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+<HTML>
+<BODY>
+<PRE>
+<!-- Manpage converted by man2html 3.0.1 -->
+
+</PRE>
+<H2>NAME</H2><PRE>
+ <B>insstr</B>, <B>insnstr</B>, <B>winsstr</B>, <B>winsnstr</B>, <B>mvinsstr</B>, <B>mvinsnstr</B>,
+ <B>mvwinsstr</B>, <B>mvwinsnstr</B> - insert string before cursor in a
+ <B>curses</B> window
+
+
+</PRE>
+<H2>SYNOPSIS</H2><PRE>
+ <B>#include</B> <B>&lt;curses.h&gt;</B>
+ <B>int</B> <B>insstr(const</B> <B>char</B> <B>*str);</B>
+ <B>int</B> <B>insnstr(const</B> <B>char</B> <B>*str,</B> <B>int</B> <B>n);</B>
+ <B>int</B> <B>winsstr(WINDOW</B> <B>*win,</B> <B>const</B> <B>char</B> <B>*str);</B>
+ <B>int</B> <B>winsnstr(WINDOW</B> <B>*win,</B> <B>const</B> <B>char</B> <B>*str,</B> <B>int</B> <B>n);</B>
+ <B>int</B> <B>mvinsstr(int</B> <B>y,</B> <B>int</B> <B>x,</B> <B>const</B> <B>char</B> <B>*str);</B>
+ <B>int</B> <B>mvinsnstr(int</B> <B>y,</B> <B>int</B> <B>x,</B> <B>const</B> <B>char</B> <B>*str,</B> <B>int</B> <B>n);</B>
+ <B>int</B> <B>mvwinsstr(WINDOW</B> <B>*win,</B> <B>int</B> <B>y,</B> <B>int</B> <B>x,</B> <B>const</B> <B>char</B> <B>*str);</B>
+ <B>int</B> <B>mvwinsnstr(WINDOW</B> <B>*win,</B> <B>int</B> <B>y,</B> <B>int</B> <B>x,</B> <B>const</B> <B>char</B> <B>*str,</B>
+ <B>int</B> <B>n);</B>
+
+
+</PRE>
+<H2>DESCRIPTION</H2><PRE>
+ These routines insert a character string (as many charac-
+ ters as will fit on the line) before the character under
+ the cursor. All characters to the right of the cursor are
+ shifted right, with the possibility of the rightmost char-
+ acters on the line being lost. The cursor position does
+ not change (after moving to <I>y</I>, <I>x</I>, if specified). The four
+ routines with <I>n</I> as the last argument insert a leading sub-
+ string of at most <I>n</I> characters. If <I>n</I>&lt;=0, then the entire
+ string is inserted.
+
+ If a character in <I>str</I> is a tab, newline, carriage return
+ or backspace, the cursor is moved appropriately within the
+ window. A newline also does a <B>clrtoeol</B> before moving.
+ Tabs are considered to be at every eighth column. If a
+ character in <I>str</I> is another control character, it is drawn
+ in the <B>^</B><I>X</I> notation. Calling <B>winch</B> after adding a control
+ character (and moving to it, if necessary) does not return
+ the control character, but instead returns a character in
+ the ^-representation of the control character.
+
+
+</PRE>
+<H2>RETURN VALUE</H2><PRE>
+ All routines that return an integer return <B>ERR</B> upon fail-
+ ure and OK (SVr4 specifies only "an integer value other
+ than <B>ERR</B>") upon successful completion, unless otherwise
+ noted in the preceding routine descriptions.
+
+
+</PRE>
+<H2>NOTES</H2><PRE>
+ Note that all but <B>winsnstr</B> may be macros.
+
+
+</PRE>
+<H2>PORTABILITY</H2><PRE>
+ These functions are described in the XSI Curses standard,
+ Issue 4, which adds const qualifiers to the arguments.
+ The XSI Curses error conditions <B>EILSEQ</B> and <B>EILOVERFLOW</B>
+ associated with extended-level conformance are not yet
+ detected (this implementation does not yet support XPG4
+ multi-byte characters).
+
+
+</PRE>
+<H2>SEE ALSO</H2><PRE>
+ <B><A HREF="ncurses.3x.html">curses(3x)</A></B>, <B><A HREF="curs_clear.3x.html">curs_clear(3x)</A></B>, <B><A HREF="curs_inch.3x.html">curs_inch(3x)</A></B>.
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+<HR>
+<ADDRESS>
+Man(1) output converted with
+<a href="http://www.oac.uci.edu/indiv/ehood/man2html.html">man2html</a>
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