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author | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-06-22 17:09:23 +0200 |
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committer | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-09-21 08:59:26 +0200 |
commit | 300f6a481aaf9e6d29811faca71bf7104a01492c (patch) | |
tree | ba8f18cedb93e3781a2f17aa989c5c805dd18d6a /cpukit/score/src/threadmp.c | |
parent | classic networking: do not reference BSP_irq_enabled_at_i8259s which is no mo... (diff) | |
download | rtems-300f6a481aaf9e6d29811faca71bf7104a01492c.tar.bz2 |
score: Rework thread priority management
Add priority nodes which contribute to the overall thread priority.
The actual priority of a thread is now an aggregation of priority nodes.
The thread priority aggregation for the home scheduler instance of a
thread consists of at least one priority node, which is normally the
real priority of the thread. The locking protocols (e.g. priority
ceiling and priority inheritance), rate-monotonic period objects and the
POSIX sporadic server add, change and remove priority nodes.
A thread changes its priority now immediately, e.g. priority changes are
not deferred until the thread releases its last resource.
Replace the _Thread_Change_priority() function with
* _Thread_Priority_perform_actions(),
* _Thread_Priority_add(),
* _Thread_Priority_remove(),
* _Thread_Priority_change(), and
* _Thread_Priority_update().
Update #2412.
Update #2556.
Diffstat (limited to '')
-rw-r--r-- | cpukit/score/src/threadmp.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/cpukit/score/src/threadmp.c b/cpukit/score/src/threadmp.c index cbb6c1c6b1..49e1c27979 100644 --- a/cpukit/score/src/threadmp.c +++ b/cpukit/score/src/threadmp.c @@ -80,6 +80,7 @@ void _Thread_MP_Handler_initialization ( #endif proxy->Scheduler.node = &proxy->Scheduler_node; _Scheduler_Node_do_initialize( + _Scheduler_Get_by_CPU_index( 0 ), &proxy->Scheduler_node, (Thread_Control *) proxy, 0 @@ -150,7 +151,7 @@ Thread_Control *_Thread_MP_Allocate_proxy ( the_proxy->receive_packet = receive_packet; the_proxy->Object.id = source_tid; - the_proxy->current_priority = receive_packet->source_priority; + the_proxy->Real_priority.priority = receive_packet->source_priority; the_proxy->current_state = _States_Set( STATES_DORMANT, the_state ); the_proxy->Wait.count = executing->Wait.count; |