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diff --git a/c/src/lib/librtems++/README b/c/src/lib/librtems++/README new file mode 100644 index 0000000000..65b0eb980e --- /dev/null +++ b/c/src/lib/librtems++/README @@ -0,0 +1,266 @@ +# +# $Id$ +# + +RTEMS C++ Library +================= + +The RTEMS C++ Library or librtems++ is a wrapper for the RTEMS API. +The classes provide as close a match to the RTEMS C API, for +performance, to share the existing C documentation as much as +possible, and to allow easy tracking of any changes to the RTEMS C +API. + +The C++ interface only uses RTEMS API calls. No external references +or internal interfaces are used. This allows the classes to be used +in separately compiled modules or applications which link to the RTEMS +trap interface. + +(This is the goal, which has not quite been reached. The TOD macro for +micro-seconds to ticks is used, and this uses an internal global RTEMS +variable) + +The C++ interface does not deal with RTEMS initialisation or the +device driver interface. The current view is these parts of a system +are best handled in the current manner. This means BSP for +initialisation and the C API for drivers. + +RTEMS C++ Classes +================= + +The classes map to the managers of RTEMS. + +The methods have default values selected which try to fit most cases +or follow the documented RTEMS default values. Moving from left to +right the parameters become less used, allowing the defaults to be +selected. An example is the scope parameter for most classes. This +can be local or global. I assume that most RTEMS objects are local, +therefore it has been made the last parameter. + +Inline methods have been used for methods which are commonly used in +applications. This tries to add the minimum of overhead. For +example, the methods to send or receive events are inline, while all +methods for control of a task are not. + +The RTEMS types, enumerations, and defines are used. If a new type, +enumeration or define is made it will map directly to the RTEMS +equivalent. For example the enumeration Scope is defined for various +classes which can be local or global. The elements of the enumeration +are forced to the same value as the RTEMS values. An enumeration is +used in this case to allow the compiler to type check a little +better. It saves having to check only RTEMS_LOCAL or RTEMS_GLOBAL is +passed as a parameter (I am not convinced this is really needed as the +goal was to not define anything and to only use what RTEMS provided). + +Where possible the various parts of an option bit set, or mode can be +controlled separately or controlled as a group. An example is the +task mode. The RTEMS C API allows a set of modes to be modified at +once. The TaskMode class allows this to occur, while also providing +methods to control a single mode item. + +The name of an object is always passed as a string. The classes turn +the string into a rtems_name variable. The string does not have to be +nul character terminated. + +The RTEMS C API uses 'delete' to remove or kill an RTEMS object. This +is a reserved word in C++, so the word 'destroy' is used instead. + +Calling the classes from interrupts follows the rules of RTEMS. An +exception introduced by the class library is the last status code. +There is only one last status code for each instance of the library's +classes and it is not protected. This needs to be watched for. Maybe +a better solution needs to be found, such as interrupt calls do not set +the last status code. + +RTEMS objects created by the C++ library can be operated on by C code +just as any other RTEMS object. If limitations exist they should be +documented in under the class. + +RTEMS Object Ownership +====================== + +The concept of ownership of an object is not defined as part of the +RTEMS C API. A piece of code executing as part a task can create a +message queue. Another piece of code running as part of a different +task can destroy the message queue. Correct behavior between the code +that creates the message queue and the code which destroy's the +message queue must be provided by the programmer. + +The librtems++ supports the concept of ownership of an RTEMS object. +Only the C++ object that creates the RTEMS object can destroy it. A +C++ object can connect to an existing RTEMS object and control it, +how-ever it can not destroy it. + +Copy constructors and assignment operators are provided to in-force +this rule. + +Ownership only applies to classes that create RTEMS objects. These +classes contain a flag which signals ownership of the id. + +Timeouts +======== + +The timeout value is specified in micro-seconds. The classes turn the +micro-second timeout value into ticks required by the RTEMS C API. + +This causes a problem for timeout values which are less than one tick. +This case is tested for and the timeout value is set to one tick. All +other cases round down to the nearest tick. + +Status Codes +============ + +All classes which form the C++ API are derived from the StatusCode +class. This class provides a common method for handling the status +code returned by RTEMS. + +The last returned status code is held in the StatusCode object. It +can be queried directly, or as a boolean. You can also obtain an +error string for the status code. + +The setting of a status code is restricted to derived classes. + +The last status code attribute of the class is only ever set to an +RTEMS defined status code. + +Event Class +=========== + +The event class allows users to send and receive events to and from +tasks. + +Events objects are by default connected the RTEMS_SELF task. A send +or receive will operate on the task currently executing. + +An Event object can be connected to a task using the connect method. +The name is the name of the task. Connection can also be achieved by +using the copy constructor or assignment operator. + +Events can be sent to a task by specifying an RTEMS task id, or by +passing a reference to a Task object. + +Interrupt Class +=============== + +The interrupt class allows a protected virtual method of a derived +class to be an interrupt handler. + +You derive from this class and provide the handler method. The next +interrupt after the vector is caught will cause the handler method to +be entered. + +You can chain the interrupt by calling the chain method. If the old +handler is not an instance of this class the chain is passed as "void +(*)(void)". If it is an instance of this class, the handler method is +directly called. (Chaining has not been tested) + +This class implements a table of pointers to the last instance to +catch the interrupt. A static method of the class catches the +interrupt and re-directs the interrupt to the instance in the table. +The re-direct adds a additional virtual function call and return to +the overhead of the interrupt. For a i386 type processor this is +about 12 instructions including the function call entry. + +Message Queue Class +=================== + +The MessageQueue class allows message queue's to be created, or +connected too. Only the creator can destroy a message queue. + +The class implements, sending, urgent sending, broadcast, flushing, +and receiving. + +Semaphore Class +=============== + +The Semaphore class allows semaphores to be created, or connected +too. Only the creator can destroy a semaphore. + +All types of semaphores can be created. + +(Not tested in the test code) + +Task Class +========== + +The Task class allows tasks to be created, or connected too. Only the +creator can destroy a task. + +If creating a task, derive from the Task class and provide the body +method. The body method is the entry point for a task. When +connecting to an existing task, no body method is required to be +provided. It is how-ever required if you create a task. This is not +enforced by the compiler, how-ever the default body will be entered, +and it contains no code. The RTEMS default behaviour for a task that +returns occurs. + +The mode of a task is controlled using the TaskMode class. + +The Task class allows you to start, restart, suspend, and resume a +task. You can control the priority, and access the note-pad +registers. The task can also be slept using the wake_after and +wake_when methods. + +Currently the task argument is used to pass the 'this' pointer to the +libraries default task body. The actual argument is held in the class +instance and passed to the virtual body method. This means of passing +the 'this' pointer through RTEMS to the default task body requires the +actual task object to perform a restart call. This is not really the +best solution to the problem. Another solution is to remove a notpad +register, say 31 from the task and use it. This would mean any Task +object could stop and restart a task how-ever a notpad register is +lost. Any other ideas are welcome. + +Task Mode Class +=============== + +The TaskMode class allows you to query or change the mode of a task. +The object only operates on the currently executing task. + +The standard flags defined in RTEMS are used. + +Methods are provided to operate on a group of modes which are required +to be changed in a single operation. The mode and mask is specified +by ORing the required flags as documented in the RTEMS manual. + +Methods are provided for accessing and controlling a specific mode. +The returned value will only contain the requested mode's flags, and +only the that mode will be changed when setting a mode. + +Timer Class +=========== + +The Timer class allows timers to be created. You cannot connect to an +existing timer. + +You derive from the Timer class and provide the trigger method. This +method is called when the timer triggers or times out. + +You can request a single shot timer using the fire_after or fire_when +methods, or a periodic timer by calling the repeat_file_at method. + +You cannot copy timer objects. + +Contact +======= +Send any question to me Chris Johns at cjohns@plessey.com.au, or the RTEMS +mailing list. + +To Do +===== + +1) Develop a complete test suite (under way, cjohns@plessey.com.au). + +2) Complete wrapping the remaining RTEMS C API. + +3) Provide light weight cout/cerr/clog classes based on printf for +embedded systems. + +4) Provide a memory serial class which maps the <</>> operators onto +raw memory in network byte order independent of CPU byte order. + +5) Fix the Task class so any Task object can restart a task. + +6) Provide some frame work classes which allow actor type objects that +start in an ordered manner. + |