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-rw-r--r--c/src/exec/score/src/threadstartmultitasking.c89
1 files changed, 0 insertions, 89 deletions
diff --git a/c/src/exec/score/src/threadstartmultitasking.c b/c/src/exec/score/src/threadstartmultitasking.c
deleted file mode 100644
index 0e58f77420..0000000000
--- a/c/src/exec/score/src/threadstartmultitasking.c
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Thread Handler
- *
- *
- * COPYRIGHT (c) 1989-1999.
- * On-Line Applications Research Corporation (OAR).
- *
- * The license and distribution terms for this file may be
- * found in found in the file LICENSE in this distribution or at
- * http://www.OARcorp.com/rtems/license.html.
- *
- * $Id$
- */
-
-#include <rtems/system.h>
-#include <rtems/score/apiext.h>
-#include <rtems/score/context.h>
-#include <rtems/score/interr.h>
-#include <rtems/score/isr.h>
-#include <rtems/score/object.h>
-#include <rtems/score/priority.h>
-#include <rtems/score/states.h>
-#include <rtems/score/sysstate.h>
-#include <rtems/score/thread.h>
-#include <rtems/score/threadq.h>
-#include <rtems/score/userext.h>
-#include <rtems/score/wkspace.h>
-
-/*PAGE
- *
- * _Thread_Start_multitasking
- *
- * This kernel routine readies the requested thread, the thread chain
- * is adjusted. A new heir thread may be selected.
- *
- * Input parameters:
- * system_thread - pointer to system initialization thread control block
- * idle_thread - pointer to idle thread control block
- *
- * Output parameters: NONE
- *
- * NOTE: This routine uses the "blocking" heir selection mechanism.
- * This insures the correct heir after a thread restart.
- *
- * INTERRUPT LATENCY:
- * ready chain
- * select heir
- */
-
-void _Thread_Start_multitasking( void )
-{
- /*
- * The system is now multitasking and completely initialized.
- * This system thread now either "goes away" in a single processor
- * system or "turns into" the server thread in an MP system.
- */
-
- _System_state_Set( SYSTEM_STATE_UP );
-
- _Context_Switch_necessary = FALSE;
-
- _Thread_Executing = _Thread_Heir;
-
- /*
- * Get the init task(s) running.
- *
- * Note: Thread_Dispatch() is normally used to dispatch threads. As
- * part of its work, Thread_Dispatch() restores floating point
- * state for the heir task.
- *
- * This code avoids Thread_Dispatch(), and so we have to restore
- * (actually initialize) the floating point state "by hand".
- *
- * Ignore the CPU_USE_DEFERRED_FP_SWITCH because we must always
- * switch in the first thread if it is FP.
- */
-
-
-#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
- /*
- * don't need to worry about saving BSP's floating point state
- */
-
- if ( _Thread_Heir->fp_context != NULL )
- _Context_Restore_fp( &_Thread_Heir->fp_context );
-#endif
-
- _Context_Switch( &_Thread_BSP_context, &_Thread_Heir->Registers );
-}