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author | Joel Sherrill <joel.sherrill@OARcorp.com> | 2007-03-05 21:01:40 +0000 |
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committer | Joel Sherrill <joel.sherrill@OARcorp.com> | 2007-03-05 21:01:40 +0000 |
commit | 96d0b64c620a2107a5d6b076a17ab26fca6b2a39 (patch) | |
tree | 1abb8637b91640982eff0d1d3a4f64e624182cca /cpukit/score/src/threadqdequeuepriority.c | |
parent | 2007-03-05 Joel Sherrill <joel@OARcorp.com> (diff) | |
download | rtems-96d0b64c620a2107a5d6b076a17ab26fca6b2a39.tar.bz2 |
2007-03-05 Joel Sherrill <joel@OARcorp.com>
PR 1222/cpukit
* score/Makefile.am, score/include/rtems/score/coremutex.h,
score/include/rtems/score/threadq.h,
score/inline/rtems/score/coremutex.inl, score/src/coremsgsubmit.c,
score/src/coremutexsurrender.c, score/src/threadchangepriority.c,
score/src/threadclearstate.c, score/src/threadhandler.c,
score/src/threadinitialize.c, score/src/threadqdequeuefifo.c,
score/src/threadqdequeuepriority.c, score/src/threadqenqueue.c,
score/src/threadqenqueuefifo.c, score/src/threadqenqueuepriority.c,
score/src/threadqextractfifo.c, score/src/threadqextractpriority.c,
score/src/threadsetstate.c: Enhance so that when the prioirity of a
thread that is blocked on a priority based thread queue is changed,
that its placement in the queue is reevaluated based upon the new
priority. This enhancement includes modifications to the SuperCore as
well as new test cases.
* score/src/threadqrequeue.c: New file.
Diffstat (limited to 'cpukit/score/src/threadqdequeuepriority.c')
-rw-r--r-- | cpukit/score/src/threadqdequeuepriority.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/cpukit/score/src/threadqdequeuepriority.c b/cpukit/score/src/threadqdequeuepriority.c index 1b02a71158..4da18165d9 100644 --- a/cpukit/score/src/threadqdequeuepriority.c +++ b/cpukit/score/src/threadqdequeuepriority.c @@ -2,7 +2,7 @@ * Thread Queue Handler * * - * COPYRIGHT (c) 1989-1999. + * COPYRIGHT (c) 1989-2006. * On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be @@ -81,6 +81,7 @@ Thread_Control *_Thread_queue_Dequeue_priority( } dequeue: + the_thread->Wait.queue = NULL; new_first_node = the_thread->Wait.Block2n.first; new_first_thread = (Thread_Control *) new_first_node; next_node = the_thread->Object.Node.next; |