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+<HTML>
+<BODY>
+<PRE>
+<!-- Manpage converted by man2html 3.0.1 -->
+
+</PRE>
+<H2>NAME</H2><PRE>
+ <B>getch</B>, <B>wgetch</B>, <B>mvgetch</B>, <B>mvwgetch</B>, <B>ungetch</B>, <B>has_key</B> - get
+ (or push back) characters from <B>curses</B> terminal keyboard
+
+
+</PRE>
+<H2>SYNOPSIS</H2><PRE>
+ <B>#include</B> <B>&lt;curses.h&gt;</B>
+
+ <B>int</B> <B>getch(void);</B>
+ <B>int</B> <B>wgetch(WINDOW</B> <B>*win);</B>
+ <B>int</B> <B>mvgetch(int</B> <B>y,</B> <B>int</B> <B>x);</B>
+ <B>int</B> <B>mvwgetch(WINDOW</B> <B>*win,</B> <B>int</B> <B>y,</B> <B>int</B> <B>x);</B>
+ <B>int</B> <B>ungetch(int</B> <B>ch);</B>
+ <B>int</B> <B>has_key(int</B> <B>ch);</B>
+
+
+</PRE>
+<H2>DESCRIPTION</H2><PRE>
+ The <B>getch</B>, <B>wgetch</B>, <B>mvgetch</B> and <B>mvwgetch</B>, routines read a
+ character from the window. In no-delay mode, if no input
+ is waiting, the value <B>ERR</B> is returned. In delay mode, the
+ program waits until the system passes text through to the
+ program. Depending on the setting of <B>cbreak</B>, this is
+ after one character (cbreak mode), or after the first new-
+ line (nocbreak mode). In half-delay mode, the program
+ waits until a character is typed or the specified timeout
+ has been reached.
+
+ Unless <B>noecho</B> has been set, then the character will also
+ be echoed into the designated window according to the fol-
+ lowing rules: If the character is the current erase char-
+ acter, left arrow, or backspace, the cursor is moved one
+ space to the left and that screen position is erased as if
+ <B>delch</B> had been called. If the character value is any
+ other <B>KEY_</B> define, the user is alerted with a <B>beep</B> call.
+ Otherwise the character is simply output to the screen.
+
+ If the window is not a pad, and it has been moved or modi-
+ fied since the last call to <B>wrefresh</B>, <B>wrefresh</B> will be
+ called before another character is read.
+
+ If <B>keypad</B> is <B>TRUE</B>, and a function key is pressed, the
+ token for that function key is returned instead of the raw
+ characters. Possible function keys are defined in
+ <B>&lt;curses.h&gt;</B> as macros with values outside the range of
+ 8-bit characters whose names begin with <B>KEY_.</B> Thus, a
+ variable intended to hold the return value of a function
+ key must be of short size or larger.
+
+ When a character that could be the beginning of a function
+ key is received (which, on modern terminals, means an
+ escape character), <B>curses</B> sets a timer. If the remainder
+ of the sequence does not come in within the designated
+ time, the character is passed through; otherwise, the
+ function key value is returned. For this reason, many
+ terminals experience a delay between the time a user
+ presses the escape key and the escape is returned to the
+ program.
+
+ The <B>ungetch</B> routine places <I>ch</I> back onto the input queue to
+ be returned by the next call to <B>wgetch</B>. Note that there
+ is, in effect, just one input queue for all windows.
+
+
+ <B>Function</B> <B>Keys</B>
+ The following function keys, defined in <B>&lt;curses.h&gt;</B>, might
+ be returned by <B>getch</B> if <B>keypad</B> has been enabled. Note
+ that not all of these are necessarily supported on any
+ particular terminal.
+
+ <I>Name</I> <I>Key</I> <I>name</I>
+
+ KEY_BREAK Break key
+ KEY_DOWN The four arrow keys ...
+ KEY_UP
+ KEY_LEFT
+ KEY_RIGHT
+ KEY_HOME Home key (upward+left arrow)
+ KEY_BACKSPACE Backspace
+ KEY_F0 Function keys; space for 64 keys
+ is reserved.
+ KEY_F(<I>n</I>) For 0 &lt;= <I>n</I> &lt;= 63
+ KEY_DL Delete line
+ KEY_IL Insert line
+ KEY_DC Delete character
+ KEY_IC Insert char or enter insert mode
+ KEY_EIC Exit insert char mode
+ KEY_CLEAR Clear screen
+ KEY_EOS Clear to end of screen
+ KEY_EOL Clear to end of line
+ KEY_SF Scroll 1 line forward
+ KEY_SR Scroll 1 line backward (reverse)
+ KEY_NPAGE Next page
+ KEY_PPAGE Previous page
+ KEY_STAB Set tab
+ KEY_CTAB Clear tab
+ KEY_CATAB Clear all tabs
+ KEY_ENTER Enter or send
+ KEY_SRESET Soft (partial) reset
+ KEY_RESET Reset or hard reset
+ KEY_PRINT Print or copy
+ KEY_LL Home down or bottom (lower left).
+ KEY_A1 Upper left of keypad
+ KEY_A3 Upper right of keypad
+ KEY_B2 Center of keypad
+ KEY_C1 Lower left of keypad
+ KEY_C3 Lower right of keypad
+ KEY_BTAB Back tab key
+ KEY_BEG Beg(inning) key
+ KEY_CANCEL Cancel key
+
+ KEY_CLOSE Close key
+ KEY_COMMAND Cmd (command) key
+ KEY_COPY Copy key
+ KEY_CREATE Create key
+ KEY_END End key
+ KEY_EXIT Exit key
+ KEY_FIND Find key
+ KEY_HELP Help key
+ KEY_MARK Mark key
+ KEY_MESSAGE Message key
+ KEY_MOUSE Mouse event read
+ KEY_MOVE Move key
+ KEY_NEXT Next object key
+ KEY_OPEN Open key
+ KEY_OPTIONS Options key
+ KEY_PREVIOUS Previous object key
+ KEY_REDO Redo key
+ KEY_REFERENCE Ref(erence) key
+ KEY_REFRESH Refresh key
+ KEY_REPLACE Replace key
+ KEY_RESIZE Screen resized
+ KEY_RESTART Restart key
+ KEY_RESUME Resume key
+ KEY_SAVE Save key
+ KEY_SBEG Shifted beginning key
+ KEY_SCANCEL Shifted cancel key
+ KEY_SCOMMAND Shifted command key
+ KEY_SCOPY Shifted copy key
+ KEY_SCREATE Shifted create key
+ KEY_SDC Shifted delete char key
+ KEY_SDL Shifted delete line key
+ KEY_SELECT Select key
+ KEY_SEND Shifted end key
+ KEY_SEOL Shifted clear line key
+ KEY_SEXIT Shifted exit key
+ KEY_SFIND Shifted find key
+ KEY_SHELP Shifted help key
+ KEY_SHOME Shifted home key
+ KEY_SIC Shifted input key
+ KEY_SLEFT Shifted left arrow key
+ KEY_SMESSAGE Shifted message key
+ KEY_SMOVE Shifted move key
+ KEY_SNEXT Shifted next key
+ KEY_SOPTIONS Shifted options key
+ KEY_SPREVIOUS Shifted prev key
+ KEY_SPRINT Shifted print key
+ KEY_SREDO Shifted redo key
+ KEY_SREPLACE Shifted replace key
+ KEY_SRIGHT Shifted right arrow
+ KEY_SRSUME Shifted resume key
+ KEY_SSAVE Shifted save key
+ KEY_SSUSPEND Shifted suspend key
+ KEY_SUNDO Shifted undo key
+
+ KEY_SUSPEND Suspend key
+ KEY_UNDO Undo key
+
+ Keypad is arranged like this:
+
+ +-----+------+-------+
+ | <B>A1</B> | <B>up</B> | <B>A3</B> |
+ +-----+------+-------+
+ |<B>left</B> | <B>B2</B> | <B>right</B> |
+ +-----+------+-------+
+ | <B>C1</B> | <B>down</B> | <B>C3</B> |
+ +-----+------+-------+
+ The <B>has_key</B> routine takes a key value from the above list,
+ and returns TRUE or FALSE according as the current termi-
+ nal type recognizes a key with that value.
+
+
+
+</PRE>
+<H2>RETURN VALUE</H2><PRE>
+ All routines return the integer <B>ERR</B> upon failure and an
+ integer value other than <B>ERR</B> (<B>OK</B> in the case of ungetch())
+ upon successful completion.
+
+
+</PRE>
+<H2>NOTES</H2><PRE>
+ Use of the escape key by a programmer for a single charac-
+ ter function is discouraged, as it will cause a delay of
+ up to one second while the keypad code looks for a follow-
+ ing function-key sequence.
+
+ When using <B>getch</B>, <B>wgetch</B>, <B>mvgetch</B>, or <B>mvwgetch</B>, nocbreak
+ mode (<B>nocbreak</B>) and echo mode (<B>echo</B>) should not be used at
+ the same time. Depending on the state of the tty driver
+ when each character is typed, the program may produce
+ undesirable results.
+
+ Note that <B>getch</B>, <B>mvgetch</B>, and <B>mvwgetch</B> may be macros.
+
+ Historically, the set of keypad macros was largely defined
+ by the extremely function-key-rich keyboard of the AT&amp;T
+ 7300, aka 3B1, aka Safari 4. Modern personal computers
+ usually have only a small subset of these. IBM PC-style
+ consoles typically support little more than <B>KEY_UP</B>,
+ <B>KEY_DOWN</B>, <B>KEY_LEFT</B>, <B>KEY_RIGHT</B>, <B>KEY_HOME</B>, <B>KEY_END</B>,
+ <B>KEY_NPAGE</B>, <B>KEY_PPAGE</B>, and function keys 1 through 12. The
+ Ins key is usually mapped to <B>KEY_IC</B>.
+
+
+</PRE>
+<H2>PORTABILITY</H2><PRE>
+ The *get* functions are described in the XSI Curses stan-
+ dard, Issue 4. They read single-byte characters only.
+ The standard specifies that they return <B>ERR</B> on failure,
+ but specifies no error conditions.
+
+ The echo behavior of these functions on input of <B>KEY_</B> or
+ backspace characters was not specified in the SVr4 docu-
+ mentation. This description is adopted from the XSI
+ Curses standard.
+
+ The behavior of <B>getch</B> and friends in the presence of han-
+ dled signals is unspecified in the SVr4 and XSI Curses
+ documentation. Under historical curses implementations,
+ it varied depending on whether the operating system's
+ implementation of handled signal receipt interrupts a
+ <B><A HREF="read.2.html">read(2)</A></B> call in progress or not, and also (in some imple-
+ mentations) depending on whether an input timeout or non-
+ blocking mode hsd been set.
+
+ Programmers concerned about portability should be prepared
+ for either of two cases: (a) signal receipt does not
+ interrupt <B>getch</B>; (b) signal receipt interrupts <B>getch</B> and
+ causes it to return ERR with <B>errno</B> set to <B>EINTR</B>. Under
+ the <B>ncurses</B> implementation, handled signals never inter-
+ rupt <B>getch</B>.
+
+ The <B>has_key</B> function is unique to <B>ncurses</B>. We recommend
+ that any code using it be conditionalized on the
+ <B>NCURSES_VERSION</B> feature macro.
+
+
+</PRE>
+<H2>SEE ALSO</H2><PRE>
+ <B><A HREF="ncurses.3x.html">curses(3x)</A></B>, <B><A HREF="curs_inopts.3x.html">curs_inopts(3x)</A></B>, <B><A HREF="curs_mouse.3x.html">curs_mouse(3x)</A></B>,
+ <B><A HREF="curs_move.3x.html">curs_move(3x)</A></B>, <B><A HREF="curs_refresh.3x.html">curs_refresh(3x)</A></B>. <B><A HREF="resizeterm.3x.html">resizeterm(3x)</A></B>.
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+<HR>
+<ADDRESS>
+Man(1) output converted with
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