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+/*-
+ * SPDX-License-Identifier: BSD-3-Clause
+ *
+ * Copyright (c) 1992, 1993
+ * The Regents of the University of California. All rights reserved.
+ *
+ * This code is derived from software developed by the Computer Systems
+ * Engineering group at Lawrence Berkeley Laboratory under DARPA
+ * contract BG 91-66 and contributed to Berkeley.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * @(#)fbio.h 8.2 (Berkeley) 10/30/93
+ *
+ * $FreeBSD$
+ */
+
+#ifndef _SYS_FBIO_H_
+#define _SYS_FBIO_H_
+
+#ifndef _KERNEL
+#include <sys/types.h>
+#else
+#include <sys/param.h>
+#include <sys/systm.h>
+#include <sys/eventhandler.h>
+#endif
+#include <sys/ioccom.h>
+
+/*
+ * Frame buffer ioctls (from Sprite, trimmed to essentials for X11).
+ */
+
+/*
+ * Frame buffer type codes.
+ */
+#define FBTYPE_SUN1BW 0 /* multibus mono */
+#define FBTYPE_SUN1COLOR 1 /* multibus color */
+#define FBTYPE_SUN2BW 2 /* memory mono */
+#define FBTYPE_SUN2COLOR 3 /* color w/rasterop chips */
+#define FBTYPE_SUN2GP 4 /* GP1/GP2 */
+#define FBTYPE_SUN5COLOR 5 /* RoadRunner accelerator */
+#define FBTYPE_SUN3COLOR 6 /* memory color */
+#define FBTYPE_MEMCOLOR 7 /* memory 24-bit */
+#define FBTYPE_SUN4COLOR 8 /* memory color w/overlay */
+
+#define FBTYPE_NOTSUN1 9 /* reserved for customer */
+#define FBTYPE_NOTSUN2 10 /* reserved for customer */
+#define FBTYPE_PCIMISC 11 /* (generic) PCI misc. disp. */
+
+#define FBTYPE_SUNFAST_COLOR 12 /* accelerated 8bit */
+#define FBTYPE_SUNROP_COLOR 13 /* MEMCOLOR with rop h/w */
+#define FBTYPE_SUNFB_VIDEO 14 /* Simple video mixing */
+#define FBTYPE_RESERVED5 15 /* reserved, do not use */
+#define FBTYPE_RESERVED4 16 /* reserved, do not use */
+#define FBTYPE_SUNGP3 17
+#define FBTYPE_SUNGT 18
+#define FBTYPE_SUNLEO 19 /* zx Leo */
+
+#define FBTYPE_MDA 20
+#define FBTYPE_HERCULES 21
+#define FBTYPE_CGA 22
+#define FBTYPE_EGA 23
+#define FBTYPE_VGA 24
+#define FBTYPE_TGA 26
+#define FBTYPE_TGA2 27
+
+#define FBTYPE_MDICOLOR 28 /* cg14 */
+#define FBTYPE_TCXCOLOR 29 /* SUNW,tcx */
+#define FBTYPE_CREATOR 30
+
+#define FBTYPE_LASTPLUSONE 31 /* max number of fbs (change as add) */
+
+/*
+ * Frame buffer descriptor as returned by FBIOGTYPE.
+ */
+struct fbtype {
+ int fb_type; /* as defined above */
+ int fb_height; /* in pixels */
+ int fb_width; /* in pixels */
+ int fb_depth; /* bits per pixel */
+ int fb_cmsize; /* size of color map (entries) */
+ int fb_size; /* total size in bytes */
+};
+#define FBIOGTYPE _IOR('F', 0, struct fbtype)
+
+#define FBTYPE_GET_STRIDE(_fb) ((_fb)->fb_size / (_fb)->fb_height)
+#define FBTYPE_GET_BPP(_fb) ((_fb)->fb_bpp)
+#define FBTYPE_GET_BYTESPP(_fb) ((_fb)->fb_bpp / 8)
+
+#ifdef _KERNEL
+
+struct fb_info;
+
+typedef int fb_enter_t(void *priv);
+typedef int fb_leave_t(void *priv);
+typedef int fb_setblankmode_t(void *priv, int mode);
+
+struct fb_info {
+ /* Raw copy of fbtype. Do not change. */
+ int fb_type; /* as defined above */
+ int fb_height; /* in pixels */
+ int fb_width; /* in pixels */
+ int fb_depth; /* bits to define color */
+ int fb_cmsize; /* size of color map (entries) */
+ int fb_size; /* total size in bytes */
+
+ struct cdev *fb_cdev;
+
+ device_t fb_fbd_dev; /* "fbd" device. */
+ device_t fb_video_dev; /* Video adapter. */
+
+ fb_enter_t *enter;
+ fb_leave_t *leave;
+ fb_setblankmode_t *setblankmode;
+
+ uintptr_t fb_pbase; /* For FB mmap. */
+ uintptr_t fb_vbase; /* if NULL, use fb_write/fb_read. */
+ void *fb_priv; /* First argument for read/write. */
+ const char *fb_name;
+ uint32_t fb_flags;
+#define FB_FLAG_NOMMAP 1 /* mmap unsupported. */
+#define FB_FLAG_NOWRITE 2 /* disable writes for the time being */
+#define FB_FLAG_MEMATTR 4 /* override memattr for mmap */
+ vm_memattr_t fb_memattr;
+ int fb_stride;
+ int fb_bpp; /* bits per pixel */
+ uint32_t fb_cmap[16];
+};
+
+int fbd_list(void);
+int fbd_register(struct fb_info *);
+int fbd_unregister(struct fb_info *);
+
+static inline int
+register_framebuffer(struct fb_info *info)
+{
+
+ EVENTHANDLER_INVOKE(register_framebuffer, info);
+ return (0);
+}
+
+static inline int
+unregister_framebuffer(struct fb_info *info)
+{
+
+ EVENTHANDLER_INVOKE(unregister_framebuffer, info);
+ return (0);
+}
+#endif
+
+#ifdef notdef
+/*
+ * General purpose structure for passing info in and out of frame buffers
+ * (used for gp1) -- unsupported.
+ */
+struct fbinfo {
+ int fb_physaddr; /* physical frame buffer address */
+ int fb_hwwidth; /* fb board width */
+ int fb_hwheight; /* fb board height */
+ int fb_addrdelta; /* phys addr diff between boards */
+ u_char *fb_ropaddr; /* fb virtual addr */
+ int fb_unit; /* minor devnum of fb */
+};
+#define FBIOGINFO _IOR('F', 2, struct fbinfo)
+#endif
+
+/*
+ * Color map I/O.
+ */
+struct fbcmap {
+ int index; /* first element (0 origin) */
+ int count; /* number of elements */
+ u_char *red; /* red color map elements */
+ u_char *green; /* green color map elements */
+ u_char *blue; /* blue color map elements */
+};
+#define FBIOPUTCMAP _IOW('F', 3, struct fbcmap)
+#define FBIOGETCMAP _IOW('F', 4, struct fbcmap)
+
+/*
+ * Set/get attributes.
+ */
+#define FB_ATTR_NDEVSPECIFIC 8 /* no. of device specific values */
+#define FB_ATTR_NEMUTYPES 4 /* no. of emulation types */
+
+struct fbsattr {
+ int flags; /* flags; see below */
+ int emu_type; /* emulation type (-1 if unused) */
+ int dev_specific[FB_ATTR_NDEVSPECIFIC]; /* catchall */
+};
+#define FB_ATTR_AUTOINIT 1 /* emulation auto init flag */
+#define FB_ATTR_DEVSPECIFIC 2 /* dev. specific stuff valid flag */
+
+struct fbgattr {
+ int real_type; /* real device type */
+ int owner; /* PID of owner, 0 if myself */
+ struct fbtype fbtype; /* fbtype info for real device */
+ struct fbsattr sattr; /* see above */
+ int emu_types[FB_ATTR_NEMUTYPES]; /* possible emulations */
+ /* (-1 if unused) */
+};
+#define FBIOSATTR _IOW('F', 5, struct fbsattr)
+#define FBIOGATTR _IOR('F', 6, struct fbgattr)
+
+/*
+ * Video control.
+ */
+#define FBVIDEO_OFF 0
+#define FBVIDEO_ON 1
+
+#define FBIOSVIDEO _IOW('F', 7, int)
+#define FBIOGVIDEO _IOR('F', 8, int)
+
+/* vertical retrace */
+#define FBIOVERTICAL _IO('F', 9)
+
+/*
+ * Hardware cursor control (for, e.g., CG6). A rather complex and icky
+ * interface that smells like VMS, but there it is....
+ */
+struct fbcurpos {
+ short x;
+ short y;
+};
+
+struct fbcursor {
+ short set; /* flags; see below */
+ short enable; /* nonzero => cursor on, 0 => cursor off */
+ struct fbcurpos pos; /* position on display */
+ struct fbcurpos hot; /* hot-spot within cursor */
+ struct fbcmap cmap; /* cursor color map */
+ struct fbcurpos size; /* number of valid bits in image & mask */
+ caddr_t image; /* cursor image bits */
+ caddr_t mask; /* cursor mask bits */
+};
+#define FB_CUR_SETCUR 0x01 /* set on/off (i.e., obey fbcursor.enable) */
+#define FB_CUR_SETPOS 0x02 /* set position */
+#define FB_CUR_SETHOT 0x04 /* set hot-spot */
+#define FB_CUR_SETCMAP 0x08 /* set cursor color map */
+#define FB_CUR_SETSHAPE 0x10 /* set size & bits */
+#define FB_CUR_SETALL (FB_CUR_SETCUR | FB_CUR_SETPOS | FB_CUR_SETHOT | \
+ FB_CUR_SETCMAP | FB_CUR_SETSHAPE)
+
+/* controls for cursor attributes & shape (including position) */
+#define FBIOSCURSOR _IOW('F', 24, struct fbcursor)
+#define FBIOGCURSOR _IOWR('F', 25, struct fbcursor)
+
+/* controls for cursor position only */
+#define FBIOSCURPOS _IOW('F', 26, struct fbcurpos)
+#define FBIOGCURPOS _IOW('F', 27, struct fbcurpos)
+
+/* get maximum cursor size */
+#define FBIOGCURMAX _IOR('F', 28, struct fbcurpos)
+
+/*
+ * Video board information
+ */
+struct brd_info {
+ u_short accessible_width; /* accessible bytes in scanline */
+ u_short accessible_height; /* number of accessible scanlines */
+ u_short line_bytes; /* number of bytes/scanline */
+ u_short hdb_capable; /* can this thing hardware db? */
+ u_short vmsize; /* video memory size */
+ u_char boardrev; /* board revision # */
+ u_char pad0;
+ u_long pad1;
+};
+#define FBIOGXINFO _IOR('F', 39, struct brd_info)
+
+/*
+ * Monitor information
+ */
+struct mon_info {
+ u_long mon_type; /* bit array */
+#define MON_TYPE_STEREO 0x8 /* stereo display */
+#define MON_TYPE_0_OFFSET 0x4 /* black level 0 ire instead of 7.5 */
+#define MON_TYPE_OVERSCAN 0x2 /* overscan */
+#define MON_TYPE_GRAY 0x1 /* greyscale monitor */
+ u_long pixfreq; /* pixel frequency in Hz */
+ u_long hfreq; /* horizontal freq in Hz */
+ u_long vfreq; /* vertical freq in Hz */
+ u_long vsync; /* vertical sync in scanlines */
+ u_long hsync; /* horizontal sync in pixels */
+ /* these are in pixel units */
+ u_short hfporch; /* horizontal front porch */
+ u_short hbporch; /* horizontal back porch */
+ u_short vfporch; /* vertical front porch */
+ u_short vbporch; /* vertical back porch */
+};
+#define FBIOMONINFO _IOR('F', 40, struct mon_info)
+
+/*
+ * Color map I/O.
+ */
+struct fbcmap_i {
+ unsigned int flags;
+#define FB_CMAP_BLOCK (1 << 0) /* wait for vertical refresh */
+#define FB_CMAP_KERNEL (1 << 1) /* called within kernel */
+ int id; /* color map id */
+ int index; /* first element (0 origin) */
+ int count; /* number of elements */
+ u_char *red; /* red color map elements */
+ u_char *green; /* green color map elements */
+ u_char *blue; /* blue color map elements */
+};
+#define FBIOPUTCMAPI _IOW('F', 41, struct fbcmap_i)
+#define FBIOGETCMAPI _IOW('F', 42, struct fbcmap_i)
+
+/* The new style frame buffer ioctls. */
+
+/* video mode information block */
+struct video_info {
+ int vi_mode; /* mode number, see below */
+ int vi_flags;
+#define V_INFO_COLOR (1 << 0)
+#define V_INFO_GRAPHICS (1 << 1)
+#define V_INFO_LINEAR (1 << 2)
+#define V_INFO_VESA (1 << 3)
+#define V_INFO_NONVGA (1 << 4)
+#define V_INFO_CWIDTH9 (1 << 5)
+ int vi_width;
+ int vi_height;
+ int vi_cwidth;
+ int vi_cheight;
+ int vi_depth;
+ int vi_planes;
+ vm_offset_t vi_window; /* physical address */
+ size_t vi_window_size;
+ size_t vi_window_gran;
+ vm_offset_t vi_buffer; /* physical address */
+ size_t vi_buffer_size;
+ int vi_mem_model;
+#define V_INFO_MM_OTHER (-1)
+#define V_INFO_MM_TEXT 0
+#define V_INFO_MM_PLANAR 1
+#define V_INFO_MM_PACKED 2
+#define V_INFO_MM_DIRECT 3
+#define V_INFO_MM_CGA 100
+#define V_INFO_MM_HGC 101
+#define V_INFO_MM_VGAX 102
+ /* for MM_PACKED and MM_DIRECT only */
+ int vi_pixel_size; /* in bytes */
+ /* for MM_DIRECT only */
+ int vi_pixel_fields[4]; /* RGB and reserved fields */
+ int vi_pixel_fsizes[4];
+ /* reserved */
+ u_char vi_reserved[64];
+ vm_offset_t vi_registers; /* physical address */
+ vm_offset_t vi_registers_size;
+};
+typedef struct video_info video_info_t;
+
+/* adapter infromation block */
+struct video_adapter {
+ int va_index;
+ int va_type;
+#define KD_OTHER 0 /* unknown */
+#define KD_MONO 1 /* monochrome adapter */
+#define KD_HERCULES 2 /* hercules adapter */
+#define KD_CGA 3 /* color graphics adapter */
+#define KD_EGA 4 /* enhanced graphics adapter */
+#define KD_VGA 5 /* video graphics adapter */
+#define KD_TGA 7 /* TGA */
+#define KD_TGA2 8 /* TGA2 */
+ char *va_name;
+ int va_unit;
+ int va_minor;
+ int va_flags;
+#define V_ADP_COLOR (1 << 0)
+#define V_ADP_MODECHANGE (1 << 1)
+#define V_ADP_STATESAVE (1 << 2)
+#define V_ADP_STATELOAD (1 << 3)
+#define V_ADP_FONT (1 << 4)
+#define V_ADP_PALETTE (1 << 5)
+#define V_ADP_BORDER (1 << 6)
+#define V_ADP_VESA (1 << 7)
+#define V_ADP_BOOTDISPLAY (1 << 8)
+#define V_ADP_PROBED (1 << 16)
+#define V_ADP_INITIALIZED (1 << 17)
+#define V_ADP_REGISTERED (1 << 18)
+#define V_ADP_ATTACHED (1 << 19)
+#define V_ADP_DAC8 (1 << 20)
+#define V_ADP_CWIDTH9 (1 << 21)
+ vm_offset_t va_io_base;
+ int va_io_size;
+ vm_offset_t va_crtc_addr;
+ vm_offset_t va_mem_base;
+ int va_mem_size;
+ vm_offset_t va_window; /* virtual address */
+ size_t va_window_size;
+ size_t va_window_gran;
+ u_int va_window_orig;
+ vm_offset_t va_buffer; /* virtual address */
+ size_t va_buffer_size;
+ int va_initial_mode;
+ int va_initial_bios_mode;
+ int va_mode;
+ struct video_info va_info;
+ int va_line_width;
+ struct {
+ int x;
+ int y;
+ } va_disp_start;
+ void *va_token;
+ int va_model;
+ int va_little_bitian;
+ int va_little_endian;
+ int va_buffer_alias;
+ vm_offset_t va_registers; /* virtual address */
+ vm_offset_t va_registers_size;
+};
+typedef struct video_adapter video_adapter_t;
+
+struct video_adapter_info {
+ int va_index;
+ int va_type;
+ char va_name[16];
+ int va_unit;
+ int va_flags;
+ vm_offset_t va_io_base;
+ int va_io_size;
+ vm_offset_t va_crtc_addr;
+ vm_offset_t va_mem_base;
+ int va_mem_size;
+ vm_offset_t va_window; /* virtual address */
+ size_t va_window_size;
+ size_t va_window_gran;
+ vm_offset_t va_unused0;
+ size_t va_buffer_size;
+ int va_initial_mode;
+ int va_initial_bios_mode;
+ int va_mode;
+ int va_line_width;
+ struct {
+ int x;
+ int y;
+ } va_disp_start;
+ u_int va_window_orig;
+ /* reserved */
+ u_char va_reserved[64];
+};
+typedef struct video_adapter_info video_adapter_info_t;
+
+/* some useful video adapter index */
+#define V_ADP_PRIMARY 0
+#define V_ADP_SECONDARY 1
+
+/* video mode numbers */
+
+#define M_B40x25 0 /* black & white 40 columns */
+#define M_C40x25 1 /* color 40 columns */
+#define M_B80x25 2 /* black & white 80 columns */
+#define M_C80x25 3 /* color 80 columns */
+#define M_BG320 4 /* black & white graphics 320x200 */
+#define M_CG320 5 /* color graphics 320x200 */
+#define M_BG640 6 /* black & white graphics 640x200 hi-res */
+#define M_EGAMONO80x25 7 /* ega-mono 80x25 */
+#define M_CG320_D 13 /* ega mode D */
+#define M_CG640_E 14 /* ega mode E */
+#define M_EGAMONOAPA 15 /* ega mode F */
+#define M_CG640x350 16 /* ega mode 10 */
+#define M_ENHMONOAPA2 17 /* ega mode F with extended memory */
+#define M_ENH_CG640 18 /* ega mode 10* */
+#define M_ENH_B40x25 19 /* ega enhanced black & white 40 columns */
+#define M_ENH_C40x25 20 /* ega enhanced color 40 columns */
+#define M_ENH_B80x25 21 /* ega enhanced black & white 80 columns */
+#define M_ENH_C80x25 22 /* ega enhanced color 80 columns */
+#define M_VGA_C40x25 23 /* vga 8x16 font on color */
+#define M_VGA_C80x25 24 /* vga 8x16 font on color */
+#define M_VGA_M80x25 25 /* vga 8x16 font on mono */
+
+#define M_VGA11 26 /* vga 640x480 2 colors */
+#define M_BG640x480 26
+#define M_VGA12 27 /* vga 640x480 16 colors */
+#define M_CG640x480 27
+#define M_VGA13 28 /* vga 320x200 256 colors */
+#define M_VGA_CG320 28
+
+#define M_VGA_C80x50 30 /* vga 8x8 font on color */
+#define M_VGA_M80x50 31 /* vga 8x8 font on color */
+#define M_VGA_C80x30 32 /* vga 8x16 font on color */
+#define M_VGA_M80x30 33 /* vga 8x16 font on color */
+#define M_VGA_C80x60 34 /* vga 8x8 font on color */
+#define M_VGA_M80x60 35 /* vga 8x8 font on color */
+#define M_VGA_CG640 36 /* vga 640x400 256 color */
+#define M_VGA_MODEX 37 /* vga 320x240 256 color */
+
+#define M_VGA_C90x25 40 /* vga 8x16 font on color */
+#define M_VGA_M90x25 41 /* vga 8x16 font on mono */
+#define M_VGA_C90x30 42 /* vga 8x16 font on color */
+#define M_VGA_M90x30 43 /* vga 8x16 font on mono */
+#define M_VGA_C90x43 44 /* vga 8x8 font on color */
+#define M_VGA_M90x43 45 /* vga 8x8 font on mono */
+#define M_VGA_C90x50 46 /* vga 8x8 font on color */
+#define M_VGA_M90x50 47 /* vga 8x8 font on mono */
+#define M_VGA_C90x60 48 /* vga 8x8 font on color */
+#define M_VGA_M90x60 49 /* vga 8x8 font on mono */
+
+#define M_ENH_B80x43 0x70 /* ega black & white 80x43 */
+#define M_ENH_C80x43 0x71 /* ega color 80x43 */
+
+#define M_HGC_P0 0xe0 /* hercules graphics - page 0 @ B0000 */
+#define M_HGC_P1 0xe1 /* hercules graphics - page 1 @ B8000 */
+#define M_MCA_MODE 0xff /* monochrome adapter mode */
+
+#define M_TEXT_80x25 200 /* generic text modes */
+#define M_TEXT_80x30 201
+#define M_TEXT_80x43 202
+#define M_TEXT_80x50 203
+#define M_TEXT_80x60 204
+#define M_TEXT_132x25 205
+#define M_TEXT_132x30 206
+#define M_TEXT_132x43 207
+#define M_TEXT_132x50 208
+#define M_TEXT_132x60 209
+
+#define M_VESA_BASE 0x100 /* VESA mode number base */
+#define M_VESA_CG640x400 0x100 /* 640x400, 256 color */
+#define M_VESA_CG640x480 0x101 /* 640x480, 256 color */
+#define M_VESA_800x600 0x102 /* 800x600, 16 color */
+#define M_VESA_CG800x600 0x103 /* 800x600, 256 color */
+#define M_VESA_1024x768 0x104 /* 1024x768, 16 color */
+#define M_VESA_CG1024x768 0x105 /* 1024x768, 256 color */
+#define M_VESA_1280x1024 0x106 /* 1280x1024, 16 color */
+#define M_VESA_CG1280x1024 0x107 /* 1280x1024, 256 color */
+#define M_VESA_C80x60 0x108 /* 8x8 font */
+#define M_VESA_C132x25 0x109 /* 8x16 font */
+#define M_VESA_C132x43 0x10a /* 8x14 font */
+#define M_VESA_C132x50 0x10b /* 8x8 font */
+#define M_VESA_C132x60 0x10c /* 8x8 font */
+#define M_VESA_32K_320 0x10d /* 320x200, 5:5:5 */
+#define M_VESA_64K_320 0x10e /* 320x200, 5:6:5 */
+#define M_VESA_FULL_320 0x10f /* 320x200, 8:8:8 */
+#define M_VESA_32K_640 0x110 /* 640x480, 5:5:5 */
+#define M_VESA_64K_640 0x111 /* 640x480, 5:6:5 */
+#define M_VESA_FULL_640 0x112 /* 640x480, 8:8:8 */
+#define M_VESA_32K_800 0x113 /* 800x600, 5:5:5 */
+#define M_VESA_64K_800 0x114 /* 800x600, 5:6:5 */
+#define M_VESA_FULL_800 0x115 /* 800x600, 8:8:8 */
+#define M_VESA_32K_1024 0x116 /* 1024x768, 5:5:5 */
+#define M_VESA_64K_1024 0x117 /* 1024x768, 5:6:5 */
+#define M_VESA_FULL_1024 0x118 /* 1024x768, 8:8:8 */
+#define M_VESA_32K_1280 0x119 /* 1280x1024, 5:5:5 */
+#define M_VESA_64K_1280 0x11a /* 1280x1024, 5:6:5 */
+#define M_VESA_FULL_1280 0x11b /* 1280x1024, 8:8:8 */
+#define M_VESA_MODE_MAX 0x1ff
+
+struct video_display_start {
+ int x;
+ int y;
+};
+typedef struct video_display_start video_display_start_t;
+
+struct video_color_palette {
+ int index; /* first element (zero-based) */
+ int count; /* number of elements */
+ u_char *red; /* red */
+ u_char *green; /* green */
+ u_char *blue; /* blue */
+ u_char *transparent; /* may be NULL */
+};
+typedef struct video_color_palette video_color_palette_t;
+
+/* adapter info. */
+#define FBIO_ADAPTER _IOR('F', 100, int)
+#define FBIO_ADPTYPE _IOR('F', 101, int)
+#define FBIO_ADPINFO _IOR('F', 102, struct video_adapter_info)
+
+/* video mode control */
+#define FBIO_MODEINFO _IOWR('F', 103, struct video_info)
+#define FBIO_FINDMODE _IOWR('F', 104, struct video_info)
+#define FBIO_GETMODE _IOR('F', 105, int)
+#define FBIO_SETMODE _IOW('F', 106, int)
+
+/* get/set frame buffer window origin */
+#define FBIO_GETWINORG _IOR('F', 107, u_int)
+#define FBIO_SETWINORG _IOW('F', 108, u_int)
+
+/* get/set display start address */
+#define FBIO_GETDISPSTART _IOR('F', 109, video_display_start_t)
+#define FBIO_SETDISPSTART _IOW('F', 110, video_display_start_t)
+
+/* get/set scan line width */
+#define FBIO_GETLINEWIDTH _IOR('F', 111, u_int)
+#define FBIO_SETLINEWIDTH _IOW('F', 112, u_int)
+
+/* color palette control */
+#define FBIO_GETPALETTE _IOW('F', 113, video_color_palette_t)
+#define FBIO_SETPALETTE _IOW('F', 114, video_color_palette_t)
+
+/* blank display */
+#define V_DISPLAY_ON 0
+#define V_DISPLAY_BLANK 1
+#define V_DISPLAY_STAND_BY 2
+#define V_DISPLAY_SUSPEND 3
+
+#define FBIO_BLANK _IOW('F', 115, int)
+
+#endif /* !_SYS_FBIO_H_ */