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author | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-06-08 22:22:46 +0200 |
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committer | Sebastian Huber <sebastian.huber@embedded-brains.de> | 2016-06-22 14:44:56 +0200 |
commit | 9bfad8cd519f17cbb26a672868169fcd304d5bd5 (patch) | |
tree | 3a07add3fb0cdf47fe4d5c9432ad931429c05d65 /cpukit/score/include/rtems/score/thread.h | |
parent | score: Move _RBTree_Find() (diff) | |
download | rtems-9bfad8cd519f17cbb26a672868169fcd304d5bd5.tar.bz2 |
score: Add thread priority to scheduler nodes
The thread priority is manifest in two independent areas. One area is
the user visible thread priority along with a potential thread queue.
The other is the scheduler. Currently, a thread priority update via
_Thread_Change_priority() first updates the user visble thread priority
and the thread queue, then the scheduler is notified if necessary. The
priority is passed to the scheduler via a local variable. A generation
counter ensures that the scheduler discards out-of-date priorities.
This use of a local variable ties the update in these two areas close
together. For later enhancements and the OMIP locking protocol
implementation we need more flexibility. Add a thread priority
information block to Scheduler_Node and synchronize priority value
updates via a sequence lock on SMP configurations.
Update #2556.
Diffstat (limited to '')
-rw-r--r-- | cpukit/score/include/rtems/score/thread.h | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/cpukit/score/include/rtems/score/thread.h b/cpukit/score/include/rtems/score/thread.h index cde31b48c1..4d498e5f3f 100644 --- a/cpukit/score/include/rtems/score/thread.h +++ b/cpukit/score/include/rtems/score/thread.h @@ -363,14 +363,6 @@ typedef struct { Priority_Control real_priority; /** - * @brief Generation of the current priority value. - * - * It is used in _Thread_Change_priority() to serialize the update of - * priority related data structures. - */ - uint32_t priority_generation; - - /** * @brief Hints if a priority restore is necessary once the resource count * changes from one to zero. * @@ -744,14 +736,6 @@ struct _Thread_Control { Priority_Control real_priority; /** - * @brief Generation of the current priority value. - * - * It is used in _Thread_Change_priority() to serialize the update of - * priority related data structures. - */ - uint32_t priority_generation; - - /** * @brief Hints if a priority restore is necessary once the resource count * changes from one to zero. * |