#ifndef __ShowInitIcon__ #define __ShowInitIcon__ #include // Usage: pass the ID of your icon family (ICN#/icl4/icl8) to have it drawn in the right spot. // If 'advance' is true, the next INIT icon will be drawn to the right of your icon. If it is false, the next INIT icon will overwrite // yours. You can use it to create animation effects by calling ShowInitIcon several times with 'advance' set to false. #ifdef __cplusplus extern "C" { #endif pascal void ShowInitIcon (short iconFamilyID, Boolean advance); #ifdef __cplusplus } #endif #endif /* __ShowInitIcon__ */