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authorSebastian Huber <sebastian.huber@embedded-brains.de>2016-05-12 06:12:06 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2016-05-20 07:49:36 +0200
commitb7f5e391c0c0e94e5958a294e5d38b1dda7332cc (patch)
tree6d48062b02d6ce9ba56b188be6e6ed1840a19a34 /cpukit/score/src/threadrestart.c
parentscore: Delete redundant thread life enums (diff)
downloadrtems-b7f5e391c0c0e94e5958a294e5d38b1dda7332cc.tar.bz2
score: Add _Thread_Exit()
The goal is to make _Thread_Exit() a no-return function in follow up patches. Update #2555. Update #2626.
Diffstat (limited to '')
-rw-r--r--cpukit/score/src/threadrestart.c18
1 files changed, 14 insertions, 4 deletions
diff --git a/cpukit/score/src/threadrestart.c b/cpukit/score/src/threadrestart.c
index ca054fab55..0184fd1532 100644
--- a/cpukit/score/src/threadrestart.c
+++ b/cpukit/score/src/threadrestart.c
@@ -341,14 +341,12 @@ static void _Thread_Request_life_change(
void _Thread_Close( Thread_Control *the_thread, Thread_Control *executing )
{
_Assert( _Thread_Is_life_protected( executing->Life.state ) );
+ _Assert( the_thread != executing );
if ( _States_Is_dormant( the_thread->current_state ) ) {
_Thread_Make_zombie( the_thread );
} else {
- if (
- the_thread != executing
- && !_Thread_Is_life_terminating( executing->Life.state )
- ) {
+ if ( !_Thread_Is_life_terminating( executing->Life.state ) ) {
/*
* Wait for termination of victim thread. If the executing thread is
* also terminated, then do not wait. This avoids potential cyclic
@@ -367,6 +365,18 @@ void _Thread_Close( Thread_Control *the_thread, Thread_Control *executing )
}
}
+void _Thread_Exit( Thread_Control *executing )
+{
+ _Assert( _Thread_Is_life_protected( executing->Life.state ) );
+
+ _Thread_Request_life_change(
+ executing,
+ executing,
+ executing->current_priority,
+ THREAD_LIFE_TERMINATING
+ );
+}
+
bool _Thread_Restart(
Thread_Control *the_thread,
Thread_Control *executing,