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-rw-r--r--ncurses-5.3/test/hanoi.c303
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diff --git a/ncurses-5.3/test/hanoi.c b/ncurses-5.3/test/hanoi.c
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+/*
+ * Name: Towers of Hanoi.
+ *
+ * Desc:
+ * This is a playable copy of towers of hanoi.
+ * Its sole purpose is to demonstrate my Amiga Curses package.
+ * This program should compile on any system that has Curses.
+ * 'hanoi' will give a manual game with 7 playing pieces.
+ * 'hanoi n' will give a manual game with n playing pieces.
+ * 'hanoi n a' will give an auto solved game with n playing pieces.
+ *
+ * Author: Simon J Raybould (sie@fulcrum.bt.co.uk).
+ * (This version has been slightly modified by the ncurses maintainers.)
+ *
+ * Date: 05.Nov.90
+ *
+ * $Id$
+ */
+
+#include <test.priv.h>
+
+#define NPEGS 3 /* This is not configurable !! */
+#define MINTILES 3
+#define MAXTILES 9
+#define DEFAULTTILES 7
+#define TOPLINE 6
+#define BASELINE 16
+#define STATUSLINE (LINES-3)
+#define LEFTPEG 19
+#define MIDPEG 39
+#define RIGHTPEG 59
+
+#define LENTOIND(x) (((x)-1)/2)
+#define OTHER(a,b) (3-((a)+(b)))
+
+struct Peg {
+ size_t Length[MAXTILES];
+ int Count;
+};
+
+static struct Peg Pegs[NPEGS];
+static int PegPos[] =
+{LEFTPEG, MIDPEG, RIGHTPEG};
+static int TileColour[] =
+{
+ COLOR_GREEN, /* Length 3 */
+ COLOR_MAGENTA, /* Length 5 */
+ COLOR_RED, /* Length 7 */
+ COLOR_BLUE, /* Length 9 */
+ COLOR_CYAN, /* Length 11 */
+ COLOR_YELLOW, /* Length 13 */
+ COLOR_GREEN, /* Length 15 */
+ COLOR_MAGENTA, /* Length 17 */
+ COLOR_RED, /* Length 19 */
+};
+static int NMoves = 0;
+
+static void InitTiles(int NTiles);
+static void DisplayTiles(void);
+static void MakeMove(int From, int To);
+static void AutoMove(int From, int To, int Num);
+static void Usage(void);
+static int Solved(int NumTiles);
+static int GetMove(int *From, int *To);
+static int InvalidMove(int From, int To);
+
+int
+main(int argc, char **argv)
+{
+ int NTiles, FromCol, ToCol;
+ bool AutoFlag = 0;
+
+ setlocale(LC_ALL, "");
+
+ switch (argc) {
+ case 1:
+ NTiles = DEFAULTTILES;
+ break;
+ case 2:
+ NTiles = atoi(argv[1]);
+ if (NTiles > MAXTILES || NTiles < MINTILES) {
+ fprintf(stderr, "Range %d to %d\n", MINTILES, MAXTILES);
+ ExitProgram(EXIT_FAILURE);
+ }
+ break;
+ case 3:
+ if (strcmp(argv[2], "a")) {
+ Usage();
+ ExitProgram(EXIT_FAILURE);
+ }
+ NTiles = atoi(argv[1]);
+ if (NTiles > MAXTILES || NTiles < MINTILES) {
+ fprintf(stderr, "Range %d to %d\n", MINTILES, MAXTILES);
+ ExitProgram(EXIT_FAILURE);
+ }
+ AutoFlag = TRUE;
+ break;
+ default:
+ Usage();
+ ExitProgram(EXIT_FAILURE);
+ }
+#ifdef TRACE
+ trace(TRACE_MAXIMUM);
+#endif
+ initscr();
+ if (has_colors()) {
+ int i;
+ int bg = COLOR_BLACK;
+ start_color();
+#if HAVE_USE_DEFAULT_COLORS
+ if (use_default_colors() == OK)
+ bg = -1;
+#endif
+ for (i = 0; i < 9; i++)
+ init_pair(i + 1, bg, TileColour[i]);
+ }
+ cbreak();
+ if (LINES < 24) {
+ endwin();
+ fprintf(stderr, "Min screen length 24 lines\n");
+ ExitProgram(EXIT_FAILURE);
+ }
+ if (AutoFlag) {
+ curs_set(0);
+ leaveok(stdscr, TRUE); /* Attempt to remove cursor */
+ }
+ InitTiles(NTiles);
+ DisplayTiles();
+ if (AutoFlag) {
+ do {
+ noecho();
+ AutoMove(0, 2, NTiles);
+ } while (!Solved(NTiles));
+ sleep(2);
+ } else {
+ echo();
+ for (;;) {
+ if (GetMove(&FromCol, &ToCol))
+ break;
+ if (InvalidMove(FromCol, ToCol)) {
+ mvaddstr(STATUSLINE, 0, "Invalid Move !!");
+ refresh();
+ beep();
+ continue;
+ }
+ MakeMove(FromCol, ToCol);
+ if (Solved(NTiles)) {
+ mvprintw(STATUSLINE, 0,
+ "Well Done !! You did it in %d moves", NMoves);
+ refresh();
+ sleep(5);
+ break;
+ }
+ }
+ }
+ endwin();
+ ExitProgram(EXIT_SUCCESS);
+}
+
+static int
+InvalidMove(int From, int To)
+{
+ if (From >= NPEGS)
+ return TRUE;
+ if (From < 0)
+ return TRUE;
+ if (To >= NPEGS)
+ return TRUE;
+ if (To < 0)
+ return TRUE;
+ if (From == To)
+ return TRUE;
+ if (!Pegs[From].Count)
+ return TRUE;
+ if (Pegs[To].Count &&
+ Pegs[From].Length[Pegs[From].Count - 1] >
+ Pegs[To].Length[Pegs[To].Count - 1])
+ return TRUE;
+ return FALSE;
+}
+
+static void
+InitTiles(int NTiles)
+{
+ int Size, SlotNo;
+
+ for (Size = NTiles * 2 + 1, SlotNo = 0; Size >= 3; Size -= 2)
+ Pegs[0].Length[SlotNo++] = Size;
+
+ Pegs[0].Count = NTiles;
+ Pegs[1].Count = 0;
+ Pegs[2].Count = 0;
+}
+
+static void
+DisplayTiles(void)
+{
+ int Line, peg, SlotNo;
+ char TileBuf[BUFSIZ];
+
+ erase();
+ mvaddstr(1, 24, "T O W E R S O F H A N O I");
+ mvaddstr(3, 34, "SJR 1990");
+ mvprintw(19, 5, "Moves : %d", NMoves);
+ attrset(A_REVERSE);
+ mvaddstr(BASELINE, 8,
+ " ");
+
+ for (Line = TOPLINE; Line < BASELINE; Line++) {
+ mvaddch(Line, LEFTPEG, ' ');
+ mvaddch(Line, MIDPEG, ' ');
+ mvaddch(Line, RIGHTPEG, ' ');
+ }
+ mvaddch(BASELINE, LEFTPEG, '1');
+ mvaddch(BASELINE, MIDPEG, '2');
+ mvaddch(BASELINE, RIGHTPEG, '3');
+ attrset(A_NORMAL);
+
+ /* Draw tiles */
+ for (peg = 0; peg < NPEGS; peg++) {
+ for (SlotNo = 0; SlotNo < Pegs[peg].Count; SlotNo++) {
+ memset(TileBuf, ' ', Pegs[peg].Length[SlotNo]);
+ TileBuf[Pegs[peg].Length[SlotNo]] = '\0';
+ if (has_colors())
+ attrset(COLOR_PAIR(LENTOIND(Pegs[peg].Length[SlotNo])));
+ else
+ attrset(A_REVERSE);
+ mvaddstr(BASELINE - (SlotNo + 1),
+ (int) (PegPos[peg] - Pegs[peg].Length[SlotNo] / 2),
+ TileBuf);
+ }
+ }
+ attrset(A_NORMAL);
+ refresh();
+}
+
+static int
+GetMove(int *From, int *To)
+{
+ mvaddstr(STATUSLINE, 0, "Next move ('q' to quit) from ");
+ clrtoeol();
+ refresh();
+ if ((*From = getch()) == 'q')
+ return TRUE;
+ *From -= ('0' + 1);
+ addstr(" to ");
+ clrtoeol();
+ refresh();
+
+ if ((*To = getch()) == 'q')
+ return TRUE;
+ *To -= ('0' + 1);
+ refresh();
+ napms(500);
+
+ move(STATUSLINE, 0);
+ clrtoeol();
+ refresh();
+ return FALSE;
+}
+
+static void
+MakeMove(int From, int To)
+{
+ Pegs[From].Count--;
+ Pegs[To].Length[Pegs[To].Count] = Pegs[From].Length[Pegs[From].Count];
+ Pegs[To].Count++;
+ NMoves++;
+ DisplayTiles();
+}
+
+static void
+AutoMove(int From, int To, int Num)
+{
+ if (Num == 1) {
+ MakeMove(From, To);
+ napms(500);
+ return;
+ }
+ AutoMove(From, OTHER(From, To), Num - 1);
+ MakeMove(From, To);
+ napms(500);
+ AutoMove(OTHER(From, To), To, Num - 1);
+}
+
+static int
+Solved(int NumTiles)
+{
+ int i;
+
+ for (i = 1; i < NPEGS; i++)
+ if (Pegs[i].Count == NumTiles)
+ return TRUE;
+ return FALSE;
+}
+
+static void
+Usage(void)
+{
+ fprintf(stderr, "Usage: hanoi [<No Of Tiles>] [a]\n");
+ fprintf(stderr,
+ "The 'a' option causes the tower to be solved automatically\n");
+}