#include /*- * SPDX-License-Identifier: BSD-2-Clause-FreeBSD * * Copyright (c) 2000 Doug Rabson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include __FBSDID("$FreeBSD$"); #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include static MALLOC_DEFINE(M_TASKQUEUE, "taskqueue", "Task Queues"); static void *taskqueue_giant_ih; static void *taskqueue_ih; static void taskqueue_fast_enqueue(void *); static void taskqueue_swi_enqueue(void *); static void taskqueue_swi_giant_enqueue(void *); struct taskqueue_busy { struct task *tb_running; TAILQ_ENTRY(taskqueue_busy) tb_link; }; struct task * const TB_DRAIN_WAITER = (struct task *)0x1; struct taskqueue { STAILQ_HEAD(, task) tq_queue; taskqueue_enqueue_fn tq_enqueue; void *tq_context; char *tq_name; TAILQ_HEAD(, taskqueue_busy) tq_active; struct mtx tq_mutex; struct thread **tq_threads; int tq_tcount; #ifndef __rtems__ int tq_spin; #endif /* __rtems__ */ int tq_flags; int tq_callouts; taskqueue_callback_fn tq_callbacks[TASKQUEUE_NUM_CALLBACKS]; void *tq_cb_contexts[TASKQUEUE_NUM_CALLBACKS]; }; #define TQ_FLAGS_ACTIVE (1 << 0) #define TQ_FLAGS_BLOCKED (1 << 1) #define TQ_FLAGS_UNLOCKED_ENQUEUE (1 << 2) #define DT_CALLOUT_ARMED (1 << 0) #define DT_DRAIN_IN_PROGRESS (1 << 1) #ifndef __rtems__ #define TQ_LOCK(tq) \ do { \ if ((tq)->tq_spin) \ mtx_lock_spin(&(tq)->tq_mutex); \ else \ mtx_lock(&(tq)->tq_mutex); \ } while (0) #else /* __rtems__ */ #define TQ_LOCK(tq) \ do { \ mtx_lock(&(tq)->tq_mutex); \ } while (0) #endif /* __rtems__ */ #define TQ_ASSERT_LOCKED(tq) mtx_assert(&(tq)->tq_mutex, MA_OWNED) #ifndef __rtems__ #define TQ_UNLOCK(tq) \ do { \ if ((tq)->tq_spin) \ mtx_unlock_spin(&(tq)->tq_mutex); \ else \ mtx_unlock(&(tq)->tq_mutex); \ } while (0) #else /* __rtems__ */ #define TQ_UNLOCK(tq) \ do { \ mtx_unlock(&(tq)->tq_mutex); \ } while (0) #endif /* __rtems__ */ #define TQ_ASSERT_UNLOCKED(tq) mtx_assert(&(tq)->tq_mutex, MA_NOTOWNED) void _timeout_task_init(struct taskqueue *queue, struct timeout_task *timeout_task, int priority, task_fn_t func, void *context) { TASK_INIT(&timeout_task->t, priority, func, context); callout_init_mtx(&timeout_task->c, &queue->tq_mutex, CALLOUT_RETURNUNLOCKED); timeout_task->q = queue; timeout_task->f = 0; } static __inline int TQ_SLEEP(struct taskqueue *tq, void *p, struct mtx *m, int pri, const char *wm, int t) { #ifndef __rtems__ if (tq->tq_spin) return (msleep_spin(p, m, wm, t)); #endif /* __rtems__ */ return (msleep(p, m, pri, wm, t)); } static struct taskqueue * _taskqueue_create(const char *name, int mflags, taskqueue_enqueue_fn enqueue, void *context, int mtxflags, const char *mtxname __unused) { struct taskqueue *queue; char *tq_name; tq_name = malloc(TASKQUEUE_NAMELEN, M_TASKQUEUE, mflags | M_ZERO); if (tq_name == NULL) return (NULL); queue = malloc(sizeof(struct taskqueue), M_TASKQUEUE, mflags | M_ZERO); if (queue == NULL) { free(tq_name, M_TASKQUEUE); return (NULL); } snprintf(tq_name, TASKQUEUE_NAMELEN, "%s", (name) ? name : "taskqueue"); STAILQ_INIT(&queue->tq_queue); TAILQ_INIT(&queue->tq_active); queue->tq_enqueue = enqueue; queue->tq_context = context; queue->tq_name = tq_name; #ifndef __rtems__ queue->tq_spin = (mtxflags & MTX_SPIN) != 0; #else /* __rtems__ */ /* * FIXME: Here is a potential performance optimization. Maybe also an * issue for correctness. */ #endif /* __rtems__ */ queue->tq_flags |= TQ_FLAGS_ACTIVE; if (enqueue == taskqueue_fast_enqueue || enqueue == taskqueue_swi_enqueue || enqueue == taskqueue_swi_giant_enqueue || enqueue == taskqueue_thread_enqueue) queue->tq_flags |= TQ_FLAGS_UNLOCKED_ENQUEUE; mtx_init(&queue->tq_mutex, tq_name, NULL, mtxflags); return (queue); } struct taskqueue * taskqueue_create(const char *name, int mflags, taskqueue_enqueue_fn enqueue, void *context) { return _taskqueue_create(name, mflags, enqueue, context, MTX_DEF, name); } void taskqueue_set_callback(struct taskqueue *queue, enum taskqueue_callback_type cb_type, taskqueue_callback_fn callback, void *context) { KASSERT(((cb_type >= TASKQUEUE_CALLBACK_TYPE_MIN) && (cb_type <= TASKQUEUE_CALLBACK_TYPE_MAX)), ("Callback type %d not valid, must be %d-%d", cb_type, TASKQUEUE_CALLBACK_TYPE_MIN, TASKQUEUE_CALLBACK_TYPE_MAX)); KASSERT((queue->tq_callbacks[cb_type] == NULL), ("Re-initialization of taskqueue callback?")); queue->tq_callbacks[cb_type] = callback; queue->tq_cb_contexts[cb_type] = context; } /* * Signal a taskqueue thread to terminate. */ static void taskqueue_terminate(struct thread **pp, struct taskqueue *tq) { while (tq->tq_tcount > 0 || tq->tq_callouts > 0) { wakeup(tq); TQ_SLEEP(tq, pp, &tq->tq_mutex, PWAIT, "taskqueue_destroy", 0); } } void taskqueue_free(struct taskqueue *queue) { TQ_LOCK(queue); queue->tq_flags &= ~TQ_FLAGS_ACTIVE; taskqueue_terminate(queue->tq_threads, queue); KASSERT(TAILQ_EMPTY(&queue->tq_active), ("Tasks still running?")); KASSERT(queue->tq_callouts == 0, ("Armed timeout tasks")); mtx_destroy(&queue->tq_mutex); free(queue->tq_threads, M_TASKQUEUE); free(queue->tq_name, M_TASKQUEUE); free(queue, M_TASKQUEUE); } static int taskqueue_enqueue_locked(struct taskqueue *queue, struct task *task) { struct task *ins; struct task *prev; KASSERT(task->ta_func != NULL, ("enqueueing task with NULL func")); /* * Count multiple enqueues. */ if (task->ta_pending) { if (task->ta_pending < USHRT_MAX) task->ta_pending++; TQ_UNLOCK(queue); return (0); } /* * Optimise the case when all tasks have the same priority. */ prev = STAILQ_LAST(&queue->tq_queue, task, ta_link); if (!prev || prev->ta_priority >= task->ta_priority) { STAILQ_INSERT_TAIL(&queue->tq_queue, task, ta_link); } else { prev = NULL; for (ins = STAILQ_FIRST(&queue->tq_queue); ins; prev = ins, ins = STAILQ_NEXT(ins, ta_link)) if (ins->ta_priority < task->ta_priority) break; if (prev) STAILQ_INSERT_AFTER(&queue->tq_queue, prev, task, ta_link); else STAILQ_INSERT_HEAD(&queue->tq_queue, task, ta_link); } task->ta_pending = 1; if ((queue->tq_flags & TQ_FLAGS_UNLOCKED_ENQUEUE) != 0) TQ_UNLOCK(queue); if ((queue->tq_flags & TQ_FLAGS_BLOCKED) == 0) queue->tq_enqueue(queue->tq_context); if ((queue->tq_flags & TQ_FLAGS_UNLOCKED_ENQUEUE) == 0) TQ_UNLOCK(queue); /* Return with lock released. */ return (0); } int taskqueue_enqueue(struct taskqueue *queue, struct task *task) { int res; TQ_LOCK(queue); res = taskqueue_enqueue_locked(queue, task); /* The lock is released inside. */ return (res); } static void taskqueue_timeout_func(void *arg) { struct taskqueue *queue; struct timeout_task *timeout_task; timeout_task = arg; queue = timeout_task->q; KASSERT((timeout_task->f & DT_CALLOUT_ARMED) != 0, ("Stray timeout")); timeout_task->f &= ~DT_CALLOUT_ARMED; queue->tq_callouts--; taskqueue_enqueue_locked(timeout_task->q, &timeout_task->t); /* The lock is released inside. */ } int taskqueue_enqueue_timeout_sbt(struct taskqueue *queue, struct timeout_task *timeout_task, sbintime_t sbt, sbintime_t pr, int flags) { int res; TQ_LOCK(queue); KASSERT(timeout_task->q == NULL || timeout_task->q == queue, ("Migrated queue")); #ifndef __rtems__ KASSERT(!queue->tq_spin, ("Timeout for spin-queue")); #endif /* __rtems__ */ timeout_task->q = queue; res = timeout_task->t.ta_pending; if (timeout_task->f & DT_DRAIN_IN_PROGRESS) { /* Do nothing */ TQ_UNLOCK(queue); res = -1; } else if (sbt == 0) { taskqueue_enqueue_locked(queue, &timeout_task->t); /* The lock is released inside. */ } else { if ((timeout_task->f & DT_CALLOUT_ARMED) != 0) { res++; } else { queue->tq_callouts++; timeout_task->f |= DT_CALLOUT_ARMED; if (sbt < 0) sbt = -sbt; /* Ignore overflow. */ } if (sbt > 0) { callout_reset_sbt(&timeout_task->c, sbt, pr, taskqueue_timeout_func, timeout_task, flags); } TQ_UNLOCK(queue); } return (res); } int taskqueue_enqueue_timeout(struct taskqueue *queue, struct timeout_task *ttask, int ticks) { return (taskqueue_enqueue_timeout_sbt(queue, ttask, ticks * tick_sbt, 0, 0)); } static void taskqueue_task_nop_fn(void *context, int pending) { } /* * Block until all currently queued tasks in this taskqueue * have begun execution. Tasks queued during execution of * this function are ignored. */ static int taskqueue_drain_tq_queue(struct taskqueue *queue) { struct task t_barrier; if (STAILQ_EMPTY(&queue->tq_queue)) return (0); /* * Enqueue our barrier after all current tasks, but with * the highest priority so that newly queued tasks cannot * pass it. Because of the high priority, we can not use * taskqueue_enqueue_locked directly (which drops the lock * anyway) so just insert it at tail while we have the * queue lock. */ TASK_INIT(&t_barrier, USHRT_MAX, taskqueue_task_nop_fn, &t_barrier); STAILQ_INSERT_TAIL(&queue->tq_queue, &t_barrier, ta_link); t_barrier.ta_pending = 1; /* * Once the barrier has executed, all previously queued tasks * have completed or are currently executing. */ while (t_barrier.ta_pending != 0) TQ_SLEEP(queue, &t_barrier, &queue->tq_mutex, PWAIT, "-", 0); return (1); } /* * Block until all currently executing tasks for this taskqueue * complete. Tasks that begin execution during the execution * of this function are ignored. */ static int taskqueue_drain_tq_active(struct taskqueue *queue) { struct taskqueue_busy tb_marker, *tb_first; if (TAILQ_EMPTY(&queue->tq_active)) return (0); /* Block taskq_terminate().*/ queue->tq_callouts++; /* * Wait for all currently executing taskqueue threads * to go idle. */ tb_marker.tb_running = TB_DRAIN_WAITER; TAILQ_INSERT_TAIL(&queue->tq_active, &tb_marker, tb_link); while (TAILQ_FIRST(&queue->tq_active) != &tb_marker) TQ_SLEEP(queue, &tb_marker, &queue->tq_mutex, PWAIT, "-", 0); TAILQ_REMOVE(&queue->tq_active, &tb_marker, tb_link); /* * Wakeup any other drain waiter that happened to queue up * without any intervening active thread. */ tb_first = TAILQ_FIRST(&queue->tq_active); if (tb_first != NULL && tb_first->tb_running == TB_DRAIN_WAITER) wakeup(tb_first); /* Release taskqueue_terminate(). */ queue->tq_callouts--; if ((queue->tq_flags & TQ_FLAGS_ACTIVE) == 0) wakeup_one(queue->tq_threads); return (1); } void taskqueue_block(struct taskqueue *queue) { TQ_LOCK(queue); queue->tq_flags |= TQ_FLAGS_BLOCKED; TQ_UNLOCK(queue); } void taskqueue_unblock(struct taskqueue *queue) { TQ_LOCK(queue); queue->tq_flags &= ~TQ_FLAGS_BLOCKED; if (!STAILQ_EMPTY(&queue->tq_queue)) queue->tq_enqueue(queue->tq_context); TQ_UNLOCK(queue); } static void taskqueue_run_locked(struct taskqueue *queue) { struct taskqueue_busy tb; struct taskqueue_busy *tb_first; struct task *task; int pending; KASSERT(queue != NULL, ("tq is NULL")); TQ_ASSERT_LOCKED(queue); tb.tb_running = NULL; while (STAILQ_FIRST(&queue->tq_queue)) { TAILQ_INSERT_TAIL(&queue->tq_active, &tb, tb_link); /* * Carefully remove the first task from the queue and * zero its pending count. */ task = STAILQ_FIRST(&queue->tq_queue); KASSERT(task != NULL, ("task is NULL")); STAILQ_REMOVE_HEAD(&queue->tq_queue, ta_link); pending = task->ta_pending; task->ta_pending = 0; tb.tb_running = task; TQ_UNLOCK(queue); KASSERT(task->ta_func != NULL, ("task->ta_func is NULL")); task->ta_func(task->ta_context, pending); TQ_LOCK(queue); tb.tb_running = NULL; wakeup(task); TAILQ_REMOVE(&queue->tq_active, &tb, tb_link); tb_first = TAILQ_FIRST(&queue->tq_active); if (tb_first != NULL && tb_first->tb_running == TB_DRAIN_WAITER) wakeup(tb_first); } } void taskqueue_run(struct taskqueue *queue) { TQ_LOCK(queue); taskqueue_run_locked(queue); TQ_UNLOCK(queue); } static int task_is_running(struct taskqueue *queue, struct task *task) { struct taskqueue_busy *tb; TQ_ASSERT_LOCKED(queue); TAILQ_FOREACH(tb, &queue->tq_active, tb_link) { if (tb->tb_running == task) return (1); } return (0); } /* * Only use this function in single threaded contexts. It returns * non-zero if the given task is either pending or running. Else the * task is idle and can be queued again or freed. */ int taskqueue_poll_is_busy(struct taskqueue *queue, struct task *task) { int retval; TQ_LOCK(queue); retval = task->ta_pending > 0 || task_is_running(queue, task); TQ_UNLOCK(queue); return (retval); } static int taskqueue_cancel_locked(struct taskqueue *queue, struct task *task, u_int *pendp) { if (task->ta_pending > 0) STAILQ_REMOVE(&queue->tq_queue, task, task, ta_link); if (pendp != NULL) *pendp = task->ta_pending; task->ta_pending = 0; return (task_is_running(queue, task) ? EBUSY : 0); } int taskqueue_cancel(struct taskqueue *queue, struct task *task, u_int *pendp) { int error; TQ_LOCK(queue); error = taskqueue_cancel_locked(queue, task, pendp); TQ_UNLOCK(queue); return (error); } int taskqueue_cancel_timeout(struct taskqueue *queue, struct timeout_task *timeout_task, u_int *pendp) { u_int pending, pending1; int error; TQ_LOCK(queue); pending = !!(callout_stop(&timeout_task->c) > 0); error = taskqueue_cancel_locked(queue, &timeout_task->t, &pending1); if ((timeout_task->f & DT_CALLOUT_ARMED) != 0) { timeout_task->f &= ~DT_CALLOUT_ARMED; queue->tq_callouts--; } TQ_UNLOCK(queue); if (pendp != NULL) *pendp = pending + pending1; return (error); } void taskqueue_drain(struct taskqueue *queue, struct task *task) { #ifndef __rtems__ if (!queue->tq_spin) WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, __func__); #endif /* __rtems__ */ TQ_LOCK(queue); while (task->ta_pending != 0 || task_is_running(queue, task)) TQ_SLEEP(queue, task, &queue->tq_mutex, PWAIT, "-", 0); TQ_UNLOCK(queue); } void taskqueue_drain_all(struct taskqueue *queue) { #ifndef __rtems__ if (!queue->tq_spin) WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, __func__); #endif /* __rtems__ */ TQ_LOCK(queue); (void)taskqueue_drain_tq_queue(queue); (void)taskqueue_drain_tq_active(queue); TQ_UNLOCK(queue); } void taskqueue_drain_timeout(struct taskqueue *queue, struct timeout_task *timeout_task) { /* * Set flag to prevent timer from re-starting during drain: */ TQ_LOCK(queue); KASSERT((timeout_task->f & DT_DRAIN_IN_PROGRESS) == 0, ("Drain already in progress")); timeout_task->f |= DT_DRAIN_IN_PROGRESS; TQ_UNLOCK(queue); callout_drain(&timeout_task->c); taskqueue_drain(queue, &timeout_task->t); /* * Clear flag to allow timer to re-start: */ TQ_LOCK(queue); timeout_task->f &= ~DT_DRAIN_IN_PROGRESS; TQ_UNLOCK(queue); } void taskqueue_quiesce(struct taskqueue *queue) { int ret; TQ_LOCK(queue); do { ret = taskqueue_drain_tq_queue(queue); if (ret == 0) ret = taskqueue_drain_tq_active(queue); } while (ret != 0); TQ_UNLOCK(queue); } static void taskqueue_swi_enqueue(void *context) { swi_sched(taskqueue_ih, 0); } static void taskqueue_swi_run(void *dummy) { taskqueue_run(taskqueue_swi); } static void taskqueue_swi_giant_enqueue(void *context) { swi_sched(taskqueue_giant_ih, 0); } static void taskqueue_swi_giant_run(void *dummy) { taskqueue_run(taskqueue_swi_giant); } static int _taskqueue_start_threads(struct taskqueue **tqp, int count, int pri, cpuset_t *mask, const char *name, va_list ap) { char ktname[MAXCOMLEN + 1]; struct thread *td; struct taskqueue *tq; int i, error; if (count <= 0) return (EINVAL); vsnprintf(ktname, sizeof(ktname), name, ap); tq = *tqp; tq->tq_threads = malloc(sizeof(struct thread *) * count, M_TASKQUEUE, M_NOWAIT | M_ZERO); if (tq->tq_threads == NULL) { printf("%s: no memory for %s threads\n", __func__, ktname); return (ENOMEM); } for (i = 0; i < count; i++) { if (count == 1) error = kthread_add(taskqueue_thread_loop, tqp, NULL, &tq->tq_threads[i], RFSTOPPED, 0, "%s", ktname); else error = kthread_add(taskqueue_thread_loop, tqp, NULL, &tq->tq_threads[i], RFSTOPPED, 0, "%s_%d", ktname, i); if (error) { /* should be ok to continue, taskqueue_free will dtrt */ printf("%s: kthread_add(%s): error %d", __func__, ktname, error); tq->tq_threads[i] = NULL; /* paranoid */ } else tq->tq_tcount++; } if (tq->tq_tcount == 0) { free(tq->tq_threads, M_TASKQUEUE); tq->tq_threads = NULL; return (ENOMEM); } #ifndef __rtems__ for (i = 0; i < count; i++) { if (tq->tq_threads[i] == NULL) continue; td = tq->tq_threads[i]; if (mask) { error = cpuset_setthread(td->td_tid, mask); /* * Failing to pin is rarely an actual fatal error; * it'll just affect performance. */ if (error) printf("%s: curthread=%llu: can't pin; " "error=%d\n", __func__, (unsigned long long) td->td_tid, error); } thread_lock(td); sched_prio(td, pri); sched_add(td, SRQ_BORING); thread_unlock(td); } #else /* __rtems__ */ (void) td; #endif /* __rtems__ */ return (0); } int taskqueue_start_threads(struct taskqueue **tqp, int count, int pri, const char *name, ...) { va_list ap; int error; va_start(ap, name); error = _taskqueue_start_threads(tqp, count, pri, NULL, name, ap); va_end(ap); return (error); } int taskqueue_start_threads_cpuset(struct taskqueue **tqp, int count, int pri, cpuset_t *mask, const char *name, ...) { va_list ap; int error; va_start(ap, name); error = _taskqueue_start_threads(tqp, count, pri, mask, name, ap); va_end(ap); return (error); } static inline void taskqueue_run_callback(struct taskqueue *tq, enum taskqueue_callback_type cb_type) { taskqueue_callback_fn tq_callback; TQ_ASSERT_UNLOCKED(tq); tq_callback = tq->tq_callbacks[cb_type]; if (tq_callback != NULL) tq_callback(tq->tq_cb_contexts[cb_type]); } void taskqueue_thread_loop(void *arg) { struct taskqueue **tqp, *tq; tqp = arg; tq = *tqp; taskqueue_run_callback(tq, TASKQUEUE_CALLBACK_TYPE_INIT); TQ_LOCK(tq); while ((tq->tq_flags & TQ_FLAGS_ACTIVE) != 0) { /* XXX ? */ taskqueue_run_locked(tq); /* * Because taskqueue_run() can drop tq_mutex, we need to * check if the TQ_FLAGS_ACTIVE flag wasn't removed in the * meantime, which means we missed a wakeup. */ if ((tq->tq_flags & TQ_FLAGS_ACTIVE) == 0) break; TQ_SLEEP(tq, tq, &tq->tq_mutex, 0, "-", 0); } taskqueue_run_locked(tq); /* * This thread is on its way out, so just drop the lock temporarily * in order to call the shutdown callback. This allows the callback * to look at the taskqueue, even just before it dies. */ TQ_UNLOCK(tq); taskqueue_run_callback(tq, TASKQUEUE_CALLBACK_TYPE_SHUTDOWN); TQ_LOCK(tq); /* rendezvous with thread that asked us to terminate */ tq->tq_tcount--; wakeup_one(tq->tq_threads); TQ_UNLOCK(tq); kthread_exit(); } void taskqueue_thread_enqueue(void *context) { struct taskqueue **tqp, *tq; tqp = context; tq = *tqp; wakeup_one(tq); } TASKQUEUE_DEFINE(swi, taskqueue_swi_enqueue, NULL, swi_add(NULL, "task queue", taskqueue_swi_run, NULL, SWI_TQ, INTR_MPSAFE, &taskqueue_ih)); TASKQUEUE_DEFINE(swi_giant, taskqueue_swi_giant_enqueue, NULL, swi_add(NULL, "Giant taskq", taskqueue_swi_giant_run, NULL, SWI_TQ_GIANT, 0, &taskqueue_giant_ih)); TASKQUEUE_DEFINE_THREAD(thread); struct taskqueue * taskqueue_create_fast(const char *name, int mflags, taskqueue_enqueue_fn enqueue, void *context) { return _taskqueue_create(name, mflags, enqueue, context, MTX_SPIN, "fast_taskqueue"); } static void *taskqueue_fast_ih; static void taskqueue_fast_enqueue(void *context) { swi_sched(taskqueue_fast_ih, 0); } static void taskqueue_fast_run(void *dummy) { taskqueue_run(taskqueue_fast); } TASKQUEUE_FAST_DEFINE(fast, taskqueue_fast_enqueue, NULL, swi_add(NULL, "fast taskq", taskqueue_fast_run, NULL, SWI_TQ_FAST, INTR_MPSAFE, &taskqueue_fast_ih)); int taskqueue_member(struct taskqueue *queue, struct thread *td) { int i, j, ret = 0; for (i = 0, j = 0; ; i++) { if (queue->tq_threads[i] == NULL) continue; if (queue->tq_threads[i] == td) { ret = 1; break; } if (++j >= queue->tq_tcount) break; } return (ret); }