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authorJoel Sherrill <joel.sherrill@OARcorp.com>2005-02-10 21:46:23 +0000
committerJoel Sherrill <joel.sherrill@OARcorp.com>2005-02-10 21:46:23 +0000
commit50269c464a5d679206045f875eb3740913d8b768 (patch)
tree6beafee10654c6fb430d0a594ed5092b5e203acb /cpukit/score/include
parent2005-02-10 Ralf Corsepius <ralf.corsepius@rtems.org> (diff)
downloadrtems-50269c464a5d679206045f875eb3740913d8b768.tar.bz2
2005-02-10 Joel Sherrill <joel@OARcorp.com>
PR 753/rtems * score/include/rtems/score/object.h, score/src/objectinitializeinformation.c: Configured number of objects needs to be of a type with more bits than Objects_Maximum to support configuring unlimited objects. The type for configuring the maximum number of objects should probably always be the same fundamental type as Object Id. For 16-bit Id configurations, the constant OBJECTS_UNLIMITED_OBJECTS was changed to 0x8000 to move in this direction.
Diffstat (limited to 'cpukit/score/include')
-rw-r--r--cpukit/score/include/rtems/score/object.h31
1 files changed, 19 insertions, 12 deletions
diff --git a/cpukit/score/include/rtems/score/object.h b/cpukit/score/include/rtems/score/object.h
index 03ac837bc6..145b003147 100644
--- a/cpukit/score/include/rtems/score/object.h
+++ b/cpukit/score/include/rtems/score/object.h
@@ -29,13 +29,6 @@ extern "C" {
#include <rtems/score/isr.h>
/*
- * Mask to enable unlimited objects. This is used in the configuration
- * table when specifying the number of configured objects.
- */
-
-#define OBJECTS_UNLIMITED_OBJECTS 0x80000000
-
-/*
* The following type defines the control block used to manage
* object names.
*/
@@ -48,7 +41,7 @@ typedef void * Objects_Name;
* NOTE: Must be a power of 2. Matches the name manipulation routines.
*/
-#define OBJECTS_NAME_ALIGNMENT sizeof( uint32_t )
+#define OBJECTS_NAME_ALIGNMENT sizeof( uint32_t )
/*
* Functions which compare names are prototyped like this.
@@ -77,9 +70,16 @@ typedef uint8_t Objects_Maximum;
#define OBJECTS_API_START_BIT 8
#define OBJECTS_CLASS_START_BIT 11
-#define OBJECTS_INDEX_MASK (Objects_Id)0x000000ff
-#define OBJECTS_API_MASK (Objects_Id)0x00000700
-#define OBJECTS_CLASS_MASK (Objects_Id)0x0000F800
+#define OBJECTS_INDEX_MASK (Objects_Id)0x00ff
+#define OBJECTS_API_MASK (Objects_Id)0x0700
+#define OBJECTS_CLASS_MASK (Objects_Id)0xF800
+
+#define OBJECTS_INDEX_VALID_BITS (Objects_Id)0x00ff
+#define OBJECTS_API_VALID_BITS (Objects_Id)0x0007
+/* OBJECTS_NODE_VALID_BITS should not be used with 16 bit Ids */
+#define OBJECTS_CLASS_VALID_BITS (Objects_Id)0x001f
+
+#define OBJECTS_UNLIMITED_OBJECTS 0x8000
#else
/*
@@ -109,6 +109,13 @@ typedef uint16_t Objects_Maximum;
#define OBJECTS_NODE_VALID_BITS (Objects_Id)0x000000ff
#define OBJECTS_API_VALID_BITS (Objects_Id)0x00000007
#define OBJECTS_CLASS_VALID_BITS (Objects_Id)0x0000001f
+
+/*
+ * Mask to enable unlimited objects. This is used in the configuration
+ * table when specifying the number of configured objects.
+ */
+#define OBJECTS_UNLIMITED_OBJECTS 0x80000000
+
#endif
/*
@@ -344,7 +351,7 @@ void _Objects_Initialize_information (
Objects_Information *information,
Objects_APIs the_api,
uint32_t the_class,
- Objects_Maximum maximum,
+ uint32_t maximum,
uint16_t size,
boolean is_string,
uint32_t maximum_name_length