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-rw-r--r--c/src/exec/score/src/threadq.c837
1 files changed, 837 insertions, 0 deletions
diff --git a/c/src/exec/score/src/threadq.c b/c/src/exec/score/src/threadq.c
new file mode 100644
index 0000000000..60ffb5db38
--- /dev/null
+++ b/c/src/exec/score/src/threadq.c
@@ -0,0 +1,837 @@
+/*
+ * Thread Queue Handler
+ *
+ *
+ * COPYRIGHT (c) 1989, 1990, 1991, 1992, 1993, 1994.
+ * On-Line Applications Research Corporation (OAR).
+ * All rights assigned to U.S. Government, 1994.
+ *
+ * This material may be reproduced by or for the U.S. Government pursuant
+ * to the copyright license under the clause at DFARS 252.227-7013. This
+ * notice must appear in all copies of this file and its derivatives.
+ *
+ * $Id$
+ */
+
+#include <rtems/system.h>
+#include <rtems/chain.h>
+#include <rtems/isr.h>
+#include <rtems/object.h>
+#include <rtems/states.h>
+#include <rtems/thread.h>
+#include <rtems/threadq.h>
+#include <rtems/tqdata.h>
+
+/*PAGE
+ *
+ * _Thread_queue_Initialize
+ *
+ * This routine initializes the specified threadq.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to a threadq header
+ * attribute_set - used to determine queueing discipline
+ * state - state of waiting threads
+ *
+ * Output parameters: NONE
+ */
+
+void _Thread_queue_Initialize(
+ Thread_queue_Control *the_thread_queue,
+ rtems_attribute attribute_set,
+ States_Control state
+)
+{
+ unsigned32 index;
+
+ if ( _Attributes_Is_priority( attribute_set ) ) {
+ the_thread_queue->discipline = THREAD_QUEUE_DATA_PRIORITY_DISCIPLINE;
+ for( index=0 ;
+ index < TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS ;
+ index++)
+ _Chain_Initialize_empty( &the_thread_queue->Queues.Priority[index] );
+ }
+ else {
+ the_thread_queue->discipline = THREAD_QUEUE_DATA_FIFO_DISCIPLINE;
+ _Chain_Initialize_empty( &the_thread_queue->Queues.Fifo );
+ }
+
+ the_thread_queue->state = state;
+
+}
+
+/*PAGE
+ *
+ * _Thread_queue_Enqueue
+ *
+ * This routine blocks a thread, places it on a thread, and optionally
+ * starts a timeout timer.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to threadq
+ * timeout - interval to wait
+ *
+ * Output parameters: NONE
+ *
+ * INTERRUPT LATENCY:
+ * only case
+ */
+
+void _Thread_queue_Enqueue(
+ Thread_queue_Control *the_thread_queue,
+ rtems_interval timeout
+)
+{
+ Thread_Control *the_thread;
+
+ the_thread = _Thread_Executing;
+
+ if ( _Thread_MP_Is_receive( the_thread ) )
+ the_thread = _Thread_MP_Allocate_proxy( the_thread_queue->state );
+ else
+ _Thread_Set_state( the_thread, the_thread_queue->state );
+
+ if ( timeout ) {
+ _Watchdog_Initialize(
+ &the_thread->Timer,
+ _Thread_queue_Timeout,
+ the_thread->Object.id,
+ NULL
+ );
+
+ _Watchdog_Insert_ticks(
+ &the_thread->Timer,
+ timeout,
+ WATCHDOG_NO_ACTIVATE
+ );
+ }
+
+ switch( the_thread_queue->discipline ) {
+ case THREAD_QUEUE_DATA_FIFO_DISCIPLINE:
+ _Thread_queue_Enqueue_fifo( the_thread_queue, the_thread, timeout );
+ break;
+ case THREAD_QUEUE_DATA_PRIORITY_DISCIPLINE:
+ _Thread_queue_Enqueue_priority(
+ the_thread_queue, the_thread, timeout );
+ break;
+ }
+}
+
+/*PAGE
+ *
+ * _Thread_queue_Dequeue
+ *
+ * This routine removes a thread from the specified threadq. If the
+ * threadq discipline is RTEMS_FIFO, it unblocks a thread, and cancels its
+ * timeout timer. Priority discipline is processed elsewhere.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to threadq
+ *
+ * Output parameters:
+ * returns - thread dequeued or NULL
+ *
+ * INTERRUPT LATENCY:
+ * check sync
+ * RTEMS_FIFO
+ */
+
+Thread_Control *_Thread_queue_Dequeue(
+ Thread_queue_Control *the_thread_queue
+)
+{
+ Thread_Control *the_thread;
+ ISR_Level level;
+
+ switch ( the_thread_queue->discipline ) {
+ case THREAD_QUEUE_DATA_FIFO_DISCIPLINE:
+ the_thread = _Thread_queue_Dequeue_fifo( the_thread_queue );
+ break;
+ case THREAD_QUEUE_DATA_PRIORITY_DISCIPLINE:
+ the_thread = _Thread_queue_Dequeue_priority( the_thread_queue );
+ break;
+ default: /* this is only to prevent warnings */
+ the_thread = NULL;
+ break;
+ }
+
+ if ( !_Thread_Is_null( the_thread ) )
+ return( the_thread );
+
+ _ISR_Disable( level );
+ if ( the_thread_queue->sync == FALSE ) {
+ _ISR_Enable( level );
+ return( NULL );
+ }
+
+ the_thread_queue->sync = FALSE;
+ _ISR_Enable( level );
+ return( _Thread_Executing );
+}
+
+/*PAGE
+ *
+ * _Thread_queue_Extract
+ *
+ * This routine removes a specific thread from the specified threadq,
+ * deletes any timeout, and unblocks the thread.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to a threadq header
+ * the_thread - pointer to a thread control block
+ *
+ * Output parameters: NONE
+ *
+ * INTERRUPT LATENCY: NONE
+ */
+
+void _Thread_queue_Extract(
+ Thread_queue_Control *the_thread_queue,
+ Thread_Control *the_thread
+)
+{
+ switch ( the_thread_queue->discipline ) {
+ case THREAD_QUEUE_DATA_FIFO_DISCIPLINE:
+ _Thread_queue_Extract_fifo( the_thread_queue, the_thread );
+ break;
+ case THREAD_QUEUE_DATA_PRIORITY_DISCIPLINE:
+ _Thread_queue_Extract_priority( the_thread_queue, the_thread );
+ break;
+ }
+}
+
+/*PAGE
+ *
+ * _Thread_queue_Flush
+ *
+ * This kernel routine flushes the given thread queue.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to threadq to be flushed
+ *
+ * Output parameters: NONE
+ */
+
+void _Thread_queue_Flush(
+ Thread_queue_Control *the_thread_queue,
+ Thread_queue_Flush_callout remote_extract_callout
+)
+{
+ Thread_Control *the_thread;
+
+ while ( (the_thread = _Thread_queue_Dequeue( the_thread_queue )) ) {
+ if ( _Objects_Is_local_id( the_thread->Object.id ) )
+ the_thread->Wait.return_code = RTEMS_OBJECT_WAS_DELETED;
+ else
+ ( *remote_extract_callout )( the_thread );
+ }
+}
+
+/*PAGE
+ *
+ * _Thread_queue_First
+ *
+ * This routines returns a pointer to the first thread on the
+ * specified threadq.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to thread queue
+ *
+ * Output parameters:
+ * returns - first thread or NULL
+ */
+
+Thread_Control *_Thread_queue_First(
+ Thread_queue_Control *the_thread_queue
+)
+{
+ Thread_Control *the_thread;
+
+ switch ( the_thread_queue->discipline ) {
+ case THREAD_QUEUE_DATA_FIFO_DISCIPLINE:
+ the_thread = _Thread_queue_First_fifo( the_thread_queue );
+ break;
+ case THREAD_QUEUE_DATA_PRIORITY_DISCIPLINE:
+ the_thread = _Thread_queue_First_priority( the_thread_queue );
+ break;
+ default: /* this is only to prevent warnings */
+ the_thread = NULL;
+ break;
+ }
+
+ return the_thread;
+}
+
+/*PAGE
+ *
+ * _Thread_queue_Timeout
+ *
+ * This routine processes a thread which timeouts while waiting on
+ * a thread queue. It is called by the watchdog handler.
+ *
+ * Input parameters:
+ * id - thread id
+ *
+ * Output parameters: NONE
+ */
+
+void _Thread_queue_Timeout(
+ Objects_Id id,
+ void *ignored
+)
+{
+ Thread_Control *the_thread;
+ Objects_Locations location;
+
+ the_thread = _Thread_Get( id, &location );
+ switch ( location ) {
+ case OBJECTS_ERROR:
+ case OBJECTS_REMOTE: /* impossible */
+ break;
+ case OBJECTS_LOCAL:
+ the_thread->Wait.return_code = RTEMS_TIMEOUT;
+ _Thread_queue_Extract( the_thread->Wait.queue, the_thread );
+ _Thread_Unnest_dispatch();
+ break;
+ }
+}
+
+/*PAGE
+ *
+ * _Thread_queue_Enqueue_fifo
+ *
+ * This routine blocks a thread, places it on a thread, and optionally
+ * starts a timeout timer.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to threadq
+ * the_thread - pointer to the thread to block
+ * timeout - interval to wait
+ *
+ * Output parameters: NONE
+ *
+ * INTERRUPT LATENCY:
+ * only case
+ */
+
+void _Thread_queue_Enqueue_fifo (
+ Thread_queue_Control *the_thread_queue,
+ Thread_Control *the_thread,
+ rtems_interval timeout
+)
+{
+ ISR_Level level;
+
+ _ISR_Disable( level );
+ if ( the_thread_queue->sync == TRUE ) {
+ the_thread_queue->sync = FALSE;
+
+ _Chain_Append_unprotected(
+ &the_thread_queue->Queues.Fifo,
+ &the_thread->Object.Node
+ );
+
+ if ( timeout != RTEMS_NO_TIMEOUT )
+ _Watchdog_Activate( &the_thread->Timer );
+
+ _ISR_Enable( level );
+ return;
+ }
+
+ if ( !_Watchdog_Is_active( &the_thread->Timer ) ) {
+ _ISR_Enable( level );
+ _Thread_Unblock( the_thread );
+ } else {
+ _Watchdog_Deactivate( &the_thread->Timer );
+ _ISR_Enable( level );
+ (void) _Watchdog_Remove( &the_thread->Timer );
+ _Thread_Unblock( the_thread );
+ }
+
+ if ( !_Objects_Is_local_id( the_thread->Object.id ) )
+ _Thread_MP_Free_proxy( the_thread );
+
+}
+
+/*PAGE
+ *
+ * _Thread_queue_Dequeue_fifo
+ *
+ * This routine removes a thread from the specified threadq.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to threadq
+ *
+ * Output parameters:
+ * returns - thread dequeued or NULL
+ *
+ * INTERRUPT LATENCY:
+ * check sync
+ * RTEMS_FIFO
+ */
+
+Thread_Control *_Thread_queue_Dequeue_fifo(
+ Thread_queue_Control *the_thread_queue
+)
+{
+ ISR_Level level;
+ Thread_Control *the_thread;
+
+ _ISR_Disable( level );
+ if ( !_Chain_Is_empty( &the_thread_queue->Queues.Fifo ) ) {
+
+ the_thread = (Thread_Control *)
+ _Chain_Get_first_unprotected( &the_thread_queue->Queues.Fifo );
+
+ if ( !_Watchdog_Is_active( &the_thread->Timer ) ) {
+ _ISR_Enable( level );
+ _Thread_Unblock( the_thread );
+ } else {
+ _Watchdog_Deactivate( &the_thread->Timer );
+ _ISR_Enable( level );
+ (void) _Watchdog_Remove( &the_thread->Timer );
+ _Thread_Unblock( the_thread );
+ }
+
+ if ( !_Objects_Is_local_id( the_thread->Object.id ) )
+ _Thread_MP_Free_proxy( the_thread );
+
+ return( the_thread );
+ }
+ _ISR_Enable( level );
+ return( NULL );
+}
+
+/*PAGE
+ *
+ * _Thread_queue_Extract_fifo
+ *
+ * This routine removes a specific thread from the specified threadq,
+ * deletes any timeout, and unblocks the thread.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to a threadq header
+ * the_thread - pointer to the thread to block
+ *
+ * Output parameters: NONE
+ *
+ * INTERRUPT LATENCY:
+ * EXTRACT_FIFO
+ */
+
+void _Thread_queue_Extract_fifo(
+ Thread_queue_Control *the_thread_queue,
+ Thread_Control *the_thread
+)
+{
+ ISR_Level level;
+
+ _ISR_Disable( level );
+
+ if ( !_States_Is_waiting_on_thread_queue( the_thread->current_state ) ) {
+ _ISR_Enable( level );
+ return;
+ }
+
+ _Chain_Extract_unprotected( &the_thread->Object.Node );
+
+ if ( !_Watchdog_Is_active( &the_thread->Timer ) ) {
+ _ISR_Enable( level );
+ _Thread_Unblock( the_thread );
+ } else {
+ _Watchdog_Deactivate( &the_thread->Timer );
+ _ISR_Enable( level );
+ (void) _Watchdog_Remove( &the_thread->Timer );
+ _Thread_Unblock( the_thread );
+ }
+
+ if ( !_Objects_Is_local_id( the_thread->Object.id ) )
+ _Thread_MP_Free_proxy( the_thread );
+}
+
+/*PAGE
+ *
+ * _Thread_queue_First_fifo
+ *
+ * This routines returns a pointer to the first thread on the
+ * specified threadq.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to threadq
+ *
+ * Output parameters:
+ * returns - first thread or NULL
+ */
+
+Thread_Control *_Thread_queue_First_fifo(
+ Thread_queue_Control *the_thread_queue
+)
+{
+ if ( !_Chain_Is_empty( &the_thread_queue->Queues.Fifo ) )
+ return (Thread_Control *) the_thread_queue->Queues.Fifo.first;
+
+ return NULL;
+}
+
+/*PAGE
+ *
+ * _Thread_queue_Enqueue_priority
+ *
+ * This routine blocks a thread, places it on a thread, and optionally
+ * starts a timeout timer.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to threadq
+ * thread - thread to insert
+ * timeout - timeout interval in ticks
+ *
+ * Output parameters: NONE
+ *
+ * INTERRUPT LATENCY:
+ * forward less than
+ * forward equal
+ */
+
+void _Thread_queue_Enqueue_priority(
+ Thread_queue_Control *the_thread_queue,
+ Thread_Control *the_thread,
+ rtems_interval timeout
+)
+{
+ rtems_task_priority search_priority;
+ Thread_Control *search_thread;
+ ISR_Level level;
+ Chain_Control *header;
+ unsigned32 header_index;
+ Chain_Node *the_node;
+ Chain_Node *next_node;
+ Chain_Node *previous_node;
+ Chain_Node *search_node;
+ rtems_task_priority priority;
+ States_Control block_state;
+
+ _Chain_Initialize_empty( &the_thread->Wait.Block2n );
+
+ priority = the_thread->current_priority;
+ header_index = _Thread_queue_Header_number( priority );
+ header = &the_thread_queue->Queues.Priority[ header_index ];
+ block_state = the_thread_queue->state;
+
+ if ( _Thread_queue_Is_reverse_search( priority ) )
+ goto restart_reverse_search;
+
+restart_forward_search:
+ search_priority = RTEMS_MINIMUM_PRIORITY - 1;
+ _ISR_Disable( level );
+ search_thread = (Thread_Control *) header->first;
+ while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) {
+ search_priority = search_thread->current_priority;
+ if ( priority <= search_priority )
+ break;
+
+#if ( CPU_UNROLL_ENQUEUE_PRIORITY == TRUE )
+ search_thread = (Thread_Control *) search_thread->Object.Node.next;
+ if ( _Chain_Is_tail( header, (Chain_Node *)search_thread ) )
+ break;
+ search_priority = search_thread->current_priority;
+ if ( priority <= search_priority )
+ break;
+#endif
+ _ISR_Flash( level );
+ if ( !_States_Are_set( search_thread->current_state, block_state) ) {
+ _ISR_Enable( level );
+ goto restart_forward_search;
+ }
+ search_thread =
+ (Thread_Control *)search_thread->Object.Node.next;
+ }
+ if ( the_thread_queue->sync == FALSE )
+ goto syncronize;
+
+ the_thread_queue->sync = FALSE;
+ if ( timeout != RTEMS_NO_TIMEOUT )
+ _Watchdog_Activate( &the_thread->Timer );
+
+ if ( priority == search_priority )
+ goto equal_priority;
+
+ search_node = (Chain_Node *) search_thread;
+ previous_node = search_node->previous;
+ the_node = (Chain_Node *) the_thread;
+
+ the_node->next = search_node;
+ the_node->previous = previous_node;
+ previous_node->next = the_node;
+ search_node->previous = the_node;
+ _ISR_Enable( level );
+ return;
+
+restart_reverse_search:
+ search_priority = RTEMS_MAXIMUM_PRIORITY + 1;
+
+ _ISR_Disable( level );
+ search_thread = (Thread_Control *) header->last;
+ while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) {
+ search_priority = search_thread->current_priority;
+ if ( priority >= search_priority )
+ break;
+#if ( CPU_UNROLL_ENQUEUE_PRIORITY == TRUE )
+ search_thread = (Thread_Control *) search_thread->Object.Node.previous;
+ if ( _Chain_Is_head( header, (Chain_Node *)search_thread ) )
+ break;
+ search_priority = search_thread->current_priority;
+ if ( priority >= search_priority )
+ break;
+#endif
+ _ISR_Flash( level );
+ if ( !_States_Are_set( search_thread->current_state, block_state) ) {
+ _ISR_Enable( level );
+ goto restart_reverse_search;
+ }
+ search_thread = (Thread_Control *)
+ search_thread->Object.Node.previous;
+ }
+ if ( !the_thread_queue->sync )
+ goto syncronize;
+
+ the_thread_queue->sync = FALSE;
+ if ( timeout != RTEMS_NO_TIMEOUT )
+ _Watchdog_Activate( &the_thread->Timer );
+
+ if ( priority == search_priority )
+ goto equal_priority;
+
+ search_node = (Chain_Node *) search_thread;
+ next_node = search_node->next;
+ the_node = (Chain_Node *) the_thread;
+
+ the_node->next = next_node;
+ the_node->previous = search_node;
+ search_node->next = the_node;
+ next_node->previous = the_node;
+ _ISR_Enable( level );
+ return;
+
+equal_priority: /* add at end of priority group */
+ search_node = _Chain_Tail( &search_thread->Wait.Block2n );
+ previous_node = search_node->previous;
+ the_node = (Chain_Node *) the_thread;
+
+ the_node->next = search_node;
+ the_node->previous = previous_node;
+ previous_node->next = the_node;
+ search_node->previous = the_node;
+ _ISR_Enable( level );
+ return;
+
+syncronize:
+ if ( !_Watchdog_Is_active( &the_thread->Timer ) ) {
+ _ISR_Enable( level );
+ _Thread_Unblock( the_thread );
+ } else {
+ _Watchdog_Deactivate( &the_thread->Timer );
+ _ISR_Enable( level );
+ (void) _Watchdog_Remove( &the_thread->Timer );
+ _Thread_Unblock( the_thread );
+ }
+ if ( !_Objects_Is_local_id( the_thread->Object.id ) )
+ _Thread_MP_Free_proxy( the_thread );
+}
+
+/*PAGE
+ *
+ * _Thread_queue_Dequeue_priority
+ *
+ * This routine removes a thread from the specified RTEMS_PRIORITY based
+ * threadq, unblocks it, and cancels its timeout timer.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to thread queue
+ *
+ * Output parameters:
+ * returns - thread dequeued or NULL
+ *
+ * INTERRUPT LATENCY:
+ * only case
+ */
+
+Thread_Control *_Thread_queue_Dequeue_priority(
+ Thread_queue_Control *the_thread_queue
+)
+{
+ unsigned32 index;
+ ISR_Level level;
+ Thread_Control *the_thread;
+ Thread_Control *new_first_thread;
+ Chain_Node *new_first_node;
+ Chain_Node *new_second_node;
+ Chain_Node *last_node;
+ Chain_Node *next_node;
+ Chain_Node *previous_node;
+
+ for( index=0 ;
+ index < TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS ;
+ index++ ) {
+ _ISR_Disable( level );
+ if ( !_Chain_Is_empty( &the_thread_queue->Queues.Priority[ index ] ) ) {
+ the_thread = (Thread_Control *)
+ the_thread_queue->Queues.Priority[ index ].first;
+ goto dequeue;
+ }
+ _ISR_Enable( level );
+ }
+ return NULL;
+
+dequeue:
+ new_first_node = the_thread->Wait.Block2n.first;
+ new_first_thread = (Thread_Control *) new_first_node;
+ next_node = the_thread->Object.Node.next;
+ previous_node = the_thread->Object.Node.previous;
+
+ if ( !_Chain_Is_empty( &the_thread->Wait.Block2n ) ) {
+ last_node = the_thread->Wait.Block2n.last;
+ new_second_node = new_first_node->next;
+
+ previous_node->next = new_first_node;
+ next_node->previous = new_first_node;
+ new_first_node->next = next_node;
+ new_first_node->previous = previous_node;
+
+ if ( !_Chain_Has_only_one_node( &the_thread->Wait.Block2n ) ) {
+ /* > two threads on 2-n */
+ new_second_node->previous =
+ _Chain_Head( &new_first_thread->Wait.Block2n );
+
+ new_first_thread->Wait.Block2n.first = new_second_node;
+ new_first_thread->Wait.Block2n.last = last_node;
+
+ last_node->next = _Chain_Tail( &new_first_thread->Wait.Block2n );
+ }
+ } else {
+ previous_node->next = next_node;
+ next_node->previous = previous_node;
+ }
+
+ if ( !_Watchdog_Is_active( &the_thread->Timer ) ) {
+ _ISR_Enable( level );
+ _Thread_Unblock( the_thread );
+ } else {
+ _Watchdog_Deactivate( &the_thread->Timer );
+ _ISR_Enable( level );
+ (void) _Watchdog_Remove( &the_thread->Timer );
+ _Thread_Unblock( the_thread );
+ }
+
+ if ( !_Objects_Is_local_id( the_thread->Object.id ) )
+ _Thread_MP_Free_proxy( the_thread );
+ return( the_thread );
+}
+
+/*PAGE
+ *
+ * _Thread_queue_Extract_priority
+ *
+ * This routine removes a specific thread from the specified threadq,
+ * deletes any timeout, and unblocks the thread.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to a threadq header
+ * the_thread - pointer to a thread control block
+ *
+ * Output parameters: NONE
+ *
+ * INTERRUPT LATENCY:
+ * EXTRACT_PRIORITY
+ */
+
+void _Thread_queue_Extract_priority(
+ Thread_queue_Control *the_thread_queue,
+ Thread_Control *the_thread
+)
+{
+ ISR_Level level;
+ Chain_Node *the_node;
+ Chain_Node *next_node;
+ Chain_Node *previous_node;
+ Thread_Control *new_first_thread;
+ Chain_Node *new_first_node;
+ Chain_Node *new_second_node;
+ Chain_Node *last_node;
+
+ the_node = (Chain_Node *) the_thread;
+ _ISR_Disable( level );
+ if ( _States_Is_waiting_on_thread_queue( the_thread->current_state ) ) {
+ next_node = the_node->next;
+ previous_node = the_node->previous;
+
+ if ( !_Chain_Is_empty( &the_thread->Wait.Block2n ) ) {
+ new_first_node = the_thread->Wait.Block2n.first;
+ new_first_thread = (Thread_Control *) new_first_node;
+ last_node = the_thread->Wait.Block2n.last;
+ new_second_node = new_first_node->next;
+
+ previous_node->next = new_first_node;
+ next_node->previous = new_first_node;
+ new_first_node->next = next_node;
+ new_first_node->previous = previous_node;
+
+ if ( !_Chain_Has_only_one_node( &the_thread->Wait.Block2n ) ) {
+ /* > two threads on 2-n */
+ new_second_node->previous =
+ _Chain_Head( &new_first_thread->Wait.Block2n );
+ new_first_thread->Wait.Block2n.first = new_second_node;
+
+ new_first_thread->Wait.Block2n.last = last_node;
+ last_node->next = _Chain_Tail( &new_first_thread->Wait.Block2n );
+ }
+ } else {
+ previous_node->next = next_node;
+ next_node->previous = previous_node;
+ }
+
+ if ( !_Watchdog_Is_active( &the_thread->Timer ) ) {
+ _ISR_Enable( level );
+ _Thread_Unblock( the_thread );
+ } else {
+ _Watchdog_Deactivate( &the_thread->Timer );
+ _ISR_Enable( level );
+ (void) _Watchdog_Remove( &the_thread->Timer );
+ _Thread_Unblock( the_thread );
+ }
+
+ if ( !_Objects_Is_local_id( the_thread->Object.id ) )
+ _Thread_MP_Free_proxy( the_thread );
+ }
+ else
+ _ISR_Enable( level );
+}
+
+/*PAGE
+ *
+ * _Thread_queue_First_priority
+ *
+ * This routines returns a pointer to the first thread on the
+ * specified threadq.
+ *
+ * Input parameters:
+ * the_thread_queue - pointer to thread queue
+ *
+ * Output parameters:
+ * returns - first thread or NULL
+ */
+
+Thread_Control *_Thread_queue_First_priority (
+ Thread_queue_Control *the_thread_queue
+)
+{
+ unsigned32 index;
+
+ for( index=0 ;
+ index < TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS ;
+ index++ ) {
+ if ( !_Chain_Is_empty( &the_thread_queue->Queues.Priority[ index ] ) )
+ return (Thread_Control *)
+ the_thread_queue->Queues.Priority[ index ].first;
+ }
+ return NULL;
+}