+ delta = last_snapshot - snapshot;
+ delta_interval += delta;
+ }
+ first_watchdog->delta_interval = delta_interval;
+ }
+ ts->TOD_watchdogs.last_snapshot = snapshot;
+ _ISR_Enable( level );
+
+ _Watchdog_Insert( &ts->TOD_watchdogs.Chain, &timer->Ticker );
+
+ if ( !ts->active ) {
+ _Timer_server_Reset_tod_system_watchdog( ts );
+ }
+ }
+
+ _Thread_Enable_dispatch();
+}
+
+static void _Timer_server_Schedule_operation_method(
+ Timer_server_Control *ts,
+ Timer_Control *timer
+)
+{
+ if ( ts->insert_chain == NULL ) {
+ _Timer_server_Insert_timer_and_make_snapshot( ts, timer );
+ } else {
+ /*
+ * We interrupted a critical section of the timer server. The timer
+ * server is not preemptible, so we must be in interrupt context here. No
+ * thread dispatch will happen until the timer server finishes its
+ * critical section. We have to use the protected chain methods because
+ * we may be interrupted by a higher priority interrupt.
+ */
+ _Chain_Append( ts->insert_chain, &timer->Object.Node );
+ }
+}
+
+static void _Timer_server_Process_interval_watchdogs(
+ Timer_server_Watchdogs *watchdogs,
+ Chain_Control *fire_chain
+)
+{
+ Watchdog_Interval snapshot = _Watchdog_Ticks_since_boot;
+
+ /*
+ * We assume adequate unsigned arithmetic here.
+ */
+ Watchdog_Interval delta = snapshot - watchdogs->last_snapshot;
+
+ watchdogs->last_snapshot = snapshot;
+
+ _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain );
+}
+
+static void _Timer_server_Process_tod_watchdogs(
+ Timer_server_Watchdogs *watchdogs,
+ Chain_Control *fire_chain
+)
+{
+ Watchdog_Interval snapshot = (Watchdog_Interval) _TOD_Seconds_since_epoch();
+ Watchdog_Interval last_snapshot = watchdogs->last_snapshot;
+ Watchdog_Interval delta;
+
+ /*
+ * Process the seconds chain. Start by checking that the Time
+ * of Day (TOD) has not been set backwards. If it has then
+ * we want to adjust the watchdogs->Chain to indicate this.
+ */
+ if ( snapshot > last_snapshot ) {
+ /*
+ * This path is for normal forward movement and cases where the
+ * TOD has been set forward.
+ */
+ delta = snapshot - last_snapshot;
+ _Watchdog_Adjust_to_chain( &watchdogs->Chain, delta, fire_chain );
+
+ } else if ( snapshot < last_snapshot ) {
+ /*
+ * The current TOD is before the last TOD which indicates that
+ * TOD has been set backwards.
+ */
+ delta = last_snapshot - snapshot;
+ _Watchdog_Adjust( &watchdogs->Chain, WATCHDOG_BACKWARD, delta );
+ }
+
+ watchdogs->last_snapshot = snapshot;
+}
+
+static void _Timer_server_Process_insertions( Timer_server_Control *ts )
+{
+ while ( true ) {
+ Timer_Control *timer = (Timer_Control *) _Chain_Get( ts->insert_chain );
+
+ if ( timer == NULL ) {
+ break;
+ }
+
+ _Timer_server_Insert_timer( ts, timer );
+ }
+}
+
+static void _Timer_server_Get_watchdogs_that_fire_now(
+ Timer_server_Control *ts,
+ Chain_Control *insert_chain,
+ Chain_Control *fire_chain
+)
+{
+ /*
+ * Afterwards all timer inserts are directed to this chain and the interval
+ * and TOD chains will be no more modified by other parties.
+ */
+ ts->insert_chain = insert_chain;
+
+ while ( true ) {
+ ISR_Level level;
+
+ /*
+ * Remove all the watchdogs that need to fire so we can invoke them.
+ */
+ _Timer_server_Process_interval_watchdogs(
+ &ts->Interval_watchdogs,
+ fire_chain
+ );
+ _Timer_server_Process_tod_watchdogs( &ts->TOD_watchdogs, fire_chain );
+
+ /*
+ * The insertions have to take place here, because they reference the
+ * current time. The previous process methods take a snapshot of the
+ * current time. In case someone inserts a watchdog with an initial value
+ * of zero it will be processed in the next iteration of the timer server
+ * body loop.
+ */
+ _Timer_server_Process_insertions( ts );
+
+ _ISR_Disable( level );
+ if ( _Chain_Is_empty( insert_chain ) ) {
+ ts->insert_chain = NULL;
+ _ISR_Enable( level );
+
+ break;
+ } else {
+ _ISR_Enable( level );
+ }
+ }
+}
+
+/**
+ * @brief Timer server body.
+ *
+ * This is the server for task based timers. This task executes whenever a
+ * task-based timer should fire. It services both "after" and "when" timers.
+ * It is not created automatically but must be created explicitly by the
+ * application before task-based timers may be initiated. The parameter
+ * @a arg points to the corresponding timer server control block.
+ */
+static rtems_task _Timer_server_Body(
+ rtems_task_argument arg
+)
+{
+ Timer_server_Control *ts = (Timer_server_Control *) arg;
+ Chain_Control insert_chain;
+ Chain_Control fire_chain;
+
+ _Chain_Initialize_empty( &insert_chain );
+ _Chain_Initialize_empty( &fire_chain );
+
+ while ( true ) {
+ _Timer_server_Get_watchdogs_that_fire_now( ts, &insert_chain, &fire_chain );
+
+ if ( !_Chain_Is_empty( &fire_chain ) ) {
+ /*
+ * Fire the watchdogs.
+ */
+ while ( true ) {
+ Watchdog_Control *watchdog;
+ ISR_Level level;
+
+ /*
+ * It is essential that interrupts are disable here since an interrupt
+ * service routine may remove a watchdog from the chain.
+ */
+ _ISR_Disable( level );
+ watchdog = (Watchdog_Control *) _Chain_Get_unprotected( &fire_chain );
+ if ( watchdog != NULL ) {
+ watchdog->state = WATCHDOG_INACTIVE;
+ _ISR_Enable( level );
+ } else {
+ _ISR_Enable( level );
+
+ break;
+ }
+
+ /*
+ * The timer server may block here and wait for resources or time.
+ * The system watchdogs are inactive and will remain inactive since
+ * the active flag of the timer server is true.
+ */
+ (*watchdog->routine)( watchdog->id, watchdog->user_data );
+ }
+ } else {
+ ts->active = false;
+
+ /*
+ * Block until there is something to do.
+ */
+ _Thread_Disable_dispatch();
+ _Thread_Set_state( ts->thread, STATES_DELAYING );
+ _Timer_server_Reset_interval_system_watchdog( ts );
+ _Timer_server_Reset_tod_system_watchdog( ts );
+ _Thread_Enable_dispatch();
+
+ ts->active = true;
+
+ /*
+ * Maybe an interrupt did reset the system timers, so we have to stop
+ * them here. Since we are active now, there will be no more resets
+ * until we are inactive again.
+ */
+ _Timer_server_Stop_interval_system_watchdog( ts );
+ _Timer_server_Stop_tod_system_watchdog( ts );
+ }
+ }
+}
+
+/**
+ * @brief rtems_timer_initiate_server
+ *
+ * This directive creates and starts the server for task-based timers.
+ * It must be invoked before any task-based timers can be initiated.
+ *
+ * @param[in] priority is the timer server priority
+ * @param[in] stack_size is the stack size in bytes
+ * @param[in] attribute_set is the timer server attributes
+ *
+ * @return This method returns RTEMS_SUCCESSFUL if successful and an
+ * error code otherwise.
+ */
+rtems_status_code rtems_timer_initiate_server(
+ uint32_t priority,
+ uint32_t stack_size,
+ rtems_attribute attribute_set
+)
+{
+ rtems_id id;
+ rtems_status_code status;
+ rtems_task_priority _priority;
+ static bool initialized = false;
+ bool tmpInitialized;
+ Timer_server_Control *ts = &_Timer_server_Default;
+
+ /*
+ * Make sure the requested priority is valid. The if is
+ * structured so we check it is invalid before looking for
+ * a specific invalid value as the default.
+ */
+ _priority = priority;
+ if ( !_RTEMS_tasks_Priority_is_valid( priority ) ) {
+ if ( priority != RTEMS_TIMER_SERVER_DEFAULT_PRIORITY )
+ return RTEMS_INVALID_PRIORITY;
+ _priority = 0;
+ }
+
+ /*
+ * Just to make sure this is only called once.
+ */
+ _Thread_Disable_dispatch();
+ tmpInitialized = initialized;
+ initialized = true;
+ _Thread_Enable_dispatch();
+
+ if ( tmpInitialized )
+ return RTEMS_INCORRECT_STATE;
+
+ /*
+ * Create the Timer Server with the name the name of "TIME". The attribute
+ * RTEMS_SYSTEM_TASK allows us to set a priority to 0 which will makes it
+ * higher than any other task in the system. It can be viewed as a low
+ * priority interrupt. It is also always NO_PREEMPT so it looks like
+ * an interrupt to other tasks.
+ *
+ * We allow the user to override the default priority because the Timer
+ * Server can invoke TSRs which must adhere to language run-time or
+ * other library rules. For example, if using a TSR written in Ada the
+ * Server should run at the same priority as the priority Ada task.
+ * Otherwise, the priority ceiling for the mutex used to protect the
+ * GNAT run-time is violated.
+ */
+ status = rtems_task_create(
+ _Objects_Build_name('T','I','M','E'), /* "TIME" */
+ _priority, /* create with priority 1 since 0 is illegal */
+ stack_size, /* let user specify stack size */
+ RTEMS_NO_PREEMPT, /* no preempt is like an interrupt */
+ /* user may want floating point but we need */
+ /* system task specified for 0 priority */
+ attribute_set | RTEMS_SYSTEM_TASK,
+ &id /* get the id back */
+ );
+ if (status) {
+ initialized = false;
+ return status;
+ }
+
+ /*
+ * Do all the data structure initialization before starting the
+ * Timer Server so we do not have to have a critical section.
+ */
+
+ /*
+ * We work with the TCB pointer, not the ID, so we need to convert
+ * to a TCB pointer from here out.
+ */
+ ts->thread = (Thread_Control *)_Objects_Get_local_object(
+ &_RTEMS_tasks_Information,
+ _Objects_Get_index(id)
+ );
+
+ /*
+ * Initialize the timer lists that the server will manage.
+ */
+ _Chain_Initialize_empty( &ts->Interval_watchdogs.Chain );
+ _Chain_Initialize_empty( &ts->TOD_watchdogs.Chain );
+
+ /*
+ * Initialize the timers that will be used to control when the
+ * Timer Server wakes up and services the task-based timers.
+ */
+ _Watchdog_Initialize(
+ &ts->Interval_watchdogs.System_watchdog,
+ _Thread_Delay_ended,
+ id,
+ NULL
+ );
+ _Watchdog_Initialize(
+ &ts->TOD_watchdogs.System_watchdog,
+ _Thread_Delay_ended,
+ id,
+ NULL
+ );
+
+ /*
+ * Initialize the pointer to the timer schedule method so applications that
+ * do not use the Timer Server do not have to pull it in.
+ */
+ ts->schedule_operation = _Timer_server_Schedule_operation_method;
+
+ ts->Interval_watchdogs.last_snapshot = _Watchdog_Ticks_since_boot;
+ ts->TOD_watchdogs.last_snapshot = (Watchdog_Interval) _TOD_Seconds_since_epoch();
+
+ ts->insert_chain = NULL;
+ ts->active = false;
+
+ /*
+ * The default timer server is now available.
+ */
+ _Timer_server = ts;
+
+ /*
+ * Start the timer server
+ */
+ status = rtems_task_start(
+ id,
+ _Timer_server_Body,
+ (rtems_task_argument) ts
+ );
+
+ #if defined(RTEMS_DEBUG)
+ /*
+ * One would expect a call to rtems_task_delete() here to clean up
+ * but there is actually no way (in normal circumstances) that the
+ * start can fail. The id and starting address are known to be
+ * be good. If this service fails, something is weirdly wrong on the
+ * target such as a stray write in an ISR or incorrect memory layout.
+ */
+ if (status) {
+ initialized = false;
+ }
+ #endif
+
+ return status;
+}