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+/*
+ * This file is the header file for the Mouse Parser Engine which
+ * is derived from a UNIX Serial Port Mouse Driver with the following
+ * notice:
+ *
+ * ==================================================================
+ * Copyright (c) 1999 Greg Haerr <greg@censoft.com>
+ * Portions Copyright (c) 1991 David I. Bell
+ * Permission is granted to use, distribute, or modify this source,
+ * provided that this copyright notice remains intact.
+ *
+ * UNIX Serial Port Mouse Driver
+ *
+ * This driver opens a serial port directly, and interprets serial data.
+ * Microsoft, PC, Logitech and PS/2 mice are supported. The PS/2 mouse
+ * is only supported if the OS runs the mouse byte codes through the
+ * serial port.
+ *
+ * Mouse Types Supported: pc ms, logi, ps2
+ * ==================================================================
+ *
+ * It has been modified to support the concept of being just a parser
+ * fed data from an arbitrary source. It is independent of either
+ * a PS/2 driver or a serial port.
+ *
+ * It was moved to cpukit/libmisc/mouse by Joel Sherrill.
+ *
+ * $Id$
+ */
+
+#ifndef __MOUSE_PARSER_h__
+#define __MOUSE_PARSER_h__
+
+#include <rtems/mw_uid.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * This is the mask for the right button.
+ *
+ * @note Use the same definitions as the user interface.
+ */
+#define RBUTTON MV_BUTTON_RIGHT
+
+/**
+ * This is the mask for the center button.
+ *
+ * @note Use the same definitions as the user interface.
+ */
+#define MBUTTON MV_BUTTON_CENTER
+
+/**
+ * This is the mask for the left button.
+ *
+ * @note Use the same definitions as the user interface.
+ */
+#define LBUTTON MV_BUTTON_LEFT
+
+/**
+ * This type is the device coordinates.
+ */
+typedef int COORD;
+
+/**
+ * This type is the mouse button mask.
+ */
+typedef unsigned int BUTTON;
+
+/**
+ * This type defines a pointer to the enqueue method. It is
+ * available since some device drivers keep pointers to the method
+ * to know when to enqueue or not.
+ */
+typedef void (*mouse_parser_enqueue_handler)(unsigned char *, size_t);
+
+/**
+ * @brief Initialize the Mouse Parser Engine
+ *
+ * This method initializes the Mouse Parser Engine for the mouse
+ * of @a type. The @a type should be one of the following strings:
+ * pc ms, logi, ps2.
+ *
+ * @a param[in] type indicates the type of mouse.
+ *
+ * @return This method returns 0 on success and -1 on error.
+ */
+int mouse_parser_initialize(const char *type);
+
+/**
+ * @brief Enqueue Input to the Mouse Parser Engine
+ *
+ * This method is used to pass mouse input to the Mouse Parser Engine.
+ *
+ * @a param[in] buffer is the data to enqueue
+ * @a param[in] size is the amount of data to enqueue
+ */
+void mouse_parser_enqueue(
+ unsigned char *buffer,
+ size_t size
+);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif