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-rw-r--r--c/src/lib/libbsp/arm/nds/libnds/include/nds/arm9/postest.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/c/src/lib/libbsp/arm/nds/libnds/include/nds/arm9/postest.h b/c/src/lib/libbsp/arm/nds/libnds/include/nds/arm9/postest.h
index 022f0223a2..e08b3f4702 100644
--- a/c/src/lib/libbsp/arm/nds/libnds/include/nds/arm9/postest.h
+++ b/c/src/lib/libbsp/arm/nds/libnds/include/nds/arm9/postest.h
@@ -31,7 +31,7 @@ distribution.
#include <nds/arm9/video.h>
#include <nds/arm9/videoGL.h>
-/*! \brief true if the hardware is currently performing a position/vertex/box test.
+/*! \brief true if the hardware is currently performing a position/vertex/box test.
\return whether a test is being performed */
GL_STATIC_INL bool PosTestBusy() {
return (GFX_STATUS & BIT(0))!=0;
@@ -40,7 +40,7 @@ GL_STATIC_INL bool PosTestBusy() {
/*! \file postest.h
\brief Position Test Functions.<BR>
The position test multiplies a given vector by the position matrix and returns the coords(x,y,z,w). The position test is really quick, about 10x faster than a box test.
-*/
+*/
/*! \brief Starts a position test asynchronously
\param x specifies x offset from the current modelview matrix