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authorSebastian Huber <sebastian.huber@embedded-brains.de>2022-07-18 09:41:39 +0200
committerSebastian Huber <sebastian.huber@embedded-brains.de>2022-07-28 07:52:59 +0200
commit31036f1dc8a963fb0bc3fc103f63028988314fea (patch)
treeb321873d02cf2acebf775a3d4fe9b73766525ce7 /cpukit/score/src/threadrestart.c
parentaarch64/versal: Support DDRMC0 region 0 and 1 (diff)
downloadrtems-31036f1dc8a963fb0bc3fc103f63028988314fea.tar.bz2
score: Use priority inheritance for thread join
Threads may join the thread termination of another thread using the pthread_join() or rtems_task_delete() directives. The thread cancel operation used a special case priority boosting mechanism implemented by _Thread_Raise_real_priority(). The problem was that this approach * is not transitive, * does not account for priority adjustments of the calling task while waiting for the join, * does not support clustered scheduling, and * does not detect deadlocks. All these problems are fixed by using a priority inheritance thread queue for the join operation. Close #4679.
Diffstat (limited to '')
-rw-r--r--cpukit/score/src/threadrestart.c126
1 files changed, 58 insertions, 68 deletions
diff --git a/cpukit/score/src/threadrestart.c b/cpukit/score/src/threadrestart.c
index 25f57e2a40..bcf5dccc69 100644
--- a/cpukit/score/src/threadrestart.c
+++ b/cpukit/score/src/threadrestart.c
@@ -14,7 +14,7 @@
* COPYRIGHT (c) 1989-1999.
* On-Line Applications Research Corporation (OAR).
*
- * Copyright (c) 2014, 2021 embedded brains GmbH.
+ * Copyright (C) 2014, 2022 embedded brains GmbH
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
@@ -55,7 +55,7 @@
#include <rtems/score/userextimpl.h>
#include <rtems/score/watchdogimpl.h>
-#define THREAD_JOIN_TQ_OPERATIONS &_Thread_queue_Operations_priority
+#define THREAD_JOIN_TQ_OPERATIONS &_Thread_queue_Operations_priority_inherit
static void _Thread_Life_action_handler(
Thread_Control *executing,
@@ -70,31 +70,6 @@ Thread_Zombie_registry _Thread_Zombies = {
.Chain = CHAIN_INITIALIZER_EMPTY( _Thread_Zombies.Chain )
};
-static void _Thread_Raise_real_priority(
- Thread_Control *the_thread,
- Priority_Control priority
-)
-{
- Thread_queue_Context queue_context;
-
- _Thread_queue_Context_initialize( &queue_context );
- _Thread_queue_Context_clear_priority_updates( &queue_context );
- _Thread_Wait_acquire( the_thread, &queue_context );
-
- if ( priority < the_thread->Real_priority.priority ) {
- _Thread_Priority_change(
- the_thread,
- &the_thread->Real_priority,
- priority,
- PRIORITY_GROUP_LAST,
- &queue_context
- );
- }
-
- _Thread_Wait_release( the_thread, &queue_context );
- _Thread_Priority_update( &queue_context );
-}
-
typedef struct {
Thread_queue_Context Base;
void *exit_value;
@@ -388,18 +363,37 @@ static void _Thread_Remove_life_change_request( Thread_Control *the_thread )
_Thread_State_release( the_thread, &lock_context );
}
-void _Thread_Join(
+static void _Thread_Clear_waiting_for_join_at_exit(
+ Thread_queue_Queue *queue,
+ Thread_Control *the_thread,
+ Per_CPU_Control *cpu_self,
+ Thread_queue_Context *queue_context
+)
+{
+ (void) the_thread;
+ (void) cpu_self;
+ (void) queue_context;
+ _Thread_Clear_state( queue->owner, STATES_WAITING_FOR_JOIN_AT_EXIT );
+}
+
+Status_Control _Thread_Join(
Thread_Control *the_thread,
States_Control waiting_for_join,
Thread_Control *executing,
Thread_queue_Context *queue_context
)
{
- _Assert( the_thread != executing );
_Assert( _Thread_State_is_owner( the_thread ) );
executing->Wait.return_argument = NULL;
-
+ _Thread_queue_Context_set_enqueue_callout(
+ queue_context,
+ _Thread_Clear_waiting_for_join_at_exit
+ );
+ _Thread_queue_Context_set_deadlock_callout(
+ queue_context,
+ _Thread_queue_Deadlock_status
+ );
_Thread_queue_Context_set_thread_state( queue_context, waiting_for_join );
_Thread_queue_Enqueue(
&the_thread->Join_queue.Queue,
@@ -407,6 +401,7 @@ void _Thread_Join(
executing,
queue_context
);
+ return _Thread_Wait_get_status( executing );
}
static void _Thread_Set_exit_value(
@@ -435,15 +430,15 @@ static void _Thread_Try_life_change_request(
}
}
-void _Thread_Cancel(
- Thread_Control *the_thread,
- Thread_Control *executing,
- void *exit_value
+Thread_Cancel_state _Thread_Cancel(
+ Thread_Control *the_thread,
+ Thread_Control *executing,
+ Thread_Life_state life_states_to_clear,
+ void *exit_value
)
{
- ISR_lock_Context lock_context;
- Thread_Life_state previous;
- Per_CPU_Control *cpu_self;
+ ISR_lock_Context lock_context;
+ Thread_Life_state previous;
_Assert( the_thread != executing );
@@ -452,60 +447,55 @@ void _Thread_Cancel(
_Thread_Set_exit_value( the_thread, exit_value );
previous = _Thread_Change_life_locked(
the_thread,
- 0,
+ life_states_to_clear,
THREAD_LIFE_TERMINATING,
0
);
- cpu_self = _Thread_Dispatch_disable_critical( &lock_context );
-
if ( _States_Is_dormant( the_thread->current_state ) ) {
_Thread_State_release( the_thread, &lock_context );
_Thread_Make_zombie( the_thread );
- } else {
- Priority_Control priority;
-
- _Thread_Try_life_change_request( the_thread, previous, &lock_context );
- priority = _Thread_Get_priority( executing );
- _Thread_Raise_real_priority( the_thread, priority );
+ return THREAD_CANCEL_DONE;
}
- _Thread_Dispatch_enable( cpu_self );
+ _Thread_Try_life_change_request( the_thread, previous, &lock_context );
+ return THREAD_CANCEL_IN_PROGRESS;
}
-static void _Thread_Close_enqueue_callout(
- Thread_queue_Queue *queue,
+Status_Control _Thread_Close(
Thread_Control *the_thread,
- Per_CPU_Control *cpu_self,
+ Thread_Control *executing,
Thread_queue_Context *queue_context
)
{
- Thread_Close_context *context;
-
- context = (Thread_Close_context *) queue_context;
- _Thread_Cancel( context->cancel, the_thread, NULL );
-}
+ Per_CPU_Control *cpu_self;
+ Thread_Cancel_state cancel_state;
-void _Thread_Close(
- Thread_Control *the_thread,
- Thread_Control *executing,
- Thread_Close_context *context
-)
-{
- context->cancel = the_thread;
- _Thread_queue_Context_set_enqueue_callout(
- &context->Base,
- _Thread_Close_enqueue_callout
+ cpu_self = _Thread_Dispatch_disable_critical(
+ &queue_context->Lock_context.Lock_context
);
+ _ISR_lock_ISR_enable( &queue_context->Lock_context.Lock_context );
+
+ cancel_state =
+ _Thread_Cancel( the_thread, executing, THREAD_LIFE_DETACHED, NULL );
+
+ if ( cancel_state == THREAD_CANCEL_DONE ) {
+ _Thread_Dispatch_enable( cpu_self );
+ return STATUS_SUCCESSFUL;
+ }
+
+ _ISR_lock_ISR_disable( &queue_context->Lock_context.Lock_context );
+ _Thread_Dispatch_unnest( cpu_self );
_Thread_State_acquire_critical(
the_thread,
- &context->Base.Lock_context.Lock_context
+ &queue_context->Lock_context.Lock_context
);
- _Thread_Join(
+
+ return _Thread_Join(
the_thread,
STATES_WAITING_FOR_JOIN,
executing,
- &context->Base
+ queue_context
);
}