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diff --git a/cpukit/libfs/src/rfs/rtems-rfs-bitmaps.h b/cpukit/libfs/src/rfs/rtems-rfs-bitmaps.h
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+/*
+ * COPYRIGHT (c) 2010 Chris Johns <chrisj@rtems.org>
+ *
+ * The license and distribution terms for this file may be
+ * found in the file LICENSE in this distribution or at
+ * http://www.rtems.com/license/LICENSE.
+ *
+ * $Id$
+ */
+/**
+ * @file
+ *
+ * @ingroup rtems-rfs
+ *
+ * RTEMS File Systems Bitmap Routines.
+ *
+ * These functions manage bit maps. A bit map consists of the map of bit
+ * allocated in a block and a search map where a bit represents 32 actual
+ * bits. The search map allows for a faster search for an available bit as 32
+ * search bits can checked in a test.
+ */
+
+#if !defined (_RTEMS_RFS_BITMAPS_H_)
+#define _RTEMS_RFS_BITMAPS_H_
+
+#include <rtems/rfs/rtems-rfs-buffer.h>
+#include <rtems/rfs/rtems-rfs-file-system-fwd.h>
+#include <rtems/rfs/rtems-rfs-trace.h>
+
+/**
+ * Define the way the bits are configured. We can have them configured as clear
+ * being 0 or clear being 1. This does not effect how masks are defined. A mask
+ * always has a 1 for set and 0 for clear.
+ */
+#define RTEMS_RFS_BITMAP_CLEAR_ZERO 0
+
+#if RTEMS_RFS_BITMAP_CLEAR_ZERO
+/*
+ * Bit set is a 1 and clear is 0.
+ */
+#define RTEMS_RFS_BITMAP_BIT_CLEAR 0
+#define RTEMS_RFS_BITMAP_BIT_SET 1
+#define RTEMS_RFS_BITMAP_ELEMENT_SET (RTEMS_RFS_BITMAP_ELEMENT_FULL_MASK)
+#define RTEMS_RFS_BITMAP_ELEMENT_CLEAR (0)
+#define RTEMS_RFS_BITMAP_SET_BITS(_t, _b) ((_t) | (_b))
+#define RTEMS_RFS_BITMAP_CLEAR_BITS(_t, _b) ((_t) & ~(_b))
+#define RTEMS_RFS_BITMAP_TEST_BIT(_t, _b) (((_t) & (1 << (_b))) != 0 ? true : false)
+#else
+/*
+ * Bit set is a 0 and clear is 1.
+ */
+#define RTEMS_RFS_BITMAP_BIT_CLEAR 1
+#define RTEMS_RFS_BITMAP_BIT_SET 0
+#define RTEMS_RFS_BITMAP_ELEMENT_SET (0)
+#define RTEMS_RFS_BITMAP_ELEMENT_CLEAR (RTEMS_RFS_BITMAP_ELEMENT_FULL_MASK)
+#define RTEMS_RFS_BITMAP_SET_BITS(_t, _b) ((_t) & ~(_b))
+#define RTEMS_RFS_BITMAP_CLEAR_BITS(_t, _b) ((_t) | (_b))
+#define RTEMS_RFS_BITMAP_TEST_BIT(_t, _b) (((_t) & (1 << (_b))) == 0 ? true : false)
+#endif
+
+/**
+ * Invert a mask. Masks are always 1 for set and 0 for clear.
+ */
+#define RTEMS_RFS_BITMAP_INVERT_MASK(_mask) (~(_mask))
+
+/**
+ * This is the full mask of the length of the element. A mask is always a 1 for
+ * set and 0 for clear. It is not effected by the state of
+ * RTEMS_RFS_BITMAP_CLEAR_ZERO.
+ */
+#define RTEMS_RFS_BITMAP_ELEMENT_FULL_MASK (0xffffffffUL)
+
+/**
+ * The bitmap search window. Searches occur around a seed in either direction
+ * for half the window.
+ */
+#define RTEMS_RFS_BITMAP_SEARCH_WINDOW (rtems_rfs_bitmap_element_bits () * 64)
+
+/**
+ * A bit in a map.
+ */
+typedef int32_t rtems_rfs_bitmap_bit;
+
+/**
+ * The basic element of a bitmap. A bitmap is manipulated by elements.
+ */
+typedef uint32_t rtems_rfs_bitmap_element;
+
+/**
+ * The power of 2 number of bits in the element.
+ */
+#define RTEMS_RFS_ELEMENT_BITS_POWER_2 (5)
+
+/**
+ * A bitmap or map is an array of bitmap elements.
+ */
+typedef rtems_rfs_bitmap_element* rtems_rfs_bitmap_map;
+
+/**
+ * The bitmap control is a simple way to manage the various parts of a bitmap.
+ */
+typedef struct rtems_rfs_bitmap_control_s
+{
+ rtems_rfs_buffer_handle* buffer; //< Handle the to buffer with the bit
+ //map.
+ rtems_rfs_file_system* fs; //< The map's file system.
+ rtems_rfs_buffer_block block; //< The map's block number on disk.
+ size_t size; //< Number of bits in the map. Passed
+ //to create.
+ size_t free; //< Number of bits in the map that are
+ //free (clear).
+ rtems_rfs_bitmap_map search_bits; //< The search bit map memory.
+} rtems_rfs_bitmap_control;
+
+/**
+ * Return the number of bits for the number of bytes provided.
+ */
+#define rtems_rfs_bitmap_numof_bits(_bytes) (8 * (_bytes))
+
+/**
+ * Return the number of bits for the number of bytes provided. The search
+ * element and the element must have the same number of bits.
+ */
+#define rtems_rfs_bitmap_element_bits() \
+ rtems_rfs_bitmap_numof_bits (sizeof (rtems_rfs_bitmap_element))
+
+/**
+ * Return the number of bits a search element covers.
+ */
+#define rtems_rfs_bitmap_search_element_bits() \
+ (rtems_rfs_bitmap_element_bits() * rtems_rfs_bitmap_element_bits())
+
+/**
+ * Return the number of elements for a given number of bits.
+ */
+#define rtems_rfs_bitmap_elements(_bits) \
+ ((((_bits) - 1) / rtems_rfs_bitmap_element_bits()) + 1)
+
+/**
+ * Release the bitmap buffer back to the buffer pool or cache.
+ */
+#define rtems_rfs_bitmap_release_buffer(_fs, _bm) \
+ rtems_rfs_buffer_handle_release (_fs, (_bm)->buffer)
+
+/**
+ * Return the element index for a given bit. We use a macro to hide any
+ * implementation assuptions. Typically this would be calculated by dividing
+ * the bit index by the number of bits in an element. Given we have a power of
+ * 2 as the number of bits we can avoid the division by using a shift. A good
+ * compiler should figure this out but I would rather enforce this than rely on
+ * the specific backend of a compiler to do the right thing.
+ */
+#define rtems_rfs_bitmap_map_index(_b) \
+ ((_b) >> RTEMS_RFS_ELEMENT_BITS_POWER_2)
+
+/**
+ * Return the bit offset for a given bit in an element in a map. See @ref
+ * rtems_rfs_bitmap_map_index for a detailed reason why.
+ */
+#define rtems_rfs_bitmap_map_offset(_b) \
+ ((_b) & ((1 << RTEMS_RFS_ELEMENT_BITS_POWER_2) - 1))
+
+/**
+ * Return the size of the bitmap.
+ */
+#define rtems_rfs_bitmap_map_size(_c) ((_c)->size)
+
+/**
+ * Return the number of free bits in the bitmap.
+ */
+#define rtems_rfs_bitmap_map_free(_c) ((_c)->free)
+
+/**
+ * Return the buffer handle.
+ */
+#define rtems_rfs_bitmap_map_handle(_c) ((_c)->buffer)
+
+/**
+ * Return the bitmap map block.
+ */
+#define rtems_rfs_bitmap_map_block(_c) ((_c)->block)
+
+/**
+ * Create a bit mask with the specified number of bits up to an element's
+ * size. The mask is aligned to bit 0 of the element.
+ *
+ * @param size The number of bits in the mask.
+ * @return The mask of the argument size number of bits.
+ */
+rtems_rfs_bitmap_element rtems_rfs_bitmap_mask (unsigned int size);
+
+/**
+ * Create a bit mask section. A mask section is a mask that is not aligned to
+ * an end of the element.
+ *
+ * @param start The first bit of the mask numbered from 0.
+ * @param end The end bit of the mask numbered from 0.
+ * @return Mask section as defined by the start and end arguments.
+ */
+rtems_rfs_bitmap_element rtems_rfs_bitmap_mask_section (unsigned int start,
+ unsigned int end);
+
+/**
+ * Set a bit in a map and if all the bits are set, set the search map bit as
+ * well.
+ *
+ * @param control The control for the map.
+ * @param bit The bit in the map to set.
+ * @return int The error number (errno). No error if 0.
+ */
+int rtems_rfs_bitmap_map_set (rtems_rfs_bitmap_control* control,
+ rtems_rfs_bitmap_bit bit);
+
+/**
+ * Clear a bit in a map and make sure the search map bit is clear so a search
+ * will find this bit available.
+ *
+ * @param control The control for the map.
+ * @param bit The bit in the map to clear.
+ * @return int The error number (errno). No error if 0.
+ */
+int rtems_rfs_bitmap_map_clear (rtems_rfs_bitmap_control* control,
+ rtems_rfs_bitmap_bit bit);
+
+/**
+ * Test a bit in the map.
+ *
+ * @param control The bitmap control.
+ * @param bit The bit to test.
+ * @param state The state of the bit if no error is returned.
+ * @return int The error number (errno). No error if 0.
+ */
+int
+rtems_rfs_bitmap_map_test (rtems_rfs_bitmap_control* control,
+ rtems_rfs_bitmap_bit bit,
+ bool* state);
+
+/**
+ * Set all bits in the bitmap and set the dirty bit.
+ *
+ * @param control The bitmap control.
+ * @return int The error number (errno). No error if 0.
+ */
+int rtems_rfs_bitmap_map_set_all (rtems_rfs_bitmap_control* control);
+
+/**
+ * Clear all bits in the bitmap and set the dirty bit.
+ *
+ * @param control The bitmap control.
+ * @return int The error number (errno). No error if 0.
+ */
+int rtems_rfs_bitmap_map_clear_all (rtems_rfs_bitmap_control* control);
+
+/**
+ * Find a free bit searching from the seed up and down until found. The search
+ * is performing by moving up from the seed for the window distance then to
+ * search down from the seed for the window distance. This is repeated out from
+ * the seed for each window until a free bit is found. The search is performed
+ * by checking the search map to see if the map has a free bit.
+ *
+ * @param control The map control.
+ * @param seed The bit to search out from.
+ * @param allocate A bit was allocated.
+ * @param bit Returns the bit found free if true is returned.
+ * @return int The error number (errno). No error if 0.
+ */
+int rtems_rfs_bitmap_map_alloc (rtems_rfs_bitmap_control* control,
+ rtems_rfs_bitmap_bit seed,
+ bool* allocate,
+ rtems_rfs_bitmap_bit* bit);
+
+/**
+ * Create a search bit map from the actual bit map.
+ *
+ * @param control The map control.
+ * @return int The error number (errno). No error if 0.
+ */
+int rtems_rfs_bitmap_create_search (rtems_rfs_bitmap_control* control);
+
+/**
+ * Open a bitmap control with a map and search map.
+ *
+ * @param control The map control.
+ * @param fs The file system data.
+ * @param buffer The buffer handle the map is stored in.
+ * @param size The number of bits in the map.
+ * @return int The error number (errno). No error if 0.
+ */
+int rtems_rfs_bitmap_open (rtems_rfs_bitmap_control* control,
+ rtems_rfs_file_system* fs,
+ rtems_rfs_buffer_handle* buffer,
+ size_t size,
+ rtems_rfs_buffer_block block);
+
+/**
+ * Close a bitmap.
+ *
+ * @param control The bit map control.
+ * @return int The error number (errno). No error if 0.
+ */
+int rtems_rfs_bitmap_close (rtems_rfs_bitmap_control* control);
+
+#endif