summaryrefslogtreecommitdiffstats
path: root/libtecla-1.6.3/getline.c
diff options
context:
space:
mode:
Diffstat (limited to 'libtecla-1.6.3/getline.c')
-rw-r--r--libtecla-1.6.3/getline.c12849
1 files changed, 12849 insertions, 0 deletions
diff --git a/libtecla-1.6.3/getline.c b/libtecla-1.6.3/getline.c
new file mode 100644
index 0000000..a58a1b4
--- /dev/null
+++ b/libtecla-1.6.3/getline.c
@@ -0,0 +1,12849 @@
+/*
+ * Copyright (c) 2000, 2001, 2002, 2003, 2004, 2012 by Martin C. Shepherd.
+ *
+ * All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, and/or sell copies of the Software, and to permit persons
+ * to whom the Software is furnished to do so, provided that the above
+ * copyright notice(s) and this permission notice appear in all copies of
+ * the Software and that both the above copyright notice(s) and this
+ * permission notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+ * OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+ * HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
+ * INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
+ * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+ * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
+ * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder
+ * shall not be used in advertising or otherwise to promote the sale, use
+ * or other dealings in this Software without prior written authorization
+ * of the copyright holder.
+ */
+
+/*
+ * Standard headers.
+ */
+#include <stdio.h>
+#include <stdlib.h>
+#include <signal.h>
+#include <string.h>
+#include <errno.h>
+#include <ctype.h>
+#include <setjmp.h>
+#include <stdarg.h>
+
+/*
+ * UNIX headers.
+ */
+#include <sys/ioctl.h>
+#ifdef HAVE_SELECT
+#ifdef HAVE_SYS_SELECT_H
+#include <sys/select.h>
+#endif
+#include <sys/time.h>
+#include <sys/types.h>
+#endif
+
+/*
+ * Handle the different sources of terminal control string and size
+ * information. Note that if no terminal information database is available,
+ * ANSI VT100 control sequences are used.
+ */
+#if defined(USE_TERMINFO) || defined(USE_TERMCAP)
+/*
+ * Include curses.h or ncurses/curses.h depending on which is available.
+ */
+#ifdef HAVE_CURSES_H
+#include <curses.h>
+#elif defined(HAVE_NCURSES_CURSES_H)
+#include <ncurses/curses.h>
+#endif
+/*
+ * Include term.h where available.
+ */
+#if defined(HAVE_TERM_H)
+#include <term.h>
+#elif defined(HAVE_NCURSES_TERM_H)
+#include <ncurses/term.h>
+#endif
+/*
+ * When using termcap, include termcap.h on systems that have it.
+ * Otherwise assume that all prototypes are provided by curses.h.
+ */
+#if defined(USE_TERMCAP) && defined(HAVE_TERMCAP_H)
+#include <termcap.h>
+#endif
+
+/*
+ * Under Solaris default Curses the output function that tputs takes is
+ * declared to have a char argument. On all other systems and on Solaris
+ * X/Open Curses (Issue 4, Version 2) it expects an int argument (using
+ * c89 or options -I /usr/xpg4/include -L /usr/xpg4/lib -R /usr/xpg4/lib
+ * selects XPG4v2 Curses on Solaris 2.6 and later).
+ *
+ * Similarly, under Mac OS X, the return value of the tputs output
+ * function is declared as void, whereas it is declared as int on
+ * other systems.
+ */
+#if defined __sun && defined __SVR4 && !defined _XOPEN_CURSES
+typedef int TputsRetType;
+typedef char TputsArgType; /* int tputs(char c, FILE *fp) */
+#define TPUTS_RETURNS_VALUE 1
+#elif defined(__APPLE__) && defined(__MACH__)
+typedef void TputsRetType;
+typedef int TputsArgType; /* void tputs(int c, FILE *fp) */
+#define TPUTS_RETURNS_VALUE 0
+#else
+typedef int TputsRetType;
+typedef int TputsArgType; /* int tputs(int c, FILE *fp) */
+#define TPUTS_RETURNS_VALUE 1
+#endif
+
+/*
+ * Use the above specifications to prototype our tputs callback function.
+ */
+static TputsRetType gl_tputs_putchar(TputsArgType c);
+
+#endif /* defined(USE_TERMINFO) || defined(USE_TERMCAP) */
+
+/*
+ * If the library is being compiled without filesystem access facilities,
+ * ensure that none of the action functions that normally do access the
+ * filesystem are bound by default, and that it they do get bound, that
+ * they don't do anything.
+ */
+#if WITHOUT_FILE_SYSTEM
+#define HIDE_FILE_SYSTEM
+#endif
+
+/*
+ * POSIX headers.
+ */
+#include <unistd.h>
+#include <fcntl.h>
+#include <termios.h>
+
+/*
+ * Provide typedefs for standard POSIX structures.
+ */
+typedef struct sigaction SigAction;
+typedef struct termios Termios;
+
+/*
+ * Which flag is used to select non-blocking I/O with fcntl()?
+ */
+#undef NON_BLOCKING_FLAG
+#if defined(O_NONBLOCK)
+#define NON_BLOCKING_FLAG (O_NONBLOCK)
+#elif defined(O_NDELAY)
+#define NON_BLOCKING_FLAG (O_NDELAY)
+#endif
+
+/*
+ * What value should we give errno if I/O blocks when it shouldn't.
+ */
+#undef BLOCKED_ERRNO
+#if defined(EAGAIN)
+#define BLOCKED_ERRNO (EAGAIN)
+#elif defined(EWOULDBLOCK)
+#define BLOCKED_ERRNO (EWOULDBLOCK)
+#elif defined(EIO)
+#define BLOCKED_ERRNO (EIO)
+#else
+#define BLOCKED_ERRNO 0
+#endif
+
+/*
+ * Local headers.
+ */
+#ifndef WITHOUT_FILE_SYSTEM
+#include "pathutil.h"
+#endif
+#include "libtecla.h"
+#include "keytab.h"
+#include "getline.h"
+#include "ioutil.h"
+#include "history.h"
+#include "freelist.h"
+#include "stringrp.h"
+#include "chrqueue.h"
+#include "cplmatch.h"
+#ifndef WITHOUT_FILE_SYSTEM
+#include "expand.h"
+#endif
+#include "errmsg.h"
+
+/*
+ * Enumerate the available editing styles.
+ */
+typedef enum {
+ GL_EMACS_MODE, /* Emacs style editing */
+ GL_VI_MODE, /* Vi style editing */
+ GL_NO_EDITOR /* Fall back to the basic OS-provided editing */
+} GlEditor;
+
+/*
+ * Set the largest key-sequence that can be handled.
+ */
+#define GL_KEY_MAX 64
+
+/*
+ * In vi mode, the following datatype is used to implement the
+ * undo command. It records a copy of the input line from before
+ * the command-mode action which edited the input line.
+ */
+typedef struct {
+ char *line; /* A historical copy of the input line */
+ int buff_curpos; /* The historical location of the cursor in */
+ /* line[] when the line was modified. */
+ int ntotal; /* The number of characters in line[] */
+ int saved; /* True once a line has been saved after the */
+ /* last call to gl_interpret_char(). */
+} ViUndo;
+
+/*
+ * In vi mode, the following datatype is used to record information
+ * needed by the vi-repeat-change command.
+ */
+typedef struct {
+ KtAction action; /* The last action function that made a */
+ /* change to the line. */
+ int count; /* The repeat count that was passed to the */
+ /* above command. */
+ int input_curpos; /* Whenever vi command mode is entered, the */
+ /* the position at which it was first left */
+ /* is recorded here. */
+ int command_curpos; /* Whenever vi command mode is entered, the */
+ /* the location of the cursor is recorded */
+ /* here. */
+ char input_char; /* Commands that call gl_read_terminal() */
+ /* record the character here, so that it can */
+ /* used on repeating the function. */
+ int saved; /* True if a function has been saved since the */
+ /* last call to gl_interpret_char(). */
+ int active; /* True while a function is being repeated. */
+} ViRepeat;
+
+/*
+ * The following datatype is used to encapsulate information specific
+ * to vi mode.
+ */
+typedef struct {
+ ViUndo undo; /* Information needed to implement the vi */
+ /* undo command. */
+ ViRepeat repeat; /* Information needed to implement the vi */
+ /* repeat command. */
+ int command; /* True in vi command-mode */
+ int find_forward; /* True if the last character search was in the */
+ /* forward direction. */
+ int find_onto; /* True if the last character search left the */
+ /* on top of the located character, as opposed */
+ /* to just before or after it. */
+ char find_char; /* The last character sought, or '\0' if no */
+ /* searches have been performed yet. */
+} ViMode;
+
+#ifdef HAVE_SELECT
+/*
+ * Define a type for recording a file-descriptor callback and its associated
+ * data.
+ */
+typedef struct {
+ GlFdEventFn *fn; /* The callback function */
+ void *data; /* Anonymous data to pass to the callback function */
+} GlFdHandler;
+
+/*
+ * A list of nodes of the following type is used to record file-activity
+ * event handlers, but only on systems that have the select() system call.
+ */
+typedef struct GlFdNode GlFdNode;
+struct GlFdNode {
+ GlFdNode *next; /* The next in the list of nodes */
+ int fd; /* The file descriptor being watched */
+ GlFdHandler rd; /* The callback to call when fd is readable */
+ GlFdHandler wr; /* The callback to call when fd is writable */
+ GlFdHandler ur; /* The callback to call when fd has urgent data */
+};
+
+/*
+ * Set the number of the above structures to allocate every time that
+ * the freelist of GlFdNode's becomes exhausted.
+ */
+#define GLFD_FREELIST_BLOCKING 10
+
+
+static int gl_call_fd_handler(GetLine *gl, GlFdHandler *gfh, int fd,
+ GlFdEvent event);
+
+static int gl_call_timeout_handler(GetLine *gl);
+
+#endif
+
+/*
+ * Each signal that gl_get_line() traps is described by a list node
+ * of the following type.
+ */
+typedef struct GlSignalNode GlSignalNode;
+struct GlSignalNode {
+ GlSignalNode *next; /* The next signal in the list */
+ int signo; /* The number of the signal */
+ sigset_t proc_mask; /* A process mask which only includes signo */
+ SigAction original; /* The signal disposition of the calling program */
+ /* for this signal. */
+ unsigned flags; /* A bitwise union of GlSignalFlags enumerators */
+ GlAfterSignal after; /* What to do after the signal has been handled */
+ int errno_value; /* What to set errno to */
+};
+
+/*
+ * Set the number of the above structures to allocate every time that
+ * the freelist of GlSignalNode's becomes exhausted.
+ */
+#define GLS_FREELIST_BLOCKING 30
+
+/*
+ * Completion handlers and their callback data are recorded in
+ * nodes of the following type.
+ */
+typedef struct GlCplCallback GlCplCallback;
+struct GlCplCallback {
+ CplMatchFn *fn; /* The completion callback function */
+ void *data; /* Arbitrary callback data */
+};
+
+/*
+ * The following function is used as the default completion handler when
+ * the filesystem is to be hidden. It simply reports no completions.
+ */
+#ifdef HIDE_FILE_SYSTEM
+static CPL_MATCH_FN(gl_no_completions);
+#endif
+
+/*
+ * Specify how many GlCplCallback nodes are added to the GlCplCallback freelist
+ * whenever it becomes exhausted.
+ */
+#define GL_CPL_FREELIST_BLOCKING 10
+
+/*
+ * External action functions and their callback data are recorded in
+ * nodes of the following type.
+ */
+typedef struct GlExternalAction GlExternalAction;
+struct GlExternalAction {
+ GlActionFn *fn; /* The function which implements the action */
+ void *data; /* Arbitrary callback data */
+};
+
+/*
+ * Specify how many GlExternalAction nodes are added to the
+ * GlExternalAction freelist whenever it becomes exhausted.
+ */
+#define GL_EXT_ACT_FREELIST_BLOCKING 10
+
+/*
+ * Define the contents of the GetLine object.
+ * Note that the typedef for this object can be found in libtecla.h.
+ */
+struct GetLine {
+ ErrMsg *err; /* The error-reporting buffer */
+ GlHistory *glh; /* The line-history buffer */
+ WordCompletion *cpl; /* String completion resource object */
+ GlCplCallback cplfn; /* The completion callback */
+#ifndef WITHOUT_FILE_SYSTEM
+ ExpandFile *ef; /* ~user/, $envvar and wildcard expansion */
+ /* resource object. */
+#endif
+ StringGroup *capmem; /* Memory for recording terminal capability */
+ /* strings. */
+ GlCharQueue *cq; /* The terminal output character queue */
+ int input_fd; /* The file descriptor to read on */
+ int output_fd; /* The file descriptor to write to */
+ FILE *input_fp; /* A stream wrapper around input_fd */
+ FILE *output_fp; /* A stream wrapper around output_fd */
+ FILE *file_fp; /* When input is being temporarily taken from */
+ /* a file, this is its file-pointer. Otherwise */
+ /* it is NULL. */
+ char *term; /* The terminal type specified on the last call */
+ /* to gl_change_terminal(). */
+ int is_term; /* True if stdin is a terminal */
+ GlWriteFn *flush_fn; /* The function to call to write to the terminal */
+ GlIOMode io_mode; /* The I/O mode established by gl_io_mode() */
+ int raw_mode; /* True while the terminal is in raw mode */
+ GlPendingIO pending_io; /* The type of I/O that is currently pending */
+ GlReturnStatus rtn_status; /* The reason why gl_get_line() returned */
+ int rtn_errno; /* THe value of errno associated with rtn_status */
+ size_t linelen; /* The max number of characters per line */
+ char *line; /* A line-input buffer of allocated size */
+ /* linelen+2. The extra 2 characters are */
+ /* reserved for "\n\0". */
+ char *cutbuf; /* A cut-buffer of the same size as line[] */
+ char *prompt; /* The current prompt string */
+ int prompt_len; /* The length of the prompt string */
+ int prompt_changed; /* True after a callback changes the prompt */
+ int prompt_style; /* How the prompt string is displayed */
+ FreeList *cpl_mem; /* Memory for GlCplCallback objects */
+ FreeList *ext_act_mem; /* Memory for GlExternalAction objects */
+ FreeList *sig_mem; /* Memory for nodes of the signal list */
+ GlSignalNode *sigs; /* The head of the list of signals */
+ int signals_masked; /* True between calls to gl_mask_signals() and */
+ /* gl_unmask_signals() */
+ int signals_overriden; /* True between calls to gl_override_signals() */
+ /* and gl_restore_signals() */
+ sigset_t all_signal_set; /* The set of all signals that we are trapping */
+ sigset_t old_signal_set; /* The set of blocked signals on entry to */
+ /* gl_get_line(). */
+ sigset_t use_signal_set; /* The subset of all_signal_set to unblock */
+ /* while waiting for key-strokes */
+ Termios oldattr; /* Saved terminal attributes. */
+ KeyTab *bindings; /* A table of key-bindings */
+ int ntotal; /* The number of characters in gl->line[] */
+ int buff_curpos; /* The cursor position within gl->line[] */
+ int term_curpos; /* The cursor position on the terminal */
+ int term_len; /* The number of terminal characters used to */
+ /* display the current input line. */
+ int buff_mark; /* A marker location in the buffer */
+ int insert_curpos; /* The cursor position at start of insert */
+ int insert; /* True in insert mode */
+ int number; /* If >= 0, a numeric argument is being read */
+ int endline; /* True to tell gl_get_input_line() to return */
+ /* the current contents of gl->line[] */
+ int displayed; /* True if an input line is currently displayed */
+ int redisplay; /* If true, the input line will be redrawn */
+ /* either after the current action function */
+ /* returns, or when gl_get_input_line() */
+ /* is next called. */
+ int postpone; /* _gl_normal_io() sets this flag, to */
+ /* postpone any redisplays until */
+ /* is next called, to resume line editing. */
+ char keybuf[GL_KEY_MAX+1]; /* A buffer of currently unprocessed key presses */
+ int nbuf; /* The number of characters in keybuf[] */
+ int nread; /* The number of characters read from keybuf[] */
+ KtAction current_action; /* The action function that is being invoked */
+ int current_count; /* The repeat count passed to */
+ /* current_acction.fn() */
+ GlhLineID preload_id; /* When not zero, this should be the ID of a */
+ /* line in the history buffer for potential */
+ /* recall. */
+ int preload_history; /* If true, preload the above history line when */
+ /* gl_get_input_line() is next called. */
+ long keyseq_count; /* The number of key sequences entered by the */
+ /* the user since new_GetLine() was called. */
+ long last_search; /* The value of keyseq_count during the last */
+ /* history search operation. */
+ GlEditor editor; /* The style of editing, (eg. vi or emacs) */
+ int silence_bell; /* True if gl_ring_bell() should do nothing. */
+ int automatic_history; /* True to automatically archive entered lines */
+ /* in the history list. */
+ ViMode vi; /* Parameters used when editing in vi mode */
+ const char *left; /* The string that moves the cursor 1 character */
+ /* left. */
+ const char *right; /* The string that moves the cursor 1 character */
+ /* right. */
+ const char *up; /* The string that moves the cursor 1 character */
+ /* up. */
+ const char *down; /* The string that moves the cursor 1 character */
+ /* down. */
+ const char *home; /* The string that moves the cursor home */
+ const char *bol; /* Move cursor to beginning of line */
+ const char *clear_eol; /* The string that clears from the cursor to */
+ /* the end of the line. */
+ const char *clear_eod; /* The string that clears from the cursor to */
+ /* the end of the display. */
+ const char *u_arrow; /* The string returned by the up-arrow key */
+ const char *d_arrow; /* The string returned by the down-arrow key */
+ const char *l_arrow; /* The string returned by the left-arrow key */
+ const char *r_arrow; /* The string returned by the right-arrow key */
+ const char *sound_bell; /* The string needed to ring the terminal bell */
+ const char *bold; /* Switch to the bold font */
+ const char *underline; /* Underline subsequent characters */
+ const char *standout; /* Turn on standout mode */
+ const char *dim; /* Switch to a dim font */
+ const char *reverse; /* Turn on reverse video */
+ const char *blink; /* Switch to a blinking font */
+ const char *text_attr_off; /* Turn off all text attributes */
+ int nline; /* The height of the terminal in lines */
+ int ncolumn; /* The width of the terminal in columns */
+#ifdef USE_TERMCAP
+ char *tgetent_buf; /* The buffer that is used by tgetent() to */
+ /* store a terminal description. */
+ char *tgetstr_buf; /* The buffer that is used by tgetstr() to */
+ /* store terminal capabilities. */
+#endif
+#ifdef USE_TERMINFO
+ const char *left_n; /* The parameter string that moves the cursor */
+ /* n characters left. */
+ const char *right_n; /* The parameter string that moves the cursor */
+ /* n characters right. */
+#endif
+ char *app_file; /* The pathname of the application-specific */
+ /* .teclarc configuration file, or NULL. */
+ char *user_file; /* The pathname of the user-specific */
+ /* .teclarc configuration file, or NULL. */
+ int configured; /* True as soon as any teclarc configuration */
+ /* file has been read. */
+ int echo; /* True to display the line as it is being */
+ /* entered. If 0, only the prompt will be */
+ /* displayed, and the line will not be */
+ /* archived in the history list. */
+ int last_signal; /* The last signal that was caught by */
+ /* the last call to gl_get_line(), or -1 */
+ /* if no signal has been caught yet. */
+#ifdef HAVE_SELECT
+ FreeList *fd_node_mem; /* A freelist of GlFdNode structures */
+ GlFdNode *fd_nodes; /* The list of fd event descriptions */
+ fd_set rfds; /* The set of fds to watch for readability */
+ fd_set wfds; /* The set of fds to watch for writability */
+ fd_set ufds; /* The set of fds to watch for urgent data */
+ int max_fd; /* The maximum file-descriptor being watched */
+ struct { /* Inactivity timeout related data */
+ struct timeval dt; /* The inactivity timeout when timer.fn() */
+ /* isn't 0 */
+ GlTimeoutFn *fn; /* The application callback to call when */
+ /* the inactivity timer expires, or 0 if */
+ /* timeouts are not required. */
+ void *data; /* Application provided data to be passed to */
+ /* timer.fn(). */
+ } timer;
+#endif
+};
+
+/*
+ * Define the max amount of space needed to store a termcap terminal
+ * description. Unfortunately this has to be done by guesswork, so
+ * there is the potential for buffer overflows if we guess too small.
+ * Fortunately termcap has been replaced by terminfo on most
+ * platforms, and with terminfo this isn't an issue. The value that I
+ * am using here is the conventional value, as recommended by certain
+ * web references.
+ */
+#ifdef USE_TERMCAP
+#define TERMCAP_BUF_SIZE 2048
+#endif
+
+/*
+ * Set the size of the string segments used to store terminal capability
+ * strings.
+ */
+#define CAPMEM_SEGMENT_SIZE 512
+
+/*
+ * If no terminal size information is available, substitute the
+ * following vt100 default sizes.
+ */
+#define GL_DEF_NLINE 24
+#define GL_DEF_NCOLUMN 80
+
+/*
+ * Enumerate the attributes needed to classify different types of
+ * signals. These attributes reflect the standard default
+ * characteristics of these signals (according to Richard Steven's
+ * Advanced Programming in the UNIX Environment). Note that these values
+ * are all powers of 2, so that they can be combined in a bitwise union.
+ */
+typedef enum {
+ GLSA_TERM=1, /* A signal that terminates processes */
+ GLSA_SUSP=2, /* A signal that suspends processes */
+ GLSA_CONT=4, /* A signal that is sent when suspended processes resume */
+ GLSA_IGN=8, /* A signal that is ignored */
+ GLSA_CORE=16, /* A signal that generates a core dump */
+ GLSA_HARD=32, /* A signal generated by a hardware exception */
+ GLSA_SIZE=64 /* A signal indicating terminal size changes */
+} GlSigAttr;
+
+/*
+ * List the signals that we need to catch. In general these are
+ * those that by default terminate or suspend the process, since
+ * in such cases we need to restore terminal settings.
+ */
+static const struct GlDefSignal {
+ int signo; /* The number of the signal */
+ unsigned flags; /* A bitwise union of GlSignalFlags enumerators */
+ GlAfterSignal after; /* What to do after the signal has been delivered */
+ int attr; /* The default attributes of this signal, expressed */
+ /* as a bitwise union of GlSigAttr enumerators */
+ int errno_value; /* What to set errno to */
+} gl_signal_list[] = {
+ {SIGABRT, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM|GLSA_CORE, EINTR},
+ {SIGALRM, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0},
+ {SIGCONT, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_CONT|GLSA_IGN, 0},
+#if defined(SIGHUP)
+#ifdef ENOTTY
+ {SIGHUP, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, ENOTTY},
+#else
+ {SIGHUP, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR},
+#endif
+#endif
+ {SIGINT, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR},
+#if defined(SIGPIPE)
+#ifdef EPIPE
+ {SIGPIPE, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EPIPE},
+#else
+ {SIGPIPE, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR},
+#endif
+#endif
+#ifdef SIGPOLL
+ {SIGPOLL, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR},
+#endif
+#ifdef SIGPWR
+ {SIGPWR, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_IGN, 0},
+#endif
+#ifdef SIGQUIT
+ {SIGQUIT, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM|GLSA_CORE, EINTR},
+#endif
+ {SIGTERM, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR},
+#ifdef SIGTSTP
+ {SIGTSTP, GLS_SUSPEND_INPUT, GLS_CONTINUE, GLSA_SUSP, 0},
+#endif
+#ifdef SIGTTIN
+ {SIGTTIN, GLS_SUSPEND_INPUT, GLS_CONTINUE, GLSA_SUSP, 0},
+#endif
+#ifdef SIGTTOU
+ {SIGTTOU, GLS_SUSPEND_INPUT, GLS_CONTINUE, GLSA_SUSP, 0},
+#endif
+#ifdef SIGUSR1
+ {SIGUSR1, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0},
+#endif
+#ifdef SIGUSR2
+ {SIGUSR2, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0},
+#endif
+#ifdef SIGVTALRM
+ {SIGVTALRM, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0},
+#endif
+#ifdef SIGWINCH
+ {SIGWINCH, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_SIZE|GLSA_IGN, 0},
+#endif
+#ifdef SIGXCPU
+ {SIGXCPU, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM|GLSA_CORE, 0},
+#endif
+#ifdef SIGXFSZ
+ {SIGXFSZ, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM|GLSA_CORE, 0},
+#endif
+};
+
+/*
+ * Define file-scope variables for use in signal handlers.
+ */
+static volatile sig_atomic_t gl_pending_signal = -1;
+static sigjmp_buf gl_setjmp_buffer;
+
+static void gl_signal_handler(int signo);
+
+static int gl_check_caught_signal(GetLine *gl);
+
+/*
+ * Respond to an externally caught process suspension or
+ * termination signal.
+ */
+static void gl_suspend_process(int signo, GetLine *gl, int ngl);
+
+/* Return the default attributes of a given signal */
+
+static int gl_classify_signal(int signo);
+
+/*
+ * Unfortunately both terminfo and termcap require one to use the tputs()
+ * function to output terminal control characters, and this function
+ * doesn't allow one to specify a file stream. As a result, the following
+ * file-scope variable is used to pass the current output file stream.
+ * This is bad, but there doesn't seem to be any alternative.
+ */
+static GetLine *tputs_gl = NULL;
+
+/*
+ * Define a tab to be a string of 8 spaces.
+ */
+#define TAB_WIDTH 8
+
+/*
+ * Lookup the current size of the terminal.
+ */
+static void gl_query_size(GetLine *gl, int *ncolumn, int *nline);
+
+/*
+ * Getline calls this to temporarily override certain signal handlers
+ * of the calling program.
+ */
+static int gl_override_signal_handlers(GetLine *gl);
+
+/*
+ * Getline calls this to restore the signal handlers of the calling
+ * program.
+ */
+static int gl_restore_signal_handlers(GetLine *gl);
+
+/*
+ * Temporarily block the delivery of all signals that gl_get_line()
+ * is currently configured to trap.
+ */
+static int gl_mask_signals(GetLine *gl, sigset_t *oldset);
+
+/*
+ * Restore the process signal mask that was overriden by a previous
+ * call to gl_mask_signals().
+ */
+static int gl_unmask_signals(GetLine *gl, sigset_t *oldset);
+
+/*
+ * Unblock the signals that gl_get_line() has been configured to catch.
+ */
+static int gl_catch_signals(GetLine *gl);
+
+/*
+ * Return the set of all trappable signals.
+ */
+static void gl_list_trappable_signals(sigset_t *signals);
+
+/*
+ * Put the terminal into raw input mode, after saving the original
+ * terminal attributes in gl->oldattr.
+ */
+static int gl_raw_terminal_mode(GetLine *gl);
+
+/*
+ * Restore the terminal attributes from gl->oldattr.
+ */
+static int gl_restore_terminal_attributes(GetLine *gl);
+
+/*
+ * Switch to non-blocking I/O if possible.
+ */
+static int gl_nonblocking_io(GetLine *gl, int fd);
+
+/*
+ * Switch to blocking I/O if possible.
+ */
+static int gl_blocking_io(GetLine *gl, int fd);
+
+/*
+ * Read a line from the user in raw mode.
+ */
+static int gl_get_input_line(GetLine *gl, const char *prompt,
+ const char *start_line, int start_pos);
+
+/*
+ * Query the user for a single character.
+ */
+static int gl_get_query_char(GetLine *gl, const char *prompt, int defchar);
+
+/*
+ * Read input from a non-interactive input stream.
+ */
+static int gl_read_stream_line(GetLine *gl);
+
+/*
+ * Read a single character from a non-interactive input stream.
+ */
+static int gl_read_stream_char(GetLine *gl);
+
+/*
+ * Prepare to edit a new line.
+ */
+static int gl_present_line(GetLine *gl, const char *prompt,
+ const char *start_line, int start_pos);
+
+/*
+ * Reset all line-editing parameters for a new input line.
+ */
+static void gl_reset_editor(GetLine *gl);
+
+/*
+ * Handle the receipt of the potential start of a new key-sequence from
+ * the user.
+ */
+static int gl_interpret_char(GetLine *gl, char c);
+
+/*
+ * Bind a single control or meta character to an action.
+ */
+static int gl_bind_control_char(GetLine *gl, KtBinder binder,
+ char c, const char *action);
+
+/*
+ * Set up terminal-specific key bindings.
+ */
+static int gl_bind_terminal_keys(GetLine *gl);
+
+/*
+ * Lookup terminal control string and size information.
+ */
+static int gl_control_strings(GetLine *gl, const char *term);
+
+/*
+ * Wrappers around the terminfo and termcap functions that lookup
+ * strings in the terminal information databases.
+ */
+#ifdef USE_TERMINFO
+static const char *gl_tigetstr(GetLine *gl, const char *name);
+#elif defined(USE_TERMCAP)
+static const char *gl_tgetstr(GetLine *gl, const char *name, char **bufptr);
+#endif
+
+/*
+ * Output a binary string directly to the terminal.
+ */
+static int gl_print_raw_string(GetLine *gl, int buffered,
+ const char *string, int n);
+
+/*
+ * Print an informational message, starting and finishing on new lines.
+ * After the list of strings to be printed, the last argument MUST be
+ * GL_END_INFO.
+ */
+static int gl_print_info(GetLine *gl, ...);
+#define GL_END_INFO ((const char *)0)
+
+/*
+ * Start a newline and place the cursor at its start.
+ */
+static int gl_start_newline(GetLine *gl, int buffered);
+
+/*
+ * Output a terminal control sequence.
+ */
+static int gl_print_control_sequence(GetLine *gl, int nline,
+ const char *string);
+
+/*
+ * Output a character or string to the terminal after converting tabs
+ * to spaces and control characters to a caret followed by the modified
+ * character.
+ */
+static int gl_print_char(GetLine *gl, char c, char pad);
+static int gl_print_string(GetLine *gl, const char *string, char pad);
+
+/*
+ * Delete nc characters starting from the one under the cursor.
+ * Optionally copy the deleted characters to the cut buffer.
+ */
+static int gl_delete_chars(GetLine *gl, int nc, int cut);
+
+/*
+ * Add a character to the line buffer at the current cursor position,
+ * inserting or overwriting according the current mode.
+ */
+static int gl_add_char_to_line(GetLine *gl, char c);
+
+/*
+ * Insert/append a string to the line buffer and terminal at the current
+ * cursor position.
+ */
+static int gl_add_string_to_line(GetLine *gl, const char *s);
+
+/*
+ * Record a new character in the input-line buffer.
+ */
+static int gl_buffer_char(GetLine *gl, char c, int bufpos);
+
+/*
+ * Record a string in the input-line buffer.
+ */
+static int gl_buffer_string(GetLine *gl, const char *s, int n, int bufpos);
+
+/*
+ * Make way to insert a string in the input-line buffer.
+ */
+static int gl_make_gap_in_buffer(GetLine *gl, int start, int n);
+
+/*
+ * Remove characters from the input-line buffer, and move any characters
+ * that followed them to the start of the vacated space.
+ */
+static void gl_remove_from_buffer(GetLine *gl, int start, int n);
+
+/*
+ * Terminate the input-line buffer after a specified number of characters.
+ */
+static int gl_truncate_buffer(GetLine *gl, int n);
+
+/*
+ * Delete the displayed part of the input line that follows the current
+ * terminal cursor position.
+ */
+static int gl_truncate_display(GetLine *gl);
+
+/*
+ * Accomodate changes to the contents of the input line buffer
+ * that weren't made by the above gl_*buffer functions.
+ */
+static void gl_update_buffer(GetLine *gl);
+
+/*
+ * Read a single character from the terminal.
+ */
+static int gl_read_terminal(GetLine *gl, int keep, char *c);
+
+/*
+ * Discard processed characters from the key-press lookahead buffer.
+ */
+static void gl_discard_chars(GetLine *gl, int nused);
+
+/*
+ * Move the terminal cursor n positions to the left or right.
+ */
+static int gl_terminal_move_cursor(GetLine *gl, int n);
+
+/*
+ * Move the terminal cursor to a given position.
+ */
+static int gl_set_term_curpos(GetLine *gl, int term_curpos);
+
+/*
+ * Set the position of the cursor both in the line input buffer and on the
+ * terminal.
+ */
+static int gl_place_cursor(GetLine *gl, int buff_curpos);
+
+/*
+ * How many characters are needed to write a number as an octal string?
+ */
+static int gl_octal_width(unsigned num);
+
+/*
+ * Return the number of spaces needed to display a tab character at
+ * a given location of the terminal.
+ */
+static int gl_displayed_tab_width(GetLine *gl, int term_curpos);
+
+/*
+ * Return the number of terminal characters needed to display a
+ * given raw character.
+ */
+static int gl_displayed_char_width(GetLine *gl, char c, int term_curpos);
+
+/*
+ * Return the number of terminal characters needed to display a
+ * given substring.
+ */
+static int gl_displayed_string_width(GetLine *gl, const char *string, int nc,
+ int term_curpos);
+
+/*
+ * Return non-zero if 'c' is to be considered part of a word.
+ */
+static int gl_is_word_char(int c);
+
+/*
+ * Read a tecla configuration file.
+ */
+static int _gl_read_config_file(GetLine *gl, const char *filename, KtBinder who);
+
+/*
+ * Read a tecla configuration string.
+ */
+static int _gl_read_config_string(GetLine *gl, const char *buffer, KtBinder who);
+
+/*
+ * Define the callback function used by _gl_parse_config_line() to
+ * read the next character of a configuration stream.
+ */
+#define GLC_GETC_FN(fn) int (fn)(void *stream)
+typedef GLC_GETC_FN(GlcGetcFn);
+
+static GLC_GETC_FN(glc_file_getc); /* Read from a file */
+static GLC_GETC_FN(glc_buff_getc); /* Read from a string */
+
+/*
+ * Parse a single configuration command line.
+ */
+static int _gl_parse_config_line(GetLine *gl, void *stream, GlcGetcFn *getc_fn,
+ const char *origin, KtBinder who, int *lineno);
+static int gl_report_config_error(GetLine *gl, const char *origin, int lineno,
+ const char *errmsg);
+
+/*
+ * Bind the actual arrow key bindings to match those of the symbolic
+ * arrow-key bindings.
+ */
+static int _gl_bind_arrow_keys(GetLine *gl);
+
+/*
+ * Copy the binding of the specified symbolic arrow-key binding to
+ * the terminal specific, and default arrow-key key-sequences.
+ */
+static int _gl_rebind_arrow_key(GetLine *gl, const char *name,
+ const char *term_seq,
+ const char *def_seq1,
+ const char *def_seq2);
+
+/*
+ * After the gl_read_from_file() action has been used to tell gl_get_line()
+ * to temporarily read input from a file, gl_revert_input() arranges
+ * for input to be reverted to the input stream last registered with
+ * gl_change_terminal().
+ */
+static void gl_revert_input(GetLine *gl);
+
+/*
+ * Flush unwritten characters to the terminal.
+ */
+static int gl_flush_output(GetLine *gl);
+
+/*
+ * The callback through which all terminal output is routed.
+ * This simply appends characters to a queue buffer, which is
+ * subsequently flushed to the output channel by gl_flush_output().
+ */
+static GL_WRITE_FN(gl_write_fn);
+
+/*
+ * The callback function which the output character queue object
+ * calls to transfer characters to the output channel.
+ */
+static GL_WRITE_FN(gl_flush_terminal);
+
+/*
+ * Enumerate the possible return statuses of gl_read_input().
+ */
+typedef enum {
+ GL_READ_OK, /* A character was read successfully */
+ GL_READ_ERROR, /* A read-error occurred */
+ GL_READ_BLOCKED, /* The read would have blocked the caller */
+ GL_READ_EOF /* The end of the current input file was reached */
+} GlReadStatus;
+
+static GlReadStatus gl_read_input(GetLine *gl, char *c);
+/*
+ * Private functions of gl_read_input().
+ */
+static int gl_event_handler(GetLine *gl, int fd);
+static GlReadStatus gl_read_unmasked(GetLine *gl, int fd, char *c);
+
+
+/*
+ * A private function of gl_tty_signals().
+ */
+static int gl_set_tty_signal(int signo, void (*handler)(int));
+
+/*
+ * Change the editor style being emulated.
+ */
+static int gl_change_editor(GetLine *gl, GlEditor editor);
+
+/*
+ * Searching in a given direction, return the index of a given (or
+ * read) character in the input line, or the character that precedes
+ * it in the specified search direction. Return -1 if not found.
+ */
+static int gl_find_char(GetLine *gl, int count, int forward, int onto, char c);
+
+/*
+ * Return the buffer index of the nth word ending after the cursor.
+ */
+static int gl_nth_word_end_forward(GetLine *gl, int n);
+
+/*
+ * Return the buffer index of the nth word start after the cursor.
+ */
+static int gl_nth_word_start_forward(GetLine *gl, int n);
+
+/*
+ * Return the buffer index of the nth word start before the cursor.
+ */
+static int gl_nth_word_start_backward(GetLine *gl, int n);
+
+/*
+ * When called when vi command mode is enabled, this function saves the
+ * current line and cursor position for potential restoration later
+ * by the vi undo command.
+ */
+static void gl_save_for_undo(GetLine *gl);
+
+/*
+ * If in vi mode, switch to vi command mode.
+ */
+static void gl_vi_command_mode(GetLine *gl);
+
+/*
+ * In vi mode this is used to delete up to or onto a given or read
+ * character in the input line. Also switch to insert mode if requested
+ * after the deletion.
+ */
+static int gl_delete_find(GetLine *gl, int count, char c, int forward,
+ int onto, int change);
+
+/*
+ * Copy the characters between the cursor and the count'th instance of
+ * a specified (or read) character in the input line, into the cut buffer.
+ */
+static int gl_copy_find(GetLine *gl, int count, char c, int forward, int onto);
+
+/*
+ * Return the line index of the parenthesis that either matches the one under
+ * the cursor, or not over a parenthesis character, the index of the next
+ * close parenthesis. Return -1 if not found.
+ */
+static int gl_index_of_matching_paren(GetLine *gl);
+
+/*
+ * Replace a malloc'd string (or NULL), with another malloc'd copy of
+ * a string (or NULL).
+ */
+static int gl_record_string(char **sptr, const char *string);
+
+/*
+ * Enumerate text display attributes as powers of two, suitable for
+ * use in a bit-mask.
+ */
+typedef enum {
+ GL_TXT_STANDOUT=1, /* Display text highlighted */
+ GL_TXT_UNDERLINE=2, /* Display text underlined */
+ GL_TXT_REVERSE=4, /* Display text with reverse video */
+ GL_TXT_BLINK=8, /* Display blinking text */
+ GL_TXT_DIM=16, /* Display text in a dim font */
+ GL_TXT_BOLD=32 /* Display text using a bold font */
+} GlTextAttr;
+
+/*
+ * Display the prompt regardless of the current visibility mode.
+ */
+static int gl_display_prompt(GetLine *gl);
+
+/*
+ * Return the number of characters used by the prompt on the terminal.
+ */
+static int gl_displayed_prompt_width(GetLine *gl);
+
+/*
+ * Prepare to return the current input line to the caller of gl_get_line().
+ */
+static int gl_line_ended(GetLine *gl, int newline_char);
+
+/*
+ * Arrange for the input line to be redisplayed when the current contents
+ * of the output queue have been flushed.
+ */
+static void gl_queue_redisplay(GetLine *gl);
+
+/*
+ * Erase the displayed representation of the input line, without
+ * touching the buffered copy.
+ */
+static int gl_erase_line(GetLine *gl);
+
+/*
+ * This function is called whenever the input line has been erased.
+ */
+static void gl_line_erased(GetLine *gl);
+
+/*
+ * Arrange for the current input line to be discarded.
+ */
+void _gl_abandon_line(GetLine *gl);
+
+/*
+ * The following are private internally callable versions of pertinent
+ * public functions. Unlike their public wrapper functions, they don't
+ * block signals while running, and assume that their arguments are valid.
+ * They are designed to be called from places where signals are already
+ * blocked, and where simple sanity checks have already been applied to
+ * their arguments.
+ */
+static char *_gl_get_line(GetLine *gl, const char *prompt,
+ const char *start_line, int start_pos);
+static int _gl_query_char(GetLine *gl, const char *prompt, char defchar);
+static int _gl_read_char(GetLine *gl);
+static int _gl_update_size(GetLine *gl);
+/*
+ * Redraw the current input line to account for a change in the terminal
+ * size. Also install the new size in gl.
+ */
+static int gl_handle_tty_resize(GetLine *gl, int ncolumn, int nline);
+
+static int _gl_change_terminal(GetLine *gl, FILE *input_fp, FILE *output_fp,
+ const char *term);
+static int _gl_configure_getline(GetLine *gl, const char *app_string,
+ const char *app_file, const char *user_file);
+static int _gl_save_history(GetLine *gl, const char *filename,
+ const char *comment, int max_lines);
+static int _gl_load_history(GetLine *gl, const char *filename,
+ const char *comment);
+static int _gl_watch_fd(GetLine *gl, int fd, GlFdEvent event,
+ GlFdEventFn *callback, void *data);
+static void _gl_terminal_size(GetLine *gl, int def_ncolumn, int def_nline,
+ GlTerminalSize *size);
+static void _gl_replace_prompt(GetLine *gl, const char *prompt);
+static int _gl_trap_signal(GetLine *gl, int signo, unsigned flags,
+ GlAfterSignal after, int errno_value);
+static int _gl_raw_io(GetLine *gl, int redisplay);
+static int _gl_normal_io(GetLine *gl);
+static int _gl_completion_action(GetLine *gl, void *data, CplMatchFn *match_fn,
+ int list_only, const char *name,
+ const char *keyseq);
+static int _gl_register_action(GetLine *gl, void *data, GlActionFn *fn,
+ const char *name, const char *keyseq);
+static int _gl_io_mode(GetLine *gl, GlIOMode mode);
+static int _gl_set_term_size(GetLine *gl, int ncolumn, int nline);
+static int _gl_append_history(GetLine *gl, const char *line);
+
+/*
+ * Reset the completion status and associated errno value in
+ * gl->rtn_status and gl->rtn_errno.
+ */
+static void gl_clear_status(GetLine *gl);
+
+/*
+ * Record a completion status, unless a previous abnormal completion
+ * status has already been recorded for the current call.
+ */
+static void gl_record_status(GetLine *gl, GlReturnStatus rtn_status,
+ int rtn_errno);
+
+/*
+ * Set the maximum length of a line in a user's tecla configuration
+ * file (not counting comments).
+ */
+#define GL_CONF_BUFLEN 100
+
+/*
+ * Set the maximum number of arguments supported by individual commands
+ * in tecla configuration files.
+ */
+#define GL_CONF_MAXARG 10
+
+/*
+ * Prototype the available action functions.
+ */
+static KT_KEY_FN(gl_user_interrupt);
+static KT_KEY_FN(gl_abort);
+static KT_KEY_FN(gl_suspend);
+static KT_KEY_FN(gl_stop_output);
+static KT_KEY_FN(gl_start_output);
+static KT_KEY_FN(gl_literal_next);
+static KT_KEY_FN(gl_cursor_left);
+static KT_KEY_FN(gl_cursor_right);
+static KT_KEY_FN(gl_insert_mode);
+static KT_KEY_FN(gl_beginning_of_line);
+static KT_KEY_FN(gl_end_of_line);
+static KT_KEY_FN(gl_delete_line);
+static KT_KEY_FN(gl_kill_line);
+static KT_KEY_FN(gl_forward_word);
+static KT_KEY_FN(gl_backward_word);
+static KT_KEY_FN(gl_forward_delete_char);
+static KT_KEY_FN(gl_backward_delete_char);
+static KT_KEY_FN(gl_forward_delete_word);
+static KT_KEY_FN(gl_backward_delete_word);
+static KT_KEY_FN(gl_delete_refind);
+static KT_KEY_FN(gl_delete_invert_refind);
+static KT_KEY_FN(gl_delete_to_column);
+static KT_KEY_FN(gl_delete_to_parenthesis);
+static KT_KEY_FN(gl_forward_delete_find);
+static KT_KEY_FN(gl_backward_delete_find);
+static KT_KEY_FN(gl_forward_delete_to);
+static KT_KEY_FN(gl_backward_delete_to);
+static KT_KEY_FN(gl_upcase_word);
+static KT_KEY_FN(gl_downcase_word);
+static KT_KEY_FN(gl_capitalize_word);
+static KT_KEY_FN(gl_redisplay);
+static KT_KEY_FN(gl_clear_screen);
+static KT_KEY_FN(gl_transpose_chars);
+static KT_KEY_FN(gl_set_mark);
+static KT_KEY_FN(gl_exchange_point_and_mark);
+static KT_KEY_FN(gl_kill_region);
+static KT_KEY_FN(gl_copy_region_as_kill);
+static KT_KEY_FN(gl_yank);
+static KT_KEY_FN(gl_up_history);
+static KT_KEY_FN(gl_down_history);
+static KT_KEY_FN(gl_history_search_backward);
+static KT_KEY_FN(gl_history_re_search_backward);
+static KT_KEY_FN(gl_history_search_forward);
+static KT_KEY_FN(gl_history_re_search_forward);
+static KT_KEY_FN(gl_complete_word);
+#ifndef HIDE_FILE_SYSTEM
+static KT_KEY_FN(gl_expand_filename);
+static KT_KEY_FN(gl_read_from_file);
+static KT_KEY_FN(gl_read_init_files);
+static KT_KEY_FN(gl_list_glob);
+#endif
+static KT_KEY_FN(gl_del_char_or_list_or_eof);
+static KT_KEY_FN(gl_list_or_eof);
+static KT_KEY_FN(gl_beginning_of_history);
+static KT_KEY_FN(gl_end_of_history);
+static KT_KEY_FN(gl_digit_argument);
+static KT_KEY_FN(gl_newline);
+static KT_KEY_FN(gl_repeat_history);
+static KT_KEY_FN(gl_vi_insert);
+static KT_KEY_FN(gl_vi_overwrite);
+static KT_KEY_FN(gl_change_case);
+static KT_KEY_FN(gl_vi_insert_at_bol);
+static KT_KEY_FN(gl_vi_append_at_eol);
+static KT_KEY_FN(gl_vi_append);
+static KT_KEY_FN(gl_backward_kill_line);
+static KT_KEY_FN(gl_goto_column);
+static KT_KEY_FN(gl_forward_to_word);
+static KT_KEY_FN(gl_vi_replace_char);
+static KT_KEY_FN(gl_vi_change_rest_of_line);
+static KT_KEY_FN(gl_vi_change_line);
+static KT_KEY_FN(gl_vi_change_to_bol);
+static KT_KEY_FN(gl_vi_change_refind);
+static KT_KEY_FN(gl_vi_change_invert_refind);
+static KT_KEY_FN(gl_vi_change_to_column);
+static KT_KEY_FN(gl_vi_change_to_parenthesis);
+static KT_KEY_FN(gl_vi_forward_change_word);
+static KT_KEY_FN(gl_vi_backward_change_word);
+static KT_KEY_FN(gl_vi_forward_change_find);
+static KT_KEY_FN(gl_vi_backward_change_find);
+static KT_KEY_FN(gl_vi_forward_change_to);
+static KT_KEY_FN(gl_vi_backward_change_to);
+static KT_KEY_FN(gl_vi_forward_change_char);
+static KT_KEY_FN(gl_vi_backward_change_char);
+static KT_KEY_FN(gl_forward_copy_char);
+static KT_KEY_FN(gl_backward_copy_char);
+static KT_KEY_FN(gl_forward_find_char);
+static KT_KEY_FN(gl_backward_find_char);
+static KT_KEY_FN(gl_forward_to_char);
+static KT_KEY_FN(gl_backward_to_char);
+static KT_KEY_FN(gl_repeat_find_char);
+static KT_KEY_FN(gl_invert_refind_char);
+static KT_KEY_FN(gl_append_yank);
+static KT_KEY_FN(gl_backward_copy_word);
+static KT_KEY_FN(gl_forward_copy_word);
+static KT_KEY_FN(gl_copy_to_bol);
+static KT_KEY_FN(gl_copy_refind);
+static KT_KEY_FN(gl_copy_invert_refind);
+static KT_KEY_FN(gl_copy_to_column);
+static KT_KEY_FN(gl_copy_to_parenthesis);
+static KT_KEY_FN(gl_copy_rest_of_line);
+static KT_KEY_FN(gl_copy_line);
+static KT_KEY_FN(gl_backward_copy_find);
+static KT_KEY_FN(gl_forward_copy_find);
+static KT_KEY_FN(gl_backward_copy_to);
+static KT_KEY_FN(gl_forward_copy_to);
+static KT_KEY_FN(gl_vi_undo);
+static KT_KEY_FN(gl_emacs_editing_mode);
+static KT_KEY_FN(gl_vi_editing_mode);
+static KT_KEY_FN(gl_ring_bell);
+static KT_KEY_FN(gl_vi_repeat_change);
+static KT_KEY_FN(gl_find_parenthesis);
+static KT_KEY_FN(gl_list_history);
+static KT_KEY_FN(gl_list_completions);
+static KT_KEY_FN(gl_run_external_action);
+
+/*
+ * Name the available action functions.
+ */
+static const struct {const char *name; KT_KEY_FN(*fn);} gl_actions[] = {
+ {"user-interrupt", gl_user_interrupt},
+ {"abort", gl_abort},
+ {"suspend", gl_suspend},
+ {"stop-output", gl_stop_output},
+ {"start-output", gl_start_output},
+ {"literal-next", gl_literal_next},
+ {"cursor-right", gl_cursor_right},
+ {"cursor-left", gl_cursor_left},
+ {"insert-mode", gl_insert_mode},
+ {"beginning-of-line", gl_beginning_of_line},
+ {"end-of-line", gl_end_of_line},
+ {"delete-line", gl_delete_line},
+ {"kill-line", gl_kill_line},
+ {"forward-word", gl_forward_word},
+ {"backward-word", gl_backward_word},
+ {"forward-delete-char", gl_forward_delete_char},
+ {"backward-delete-char", gl_backward_delete_char},
+ {"forward-delete-word", gl_forward_delete_word},
+ {"backward-delete-word", gl_backward_delete_word},
+ {"delete-refind", gl_delete_refind},
+ {"delete-invert-refind", gl_delete_invert_refind},
+ {"delete-to-column", gl_delete_to_column},
+ {"delete-to-parenthesis", gl_delete_to_parenthesis},
+ {"forward-delete-find", gl_forward_delete_find},
+ {"backward-delete-find", gl_backward_delete_find},
+ {"forward-delete-to", gl_forward_delete_to},
+ {"backward-delete-to", gl_backward_delete_to},
+ {"upcase-word", gl_upcase_word},
+ {"downcase-word", gl_downcase_word},
+ {"capitalize-word", gl_capitalize_word},
+ {"redisplay", gl_redisplay},
+ {"clear-screen", gl_clear_screen},
+ {"transpose-chars", gl_transpose_chars},
+ {"set-mark", gl_set_mark},
+ {"exchange-point-and-mark", gl_exchange_point_and_mark},
+ {"kill-region", gl_kill_region},
+ {"copy-region-as-kill", gl_copy_region_as_kill},
+ {"yank", gl_yank},
+ {"up-history", gl_up_history},
+ {"down-history", gl_down_history},
+ {"history-search-backward", gl_history_search_backward},
+ {"history-re-search-backward", gl_history_re_search_backward},
+ {"history-search-forward", gl_history_search_forward},
+ {"history-re-search-forward", gl_history_re_search_forward},
+ {"complete-word", gl_complete_word},
+#ifndef HIDE_FILE_SYSTEM
+ {"expand-filename", gl_expand_filename},
+ {"read-from-file", gl_read_from_file},
+ {"read-init-files", gl_read_init_files},
+ {"list-glob", gl_list_glob},
+#endif
+ {"del-char-or-list-or-eof", gl_del_char_or_list_or_eof},
+ {"beginning-of-history", gl_beginning_of_history},
+ {"end-of-history", gl_end_of_history},
+ {"digit-argument", gl_digit_argument},
+ {"newline", gl_newline},
+ {"repeat-history", gl_repeat_history},
+ {"vi-insert", gl_vi_insert},
+ {"vi-overwrite", gl_vi_overwrite},
+ {"vi-insert-at-bol", gl_vi_insert_at_bol},
+ {"vi-append-at-eol", gl_vi_append_at_eol},
+ {"vi-append", gl_vi_append},
+ {"change-case", gl_change_case},
+ {"backward-kill-line", gl_backward_kill_line},
+ {"goto-column", gl_goto_column},
+ {"forward-to-word", gl_forward_to_word},
+ {"vi-replace-char", gl_vi_replace_char},
+ {"vi-change-rest-of-line", gl_vi_change_rest_of_line},
+ {"vi-change-line", gl_vi_change_line},
+ {"vi-change-to-bol", gl_vi_change_to_bol},
+ {"vi-change-refind", gl_vi_change_refind},
+ {"vi-change-invert-refind", gl_vi_change_invert_refind},
+ {"vi-change-to-column", gl_vi_change_to_column},
+ {"vi-change-to-parenthesis", gl_vi_change_to_parenthesis},
+ {"forward-copy-char", gl_forward_copy_char},
+ {"backward-copy-char", gl_backward_copy_char},
+ {"forward-find-char", gl_forward_find_char},
+ {"backward-find-char", gl_backward_find_char},
+ {"forward-to-char", gl_forward_to_char},
+ {"backward-to-char", gl_backward_to_char},
+ {"repeat-find-char", gl_repeat_find_char},
+ {"invert-refind-char", gl_invert_refind_char},
+ {"append-yank", gl_append_yank},
+ {"backward-copy-word", gl_backward_copy_word},
+ {"forward-copy-word", gl_forward_copy_word},
+ {"copy-to-bol", gl_copy_to_bol},
+ {"copy-refind", gl_copy_refind},
+ {"copy-invert-refind", gl_copy_invert_refind},
+ {"copy-to-column", gl_copy_to_column},
+ {"copy-to-parenthesis", gl_copy_to_parenthesis},
+ {"copy-rest-of-line", gl_copy_rest_of_line},
+ {"copy-line", gl_copy_line},
+ {"backward-copy-find", gl_backward_copy_find},
+ {"forward-copy-find", gl_forward_copy_find},
+ {"backward-copy-to", gl_backward_copy_to},
+ {"forward-copy-to", gl_forward_copy_to},
+ {"list-or-eof", gl_list_or_eof},
+ {"vi-undo", gl_vi_undo},
+ {"vi-backward-change-word", gl_vi_backward_change_word},
+ {"vi-forward-change-word", gl_vi_forward_change_word},
+ {"vi-backward-change-find", gl_vi_backward_change_find},
+ {"vi-forward-change-find", gl_vi_forward_change_find},
+ {"vi-backward-change-to", gl_vi_backward_change_to},
+ {"vi-forward-change-to", gl_vi_forward_change_to},
+ {"vi-backward-change-char", gl_vi_backward_change_char},
+ {"vi-forward-change-char", gl_vi_forward_change_char},
+ {"emacs-mode", gl_emacs_editing_mode},
+ {"vi-mode", gl_vi_editing_mode},
+ {"ring-bell", gl_ring_bell},
+ {"vi-repeat-change", gl_vi_repeat_change},
+ {"find-parenthesis", gl_find_parenthesis},
+ {"list-history", gl_list_history},
+};
+
+/*
+ * Define the default key-bindings in emacs mode.
+ */
+static const KtKeyBinding gl_emacs_bindings[] = {
+ {"right", "cursor-right"},
+ {"^F", "cursor-right"},
+ {"left", "cursor-left"},
+ {"^B", "cursor-left"},
+ {"M-i", "insert-mode"},
+ {"M-I", "insert-mode"},
+ {"^A", "beginning-of-line"},
+ {"^E", "end-of-line"},
+ {"^U", "delete-line"},
+ {"^K", "kill-line"},
+ {"M-f", "forward-word"},
+ {"M-F", "forward-word"},
+ {"M-b", "backward-word"},
+ {"M-B", "backward-word"},
+ {"^D", "del-char-or-list-or-eof"},
+ {"^H", "backward-delete-char"},
+ {"^?", "backward-delete-char"},
+ {"M-d", "forward-delete-word"},
+ {"M-D", "forward-delete-word"},
+ {"M-^H", "backward-delete-word"},
+ {"M-^?", "backward-delete-word"},
+ {"M-u", "upcase-word"},
+ {"M-U", "upcase-word"},
+ {"M-l", "downcase-word"},
+ {"M-L", "downcase-word"},
+ {"M-c", "capitalize-word"},
+ {"M-C", "capitalize-word"},
+ {"^R", "redisplay"},
+ {"^L", "clear-screen"},
+ {"^T", "transpose-chars"},
+ {"^@", "set-mark"},
+ {"^X^X", "exchange-point-and-mark"},
+ {"^W", "kill-region"},
+ {"M-w", "copy-region-as-kill"},
+ {"M-W", "copy-region-as-kill"},
+ {"^Y", "yank"},
+ {"^P", "up-history"},
+ {"up", "up-history"},
+ {"^N", "down-history"},
+ {"down", "down-history"},
+ {"M-p", "history-search-backward"},
+ {"M-P", "history-search-backward"},
+ {"M-n", "history-search-forward"},
+ {"M-N", "history-search-forward"},
+ {"\t", "complete-word"},
+#ifndef HIDE_FILE_SYSTEM
+ {"^X*", "expand-filename"},
+ {"^X^F", "read-from-file"},
+ {"^X^R", "read-init-files"},
+ {"^Xg", "list-glob"},
+ {"^XG", "list-glob"},
+#endif
+ {"^Xh", "list-history"},
+ {"^XH", "list-history"},
+ {"M-<", "beginning-of-history"},
+ {"M->", "end-of-history"},
+ {"M-0", "digit-argument"},
+ {"M-1", "digit-argument"},
+ {"M-2", "digit-argument"},
+ {"M-3", "digit-argument"},
+ {"M-4", "digit-argument"},
+ {"M-5", "digit-argument"},
+ {"M-6", "digit-argument"},
+ {"M-7", "digit-argument"},
+ {"M-8", "digit-argument"},
+ {"M-9", "digit-argument"},
+ {"\r", "newline"},
+ {"\n", "newline"},
+ {"M-o", "repeat-history"},
+ {"M-C-v", "vi-mode"},
+};
+
+/*
+ * Define the default key-bindings in vi mode. Note that in vi-mode
+ * meta-key bindings are command-mode bindings. For example M-i first
+ * switches to command mode if not already in that mode, then moves
+ * the cursor one position right, as in vi.
+ */
+static const KtKeyBinding gl_vi_bindings[] = {
+ {"^D", "list-or-eof"},
+#ifndef HIDE_FILE_SYSTEM
+ {"^G", "list-glob"},
+#endif
+ {"^H", "backward-delete-char"},
+ {"\t", "complete-word"},
+ {"\r", "newline"},
+ {"\n", "newline"},
+ {"^L", "clear-screen"},
+ {"^N", "down-history"},
+ {"^P", "up-history"},
+ {"^R", "redisplay"},
+ {"^U", "backward-kill-line"},
+ {"^W", "backward-delete-word"},
+#ifndef HIDE_FILE_SYSTEM
+ {"^X^F", "read-from-file"},
+ {"^X^R", "read-init-files"},
+ {"^X*", "expand-filename"},
+#endif
+ {"^?", "backward-delete-char"},
+ {"M- ", "cursor-right"},
+ {"M-$", "end-of-line"},
+#ifndef HIDE_FILE_SYSTEM
+ {"M-*", "expand-filename"},
+#endif
+ {"M-+", "down-history"},
+ {"M--", "up-history"},
+ {"M-<", "beginning-of-history"},
+ {"M->", "end-of-history"},
+ {"M-^", "beginning-of-line"},
+ {"M-;", "repeat-find-char"},
+ {"M-,", "invert-refind-char"},
+ {"M-|", "goto-column"},
+ {"M-~", "change-case"},
+ {"M-.", "vi-repeat-change"},
+ {"M-%", "find-parenthesis"},
+ {"M-0", "digit-argument"},
+ {"M-1", "digit-argument"},
+ {"M-2", "digit-argument"},
+ {"M-3", "digit-argument"},
+ {"M-4", "digit-argument"},
+ {"M-5", "digit-argument"},
+ {"M-6", "digit-argument"},
+ {"M-7", "digit-argument"},
+ {"M-8", "digit-argument"},
+ {"M-9", "digit-argument"},
+ {"M-a", "vi-append"},
+ {"M-A", "vi-append-at-eol"},
+ {"M-b", "backward-word"},
+ {"M-B", "backward-word"},
+ {"M-C", "vi-change-rest-of-line"},
+ {"M-cb", "vi-backward-change-word"},
+ {"M-cB", "vi-backward-change-word"},
+ {"M-cc", "vi-change-line"},
+ {"M-ce", "vi-forward-change-word"},
+ {"M-cE", "vi-forward-change-word"},
+ {"M-cw", "vi-forward-change-word"},
+ {"M-cW", "vi-forward-change-word"},
+ {"M-cF", "vi-backward-change-find"},
+ {"M-cf", "vi-forward-change-find"},
+ {"M-cT", "vi-backward-change-to"},
+ {"M-ct", "vi-forward-change-to"},
+ {"M-c;", "vi-change-refind"},
+ {"M-c,", "vi-change-invert-refind"},
+ {"M-ch", "vi-backward-change-char"},
+ {"M-c^H", "vi-backward-change-char"},
+ {"M-c^?", "vi-backward-change-char"},
+ {"M-cl", "vi-forward-change-char"},
+ {"M-c ", "vi-forward-change-char"},
+ {"M-c^", "vi-change-to-bol"},
+ {"M-c0", "vi-change-to-bol"},
+ {"M-c$", "vi-change-rest-of-line"},
+ {"M-c|", "vi-change-to-column"},
+ {"M-c%", "vi-change-to-parenthesis"},
+ {"M-dh", "backward-delete-char"},
+ {"M-d^H", "backward-delete-char"},
+ {"M-d^?", "backward-delete-char"},
+ {"M-dl", "forward-delete-char"},
+ {"M-d ", "forward-delete-char"},
+ {"M-dd", "delete-line"},
+ {"M-db", "backward-delete-word"},
+ {"M-dB", "backward-delete-word"},
+ {"M-de", "forward-delete-word"},
+ {"M-dE", "forward-delete-word"},
+ {"M-dw", "forward-delete-word"},
+ {"M-dW", "forward-delete-word"},
+ {"M-dF", "backward-delete-find"},
+ {"M-df", "forward-delete-find"},
+ {"M-dT", "backward-delete-to"},
+ {"M-dt", "forward-delete-to"},
+ {"M-d;", "delete-refind"},
+ {"M-d,", "delete-invert-refind"},
+ {"M-d^", "backward-kill-line"},
+ {"M-d0", "backward-kill-line"},
+ {"M-d$", "kill-line"},
+ {"M-D", "kill-line"},
+ {"M-d|", "delete-to-column"},
+ {"M-d%", "delete-to-parenthesis"},
+ {"M-e", "forward-word"},
+ {"M-E", "forward-word"},
+ {"M-f", "forward-find-char"},
+ {"M-F", "backward-find-char"},
+ {"M--", "up-history"},
+ {"M-h", "cursor-left"},
+ {"M-H", "beginning-of-history"},
+ {"M-i", "vi-insert"},
+ {"M-I", "vi-insert-at-bol"},
+ {"M-j", "down-history"},
+ {"M-J", "history-search-forward"},
+ {"M-k", "up-history"},
+ {"M-K", "history-search-backward"},
+ {"M-l", "cursor-right"},
+ {"M-L", "end-of-history"},
+ {"M-n", "history-re-search-forward"},
+ {"M-N", "history-re-search-backward"},
+ {"M-p", "append-yank"},
+ {"M-P", "yank"},
+ {"M-r", "vi-replace-char"},
+ {"M-R", "vi-overwrite"},
+ {"M-s", "vi-forward-change-char"},
+ {"M-S", "vi-change-line"},
+ {"M-t", "forward-to-char"},
+ {"M-T", "backward-to-char"},
+ {"M-u", "vi-undo"},
+ {"M-w", "forward-to-word"},
+ {"M-W", "forward-to-word"},
+ {"M-x", "forward-delete-char"},
+ {"M-X", "backward-delete-char"},
+ {"M-yh", "backward-copy-char"},
+ {"M-y^H", "backward-copy-char"},
+ {"M-y^?", "backward-copy-char"},
+ {"M-yl", "forward-copy-char"},
+ {"M-y ", "forward-copy-char"},
+ {"M-ye", "forward-copy-word"},
+ {"M-yE", "forward-copy-word"},
+ {"M-yw", "forward-copy-word"},
+ {"M-yW", "forward-copy-word"},
+ {"M-yb", "backward-copy-word"},
+ {"M-yB", "backward-copy-word"},
+ {"M-yf", "forward-copy-find"},
+ {"M-yF", "backward-copy-find"},
+ {"M-yt", "forward-copy-to"},
+ {"M-yT", "backward-copy-to"},
+ {"M-y;", "copy-refind"},
+ {"M-y,", "copy-invert-refind"},
+ {"M-y^", "copy-to-bol"},
+ {"M-y0", "copy-to-bol"},
+ {"M-y$", "copy-rest-of-line"},
+ {"M-yy", "copy-line"},
+ {"M-Y", "copy-line"},
+ {"M-y|", "copy-to-column"},
+ {"M-y%", "copy-to-parenthesis"},
+ {"M-^E", "emacs-mode"},
+ {"M-^H", "cursor-left"},
+ {"M-^?", "cursor-left"},
+ {"M-^L", "clear-screen"},
+ {"M-^N", "down-history"},
+ {"M-^P", "up-history"},
+ {"M-^R", "redisplay"},
+ {"M-^D", "list-or-eof"},
+ {"M-\r", "newline"},
+ {"M-\t", "complete-word"},
+ {"M-\n", "newline"},
+#ifndef HIDE_FILE_SYSTEM
+ {"M-^X^R", "read-init-files"},
+#endif
+ {"M-^Xh", "list-history"},
+ {"M-^XH", "list-history"},
+ {"down", "down-history"},
+ {"up", "up-history"},
+ {"left", "cursor-left"},
+ {"right", "cursor-right"},
+};
+
+/*.......................................................................
+ * Create a new GetLine object.
+ *
+ * Input:
+ * linelen size_t The maximum line length to allow for.
+ * histlen size_t The number of bytes to allocate for recording
+ * a circular buffer of history lines.
+ * Output:
+ * return GetLine * The new object, or NULL on error.
+ */
+GetLine *new_GetLine(size_t linelen, size_t histlen)
+{
+ GetLine *gl; /* The object to be returned */
+ int i;
+/*
+ * Check the arguments.
+ */
+ if(linelen < 10) {
+ errno = ENOMEM;
+ return NULL;
+ };
+/*
+ * Allocate the container.
+ */
+ gl = (GetLine *) malloc(sizeof(GetLine));
+ if(!gl) {
+ errno = ENOMEM;
+ return NULL;
+ };
+/*
+ * Before attempting any operation that might fail, initialize the
+ * container at least up to the point at which it can safely be passed
+ * to del_GetLine().
+ */
+ gl->err = NULL;
+ gl->glh = NULL;
+ gl->cpl = NULL;
+#ifndef HIDE_FILE_SYSTEM
+ gl->cplfn.fn = cpl_file_completions;
+#else
+ gl->cplfn.fn = gl_no_completions;
+#endif
+ gl->cplfn.data = NULL;
+#ifndef WITHOUT_FILE_SYSTEM
+ gl->ef = NULL;
+#endif
+ gl->capmem = NULL;
+ gl->cq = NULL;
+ gl->input_fd = -1;
+ gl->output_fd = -1;
+ gl->input_fp = NULL;
+ gl->output_fp = NULL;
+ gl->file_fp = NULL;
+ gl->term = NULL;
+ gl->is_term = 0;
+ gl->flush_fn = gl_flush_terminal;
+ gl->io_mode = GL_NORMAL_MODE;
+ gl->raw_mode = 0;
+ gl->pending_io = GLP_WRITE; /* We will start by writing the prompt */
+ gl_clear_status(gl);
+ gl->linelen = linelen;
+ gl->line = NULL;
+ gl->cutbuf = NULL;
+ gl->prompt = NULL;
+ gl->prompt_len = 0;
+ gl->prompt_changed = 0;
+ gl->prompt_style = GL_LITERAL_PROMPT;
+ gl->cpl_mem = NULL;
+ gl->ext_act_mem = NULL;
+ gl->sig_mem = NULL;
+ gl->sigs = NULL;
+ gl->signals_masked = 0;
+ gl->signals_overriden = 0;
+ sigemptyset(&gl->all_signal_set);
+ sigemptyset(&gl->old_signal_set);
+ sigemptyset(&gl->use_signal_set);
+ gl->bindings = NULL;
+ gl->ntotal = 0;
+ gl->buff_curpos = 0;
+ gl->term_curpos = 0;
+ gl->term_len = 0;
+ gl->buff_mark = 0;
+ gl->insert_curpos = 0;
+ gl->insert = 1;
+ gl->number = -1;
+ gl->endline = 1;
+ gl->displayed = 0;
+ gl->redisplay = 0;
+ gl->postpone = 0;
+ gl->keybuf[0]='\0';
+ gl->nbuf = 0;
+ gl->nread = 0;
+ gl->current_action.fn = 0;
+ gl->current_action.data = NULL;
+ gl->current_count = 0;
+ gl->preload_id = 0;
+ gl->preload_history = 0;
+ gl->keyseq_count = 0;
+ gl->last_search = -1;
+ gl->editor = GL_EMACS_MODE;
+ gl->silence_bell = 0;
+ gl->automatic_history = 1;
+ gl->vi.undo.line = NULL;
+ gl->vi.undo.buff_curpos = 0;
+ gl->vi.undo.ntotal = 0;
+ gl->vi.undo.saved = 0;
+ gl->vi.repeat.action.fn = 0;
+ gl->vi.repeat.action.data = 0;
+ gl->vi.repeat.count = 0;
+ gl->vi.repeat.input_curpos = 0;
+ gl->vi.repeat.command_curpos = 0;
+ gl->vi.repeat.input_char = '\0';
+ gl->vi.repeat.saved = 0;
+ gl->vi.repeat.active = 0;
+ gl->vi.command = 0;
+ gl->vi.find_forward = 0;
+ gl->vi.find_onto = 0;
+ gl->vi.find_char = '\0';
+ gl->left = NULL;
+ gl->right = NULL;
+ gl->up = NULL;
+ gl->down = NULL;
+ gl->home = NULL;
+ gl->bol = 0;
+ gl->clear_eol = NULL;
+ gl->clear_eod = NULL;
+ gl->u_arrow = NULL;
+ gl->d_arrow = NULL;
+ gl->l_arrow = NULL;
+ gl->r_arrow = NULL;
+ gl->sound_bell = NULL;
+ gl->bold = NULL;
+ gl->underline = NULL;
+ gl->standout = NULL;
+ gl->dim = NULL;
+ gl->reverse = NULL;
+ gl->blink = NULL;
+ gl->text_attr_off = NULL;
+ gl->nline = 0;
+ gl->ncolumn = 0;
+#ifdef USE_TERMINFO
+ gl->left_n = NULL;
+ gl->right_n = NULL;
+#elif defined(USE_TERMCAP)
+ gl->tgetent_buf = NULL;
+ gl->tgetstr_buf = NULL;
+#endif
+ gl->app_file = NULL;
+ gl->user_file = NULL;
+ gl->configured = 0;
+ gl->echo = 1;
+ gl->last_signal = -1;
+#ifdef HAVE_SELECT
+ gl->fd_node_mem = NULL;
+ gl->fd_nodes = NULL;
+ FD_ZERO(&gl->rfds);
+ FD_ZERO(&gl->wfds);
+ FD_ZERO(&gl->ufds);
+ gl->max_fd = 0;
+ gl->timer.dt.tv_sec = 0;
+ gl->timer.dt.tv_usec = 0;
+ gl->timer.fn = 0;
+ gl->timer.data = NULL;
+#endif
+/*
+ * Allocate an error reporting buffer.
+ */
+ gl->err = _new_ErrMsg();
+ if(!gl->err)
+ return del_GetLine(gl);
+/*
+ * Allocate the history buffer.
+ */
+ gl->glh = _new_GlHistory(histlen);
+ if(!gl->glh)
+ return del_GetLine(gl);
+/*
+ * Allocate the resource object for file-completion.
+ */
+ gl->cpl = new_WordCompletion();
+ if(!gl->cpl)
+ return del_GetLine(gl);
+/*
+ * Allocate the resource object for file-completion.
+ */
+#ifndef WITHOUT_FILE_SYSTEM
+ gl->ef = new_ExpandFile();
+ if(!gl->ef)
+ return del_GetLine(gl);
+#endif
+/*
+ * Allocate a string-segment memory allocator for use in storing terminal
+ * capablity strings.
+ */
+ gl->capmem = _new_StringGroup(CAPMEM_SEGMENT_SIZE);
+ if(!gl->capmem)
+ return del_GetLine(gl);
+/*
+ * Allocate the character queue that is used to buffer terminal output.
+ */
+ gl->cq = _new_GlCharQueue();
+ if(!gl->cq)
+ return del_GetLine(gl);
+/*
+ * Allocate a line buffer, leaving 2 extra characters for the terminating
+ * '\n' and '\0' characters
+ */
+ gl->line = (char *) malloc(linelen + 2);
+ if(!gl->line) {
+ errno = ENOMEM;
+ return del_GetLine(gl);
+ };
+/*
+ * Start with an empty input line.
+ */
+ gl_truncate_buffer(gl, 0);
+/*
+ * Allocate a cut buffer.
+ */
+ gl->cutbuf = (char *) malloc(linelen + 2);
+ if(!gl->cutbuf) {
+ errno = ENOMEM;
+ return del_GetLine(gl);
+ };
+ gl->cutbuf[0] = '\0';
+/*
+ * Allocate an initial empty prompt.
+ */
+ _gl_replace_prompt(gl, NULL);
+ if(!gl->prompt) {
+ errno = ENOMEM;
+ return del_GetLine(gl);
+ };
+/*
+ * Allocate a vi undo buffer.
+ */
+ gl->vi.undo.line = (char *) malloc(linelen + 2);
+ if(!gl->vi.undo.line) {
+ errno = ENOMEM;
+ return del_GetLine(gl);
+ };
+ gl->vi.undo.line[0] = '\0';
+/*
+ * Allocate a freelist from which to allocate nodes for the list
+ * of completion functions.
+ */
+ gl->cpl_mem = _new_FreeList(sizeof(GlCplCallback), GL_CPL_FREELIST_BLOCKING);
+ if(!gl->cpl_mem)
+ return del_GetLine(gl);
+/*
+ * Allocate a freelist from which to allocate nodes for the list
+ * of external action functions.
+ */
+ gl->ext_act_mem = _new_FreeList(sizeof(GlExternalAction),
+ GL_EXT_ACT_FREELIST_BLOCKING);
+ if(!gl->ext_act_mem)
+ return del_GetLine(gl);
+/*
+ * Allocate a freelist from which to allocate nodes for the list
+ * of signals.
+ */
+ gl->sig_mem = _new_FreeList(sizeof(GlSignalNode), GLS_FREELIST_BLOCKING);
+ if(!gl->sig_mem)
+ return del_GetLine(gl);
+/*
+ * Install initial dispositions for the default list of signals that
+ * gl_get_line() traps.
+ */
+ for(i=0; i<sizeof(gl_signal_list)/sizeof(gl_signal_list[0]); i++) {
+ const struct GlDefSignal *sig = gl_signal_list + i;
+ if(_gl_trap_signal(gl, sig->signo, sig->flags, sig->after,
+ sig->errno_value))
+ return del_GetLine(gl);
+ };
+/*
+ * Allocate an empty table of key bindings.
+ */
+ gl->bindings = _new_KeyTab();
+ if(!gl->bindings)
+ return del_GetLine(gl);
+/*
+ * Define the available actions that can be bound to key sequences.
+ */
+ for(i=0; i<sizeof(gl_actions)/sizeof(gl_actions[0]); i++) {
+ if(_kt_set_action(gl->bindings, gl_actions[i].name, gl_actions[i].fn, NULL))
+ return del_GetLine(gl);
+ };
+/*
+ * Set up the default bindings.
+ */
+ if(gl_change_editor(gl, gl->editor))
+ return del_GetLine(gl);
+/*
+ * Allocate termcap buffers.
+ */
+#ifdef USE_TERMCAP
+ gl->tgetent_buf = (char *) malloc(TERMCAP_BUF_SIZE);
+ gl->tgetstr_buf = (char *) malloc(TERMCAP_BUF_SIZE);
+ if(!gl->tgetent_buf || !gl->tgetstr_buf) {
+ errno = ENOMEM;
+ return del_GetLine(gl);
+ };
+#endif
+/*
+ * Set up for I/O assuming stdin and stdout.
+ */
+ if(_gl_change_terminal(gl, stdin, stdout, getenv("TERM")))
+ return del_GetLine(gl);
+/*
+ * Create a freelist for use in allocating GlFdNode list nodes.
+ */
+#ifdef HAVE_SELECT
+ gl->fd_node_mem = _new_FreeList(sizeof(GlFdNode), GLFD_FREELIST_BLOCKING);
+ if(!gl->fd_node_mem)
+ return del_GetLine(gl);
+#endif
+/*
+ * We are done for now.
+ */
+ return gl;
+}
+
+/*.......................................................................
+ * Delete a GetLine object.
+ *
+ * Input:
+ * gl GetLine * The object to be deleted.
+ * Output:
+ * return GetLine * The deleted object (always NULL).
+ */
+GetLine *del_GetLine(GetLine *gl)
+{
+ if(gl) {
+/*
+ * If the terminal is in raw server mode, reset it.
+ */
+ _gl_normal_io(gl);
+/*
+ * Deallocate all objects contained by gl.
+ */
+ gl->err = _del_ErrMsg(gl->err);
+ gl->glh = _del_GlHistory(gl->glh);
+ gl->cpl = del_WordCompletion(gl->cpl);
+#ifndef WITHOUT_FILE_SYSTEM
+ gl->ef = del_ExpandFile(gl->ef);
+#endif
+ gl->capmem = _del_StringGroup(gl->capmem);
+ gl->cq = _del_GlCharQueue(gl->cq);
+ if(gl->file_fp)
+ fclose(gl->file_fp);
+ if(gl->term)
+ free(gl->term);
+ if(gl->line)
+ free(gl->line);
+ if(gl->cutbuf)
+ free(gl->cutbuf);
+ if(gl->prompt)
+ free(gl->prompt);
+ gl->cpl_mem = _del_FreeList(gl->cpl_mem, 1);
+ gl->ext_act_mem = _del_FreeList(gl->ext_act_mem, 1);
+ gl->sig_mem = _del_FreeList(gl->sig_mem, 1);
+ gl->sigs = NULL; /* Already freed by freeing sig_mem */
+ gl->bindings = _del_KeyTab(gl->bindings);
+ if(gl->vi.undo.line)
+ free(gl->vi.undo.line);
+#ifdef USE_TERMCAP
+ if(gl->tgetent_buf)
+ free(gl->tgetent_buf);
+ if(gl->tgetstr_buf)
+ free(gl->tgetstr_buf);
+#endif
+ if(gl->app_file)
+ free(gl->app_file);
+ if(gl->user_file)
+ free(gl->user_file);
+#ifdef HAVE_SELECT
+ gl->fd_node_mem = _del_FreeList(gl->fd_node_mem, 1);
+ gl->fd_nodes = NULL; /* Already freed by freeing gl->fd_node_mem */
+#endif
+/*
+ * Delete the now empty container.
+ */
+ free(gl);
+ };
+ return NULL;
+}
+
+/*.......................................................................
+ * Bind a control or meta character to an action.
+ *
+ * Input:
+ * gl GetLine * The resource object of this program.
+ * binder KtBinder The source of the binding.
+ * c char The control or meta character.
+ * If this is '\0', the call is ignored.
+ * action const char * The action name to bind the key to.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_bind_control_char(GetLine *gl, KtBinder binder, char c,
+ const char *action)
+{
+ char keyseq[2];
+/*
+ * Quietly reject binding to the NUL control character, since this
+ * is an ambiguous prefix of all bindings.
+ */
+ if(c == '\0')
+ return 0;
+/*
+ * Making sure not to bind characters which aren't either control or
+ * meta characters.
+ */
+ if(IS_CTRL_CHAR(c) || IS_META_CHAR(c)) {
+ keyseq[0] = c;
+ keyseq[1] = '\0';
+ } else {
+ return 0;
+ };
+/*
+ * Install the binding.
+ */
+ if(_kt_set_keybinding(gl->bindings, binder, keyseq, action)) {
+ _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
+ return 1;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Read a line from the user.
+ *
+ * Input:
+ * gl GetLine * A resource object returned by new_GetLine().
+ * prompt char * The prompt to prefix the line with.
+ * start_line char * The initial contents of the input line, or NULL
+ * if it should start out empty.
+ * start_pos int If start_line isn't NULL, this specifies the
+ * index of the character over which the cursor
+ * should initially be positioned within the line.
+ * If you just want it to follow the last character
+ * of the line, send -1.
+ * Output:
+ * return char * An internal buffer containing the input line, or
+ * NULL at the end of input. If the line fitted in
+ * the buffer there will be a '\n' newline character
+ * before the terminating '\0'. If it was truncated
+ * there will be no newline character, and the remains
+ * of the line should be retrieved via further calls
+ * to this function.
+ */
+char *gl_get_line(GetLine *gl, const char *prompt,
+ const char *start_line, int start_pos)
+{
+ char *retval; /* The return value of _gl_get_line() */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return NULL;
+ };
+/*
+ * Temporarily block all of the signals that we have been asked to trap.
+ */
+ if(gl_mask_signals(gl, &gl->old_signal_set))
+ return NULL;
+/*
+ * Perform the command-line editing task.
+ */
+ retval = _gl_get_line(gl, prompt, start_line, start_pos);
+/*
+ * Restore the process signal mask to how it was when this function was
+ * first called.
+ */
+ gl_unmask_signals(gl, &gl->old_signal_set);
+ return retval;
+}
+
+
+/*.......................................................................
+ * This is the main body of the public function gl_get_line().
+ */
+static char *_gl_get_line(GetLine *gl, const char *prompt,
+ const char *start_line, int start_pos)
+{
+ int waserr = 0; /* True if an error occurs */
+/*
+ * Assume that this call will successfully complete the input
+ * line until proven otherwise.
+ */
+ gl_clear_status(gl);
+/*
+ * If this is the first call to this function since new_GetLine(),
+ * complete any postponed configuration.
+ */
+ if(!gl->configured) {
+ (void) _gl_configure_getline(gl, NULL, NULL, TECLA_CONFIG_FILE);
+ gl->configured = 1;
+ };
+/*
+ * Before installing our signal handler functions, record the fact
+ * that there are no pending signals.
+ */
+ gl_pending_signal = -1;
+/*
+ * Temporarily override the signal handlers of the calling program,
+ * so that we can intercept signals that would leave the terminal
+ * in a bad state.
+ */
+ waserr = gl_override_signal_handlers(gl);
+/*
+ * After recording the current terminal settings, switch the terminal
+ * into raw input mode.
+ */
+ waserr = waserr || _gl_raw_io(gl, 1);
+/*
+ * Attempt to read the line. This will require more than one attempt if
+ * either a current temporary input file is opened by gl_get_input_line()
+ * or the end of a temporary input file is reached by gl_read_stream_line().
+ */
+ while(!waserr) {
+/*
+ * Read a line from a non-interactive stream?
+ */
+ if(gl->file_fp || !gl->is_term) {
+ if(gl_read_stream_line(gl)==0) {
+ break;
+ } else if(gl->file_fp) {
+ gl_revert_input(gl);
+ gl_record_status(gl, GLR_NEWLINE, 0);
+ } else {
+ waserr = 1;
+ break;
+ };
+ };
+/*
+ * Read from the terminal? Note that the above if() block may have
+ * changed gl->file_fp, so it is necessary to retest it here, rather
+ * than using an else statement.
+ */
+ if(!gl->file_fp && gl->is_term) {
+ if(gl_get_input_line(gl, prompt, start_line, start_pos))
+ waserr = 1;
+ else
+ break;
+ };
+ };
+/*
+ * If an error occurred, but gl->rtn_status is still set to
+ * GLR_NEWLINE, change the status to GLR_ERROR. Otherwise
+ * leave it at whatever specific value was assigned by the function
+ * that aborted input. This means that only functions that trap
+ * non-generic errors have to remember to update gl->rtn_status
+ * themselves.
+ */
+ if(waserr && gl->rtn_status == GLR_NEWLINE)
+ gl_record_status(gl, GLR_ERROR, errno);
+/*
+ * Restore terminal settings.
+ */
+ if(gl->io_mode != GL_SERVER_MODE)
+ _gl_normal_io(gl);
+/*
+ * Restore the signal handlers.
+ */
+ gl_restore_signal_handlers(gl);
+/*
+ * If gl_get_line() gets aborted early, the errno value associated
+ * with the event that caused this to happen is recorded in
+ * gl->rtn_errno. Since errno may have been overwritten by cleanup
+ * functions after this, restore its value to the value that it had
+ * when the error condition occured, so that the caller can examine it
+ * to find out what happened.
+ */
+ errno = gl->rtn_errno;
+/*
+ * Check the completion status to see how to return.
+ */
+ switch(gl->rtn_status) {
+ case GLR_NEWLINE: /* Success */
+ return gl->line;
+ case GLR_BLOCKED: /* These events abort the current input line, */
+ case GLR_SIGNAL: /* when in normal blocking I/O mode, but only */
+ case GLR_TIMEOUT: /* temporarily pause line editing when in */
+ case GLR_FDABORT: /* non-blocking server I/O mode. */
+ if(gl->io_mode != GL_SERVER_MODE)
+ _gl_abandon_line(gl);
+ return NULL;
+ case GLR_ERROR: /* Unrecoverable errors abort the input line, */
+ case GLR_EOF: /* regardless of the I/O mode. */
+ default:
+ _gl_abandon_line(gl);
+ return NULL;
+ };
+}
+
+/*.......................................................................
+ * Read a single character from the user.
+ *
+ * Input:
+ * gl GetLine * A resource object returned by new_GetLine().
+ * prompt char * The prompt to prefix the line with, or NULL if
+ * no prompt is required.
+ * defchar char The character to substitute if the
+ * user simply hits return, or '\n' if you don't
+ * need to substitute anything.
+ * Output:
+ * return int The character that was read, or EOF if the read
+ * had to be aborted (in which case you can call
+ * gl_return_status() to find out why).
+ */
+int gl_query_char(GetLine *gl, const char *prompt, char defchar)
+{
+ int retval; /* The return value of _gl_query_char() */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return EOF;
+ };
+/*
+ * Temporarily block all of the signals that we have been asked to trap.
+ */
+ if(gl_mask_signals(gl, &gl->old_signal_set))
+ return EOF;
+/*
+ * Perform the character reading task.
+ */
+ retval = _gl_query_char(gl, prompt, defchar);
+/*
+ * Restore the process signal mask to how it was when this function was
+ * first called.
+ */
+ gl_unmask_signals(gl, &gl->old_signal_set);
+ return retval;
+}
+
+/*.......................................................................
+ * This is the main body of the public function gl_query_char().
+ */
+static int _gl_query_char(GetLine *gl, const char *prompt, char defchar)
+{
+ int c = EOF; /* The character to be returned */
+ int waserr = 0; /* True if an error occurs */
+/*
+ * Assume that this call will successfully complete the input operation
+ * until proven otherwise.
+ */
+ gl_clear_status(gl);
+/*
+ * If this is the first call to this function or gl_get_line(),
+ * since new_GetLine(), complete any postponed configuration.
+ */
+ if(!gl->configured) {
+ (void) _gl_configure_getline(gl, NULL, NULL, TECLA_CONFIG_FILE);
+ gl->configured = 1;
+ };
+/*
+ * Before installing our signal handler functions, record the fact
+ * that there are no pending signals.
+ */
+ gl_pending_signal = -1;
+/*
+ * Temporarily override the signal handlers of the calling program,
+ * so that we can intercept signals that would leave the terminal
+ * in a bad state.
+ */
+ waserr = gl_override_signal_handlers(gl);
+/*
+ * After recording the current terminal settings, switch the terminal
+ * into raw input mode without redisplaying any partially entered
+ * input line.
+ */
+ waserr = waserr || _gl_raw_io(gl, 0);
+/*
+ * Attempt to read the line. This will require more than one attempt if
+ * either a current temporary input file is opened by gl_get_input_line()
+ * or the end of a temporary input file is reached by gl_read_stream_line().
+ */
+ while(!waserr) {
+/*
+ * Read a line from a non-interactive stream?
+ */
+ if(gl->file_fp || !gl->is_term) {
+ c = gl_read_stream_char(gl);
+ if(c != EOF) { /* Success? */
+ if(c=='\n') c = defchar;
+ break;
+ } else if(gl->file_fp) { /* End of temporary input file? */
+ gl_revert_input(gl);
+ gl_record_status(gl, GLR_NEWLINE, 0);
+ } else { /* An error? */
+ waserr = 1;
+ break;
+ };
+ };
+/*
+ * Read from the terminal? Note that the above if() block may have
+ * changed gl->file_fp, so it is necessary to retest it here, rather
+ * than using an else statement.
+ */
+ if(!gl->file_fp && gl->is_term) {
+ c = gl_get_query_char(gl, prompt, defchar);
+ if(c==EOF)
+ waserr = 1;
+ else
+ break;
+ };
+ };
+/*
+ * If an error occurred, but gl->rtn_status is still set to
+ * GLR_NEWLINE, change the status to GLR_ERROR. Otherwise
+ * leave it at whatever specific value was assigned by the function
+ * that aborted input. This means that only functions that trap
+ * non-generic errors have to remember to update gl->rtn_status
+ * themselves.
+ */
+ if(waserr && gl->rtn_status == GLR_NEWLINE)
+ gl_record_status(gl, GLR_ERROR, errno);
+/*
+ * Restore terminal settings.
+ */
+ if(gl->io_mode != GL_SERVER_MODE)
+ _gl_normal_io(gl);
+/*
+ * Restore the signal handlers.
+ */
+ gl_restore_signal_handlers(gl);
+/*
+ * If this function gets aborted early, the errno value associated
+ * with the event that caused this to happen is recorded in
+ * gl->rtn_errno. Since errno may have been overwritten by cleanup
+ * functions after this, restore its value to the value that it had
+ * when the error condition occured, so that the caller can examine it
+ * to find out what happened.
+ */
+ errno = gl->rtn_errno;
+/*
+ * Error conditions are signalled to the caller, by setting the returned
+ * character to EOF.
+ */
+ if(gl->rtn_status != GLR_NEWLINE)
+ c = EOF;
+/*
+ * In this mode, every character that is read is a completed
+ * transaction, just like reading a completed input line, so prepare
+ * for the next input line or character.
+ */
+ _gl_abandon_line(gl);
+/*
+ * Return the acquired character.
+ */
+ return c;
+}
+
+/*.......................................................................
+ * Record of the signal handlers of the calling program, so that they
+ * can be restored later.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_override_signal_handlers(GetLine *gl)
+{
+ GlSignalNode *sig; /* A node in the list of signals to be caught */
+/*
+ * Set up our signal handler.
+ */
+ SigAction act;
+ act.sa_handler = gl_signal_handler;
+ memcpy(&act.sa_mask, &gl->all_signal_set, sizeof(sigset_t));
+ act.sa_flags = 0;
+/*
+ * Get the subset of the signals that we are supposed to trap that
+ * should actually be trapped.
+ */
+ sigemptyset(&gl->use_signal_set);
+ for(sig=gl->sigs; sig; sig=sig->next) {
+/*
+ * Trap this signal? If it is blocked by the calling program and we
+ * haven't been told to unblock it, don't arrange to trap this signal.
+ */
+ if(sig->flags & GLS_UNBLOCK_SIG ||
+ !sigismember(&gl->old_signal_set, sig->signo)) {
+ if(sigaddset(&gl->use_signal_set, sig->signo) == -1) {
+ _err_record_msg(gl->err, "sigaddset error", END_ERR_MSG);
+ return 1;
+ };
+ };
+ };
+/*
+ * Override the actions of the signals that we are trapping.
+ */
+ for(sig=gl->sigs; sig; sig=sig->next) {
+ if(sigismember(&gl->use_signal_set, sig->signo)) {
+ sigdelset(&act.sa_mask, sig->signo);
+ if(sigaction(sig->signo, &act, &sig->original)) {
+ _err_record_msg(gl->err, "sigaction error", END_ERR_MSG);
+ return 1;
+ };
+ sigaddset(&act.sa_mask, sig->signo);
+ };
+ };
+/*
+ * Record the fact that the application's signal handlers have now
+ * been overriden.
+ */
+ gl->signals_overriden = 1;
+/*
+ * Just in case a SIGWINCH signal was sent to the process while our
+ * SIGWINCH signal handler wasn't in place, check to see if the terminal
+ * size needs updating.
+ */
+ if(_gl_update_size(gl))
+ return 1;
+ return 0;
+}
+
+/*.......................................................................
+ * Restore the signal handlers of the calling program.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_restore_signal_handlers(GetLine *gl)
+{
+ GlSignalNode *sig; /* A node in the list of signals to be caught */
+/*
+ * Restore application signal handlers that were overriden
+ * by gl_override_signal_handlers().
+ */
+ for(sig=gl->sigs; sig; sig=sig->next) {
+ if(sigismember(&gl->use_signal_set, sig->signo) &&
+ sigaction(sig->signo, &sig->original, NULL)) {
+ _err_record_msg(gl->err, "sigaction error", END_ERR_MSG);
+ return 1;
+ };
+ };
+/*
+ * Record the fact that the application's signal handlers have now
+ * been restored.
+ */
+ gl->signals_overriden = 0;
+ return 0;
+}
+
+/*.......................................................................
+ * This signal handler simply records the fact that a given signal was
+ * caught in the file-scope gl_pending_signal variable.
+ */
+static void gl_signal_handler(int signo)
+{
+ gl_pending_signal = signo;
+ siglongjmp(gl_setjmp_buffer, 1);
+}
+
+/*.......................................................................
+ * Switch the terminal into raw mode after storing the previous terminal
+ * settings in gl->attributes.
+ *
+ * Input:
+ * gl GetLine * The resource object of this program.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_raw_terminal_mode(GetLine *gl)
+{
+ Termios newattr; /* The new terminal attributes */
+/*
+ * If the terminal is already in raw mode, do nothing.
+ */
+ if(gl->raw_mode)
+ return 0;
+/*
+ * Record the current terminal attributes.
+ */
+ if(tcgetattr(gl->input_fd, &gl->oldattr)) {
+ _err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG);
+ return 1;
+ };
+/*
+ * This function shouldn't do anything but record the current terminal
+ * attritubes if editing has been disabled.
+ */
+ if(gl->editor == GL_NO_EDITOR)
+ return 0;
+/*
+ * Modify the existing attributes.
+ */
+ newattr = gl->oldattr;
+/*
+ * Turn off local echo, canonical input mode and extended input processing.
+ */
+ newattr.c_lflag &= ~(ECHO | ICANON | IEXTEN);
+/*
+ * Don't translate carriage return to newline, turn off input parity
+ * checking, don't strip off 8th bit, turn off output flow control.
+ */
+ newattr.c_iflag &= ~(ICRNL | INPCK | ISTRIP);
+/*
+ * Clear size bits, turn off parity checking, and allow 8-bit characters.
+ */
+ newattr.c_cflag &= ~(CSIZE | PARENB);
+ newattr.c_cflag |= CS8;
+/*
+ * Turn off output processing.
+ */
+ newattr.c_oflag &= ~(OPOST);
+/*
+ * Request one byte at a time, without waiting.
+ */
+ newattr.c_cc[VMIN] = gl->io_mode==GL_SERVER_MODE ? 0:1;
+ newattr.c_cc[VTIME] = 0;
+/*
+ * Install the new terminal modes.
+ */
+ while(tcsetattr(gl->input_fd, TCSADRAIN, &newattr)) {
+ if(errno != EINTR) {
+ _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
+ return 1;
+ };
+ };
+/*
+ * Record the new terminal mode.
+ */
+ gl->raw_mode = 1;
+ return 0;
+}
+
+/*.......................................................................
+ * Restore the terminal attributes recorded in gl->oldattr.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_restore_terminal_attributes(GetLine *gl)
+{
+ int waserr = 0;
+/*
+ * If not in raw mode, do nothing.
+ */
+ if(!gl->raw_mode)
+ return 0;
+/*
+ * Before changing the terminal attributes, make sure that all output
+ * has been passed to the terminal.
+ */
+ if(gl_flush_output(gl))
+ waserr = 1;
+/*
+ * Reset the terminal attributes to the values that they had on
+ * entry to gl_get_line().
+ */
+ while(tcsetattr(gl->input_fd, TCSADRAIN, &gl->oldattr)) {
+ if(errno != EINTR) {
+ _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
+ waserr = 1;
+ break;
+ };
+ };
+/*
+ * Record the new terminal mode.
+ */
+ gl->raw_mode = 0;
+ return waserr;
+}
+
+/*.......................................................................
+ * Switch the terminal file descriptor to use non-blocking I/O.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * fd int The file descriptor to make non-blocking.
+ */
+static int gl_nonblocking_io(GetLine *gl, int fd)
+{
+ int fcntl_flags; /* The new file-descriptor control flags */
+/*
+ * Is non-blocking I/O supported on this system? Note that even
+ * without non-blocking I/O, the terminal will probably still act as
+ * though it was non-blocking, because we also set the terminal
+ * attributes to return immediately if no input is available and we
+ * use select() to wait to be able to write. If select() also isn't
+ * available, then input will probably remain fine, but output could
+ * block, depending on the behaviour of the terminal driver.
+ */
+#if defined(NON_BLOCKING_FLAG)
+/*
+ * Query the current file-control flags, and add the
+ * non-blocking I/O flag.
+ */
+ fcntl_flags = fcntl(fd, F_GETFL) | NON_BLOCKING_FLAG;
+/*
+ * Install the new control flags.
+ */
+ if(fcntl(fd, F_SETFL, fcntl_flags) == -1) {
+ _err_record_msg(gl->err, "fcntl error", END_ERR_MSG);
+ return 1;
+ };
+#endif
+ return 0;
+}
+
+/*.......................................................................
+ * Switch to blocking terminal I/O.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * fd int The file descriptor to make blocking.
+ */
+static int gl_blocking_io(GetLine *gl, int fd)
+{
+ int fcntl_flags; /* The new file-descriptor control flags */
+/*
+ * Is non-blocking I/O implemented on this system?
+ */
+#if defined(NON_BLOCKING_FLAG)
+/*
+ * Query the current file control flags and remove the non-blocking
+ * I/O flag.
+ */
+ fcntl_flags = fcntl(fd, F_GETFL) & ~NON_BLOCKING_FLAG;
+/*
+ * Install the modified control flags.
+ */
+ if(fcntl(fd, F_SETFL, fcntl_flags) == -1) {
+ _err_record_msg(gl->err, "fcntl error", END_ERR_MSG);
+ return 1;
+ };
+#endif
+ return 0;
+}
+
+/*.......................................................................
+ * Read a new input line from the user.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * prompt char * The prompt to prefix the line with, or NULL to
+ * use the same prompt that was used by the previous
+ * line.
+ * start_line char * The initial contents of the input line, or NULL
+ * if it should start out empty.
+ * start_pos int If start_line isn't NULL, this specifies the
+ * index of the character over which the cursor
+ * should initially be positioned within the line.
+ * If you just want it to follow the last character
+ * of the line, send -1.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_get_input_line(GetLine *gl, const char *prompt,
+ const char *start_line, int start_pos)
+{
+ char c; /* The character being read */
+/*
+ * Flush any pending output to the terminal.
+ */
+ if(_glq_char_count(gl->cq) > 0 && gl_flush_output(gl))
+ return 1;
+/*
+ * Are we starting a new line?
+ */
+ if(gl->endline) {
+/*
+ * Delete any incompletely enterred line.
+ */
+ if(gl_erase_line(gl))
+ return 1;
+/*
+ * Display the new line to be edited.
+ */
+ if(gl_present_line(gl, prompt, start_line, start_pos))
+ return 1;
+ };
+/*
+ * Read one character at a time.
+ */
+ while(gl_read_terminal(gl, 1, &c) == 0) {
+/*
+ * Increment the count of the number of key sequences entered.
+ */
+ gl->keyseq_count++;
+/*
+ * Interpret the character either as the start of a new key-sequence,
+ * as a continuation of a repeat count, or as a printable character
+ * to be added to the line.
+ */
+ if(gl_interpret_char(gl, c))
+ break;
+/*
+ * If we just ran an action function which temporarily asked for
+ * input to be taken from a file, abort this call.
+ */
+ if(gl->file_fp)
+ return 0;
+/*
+ * Has the line been completed?
+ */
+ if(gl->endline)
+ return gl_line_ended(gl, c);
+ };
+/*
+ * To get here, gl_read_terminal() must have returned non-zero. See
+ * whether a signal was caught that requested that the current line
+ * be returned.
+ */
+ if(gl->endline)
+ return gl_line_ended(gl, '\n');
+/*
+ * If I/O blocked while attempting to get the latest character
+ * of the key sequence, rewind the key buffer to allow interpretation of
+ * the current key sequence to be restarted on the next call to this
+ * function.
+ */
+ if(gl->rtn_status == GLR_BLOCKED && gl->pending_io == GLP_READ)
+ gl->nread = 0;
+ return 1;
+}
+
+/*.......................................................................
+ * This is the private function of gl_query_char() that handles
+ * prompting the user, reading a character from the terminal, and
+ * displaying what the user entered.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * prompt char * The prompt to prefix the line with.
+ * defchar char The character to substitute if the
+ * user simply hits return, or '\n' if you don't
+ * need to substitute anything.
+ * Output:
+ * return int The character that was read, or EOF if something
+ * prevented a character from being read.
+ */
+static int gl_get_query_char(GetLine *gl, const char *prompt, int defchar)
+{
+ char c; /* The character being read */
+ int retval; /* The return value of this function */
+/*
+ * Flush any pending output to the terminal.
+ */
+ if(_glq_char_count(gl->cq) > 0 && gl_flush_output(gl))
+ return EOF;
+/*
+ * Delete any incompletely entered line.
+ */
+ if(gl_erase_line(gl))
+ return EOF;
+/*
+ * Reset the line input parameters and display the prompt, if any.
+ */
+ if(gl_present_line(gl, prompt, NULL, 0))
+ return EOF;
+/*
+ * Read one character.
+ */
+ if(gl_read_terminal(gl, 1, &c) == 0) {
+/*
+ * In this mode, count each character as being a new key-sequence.
+ */
+ gl->keyseq_count++;
+/*
+ * Delete the character that was read, from the key-press buffer.
+ */
+ gl_discard_chars(gl, gl->nread);
+/*
+ * Convert carriage returns to newlines.
+ */
+ if(c == '\r')
+ c = '\n';
+/*
+ * If the user just hit return, subsitute the default character.
+ */
+ if(c == '\n')
+ c = defchar;
+/*
+ * Display the entered character to the right of the prompt.
+ */
+ if(c!='\n') {
+ if(gl_end_of_line(gl, 1, NULL)==0)
+ gl_print_char(gl, c, ' ');
+ };
+/*
+ * Record the return character, and mark the call as successful.
+ */
+ retval = c;
+ gl_record_status(gl, GLR_NEWLINE, 0);
+/*
+ * Was a signal caught whose disposition is to cause the current input
+ * line to be returned? If so return a newline character.
+ */
+ } else if(gl->endline) {
+ retval = '\n';
+ gl_record_status(gl, GLR_NEWLINE, 0);
+ } else {
+ retval = EOF;
+ };
+/*
+ * Start a new line.
+ */
+ if(gl_start_newline(gl, 1))
+ return EOF;
+/*
+ * Attempt to flush any pending output.
+ */
+ (void) gl_flush_output(gl);
+/*
+ * Return either the character that was read, or EOF if an error occurred.
+ */
+ return retval;
+}
+
+/*.......................................................................
+ * Add a character to the line buffer at the current cursor position,
+ * inserting or overwriting according the current mode.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * c char The character to be added.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Insufficient room.
+ */
+static int gl_add_char_to_line(GetLine *gl, char c)
+{
+/*
+ * Keep a record of the current cursor position.
+ */
+ int buff_curpos = gl->buff_curpos;
+ int term_curpos = gl->term_curpos;
+/*
+ * Work out the displayed width of the new character.
+ */
+ int width = gl_displayed_char_width(gl, c, term_curpos);
+/*
+ * If we are in insert mode, or at the end of the line,
+ * check that we can accomodate a new character in the buffer.
+ * If not, simply return, leaving it up to the calling program
+ * to check for the absence of a newline character.
+ */
+ if((gl->insert || buff_curpos >= gl->ntotal) && gl->ntotal >= gl->linelen)
+ return 0;
+/*
+ * Are we adding characters to the line (ie. inserting or appending)?
+ */
+ if(gl->insert || buff_curpos >= gl->ntotal) {
+/*
+ * If inserting, make room for the new character.
+ */
+ if(buff_curpos < gl->ntotal)
+ gl_make_gap_in_buffer(gl, buff_curpos, 1);
+/*
+ * Copy the character into the buffer.
+ */
+ gl_buffer_char(gl, c, buff_curpos);
+ gl->buff_curpos++;
+/*
+ * Redraw the line from the cursor position to the end of the line,
+ * and move the cursor to just after the added character.
+ */
+ if(gl_print_string(gl, gl->line + buff_curpos, '\0') ||
+ gl_set_term_curpos(gl, term_curpos + width))
+ return 1;
+/*
+ * Are we overwriting an existing character?
+ */
+ } else {
+/*
+ * Get the width of the character being overwritten.
+ */
+ int old_width = gl_displayed_char_width(gl, gl->line[buff_curpos],
+ term_curpos);
+/*
+ * Overwrite the character in the buffer.
+ */
+ gl_buffer_char(gl, c, buff_curpos);
+/*
+ * If we are replacing with a narrower character, we need to
+ * redraw the terminal string to the end of the line, then
+ * overwrite the trailing old_width - width characters
+ * with spaces.
+ */
+ if(old_width > width) {
+ if(gl_print_string(gl, gl->line + buff_curpos, '\0'))
+ return 1;
+/*
+ * Clear to the end of the terminal.
+ */
+ if(gl_truncate_display(gl))
+ return 1;
+/*
+ * Move the cursor to the end of the new character.
+ */
+ if(gl_set_term_curpos(gl, term_curpos + width))
+ return 1;
+ gl->buff_curpos++;
+/*
+ * If we are replacing with a wider character, then we will be
+ * inserting new characters, and thus extending the line.
+ */
+ } else if(width > old_width) {
+/*
+ * Redraw the line from the cursor position to the end of the line,
+ * and move the cursor to just after the added character.
+ */
+ if(gl_print_string(gl, gl->line + buff_curpos, '\0') ||
+ gl_set_term_curpos(gl, term_curpos + width))
+ return 1;
+ gl->buff_curpos++;
+/*
+ * The original and replacement characters have the same width,
+ * so simply overwrite.
+ */
+ } else {
+/*
+ * Copy the character into the buffer.
+ */
+ gl_buffer_char(gl, c, buff_curpos);
+ gl->buff_curpos++;
+/*
+ * Overwrite the original character.
+ */
+ if(gl_print_char(gl, c, gl->line[gl->buff_curpos]))
+ return 1;
+ };
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Insert/append a string to the line buffer and terminal at the current
+ * cursor position.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * s char * The string to be added.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Insufficient room.
+ */
+static int gl_add_string_to_line(GetLine *gl, const char *s)
+{
+ int buff_slen; /* The length of the string being added to line[] */
+ int term_slen; /* The length of the string being written to the terminal */
+ int buff_curpos; /* The original value of gl->buff_curpos */
+ int term_curpos; /* The original value of gl->term_curpos */
+/*
+ * Keep a record of the current cursor position.
+ */
+ buff_curpos = gl->buff_curpos;
+ term_curpos = gl->term_curpos;
+/*
+ * How long is the string to be added?
+ */
+ buff_slen = strlen(s);
+ term_slen = gl_displayed_string_width(gl, s, buff_slen, term_curpos);
+/*
+ * Check that we can accomodate the string in the buffer.
+ * If not, simply return, leaving it up to the calling program
+ * to check for the absence of a newline character.
+ */
+ if(gl->ntotal + buff_slen > gl->linelen)
+ return 0;
+/*
+ * Move the characters that follow the cursor in the buffer by
+ * buff_slen characters to the right.
+ */
+ if(gl->ntotal > gl->buff_curpos)
+ gl_make_gap_in_buffer(gl, gl->buff_curpos, buff_slen);
+/*
+ * Copy the string into the buffer.
+ */
+ gl_buffer_string(gl, s, buff_slen, gl->buff_curpos);
+ gl->buff_curpos += buff_slen;
+/*
+ * Write the modified part of the line to the terminal, then move
+ * the terminal cursor to the end of the displayed input string.
+ */
+ if(gl_print_string(gl, gl->line + buff_curpos, '\0') ||
+ gl_set_term_curpos(gl, term_curpos + term_slen))
+ return 1;
+ return 0;
+}
+
+/*.......................................................................
+ * Read a single character from the terminal.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * keep int If true, the returned character will be kept in
+ * the input buffer, for potential replays. It should
+ * subsequently be removed from the buffer when the
+ * key sequence that it belongs to has been fully
+ * processed, by calling gl_discard_chars().
+ * Input/Output:
+ * c char * The character that is read, is assigned to *c.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Either an I/O error occurred, or a signal was
+ * caught who's disposition is to abort gl_get_line()
+ * or to have gl_get_line() return the current line
+ * as though the user had pressed return. In the
+ * latter case gl->endline will be non-zero.
+ */
+static int gl_read_terminal(GetLine *gl, int keep, char *c)
+{
+/*
+ * Before waiting for a new character to be input, flush unwritten
+ * characters to the terminal.
+ */
+ if(gl_flush_output(gl))
+ return 1;
+/*
+ * Record the fact that we are about to read from the terminal.
+ */
+ gl->pending_io = GLP_READ;
+/*
+ * If there is already an unread character in the buffer,
+ * return it.
+ */
+ if(gl->nread < gl->nbuf) {
+ *c = gl->keybuf[gl->nread];
+/*
+ * Retain the character in the key buffer, but mark it as having been read?
+ */
+ if(keep) {
+ gl->nread++;
+/*
+ * Completely remove the character from the key buffer?
+ */
+ } else {
+ memmove(gl->keybuf + gl->nread, gl->keybuf + gl->nread + 1,
+ gl->nbuf - gl->nread - 1);
+ };
+ return 0;
+ };
+/*
+ * Make sure that there is space in the key buffer for one more character.
+ * This should always be true if gl_interpret_char() is called for each
+ * new character added, since it will clear the buffer once it has recognized
+ * or rejected a key sequence.
+ */
+ if(gl->nbuf + 1 > GL_KEY_MAX) {
+ gl_print_info(gl, "gl_read_terminal: Buffer overflow avoided.",
+ GL_END_INFO);
+ errno = EIO;
+ return 1;
+ };
+/*
+ * Read one character from the terminal.
+ */
+ switch(gl_read_input(gl, c)) {
+ case GL_READ_OK:
+ break;
+ case GL_READ_BLOCKED:
+ gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
+ return 1;
+ break;
+ default:
+ return 1;
+ break;
+ };
+/*
+ * Append the character to the key buffer?
+ */
+ if(keep) {
+ gl->keybuf[gl->nbuf] = *c;
+ gl->nread = ++gl->nbuf;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Read one or more keypresses from the terminal of an input stream.
+ *
+ * Input:
+ * gl GetLine * The resource object of this module.
+ * c char * The character that was read is assigned to *c.
+ * Output:
+ * return GlReadStatus The completion status of the read operation.
+ */
+static GlReadStatus gl_read_input(GetLine *gl, char *c)
+{
+/*
+ * We may have to repeat the read if window change signals are received.
+ */
+ for(;;) {
+/*
+ * Which file descriptor should we read from? Mark this volatile, so
+ * that siglongjmp() can't clobber it.
+ */
+ volatile int fd = gl->file_fp ? fileno(gl->file_fp) : gl->input_fd;
+/*
+ * If the endline flag becomes set, don't wait for another character.
+ */
+ if(gl->endline)
+ return GL_READ_ERROR;
+/*
+ * Since the code in this function can block, trap signals.
+ */
+ if(sigsetjmp(gl_setjmp_buffer, 1)==0) {
+/*
+ * Handle the different I/O modes.
+ */
+ switch(gl->io_mode) {
+/*
+ * In normal I/O mode, we call the event handler before attempting
+ * to read, since read() blocks.
+ */
+ case GL_NORMAL_MODE:
+ if(gl_event_handler(gl, fd))
+ return GL_READ_ERROR;
+ return gl_read_unmasked(gl, fd, c); /* Read one character */
+ break;
+/*
+ * In non-blocking server I/O mode, we attempt to read a character,
+ * and only if this fails, call the event handler to wait for a any
+ * user-configured timeout and any other user-configured events. In
+ * addition, we turn off the fcntl() non-blocking flag when reading
+ * from the terminal, to work around a bug in Solaris. We can do this
+ * without causing the read() to block, because when in non-blocking
+ * server-I/O mode, gl_raw_io() sets the VMIN terminal attribute to 0,
+ * which tells the terminal driver to return immediately if no
+ * characters are available to be read.
+ */
+ case GL_SERVER_MODE:
+ {
+ GlReadStatus status; /* The return status */
+ if(isatty(fd)) /* If we reading from a terminal, */
+ gl_blocking_io(gl, fd); /* switch to blocking I/O */
+ status = gl_read_unmasked(gl, fd, c); /* Try reading */
+ if(status == GL_READ_BLOCKED) { /* Nothing readable yet */
+ if(gl_event_handler(gl, fd)) /* Wait for input */
+ status = GL_READ_ERROR;
+ else
+ status = gl_read_unmasked(gl, fd, c); /* Try reading again */
+ };
+ gl_nonblocking_io(gl, fd); /* Restore non-blocking I/O */
+ return status;
+ };
+ break;
+ };
+ };
+/*
+ * To get here, one of the signals that we are trapping must have
+ * been received. Note that by using sigsetjmp() instead of setjmp()
+ * the signal mask that was blocking these signals will have been
+ * reinstated, so we can be sure that no more of these signals will
+ * be received until we explicitly unblock them again.
+ *
+ * First, if non-blocking I/O was temporarily disabled, reinstate it.
+ */
+ if(gl->io_mode == GL_SERVER_MODE)
+ gl_nonblocking_io(gl, fd);
+/*
+ * Now respond to the signal that was caught.
+ */
+ if(gl_check_caught_signal(gl))
+ return GL_READ_ERROR;
+ };
+}
+
+/*.......................................................................
+ * This is a private function of gl_read_input(), which unblocks signals
+ * temporarily while it reads a single character from the specified file
+ * descriptor.
+ *
+ * Input:
+ * gl GetLine * The resource object of this module.
+ * fd int The file descriptor to read from.
+ * c char * The character that was read is assigned to *c.
+ * Output:
+ * return GlReadStatus The completion status of the read.
+ */
+static GlReadStatus gl_read_unmasked(GetLine *gl, int fd, char *c)
+{
+ int nread; /* The return value of read() */
+/*
+ * Unblock the signals that we are trapping, while waiting for I/O.
+ */
+ gl_catch_signals(gl);
+/*
+ * Attempt to read one character from the terminal, restarting the read
+ * if any signals that we aren't trapping, are received.
+ */
+ do {
+ errno = 0;
+ nread = read(fd, c, 1);
+ } while(nread < 0 && errno==EINTR);
+/*
+ * Block all of the signals that we are trapping.
+ */
+ gl_mask_signals(gl, NULL);
+/*
+ * Check the completion status of the read.
+ */
+ switch(nread) {
+ case 1:
+ return GL_READ_OK;
+ case 0:
+ return (isatty(fd) || errno != 0) ? GL_READ_BLOCKED : GL_READ_EOF;
+ default:
+ return GL_READ_ERROR;
+ };
+}
+
+/*.......................................................................
+ * Remove a specified number of characters from the start of the
+ * key-press lookahead buffer, gl->keybuf[], and arrange for the next
+ * read to start from the character at the start of the shifted buffer.
+ *
+ * Input:
+ * gl GetLine * The resource object of this module.
+ * nused int The number of characters to discard from the start
+ * of the buffer.
+ */
+static void gl_discard_chars(GetLine *gl, int nused)
+{
+ int nkeep = gl->nbuf - nused;
+ if(nkeep > 0) {
+ memmove(gl->keybuf, gl->keybuf + nused, nkeep);
+ gl->nbuf = nkeep;
+ gl->nread = 0;
+ } else {
+ gl->nbuf = gl->nread = 0;
+ };
+}
+
+/*.......................................................................
+ * This function is called to handle signals caught between calls to
+ * sigsetjmp() and siglongjmp().
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * Output:
+ * return int 0 - Signal handled internally.
+ * 1 - Signal requires gl_get_line() to abort.
+ */
+static int gl_check_caught_signal(GetLine *gl)
+{
+ GlSignalNode *sig; /* The signal disposition */
+ SigAction keep_action; /* The signal disposition of tecla signal handlers */
+ unsigned flags; /* The signal processing flags to use */
+ int signo; /* The signal to be handled */
+/*
+ * Was no signal caught?
+ */
+ if(gl_pending_signal == -1)
+ return 0;
+/*
+ * Get the signal to be handled.
+ */
+ signo = gl_pending_signal;
+/*
+ * Mark the signal as handled. Note that at this point, all of
+ * the signals that we are trapping are blocked from delivery.
+ */
+ gl_pending_signal = -1;
+/*
+ * Record the signal that was caught, so that the user can query it later.
+ */
+ gl->last_signal = signo;
+/*
+ * In non-blocking server mode, the application is responsible for
+ * responding to terminal signals, and we don't want gl_get_line()s
+ * normal signal handling to clash with this, so whenever a signal
+ * is caught, we arrange for gl_get_line() to abort and requeue the
+ * signal while signals are still blocked. If the application
+ * had the signal unblocked when gl_get_line() was called, the signal
+ * will be delivered again as soon as gl_get_line() restores the
+ * process signal mask, just before returning to the application.
+ * Note that the caller of this function should set gl->pending_io
+ * to the appropriate choice of GLP_READ and GLP_WRITE, before returning.
+ */
+ if(gl->io_mode==GL_SERVER_MODE) {
+ gl_record_status(gl, GLR_SIGNAL, EINTR);
+ raise(signo);
+ return 1;
+ };
+/*
+ * Lookup the requested disposition of this signal.
+ */
+ for(sig=gl->sigs; sig && sig->signo != signo; sig=sig->next)
+ ;
+ if(!sig)
+ return 0;
+/*
+ * Get the signal response flags for this signal.
+ */
+ flags = sig->flags;
+/*
+ * Only perform terminal-specific actions if the session is interactive.
+ */
+ if(gl->is_term) {
+/*
+ * Did we receive a terminal size signal?
+ */
+#ifdef SIGWINCH
+ if(signo == SIGWINCH && _gl_update_size(gl))
+ return 1;
+#endif
+/*
+ * Start a fresh line?
+ */
+ if(flags & GLS_RESTORE_LINE) {
+ if(gl_start_newline(gl, 0))
+ return 1;
+ };
+/*
+ * Restore terminal settings to how they were before gl_get_line() was
+ * called?
+ */
+ if(flags & GLS_RESTORE_TTY)
+ gl_restore_terminal_attributes(gl);
+ };
+/*
+ * Restore signal handlers to how they were before gl_get_line() was
+ * called? If this hasn't been requested, only reinstate the signal
+ * handler of the signal that we are handling.
+ */
+ if(flags & GLS_RESTORE_SIG) {
+ gl_restore_signal_handlers(gl);
+ gl_unmask_signals(gl, &gl->old_signal_set);
+ } else {
+ (void) sigaction(sig->signo, &sig->original, &keep_action);
+ (void) sigprocmask(SIG_UNBLOCK, &sig->proc_mask, NULL);
+ };
+/*
+ * Forward the signal to the application's signal handler.
+ */
+ if(!(flags & GLS_DONT_FORWARD))
+ raise(signo);
+/*
+ * Reinstate our signal handlers.
+ */
+ if(flags & GLS_RESTORE_SIG) {
+ gl_mask_signals(gl, NULL);
+ gl_override_signal_handlers(gl);
+ } else {
+ (void) sigaction(sig->signo, &keep_action, NULL);
+ (void) sigprocmask(SIG_BLOCK, &sig->proc_mask, NULL);
+ };
+/*
+ * Prepare the terminal for continued editing, if this is an interactive
+ * session.
+ */
+ if(gl->is_term) {
+/*
+ * Do we need to reinstate our terminal settings?
+ */
+ if(flags & GLS_RESTORE_TTY)
+ gl_raw_terminal_mode(gl);
+/*
+ * Redraw the line?
+ */
+ if(flags & GLS_REDRAW_LINE)
+ gl_queue_redisplay(gl);
+ };
+/*
+ * What next?
+ */
+ switch(sig->after) {
+ case GLS_RETURN:
+ gl_newline(gl, 1, NULL);
+ return gl->is_term && gl_flush_output(gl);
+ break;
+ case GLS_ABORT:
+ gl_record_status(gl, GLR_SIGNAL, sig->errno_value);
+ return 1;
+ break;
+ case GLS_CONTINUE:
+ return gl->is_term && gl_flush_output(gl);
+ break;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Get pertinent terminal control strings and the initial terminal size.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * term char * The type of the terminal.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_control_strings(GetLine *gl, const char *term)
+{
+ int bad_term = 0; /* True if term is unusable */
+/*
+ * Discard any existing control strings from a previous terminal.
+ */
+ gl->left = NULL;
+ gl->right = NULL;
+ gl->up = NULL;
+ gl->down = NULL;
+ gl->home = NULL;
+ gl->bol = 0;
+ gl->clear_eol = NULL;
+ gl->clear_eod = NULL;
+ gl->u_arrow = NULL;
+ gl->d_arrow = NULL;
+ gl->l_arrow = NULL;
+ gl->r_arrow = NULL;
+ gl->sound_bell = NULL;
+ gl->bold = NULL;
+ gl->underline = NULL;
+ gl->standout = NULL;
+ gl->dim = NULL;
+ gl->reverse = NULL;
+ gl->blink = NULL;
+ gl->text_attr_off = NULL;
+ gl->nline = 0;
+ gl->ncolumn = 0;
+#ifdef USE_TERMINFO
+ gl->left_n = NULL;
+ gl->right_n = NULL;
+#endif
+/*
+ * If possible lookup the information in a terminal information
+ * database.
+ */
+#ifdef USE_TERMINFO
+ {
+ int errret;
+ if(!term || setupterm((char *)term, gl->input_fd, &errret) == ERR) {
+ bad_term = 1;
+ } else {
+ _clr_StringGroup(gl->capmem);
+ gl->left = gl_tigetstr(gl, "cub1");
+ gl->right = gl_tigetstr(gl, "cuf1");
+ gl->up = gl_tigetstr(gl, "cuu1");
+ gl->down = gl_tigetstr(gl, "cud1");
+ gl->home = gl_tigetstr(gl, "home");
+ gl->clear_eol = gl_tigetstr(gl, "el");
+ gl->clear_eod = gl_tigetstr(gl, "ed");
+ gl->u_arrow = gl_tigetstr(gl, "kcuu1");
+ gl->d_arrow = gl_tigetstr(gl, "kcud1");
+ gl->l_arrow = gl_tigetstr(gl, "kcub1");
+ gl->r_arrow = gl_tigetstr(gl, "kcuf1");
+ gl->left_n = gl_tigetstr(gl, "cub");
+ gl->right_n = gl_tigetstr(gl, "cuf");
+ gl->sound_bell = gl_tigetstr(gl, "bel");
+ gl->bold = gl_tigetstr(gl, "bold");
+ gl->underline = gl_tigetstr(gl, "smul");
+ gl->standout = gl_tigetstr(gl, "smso");
+ gl->dim = gl_tigetstr(gl, "dim");
+ gl->reverse = gl_tigetstr(gl, "rev");
+ gl->blink = gl_tigetstr(gl, "blink");
+ gl->text_attr_off = gl_tigetstr(gl, "sgr0");
+ };
+ };
+#elif defined(USE_TERMCAP)
+ if(!term || tgetent(gl->tgetent_buf, (char *)term) < 0) {
+ bad_term = 1;
+ } else {
+ char *tgetstr_buf_ptr = gl->tgetstr_buf;
+ _clr_StringGroup(gl->capmem);
+ gl->left = gl_tgetstr(gl, "le", &tgetstr_buf_ptr);
+ gl->right = gl_tgetstr(gl, "nd", &tgetstr_buf_ptr);
+ gl->up = gl_tgetstr(gl, "up", &tgetstr_buf_ptr);
+ gl->down = gl_tgetstr(gl, "do", &tgetstr_buf_ptr);
+ gl->home = gl_tgetstr(gl, "ho", &tgetstr_buf_ptr);
+ gl->clear_eol = gl_tgetstr(gl, "ce", &tgetstr_buf_ptr);
+ gl->clear_eod = gl_tgetstr(gl, "cd", &tgetstr_buf_ptr);
+ gl->u_arrow = gl_tgetstr(gl, "ku", &tgetstr_buf_ptr);
+ gl->d_arrow = gl_tgetstr(gl, "kd", &tgetstr_buf_ptr);
+ gl->l_arrow = gl_tgetstr(gl, "kl", &tgetstr_buf_ptr);
+ gl->r_arrow = gl_tgetstr(gl, "kr", &tgetstr_buf_ptr);
+ gl->sound_bell = gl_tgetstr(gl, "bl", &tgetstr_buf_ptr);
+ gl->bold = gl_tgetstr(gl, "md", &tgetstr_buf_ptr);
+ gl->underline = gl_tgetstr(gl, "us", &tgetstr_buf_ptr);
+ gl->standout = gl_tgetstr(gl, "so", &tgetstr_buf_ptr);
+ gl->dim = gl_tgetstr(gl, "mh", &tgetstr_buf_ptr);
+ gl->reverse = gl_tgetstr(gl, "mr", &tgetstr_buf_ptr);
+ gl->blink = gl_tgetstr(gl, "mb", &tgetstr_buf_ptr);
+ gl->text_attr_off = gl_tgetstr(gl, "me", &tgetstr_buf_ptr);
+ };
+#endif
+/*
+ * Report term being unusable.
+ */
+ if(bad_term) {
+ gl_print_info(gl, "Bad terminal type: \"", term ? term : "(null)",
+ "\". Will assume vt100.", GL_END_INFO);
+ };
+/*
+ * Fill in missing information with ANSI VT100 strings.
+ */
+ if(!gl->left)
+ gl->left = "\b"; /* ^H */
+ if(!gl->right)
+ gl->right = GL_ESC_STR "[C";
+ if(!gl->up)
+ gl->up = GL_ESC_STR "[A";
+ if(!gl->down)
+ gl->down = "\n";
+ if(!gl->home)
+ gl->home = GL_ESC_STR "[H";
+ if(!gl->bol)
+ gl->bol = "\r";
+ if(!gl->clear_eol)
+ gl->clear_eol = GL_ESC_STR "[K";
+ if(!gl->clear_eod)
+ gl->clear_eod = GL_ESC_STR "[J";
+ if(!gl->u_arrow)
+ gl->u_arrow = GL_ESC_STR "[A";
+ if(!gl->d_arrow)
+ gl->d_arrow = GL_ESC_STR "[B";
+ if(!gl->l_arrow)
+ gl->l_arrow = GL_ESC_STR "[D";
+ if(!gl->r_arrow)
+ gl->r_arrow = GL_ESC_STR "[C";
+ if(!gl->sound_bell)
+ gl->sound_bell = "\a";
+ if(!gl->bold)
+ gl->bold = GL_ESC_STR "[1m";
+ if(!gl->underline)
+ gl->underline = GL_ESC_STR "[4m";
+ if(!gl->standout)
+ gl->standout = GL_ESC_STR "[1;7m";
+ if(!gl->dim)
+ gl->dim = ""; /* Not available */
+ if(!gl->reverse)
+ gl->reverse = GL_ESC_STR "[7m";
+ if(!gl->blink)
+ gl->blink = GL_ESC_STR "[5m";
+ if(!gl->text_attr_off)
+ gl->text_attr_off = GL_ESC_STR "[m";
+/*
+ * Find out the current terminal size.
+ */
+ (void) _gl_terminal_size(gl, GL_DEF_NCOLUMN, GL_DEF_NLINE, NULL);
+ return 0;
+}
+
+#ifdef USE_TERMINFO
+/*.......................................................................
+ * This is a private function of gl_control_strings() used to look up
+ * a termninal capability string from the terminfo database and make
+ * a private copy of it.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * name const char * The name of the terminfo string to look up.
+ * Output:
+ * return const char * The local copy of the capability, or NULL
+ * if not available.
+ */
+static const char *gl_tigetstr(GetLine *gl, const char *name)
+{
+ const char *value = tigetstr((char *)name);
+ if(!value || value == (char *) -1)
+ return NULL;
+ return _sg_store_string(gl->capmem, value, 0);
+}
+#elif defined(USE_TERMCAP)
+/*.......................................................................
+ * This is a private function of gl_control_strings() used to look up
+ * a termninal capability string from the termcap database and make
+ * a private copy of it. Note that some emulations of tgetstr(), such
+ * as that used by Solaris, ignores the buffer pointer that is past to
+ * it, so we can't assume that a private copy has been made that won't
+ * be trashed by another call to gl_control_strings() by another
+ * GetLine object. So we make what may be a redundant private copy
+ * of the string in gl->capmem.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * name const char * The name of the terminfo string to look up.
+ * Input/Output:
+ * bufptr char ** On input *bufptr points to the location in
+ * gl->tgetstr_buf at which to record the
+ * capability string. On output *bufptr is
+ * incremented over the stored string.
+ * Output:
+ * return const char * The local copy of the capability, or NULL
+ * on error.
+ */
+static const char *gl_tgetstr(GetLine *gl, const char *name, char **bufptr)
+{
+ const char *value = tgetstr((char *)name, bufptr);
+ if(!value || value == (char *) -1)
+ return NULL;
+ return _sg_store_string(gl->capmem, value, 0);
+}
+#endif
+
+/*.......................................................................
+ * This is an action function that implements a user interrupt (eg. ^C).
+ */
+static KT_KEY_FN(gl_user_interrupt)
+{
+ raise(SIGINT);
+ return 1;
+}
+
+/*.......................................................................
+ * This is an action function that implements the abort signal.
+ */
+static KT_KEY_FN(gl_abort)
+{
+ raise(SIGABRT);
+ return 1;
+}
+
+/*.......................................................................
+ * This is an action function that sends a suspend signal (eg. ^Z) to the
+ * the parent process.
+ */
+static KT_KEY_FN(gl_suspend)
+{
+ raise(SIGTSTP);
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function that halts output to the terminal.
+ */
+static KT_KEY_FN(gl_stop_output)
+{
+ tcflow(gl->output_fd, TCOOFF);
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function that resumes halted terminal output.
+ */
+static KT_KEY_FN(gl_start_output)
+{
+ tcflow(gl->output_fd, TCOON);
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function that allows the next character to be accepted
+ * without any interpretation as a special character.
+ */
+static KT_KEY_FN(gl_literal_next)
+{
+ char c; /* The character to be added to the line */
+ int i;
+/*
+ * Get the character to be inserted literally.
+ */
+ if(gl_read_terminal(gl, 1, &c))
+ return 1;
+/*
+ * Add the character to the line 'count' times.
+ */
+ for(i=0; i<count; i++)
+ gl_add_char_to_line(gl, c);
+ return 0;
+}
+
+/*.......................................................................
+ * Return the width of a tab character at a given position when
+ * displayed at a given position on the terminal. This is needed
+ * because the width of tab characters depends on where they are,
+ * relative to the preceding tab stops.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * term_curpos int The destination terminal location of the character.
+ * Output:
+ * return int The number of terminal charaters needed.
+ */
+static int gl_displayed_tab_width(GetLine *gl, int term_curpos)
+{
+ return TAB_WIDTH - ((term_curpos % gl->ncolumn) % TAB_WIDTH);
+}
+
+/*.......................................................................
+ * Return the number of characters needed to display a given character
+ * on the screen. Tab characters require eight spaces, and control
+ * characters are represented by a caret followed by the modified
+ * character.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * c char The character to be displayed.
+ * term_curpos int The destination terminal location of the character.
+ * This is needed because the width of tab characters
+ * depends on where they are, relative to the
+ * preceding tab stops.
+ * Output:
+ * return int The number of terminal charaters needed.
+ */
+static int gl_displayed_char_width(GetLine *gl, char c, int term_curpos)
+{
+ if(c=='\t')
+ return gl_displayed_tab_width(gl, term_curpos);
+ if(IS_CTRL_CHAR(c))
+ return 2;
+ if(!isprint((int)(unsigned char) c))
+ return gl_octal_width((int)(unsigned char)c) + 1;
+ return 1;
+}
+
+
+/*.......................................................................
+ * Work out the length of given string of characters on the terminal.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * string char * The string to be measured.
+ * nc int The number of characters to be measured, or -1
+ * to measure the whole string.
+ * term_curpos int The destination terminal location of the character.
+ * This is needed because the width of tab characters
+ * depends on where they are, relative to the
+ * preceding tab stops.
+ * Output:
+ * return int The number of displayed characters.
+ */
+static int gl_displayed_string_width(GetLine *gl, const char *string, int nc,
+ int term_curpos)
+{
+ int slen = 0; /* The displayed number of characters */
+ int i;
+/*
+ * How many characters are to be measured?
+ */
+ if(nc < 0)
+ nc = strlen(string);
+/*
+ * Add up the length of the displayed string.
+ */
+ for(i=0; i<nc; i++)
+ slen += gl_displayed_char_width(gl, string[i], term_curpos + slen);
+ return slen;
+}
+
+/*.......................................................................
+ * Write a string verbatim to the current terminal or output stream.
+ *
+ * Note that when async-signal safety is required, the 'buffered'
+ * argument must be 0, and n must not be -1.
+ *
+ * Input:
+ * gl GetLine * The resource object of the gl_get_line().
+ * buffered int If true, used buffered I/O when writing to
+ * the terminal. Otherwise use async-signal-safe
+ * unbuffered I/O.
+ * string const char * The string to be written (this need not be
+ * '\0' terminated unless n<0).
+ * n int The number of characters to write from the
+ * prefix of string[], or -1 to request that
+ * gl_print_raw_string() use strlen() to figure
+ * out the length.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_print_raw_string(GetLine *gl, int buffered,
+ const char *string, int n)
+{
+ GlWriteFn *write_fn = buffered ? gl_write_fn : gl->flush_fn;
+/*
+ * Only display output when echoing is turned on.
+ */
+ if(gl->echo) {
+ int ndone = 0; /* The number of characters written so far */
+/*
+ * When using un-buffered I/O, flush pending output first.
+ */
+ if(!buffered) {
+ if(gl_flush_output(gl))
+ return 1;
+ };
+/*
+ * If no length has been provided, measure the length of the string.
+ */
+ if(n < 0)
+ n = strlen(string);
+/*
+ * Write the string.
+ */
+ if(write_fn(gl, string + ndone, n-ndone) != n)
+ return 1;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Output a terminal control sequence. When using terminfo,
+ * this must be a sequence returned by tgetstr() or tigetstr()
+ * respectively.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * nline int The number of lines affected by the operation,
+ * or 1 if not relevant.
+ * string char * The control sequence to be sent.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_print_control_sequence(GetLine *gl, int nline, const char *string)
+{
+ int waserr = 0; /* True if an error occurs */
+/*
+ * Only write characters to the terminal when echoing is enabled.
+ */
+ if(gl->echo) {
+#if defined(USE_TERMINFO) || defined(USE_TERMCAP)
+ tputs_gl = gl;
+ errno = 0;
+ tputs((char *)string, nline, gl_tputs_putchar);
+ waserr = errno != 0;
+#else
+ waserr = gl_print_raw_string(gl, 1, string, -1);
+#endif
+ };
+ return waserr;
+}
+
+#if defined(USE_TERMINFO) || defined(USE_TERMCAP)
+/*.......................................................................
+ * The following callback function is called by tputs() to output a raw
+ * control character to the terminal.
+ */
+static TputsRetType gl_tputs_putchar(TputsArgType c)
+{
+ char ch = c;
+#if TPUTS_RETURNS_VALUE
+ return gl_print_raw_string(tputs_gl, 1, &ch, 1);
+#else
+ (void) gl_print_raw_string(tputs_gl, 1, &ch, 1);
+#endif
+}
+#endif
+
+/*.......................................................................
+ * Move the terminal cursor n characters to the left or right.
+ *
+ * Input:
+ * gl GetLine * The resource object of this program.
+ * n int number of positions to the right (> 0) or left (< 0).
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_terminal_move_cursor(GetLine *gl, int n)
+{
+ int cur_row, cur_col; /* The current terminal row and column index of */
+ /* the cursor wrt the start of the input line. */
+ int new_row, new_col; /* The target terminal row and column index of */
+ /* the cursor wrt the start of the input line. */
+/*
+ * Do nothing if the input line isn't currently displayed. In this
+ * case, the cursor will be moved to the right place when the line
+ * is next redisplayed.
+ */
+ if(!gl->displayed)
+ return 0;
+/*
+ * How far can we move left?
+ */
+ if(gl->term_curpos + n < 0)
+ n = gl->term_curpos;
+/*
+ * Break down the current and target cursor locations into rows and columns.
+ */
+ cur_row = gl->term_curpos / gl->ncolumn;
+ cur_col = gl->term_curpos % gl->ncolumn;
+ new_row = (gl->term_curpos + n) / gl->ncolumn;
+ new_col = (gl->term_curpos + n) % gl->ncolumn;
+/*
+ * Move down to the next line.
+ */
+ for(; cur_row < new_row; cur_row++) {
+ if(gl_print_control_sequence(gl, 1, gl->down))
+ return 1;
+ };
+/*
+ * Move up to the previous line.
+ */
+ for(; cur_row > new_row; cur_row--) {
+ if(gl_print_control_sequence(gl, 1, gl->up))
+ return 1;
+ };
+/*
+ * Move to the right within the target line?
+ */
+ if(cur_col < new_col) {
+#ifdef USE_TERMINFO
+/*
+ * Use a parameterized control sequence if it generates less control
+ * characters (guess based on ANSI terminal termcap entry).
+ */
+ if(gl->right_n != NULL && new_col - cur_col > 1) {
+ if(gl_print_control_sequence(gl, 1, tparm((char *)gl->right_n,
+ (long)(new_col - cur_col), 0l, 0l, 0l, 0l, 0l, 0l, 0l, 0l)))
+ return 1;
+ } else
+#endif
+ {
+ for(; cur_col < new_col; cur_col++) {
+ if(gl_print_control_sequence(gl, 1, gl->right))
+ return 1;
+ };
+ };
+/*
+ * Move to the left within the target line?
+ */
+ } else if(cur_col > new_col) {
+#ifdef USE_TERMINFO
+/*
+ * Use a parameterized control sequence if it generates less control
+ * characters (guess based on ANSI terminal termcap entry).
+ */
+ if(gl->left_n != NULL && cur_col - new_col > 3) {
+ if(gl_print_control_sequence(gl, 1, tparm((char *)gl->left_n,
+ (long)(cur_col - new_col), 0l, 0l, 0l, 0l, 0l, 0l, 0l, 0l)))
+ return 1;
+ } else
+#endif
+ {
+ for(; cur_col > new_col; cur_col--) {
+ if(gl_print_control_sequence(gl, 1, gl->left))
+ return 1;
+ };
+ };
+ }
+/*
+ * Update the recorded position of the terminal cursor.
+ */
+ gl->term_curpos += n;
+ return 0;
+}
+
+/*.......................................................................
+ * Write a character to the terminal after expanding tabs and control
+ * characters to their multi-character representations.
+ *
+ * Input:
+ * gl GetLine * The resource object of this program.
+ * c char The character to be output.
+ * pad char Many terminals have the irritating feature that
+ * when one writes a character in the last column of
+ * of the terminal, the cursor isn't wrapped to the
+ * start of the next line until one more character
+ * is written. Some terminals don't do this, so
+ * after such a write, we don't know where the
+ * terminal is unless we output an extra character.
+ * This argument specifies the character to write.
+ * If at the end of the input line send '\0' or a
+ * space, and a space will be written. Otherwise,
+ * pass the next character in the input line
+ * following the one being written.
+ * Output:
+ * return int 0 - OK.
+ */
+static int gl_print_char(GetLine *gl, char c, char pad)
+{
+ char string[TAB_WIDTH + 4]; /* A work area for composing compound strings */
+ int nchar; /* The number of terminal characters */
+ int i;
+/*
+ * Check for special characters.
+ */
+ if(c == '\t') {
+/*
+ * How many spaces do we need to represent a tab at the current terminal
+ * column?
+ */
+ nchar = gl_displayed_tab_width(gl, gl->term_curpos);
+/*
+ * Compose the tab string.
+ */
+ for(i=0; i<nchar; i++)
+ string[i] = ' ';
+ } else if(IS_CTRL_CHAR(c)) {
+ string[0] = '^';
+ string[1] = CTRL_TO_CHAR(c);
+ nchar = 2;
+ } else if(!isprint((int)(unsigned char) c)) {
+ sprintf(string, "\\%o", (int)(unsigned char)c);
+ nchar = strlen(string);
+ } else {
+ string[0] = c;
+ nchar = 1;
+ };
+/*
+ * Terminate the string.
+ */
+ string[nchar] = '\0';
+/*
+ * Write the string to the terminal.
+ */
+ if(gl_print_raw_string(gl, 1, string, -1))
+ return 1;
+/*
+ * Except for one exception to be described in a moment, the cursor should
+ * now have been positioned after the character that was just output.
+ */
+ gl->term_curpos += nchar;
+/*
+ * Keep a record of the number of characters in the terminal version
+ * of the input line.
+ */
+ if(gl->term_curpos > gl->term_len)
+ gl->term_len = gl->term_curpos;
+/*
+ * If the new character ended exactly at the end of a line,
+ * most terminals won't move the cursor onto the next line until we
+ * have written a character on the next line, so append an extra
+ * space then move the cursor back.
+ */
+ if(gl->term_curpos % gl->ncolumn == 0) {
+ int term_curpos = gl->term_curpos;
+ if(gl_print_char(gl, pad ? pad : ' ', ' ') ||
+ gl_set_term_curpos(gl, term_curpos))
+ return 1;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Write a string to the terminal after expanding tabs and control
+ * characters to their multi-character representations.
+ *
+ * Input:
+ * gl GetLine * The resource object of this program.
+ * string char * The string to be output.
+ * pad char Many terminals have the irritating feature that
+ * when one writes a character in the last column of
+ * of the terminal, the cursor isn't wrapped to the
+ * start of the next line until one more character
+ * is written. Some terminals don't do this, so
+ * after such a write, we don't know where the
+ * terminal is unless we output an extra character.
+ * This argument specifies the character to write.
+ * If at the end of the input line send '\0' or a
+ * space, and a space will be written. Otherwise,
+ * pass the next character in the input line
+ * following the one being written.
+ * Output:
+ * return int 0 - OK.
+ */
+static int gl_print_string(GetLine *gl, const char *string, char pad)
+{
+ const char *cptr; /* A pointer into string[] */
+ for(cptr=string; *cptr; cptr++) {
+ char nextc = cptr[1];
+ if(gl_print_char(gl, *cptr, nextc ? nextc : pad))
+ return 1;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Move the terminal cursor position.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * term_curpos int The destination terminal cursor position.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_set_term_curpos(GetLine *gl, int term_curpos)
+{
+ return gl_terminal_move_cursor(gl, term_curpos - gl->term_curpos);
+}
+
+/*.......................................................................
+ * This is an action function that moves the buffer cursor one character
+ * left, and updates the terminal cursor to match.
+ */
+static KT_KEY_FN(gl_cursor_left)
+{
+ return gl_place_cursor(gl, gl->buff_curpos - count);
+}
+
+/*.......................................................................
+ * This is an action function that moves the buffer cursor one character
+ * right, and updates the terminal cursor to match.
+ */
+static KT_KEY_FN(gl_cursor_right)
+{
+ return gl_place_cursor(gl, gl->buff_curpos + count);
+}
+
+/*.......................................................................
+ * This is an action function that toggles between overwrite and insert
+ * mode.
+ */
+static KT_KEY_FN(gl_insert_mode)
+{
+ gl->insert = !gl->insert;
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function which moves the cursor to the beginning of
+ * the line.
+ */
+static KT_KEY_FN(gl_beginning_of_line)
+{
+ return gl_place_cursor(gl, 0);
+}
+
+/*.......................................................................
+ * This is an action function which moves the cursor to the end of
+ * the line.
+ */
+static KT_KEY_FN(gl_end_of_line)
+{
+ return gl_place_cursor(gl, gl->ntotal);
+}
+
+/*.......................................................................
+ * This is an action function which deletes the entire contents of the
+ * current line.
+ */
+static KT_KEY_FN(gl_delete_line)
+{
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Copy the contents of the line to the cut buffer.
+ */
+ strcpy(gl->cutbuf, gl->line);
+/*
+ * Clear the buffer.
+ */
+ gl_truncate_buffer(gl, 0);
+/*
+ * Move the terminal cursor to just after the prompt.
+ */
+ if(gl_place_cursor(gl, 0))
+ return 1;
+/*
+ * Clear from the end of the prompt to the end of the terminal.
+ */
+ if(gl_truncate_display(gl))
+ return 1;
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function which deletes all characters between the
+ * current cursor position and the end of the line.
+ */
+static KT_KEY_FN(gl_kill_line)
+{
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Copy the part of the line that is about to be deleted to the cut buffer.
+ */
+ strcpy(gl->cutbuf, gl->line + gl->buff_curpos);
+/*
+ * Terminate the buffered line at the current cursor position.
+ */
+ gl_truncate_buffer(gl, gl->buff_curpos);
+/*
+ * Clear the part of the line that follows the cursor.
+ */
+ if(gl_truncate_display(gl))
+ return 1;
+/*
+ * Explicitly reset the cursor position to allow vi command mode
+ * constraints on its position to be set.
+ */
+ return gl_place_cursor(gl, gl->buff_curpos);
+}
+
+/*.......................................................................
+ * This is an action function which deletes all characters between the
+ * start of the line and the current cursor position.
+ */
+static KT_KEY_FN(gl_backward_kill_line)
+{
+/*
+ * How many characters are to be deleted from before the cursor?
+ */
+ int nc = gl->buff_curpos - gl->insert_curpos;
+ if (!nc)
+ return 0;
+/*
+ * Move the cursor to the start of the line, or in vi input mode,
+ * the start of the sub-line at which insertion started, and delete
+ * up to the old cursor position.
+ */
+ return gl_place_cursor(gl, gl->insert_curpos) ||
+ gl_delete_chars(gl, nc, gl->editor == GL_EMACS_MODE || gl->vi.command);
+}
+
+/*.......................................................................
+ * This is an action function which moves the cursor forward by a word.
+ */
+static KT_KEY_FN(gl_forward_word)
+{
+ return gl_place_cursor(gl, gl_nth_word_end_forward(gl, count) +
+ (gl->editor==GL_EMACS_MODE));
+}
+
+/*.......................................................................
+ * This is an action function which moves the cursor forward to the start
+ * of the next word.
+ */
+static KT_KEY_FN(gl_forward_to_word)
+{
+ return gl_place_cursor(gl, gl_nth_word_start_forward(gl, count));
+}
+
+/*.......................................................................
+ * This is an action function which moves the cursor backward by a word.
+ */
+static KT_KEY_FN(gl_backward_word)
+{
+ return gl_place_cursor(gl, gl_nth_word_start_backward(gl, count));
+}
+
+/*.......................................................................
+ * Delete one or more characters, starting with the one under the cursor.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * nc int The number of characters to delete.
+ * cut int If true, copy the characters to the cut buffer.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_delete_chars(GetLine *gl, int nc, int cut)
+{
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * If there are fewer than nc characters following the cursor, limit
+ * nc to the number available.
+ */
+ if(gl->buff_curpos + nc > gl->ntotal)
+ nc = gl->ntotal - gl->buff_curpos;
+/*
+ * Copy the about to be deleted region to the cut buffer.
+ */
+ if(cut) {
+ memcpy(gl->cutbuf, gl->line + gl->buff_curpos, nc);
+ gl->cutbuf[nc] = '\0';
+ }
+/*
+ * Nothing to delete?
+ */
+ if(nc <= 0)
+ return 0;
+/*
+ * In vi overwrite mode, restore any previously overwritten characters
+ * from the undo buffer.
+ */
+ if(gl->editor == GL_VI_MODE && !gl->vi.command && !gl->insert) {
+/*
+ * How many of the characters being deleted can be restored from the
+ * undo buffer?
+ */
+ int nrestore = gl->buff_curpos + nc <= gl->vi.undo.ntotal ?
+ nc : gl->vi.undo.ntotal - gl->buff_curpos;
+/*
+ * Restore any available characters.
+ */
+ if(nrestore > 0) {
+ gl_buffer_string(gl, gl->vi.undo.line + gl->buff_curpos, nrestore,
+ gl->buff_curpos);
+ };
+/*
+ * If their were insufficient characters in the undo buffer, then this
+ * implies that we are deleting from the end of the line, so we need
+ * to terminate the line either where the undo buffer ran out, or if
+ * we are deleting from beyond the end of the undo buffer, at the current
+ * cursor position.
+ */
+ if(nc != nrestore) {
+ gl_truncate_buffer(gl, (gl->vi.undo.ntotal > gl->buff_curpos) ?
+ gl->vi.undo.ntotal : gl->buff_curpos);
+ };
+ } else {
+/*
+ * Copy the remaining part of the line back over the deleted characters.
+ */
+ gl_remove_from_buffer(gl, gl->buff_curpos, nc);
+ };
+/*
+ * Redraw the remaining characters following the cursor.
+ */
+ if(gl_print_string(gl, gl->line + gl->buff_curpos, '\0'))
+ return 1;
+/*
+ * Clear to the end of the terminal.
+ */
+ if(gl_truncate_display(gl))
+ return 1;
+/*
+ * Place the cursor at the start of where the deletion was performed.
+ */
+ return gl_place_cursor(gl, gl->buff_curpos);
+}
+
+/*.......................................................................
+ * This is an action function which deletes character(s) under the
+ * cursor without moving the cursor.
+ */
+static KT_KEY_FN(gl_forward_delete_char)
+{
+/*
+ * Delete 'count' characters.
+ */
+ return gl_delete_chars(gl, count, gl->vi.command);
+}
+
+/*.......................................................................
+ * This is an action function which deletes character(s) under the
+ * cursor and moves the cursor back one character.
+ */
+static KT_KEY_FN(gl_backward_delete_char)
+{
+/*
+ * Restrict the deletion count to the number of characters that
+ * precede the insertion point.
+ */
+ if(count > gl->buff_curpos - gl->insert_curpos)
+ count = gl->buff_curpos - gl->insert_curpos;
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+ return gl_cursor_left(gl, count, NULL) ||
+ gl_delete_chars(gl, count, gl->vi.command);
+}
+
+/*.......................................................................
+ * Starting from the cursor position delete to the specified column.
+ */
+static KT_KEY_FN(gl_delete_to_column)
+{
+ if (--count >= gl->buff_curpos)
+ return gl_forward_delete_char(gl, count - gl->buff_curpos, NULL);
+ else
+ return gl_backward_delete_char(gl, gl->buff_curpos - count, NULL);
+}
+
+/*.......................................................................
+ * Starting from the cursor position delete characters to a matching
+ * parenthesis.
+ */
+static KT_KEY_FN(gl_delete_to_parenthesis)
+{
+ int curpos = gl_index_of_matching_paren(gl);
+ if(curpos >= 0) {
+ gl_save_for_undo(gl);
+ if(curpos >= gl->buff_curpos)
+ return gl_forward_delete_char(gl, curpos - gl->buff_curpos + 1, NULL);
+ else
+ return gl_backward_delete_char(gl, ++gl->buff_curpos - curpos + 1, NULL);
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function which deletes from the cursor to the end
+ * of the word that the cursor is either in or precedes.
+ */
+static KT_KEY_FN(gl_forward_delete_word)
+{
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * In emacs mode delete to the end of the word. In vi mode delete to the
+ * start of the net word.
+ */
+ if(gl->editor == GL_EMACS_MODE) {
+ return gl_delete_chars(gl,
+ gl_nth_word_end_forward(gl,count) - gl->buff_curpos + 1, 1);
+ } else {
+ return gl_delete_chars(gl,
+ gl_nth_word_start_forward(gl,count) - gl->buff_curpos,
+ gl->vi.command);
+ };
+}
+
+/*.......................................................................
+ * This is an action function which deletes the word that precedes the
+ * cursor.
+ */
+static KT_KEY_FN(gl_backward_delete_word)
+{
+/*
+ * Keep a record of the current cursor position.
+ */
+ int buff_curpos = gl->buff_curpos;
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Move back 'count' words.
+ */
+ if(gl_backward_word(gl, count, NULL))
+ return 1;
+/*
+ * Delete from the new cursor position to the original one.
+ */
+ return gl_delete_chars(gl, buff_curpos - gl->buff_curpos,
+ gl->editor == GL_EMACS_MODE || gl->vi.command);
+}
+
+/*.......................................................................
+ * Searching in a given direction, delete to the count'th
+ * instance of a specified or queried character, in the input line.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * count int The number of times to search.
+ * c char The character to be searched for, or '\0' if
+ * the character should be read from the user.
+ * forward int True if searching forward.
+ * onto int True if the search should end on top of the
+ * character, false if the search should stop
+ * one character before the character in the
+ * specified search direction.
+ * change int If true, this function is being called upon
+ * to do a vi change command, in which case the
+ * user will be left in insert mode after the
+ * deletion.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_delete_find(GetLine *gl, int count, char c, int forward,
+ int onto, int change)
+{
+/*
+ * Search for the character, and abort the deletion if not found.
+ */
+ int pos = gl_find_char(gl, count, forward, onto, c);
+ if(pos < 0)
+ return 0;
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Allow the cursor to be at the end of the line if this is a change
+ * command.
+ */
+ if(change)
+ gl->vi.command = 0;
+/*
+ * Delete the appropriate span of characters.
+ */
+ if(forward) {
+ if(gl_delete_chars(gl, pos - gl->buff_curpos + 1, 1))
+ return 1;
+ } else {
+ int buff_curpos = gl->buff_curpos;
+ if(gl_place_cursor(gl, pos) ||
+ gl_delete_chars(gl, buff_curpos - gl->buff_curpos, 1))
+ return 1;
+ };
+/*
+ * If this is a change operation, switch the insert mode.
+ */
+ if(change && gl_vi_insert(gl, 0, NULL))
+ return 1;
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function which deletes forward from the cursor up to and
+ * including a specified character.
+ */
+static KT_KEY_FN(gl_forward_delete_find)
+{
+ return gl_delete_find(gl, count, '\0', 1, 1, 0);
+}
+
+/*.......................................................................
+ * This is an action function which deletes backward from the cursor back to
+ * and including a specified character.
+ */
+static KT_KEY_FN(gl_backward_delete_find)
+{
+ return gl_delete_find(gl, count, '\0', 0, 1, 0);
+}
+
+/*.......................................................................
+ * This is an action function which deletes forward from the cursor up to but
+ * not including a specified character.
+ */
+static KT_KEY_FN(gl_forward_delete_to)
+{
+ return gl_delete_find(gl, count, '\0', 1, 0, 0);
+}
+
+/*.......................................................................
+ * This is an action function which deletes backward from the cursor back to
+ * but not including a specified character.
+ */
+static KT_KEY_FN(gl_backward_delete_to)
+{
+ return gl_delete_find(gl, count, '\0', 0, 0, 0);
+}
+
+/*.......................................................................
+ * This is an action function which deletes to a character specified by a
+ * previous search.
+ */
+static KT_KEY_FN(gl_delete_refind)
+{
+ return gl_delete_find(gl, count, gl->vi.find_char, gl->vi.find_forward,
+ gl->vi.find_onto, 0);
+}
+
+/*.......................................................................
+ * This is an action function which deletes to a character specified by a
+ * previous search, but in the opposite direction.
+ */
+static KT_KEY_FN(gl_delete_invert_refind)
+{
+ return gl_delete_find(gl, count, gl->vi.find_char,
+ !gl->vi.find_forward, gl->vi.find_onto, 0);
+}
+
+/*.......................................................................
+ * This is an action function which converts the characters in the word
+ * following the cursor to upper case.
+ */
+static KT_KEY_FN(gl_upcase_word)
+{
+/*
+ * Locate the count'th word ending after the cursor.
+ */
+ int last = gl_nth_word_end_forward(gl, count);
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Upcase characters from the current cursor position to 'last'.
+ */
+ while(gl->buff_curpos <= last) {
+ char *cptr = gl->line + gl->buff_curpos;
+/*
+ * Convert the character to upper case?
+ */
+ if(islower((int)(unsigned char) *cptr))
+ gl_buffer_char(gl, toupper((int) *cptr), gl->buff_curpos);
+ gl->buff_curpos++;
+/*
+ * Write the possibly modified character back. Note that for non-modified
+ * characters we want to do this as well, so as to advance the cursor.
+ */
+ if(gl_print_char(gl, *cptr, cptr[1]))
+ return 1;
+ };
+ return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */
+}
+
+/*.......................................................................
+ * This is an action function which converts the characters in the word
+ * following the cursor to lower case.
+ */
+static KT_KEY_FN(gl_downcase_word)
+{
+/*
+ * Locate the count'th word ending after the cursor.
+ */
+ int last = gl_nth_word_end_forward(gl, count);
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Upcase characters from the current cursor position to 'last'.
+ */
+ while(gl->buff_curpos <= last) {
+ char *cptr = gl->line + gl->buff_curpos;
+/*
+ * Convert the character to upper case?
+ */
+ if(isupper((int)(unsigned char) *cptr))
+ gl_buffer_char(gl, tolower((int) *cptr), gl->buff_curpos);
+ gl->buff_curpos++;
+/*
+ * Write the possibly modified character back. Note that for non-modified
+ * characters we want to do this as well, so as to advance the cursor.
+ */
+ if(gl_print_char(gl, *cptr, cptr[1]))
+ return 1;
+ };
+ return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */
+}
+
+/*.......................................................................
+ * This is an action function which converts the first character of the
+ * following word to upper case, in order to capitalize the word, and
+ * leaves the cursor at the end of the word.
+ */
+static KT_KEY_FN(gl_capitalize_word)
+{
+ char *cptr; /* &gl->line[gl->buff_curpos] */
+ int first; /* True for the first letter of the word */
+ int i;
+/*
+ * Keep a record of the current insert mode and the cursor position.
+ */
+ int insert = gl->insert;
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * We want to overwrite the modified word.
+ */
+ gl->insert = 0;
+/*
+ * Capitalize 'count' words.
+ */
+ for(i=0; i<count && gl->buff_curpos < gl->ntotal; i++) {
+ int pos = gl->buff_curpos;
+/*
+ * If we are not already within a word, skip to the start of the word.
+ */
+ for(cptr = gl->line + pos ; pos<gl->ntotal && !gl_is_word_char((int) *cptr);
+ pos++, cptr++)
+ ;
+/*
+ * Move the cursor to the new position.
+ */
+ if(gl_place_cursor(gl, pos))
+ return 1;
+/*
+ * While searching for the end of the word, change lower case letters
+ * to upper case.
+ */
+ for(first=1; gl->buff_curpos<gl->ntotal && gl_is_word_char((int) *cptr);
+ gl->buff_curpos++, cptr++) {
+/*
+ * Convert the character to upper case?
+ */
+ if(first) {
+ if(islower((int)(unsigned char) *cptr))
+ gl_buffer_char(gl, toupper((int) *cptr), cptr - gl->line);
+ } else {
+ if(isupper((int)(unsigned char) *cptr))
+ gl_buffer_char(gl, tolower((int) *cptr), cptr - gl->line);
+ };
+ first = 0;
+/*
+ * Write the possibly modified character back. Note that for non-modified
+ * characters we want to do this as well, so as to advance the cursor.
+ */
+ if(gl_print_char(gl, *cptr, cptr[1]))
+ return 1;
+ };
+ };
+/*
+ * Restore the insertion mode.
+ */
+ gl->insert = insert;
+ return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */
+}
+
+/*.......................................................................
+ * This is an action function which redraws the current line.
+ */
+static KT_KEY_FN(gl_redisplay)
+{
+/*
+ * Keep a record of the current cursor position.
+ */
+ int buff_curpos = gl->buff_curpos;
+/*
+ * Do nothing if there is no line to be redisplayed.
+ */
+ if(gl->endline)
+ return 0;
+/*
+ * Erase the current input line.
+ */
+ if(gl_erase_line(gl))
+ return 1;
+/*
+ * Display the current prompt.
+ */
+ if(gl_display_prompt(gl))
+ return 1;
+/*
+ * Render the part of the line that the user has typed in so far.
+ */
+ if(gl_print_string(gl, gl->line, '\0'))
+ return 1;
+/*
+ * Restore the cursor position.
+ */
+ if(gl_place_cursor(gl, buff_curpos))
+ return 1;
+/*
+ * Mark the redisplay operation as having been completed.
+ */
+ gl->redisplay = 0;
+/*
+ * Flush the redisplayed line to the terminal.
+ */
+ return gl_flush_output(gl);
+}
+
+/*.......................................................................
+ * This is an action function which clears the display and redraws the
+ * input line from the home position.
+ */
+static KT_KEY_FN(gl_clear_screen)
+{
+/*
+ * Home the cursor and clear from there to the end of the display.
+ */
+ if(gl_print_control_sequence(gl, gl->nline, gl->home) ||
+ gl_print_control_sequence(gl, gl->nline, gl->clear_eod))
+ return 1;
+/*
+ * The input line is no longer displayed.
+ */
+ gl_line_erased(gl);
+/*
+ * Arrange for the input line to be redisplayed.
+ */
+ gl_queue_redisplay(gl);
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function which swaps the character under the cursor
+ * with the character to the left of the cursor.
+ */
+static KT_KEY_FN(gl_transpose_chars)
+{
+ char from[3]; /* The original string of 2 characters */
+ char swap[3]; /* The swapped string of two characters */
+/*
+ * If we are at the beginning or end of the line, there aren't two
+ * characters to swap.
+ */
+ if(gl->buff_curpos < 1 || gl->buff_curpos >= gl->ntotal)
+ return 0;
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Get the original and swapped strings of the two characters.
+ */
+ from[0] = gl->line[gl->buff_curpos - 1];
+ from[1] = gl->line[gl->buff_curpos];
+ from[2] = '\0';
+ swap[0] = gl->line[gl->buff_curpos];
+ swap[1] = gl->line[gl->buff_curpos - 1];
+ swap[2] = '\0';
+/*
+ * Move the cursor to the start of the two characters.
+ */
+ if(gl_place_cursor(gl, gl->buff_curpos-1))
+ return 1;
+/*
+ * Swap the two characters in the buffer.
+ */
+ gl_buffer_char(gl, swap[0], gl->buff_curpos);
+ gl_buffer_char(gl, swap[1], gl->buff_curpos+1);
+/*
+ * If the sum of the displayed width of the two characters
+ * in their current and final positions is the same, swapping can
+ * be done by just overwriting with the two swapped characters.
+ */
+ if(gl_displayed_string_width(gl, from, -1, gl->term_curpos) ==
+ gl_displayed_string_width(gl, swap, -1, gl->term_curpos)) {
+ int insert = gl->insert;
+ gl->insert = 0;
+ if(gl_print_char(gl, swap[0], swap[1]) ||
+ gl_print_char(gl, swap[1], gl->line[gl->buff_curpos+2]))
+ return 1;
+ gl->insert = insert;
+/*
+ * If the swapped substring has a different displayed size, we need to
+ * redraw everything after the first of the characters.
+ */
+ } else {
+ if(gl_print_string(gl, gl->line + gl->buff_curpos, '\0') ||
+ gl_truncate_display(gl))
+ return 1;
+ };
+/*
+ * Advance the cursor to the character after the swapped pair.
+ */
+ return gl_place_cursor(gl, gl->buff_curpos + 2);
+}
+
+/*.......................................................................
+ * This is an action function which sets a mark at the current cursor
+ * location.
+ */
+static KT_KEY_FN(gl_set_mark)
+{
+ gl->buff_mark = gl->buff_curpos;
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function which swaps the mark location for the
+ * cursor location.
+ */
+static KT_KEY_FN(gl_exchange_point_and_mark)
+{
+/*
+ * Get the old mark position, and limit to the extent of the input
+ * line.
+ */
+ int old_mark = gl->buff_mark <= gl->ntotal ? gl->buff_mark : gl->ntotal;
+/*
+ * Make the current cursor position the new mark.
+ */
+ gl->buff_mark = gl->buff_curpos;
+/*
+ * Move the cursor to the old mark position.
+ */
+ return gl_place_cursor(gl, old_mark);
+}
+
+/*.......................................................................
+ * This is an action function which deletes the characters between the
+ * mark and the cursor, recording them in gl->cutbuf for later pasting.
+ */
+static KT_KEY_FN(gl_kill_region)
+{
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Limit the mark to be within the line.
+ */
+ if(gl->buff_mark > gl->ntotal)
+ gl->buff_mark = gl->ntotal;
+/*
+ * If there are no characters between the cursor and the mark, simply clear
+ * the cut buffer.
+ */
+ if(gl->buff_mark == gl->buff_curpos) {
+ gl->cutbuf[0] = '\0';
+ return 0;
+ };
+/*
+ * If the mark is before the cursor, swap the cursor and the mark.
+ */
+ if(gl->buff_mark < gl->buff_curpos && gl_exchange_point_and_mark(gl,1,NULL))
+ return 1;
+/*
+ * Delete the characters.
+ */
+ if(gl_delete_chars(gl, gl->buff_mark - gl->buff_curpos, 1))
+ return 1;
+/*
+ * Make the mark the same as the cursor position.
+ */
+ gl->buff_mark = gl->buff_curpos;
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function which records the characters between the
+ * mark and the cursor, in gl->cutbuf for later pasting.
+ */
+static KT_KEY_FN(gl_copy_region_as_kill)
+{
+ int ca, cb; /* The indexes of the first and last characters in the region */
+ int mark; /* The position of the mark */
+/*
+ * Get the position of the mark, limiting it to lie within the line.
+ */
+ mark = gl->buff_mark > gl->ntotal ? gl->ntotal : gl->buff_mark;
+/*
+ * If there are no characters between the cursor and the mark, clear
+ * the cut buffer.
+ */
+ if(mark == gl->buff_curpos) {
+ gl->cutbuf[0] = '\0';
+ return 0;
+ };
+/*
+ * Get the line indexes of the first and last characters in the region.
+ */
+ if(mark < gl->buff_curpos) {
+ ca = mark;
+ cb = gl->buff_curpos - 1;
+ } else {
+ ca = gl->buff_curpos;
+ cb = mark - 1;
+ };
+/*
+ * Copy the region to the cut buffer.
+ */
+ memcpy(gl->cutbuf, gl->line + ca, cb + 1 - ca);
+ gl->cutbuf[cb + 1 - ca] = '\0';
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function which inserts the contents of the cut
+ * buffer at the current cursor location.
+ */
+static KT_KEY_FN(gl_yank)
+{
+ int i;
+/*
+ * Set the mark at the current location.
+ */
+ gl->buff_mark = gl->buff_curpos;
+/*
+ * Do nothing else if the cut buffer is empty.
+ */
+ if(gl->cutbuf[0] == '\0')
+ return gl_ring_bell(gl, 1, NULL);
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Insert the string count times.
+ */
+ for(i=0; i<count; i++) {
+ if(gl_add_string_to_line(gl, gl->cutbuf))
+ return 1;
+ };
+/*
+ * gl_add_string_to_line() leaves the cursor after the last character that
+ * was pasted, whereas vi leaves the cursor over the last character pasted.
+ */
+ if(gl->editor == GL_VI_MODE && gl_cursor_left(gl, 1, NULL))
+ return 1;
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function which inserts the contents of the cut
+ * buffer one character beyond the current cursor location.
+ */
+static KT_KEY_FN(gl_append_yank)
+{
+ int was_command = gl->vi.command;
+ int i;
+/*
+ * If the cut buffer is empty, ring the terminal bell.
+ */
+ if(gl->cutbuf[0] == '\0')
+ return gl_ring_bell(gl, 1, NULL);
+/*
+ * Set the mark at the current location + 1.
+ */
+ gl->buff_mark = gl->buff_curpos + 1;
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Arrange to paste the text in insert mode after the current character.
+ */
+ if(gl_vi_append(gl, 0, NULL))
+ return 1;
+/*
+ * Insert the string count times.
+ */
+ for(i=0; i<count; i++) {
+ if(gl_add_string_to_line(gl, gl->cutbuf))
+ return 1;
+ };
+/*
+ * Switch back to command mode if necessary.
+ */
+ if(was_command)
+ gl_vi_command_mode(gl);
+ return 0;
+}
+
+/*.......................................................................
+ * Attempt to ask the terminal for its current size. On systems that
+ * don't support the TIOCWINSZ ioctl() for querying the terminal size,
+ * the current values of gl->ncolumn and gl->nrow are returned.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Input/Output:
+ * ncolumn int * The number of columns will be assigned to *ncolumn.
+ * nline int * The number of lines will be assigned to *nline.
+ */
+static void gl_query_size(GetLine *gl, int *ncolumn, int *nline)
+{
+#ifdef TIOCGWINSZ
+/*
+ * Query the new terminal window size. Ignore invalid responses.
+ */
+ struct winsize size;
+ if(ioctl(gl->output_fd, TIOCGWINSZ, &size) == 0 &&
+ size.ws_row > 0 && size.ws_col > 0) {
+ *ncolumn = size.ws_col;
+ *nline = size.ws_row;
+ return;
+ };
+#endif
+/*
+ * Return the existing values.
+ */
+ *ncolumn = gl->ncolumn;
+ *nline = gl->nline;
+ return;
+}
+
+/*.......................................................................
+ * Query the size of the terminal, and if it has changed, redraw the
+ * current input line accordingly.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int _gl_update_size(GetLine *gl)
+{
+ int ncolumn, nline; /* The new size of the terminal */
+/*
+ * Query the new terminal window size.
+ */
+ gl_query_size(gl, &ncolumn, &nline);
+/*
+ * Update gl and the displayed line to fit the new dimensions.
+ */
+ return gl_handle_tty_resize(gl, ncolumn, nline);
+}
+
+/*.......................................................................
+ * Redraw the current input line to account for a change in the terminal
+ * size. Also install the new size in gl.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * ncolumn int The new number of columns.
+ * nline int The new number of lines.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_handle_tty_resize(GetLine *gl, int ncolumn, int nline)
+{
+/*
+ * If the input device isn't a terminal, just record the new size.
+ */
+ if(!gl->is_term) {
+ gl->nline = nline;
+ gl->ncolumn = ncolumn;
+/*
+ * Has the size actually changed?
+ */
+ } else if(ncolumn != gl->ncolumn || nline != gl->nline) {
+/*
+ * If we are currently editing a line, erase it.
+ */
+ if(gl_erase_line(gl))
+ return 1;
+/*
+ * Update the recorded window size.
+ */
+ gl->nline = nline;
+ gl->ncolumn = ncolumn;
+/*
+ * Arrange for the input line to be redrawn before the next character
+ * is read from the terminal.
+ */
+ gl_queue_redisplay(gl);
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * This is the action function that recalls the previous line in the
+ * history buffer.
+ */
+static KT_KEY_FN(gl_up_history)
+{
+/*
+ * In vi mode, switch to command mode, since the user is very
+ * likely to want to move around newly recalled lines.
+ */
+ gl_vi_command_mode(gl);
+/*
+ * Forget any previous recall session.
+ */
+ gl->preload_id = 0;
+/*
+ * Record the key sequence number of this search action.
+ */
+ gl->last_search = gl->keyseq_count;
+/*
+ * We don't want a search prefix for this function.
+ */
+ if(_glh_search_prefix(gl->glh, gl->line, 0)) {
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+ return 1;
+ };
+/*
+ * Recall the count'th next older line in the history list. If the first one
+ * fails we can return since nothing has changed, otherwise we must continue
+ * and update the line state.
+ */
+ if(_glh_find_backwards(gl->glh, gl->line, gl->linelen+1) == NULL)
+ return 0;
+ while(--count && _glh_find_backwards(gl->glh, gl->line, gl->linelen+1))
+ ;
+/*
+ * Accomodate the new contents of gl->line[].
+ */
+ gl_update_buffer(gl);
+/*
+ * Arrange to have the cursor placed at the end of the new line.
+ */
+ gl->buff_curpos = gl->ntotal;
+/*
+ * Erase and display the new line.
+ */
+ gl_queue_redisplay(gl);
+ return 0;
+}
+
+/*.......................................................................
+ * This is the action function that recalls the next line in the
+ * history buffer.
+ */
+static KT_KEY_FN(gl_down_history)
+{
+/*
+ * In vi mode, switch to command mode, since the user is very
+ * likely to want to move around newly recalled lines.
+ */
+ gl_vi_command_mode(gl);
+/*
+ * Record the key sequence number of this search action.
+ */
+ gl->last_search = gl->keyseq_count;
+/*
+ * If no search is currently in progress continue a previous recall
+ * session from a previous entered line if possible.
+ */
+ if(_glh_line_id(gl->glh, 0) == 0 && gl->preload_id) {
+ _glh_recall_line(gl->glh, gl->preload_id, gl->line, gl->linelen+1);
+ gl->preload_id = 0;
+ } else {
+/*
+ * We don't want a search prefix for this function.
+ */
+ if(_glh_search_prefix(gl->glh, gl->line, 0)) {
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+ return 1;
+ };
+/*
+ * Recall the count'th next newer line in the history list. If the first one
+ * fails we can return since nothing has changed otherwise we must continue
+ * and update the line state.
+ */
+ if(_glh_find_forwards(gl->glh, gl->line, gl->linelen+1) == NULL)
+ return 0;
+ while(--count && _glh_find_forwards(gl->glh, gl->line, gl->linelen+1))
+ ;
+ };
+/*
+ * Accomodate the new contents of gl->line[].
+ */
+ gl_update_buffer(gl);
+/*
+ * Arrange to have the cursor placed at the end of the new line.
+ */
+ gl->buff_curpos = gl->ntotal;
+/*
+ * Erase and display the new line.
+ */
+ gl_queue_redisplay(gl);
+ return 0;
+}
+
+/*.......................................................................
+ * This is the action function that recalls the previous line in the
+ * history buffer whos prefix matches the characters that currently
+ * precede the cursor. By setting count=-1, this can be used internally
+ * to force searching for the prefix used in the last search.
+ */
+static KT_KEY_FN(gl_history_search_backward)
+{
+/*
+ * In vi mode, switch to command mode, since the user is very
+ * likely to want to move around newly recalled lines.
+ */
+ gl_vi_command_mode(gl);
+/*
+ * Forget any previous recall session.
+ */
+ gl->preload_id = 0;
+/*
+ * Record the key sequence number of this search action.
+ */
+ gl->last_search = gl->keyseq_count;
+/*
+ * If a prefix search isn't already in progress, replace the search
+ * prefix to the string that precedes the cursor. In vi command mode
+ * include the character that is under the cursor in the string. If
+ * count<0 keep the previous search prefix regardless, so as to force
+ * a repeat search even if the last command wasn't a history command.
+ */
+ if(count >= 0 && !_glh_search_active(gl->glh) &&
+ _glh_search_prefix(gl->glh, gl->line, gl->buff_curpos +
+ (gl->editor==GL_VI_MODE && gl->ntotal>0))) {
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+ return 1;
+ };
+/*
+ * Search backwards for a match to the part of the line which precedes the
+ * cursor.
+ */
+ if(_glh_find_backwards(gl->glh, gl->line, gl->linelen+1) == NULL)
+ return 0;
+/*
+ * Accomodate the new contents of gl->line[].
+ */
+ gl_update_buffer(gl);
+/*
+ * Arrange to have the cursor placed at the end of the new line.
+ */
+ gl->buff_curpos = gl->ntotal;
+/*
+ * Erase and display the new line.
+ */
+ gl_queue_redisplay(gl);
+ return 0;
+}
+
+/*.......................................................................
+ * This is the action function that recalls the previous line in the
+ * history buffer who's prefix matches that specified in an earlier call
+ * to gl_history_search_backward() or gl_history_search_forward().
+ */
+static KT_KEY_FN(gl_history_re_search_backward)
+{
+ return gl_history_search_backward(gl, -1, NULL);
+}
+
+/*.......................................................................
+ * This is the action function that recalls the next line in the
+ * history buffer who's prefix matches that specified in the earlier call
+ * to gl_history_search_backward) which started the history search.
+ * By setting count=-1, this can be used internally to force searching
+ * for the prefix used in the last search.
+ */
+static KT_KEY_FN(gl_history_search_forward)
+{
+/*
+ * In vi mode, switch to command mode, since the user is very
+ * likely to want to move around newly recalled lines.
+ */
+ gl_vi_command_mode(gl);
+/*
+ * Record the key sequence number of this search action.
+ */
+ gl->last_search = gl->keyseq_count;
+/*
+ * If a prefix search isn't already in progress, replace the search
+ * prefix to the string that precedes the cursor. In vi command mode
+ * include the character that is under the cursor in the string. If
+ * count<0 keep the previous search prefix regardless, so as to force
+ * a repeat search even if the last command wasn't a history command.
+ */
+ if(count >= 0 && !_glh_search_active(gl->glh) &&
+ _glh_search_prefix(gl->glh, gl->line, gl->buff_curpos +
+ (gl->editor==GL_VI_MODE && gl->ntotal>0))) {
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+ return 1;
+ };
+/*
+ * Search forwards for the next matching line.
+ */
+ if(_glh_find_forwards(gl->glh, gl->line, gl->linelen+1) == NULL)
+ return 0;
+/*
+ * Accomodate the new contents of gl->line[].
+ */
+ gl_update_buffer(gl);
+/*
+ * Arrange for the cursor to be placed at the end of the new line.
+ */
+ gl->buff_curpos = gl->ntotal;
+/*
+ * Erase and display the new line.
+ */
+ gl_queue_redisplay(gl);
+ return 0;
+}
+
+/*.......................................................................
+ * This is the action function that recalls the next line in the
+ * history buffer who's prefix matches that specified in an earlier call
+ * to gl_history_search_backward() or gl_history_search_forward().
+ */
+static KT_KEY_FN(gl_history_re_search_forward)
+{
+ return gl_history_search_forward(gl, -1, NULL);
+}
+
+#ifdef HIDE_FILE_SYSTEM
+/*.......................................................................
+ * The following function is used as the default completion handler when
+ * the filesystem is to be hidden. It simply reports no completions.
+ */
+static CPL_MATCH_FN(gl_no_completions)
+{
+ return 0;
+}
+#endif
+
+/*.......................................................................
+ * This is the tab completion function that completes the filename that
+ * precedes the cursor position. Its callback data argument must be a
+ * pointer to a GlCplCallback containing the completion callback function
+ * and its callback data, or NULL to use the builtin filename completer.
+ */
+static KT_KEY_FN(gl_complete_word)
+{
+ CplMatches *matches; /* The possible completions */
+ int suffix_len; /* The length of the completion extension */
+ int cont_len; /* The length of any continuation suffix */
+ int nextra; /* The number of characters being added to the */
+ /* total length of the line. */
+ int buff_pos; /* The buffer index at which the completion is */
+ /* to be inserted. */
+ int waserr = 0; /* True after errors */
+/*
+ * Get the container of the completion callback and its callback data.
+ */
+ GlCplCallback *cb = data ? (GlCplCallback *) data : &gl->cplfn;
+/*
+ * In vi command mode, switch to append mode so that the character under
+ * the cursor is included in the completion (otherwise people can't
+ * complete at the end of the line).
+ */
+ if(gl->vi.command && gl_vi_append(gl, 0, NULL))
+ return 1;
+/*
+ * Get the cursor position at which the completion is to be inserted.
+ */
+ buff_pos = gl->buff_curpos;
+/*
+ * Perform the completion.
+ */
+ matches = cpl_complete_word(gl->cpl, gl->line, gl->buff_curpos, cb->data,
+ cb->fn);
+/*
+ * No matching completions?
+ */
+ if(!matches) {
+ waserr = gl_print_info(gl, cpl_last_error(gl->cpl), GL_END_INFO);
+/*
+ * Are there any completions?
+ */
+ } else if(matches->nmatch >= 1) {
+/*
+ * If there any ambiguous matches, report them, starting on a new line.
+ */
+ if(matches->nmatch > 1 && gl->echo) {
+ if(_gl_normal_io(gl) ||
+ _cpl_output_completions(matches, gl_write_fn, gl, gl->ncolumn))
+ waserr = 1;
+ };
+/*
+ * Get the length of the suffix and any continuation suffix to add to it.
+ */
+ suffix_len = strlen(matches->suffix);
+ cont_len = strlen(matches->cont_suffix);
+/*
+ * If there is an unambiguous match, and the continuation suffix ends in
+ * a newline, strip that newline and arrange to have getline return
+ * after this action function returns.
+ */
+ if(matches->nmatch==1 && cont_len > 0 &&
+ matches->cont_suffix[cont_len - 1] == '\n') {
+ cont_len--;
+ if(gl_newline(gl, 1, NULL))
+ waserr = 1;
+ };
+/*
+ * Work out the number of characters that are to be added.
+ */
+ nextra = suffix_len + cont_len;
+/*
+ * Is there anything to be added?
+ */
+ if(!waserr && nextra) {
+/*
+ * Will there be space for the expansion in the line buffer?
+ */
+ if(gl->ntotal + nextra < gl->linelen) {
+/*
+ * Make room to insert the filename extension.
+ */
+ gl_make_gap_in_buffer(gl, gl->buff_curpos, nextra);
+/*
+ * Insert the filename extension.
+ */
+ gl_buffer_string(gl, matches->suffix, suffix_len, gl->buff_curpos);
+/*
+ * Add the terminating characters.
+ */
+ gl_buffer_string(gl, matches->cont_suffix, cont_len,
+ gl->buff_curpos + suffix_len);
+/*
+ * Place the cursor position at the end of the completion.
+ */
+ gl->buff_curpos += nextra;
+/*
+ * If we don't have to redisplay the whole line, redisplay the part
+ * of the line which follows the original cursor position, and place
+ * the cursor at the end of the completion.
+ */
+ if(gl->displayed) {
+ if(gl_truncate_display(gl) ||
+ gl_print_string(gl, gl->line + buff_pos, '\0') ||
+ gl_place_cursor(gl, gl->buff_curpos))
+ waserr = 1;
+ };
+ } else {
+ (void) gl_print_info(gl,
+ "Insufficient room in line for file completion.",
+ GL_END_INFO);
+ waserr = 1;
+ };
+ };
+ };
+/*
+ * If any output had to be written to the terminal, then editing will
+ * have been suspended, make sure that we are back in raw line editing
+ * mode before returning.
+ */
+ if(_gl_raw_io(gl, 1))
+ waserr = 1;
+ return 0;
+}
+
+#ifndef HIDE_FILE_SYSTEM
+/*.......................................................................
+ * This is the function that expands the filename that precedes the
+ * cursor position. It expands ~user/ expressions, $envvar expressions,
+ * and wildcards.
+ */
+static KT_KEY_FN(gl_expand_filename)
+{
+ char *start_path; /* The pointer to the start of the pathname in */
+ /* gl->line[]. */
+ FileExpansion *result; /* The results of the filename expansion */
+ int pathlen; /* The length of the pathname being expanded */
+ int length; /* The number of characters needed to display the */
+ /* expanded files. */
+ int nextra; /* The number of characters to be added */
+ int i,j;
+/*
+ * In vi command mode, switch to append mode so that the character under
+ * the cursor is included in the completion (otherwise people can't
+ * complete at the end of the line).
+ */
+ if(gl->vi.command && gl_vi_append(gl, 0, NULL))
+ return 1;
+/*
+ * Locate the start of the filename that precedes the cursor position.
+ */
+ start_path = _pu_start_of_path(gl->line, gl->buff_curpos);
+ if(!start_path)
+ return 1;
+/*
+ * Get the length of the string that is to be expanded.
+ */
+ pathlen = gl->buff_curpos - (start_path - gl->line);
+/*
+ * Attempt to expand it.
+ */
+ result = ef_expand_file(gl->ef, start_path, pathlen);
+/*
+ * If there was an error, report the error on a new line.
+ */
+ if(!result)
+ return gl_print_info(gl, ef_last_error(gl->ef), GL_END_INFO);
+/*
+ * If no files matched, report this as well.
+ */
+ if(result->nfile == 0 || !result->exists)
+ return gl_print_info(gl, "No files match.", GL_END_INFO);
+/*
+ * If in vi command mode, preserve the current line for potential use by
+ * vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Work out how much space we will need to display all of the matching
+ * filenames, taking account of the space that we need to place between
+ * them, and the number of additional '\' characters needed to escape
+ * spaces, tabs and backslash characters in the individual filenames.
+ */
+ length = 0;
+ for(i=0; i<result->nfile; i++) {
+ char *file = result->files[i];
+ while(*file) {
+ int c = *file++;
+ switch(c) {
+ case ' ': case '\t': case '\\': case '*': case '?': case '[':
+ length++; /* Count extra backslash characters */
+ };
+ length++; /* Count the character itself */
+ };
+ length++; /* Count the space that follows each filename */
+ };
+/*
+ * Work out the number of characters that are to be added.
+ */
+ nextra = length - pathlen;
+/*
+ * Will there be space for the expansion in the line buffer?
+ */
+ if(gl->ntotal + nextra >= gl->linelen) {
+ return gl_print_info(gl, "Insufficient room in line for file expansion.",
+ GL_END_INFO);
+ } else {
+/*
+ * Do we need to move the part of the line that followed the unexpanded
+ * filename?
+ */
+ if(nextra > 0) {
+ gl_make_gap_in_buffer(gl, gl->buff_curpos, nextra);
+ } else if(nextra < 0) {
+ gl->buff_curpos += nextra;
+ gl_remove_from_buffer(gl, gl->buff_curpos, -nextra);
+ };
+/*
+ * Insert the filenames, separated by spaces, and with internal spaces,
+ * tabs and backslashes escaped with backslashes.
+ */
+ for(i=0,j=start_path - gl->line; i<result->nfile; i++) {
+ char *file = result->files[i];
+ while(*file) {
+ int c = *file++;
+ switch(c) {
+ case ' ': case '\t': case '\\': case '*': case '?': case '[':
+ gl_buffer_char(gl, '\\', j++);
+ };
+ gl_buffer_char(gl, c, j++);
+ };
+ gl_buffer_char(gl, ' ', j++);
+ };
+ };
+/*
+ * Redisplay the part of the line which follows the start of
+ * the original filename.
+ */
+ if(gl_place_cursor(gl, start_path - gl->line) ||
+ gl_truncate_display(gl) ||
+ gl_print_string(gl, start_path, start_path[length]))
+ return 1;
+/*
+ * Move the cursor to the end of the expansion.
+ */
+ return gl_place_cursor(gl, (start_path - gl->line) + length);
+}
+#endif
+
+#ifndef HIDE_FILE_SYSTEM
+/*.......................................................................
+ * This is the action function that lists glob expansions of the
+ * filename that precedes the cursor position. It expands ~user/
+ * expressions, $envvar expressions, and wildcards.
+ */
+static KT_KEY_FN(gl_list_glob)
+{
+ char *start_path; /* The pointer to the start of the pathname in */
+ /* gl->line[]. */
+ FileExpansion *result; /* The results of the filename expansion */
+ int pathlen; /* The length of the pathname being expanded */
+/*
+ * Locate the start of the filename that precedes the cursor position.
+ */
+ start_path = _pu_start_of_path(gl->line, gl->buff_curpos);
+ if(!start_path)
+ return 1;
+/*
+ * Get the length of the string that is to be expanded.
+ */
+ pathlen = gl->buff_curpos - (start_path - gl->line);
+/*
+ * Attempt to expand it.
+ */
+ result = ef_expand_file(gl->ef, start_path, pathlen);
+/*
+ * If there was an error, report it.
+ */
+ if(!result) {
+ return gl_print_info(gl, ef_last_error(gl->ef), GL_END_INFO);
+/*
+ * If no files matched, report this as well.
+ */
+ } else if(result->nfile == 0 || !result->exists) {
+ return gl_print_info(gl, "No files match.", GL_END_INFO);
+/*
+ * List the matching expansions.
+ */
+ } else if(gl->echo) {
+ if(gl_start_newline(gl, 1) ||
+ _ef_output_expansions(result, gl_write_fn, gl, gl->ncolumn))
+ return 1;
+ gl_queue_redisplay(gl);
+ };
+ return 0;
+}
+#endif
+
+/*.......................................................................
+ * Return non-zero if a character should be considered a part of a word.
+ *
+ * Input:
+ * c int The character to be tested.
+ * Output:
+ * return int True if the character should be considered part of a word.
+ */
+static int gl_is_word_char(int c)
+{
+ return isalnum((int)(unsigned char)c) || strchr(GL_WORD_CHARS, c) != NULL;
+}
+
+/*.......................................................................
+ * Override the builtin file-completion callback that is bound to the
+ * "complete_word" action function.
+ *
+ * Input:
+ * gl GetLine * The resource object of the command-line input
+ * module.
+ * data void * This is passed to match_fn() whenever it is
+ * called. It could, for example, point to a
+ * symbol table where match_fn() could look
+ * for possible completions.
+ * match_fn CplMatchFn * The function that will identify the prefix
+ * to be completed from the input line, and
+ * report matching symbols.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_customize_completion(GetLine *gl, void *data, CplMatchFn *match_fn)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+/*
+ * Check the arguments.
+ */
+ if(!gl || !match_fn) {
+ if(gl)
+ _err_record_msg(gl->err, "NULL argument", END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Record the new completion function and its callback data.
+ */
+ gl->cplfn.fn = match_fn;
+ gl->cplfn.data = data;
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return 0;
+}
+
+/*.......................................................................
+ * Change the terminal (or stream) that getline interacts with.
+ *
+ * Input:
+ * gl GetLine * The resource object of the command-line input
+ * module.
+ * input_fp FILE * The stdio stream to read from.
+ * output_fp FILE * The stdio stream to write to.
+ * term char * The terminal type. This can be NULL if
+ * either or both of input_fp and output_fp don't
+ * refer to a terminal. Otherwise it should refer
+ * to an entry in the terminal information database.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_change_terminal(GetLine *gl, FILE *input_fp, FILE *output_fp,
+ const char *term)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of _gl_change_terminal() */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Execute the private body of the function while signals are blocked.
+ */
+ status = _gl_change_terminal(gl, input_fp, output_fp, term);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the gl_change_terminal() function. It
+ * assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_change_terminal(GetLine *gl, FILE *input_fp, FILE *output_fp,
+ const char *term)
+{
+ int is_term = 0; /* True if both input_fd and output_fd are associated */
+ /* with a terminal. */
+/*
+ * Require that input_fp and output_fp both be valid.
+ */
+ if(!input_fp || !output_fp) {
+ gl_print_info(gl, "Can't change terminal. Bad input/output stream(s).",
+ GL_END_INFO);
+ return 1;
+ };
+/*
+ * Are we displacing an existing terminal (as opposed to setting the
+ * initial terminal)?
+ */
+ if(gl->input_fd >= 0) {
+/*
+ * Make sure to leave the previous terminal in a usable state.
+ */
+ if(_gl_normal_io(gl))
+ return 1;
+/*
+ * Remove the displaced terminal from the list of fds to watch.
+ */
+#ifdef HAVE_SELECT
+ FD_CLR(gl->input_fd, &gl->rfds);
+#endif
+ };
+/*
+ * Record the file descriptors and streams.
+ */
+ gl->input_fp = input_fp;
+ gl->input_fd = fileno(input_fp);
+ gl->output_fp = output_fp;
+ gl->output_fd = fileno(output_fp);
+/*
+ * If needed, expand the record of the maximum file-descriptor that might
+ * need to be monitored with select().
+ */
+#ifdef HAVE_SELECT
+ if(gl->input_fd > gl->max_fd)
+ gl->max_fd = gl->input_fd;
+#endif
+/*
+ * Disable terminal interaction until we have enough info to interact
+ * with the terminal.
+ */
+ gl->is_term = 0;
+/*
+ * For terminal editing, we need both output_fd and input_fd to refer to
+ * a terminal. While we can't verify that they both point to the same
+ * terminal, we can verify that they point to terminals. If the user
+ * sets the TERM environment variable to "dumb", treat a terminal as
+ * a non-interactive I/O stream.
+ */
+ is_term = (isatty(gl->input_fd) && isatty(gl->output_fd)) &&
+ !(term && strcmp(term, "dumb")==0);
+/*
+ * If we are interacting with a terminal and no terminal type has been
+ * specified, treat it as a generic ANSI terminal.
+ */
+ if(is_term && !term)
+ term = "ansi";
+/*
+ * Make a copy of the terminal type string.
+ */
+ if(term != gl->term) {
+/*
+ * Delete any old terminal type string.
+ */
+ if(gl->term) {
+ free(gl->term);
+ gl->term = NULL;
+ };
+/*
+ * Make a copy of the new terminal-type string, if any.
+ */
+ if(term) {
+ gl->term = (char *) malloc(strlen(term)+1);
+ if(gl->term)
+ strcpy(gl->term, term);
+ };
+ };
+/*
+ * Clear any terminal-specific key bindings that were taken from the
+ * settings of the last terminal.
+ */
+ _kt_clear_bindings(gl->bindings, KTB_TERM);
+/*
+ * If we have a terminal install new bindings for it.
+ */
+ if(is_term) {
+/*
+ * Get the current settings of the terminal.
+ */
+ if(tcgetattr(gl->input_fd, &gl->oldattr)) {
+ _err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG);
+ return 1;
+ };
+/*
+ * If we don't set this now, gl_control_strings() won't know
+ * that it is talking to a terminal.
+ */
+ gl->is_term = 1;
+/*
+ * Lookup the terminal control string and size information.
+ */
+ if(gl_control_strings(gl, term)) {
+ gl->is_term = 0;
+ return 1;
+ };
+/*
+ * Bind terminal-specific keys.
+ */
+ if(gl_bind_terminal_keys(gl))
+ return 1;
+ };
+/*
+ * Assume that the caller has given us a terminal in a sane state.
+ */
+ gl->io_mode = GL_NORMAL_MODE;
+/*
+ * Switch into the currently configured I/O mode.
+ */
+ if(_gl_io_mode(gl, gl->io_mode))
+ return 1;
+ return 0;
+}
+
+/*.......................................................................
+ * Set up terminal-specific key bindings.
+ *
+ * Input:
+ * gl GetLine * The resource object of the command-line input
+ * module.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_bind_terminal_keys(GetLine *gl)
+{
+/*
+ * Install key-bindings for the special terminal characters.
+ */
+ if(gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VINTR],
+ "user-interrupt") ||
+ gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VQUIT], "abort") ||
+ gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VSUSP], "suspend"))
+ return 1;
+/*
+ * In vi-mode, arrange for the above characters to be seen in command
+ * mode.
+ */
+ if(gl->editor == GL_VI_MODE) {
+ if(gl_bind_control_char(gl, KTB_TERM, MAKE_META(gl->oldattr.c_cc[VINTR]),
+ "user-interrupt") ||
+ gl_bind_control_char(gl, KTB_TERM, MAKE_META(gl->oldattr.c_cc[VQUIT]),
+ "abort") ||
+ gl_bind_control_char(gl, KTB_TERM, MAKE_META(gl->oldattr.c_cc[VSUSP]),
+ "suspend"))
+ return 1;
+ };
+/*
+ * Non-universal special keys.
+ */
+#ifdef VLNEXT
+ if(gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VLNEXT],
+ "literal-next"))
+ return 1;
+#else
+ if(_kt_set_keybinding(gl->bindings, KTB_TERM, "^V", "literal-next")) {
+ _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
+ return 1;
+ };
+#endif
+/*
+ * Bind action functions to the terminal-specific arrow keys
+ * looked up by gl_control_strings().
+ */
+ if(_gl_bind_arrow_keys(gl))
+ return 1;
+ return 0;
+}
+
+/*.......................................................................
+ * This function is normally bound to control-D. When it is invoked within
+ * a line it deletes the character which follows the cursor. When invoked
+ * at the end of the line it lists possible file completions, and when
+ * invoked on an empty line it causes gl_get_line() to return EOF. This
+ * function emulates the one that is normally bound to control-D by tcsh.
+ */
+static KT_KEY_FN(gl_del_char_or_list_or_eof)
+{
+/*
+ * If we have an empty line arrange to return EOF.
+ */
+ if(gl->ntotal < 1) {
+ gl_record_status(gl, GLR_EOF, 0);
+ return 1;
+/*
+ * If we are at the end of the line list possible completions.
+ */
+ } else if(gl->buff_curpos >= gl->ntotal) {
+ return gl_list_completions(gl, 1, NULL);
+/*
+ * Within the line delete the character that follows the cursor.
+ */
+ } else {
+/*
+ * If in vi command mode, first preserve the current line for potential use
+ * by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Delete 'count' characters.
+ */
+ return gl_forward_delete_char(gl, count, NULL);
+ };
+}
+
+/*.......................................................................
+ * This function is normally bound to control-D in vi mode. When it is
+ * invoked within a line it lists possible file completions, and when
+ * invoked on an empty line it causes gl_get_line() to return EOF. This
+ * function emulates the one that is normally bound to control-D by tcsh.
+ */
+static KT_KEY_FN(gl_list_or_eof)
+{
+/*
+ * If we have an empty line arrange to return EOF.
+ */
+ if(gl->ntotal < 1) {
+ gl_record_status(gl, GLR_EOF, 0);
+ return 1;
+/*
+ * Otherwise list possible completions.
+ */
+ } else {
+ return gl_list_completions(gl, 1, NULL);
+ };
+}
+
+/*.......................................................................
+ * List possible completions of the word that precedes the cursor. The
+ * callback data argument must either be NULL to select the default
+ * file completion callback, or be a GlCplCallback object containing the
+ * completion callback function to call.
+ */
+static KT_KEY_FN(gl_list_completions)
+{
+ int waserr = 0; /* True after errors */
+/*
+ * Get the container of the completion callback and its callback data.
+ */
+ GlCplCallback *cb = data ? (GlCplCallback *) data : &gl->cplfn;
+/*
+ * Get the list of possible completions.
+ */
+ CplMatches *matches = cpl_complete_word(gl->cpl, gl->line, gl->buff_curpos,
+ cb->data, cb->fn);
+/*
+ * No matching completions?
+ */
+ if(!matches) {
+ waserr = gl_print_info(gl, cpl_last_error(gl->cpl), GL_END_INFO);
+/*
+ * List the matches.
+ */
+ } else if(matches->nmatch > 0 && gl->echo) {
+ if(_gl_normal_io(gl) ||
+ _cpl_output_completions(matches, gl_write_fn, gl, gl->ncolumn))
+ waserr = 1;
+ };
+/*
+ * If any output had to be written to the terminal, then editing will
+ * have been suspended, make sure that we are back in raw line editing
+ * mode before returning.
+ */
+ if(_gl_raw_io(gl, 1))
+ waserr = 1;
+ return waserr;
+}
+
+/*.......................................................................
+ * Where the user has used the symbolic arrow-key names to specify
+ * arrow key bindings, bind the specified action functions to the default
+ * and terminal specific arrow key sequences.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int _gl_bind_arrow_keys(GetLine *gl)
+{
+/*
+ * Process each of the arrow keys.
+ */
+ if(_gl_rebind_arrow_key(gl, "up", gl->u_arrow, "^[[A", "^[OA") ||
+ _gl_rebind_arrow_key(gl, "down", gl->d_arrow, "^[[B", "^[OB") ||
+ _gl_rebind_arrow_key(gl, "left", gl->l_arrow, "^[[D", "^[OD") ||
+ _gl_rebind_arrow_key(gl, "right", gl->r_arrow, "^[[C", "^[OC"))
+ return 1;
+ return 0;
+}
+
+/*.......................................................................
+ * Lookup the action function of a symbolic arrow-key binding, and bind
+ * it to the terminal-specific and default arrow-key sequences. Note that
+ * we don't trust the terminal-specified key sequences to be correct.
+ * The main reason for this is that on some machines the xterm terminfo
+ * entry is for hardware X-terminals, rather than xterm terminal emulators
+ * and the two terminal types emit different character sequences when the
+ * their cursor keys are pressed. As a result we also supply a couple
+ * of default key sequences.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * name char * The symbolic name of the arrow key.
+ * term_seq char * The terminal-specific arrow-key sequence.
+ * def_seq1 char * The first default arrow-key sequence.
+ * def_seq2 char * The second arrow-key sequence.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int _gl_rebind_arrow_key(GetLine *gl, const char *name,
+ const char *term_seq, const char *def_seq1,
+ const char *def_seq2)
+{
+ KeySym *keysym; /* The binding-table entry matching the arrow-key name */
+ int nsym; /* The number of ambiguous matches */
+/*
+ * Lookup the key binding for the symbolic name of the arrow key. This
+ * will either be the default action, or a user provided one.
+ */
+ if(_kt_lookup_keybinding(gl->bindings, name, strlen(name), &keysym, &nsym)
+ == KT_EXACT_MATCH) {
+/*
+ * Get the action function.
+ */
+ KtAction *action = keysym->actions + keysym->binder;
+ KtKeyFn *fn = action->fn;
+ void *data = action->data;
+/*
+ * Bind this to each of the specified key sequences.
+ */
+ if((term_seq &&
+ _kt_set_keyfn(gl->bindings, KTB_TERM, term_seq, fn, data)) ||
+ (def_seq1 &&
+ _kt_set_keyfn(gl->bindings, KTB_NORM, def_seq1, fn, data)) ||
+ (def_seq2 &&
+ _kt_set_keyfn(gl->bindings, KTB_NORM, def_seq2, fn, data))) {
+ _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
+ return 1;
+ };
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Read getline configuration information from a given file.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * filename const char * The name of the file to read configuration
+ * information from. The contents of this file
+ * are as described in the gl_get_line(3) man
+ * page for the default ~/.teclarc configuration
+ * file.
+ * who KtBinder Who bindings are to be installed for.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Irrecoverable error.
+ */
+static int _gl_read_config_file(GetLine *gl, const char *filename, KtBinder who)
+{
+/*
+ * If filesystem access is to be excluded, configuration files can't
+ * be read.
+ */
+#ifdef WITHOUT_FILE_SYSTEM
+ _err_record_msg(gl->err,
+ "Can't read configuration files without filesystem access",
+ END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+#else
+ FileExpansion *expansion; /* The expansion of the filename */
+ FILE *fp; /* The opened file */
+ int waserr = 0; /* True if an error occurred while reading */
+ int lineno = 1; /* The line number being processed */
+/*
+ * Check the arguments.
+ */
+ if(!gl || !filename) {
+ if(gl)
+ _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Expand the filename.
+ */
+ expansion = ef_expand_file(gl->ef, filename, -1);
+ if(!expansion) {
+ gl_print_info(gl, "Unable to expand ", filename, " (",
+ ef_last_error(gl->ef), ").", GL_END_INFO);
+ return 1;
+ };
+/*
+ * Attempt to open the file.
+ */
+ fp = fopen(expansion->files[0], "r");
+/*
+ * It isn't an error for there to be no configuration file.
+ */
+ if(!fp)
+ return 0;
+/*
+ * Parse the contents of the file.
+ */
+ while(!waserr && !feof(fp))
+ waserr = _gl_parse_config_line(gl, fp, glc_file_getc, filename, who,
+ &lineno);
+/*
+ * Bind action functions to the terminal-specific arrow keys.
+ */
+ if(_gl_bind_arrow_keys(gl))
+ return 1;
+/*
+ * Clean up.
+ */
+ (void) fclose(fp);
+ return waserr;
+#endif
+}
+
+/*.......................................................................
+ * Read GetLine configuration information from a string. The contents of
+ * the string are the same as those described in the gl_get_line(3)
+ * man page for the contents of the ~/.teclarc configuration file.
+ */
+static int _gl_read_config_string(GetLine *gl, const char *buffer, KtBinder who)
+{
+ const char *bptr; /* A pointer into buffer[] */
+ int waserr = 0; /* True if an error occurred while reading */
+ int lineno = 1; /* The line number being processed */
+/*
+ * Check the arguments.
+ */
+ if(!gl || !buffer) {
+ if(gl)
+ _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Get a pointer to the start of the buffer.
+ */
+ bptr = buffer;
+/*
+ * Parse the contents of the buffer.
+ */
+ while(!waserr && *bptr)
+ waserr = _gl_parse_config_line(gl, &bptr, glc_buff_getc, "", who, &lineno);
+/*
+ * Bind action functions to the terminal-specific arrow keys.
+ */
+ if(_gl_bind_arrow_keys(gl))
+ return 1;
+ return waserr;
+}
+
+/*.......................................................................
+ * Parse the next line of a getline configuration file.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * stream void * The pointer representing the stream to be read
+ * by getc_fn().
+ * getc_fn GlcGetcFn * A callback function which when called with
+ * 'stream' as its argument, returns the next
+ * unread character from the stream.
+ * origin const char * The name of the entity being read (eg. a
+ * file name).
+ * who KtBinder Who bindings are to be installed for.
+ * Input/Output:
+ * lineno int * The line number being processed is to be
+ * maintained in *lineno.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Irrecoverable error.
+ */
+static int _gl_parse_config_line(GetLine *gl, void *stream, GlcGetcFn *getc_fn,
+ const char *origin, KtBinder who, int *lineno)
+{
+ char buffer[GL_CONF_BUFLEN+1]; /* The input line buffer */
+ char *argv[GL_CONF_MAXARG]; /* The argument list */
+ int argc = 0; /* The number of arguments in argv[] */
+ int c; /* A character from the file */
+ int escaped = 0; /* True if the next character is escaped */
+ int i;
+/*
+ * Skip spaces and tabs.
+ */
+ do c = getc_fn(stream); while(c==' ' || c=='\t');
+/*
+ * Comments extend to the end of the line.
+ */
+ if(c=='#')
+ do c = getc_fn(stream); while(c != '\n' && c != EOF);
+/*
+ * Ignore empty lines.
+ */
+ if(c=='\n' || c==EOF) {
+ (*lineno)++;
+ return 0;
+ };
+/*
+ * Record the buffer location of the start of the first argument.
+ */
+ argv[argc] = buffer;
+/*
+ * Read the rest of the line, stopping early if a comment is seen, or
+ * the buffer overflows, and replacing sequences of spaces with a
+ * '\0', and recording the thus terminated string as an argument.
+ */
+ i = 0;
+ while(i<GL_CONF_BUFLEN) {
+/*
+ * Did we hit the end of the latest argument?
+ */
+ if(c==EOF || (!escaped && (c==' ' || c=='\n' || c=='\t' || c=='#'))) {
+/*
+ * Terminate the argument.
+ */
+ buffer[i++] = '\0';
+ argc++;
+/*
+ * Skip spaces and tabs.
+ */
+ while(c==' ' || c=='\t')
+ c = getc_fn(stream);
+/*
+ * If we hit the end of the line, or the start of a comment, exit the loop.
+ */
+ if(c==EOF || c=='\n' || c=='#')
+ break;
+/*
+ * Start recording the next argument.
+ */
+ if(argc >= GL_CONF_MAXARG) {
+ gl_report_config_error(gl, origin, *lineno, "Too many arguments.");
+ do c = getc_fn(stream); while(c!='\n' && c!=EOF); /* Skip past eol */
+ return 0;
+ };
+ argv[argc] = buffer + i;
+/*
+ * The next character was preceded by spaces, so it isn't escaped.
+ */
+ escaped = 0;
+ } else {
+/*
+ * If we hit an unescaped backslash, this means that we should arrange
+ * to treat the next character like a simple alphabetical character.
+ */
+ if(c=='\\' && !escaped) {
+ escaped = 1;
+/*
+ * Splice lines where the newline is escaped.
+ */
+ } else if(c=='\n' && escaped) {
+ (*lineno)++;
+/*
+ * Record a normal character, preserving any preceding backslash.
+ */
+ } else {
+ if(escaped)
+ buffer[i++] = '\\';
+ if(i>=GL_CONF_BUFLEN)
+ break;
+ escaped = 0;
+ buffer[i++] = c;
+ };
+/*
+ * Get the next character.
+ */
+ c = getc_fn(stream);
+ };
+ };
+/*
+ * Did the buffer overflow?
+ */
+ if(i>=GL_CONF_BUFLEN) {
+ gl_report_config_error(gl, origin, *lineno, "Line too long.");
+ return 0;
+ };
+/*
+ * The first argument should be a command name.
+ */
+ if(strcmp(argv[0], "bind") == 0) {
+ const char *action = NULL; /* A NULL action removes a keybinding */
+ const char *keyseq = NULL;
+ switch(argc) {
+ case 3:
+ action = argv[2];
+ case 2: /* Note the intentional fallthrough */
+ keyseq = argv[1];
+/*
+ * Attempt to record the new keybinding.
+ */
+ if(_kt_set_keybinding(gl->bindings, who, keyseq, action)) {
+ gl_report_config_error(gl, origin, *lineno,
+ _kt_last_error(gl->bindings));
+ };
+ break;
+ default:
+ gl_report_config_error(gl, origin, *lineno, "Wrong number of arguments.");
+ };
+ } else if(strcmp(argv[0], "edit-mode") == 0) {
+ if(argc == 2 && strcmp(argv[1], "emacs") == 0) {
+ gl_change_editor(gl, GL_EMACS_MODE);
+ } else if(argc == 2 && strcmp(argv[1], "vi") == 0) {
+ gl_change_editor(gl, GL_VI_MODE);
+ } else if(argc == 2 && strcmp(argv[1], "none") == 0) {
+ gl_change_editor(gl, GL_NO_EDITOR);
+ } else {
+ gl_report_config_error(gl, origin, *lineno,
+ "The argument of editor should be vi or emacs.");
+ };
+ } else if(strcmp(argv[0], "nobeep") == 0) {
+ gl->silence_bell = 1;
+ } else {
+ gl_report_config_error(gl, origin, *lineno, "Unknown command name.");
+ };
+/*
+ * Skip any trailing comment.
+ */
+ while(c != '\n' && c != EOF)
+ c = getc_fn(stream);
+ (*lineno)++;
+ return 0;
+}
+
+/*.......................................................................
+ * This is a private function of _gl_parse_config_line() which prints
+ * out an error message about the contents of the line, prefixed by the
+ * name of the origin of the line and its line number.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * origin const char * The name of the entity being read (eg. a
+ * file name).
+ * lineno int The line number at which the error occurred.
+ * errmsg const char * The error message.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_report_config_error(GetLine *gl, const char *origin, int lineno,
+ const char *errmsg)
+{
+ char lnum[20]; /* A buffer in which to render a single integer */
+/*
+ * Convert the line number into a string.
+ */
+ sprintf(lnum, "%d", lineno);
+/*
+ * Have the string printed on the terminal.
+ */
+ return gl_print_info(gl, origin, ":", lnum, ": ", errmsg, GL_END_INFO);
+}
+
+/*.......................................................................
+ * This is the _gl_parse_config_line() callback function which reads the
+ * next character from a configuration file.
+ */
+static GLC_GETC_FN(glc_file_getc)
+{
+ return fgetc((FILE *) stream);
+}
+
+/*.......................................................................
+ * This is the _gl_parse_config_line() callback function which reads the
+ * next character from a buffer. Its stream argument is a pointer to a
+ * variable which is, in turn, a pointer into the buffer being read from.
+ */
+static GLC_GETC_FN(glc_buff_getc)
+{
+ const char **lptr = (char const **) stream;
+ return **lptr ? *(*lptr)++ : EOF;
+}
+
+#ifndef HIDE_FILE_SYSTEM
+/*.......................................................................
+ * When this action is triggered, it arranges to temporarily read command
+ * lines from the regular file whos name precedes the cursor.
+ * The current line is first discarded.
+ */
+static KT_KEY_FN(gl_read_from_file)
+{
+ char *start_path; /* The pointer to the start of the pathname in */
+ /* gl->line[]. */
+ FileExpansion *result; /* The results of the filename expansion */
+ int pathlen; /* The length of the pathname being expanded */
+/*
+ * Locate the start of the filename that precedes the cursor position.
+ */
+ start_path = _pu_start_of_path(gl->line, gl->buff_curpos);
+ if(!start_path)
+ return 1;
+/*
+ * Get the length of the pathname string.
+ */
+ pathlen = gl->buff_curpos - (start_path - gl->line);
+/*
+ * Attempt to expand the pathname.
+ */
+ result = ef_expand_file(gl->ef, start_path, pathlen);
+/*
+ * If there was an error, report the error on a new line.
+ */
+ if(!result) {
+ return gl_print_info(gl, ef_last_error(gl->ef), GL_END_INFO);
+/*
+ * If no files matched, report this as well.
+ */
+ } else if(result->nfile == 0 || !result->exists) {
+ return gl_print_info(gl, "No files match.", GL_END_INFO);
+/*
+ * Complain if more than one file matches.
+ */
+ } else if(result->nfile > 1) {
+ return gl_print_info(gl, "More than one file matches.", GL_END_INFO);
+/*
+ * Disallow input from anything but normal files. In principle we could
+ * also support input from named pipes. Terminal files would be a problem
+ * since we wouldn't know the terminal type, and other types of files
+ * might cause the library to lock up.
+ */
+ } else if(!_pu_path_is_file(result->files[0])) {
+ return gl_print_info(gl, "Not a normal file.", GL_END_INFO);
+ } else {
+/*
+ * Attempt to open and install the specified file for reading.
+ */
+ gl->file_fp = fopen(result->files[0], "r");
+ if(!gl->file_fp) {
+ return gl_print_info(gl, "Unable to open: ", result->files[0],
+ GL_END_INFO);
+ };
+/*
+ * If needed, expand the record of the maximum file-descriptor that might
+ * need to be monitored with select().
+ */
+#ifdef HAVE_SELECT
+ if(fileno(gl->file_fp) > gl->max_fd)
+ gl->max_fd = fileno(gl->file_fp);
+#endif
+/*
+ * Is non-blocking I/O needed?
+ */
+ if(gl->raw_mode && gl->io_mode==GL_SERVER_MODE &&
+ gl_nonblocking_io(gl, fileno(gl->file_fp))) {
+ gl_revert_input(gl);
+ return gl_print_info(gl, "Can't read file %s with non-blocking I/O",
+ result->files[0]);
+ };
+/*
+ * Inform the user what is happening.
+ */
+ if(gl_print_info(gl, "<Taking input from ", result->files[0], ">",
+ GL_END_INFO))
+ return 1;
+ };
+ return 0;
+}
+#endif
+
+/*.......................................................................
+ * Close any temporary file that is being used for input.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ */
+static void gl_revert_input(GetLine *gl)
+{
+ if(gl->file_fp)
+ fclose(gl->file_fp);
+ gl->file_fp = NULL;
+ gl->endline = 1;
+}
+
+/*.......................................................................
+ * This is the action function that recalls the oldest line in the
+ * history buffer.
+ */
+static KT_KEY_FN(gl_beginning_of_history)
+{
+/*
+ * In vi mode, switch to command mode, since the user is very
+ * likely to want to move around newly recalled lines.
+ */
+ gl_vi_command_mode(gl);
+/*
+ * Forget any previous recall session.
+ */
+ gl->preload_id = 0;
+/*
+ * Record the key sequence number of this search action.
+ */
+ gl->last_search = gl->keyseq_count;
+/*
+ * Recall the next oldest line in the history list.
+ */
+ if(_glh_oldest_line(gl->glh, gl->line, gl->linelen+1) == NULL)
+ return 0;
+/*
+ * Accomodate the new contents of gl->line[].
+ */
+ gl_update_buffer(gl);
+/*
+ * Arrange to have the cursor placed at the end of the new line.
+ */
+ gl->buff_curpos = gl->ntotal;
+/*
+ * Erase and display the new line.
+ */
+ gl_queue_redisplay(gl);
+ return 0;
+}
+
+/*.......................................................................
+ * If a history session is currently in progress, this action function
+ * recalls the line that was being edited when the session started. If
+ * no history session is in progress, it does nothing.
+ */
+static KT_KEY_FN(gl_end_of_history)
+{
+/*
+ * In vi mode, switch to command mode, since the user is very
+ * likely to want to move around newly recalled lines.
+ */
+ gl_vi_command_mode(gl);
+/*
+ * Forget any previous recall session.
+ */
+ gl->preload_id = 0;
+/*
+ * Record the key sequence number of this search action.
+ */
+ gl->last_search = gl->keyseq_count;
+/*
+ * Recall the next oldest line in the history list.
+ */
+ if(_glh_current_line(gl->glh, gl->line, gl->linelen+1) == NULL)
+ return 0;
+/*
+ * Accomodate the new contents of gl->line[].
+ */
+ gl_update_buffer(gl);
+/*
+ * Arrange to have the cursor placed at the end of the new line.
+ */
+ gl->buff_curpos = gl->ntotal;
+/*
+ * Erase and display the new line.
+ */
+ gl_queue_redisplay(gl);
+ return 0;
+}
+
+/*.......................................................................
+ * This action function is treated specially, in that its count argument
+ * is set to the end keystroke of the keysequence that activated it.
+ * It accumulates a numeric argument, adding one digit on each call in
+ * which the last keystroke was a numeric digit.
+ */
+static KT_KEY_FN(gl_digit_argument)
+{
+/*
+ * Was the last keystroke a digit?
+ */
+ int is_digit = isdigit((int)(unsigned char) count);
+/*
+ * In vi command mode, a lone '0' means goto-start-of-line.
+ */
+ if(gl->vi.command && gl->number < 0 && count == '0')
+ return gl_beginning_of_line(gl, count, NULL);
+/*
+ * Are we starting to accumulate a new number?
+ */
+ if(gl->number < 0 || !is_digit)
+ gl->number = 0;
+/*
+ * Was the last keystroke a digit?
+ */
+ if(is_digit) {
+/*
+ * Read the numeric value of the digit, without assuming ASCII.
+ */
+ int n;
+ char s[2]; s[0] = count; s[1] = '\0';
+ n = atoi(s);
+/*
+ * Append the new digit.
+ */
+ gl->number = gl->number * 10 + n;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * The newline action function sets gl->endline to tell
+ * gl_get_input_line() that the line is now complete.
+ */
+static KT_KEY_FN(gl_newline)
+{
+ GlhLineID id; /* The last history line recalled while entering this line */
+/*
+ * Flag the line as ended.
+ */
+ gl->endline = 1;
+/*
+ * Record the next position in the history buffer, for potential
+ * recall by an action function on the next call to gl_get_line().
+ */
+ id = _glh_line_id(gl->glh, 1);
+ if(id)
+ gl->preload_id = id;
+ return 0;
+}
+
+/*.......................................................................
+ * The 'repeat' action function sets gl->endline to tell
+ * gl_get_input_line() that the line is now complete, and records the
+ * ID of the next history line in gl->preload_id so that the next call
+ * to gl_get_input_line() will preload the line with that history line.
+ */
+static KT_KEY_FN(gl_repeat_history)
+{
+ gl->endline = 1;
+ gl->preload_id = _glh_line_id(gl->glh, 1);
+ gl->preload_history = 1;
+ return 0;
+}
+
+/*.......................................................................
+ * Flush unwritten characters to the terminal.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Either an error occured, or the output
+ * blocked and non-blocking I/O is being used.
+ * See gl->rtn_status for details.
+ */
+static int gl_flush_output(GetLine *gl)
+{
+/*
+ * Record the fact that we are about to write to the terminal.
+ */
+ gl->pending_io = GLP_WRITE;
+/*
+ * Attempt to flush the output to the terminal.
+ */
+ errno = 0;
+ switch(_glq_flush_queue(gl->cq, gl->flush_fn, gl)) {
+ case GLQ_FLUSH_DONE:
+ return gl->redisplay && !gl->postpone && gl_redisplay(gl, 1, NULL);
+ break;
+ case GLQ_FLUSH_AGAIN: /* Output blocked */
+ gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
+ return 1;
+ break;
+ default: /* Abort the line if an error occurs */
+ gl_record_status(gl, errno==EINTR ? GLR_SIGNAL : GLR_ERROR, errno);
+ return 1;
+ break;
+ };
+}
+
+/*.......................................................................
+ * This is the callback which _glq_flush_queue() uses to write buffered
+ * characters to the terminal.
+ */
+static GL_WRITE_FN(gl_flush_terminal)
+{
+ int ndone = 0; /* The number of characters written so far */
+/*
+ * Get the line-editor resource object.
+ */
+ GetLine *gl = (GetLine *) data;
+/*
+ * Transfer the latest array of characters to stdio.
+ */
+ while(ndone < n) {
+ int nnew = write(gl->output_fd, s, n-ndone);
+/*
+ * If the write was successful, add to the recorded number of bytes
+ * that have now been written.
+ */
+ if(nnew > 0) {
+ ndone += nnew;
+/*
+ * If a signal interrupted the call, restart the write(), since all of
+ * the signals that gl_get_line() has been told to watch for are
+ * currently blocked.
+ */
+ } else if(errno == EINTR) {
+ continue;
+/*
+ * If we managed to write something before an I/O error occurred, or
+ * output blocked before anything was written, report the number of
+ * bytes that were successfully written before this happened.
+ */
+ } else if(ndone > 0
+#if defined(EAGAIN)
+ || errno==EAGAIN
+#endif
+#if defined(EWOULDBLOCK)
+ || errno==EWOULDBLOCK
+#endif
+ ) {
+ return ndone;
+
+/*
+ * To get here, an error must have occurred before anything new could
+ * be written.
+ */
+ } else {
+ return -1;
+ };
+ };
+/*
+ * To get here, we must have successfully written the number of
+ * bytes that was specified.
+ */
+ return n;
+}
+
+/*.......................................................................
+ * Change the style of editing to emulate a given editor.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * editor GlEditor The type of editor to emulate.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_change_editor(GetLine *gl, GlEditor editor)
+{
+/*
+ * Install the default key-bindings of the requested editor.
+ */
+ switch(editor) {
+ case GL_EMACS_MODE:
+ _kt_clear_bindings(gl->bindings, KTB_NORM);
+ _kt_clear_bindings(gl->bindings, KTB_TERM);
+ (void) _kt_add_bindings(gl->bindings, KTB_NORM, gl_emacs_bindings,
+ sizeof(gl_emacs_bindings)/sizeof(gl_emacs_bindings[0]));
+ break;
+ case GL_VI_MODE:
+ _kt_clear_bindings(gl->bindings, KTB_NORM);
+ _kt_clear_bindings(gl->bindings, KTB_TERM);
+ (void) _kt_add_bindings(gl->bindings, KTB_NORM, gl_vi_bindings,
+ sizeof(gl_vi_bindings)/sizeof(gl_vi_bindings[0]));
+ break;
+ case GL_NO_EDITOR:
+ break;
+ default:
+ _err_record_msg(gl->err, "Unknown editor", END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Record the new editing mode.
+ */
+ gl->editor = editor;
+ gl->vi.command = 0; /* Start in input mode */
+ gl->insert_curpos = 0;
+/*
+ * Reinstate terminal-specific bindings.
+ */
+ if(gl->editor != GL_NO_EDITOR && gl->input_fp)
+ (void) gl_bind_terminal_keys(gl);
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function that switches to editing using emacs bindings
+ */
+static KT_KEY_FN(gl_emacs_editing_mode)
+{
+ return gl_change_editor(gl, GL_EMACS_MODE);
+}
+
+/*.......................................................................
+ * This is an action function that switches to editing using vi bindings
+ */
+static KT_KEY_FN(gl_vi_editing_mode)
+{
+ return gl_change_editor(gl, GL_VI_MODE);
+}
+
+/*.......................................................................
+ * This is the action function that switches to insert mode.
+ */
+static KT_KEY_FN(gl_vi_insert)
+{
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Switch to vi insert mode.
+ */
+ gl->insert = 1;
+ gl->vi.command = 0;
+ gl->insert_curpos = gl->buff_curpos;
+ return 0;
+}
+
+/*.......................................................................
+ * This is an action function that switches to overwrite mode.
+ */
+static KT_KEY_FN(gl_vi_overwrite)
+{
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Switch to vi overwrite mode.
+ */
+ gl->insert = 0;
+ gl->vi.command = 0;
+ gl->insert_curpos = gl->buff_curpos;
+ return 0;
+}
+
+/*.......................................................................
+ * This action function toggles the case of the character under the
+ * cursor.
+ */
+static KT_KEY_FN(gl_change_case)
+{
+ int i;
+/*
+ * Keep a record of the current insert mode and the cursor position.
+ */
+ int insert = gl->insert;
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * We want to overwrite the modified word.
+ */
+ gl->insert = 0;
+/*
+ * Toggle the case of 'count' characters.
+ */
+ for(i=0; i<count && gl->buff_curpos < gl->ntotal; i++) {
+ char *cptr = gl->line + gl->buff_curpos++;
+/*
+ * Convert the character to upper case?
+ */
+ if(islower((int)(unsigned char) *cptr))
+ gl_buffer_char(gl, toupper((int) *cptr), cptr - gl->line);
+ else if(isupper((int)(unsigned char) *cptr))
+ gl_buffer_char(gl, tolower((int) *cptr), cptr - gl->line);
+/*
+ * Write the possibly modified character back. Note that for non-modified
+ * characters we want to do this as well, so as to advance the cursor.
+ */
+ if(gl_print_char(gl, *cptr, cptr[1]))
+ return 1;
+ };
+/*
+ * Restore the insertion mode.
+ */
+ gl->insert = insert;
+ return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */
+}
+
+/*.......................................................................
+ * This is the action function which implements the vi-style action which
+ * moves the cursor to the start of the line, then switches to insert mode.
+ */
+static KT_KEY_FN(gl_vi_insert_at_bol)
+{
+ gl_save_for_undo(gl);
+ return gl_beginning_of_line(gl, 0, NULL) ||
+ gl_vi_insert(gl, 0, NULL);
+
+}
+
+/*.......................................................................
+ * This is the action function which implements the vi-style action which
+ * moves the cursor to the end of the line, then switches to insert mode
+ * to allow text to be appended to the line.
+ */
+static KT_KEY_FN(gl_vi_append_at_eol)
+{
+ gl_save_for_undo(gl);
+ gl->vi.command = 0; /* Allow cursor at EOL */
+ return gl_end_of_line(gl, 0, NULL) ||
+ gl_vi_insert(gl, 0, NULL);
+}
+
+/*.......................................................................
+ * This is the action function which implements the vi-style action which
+ * moves the cursor to right one then switches to insert mode, thus
+ * allowing text to be appended after the next character.
+ */
+static KT_KEY_FN(gl_vi_append)
+{
+ gl_save_for_undo(gl);
+ gl->vi.command = 0; /* Allow cursor at EOL */
+ return gl_cursor_right(gl, 1, NULL) ||
+ gl_vi_insert(gl, 0, NULL);
+}
+
+/*.......................................................................
+ * This action function moves the cursor to the column specified by the
+ * numeric argument. Column indexes start at 1.
+ */
+static KT_KEY_FN(gl_goto_column)
+{
+ return gl_place_cursor(gl, count - 1);
+}
+
+/*.......................................................................
+ * Starting with the character under the cursor, replace 'count'
+ * characters with the next character that the user types.
+ */
+static KT_KEY_FN(gl_vi_replace_char)
+{
+ char c; /* The replacement character */
+ int i;
+/*
+ * Keep a record of the current insert mode.
+ */
+ int insert = gl->insert;
+/*
+ * Get the replacement character.
+ */
+ if(gl->vi.repeat.active) {
+ c = gl->vi.repeat.input_char;
+ } else {
+ if(gl_read_terminal(gl, 1, &c))
+ return 1;
+ gl->vi.repeat.input_char = c;
+ };
+/*
+ * Are there 'count' characters to be replaced?
+ */
+ if(gl->ntotal - gl->buff_curpos >= count) {
+/*
+ * If in vi command mode, preserve the current line for potential
+ * use by vi-undo.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Temporarily switch to overwrite mode.
+ */
+ gl->insert = 0;
+/*
+ * Overwrite the current character plus count-1 subsequent characters
+ * with the replacement character.
+ */
+ for(i=0; i<count; i++)
+ gl_add_char_to_line(gl, c);
+/*
+ * Restore the original insert/overwrite mode.
+ */
+ gl->insert = insert;
+ };
+ return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */
+}
+
+/*.......................................................................
+ * This is an action function which changes all characters between the
+ * current cursor position and the end of the line.
+ */
+static KT_KEY_FN(gl_vi_change_rest_of_line)
+{
+ gl_save_for_undo(gl);
+ gl->vi.command = 0; /* Allow cursor at EOL */
+ return gl_kill_line(gl, count, NULL) || gl_vi_insert(gl, 0, NULL);
+}
+
+/*.......................................................................
+ * This is an action function which changes all characters between the
+ * start of the line and the current cursor position.
+ */
+static KT_KEY_FN(gl_vi_change_to_bol)
+{
+ return gl_backward_kill_line(gl,count,NULL) || gl_vi_insert(gl,0,NULL);
+}
+
+/*.......................................................................
+ * This is an action function which deletes the entire contents of the
+ * current line and switches to insert mode.
+ */
+static KT_KEY_FN(gl_vi_change_line)
+{
+ return gl_delete_line(gl,count,NULL) || gl_vi_insert(gl,0,NULL);
+}
+
+/*.......................................................................
+ * Starting from the cursor position and looking towards the end of the
+ * line, copy 'count' characters to the cut buffer.
+ */
+static KT_KEY_FN(gl_forward_copy_char)
+{
+/*
+ * Limit the count to the number of characters available.
+ */
+ if(gl->buff_curpos + count >= gl->ntotal)
+ count = gl->ntotal - gl->buff_curpos;
+ if(count < 0)
+ count = 0;
+/*
+ * Copy the characters to the cut buffer.
+ */
+ memcpy(gl->cutbuf, gl->line + gl->buff_curpos, count);
+ gl->cutbuf[count] = '\0';
+ return 0;
+}
+
+/*.......................................................................
+ * Starting from the character before the cursor position and looking
+ * backwards towards the start of the line, copy 'count' characters to
+ * the cut buffer.
+ */
+static KT_KEY_FN(gl_backward_copy_char)
+{
+/*
+ * Limit the count to the number of characters available.
+ */
+ if(count > gl->buff_curpos)
+ count = gl->buff_curpos;
+ if(count < 0)
+ count = 0;
+ gl_place_cursor(gl, gl->buff_curpos - count);
+/*
+ * Copy the characters to the cut buffer.
+ */
+ memcpy(gl->cutbuf, gl->line + gl->buff_curpos, count);
+ gl->cutbuf[count] = '\0';
+ return 0;
+}
+
+/*.......................................................................
+ * Starting from the cursor position copy to the specified column into the
+ * cut buffer.
+ */
+static KT_KEY_FN(gl_copy_to_column)
+{
+ if (--count >= gl->buff_curpos)
+ return gl_forward_copy_char(gl, count - gl->buff_curpos, NULL);
+ else
+ return gl_backward_copy_char(gl, gl->buff_curpos - count, NULL);
+}
+
+/*.......................................................................
+ * Starting from the cursor position copy characters up to a matching
+ * parenthesis into the cut buffer.
+ */
+static KT_KEY_FN(gl_copy_to_parenthesis)
+{
+ int curpos = gl_index_of_matching_paren(gl);
+ if(curpos >= 0) {
+ gl_save_for_undo(gl);
+ if(curpos >= gl->buff_curpos)
+ return gl_forward_copy_char(gl, curpos - gl->buff_curpos + 1, NULL);
+ else
+ return gl_backward_copy_char(gl, ++gl->buff_curpos - curpos + 1, NULL);
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Starting from the cursor position copy the rest of the line into the
+ * cut buffer.
+ */
+static KT_KEY_FN(gl_copy_rest_of_line)
+{
+/*
+ * Copy the characters to the cut buffer.
+ */
+ memcpy(gl->cutbuf, gl->line + gl->buff_curpos, gl->ntotal - gl->buff_curpos);
+ gl->cutbuf[gl->ntotal - gl->buff_curpos] = '\0';
+ return 0;
+}
+
+/*.......................................................................
+ * Copy from the beginning of the line to the cursor position into the
+ * cut buffer.
+ */
+static KT_KEY_FN(gl_copy_to_bol)
+{
+/*
+ * Copy the characters to the cut buffer.
+ */
+ memcpy(gl->cutbuf, gl->line, gl->buff_curpos);
+ gl->cutbuf[gl->buff_curpos] = '\0';
+ gl_place_cursor(gl, 0);
+ return 0;
+}
+
+/*.......................................................................
+ * Copy the entire line into the cut buffer.
+ */
+static KT_KEY_FN(gl_copy_line)
+{
+/*
+ * Copy the characters to the cut buffer.
+ */
+ memcpy(gl->cutbuf, gl->line, gl->ntotal);
+ gl->cutbuf[gl->ntotal] = '\0';
+ return 0;
+}
+
+/*.......................................................................
+ * Search forwards for the next character that the user enters.
+ */
+static KT_KEY_FN(gl_forward_find_char)
+{
+ int pos = gl_find_char(gl, count, 1, 1, '\0');
+ return pos >= 0 && gl_place_cursor(gl, pos);
+}
+
+/*.......................................................................
+ * Search backwards for the next character that the user enters.
+ */
+static KT_KEY_FN(gl_backward_find_char)
+{
+ int pos = gl_find_char(gl, count, 0, 1, '\0');
+ return pos >= 0 && gl_place_cursor(gl, pos);
+}
+
+/*.......................................................................
+ * Search forwards for the next character that the user enters. Move up to,
+ * but not onto, the found character.
+ */
+static KT_KEY_FN(gl_forward_to_char)
+{
+ int pos = gl_find_char(gl, count, 1, 0, '\0');
+ return pos >= 0 && gl_place_cursor(gl, pos);
+}
+
+/*.......................................................................
+ * Search backwards for the next character that the user enters. Move back to,
+ * but not onto, the found character.
+ */
+static KT_KEY_FN(gl_backward_to_char)
+{
+ int pos = gl_find_char(gl, count, 0, 0, '\0');
+ return pos >= 0 && gl_place_cursor(gl, pos);
+}
+
+/*.......................................................................
+ * Searching in a given direction, return the index of a given (or
+ * read) character in the input line, or the character that precedes
+ * it in the specified search direction. Return -1 if not found.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * count int The number of times to search.
+ * forward int True if searching forward.
+ * onto int True if the search should end on top of the
+ * character, false if the search should stop
+ * one character before the character in the
+ * specified search direction.
+ * c char The character to be sought, or '\0' if the
+ * character should be read from the user.
+ * Output:
+ * return int The index of the character in gl->line[], or
+ * -1 if not found.
+ */
+static int gl_find_char(GetLine *gl, int count, int forward, int onto, char c)
+{
+ int pos; /* The index reached in searching the input line */
+ int i;
+/*
+ * Get a character from the user?
+ */
+ if(!c) {
+/*
+ * If we are in the process of repeating a previous change command, substitute
+ * the last find character.
+ */
+ if(gl->vi.repeat.active) {
+ c = gl->vi.find_char;
+ } else {
+ if(gl_read_terminal(gl, 1, &c))
+ return -1;
+/*
+ * Record the details of the new search, for use by repeat finds.
+ */
+ gl->vi.find_forward = forward;
+ gl->vi.find_onto = onto;
+ gl->vi.find_char = c;
+ };
+ };
+/*
+ * Which direction should we search?
+ */
+ if(forward) {
+/*
+ * Search forwards 'count' times for the character, starting with the
+ * character that follows the cursor.
+ */
+ for(i=0, pos=gl->buff_curpos; i<count && pos < gl->ntotal; i++) {
+/*
+ * Advance past the last match (or past the current cursor position
+ * on the first search).
+ */
+ pos++;
+/*
+ * Search for the next instance of c.
+ */
+ for( ; pos<gl->ntotal && c!=gl->line[pos]; pos++)
+ ;
+ };
+/*
+ * If the character was found and we have been requested to return the
+ * position of the character that precedes the desired character, then
+ * we have gone one character too far.
+ */
+ if(!onto && pos<gl->ntotal)
+ pos--;
+ } else {
+/*
+ * Search backwards 'count' times for the character, starting with the
+ * character that precedes the cursor.
+ */
+ for(i=0, pos=gl->buff_curpos; i<count && pos >= gl->insert_curpos; i++) {
+/*
+ * Step back one from the last match (or from the current cursor
+ * position on the first search).
+ */
+ pos--;
+/*
+ * Search for the next instance of c.
+ */
+ for( ; pos>=gl->insert_curpos && c!=gl->line[pos]; pos--)
+ ;
+ };
+/*
+ * If the character was found and we have been requested to return the
+ * position of the character that precedes the desired character, then
+ * we have gone one character too far.
+ */
+ if(!onto && pos>=gl->insert_curpos)
+ pos++;
+ };
+/*
+ * If found, return the cursor position of the count'th match.
+ * Otherwise ring the terminal bell.
+ */
+ if(pos >= gl->insert_curpos && pos < gl->ntotal) {
+ return pos;
+ } else {
+ (void) gl_ring_bell(gl, 1, NULL);
+ return -1;
+ }
+}
+
+/*.......................................................................
+ * Repeat the last character search in the same direction as the last
+ * search.
+ */
+static KT_KEY_FN(gl_repeat_find_char)
+{
+ int pos = gl->vi.find_char ?
+ gl_find_char(gl, count, gl->vi.find_forward, gl->vi.find_onto,
+ gl->vi.find_char) : -1;
+ return pos >= 0 && gl_place_cursor(gl, pos);
+}
+
+/*.......................................................................
+ * Repeat the last character search in the opposite direction as the last
+ * search.
+ */
+static KT_KEY_FN(gl_invert_refind_char)
+{
+ int pos = gl->vi.find_char ?
+ gl_find_char(gl, count, !gl->vi.find_forward, gl->vi.find_onto,
+ gl->vi.find_char) : -1;
+ return pos >= 0 && gl_place_cursor(gl, pos);
+}
+
+/*.......................................................................
+ * Search forward from the current position of the cursor for 'count'
+ * word endings, returning the index of the last one found, or the end of
+ * the line if there were less than 'count' words.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * n int The number of word boundaries to search for.
+ * Output:
+ * return int The buffer index of the located position.
+ */
+static int gl_nth_word_end_forward(GetLine *gl, int n)
+{
+ int bufpos; /* The buffer index being checked. */
+ int i;
+/*
+ * In order to guarantee forward motion to the next word ending,
+ * we need to start from one position to the right of the cursor
+ * position, since this may already be at the end of a word.
+ */
+ bufpos = gl->buff_curpos + 1;
+/*
+ * If we are at the end of the line, return the index of the last
+ * real character on the line. Note that this will be -1 if the line
+ * is empty.
+ */
+ if(bufpos >= gl->ntotal)
+ return gl->ntotal - 1;
+/*
+ * Search 'n' times, unless the end of the input line is reached first.
+ */
+ for(i=0; i<n && bufpos<gl->ntotal; i++) {
+/*
+ * If we are not already within a word, skip to the start of the next word.
+ */
+ for( ; bufpos<gl->ntotal && !gl_is_word_char((int)gl->line[bufpos]);
+ bufpos++)
+ ;
+/*
+ * Find the end of the next word.
+ */
+ for( ; bufpos<gl->ntotal && gl_is_word_char((int)gl->line[bufpos]);
+ bufpos++)
+ ;
+ };
+/*
+ * We will have overshot.
+ */
+ return bufpos > 0 ? bufpos-1 : bufpos;
+}
+
+/*.......................................................................
+ * Search forward from the current position of the cursor for 'count'
+ * word starts, returning the index of the last one found, or the end of
+ * the line if there were less than 'count' words.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * n int The number of word boundaries to search for.
+ * Output:
+ * return int The buffer index of the located position.
+ */
+static int gl_nth_word_start_forward(GetLine *gl, int n)
+{
+ int bufpos; /* The buffer index being checked. */
+ int i;
+/*
+ * Get the current cursor position.
+ */
+ bufpos = gl->buff_curpos;
+/*
+ * Search 'n' times, unless the end of the input line is reached first.
+ */
+ for(i=0; i<n && bufpos<gl->ntotal; i++) {
+/*
+ * Find the end of the current word.
+ */
+ for( ; bufpos<gl->ntotal && gl_is_word_char((int)gl->line[bufpos]);
+ bufpos++)
+ ;
+/*
+ * Skip to the start of the next word.
+ */
+ for( ; bufpos<gl->ntotal && !gl_is_word_char((int)gl->line[bufpos]);
+ bufpos++)
+ ;
+ };
+ return bufpos;
+}
+
+/*.......................................................................
+ * Search backward from the current position of the cursor for 'count'
+ * word starts, returning the index of the last one found, or the start
+ * of the line if there were less than 'count' words.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * n int The number of word boundaries to search for.
+ * Output:
+ * return int The buffer index of the located position.
+ */
+static int gl_nth_word_start_backward(GetLine *gl, int n)
+{
+ int bufpos; /* The buffer index being checked. */
+ int i;
+/*
+ * Get the current cursor position.
+ */
+ bufpos = gl->buff_curpos;
+/*
+ * Search 'n' times, unless the beginning of the input line (or vi insertion
+ * point) is reached first.
+ */
+ for(i=0; i<n && bufpos > gl->insert_curpos; i++) {
+/*
+ * Starting one character back from the last search, so as not to keep
+ * settling on the same word-start, search backwards until finding a
+ * word character.
+ */
+ while(--bufpos >= gl->insert_curpos &&
+ !gl_is_word_char((int)gl->line[bufpos]))
+ ;
+/*
+ * Find the start of the word.
+ */
+ while(--bufpos >= gl->insert_curpos &&
+ gl_is_word_char((int)gl->line[bufpos]))
+ ;
+/*
+ * We will have gone one character too far.
+ */
+ bufpos++;
+ };
+ return bufpos >= gl->insert_curpos ? bufpos : gl->insert_curpos;
+}
+
+/*.......................................................................
+ * Copy one or more words into the cut buffer without moving the cursor
+ * or deleting text.
+ */
+static KT_KEY_FN(gl_forward_copy_word)
+{
+/*
+ * Find the location of the count'th start or end of a word
+ * after the cursor, depending on whether in emacs or vi mode.
+ */
+ int next = gl->editor == GL_EMACS_MODE ?
+ gl_nth_word_end_forward(gl, count) :
+ gl_nth_word_start_forward(gl, count);
+/*
+ * How many characters are to be copied into the cut buffer?
+ */
+ int n = next - gl->buff_curpos;
+/*
+ * Copy the specified segment and terminate the string.
+ */
+ memcpy(gl->cutbuf, gl->line + gl->buff_curpos, n);
+ gl->cutbuf[n] = '\0';
+ return 0;
+}
+
+/*.......................................................................
+ * Copy one or more words preceding the cursor into the cut buffer,
+ * without moving the cursor or deleting text.
+ */
+static KT_KEY_FN(gl_backward_copy_word)
+{
+/*
+ * Find the location of the count'th start of word before the cursor.
+ */
+ int next = gl_nth_word_start_backward(gl, count);
+/*
+ * How many characters are to be copied into the cut buffer?
+ */
+ int n = gl->buff_curpos - next;
+ gl_place_cursor(gl, next);
+/*
+ * Copy the specified segment and terminate the string.
+ */
+ memcpy(gl->cutbuf, gl->line + next, n);
+ gl->cutbuf[n] = '\0';
+ return 0;
+}
+
+/*.......................................................................
+ * Copy the characters between the cursor and the count'th instance of
+ * a specified character in the input line, into the cut buffer.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * count int The number of times to search.
+ * c char The character to be searched for, or '\0' if
+ * the character should be read from the user.
+ * forward int True if searching forward.
+ * onto int True if the search should end on top of the
+ * character, false if the search should stop
+ * one character before the character in the
+ * specified search direction.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ *
+ */
+static int gl_copy_find(GetLine *gl, int count, char c, int forward, int onto)
+{
+ int n; /* The number of characters in the cut buffer */
+/*
+ * Search for the character, and abort the operation if not found.
+ */
+ int pos = gl_find_char(gl, count, forward, onto, c);
+ if(pos < 0)
+ return 0;
+/*
+ * Copy the specified segment.
+ */
+ if(forward) {
+ n = pos + 1 - gl->buff_curpos;
+ memcpy(gl->cutbuf, gl->line + gl->buff_curpos, n);
+ } else {
+ n = gl->buff_curpos - pos;
+ memcpy(gl->cutbuf, gl->line + pos, n);
+ if(gl->editor == GL_VI_MODE)
+ gl_place_cursor(gl, pos);
+ }
+/*
+ * Terminate the copy.
+ */
+ gl->cutbuf[n] = '\0';
+ return 0;
+}
+
+/*.......................................................................
+ * Copy a section up to and including a specified character into the cut
+ * buffer without moving the cursor or deleting text.
+ */
+static KT_KEY_FN(gl_forward_copy_find)
+{
+ return gl_copy_find(gl, count, '\0', 1, 1);
+}
+
+/*.......................................................................
+ * Copy a section back to and including a specified character into the cut
+ * buffer without moving the cursor or deleting text.
+ */
+static KT_KEY_FN(gl_backward_copy_find)
+{
+ return gl_copy_find(gl, count, '\0', 0, 1);
+}
+
+/*.......................................................................
+ * Copy a section up to and not including a specified character into the cut
+ * buffer without moving the cursor or deleting text.
+ */
+static KT_KEY_FN(gl_forward_copy_to)
+{
+ return gl_copy_find(gl, count, '\0', 1, 0);
+}
+
+/*.......................................................................
+ * Copy a section back to and not including a specified character into the cut
+ * buffer without moving the cursor or deleting text.
+ */
+static KT_KEY_FN(gl_backward_copy_to)
+{
+ return gl_copy_find(gl, count, '\0', 0, 0);
+}
+
+/*.......................................................................
+ * Copy to a character specified in a previous search into the cut
+ * buffer without moving the cursor or deleting text.
+ */
+static KT_KEY_FN(gl_copy_refind)
+{
+ return gl_copy_find(gl, count, gl->vi.find_char, gl->vi.find_forward,
+ gl->vi.find_onto);
+}
+
+/*.......................................................................
+ * Copy to a character specified in a previous search, but in the opposite
+ * direction, into the cut buffer without moving the cursor or deleting text.
+ */
+static KT_KEY_FN(gl_copy_invert_refind)
+{
+ return gl_copy_find(gl, count, gl->vi.find_char, !gl->vi.find_forward,
+ gl->vi.find_onto);
+}
+
+/*.......................................................................
+ * Set the position of the cursor in the line input buffer and the
+ * terminal.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * buff_curpos int The new buffer cursor position.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_place_cursor(GetLine *gl, int buff_curpos)
+{
+/*
+ * Don't allow the cursor position to go out of the bounds of the input
+ * line.
+ */
+ if(buff_curpos >= gl->ntotal)
+ buff_curpos = gl->vi.command ? gl->ntotal-1 : gl->ntotal;
+ if(buff_curpos < 0)
+ buff_curpos = 0;
+/*
+ * Record the new buffer position.
+ */
+ gl->buff_curpos = buff_curpos;
+/*
+ * Move the terminal cursor to the corresponding character.
+ */
+ return gl_set_term_curpos(gl, gl->prompt_len +
+ gl_displayed_string_width(gl, gl->line, buff_curpos, gl->prompt_len));
+}
+
+/*.......................................................................
+ * In vi command mode, this function saves the current line to the
+ * historical buffer needed by the undo command. In emacs mode it does
+ * nothing. In order to allow action functions to call other action
+ * functions, gl_interpret_char() sets gl->vi.undo.saved to 0 before
+ * invoking an action, and thereafter once any call to this function
+ * has set it to 1, further calls are ignored.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ */
+static void gl_save_for_undo(GetLine *gl)
+{
+ if(gl->vi.command && !gl->vi.undo.saved) {
+ strcpy(gl->vi.undo.line, gl->line);
+ gl->vi.undo.buff_curpos = gl->buff_curpos;
+ gl->vi.undo.ntotal = gl->ntotal;
+ gl->vi.undo.saved = 1;
+ };
+ if(gl->vi.command && !gl->vi.repeat.saved &&
+ gl->current_action.fn != gl_vi_repeat_change) {
+ gl->vi.repeat.action = gl->current_action;
+ gl->vi.repeat.count = gl->current_count;
+ gl->vi.repeat.saved = 1;
+ };
+ return;
+}
+
+/*.......................................................................
+ * In vi mode, restore the line to the way it was before the last command
+ * mode operation, storing the current line in the buffer so that the
+ * undo operation itself can subsequently be undone.
+ */
+static KT_KEY_FN(gl_vi_undo)
+{
+/*
+ * Get pointers into the two lines.
+ */
+ char *undo_ptr = gl->vi.undo.line;
+ char *line_ptr = gl->line;
+/*
+ * Swap the characters of the two buffers up to the length of the shortest
+ * line.
+ */
+ while(*undo_ptr && *line_ptr) {
+ char c = *undo_ptr;
+ *undo_ptr++ = *line_ptr;
+ *line_ptr++ = c;
+ };
+/*
+ * Copy the rest directly.
+ */
+ if(gl->ntotal > gl->vi.undo.ntotal) {
+ strcpy(undo_ptr, line_ptr);
+ *line_ptr = '\0';
+ } else {
+ strcpy(line_ptr, undo_ptr);
+ *undo_ptr = '\0';
+ };
+/*
+ * Record the length of the stored string.
+ */
+ gl->vi.undo.ntotal = gl->ntotal;
+/*
+ * Accomodate the new contents of gl->line[].
+ */
+ gl_update_buffer(gl);
+/*
+ * Set both cursor positions to the leftmost of the saved and current
+ * cursor positions to emulate what vi does.
+ */
+ if(gl->buff_curpos < gl->vi.undo.buff_curpos)
+ gl->vi.undo.buff_curpos = gl->buff_curpos;
+ else
+ gl->buff_curpos = gl->vi.undo.buff_curpos;
+/*
+ * Since we have bipassed calling gl_save_for_undo(), record repeat
+ * information inline.
+ */
+ gl->vi.repeat.action.fn = gl_vi_undo;
+ gl->vi.repeat.action.data = NULL;
+ gl->vi.repeat.count = 1;
+/*
+ * Display the restored line.
+ */
+ gl_queue_redisplay(gl);
+ return 0;
+}
+
+/*.......................................................................
+ * Delete the following word and leave the user in vi insert mode.
+ */
+static KT_KEY_FN(gl_vi_forward_change_word)
+{
+ gl_save_for_undo(gl);
+ gl->vi.command = 0; /* Allow cursor at EOL */
+ return gl_forward_delete_word(gl, count, NULL) || gl_vi_insert(gl, 0, NULL);
+}
+
+/*.......................................................................
+ * Delete the preceding word and leave the user in vi insert mode.
+ */
+static KT_KEY_FN(gl_vi_backward_change_word)
+{
+ return gl_backward_delete_word(gl, count, NULL) || gl_vi_insert(gl, 0, NULL);
+}
+
+/*.......................................................................
+ * Delete the following section and leave the user in vi insert mode.
+ */
+static KT_KEY_FN(gl_vi_forward_change_find)
+{
+ return gl_delete_find(gl, count, '\0', 1, 1, 1);
+}
+
+/*.......................................................................
+ * Delete the preceding section and leave the user in vi insert mode.
+ */
+static KT_KEY_FN(gl_vi_backward_change_find)
+{
+ return gl_delete_find(gl, count, '\0', 0, 1, 1);
+}
+
+/*.......................................................................
+ * Delete the following section and leave the user in vi insert mode.
+ */
+static KT_KEY_FN(gl_vi_forward_change_to)
+{
+ return gl_delete_find(gl, count, '\0', 1, 0, 1);
+}
+
+/*.......................................................................
+ * Delete the preceding section and leave the user in vi insert mode.
+ */
+static KT_KEY_FN(gl_vi_backward_change_to)
+{
+ return gl_delete_find(gl, count, '\0', 0, 0, 1);
+}
+
+/*.......................................................................
+ * Delete to a character specified by a previous search and leave the user
+ * in vi insert mode.
+ */
+static KT_KEY_FN(gl_vi_change_refind)
+{
+ return gl_delete_find(gl, count, gl->vi.find_char, gl->vi.find_forward,
+ gl->vi.find_onto, 1);
+}
+
+/*.......................................................................
+ * Delete to a character specified by a previous search, but in the opposite
+ * direction, and leave the user in vi insert mode.
+ */
+static KT_KEY_FN(gl_vi_change_invert_refind)
+{
+ return gl_delete_find(gl, count, gl->vi.find_char, !gl->vi.find_forward,
+ gl->vi.find_onto, 1);
+}
+
+/*.......................................................................
+ * Delete the following character and leave the user in vi insert mode.
+ */
+static KT_KEY_FN(gl_vi_forward_change_char)
+{
+ gl_save_for_undo(gl);
+ gl->vi.command = 0; /* Allow cursor at EOL */
+ return gl_delete_chars(gl, count, 1) || gl_vi_insert(gl, 0, NULL);
+}
+
+/*.......................................................................
+ * Delete the preceding character and leave the user in vi insert mode.
+ */
+static KT_KEY_FN(gl_vi_backward_change_char)
+{
+ return gl_backward_delete_char(gl, count, NULL) || gl_vi_insert(gl, 0, NULL);
+}
+
+/*.......................................................................
+ * Starting from the cursor position change characters to the specified column.
+ */
+static KT_KEY_FN(gl_vi_change_to_column)
+{
+ if (--count >= gl->buff_curpos)
+ return gl_vi_forward_change_char(gl, count - gl->buff_curpos, NULL);
+ else
+ return gl_vi_backward_change_char(gl, gl->buff_curpos - count, NULL);
+}
+
+/*.......................................................................
+ * Starting from the cursor position change characters to a matching
+ * parenthesis.
+ */
+static KT_KEY_FN(gl_vi_change_to_parenthesis)
+{
+ int curpos = gl_index_of_matching_paren(gl);
+ if(curpos >= 0) {
+ gl_save_for_undo(gl);
+ if(curpos >= gl->buff_curpos)
+ return gl_vi_forward_change_char(gl, curpos - gl->buff_curpos + 1, NULL);
+ else
+ return gl_vi_backward_change_char(gl, ++gl->buff_curpos - curpos + 1,
+ NULL);
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * If in vi mode, switch to vi command mode.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ */
+static void gl_vi_command_mode(GetLine *gl)
+{
+ if(gl->editor == GL_VI_MODE && !gl->vi.command) {
+ gl->insert = 1;
+ gl->vi.command = 1;
+ gl->vi.repeat.input_curpos = gl->insert_curpos;
+ gl->vi.repeat.command_curpos = gl->buff_curpos;
+ gl->insert_curpos = 0; /* unrestrict left motion boundary */
+ gl_cursor_left(gl, 1, NULL); /* Vi moves 1 left on entering command mode */
+ };
+}
+
+/*.......................................................................
+ * This is an action function which rings the terminal bell.
+ */
+static KT_KEY_FN(gl_ring_bell)
+{
+ return gl->silence_bell ? 0 :
+ gl_print_control_sequence(gl, 1, gl->sound_bell);
+}
+
+/*.......................................................................
+ * This is the action function which implements the vi-repeat-change
+ * action.
+ */
+static KT_KEY_FN(gl_vi_repeat_change)
+{
+ int status; /* The return status of the repeated action function */
+ int i;
+/*
+ * Nothing to repeat?
+ */
+ if(!gl->vi.repeat.action.fn)
+ return gl_ring_bell(gl, 1, NULL);
+/*
+ * Provide a way for action functions to know whether they are being
+ * called by us.
+ */
+ gl->vi.repeat.active = 1;
+/*
+ * Re-run the recorded function.
+ */
+ status = gl->vi.repeat.action.fn(gl, gl->vi.repeat.count,
+ gl->vi.repeat.action.data);
+/*
+ * Mark the repeat as completed.
+ */
+ gl->vi.repeat.active = 0;
+/*
+ * Is we are repeating a function that has just switched to input
+ * mode to allow the user to type, re-enter the text that the user
+ * previously entered.
+ */
+ if(status==0 && !gl->vi.command) {
+/*
+ * Make sure that the current line has been saved.
+ */
+ gl_save_for_undo(gl);
+/*
+ * Repeat a previous insertion or overwrite?
+ */
+ if(gl->vi.repeat.input_curpos >= 0 &&
+ gl->vi.repeat.input_curpos <= gl->vi.repeat.command_curpos &&
+ gl->vi.repeat.command_curpos <= gl->vi.undo.ntotal) {
+/*
+ * Using the current line which is saved in the undo buffer, plus
+ * the range of characters therein, as recorded by gl_vi_command_mode(),
+ * add the characters that the user previously entered, to the input
+ * line.
+ */
+ for(i=gl->vi.repeat.input_curpos; i<gl->vi.repeat.command_curpos; i++) {
+ if(gl_add_char_to_line(gl, gl->vi.undo.line[i]))
+ return 1;
+ };
+ };
+/*
+ * Switch back to command mode, now that the insertion has been repeated.
+ */
+ gl_vi_command_mode(gl);
+ };
+ return status;
+}
+
+/*.......................................................................
+ * If the cursor is currently over a parenthesis character, return the
+ * index of its matching parenthesis. If not currently over a parenthesis
+ * character, return the next close parenthesis character to the right of
+ * the cursor. If the respective parenthesis character isn't found,
+ * ring the terminal bell and return -1.
+ *
+ * Input:
+ * gl GetLine * The getline resource object.
+ * Output:
+ * return int Either the index of the matching parenthesis,
+ * or -1 if not found.
+ */
+static int gl_index_of_matching_paren(GetLine *gl)
+{
+ int i;
+/*
+ * List the recognized parentheses, and their matches.
+ */
+ const char *o_paren = "([{";
+ const char *c_paren = ")]}";
+ const char *cptr;
+/*
+ * Get the character that is currently under the cursor.
+ */
+ char c = gl->line[gl->buff_curpos];
+/*
+ * If the character under the cursor is an open parenthesis, look forward
+ * for the matching close parenthesis.
+ */
+ if((cptr=strchr(o_paren, c))) {
+ char match = c_paren[cptr - o_paren];
+ int matches_needed = 1;
+ for(i=gl->buff_curpos+1; i<gl->ntotal; i++) {
+ if(gl->line[i] == c)
+ matches_needed++;
+ else if(gl->line[i] == match && --matches_needed==0)
+ return i;
+ };
+/*
+ * If the character under the cursor is an close parenthesis, look forward
+ * for the matching open parenthesis.
+ */
+ } else if((cptr=strchr(c_paren, c))) {
+ char match = o_paren[cptr - c_paren];
+ int matches_needed = 1;
+ for(i=gl->buff_curpos-1; i>=0; i--) {
+ if(gl->line[i] == c)
+ matches_needed++;
+ else if(gl->line[i] == match && --matches_needed==0)
+ return i;
+ };
+/*
+ * If not currently over a parenthesis character, search forwards for
+ * the first close parenthesis (this is what the vi % binding does).
+ */
+ } else {
+ for(i=gl->buff_curpos+1; i<gl->ntotal; i++)
+ if(strchr(c_paren, gl->line[i]) != NULL)
+ return i;
+ };
+/*
+ * Not found.
+ */
+ (void) gl_ring_bell(gl, 1, NULL);
+ return -1;
+}
+
+/*.......................................................................
+ * If the cursor is currently over a parenthesis character, this action
+ * function moves the cursor to its matching parenthesis.
+ */
+static KT_KEY_FN(gl_find_parenthesis)
+{
+ int curpos = gl_index_of_matching_paren(gl);
+ if(curpos >= 0)
+ return gl_place_cursor(gl, curpos);
+ return 0;
+}
+
+/*.......................................................................
+ * Handle the receipt of the potential start of a new key-sequence from
+ * the user.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * first_char char The first character of the sequence.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_interpret_char(GetLine *gl, char first_char)
+{
+ char keyseq[GL_KEY_MAX+1]; /* A special key sequence being read */
+ int nkey=0; /* The number of characters in the key sequence */
+ int count; /* The repeat count of an action function */
+ int ret; /* The return value of an action function */
+ int i;
+/*
+ * Get the first character.
+ */
+ char c = first_char;
+/*
+ * If editing is disabled, just add newly entered characters to the
+ * input line buffer, and watch for the end of the line.
+ */
+ if(gl->editor == GL_NO_EDITOR) {
+ gl_discard_chars(gl, 1);
+ if(gl->ntotal >= gl->linelen)
+ return 0;
+ if(c == '\n' || c == '\r')
+ return gl_newline(gl, 1, NULL);
+ gl_buffer_char(gl, c, gl->ntotal);
+ return 0;
+ };
+/*
+ * If the user is in the process of specifying a repeat count and the
+ * new character is a digit, increment the repeat count accordingly.
+ */
+ if(gl->number >= 0 && isdigit((int)(unsigned char) c)) {
+ gl_discard_chars(gl, 1);
+ return gl_digit_argument(gl, c, NULL);
+/*
+ * In vi command mode, all key-sequences entered need to be
+ * either implicitly or explicitly prefixed with an escape character.
+ */
+ } else if(gl->vi.command && c != GL_ESC_CHAR) {
+ keyseq[nkey++] = GL_ESC_CHAR;
+/*
+ * If the first character of the sequence is a printable character,
+ * then to avoid confusion with the special "up", "down", "left"
+ * or "right" cursor key bindings, we need to prefix the
+ * printable character with a backslash escape before looking it up.
+ */
+ } else if(!IS_META_CHAR(c) && !IS_CTRL_CHAR(c)) {
+ keyseq[nkey++] = '\\';
+ };
+/*
+ * Compose a potentially multiple key-sequence in gl->keyseq.
+ */
+ while(nkey < GL_KEY_MAX) {
+ KtAction *action; /* An action function */
+ KeySym *keysym; /* The symbol-table entry of a key-sequence */
+ int nsym; /* The number of ambiguously matching key-sequences */
+/*
+ * If the character is an unprintable meta character, split it
+ * into two characters, an escape character and the character
+ * that was modified by the meta key.
+ */
+ if(IS_META_CHAR(c)) {
+ keyseq[nkey++] = GL_ESC_CHAR;
+ c = META_TO_CHAR(c);
+ continue;
+ };
+/*
+ * Append the latest character to the key sequence.
+ */
+ keyseq[nkey++] = c;
+/*
+ * When doing vi-style editing, an escape at the beginning of any binding
+ * switches to command mode.
+ */
+ if(keyseq[0] == GL_ESC_CHAR && !gl->vi.command)
+ gl_vi_command_mode(gl);
+/*
+ * Lookup the key sequence.
+ */
+ switch(_kt_lookup_keybinding(gl->bindings, keyseq, nkey, &keysym, &nsym)) {
+ case KT_EXACT_MATCH:
+/*
+ * Get the matching action function.
+ */
+ action = keysym->actions + keysym->binder;
+/*
+ * Get the repeat count, passing the last keystroke if executing the
+ * digit-argument action.
+ */
+ if(action->fn == gl_digit_argument) {
+ count = c;
+ } else {
+ count = gl->number >= 0 ? gl->number : 1;
+ };
+/*
+ * Record the function that is being invoked.
+ */
+ gl->current_action = *action;
+ gl->current_count = count;
+/*
+ * Mark the current line as not yet preserved for use by the vi undo command.
+ */
+ gl->vi.undo.saved = 0;
+ gl->vi.repeat.saved = 0;
+/*
+ * Execute the action function. Note the action function can tell
+ * whether the provided repeat count was defaulted or specified
+ * explicitly by looking at whether gl->number is -1 or not. If
+ * it is negative, then no repeat count was specified by the user.
+ */
+ ret = action->fn(gl, count, action->data);
+/*
+ * In server mode, the action will return immediately if it tries to
+ * read input from the terminal, and no input is currently available.
+ * If this happens, abort. Note that gl_get_input_line() will rewind
+ * the read-ahead buffer to allow the next call to redo the function
+ * from scratch.
+ */
+ if(gl->rtn_status == GLR_BLOCKED && gl->pending_io==GLP_READ)
+ return 1;
+/*
+ * Discard the now processed characters from the key sequence buffer.
+ */
+ gl_discard_chars(gl, gl->nread);
+/*
+ * If the latest action function wasn't a history action, cancel any
+ * current history search.
+ */
+ if(gl->last_search != gl->keyseq_count)
+ _glh_cancel_search(gl->glh);
+/*
+ * Reset the repeat count after running action functions.
+ */
+ if(action->fn != gl_digit_argument)
+ gl->number = -1;
+ return ret ? 1 : 0;
+ break;
+ case KT_AMBIG_MATCH: /* Ambiguous match - so read the next character */
+ if(gl_read_terminal(gl, 1, &c))
+ return 1;
+ break;
+ case KT_NO_MATCH:
+/*
+ * If the first character looked like it might be a prefix of a key-sequence
+ * but it turned out not to be, ring the bell to tell the user that it
+ * wasn't recognised.
+ */
+ if(keyseq[0] != '\\' && keyseq[0] != '\t') {
+ gl_ring_bell(gl, 1, NULL);
+ } else {
+/*
+ * The user typed a single printable character that doesn't match
+ * the start of any keysequence, so add it to the line in accordance
+ * with the current repeat count.
+ */
+ count = gl->number >= 0 ? gl->number : 1;
+ for(i=0; i<count; i++)
+ gl_add_char_to_line(gl, first_char);
+ gl->number = -1;
+ };
+ gl_discard_chars(gl, 1);
+ _glh_cancel_search(gl->glh);
+ return 0;
+ break;
+ case KT_BAD_MATCH:
+ gl_ring_bell(gl, 1, NULL);
+ gl_discard_chars(gl, gl->nread);
+ _glh_cancel_search(gl->glh);
+ return 1;
+ break;
+ };
+ };
+/*
+ * If the key sequence was too long to match, ring the bell, then
+ * discard the first character, so that the next attempt to match a
+ * key-sequence continues with the next key press. In practice this
+ * shouldn't happen, since one isn't allowed to bind action functions
+ * to keysequences that are longer than GL_KEY_MAX.
+ */
+ gl_ring_bell(gl, 1, NULL);
+ gl_discard_chars(gl, 1);
+ return 0;
+}
+
+/*.......................................................................
+ * Configure the application and/or user-specific behavior of
+ * gl_get_line().
+ *
+ * Note that calling this function between calling new_GetLine() and
+ * the first call to gl_get_line(), disables the otherwise automatic
+ * reading of ~/.teclarc on the first call to gl_get_line().
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * app_string const char * Either NULL, or a string containing one
+ * or more .teclarc command lines, separated
+ * by newline characters. This can be used to
+ * establish an application-specific
+ * configuration, without the need for an external
+ * file. This is particularly useful in embedded
+ * environments where there is no filesystem.
+ * app_file const char * Either NULL, or the pathname of an
+ * application-specific .teclarc file. The
+ * contents of this file, if provided, are
+ * read after the contents of app_string[].
+ * user_file const char * Either NULL, or the pathname of a
+ * user-specific .teclarc file. Except in
+ * embedded applications, this should
+ * usually be "~/.teclarc".
+ * Output:
+ * return int 0 - OK.
+ * 1 - Bad argument(s).
+ */
+int gl_configure_getline(GetLine *gl, const char *app_string,
+ const char *app_file, const char *user_file)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of _gl_configure_getline() */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Execute the private body of the function while signals are blocked.
+ */
+ status = _gl_configure_getline(gl, app_string, app_file, user_file);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the gl_configure_getline() function. It
+ * assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_configure_getline(GetLine *gl, const char *app_string,
+ const char *app_file, const char *user_file)
+{
+/*
+ * Mark getline as having been explicitly configured.
+ */
+ gl->configured = 1;
+/*
+ * Start by parsing the configuration string, if provided.
+ */
+ if(app_string)
+ (void) _gl_read_config_string(gl, app_string, KTB_NORM);
+/*
+ * Now parse the application-specific configuration file, if provided.
+ */
+ if(app_file)
+ (void) _gl_read_config_file(gl, app_file, KTB_NORM);
+/*
+ * Finally, parse the user-specific configuration file, if provided.
+ */
+ if(user_file)
+ (void) _gl_read_config_file(gl, user_file, KTB_USER);
+/*
+ * Record the names of the configuration files to allow them to
+ * be re-read if requested at a later time.
+ */
+ if(gl_record_string(&gl->app_file, app_file) ||
+ gl_record_string(&gl->user_file, user_file)) {
+ errno = ENOMEM;
+ _err_record_msg(gl->err,
+ "Insufficient memory to record tecla configuration file names",
+ END_ERR_MSG);
+ return 1;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Replace a malloc'd string (or NULL), with another malloc'd copy of
+ * a string (or NULL).
+ *
+ * Input:
+ * sptr char ** On input if *sptr!=NULL, *sptr will be
+ * free'd and *sptr will be set to NULL. Then,
+ * on output, if string!=NULL a malloc'd copy
+ * of this string will be assigned to *sptr.
+ * string const char * The string to be copied, or NULL to simply
+ * discard any existing string.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Malloc failure (no error message is generated).
+ */
+static int gl_record_string(char **sptr, const char *string)
+{
+/*
+ * If the original string is the same string, don't do anything.
+ */
+ if(*sptr == string || (*sptr && string && strcmp(*sptr, string)==0))
+ return 0;
+/*
+ * Discard any existing cached string.
+ */
+ if(*sptr) {
+ free(*sptr);
+ *sptr = NULL;
+ };
+/*
+ * Allocate memory for a copy of the specified string.
+ */
+ if(string) {
+ *sptr = (char *) malloc(strlen(string) + 1);
+ if(!*sptr)
+ return 1;
+/*
+ * Copy the string.
+ */
+ strcpy(*sptr, string);
+ };
+ return 0;
+}
+
+#ifndef HIDE_FILE_SYSTEM
+/*.......................................................................
+ * Re-read any application-specific and user-specific files previously
+ * specified via the gl_configure_getline() function.
+ */
+static KT_KEY_FN(gl_read_init_files)
+{
+ return _gl_configure_getline(gl, NULL, gl->app_file, gl->user_file);
+}
+#endif
+
+/*.......................................................................
+ * Save the contents of the history buffer to a given new file.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * filename const char * The name of the new file to write to.
+ * comment const char * Extra information such as timestamps will
+ * be recorded on a line started with this
+ * string, the idea being that the file can
+ * double as a command file. Specify "" if
+ * you don't care.
+ * max_lines int The maximum number of lines to save, or -1
+ * to save all of the lines in the history
+ * list.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_save_history(GetLine *gl, const char *filename, const char *comment,
+ int max_lines)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of _gl_save_history() */
+/*
+ * Check the arguments.
+ */
+ if(!gl || !filename || !comment) {
+ if(gl)
+ _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Execute the private body of the function while signals are blocked.
+ */
+ status = _gl_save_history(gl, filename, comment, max_lines);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the gl_save_history() function. It
+ * assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_save_history(GetLine *gl, const char *filename,
+ const char *comment, int max_lines)
+{
+/*
+ * If filesystem access is to be excluded, then history files can't
+ * be written.
+ */
+#ifdef WITHOUT_FILE_SYSTEM
+ _err_record_msg(gl->err, "Can't save history without filesystem access",
+ END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+#else
+ FileExpansion *expansion; /* The expansion of the filename */
+/*
+ * Expand the filename.
+ */
+ expansion = ef_expand_file(gl->ef, filename, -1);
+ if(!expansion) {
+ gl_print_info(gl, "Unable to expand ", filename, " (",
+ ef_last_error(gl->ef), ").", GL_END_INFO);
+ return 1;
+ };
+/*
+ * Attempt to save to the specified file.
+ */
+ if(_glh_save_history(gl->glh, expansion->files[0], comment, max_lines)) {
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+ return 1;
+ };
+ return 0;
+#endif
+}
+
+/*.......................................................................
+ * Restore the contents of the history buffer from a given new file.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * filename const char * The name of the new file to write to.
+ * comment const char * This must be the same string that was
+ * passed to gl_save_history() when the file
+ * was written.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_load_history(GetLine *gl, const char *filename, const char *comment)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of _gl_load_history() */
+/*
+ * Check the arguments.
+ */
+ if(!gl || !filename || !comment) {
+ if(gl)
+ _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Execute the private body of the function while signals are blocked.
+ */
+ status = _gl_load_history(gl, filename, comment);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the gl_load_history() function. It
+ * assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_load_history(GetLine *gl, const char *filename,
+ const char *comment)
+{
+/*
+ * If filesystem access is to be excluded, then history files can't
+ * be read.
+ */
+#ifdef WITHOUT_FILE_SYSTEM
+ _err_record_msg(gl->err, "Can't load history without filesystem access",
+ END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+#else
+ FileExpansion *expansion; /* The expansion of the filename */
+/*
+ * Expand the filename.
+ */
+ expansion = ef_expand_file(gl->ef, filename, -1);
+ if(!expansion) {
+ gl_print_info(gl, "Unable to expand ", filename, " (",
+ ef_last_error(gl->ef), ").", GL_END_INFO);
+ return 1;
+ };
+/*
+ * Attempt to load from the specified file.
+ */
+ if(_glh_load_history(gl->glh, expansion->files[0], comment,
+ gl->cutbuf, gl->linelen+1)) {
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+ gl->cutbuf[0] = '\0';
+ return 1;
+ };
+ gl->cutbuf[0] = '\0';
+ return 0;
+#endif
+}
+
+/*.......................................................................
+ * Where possible, register a function and associated data to be called
+ * whenever a specified event is seen on a file descriptor.
+ *
+ * Input:
+ * gl GetLine * The resource object of the command-line input
+ * module.
+ * fd int The file descriptor to watch.
+ * event GlFdEvent The type of activity to watch for.
+ * callback GlFdEventFn * The function to call when the specified
+ * event occurs. Setting this to 0 removes
+ * any existing callback.
+ * data void * A pointer to arbitrary data to pass to the
+ * callback function.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Either gl==NULL, or this facility isn't
+ * available on the the host system
+ * (ie. select() isn't available). No
+ * error message is generated in the latter
+ * case.
+ */
+int gl_watch_fd(GetLine *gl, int fd, GlFdEvent event,
+ GlFdEventFn *callback, void *data)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of _gl_watch_fd() */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+ if(fd < 0) {
+ _err_record_msg(gl->err, "Error: fd < 0", END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Execute the private body of the function while signals are blocked.
+ */
+ status = _gl_watch_fd(gl, fd, event, callback, data);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the gl_watch_fd() function. It
+ * assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_watch_fd(GetLine *gl, int fd, GlFdEvent event,
+ GlFdEventFn *callback, void *data)
+#if !defined(HAVE_SELECT)
+{return 1;} /* The facility isn't supported on this system */
+#else
+{
+ GlFdNode *prev; /* The node that precedes 'node' in gl->fd_nodes */
+ GlFdNode *node; /* The file-descriptor node being checked */
+/*
+ * Search the list of already registered fd activity nodes for the specified
+ * file descriptor.
+ */
+ for(prev=NULL,node=gl->fd_nodes; node && node->fd != fd;
+ prev=node, node=node->next)
+ ;
+/*
+ * Hasn't a node been allocated for this fd yet?
+ */
+ if(!node) {
+/*
+ * If there is no callback to record, just ignore the call.
+ */
+ if(!callback)
+ return 0;
+/*
+ * Allocate the new node.
+ */
+ node = (GlFdNode *) _new_FreeListNode(gl->fd_node_mem);
+ if(!node) {
+ errno = ENOMEM;
+ _err_record_msg(gl->err, "Insufficient memory", END_ERR_MSG);
+ return 1;
+ };
+/*
+ * Prepend the node to the list.
+ */
+ node->next = gl->fd_nodes;
+ gl->fd_nodes = node;
+/*
+ * Initialize the node.
+ */
+ node->fd = fd;
+ node->rd.fn = 0;
+ node->rd.data = NULL;
+ node->ur = node->wr = node->rd;
+ };
+/*
+ * Record the new callback.
+ */
+ switch(event) {
+ case GLFD_READ:
+ node->rd.fn = callback;
+ node->rd.data = data;
+ if(callback)
+ FD_SET(fd, &gl->rfds);
+ else
+ FD_CLR(fd, &gl->rfds);
+ break;
+ case GLFD_WRITE:
+ node->wr.fn = callback;
+ node->wr.data = data;
+ if(callback)
+ FD_SET(fd, &gl->wfds);
+ else
+ FD_CLR(fd, &gl->wfds);
+ break;
+ case GLFD_URGENT:
+ node->ur.fn = callback;
+ node->ur.data = data;
+ if(callback)
+ FD_SET(fd, &gl->ufds);
+ else
+ FD_CLR(fd, &gl->ufds);
+ break;
+ };
+/*
+ * Keep a record of the largest file descriptor being watched.
+ */
+ if(fd > gl->max_fd)
+ gl->max_fd = fd;
+/*
+ * If we are deleting an existing callback, also delete the parent
+ * activity node if no callbacks are registered to the fd anymore.
+ */
+ if(!callback) {
+ if(!node->rd.fn && !node->wr.fn && !node->ur.fn) {
+ if(prev)
+ prev->next = node->next;
+ else
+ gl->fd_nodes = node->next;
+ node = (GlFdNode *) _del_FreeListNode(gl->fd_node_mem, node);
+ };
+ };
+ return 0;
+}
+#endif
+
+/*.......................................................................
+ * On systems with the select() system call, the gl_inactivity_timeout()
+ * function provides the option of setting (or cancelling) an
+ * inactivity timeout. Inactivity, in this case, refers both to
+ * terminal input received from the user, and to I/O on any file
+ * descriptors registered by calls to gl_watch_fd(). If at any time,
+ * no activity is seen for the requested time period, the specified
+ * timeout callback function is called. On returning, this callback
+ * returns a code which tells gl_get_line() what to do next. Note that
+ * each call to gl_inactivity_timeout() replaces any previously installed
+ * timeout callback, and that specifying a callback of 0, turns off
+ * inactivity timing.
+ *
+ * Beware that although the timeout argument includes a nano-second
+ * component, few computer clocks presently have resolutions finer
+ * than a few milliseconds, so asking for less than a few milliseconds
+ * is equivalent to zero on a lot of systems.
+ *
+ * Input:
+ * gl GetLine * The resource object of the command-line input
+ * module.
+ * callback GlTimeoutFn * The function to call when the inactivity
+ * timeout is exceeded. To turn off
+ * inactivity timeouts altogether, send 0.
+ * data void * A pointer to arbitrary data to pass to the
+ * callback function.
+ * sec unsigned long The number of whole seconds in the timeout.
+ * nsec unsigned long The fractional number of seconds in the
+ * timeout, expressed in nano-seconds (see
+ * the caveat above).
+ * Output:
+ * return int 0 - OK.
+ * 1 - Either gl==NULL, or this facility isn't
+ * available on the the host system
+ * (ie. select() isn't available). No
+ * error message is generated in the latter
+ * case.
+ */
+int gl_inactivity_timeout(GetLine *gl, GlTimeoutFn *timeout_fn, void *data,
+ unsigned long sec, unsigned long nsec)
+#if !defined(HAVE_SELECT)
+{return 1;} /* The facility isn't supported on this system */
+#else
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Install a new timeout?
+ */
+ if(timeout_fn) {
+ gl->timer.dt.tv_sec = sec;
+ gl->timer.dt.tv_usec = nsec / 1000;
+ gl->timer.fn = timeout_fn;
+ gl->timer.data = data;
+ } else {
+ gl->timer.fn = 0;
+ gl->timer.data = NULL;
+ };
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return 0;
+}
+#endif
+
+/*.......................................................................
+ * When select() is available, this is a private function of
+ * gl_read_input() which responds to file-descriptor events registered by
+ * the caller. Note that it assumes that it is being called from within
+ * gl_read_input()'s sigsetjump() clause.
+ *
+ * Input:
+ * gl GetLine * The resource object of this module.
+ * fd int The file descriptor to be watched for user input.
+ * Output:
+ * return int 0 - OK.
+ * 1 - An error occurred.
+ */
+static int gl_event_handler(GetLine *gl, int fd)
+#if !defined(HAVE_SELECT)
+{return 0;}
+#else
+{
+/*
+ * Set up a zero-second timeout.
+ */
+ struct timeval zero;
+ zero.tv_sec = zero.tv_usec = 0;
+/*
+ * If at any time no external callbacks remain, quit the loop return,
+ * so that we can simply wait in read(). This is designed as an
+ * optimization for when no callbacks have been registered on entry to
+ * this function, but since callbacks can delete themselves, it can
+ * also help later.
+ */
+ while(gl->fd_nodes || gl->timer.fn) {
+ int nready; /* The number of file descriptors that are ready for I/O */
+/*
+ * Get the set of descriptors to be watched.
+ */
+ fd_set rfds = gl->rfds;
+ fd_set wfds = gl->wfds;
+ fd_set ufds = gl->ufds;
+/*
+ * Get the appropriate timeout.
+ */
+ struct timeval dt = gl->timer.fn ? gl->timer.dt : zero;
+/*
+ * Add the specified user-input file descriptor tot he set that is to
+ * be watched.
+ */
+ FD_SET(fd, &rfds);
+/*
+ * Unblock the signals that we are watching, while select is blocked
+ * waiting for I/O.
+ */
+ gl_catch_signals(gl);
+/*
+ * Wait for activity on any of the file descriptors.
+ */
+ nready = select(gl->max_fd+1, &rfds, &wfds, &ufds,
+ (gl->timer.fn || gl->io_mode==GL_SERVER_MODE) ? &dt : NULL);
+/*
+ * We don't want to do a longjmp in the middle of a callback that
+ * might be modifying global or heap data, so block all the signals
+ * that we are trapping before executing callback functions. Note that
+ * the caller will unblock them again when it needs to, so there is
+ * no need to undo this before returning.
+ */
+ gl_mask_signals(gl, NULL);
+/*
+ * If select() returns but none of the file descriptors are reported
+ * to have activity, then select() timed out.
+ */
+ if(nready == 0) {
+/*
+ * Note that in non-blocking server mode, the inactivity timer is used
+ * to allow I/O to block for a specified amount of time, so in this
+ * mode we return the postponed blocked status when an abort is
+ * requested.
+ */
+ if(gl_call_timeout_handler(gl)) {
+ return 1;
+ } else if(gl->io_mode == GL_SERVER_MODE) {
+ gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
+ return 1;
+ };
+/*
+ * If nready < 0, this means an error occurred.
+ */
+ } else if(nready < 0) {
+ if(errno != EINTR) {
+ gl_record_status(gl, GLR_ERROR, errno);
+ return 1;
+ };
+/*
+ * If the user-input file descriptor has data available, return.
+ */
+ } else if(FD_ISSET(fd, &rfds)) {
+ return 0;
+/*
+ * Check for activity on any of the file descriptors registered by the
+ * calling application, and call the associated callback functions.
+ */
+ } else {
+ GlFdNode *node; /* The fd event node being checked */
+/*
+ * Search the list for the file descriptor that caused select() to return.
+ */
+ for(node=gl->fd_nodes; node; node=node->next) {
+/*
+ * Is there urgent out of band data waiting to be read on fd?
+ */
+ if(node->ur.fn && FD_ISSET(node->fd, &ufds)) {
+ if(gl_call_fd_handler(gl, &node->ur, node->fd, GLFD_URGENT))
+ return 1;
+ break; /* The callback may have changed the list of nodes */
+/*
+ * Is the fd readable?
+ */
+ } else if(node->rd.fn && FD_ISSET(node->fd, &rfds)) {
+ if(gl_call_fd_handler(gl, &node->rd, node->fd, GLFD_READ))
+ return 1;
+ break; /* The callback may have changed the list of nodes */
+/*
+ * Is the fd writable?
+ */
+ } else if(node->wr.fn && FD_ISSET(node->fd, &wfds)) {
+ if(gl_call_fd_handler(gl, &node->wr, node->fd, GLFD_WRITE))
+ return 1;
+ break; /* The callback may have changed the list of nodes */
+ };
+ };
+ };
+/*
+ * Just in case the above event handlers asked for the input line to
+ * be redrawn, flush any pending output.
+ */
+ if(gl_flush_output(gl))
+ return 1;
+ };
+ return 0;
+}
+#endif
+
+#if defined(HAVE_SELECT)
+/*.......................................................................
+ * This is a private function of gl_event_handler(), used to call a
+ * file-descriptor callback.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * gfh GlFdHandler * The I/O handler.
+ * fd int The file-descriptor being reported.
+ * event GlFdEvent The I/O event being reported.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_call_fd_handler(GetLine *gl, GlFdHandler *gfh, int fd,
+ GlFdEvent event)
+{
+ Termios attr; /* The terminal attributes */
+ int waserr = 0; /* True after any error */
+/*
+ * Re-enable conversion of newline characters to carriage-return/linefeed,
+ * so that the callback can write to the terminal without having to do
+ * anything special.
+ */
+ if(tcgetattr(gl->input_fd, &attr)) {
+ _err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG);
+ return 1;
+ };
+ attr.c_oflag |= OPOST;
+ while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) {
+ if(errno != EINTR) {
+ _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
+ return 1;
+ };
+ };
+/*
+ * Invoke the application's callback function.
+ */
+ switch(gfh->fn(gl, gfh->data, fd, event)) {
+ default:
+ case GLFD_ABORT:
+ gl_record_status(gl, GLR_FDABORT, 0);
+ waserr = 1;
+ break;
+ case GLFD_REFRESH:
+ gl_queue_redisplay(gl);
+ break;
+ case GLFD_CONTINUE:
+ break;
+ };
+/*
+ * If the callback function called gl_normal_io(), restore raw mode,
+ * and queue a redisplay of the input line.
+ */
+ if(!gl->raw_mode)
+ waserr = waserr || _gl_raw_io(gl, 1);
+/*
+ * Disable conversion of newline characters to carriage-return/linefeed.
+ */
+ attr.c_oflag &= ~(OPOST);
+ while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) {
+ if(errno != EINTR) {
+ _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
+ return 1;
+ };
+ };
+ return waserr;
+}
+
+/*.......................................................................
+ * This is a private function of gl_event_handler(), used to call a
+ * inactivity timer callbacks.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_call_timeout_handler(GetLine *gl)
+{
+ Termios attr; /* The terminal attributes */
+ int waserr = 0; /* True after any error */
+/*
+ * Make sure that there is an inactivity timeout callback.
+ */
+ if(!gl->timer.fn)
+ return 0;
+/*
+ * Re-enable conversion of newline characters to carriage-return/linefeed,
+ * so that the callback can write to the terminal without having to do
+ * anything special.
+ */
+ if(tcgetattr(gl->input_fd, &attr)) {
+ _err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG);
+ return 1;
+ };
+ attr.c_oflag |= OPOST;
+ while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) {
+ if(errno != EINTR) {
+ _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
+ return 1;
+ };
+ };
+/*
+ * Invoke the application's callback function.
+ */
+ switch(gl->timer.fn(gl, gl->timer.data)) {
+ default:
+ case GLTO_ABORT:
+ gl_record_status(gl, GLR_TIMEOUT, 0);
+ waserr = 1;
+ break;
+ case GLTO_REFRESH:
+ gl_queue_redisplay(gl);
+ break;
+ case GLTO_CONTINUE:
+ break;
+ };
+/*
+ * If the callback function called gl_normal_io(), restore raw mode,
+ * and queue a redisplay of the input line.
+ */
+ if(!gl->raw_mode)
+ waserr = waserr || _gl_raw_io(gl, 1);
+/*
+ * Disable conversion of newline characters to carriage-return/linefeed.
+ */
+ attr.c_oflag &= ~(OPOST);
+ while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) {
+ if(errno != EINTR) {
+ _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
+ return 1;
+ };
+ };
+ return waserr;
+}
+#endif /* HAVE_SELECT */
+
+/*.......................................................................
+ * Switch history groups. History groups represent separate history
+ * lists recorded within a single history buffer. Different groups
+ * are distinguished by integer identifiers chosen by the calling
+ * appplicaton. Initially new_GetLine() sets the group identifier to
+ * 0. Whenever a new line is appended to the history list, the current
+ * group identifier is recorded with it, and history lookups only
+ * consider lines marked with the current group identifier.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * id unsigned The new history group identifier.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_group_history(GetLine *gl, unsigned id)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of this function */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals while we install the new configuration.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * If the group isn't being changed, do nothing.
+ */
+ if(_glh_get_group(gl->glh) == id) {
+ status = 0;
+/*
+ * Establish the new group.
+ */
+ } else if(_glh_set_group(gl->glh, id)) {
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+ status = 1;
+/*
+ * Prevent history information from the previous group being
+ * inappropriately used by the next call to gl_get_line().
+ */
+ } else {
+ gl->preload_history = 0;
+ gl->last_search = -1;
+ status = 0;
+ };
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * Display the contents of the history list.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * fp FILE * The stdio output stream to write to.
+ * fmt const char * A format string. This containing characters to be
+ * written verbatim, plus any of the following
+ * format directives:
+ * %D - The date, formatted like 2001-11-20
+ * %T - The time of day, formatted like 23:59:59
+ * %N - The sequential entry number of the
+ * line in the history buffer.
+ * %G - The number of the history group that
+ * the line belongs to.
+ * %% - A literal % character.
+ * %H - The history line itself.
+ * Note that a '\n' newline character is not
+ * appended by default.
+ * all_groups int If true, display history lines from all
+ * history groups. Otherwise only display
+ * those of the current history group.
+ * max_lines int If max_lines is < 0, all available lines
+ * are displayed. Otherwise only the most
+ * recent max_lines lines will be displayed.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_show_history(GetLine *gl, FILE *fp, const char *fmt, int all_groups,
+ int max_lines)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of this function */
+/*
+ * Check the arguments.
+ */
+ if(!gl || !fp || !fmt) {
+ if(gl)
+ _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Display the specified history group(s) while signals are blocked.
+ */
+ status = _glh_show_history(gl->glh, _io_write_stdio, fp, fmt, all_groups,
+ max_lines) || fflush(fp)==EOF;
+ if(!status)
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * Update if necessary, and return the current size of the terminal.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * def_ncolumn int If the number of columns in the terminal
+ * can't be determined, substitute this number.
+ * def_nline int If the number of lines in the terminal can't
+ * be determined, substitute this number.
+ * Output:
+ * return GlTerminalSize The current terminal size.
+ */
+GlTerminalSize gl_terminal_size(GetLine *gl, int def_ncolumn, int def_nline)
+{
+ GlTerminalSize size; /* The object to be returned */
+ sigset_t oldset; /* The signals that were blocked on entry */
+ /* to this function */
+/*
+ * Block all signals while accessing gl.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Lookup/configure the terminal size.
+ */
+ _gl_terminal_size(gl, def_ncolumn, def_nline, &size);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return size;
+}
+
+/*.......................................................................
+ * This is the private body of the gl_terminal_size() function. It
+ * assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static void _gl_terminal_size(GetLine *gl, int def_ncolumn, int def_nline,
+ GlTerminalSize *size)
+{
+ const char *env; /* The value of an environment variable */
+ int n; /* A number read from env[] */
+/*
+ * Set the number of lines and columns to non-sensical values so that
+ * we know later if they have been set.
+ */
+ gl->nline = 0;
+ gl->ncolumn = 0;
+/*
+ * Are we reading from a terminal?
+ */
+ if(gl->is_term) {
+/*
+ * Ask the terminal directly if possible.
+ */
+ gl_query_size(gl, &gl->ncolumn, &gl->nline);
+/*
+ * If gl_query_size() couldn't ask the terminal, it will have
+ * left gl->nrow and gl->ncolumn unchanged. If these values haven't
+ * been changed from their initial values of zero, we need to find
+ * a different method to get the terminal size.
+ *
+ * If the number of lines isn't known yet, first see if the
+ * LINES environment ariable exists and specifies a believable number.
+ * If this doesn't work, look up the default size in the terminal
+ * information database.
+ */
+ if(gl->nline < 1) {
+ if((env = getenv("LINES")) && (n=atoi(env)) > 0)
+ gl->nline = n;
+#ifdef USE_TERMINFO
+ else
+ gl->nline = tigetnum((char *)"lines");
+#elif defined(USE_TERMCAP)
+ else
+ gl->nline = tgetnum("li");
+#endif
+ };
+/*
+ * If the number of lines isn't known yet, first see if the COLUMNS
+ * environment ariable exists and specifies a believable number. If
+ * this doesn't work, look up the default size in the terminal
+ * information database.
+ */
+ if(gl->ncolumn < 1) {
+ if((env = getenv("COLUMNS")) && (n=atoi(env)) > 0)
+ gl->ncolumn = n;
+#ifdef USE_TERMINFO
+ else
+ gl->ncolumn = tigetnum((char *)"cols");
+#elif defined(USE_TERMCAP)
+ else
+ gl->ncolumn = tgetnum("co");
+#endif
+ };
+ };
+/*
+ * If we still haven't been able to acquire reasonable values, substitute
+ * the default values specified by the caller.
+ */
+ if(gl->nline <= 0)
+ gl->nline = def_nline;
+ if(gl->ncolumn <= 0)
+ gl->ncolumn = def_ncolumn;
+/*
+ * Copy the new size into the return value.
+ */
+ if(size) {
+ size->nline = gl->nline;
+ size->ncolumn = gl->ncolumn;
+ };
+ return;
+}
+
+/*.......................................................................
+ * Resize or delete the history buffer.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * bufsize size_t The number of bytes in the history buffer, or 0
+ * to delete the buffer completely.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Insufficient memory (the previous buffer
+ * will have been retained). No error message
+ * will be displayed.
+ */
+int gl_resize_history(GetLine *gl, size_t bufsize)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of this function */
+/*
+ * Check the arguments.
+ */
+ if(!gl)
+ return 1;
+/*
+ * Block all signals while modifying the contents of gl.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Perform the resize while signals are blocked.
+ */
+ status = _glh_resize_history(gl->glh, bufsize);
+ if(status)
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * Set an upper limit to the number of lines that can be recorded in the
+ * history list, or remove a previously specified limit.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * max_lines int The maximum number of lines to allow, or -1 to
+ * cancel a previous limit and allow as many lines
+ * as will fit in the current history buffer size.
+ */
+void gl_limit_history(GetLine *gl, int max_lines)
+{
+ if(gl) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Apply the limit while signals are blocked.
+ */
+ _glh_limit_history(gl->glh, max_lines);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ };
+}
+
+/*.......................................................................
+ * Discard either all historical lines, or just those associated with the
+ * current history group.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * all_groups int If true, clear all of the history. If false,
+ * clear only the stored lines associated with the
+ * currently selected history group.
+ */
+void gl_clear_history(GetLine *gl, int all_groups)
+{
+ if(gl) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Clear the history buffer while signals are blocked.
+ */
+ _glh_clear_history(gl->glh, all_groups);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ };
+}
+
+/*.......................................................................
+ * Temporarily enable or disable the gl_get_line() history mechanism.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * enable int If true, turn on the history mechanism. If
+ * false, disable it.
+ */
+void gl_toggle_history(GetLine *gl, int enable)
+{
+ if(gl) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Change the history recording mode while signals are blocked.
+ */
+ _glh_toggle_history(gl->glh, enable);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ };
+}
+
+/*.......................................................................
+ * Lookup a history line by its sequential number of entry in the
+ * history buffer.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * id unsigned long The identification number of the line to
+ * be returned, where 0 denotes the first line
+ * that was entered in the history list, and
+ * each subsequently added line has a number
+ * one greater than the previous one. For
+ * the range of lines currently in the list,
+ * see the gl_range_of_history() function.
+ * Input/Output:
+ * line GlHistoryLine * A pointer to the variable in which to
+ * return the details of the line.
+ * Output:
+ * return int 0 - The line is no longer in the history
+ * list, and *line has not been changed.
+ * 1 - The requested line can be found in
+ * *line. Note that line->line is part
+ * of the history buffer, so a
+ * private copy should be made if you
+ * wish to use it after subsequent calls
+ * to any functions that take *gl as an
+ * argument.
+ */
+int gl_lookup_history(GetLine *gl, unsigned long id, GlHistoryLine *line)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of this function */
+/*
+ * Check the arguments.
+ */
+ if(!gl)
+ return 0;
+/*
+ * Block all signals while modifying the contents of gl.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Perform the lookup while signals are blocked.
+ */
+ status = _glh_lookup_history(gl->glh, (GlhLineID) id, &line->line,
+ &line->group, &line->timestamp);
+ if(status)
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * Query the state of the history list. Note that any of the input/output
+ * pointers can be specified as NULL.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Input/Output:
+ * state GlHistoryState * A pointer to the variable in which to record
+ * the return values.
+ */
+void gl_state_of_history(GetLine *gl, GlHistoryState *state)
+{
+ if(gl && state) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Lookup the status while signals are blocked.
+ */
+ _glh_state_of_history(gl->glh, &state->enabled, &state->group,
+ &state->max_lines);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ };
+}
+
+/*.......................................................................
+ * Query the number and range of lines in the history buffer.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * range GlHistoryRange * A pointer to the variable in which to record
+ * the return values. If range->nline=0, the
+ * range of lines will be given as 0-0.
+ */
+void gl_range_of_history(GetLine *gl, GlHistoryRange *range)
+{
+ if(gl && range) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Lookup the information while signals are blocked.
+ */
+ _glh_range_of_history(gl->glh, &range->oldest, &range->newest,
+ &range->nlines);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ };
+}
+
+/*.......................................................................
+ * Return the size of the history buffer and the amount of the
+ * buffer that is currently in use.
+ *
+ * Input:
+ * gl GetLine * The gl_get_line() resource object.
+ * Input/Output:
+ * GlHistorySize size * A pointer to the variable in which to return
+ * the results.
+ */
+void gl_size_of_history(GetLine *gl, GlHistorySize *size)
+{
+ if(gl && size) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Lookup the information while signals are blocked.
+ */
+ _glh_size_of_history(gl->glh, &size->size, &size->used);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ };
+}
+
+/*.......................................................................
+ * This is the action function that lists the contents of the history
+ * list.
+ */
+static KT_KEY_FN(gl_list_history)
+{
+/*
+ * Start a new line.
+ */
+ if(gl_start_newline(gl, 1))
+ return 1;
+/*
+ * List history lines that belong to the current group.
+ */
+ _glh_show_history(gl->glh, gl_write_fn, gl, "%N %T %H\r\n", 0,
+ count<=1 ? -1 : count);
+/*
+ * Arrange for the input line to be redisplayed.
+ */
+ gl_queue_redisplay(gl);
+ return 0;
+}
+
+/*.......................................................................
+ * Specify whether text that users type should be displayed or hidden.
+ * In the latter case, only the prompt is displayed, and the final
+ * input line is not archived in the history list.
+ *
+ * Input:
+ * gl GetLine * The gl_get_line() resource object.
+ * enable int 0 - Disable echoing.
+ * 1 - Enable echoing.
+ * -1 - Just query the mode without changing it.
+ * Output:
+ * return int The echoing disposition that was in effect
+ * before this function was called:
+ * 0 - Echoing was disabled.
+ * 1 - Echoing was enabled.
+ */
+int gl_echo_mode(GetLine *gl, int enable)
+{
+ if(gl) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+ int was_echoing; /* The echoing disposition on entry to this function */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Install the new disposition while signals are blocked.
+ */
+ was_echoing = gl->echo;
+ if(enable >= 0)
+ gl->echo = enable;
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+/*
+ * Return the original echoing disposition.
+ */
+ return was_echoing;
+ };
+ return 1;
+}
+
+/*.......................................................................
+ * Display the prompt.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_display_prompt(GetLine *gl)
+{
+ const char *pptr; /* A pointer into gl->prompt[] */
+ unsigned old_attr=0; /* The current text display attributes */
+ unsigned new_attr=0; /* The requested text display attributes */
+/*
+ * Temporarily switch to echoing output characters.
+ */
+ int kept_echo = gl->echo;
+ gl->echo = 1;
+/*
+ * In case the screen got messed up, send a carriage return to
+ * put the cursor at the beginning of the current terminal line.
+ */
+ if(gl_print_control_sequence(gl, 1, gl->bol))
+ return 1;
+/*
+ * Mark the line as partially displayed.
+ */
+ gl->displayed = 1;
+/*
+ * Write the prompt, using the currently selected prompt style.
+ */
+ switch(gl->prompt_style) {
+ case GL_LITERAL_PROMPT:
+ if(gl_print_string(gl, gl->prompt, '\0'))
+ return 1;
+ break;
+ case GL_FORMAT_PROMPT:
+ for(pptr=gl->prompt; *pptr; pptr++) {
+/*
+ * Does the latest character appear to be the start of a directive?
+ */
+ if(*pptr == '%') {
+/*
+ * Check for and act on attribute changing directives.
+ */
+ switch(pptr[1]) {
+/*
+ * Add or remove a text attribute from the new set of attributes.
+ * If you add or remove a directive from this list, be sure to update
+ * the equivalent list of directives in gl_displayed_prompt_width().
+ */
+ case 'B': case 'U': case 'S': case 'P': case 'F': case 'V':
+ case 'b': case 'u': case 's': case 'p': case 'f': case 'v':
+ switch(*++pptr) {
+ case 'B': /* Switch to a bold font */
+ new_attr |= GL_TXT_BOLD;
+ break;
+ case 'b': /* Switch to a non-bold font */
+ new_attr &= ~GL_TXT_BOLD;
+ break;
+ case 'U': /* Start underlining */
+ new_attr |= GL_TXT_UNDERLINE;
+ break;
+ case 'u': /* Stop underlining */
+ new_attr &= ~GL_TXT_UNDERLINE;
+ break;
+ case 'S': /* Start highlighting */
+ new_attr |= GL_TXT_STANDOUT;
+ break;
+ case 's': /* Stop highlighting */
+ new_attr &= ~GL_TXT_STANDOUT;
+ break;
+ case 'P': /* Switch to a pale font */
+ new_attr |= GL_TXT_DIM;
+ break;
+ case 'p': /* Switch to a non-pale font */
+ new_attr &= ~GL_TXT_DIM;
+ break;
+ case 'F': /* Switch to a flashing font */
+ new_attr |= GL_TXT_BLINK;
+ break;
+ case 'f': /* Switch to a steady font */
+ new_attr &= ~GL_TXT_BLINK;
+ break;
+ case 'V': /* Switch to reverse video */
+ new_attr |= GL_TXT_REVERSE;
+ break;
+ case 'v': /* Switch out of reverse video */
+ new_attr &= ~GL_TXT_REVERSE;
+ break;
+ };
+ continue;
+/*
+ * A literal % is represented by %%. Skip the leading %.
+ */
+ case '%':
+ pptr++;
+ break;
+ };
+ };
+/*
+ * Many terminals, when asked to turn off a single text attribute, turn
+ * them all off, so the portable way to turn one off individually is to
+ * explicitly turn them all off, then specify those that we want from
+ * scratch.
+ */
+ if(old_attr & ~new_attr) {
+ if(gl_print_control_sequence(gl, 1, gl->text_attr_off))
+ return 1;
+ old_attr = 0;
+ };
+/*
+ * Install new text attributes?
+ */
+ if(new_attr != old_attr) {
+ if(new_attr & GL_TXT_BOLD && !(old_attr & GL_TXT_BOLD) &&
+ gl_print_control_sequence(gl, 1, gl->bold))
+ return 1;
+ if(new_attr & GL_TXT_UNDERLINE && !(old_attr & GL_TXT_UNDERLINE) &&
+ gl_print_control_sequence(gl, 1, gl->underline))
+ return 1;
+ if(new_attr & GL_TXT_STANDOUT && !(old_attr & GL_TXT_STANDOUT) &&
+ gl_print_control_sequence(gl, 1, gl->standout))
+ return 1;
+ if(new_attr & GL_TXT_DIM && !(old_attr & GL_TXT_DIM) &&
+ gl_print_control_sequence(gl, 1, gl->dim))
+ return 1;
+ if(new_attr & GL_TXT_REVERSE && !(old_attr & GL_TXT_REVERSE) &&
+ gl_print_control_sequence(gl, 1, gl->reverse))
+ return 1;
+ if(new_attr & GL_TXT_BLINK && !(old_attr & GL_TXT_BLINK) &&
+ gl_print_control_sequence(gl, 1, gl->blink))
+ return 1;
+ old_attr = new_attr;
+ };
+/*
+ * Display the latest character.
+ */
+ if(gl_print_char(gl, *pptr, pptr[1]))
+ return 1;
+ };
+/*
+ * Turn off all text attributes now that we have finished drawing
+ * the prompt.
+ */
+ if(gl_print_control_sequence(gl, 1, gl->text_attr_off))
+ return 1;
+ break;
+ };
+/*
+ * Restore the original echo mode.
+ */
+ gl->echo = kept_echo;
+/*
+ * The prompt has now been displayed at least once.
+ */
+ gl->prompt_changed = 0;
+ return 0;
+}
+
+/*.......................................................................
+ * This function can be called from gl_get_line() callbacks to have
+ * the prompt changed when they return. It has no effect if gl_get_line()
+ * is not currently being invoked.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * prompt const char * The new prompt.
+ */
+void gl_replace_prompt(GetLine *gl, const char *prompt)
+{
+ if(gl) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Replace the prompt.
+ */
+ _gl_replace_prompt(gl, prompt);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ };
+}
+
+/*.......................................................................
+ * This is the private body of the gl_replace_prompt() function. It
+ * assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static void _gl_replace_prompt(GetLine *gl, const char *prompt)
+{
+/*
+ * Substitute an empty prompt?
+ */
+ if(!prompt)
+ prompt = "";
+/*
+ * Gaurd against aliasing between prompt and gl->prompt.
+ */
+ if(gl->prompt != prompt) {
+/*
+ * Get the length of the new prompt string.
+ */
+ size_t slen = strlen(prompt);
+/*
+ * If needed, allocate a new buffer for the prompt string.
+ */
+ if(!gl->prompt || slen > strlen(gl->prompt)) {
+ size_t size = sizeof(char) * (slen + 1);
+ char *new_prompt = gl->prompt ? realloc(gl->prompt, size) : malloc(size);
+ if(!new_prompt)
+ return;
+ gl->prompt = new_prompt;
+ };
+/*
+ * Make a copy of the new prompt.
+ */
+ strcpy(gl->prompt, prompt);
+ };
+/*
+ * Record the statistics of the new prompt.
+ */
+ gl->prompt_len = gl_displayed_prompt_width(gl);
+ gl->prompt_changed = 1;
+ gl_queue_redisplay(gl);
+ return;
+}
+
+/*.......................................................................
+ * Work out the length of the current prompt on the terminal, according
+ * to the current prompt formatting style.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * Output:
+ * return int The number of displayed characters.
+ */
+static int gl_displayed_prompt_width(GetLine *gl)
+{
+ int slen=0; /* The displayed number of characters */
+ const char *pptr; /* A pointer into prompt[] */
+/*
+ * The length differs according to the prompt display style.
+ */
+ switch(gl->prompt_style) {
+ case GL_LITERAL_PROMPT:
+ return gl_displayed_string_width(gl, gl->prompt, -1, 0);
+ break;
+ case GL_FORMAT_PROMPT:
+/*
+ * Add up the length of the displayed string, while filtering out
+ * attribute directives.
+ */
+ for(pptr=gl->prompt; *pptr; pptr++) {
+/*
+ * Does the latest character appear to be the start of a directive?
+ */
+ if(*pptr == '%') {
+/*
+ * Check for and skip attribute changing directives.
+ */
+ switch(pptr[1]) {
+ case 'B': case 'U': case 'S': case 'P': case 'F': case 'V':
+ case 'b': case 'u': case 's': case 'p': case 'f': case 'v':
+ pptr++;
+ continue;
+/*
+ * A literal % is represented by %%. Skip the leading %.
+ */
+ case '%':
+ pptr++;
+ break;
+ };
+ };
+ slen += gl_displayed_char_width(gl, *pptr, slen);
+ };
+ break;
+ };
+ return slen;
+}
+
+/*.......................................................................
+ * Specify whether to heed text attribute directives within prompt
+ * strings.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * style GlPromptStyle The style of prompt (see the definition of
+ * GlPromptStyle in libtecla.h for details).
+ */
+void gl_prompt_style(GetLine *gl, GlPromptStyle style)
+{
+ if(gl) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Install the new style in gl while signals are blocked.
+ */
+ if(style != gl->prompt_style) {
+ gl->prompt_style = style;
+ gl->prompt_len = gl_displayed_prompt_width(gl);
+ gl->prompt_changed = 1;
+ gl_queue_redisplay(gl);
+ };
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ };
+}
+
+/*.......................................................................
+ * Tell gl_get_line() how to respond to a given signal. This can be used
+ * both to override the default responses to signals that gl_get_line()
+ * normally catches and to add new signals to the list that are to be
+ * caught.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * signo int The number of the signal to be caught.
+ * flags unsigned A bitwise union of GlSignalFlags enumerators.
+ * after GlAfterSignal What to do after the application's signal
+ * handler has been called.
+ * errno_value int The value to set errno to.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_trap_signal(GetLine *gl, int signo, unsigned flags,
+ GlAfterSignal after, int errno_value)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of this function */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals while modifying the contents of gl.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Perform the modification while signals are blocked.
+ */
+ status = _gl_trap_signal(gl, signo, flags, after, errno_value);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the gl_trap_signal() function. It
+ * assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_trap_signal(GetLine *gl, int signo, unsigned flags,
+ GlAfterSignal after, int errno_value)
+{
+ GlSignalNode *sig;
+/*
+ * Complain if an attempt is made to trap untrappable signals.
+ * These would otherwise cause errors later in gl_mask_signals().
+ */
+ if(0
+#ifdef SIGKILL
+ || signo==SIGKILL
+#endif
+#ifdef SIGBLOCK
+ || signo==SIGBLOCK
+#endif
+ ) {
+ return 1;
+ };
+/*
+ * See if the signal has already been registered.
+ */
+ for(sig=gl->sigs; sig && sig->signo != signo; sig = sig->next)
+ ;
+/*
+ * If the signal hasn't already been registered, allocate a node for
+ * it.
+ */
+ if(!sig) {
+ sig = (GlSignalNode *) _new_FreeListNode(gl->sig_mem);
+ if(!sig)
+ return 1;
+/*
+ * Add the new node to the head of the list.
+ */
+ sig->next = gl->sigs;
+ gl->sigs = sig;
+/*
+ * Record the signal number.
+ */
+ sig->signo = signo;
+/*
+ * Create a signal set that includes just this signal.
+ */
+ sigemptyset(&sig->proc_mask);
+ if(sigaddset(&sig->proc_mask, signo) == -1) {
+ _err_record_msg(gl->err, "sigaddset error", END_ERR_MSG);
+ sig = (GlSignalNode *) _del_FreeListNode(gl->sig_mem, sig);
+ return 1;
+ };
+/*
+ * Add the signal to the bit-mask of signals being trapped.
+ */
+ sigaddset(&gl->all_signal_set, signo);
+ };
+/*
+ * Record the new signal attributes.
+ */
+ sig->flags = flags;
+ sig->after = after;
+ sig->errno_value = errno_value;
+ return 0;
+}
+
+/*.......................................................................
+ * Remove a signal from the list of signals that gl_get_line() traps.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * signo int The number of the signal to be ignored.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_ignore_signal(GetLine *gl, int signo)
+{
+ GlSignalNode *sig; /* The gl->sigs list node of the specified signal */
+ GlSignalNode *prev; /* The node that precedes sig in the list */
+ sigset_t oldset; /* The signals that were blocked on entry to this */
+ /* function. */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals while modifying the contents of gl.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Find the node of the gl->sigs list which records the disposition
+ * of the specified signal.
+ */
+ for(prev=NULL,sig=gl->sigs; sig && sig->signo != signo;
+ prev=sig,sig=sig->next)
+ ;
+ if(sig) {
+/*
+ * Remove the node from the list.
+ */
+ if(prev)
+ prev->next = sig->next;
+ else
+ gl->sigs = sig->next;
+/*
+ * Return the node to the freelist.
+ */
+ sig = (GlSignalNode *) _del_FreeListNode(gl->sig_mem, sig);
+/*
+ * Remove the signal from the bit-mask union of signals being trapped.
+ */
+ sigdelset(&gl->all_signal_set, signo);
+ };
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return 0;
+}
+
+/*.......................................................................
+ * This function is called when an input line has been completed. It
+ * appends the specified newline character, terminates the line,
+ * records the line in the history buffer if appropriate, and positions
+ * the terminal cursor at the start of the next line.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * newline_char int The newline character to add to the end
+ * of the line.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_line_ended(GetLine *gl, int newline_char)
+{
+/*
+ * If the newline character is printable, display it at the end of
+ * the line, and add it to the input line buffer.
+ */
+ if(isprint((int)(unsigned char) newline_char)) {
+ if(gl_end_of_line(gl, 1, NULL) || gl_add_char_to_line(gl, newline_char))
+ return 1;
+ } else {
+/*
+ * Otherwise just append a newline character to the input line buffer.
+ */
+ newline_char = '\n';
+ gl_buffer_char(gl, newline_char, gl->ntotal);
+ };
+/*
+ * Add the line to the history buffer if it was entered with a
+ * newline character.
+ */
+ if(gl->echo && gl->automatic_history && newline_char=='\n')
+ (void) _gl_append_history(gl, gl->line);
+/*
+ * Except when depending on the system-provided line editing, start a new
+ * line after the end of the line that has just been entered.
+ */
+ if(gl->editor != GL_NO_EDITOR && gl_start_newline(gl, 1))
+ return 1;
+/*
+ * Record the successful return status.
+ */
+ gl_record_status(gl, GLR_NEWLINE, 0);
+/*
+ * Attempt to flush any pending output.
+ */
+ (void) gl_flush_output(gl);
+/*
+ * The next call to gl_get_line() will write the prompt for a new line
+ * (or continue the above flush if incomplete), so if we manage to
+ * flush the terminal now, report that we are waiting to write to the
+ * terminal.
+ */
+ gl->pending_io = GLP_WRITE;
+ return 0;
+}
+
+/*.......................................................................
+ * Return the last signal that was caught by the most recent call to
+ * gl_get_line(), or -1 if no signals were caught. This is useful if
+ * gl_get_line() returns errno=EINTR and you need to find out what signal
+ * caused it to abort.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Output:
+ * return int The last signal caught by the most recent
+ * call to gl_get_line(), or -1 if no signals
+ * were caught.
+ */
+int gl_last_signal(GetLine *gl)
+{
+ int signo = -1; /* The requested signal number */
+ if(gl) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Access gl now that signals are blocked.
+ */
+ signo = gl->last_signal;
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ };
+ return signo;
+}
+
+/*.......................................................................
+ * Prepare to edit a new line.
+ *
+ * Input:
+ * gl GetLine * The resource object of this library.
+ * prompt char * The prompt to prefix the line with, or NULL to
+ * use the same prompt that was used by the previous
+ * line.
+ * start_line char * The initial contents of the input line, or NULL
+ * if it should start out empty.
+ * start_pos int If start_line isn't NULL, this specifies the
+ * index of the character over which the cursor
+ * should initially be positioned within the line.
+ * If you just want it to follow the last character
+ * of the line, send -1.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_present_line(GetLine *gl, const char *prompt,
+ const char *start_line, int start_pos)
+{
+/*
+ * Prepare the line-editing properties for a new editing session.
+ */
+ gl_reset_editor(gl);
+/*
+ * Record the new prompt and its displayed width.
+ */
+ if(prompt)
+ _gl_replace_prompt(gl, prompt);
+/*
+ * Reset the history search pointers.
+ */
+ if(_glh_cancel_search(gl->glh)) {
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+ return 1;
+ };
+/*
+ * If the previous line was entered via the repeat-history action,
+ * preload the specified history line.
+ */
+ if(gl->preload_history) {
+ gl->preload_history = 0;
+ if(_glh_recall_line(gl->glh, gl->preload_id, gl->line, gl->linelen+1)) {
+ gl_update_buffer(gl); /* Compute gl->ntotal etc.. */
+ gl->buff_curpos = gl->ntotal;
+ } else {
+ gl_truncate_buffer(gl, 0);
+ };
+ gl->preload_id = 0;
+/*
+ * Present a specified initial line?
+ */
+ } else if(start_line) {
+ char *cptr; /* A pointer into gl->line[] */
+/*
+ * Measure the length of the starting line.
+ */
+ int start_len = strlen(start_line);
+/*
+ * If the length of the line is greater than the available space,
+ * truncate it.
+ */
+ if(start_len > gl->linelen)
+ start_len = gl->linelen;
+/*
+ * Load the line into the buffer.
+ */
+ if(start_line != gl->line) {
+ gl_truncate_buffer(gl, 0);
+ gl_buffer_string(gl, start_line, start_len, 0);
+ };
+/*
+ * Strip off any trailing newline and carriage return characters.
+ */
+ for(cptr=gl->line + gl->ntotal - 1; cptr >= gl->line &&
+ (*cptr=='\n' || *cptr=='\r'); cptr--,gl->ntotal--)
+ ;
+ gl_truncate_buffer(gl, gl->ntotal < 0 ? 0 : gl->ntotal);
+/*
+ * Where should the cursor be placed within the line?
+ */
+ if(start_pos < 0 || start_pos > gl->ntotal) {
+ if(gl_place_cursor(gl, gl->ntotal))
+ return 1;
+ } else {
+ if(gl_place_cursor(gl, start_pos))
+ return 1;
+ };
+/*
+ * Clear the input line?
+ */
+ } else {
+ gl_truncate_buffer(gl, 0);
+ };
+/*
+ * Arrange for the line to be displayed by gl_flush_output().
+ */
+ gl_queue_redisplay(gl);
+/*
+ * Update the display.
+ */
+ return gl_flush_output(gl);
+}
+
+/*.......................................................................
+ * Reset all line-editing parameters for a new editing session. Note
+ * that this does not empty the input line, since that would prevent a
+ * gl_get_line() caller from specifying the returned line buffer as
+ * the start_line argument of the next call to gl_get_line().
+ *
+ * Input:
+ * gl GetLine * The line editor resource object.
+ */
+static void gl_reset_editor(GetLine *gl)
+{
+/*
+ * Warning: Don't clear gl->line[] and gl->ntotal here (see above).
+ */
+ gl->buff_curpos = 0;
+ gl->term_curpos = 0;
+ gl->term_len = 0;
+ gl->insert_curpos = 0;
+ gl->number = -1;
+ gl->displayed = 0;
+ gl->endline = 0;
+ gl->redisplay = 0;
+ gl->postpone = 0;
+ gl->nbuf = 0;
+ gl->nread = 0;
+ gl->vi.command = 0;
+ gl->vi.undo.line[0] = '\0';
+ gl->vi.undo.ntotal = 0;
+ gl->vi.undo.buff_curpos = 0;
+ gl->vi.repeat.action.fn = 0;
+ gl->vi.repeat.action.data = 0;
+ gl->last_signal = -1;
+}
+
+/*.......................................................................
+ * Print an informational message to the terminal, after starting a new
+ * line.
+ *
+ * Input:
+ * gl GetLine * The line editor resource object.
+ * ... const char * Zero or more strings to be printed.
+ * ... void * The last argument must always be GL_END_INFO.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_print_info(GetLine *gl, ...)
+{
+ va_list ap; /* The variable argument list */
+ const char *s; /* The string being printed */
+ int waserr = 0; /* True after an error */
+/*
+ * Only display output when echoing is on.
+ */
+ if(gl->echo) {
+/*
+ * Skip to the start of the next empty line before displaying the message.
+ */
+ if(gl_start_newline(gl, 1))
+ return 1;
+/*
+ * Display the list of provided messages.
+ */
+ va_start(ap, gl);
+ while(!waserr && (s = va_arg(ap, const char *)) != GL_END_INFO)
+ waserr = gl_print_raw_string(gl, 1, s, -1);
+ va_end(ap);
+/*
+ * Start a newline.
+ */
+ waserr = waserr || gl_print_raw_string(gl, 1, "\n\r", -1);
+/*
+ * Arrange for the input line to be redrawn.
+ */
+ gl_queue_redisplay(gl);
+ };
+ return waserr;
+}
+
+/*.......................................................................
+ * Go to the start of the next empty line, ready to output miscellaneous
+ * text to the screen.
+ *
+ * Note that when async-signal safety is required, the 'buffered'
+ * argument must be 0.
+ *
+ * Input:
+ * gl GetLine * The line editor resource object.
+ * buffered int If true, used buffered I/O when writing to
+ * the terminal. Otherwise use async-signal-safe
+ * unbuffered I/O.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_start_newline(GetLine *gl, int buffered)
+{
+ int waserr = 0; /* True after any I/O error */
+/*
+ * Move the cursor to the start of the terminal line that follows the
+ * last line of the partially enterred line. In order that this
+ * function remain async-signal safe when write_fn is signal safe, we
+ * can't call our normal output functions, since they call tputs(),
+ * who's signal saftey isn't defined. Fortunately, we can simply use
+ * \r and \n to move the cursor to the right place.
+ */
+ if(gl->displayed) { /* Is an input line currently displayed? */
+/*
+ * On which terminal lines are the cursor and the last character of the
+ * input line?
+ */
+ int curs_line = gl->term_curpos / gl->ncolumn;
+ int last_line = gl->term_len / gl->ncolumn;
+/*
+ * Move the cursor to the start of the line that follows the last
+ * terminal line that is occupied by the input line.
+ */
+ for( ; curs_line < last_line + 1; curs_line++)
+ waserr = waserr || gl_print_raw_string(gl, buffered, "\n", 1);
+ waserr = waserr || gl_print_raw_string(gl, buffered, "\r", 1);
+/*
+ * Mark the line as no longer displayed.
+ */
+ gl_line_erased(gl);
+ };
+ return waserr;
+}
+
+/*.......................................................................
+ * The callback through which all terminal output is routed.
+ * This simply appends characters to a queue buffer, which is
+ * subsequently flushed to the output channel by gl_flush_output().
+ *
+ * Input:
+ * data void * The pointer to a GetLine line editor resource object
+ * cast to (void *).
+ * s const char * The string to be written.
+ * n int The number of characters to write from s[].
+ * Output:
+ * return int The number of characters written. This will always
+ * be equal to 'n' unless an error occurs.
+ */
+static GL_WRITE_FN(gl_write_fn)
+{
+ GetLine *gl = (GetLine *) data;
+ int ndone = _glq_append_chars(gl->cq, s, n, gl->flush_fn, gl);
+ if(ndone != n)
+ _err_record_msg(gl->err, _glq_last_error(gl->cq), END_ERR_MSG);
+ return ndone;
+}
+
+/*.......................................................................
+ * Ask gl_get_line() what caused it to return.
+ *
+ * Input:
+ * gl GetLine * The line editor resource object.
+ * Output:
+ * return GlReturnStatus The return status of the last call to
+ * gl_get_line().
+ */
+GlReturnStatus gl_return_status(GetLine *gl)
+{
+ GlReturnStatus rtn_status = GLR_ERROR; /* The requested status */
+ if(gl) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Access gl while signals are blocked.
+ */
+ rtn_status = gl->rtn_status;
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ };
+ return rtn_status;
+}
+
+/*.......................................................................
+ * In non-blocking server-I/O mode, this function should be called
+ * from the application's external event loop to see what type of
+ * terminal I/O is being waited for by gl_get_line(), and thus what
+ * direction of I/O to wait for with select() or poll().
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Output:
+ * return GlPendingIO The type of pending I/O being waited for.
+ */
+GlPendingIO gl_pending_io(GetLine *gl)
+{
+ GlPendingIO pending_io = GLP_WRITE; /* The requested information */
+ if(gl) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Access gl while signals are blocked.
+ */
+ pending_io = gl->pending_io;
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ };
+ return pending_io;
+}
+
+/*.......................................................................
+ * In server mode, this function configures the terminal for non-blocking
+ * raw terminal I/O. In normal I/O mode it does nothing.
+ *
+ * Callers of this function must be careful to trap all signals that
+ * terminate or suspend the program, and call gl_normal_io()
+ * from the corresponding signal handlers in order to restore the
+ * terminal to its original settings before the program is terminated
+ * or suspended. They should also trap the SIGCONT signal to detect
+ * when the program resumes, and ensure that its signal handler
+ * call gl_raw_io() to redisplay the line and resume editing.
+ *
+ * This function is async signal safe.
+ *
+ * Input:
+ * gl GetLine * The line editor resource object.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_raw_io(GetLine *gl)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of _gl_raw_io() */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Don't allow applications to switch into raw mode unless in server mode.
+ */
+ if(gl->io_mode != GL_SERVER_MODE) {
+ _err_record_msg(gl->err, "Can't switch to raw I/O unless in server mode",
+ END_ERR_MSG);
+ errno = EPERM;
+ status = 1;
+ } else {
+/*
+ * Execute the private body of the function while signals are blocked.
+ */
+ status = _gl_raw_io(gl, 1);
+ };
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the public function, gl_raw_io().
+ * It assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ *
+ * This function is async signal safe.
+ */
+static int _gl_raw_io(GetLine *gl, int redisplay)
+{
+/*
+ * If we are already in the correct mode, do nothing.
+ */
+ if(gl->raw_mode)
+ return 0;
+/*
+ * Switch the terminal to raw mode.
+ */
+ if(gl->is_term && gl_raw_terminal_mode(gl))
+ return 1;
+/*
+ * Switch to non-blocking I/O mode?
+ */
+ if(gl->io_mode==GL_SERVER_MODE &&
+ (gl_nonblocking_io(gl, gl->input_fd) ||
+ gl_nonblocking_io(gl, gl->output_fd) ||
+ (gl->file_fp && gl_nonblocking_io(gl, fileno(gl->file_fp))))) {
+ if(gl->is_term)
+ gl_restore_terminal_attributes(gl);
+ return 1;
+ };
+/*
+ * If an input line is being entered, arrange for it to be
+ * displayed.
+ */
+ if(redisplay) {
+ gl->postpone = 0;
+ gl_queue_redisplay(gl);
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Restore the terminal to the state that it had when
+ * gl_raw_io() was last called. After calling
+ * gl_raw_io(), this function must be called before
+ * terminating or suspending the program, and before attempting other
+ * uses of the terminal from within the program. See gl_raw_io()
+ * for more details.
+ *
+ * Input:
+ * gl GetLine * The line editor resource object.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_normal_io(GetLine *gl)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of _gl_normal_io() */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Execute the private body of the function while signals are blocked.
+ */
+ status = _gl_normal_io(gl);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the public function, gl_normal_io().
+ * It assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_normal_io(GetLine *gl)
+{
+/*
+ * If we are already in normal mode, do nothing.
+ */
+ if(!gl->raw_mode)
+ return 0;
+/*
+ * Postpone subsequent redisplays until after _gl_raw_io(gl, 1)
+ * is next called.
+ */
+ gl->postpone = 1;
+/*
+ * Switch back to blocking I/O. Note that this is essential to do
+ * here, because when using non-blocking I/O, the terminal output
+ * buffering code can't always make room for new output without calling
+ * malloc(), and a call to malloc() would mean that this function
+ * couldn't safely be called from signal handlers.
+ */
+ if(gl->io_mode==GL_SERVER_MODE &&
+ (gl_blocking_io(gl, gl->input_fd) ||
+ gl_blocking_io(gl, gl->output_fd) ||
+ (gl->file_fp && gl_blocking_io(gl, fileno(gl->file_fp)))))
+ return 1;
+/*
+ * Move the cursor to the next empty terminal line. Note that
+ * unbuffered I/O is requested, to ensure that gl_start_newline() be
+ * async-signal-safe.
+ */
+ if(gl->is_term && gl_start_newline(gl, 0))
+ return 1;
+/*
+ * Switch the terminal to normal mode.
+ */
+ if(gl->is_term && gl_restore_terminal_attributes(gl)) {
+/*
+ * On error, revert to non-blocking I/O if needed, so that on failure
+ * we remain in raw mode.
+ */
+ if(gl->io_mode==GL_SERVER_MODE) {
+ gl_nonblocking_io(gl, gl->input_fd);
+ gl_nonblocking_io(gl, gl->output_fd);
+ if(gl->file_fp)
+ gl_nonblocking_io(gl, fileno(gl->file_fp));
+ };
+ return 1;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * This function allows you to install an additional completion
+ * action, or to change the completion function of an existing
+ * one. This should be called before the first call to gl_get_line()
+ * so that the name of the action be defined before the user's
+ * configuration file is read.
+ *
+ * Input:
+ * gl GetLine * The resource object of the command-line input
+ * module.
+ * data void * This is passed to match_fn() whenever it is
+ * called. It could, for example, point to a
+ * symbol table that match_fn() would look up
+ * matches in.
+ * match_fn CplMatchFn * The function that will identify the prefix
+ * to be completed from the input line, and
+ * report matching symbols.
+ * list_only int If non-zero, install an action that only lists
+ * possible completions, rather than attempting
+ * to perform the completion.
+ * name const char * The name with which users can refer to the
+ * binding in tecla configuration files.
+ * keyseq const char * Either NULL, or a key sequence with which
+ * to invoke the binding. This should be
+ * specified in the same manner as key-sequences
+ * in tecla configuration files (eg. "M-^I").
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_completion_action(GetLine *gl, void *data, CplMatchFn *match_fn,
+ int list_only, const char *name, const char *keyseq)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of _gl_completion_action() */
+/*
+ * Check the arguments.
+ */
+ if(!gl || !name || !match_fn) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Install the new action while signals are blocked.
+ */
+ status = _gl_completion_action(gl, data, match_fn, list_only, name, keyseq);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the public function, gl_completion_action().
+ * It assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_completion_action(GetLine *gl, void *data, CplMatchFn *match_fn,
+ int list_only, const char *name,
+ const char *keyseq)
+{
+ KtKeyFn *current_fn; /* An existing action function */
+ void *current_data; /* The action-function callback data */
+/*
+ * Which action function is desired?
+ */
+ KtKeyFn *action_fn = list_only ? gl_list_completions : gl_complete_word;
+/*
+ * Is there already an action of the specified name?
+ */
+ if(_kt_lookup_action(gl->bindings, name, &current_fn, &current_data) == 0) {
+/*
+ * If the action has the same type as the one being requested,
+ * simply change the contents of its GlCplCallback callback data.
+ */
+ if(current_fn == action_fn) {
+ GlCplCallback *cb = (GlCplCallback *) current_data;
+ cb->fn = match_fn;
+ cb->data = data;
+ } else {
+ errno = EINVAL;
+ _err_record_msg(gl->err,
+ "Illegal attempt to change the type of an existing completion action",
+ END_ERR_MSG);
+ return 1;
+ };
+/*
+ * No existing action has the specified name.
+ */
+ } else {
+/*
+ * Allocate a new GlCplCallback callback object.
+ */
+ GlCplCallback *cb = (GlCplCallback *) _new_FreeListNode(gl->cpl_mem);
+ if(!cb) {
+ errno = ENOMEM;
+ _err_record_msg(gl->err, "Insufficient memory to add completion action",
+ END_ERR_MSG);
+ return 1;
+ };
+/*
+ * Record the completion callback data.
+ */
+ cb->fn = match_fn;
+ cb->data = data;
+/*
+ * Attempt to register the new action.
+ */
+ if(_kt_set_action(gl->bindings, name, action_fn, cb)) {
+ _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
+ _del_FreeListNode(gl->cpl_mem, (void *) cb);
+ return 1;
+ };
+ };
+/*
+ * Bind the action to a given key-sequence?
+ */
+ if(keyseq && _kt_set_keybinding(gl->bindings, KTB_NORM, keyseq, name)) {
+ _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
+ return 1;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Register an application-provided function as an action function.
+ * This should preferably be called before the first call to gl_get_line()
+ * so that the name of the action becomes defined before the user's
+ * configuration file is read.
+ *
+ * Input:
+ * gl GetLine * The resource object of the command-line input
+ * module.
+ * data void * Arbitrary application-specific callback
+ * data to be passed to the callback
+ * function, fn().
+ * fn GlActionFn * The application-specific function that
+ * implements the action. This will be invoked
+ * whenever the user presses any
+ * key-sequence which is bound to this action.
+ * name const char * The name with which users can refer to the
+ * binding in tecla configuration files.
+ * keyseq const char * The key sequence with which to invoke
+ * the binding. This should be specified in the
+ * same manner as key-sequences in tecla
+ * configuration files (eg. "M-^I").
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_register_action(GetLine *gl, void *data, GlActionFn *fn,
+ const char *name, const char *keyseq)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of _gl_register_action() */
+/*
+ * Check the arguments.
+ */
+ if(!gl || !name || !fn) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Install the new action while signals are blocked.
+ */
+ status = _gl_register_action(gl, data, fn, name, keyseq);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the public function, gl_register_action().
+ * It assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_register_action(GetLine *gl, void *data, GlActionFn *fn,
+ const char *name, const char *keyseq)
+{
+ KtKeyFn *current_fn; /* An existing action function */
+ void *current_data; /* The action-function callback data */
+/*
+ * Get the action function which actually runs the application-provided
+ * function.
+ */
+ KtKeyFn *action_fn = gl_run_external_action;
+/*
+ * Is there already an action of the specified name?
+ */
+ if(_kt_lookup_action(gl->bindings, name, &current_fn, &current_data) == 0) {
+/*
+ * If the action has the same type as the one being requested,
+ * simply change the contents of its GlCplCallback callback data.
+ */
+ if(current_fn == action_fn) {
+ GlExternalAction *a = (GlExternalAction *) current_data;
+ a->fn = fn;
+ a->data = data;
+ } else {
+ errno = EINVAL;
+ _err_record_msg(gl->err,
+ "Illegal attempt to change the type of an existing action",
+ END_ERR_MSG);
+ return 1;
+ };
+/*
+ * No existing action has the specified name.
+ */
+ } else {
+/*
+ * Allocate a new GlCplCallback callback object.
+ */
+ GlExternalAction *a =
+ (GlExternalAction *) _new_FreeListNode(gl->ext_act_mem);
+ if(!a) {
+ errno = ENOMEM;
+ _err_record_msg(gl->err, "Insufficient memory to add completion action",
+ END_ERR_MSG);
+ return 1;
+ };
+/*
+ * Record the completion callback data.
+ */
+ a->fn = fn;
+ a->data = data;
+/*
+ * Attempt to register the new action.
+ */
+ if(_kt_set_action(gl->bindings, name, action_fn, a)) {
+ _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
+ _del_FreeListNode(gl->cpl_mem, (void *) a);
+ return 1;
+ };
+ };
+/*
+ * Bind the action to a given key-sequence?
+ */
+ if(keyseq && _kt_set_keybinding(gl->bindings, KTB_NORM, keyseq, name)) {
+ _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
+ return 1;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Invoke an action function previously registered by a call to
+ * gl_register_action().
+ */
+static KT_KEY_FN(gl_run_external_action)
+{
+ GlAfterAction status; /* The return value of the action function */
+/*
+ * Get the container of the action function and associated callback data.
+ */
+ GlExternalAction *a = (GlExternalAction *) data;
+/*
+ * Invoke the action function.
+ */
+ status = a->fn(gl, a->data, count, gl->buff_curpos, gl->line);
+/*
+ * If the callback took us out of raw (possibly non-blocking) input
+ * mode, restore this mode, and queue a redisplay of the input line.
+ */
+ if(_gl_raw_io(gl, 1))
+ return 1;
+/*
+ * Finally, check to see what the action function wants us to do next.
+ */
+ switch(status) {
+ default:
+ case GLA_ABORT:
+ gl_record_status(gl, GLR_ERROR, errno);
+ return 1;
+ break;
+ case GLA_RETURN:
+ return gl_newline(gl, 1, NULL);
+ break;
+ case GLA_CONTINUE:
+ break;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * In server-I/O mode the terminal is left in raw mode between calls
+ * to gl_get_line(), so it is necessary for the application to install
+ * terminal restoring signal handlers for signals that could terminate
+ * or suspend the process, plus a terminal reconfiguration handler to
+ * be called when a process resumption signal is received, and finally
+ * a handler to be called when a terminal-resize signal is received.
+ *
+ * Since there are many signals that by default terminate or suspend
+ * processes, and different systems support different sub-sets of
+ * these signals, this function provides a convenient wrapper around
+ * sigaction() for assigning the specified handlers to all appropriate
+ * signals. It also arranges that when any one of these signals is
+ * being handled, all other catchable signals are blocked. This is
+ * necessary so that the specified signal handlers can safely call
+ * gl_raw_io(), gl_normal_io() and gl_update_size() without
+ * reentrancy issues.
+ *
+ * Input:
+ * term_handler void (*)(int) The signal handler to invoke when
+ * a process-terminating signal is
+ * received.
+ * susp_handler void (*)(int) The signal handler to invoke when
+ * a process-suspending signal is
+ * received.
+ * cont_handler void (*)(int) The signal handler to invoke when
+ * a process-resumption signal is
+ * received (ie. SIGCONT).
+ * size_handler void (*)(int) The signal handler to invoke when
+ * a terminal-resize signal (ie. SIGWINCH)
+ * is received.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_tty_signals(void (*term_handler)(int), void (*susp_handler)(int),
+ void (*cont_handler)(int), void (*size_handler)(int))
+{
+ int i;
+/*
+ * Search for signals of the specified classes, and assign the
+ * associated signal handler to them.
+ */
+ for(i=0; i<sizeof(gl_signal_list)/sizeof(gl_signal_list[0]); i++) {
+ const struct GlDefSignal *sig = gl_signal_list + i;
+ if(sig->attr & GLSA_SUSP) {
+ if(gl_set_tty_signal(sig->signo, susp_handler))
+ return 1;
+ } else if(sig->attr & GLSA_TERM) {
+ if(gl_set_tty_signal(sig->signo, term_handler))
+ return 1;
+ } else if(sig->attr & GLSA_CONT) {
+ if(gl_set_tty_signal(sig->signo, cont_handler))
+ return 1;
+ } else if(sig->attr & GLSA_SIZE) {
+ if(gl_set_tty_signal(sig->signo, size_handler))
+ return 1;
+ };
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * This is a private function of gl_tty_signals(). It installs a given
+ * signal handler, and arranges that when that signal handler is being
+ * invoked other signals are blocked. The latter is important to allow
+ * functions like gl_normal_io(), gl_raw_io() and gl_update_size()
+ * to be called from signal handlers.
+ *
+ * Input:
+ * signo int The signal to be trapped.
+ * handler void (*)(int) The signal handler to assign to the signal.
+ */
+static int gl_set_tty_signal(int signo, void (*handler)(int))
+{
+ SigAction act; /* The signal handler configuation */
+/*
+ * Arrange to block all trappable signals except the one that is being
+ * assigned (the trapped signal will be blocked automatically by the
+ * system).
+ */
+ gl_list_trappable_signals(&act.sa_mask);
+ sigdelset(&act.sa_mask, signo);
+/*
+ * Assign the signal handler.
+ */
+ act.sa_handler = handler;
+/*
+ * There is only one portable signal handling flag, and it isn't
+ * relevant to us, so don't specify any flags.
+ */
+ act.sa_flags = 0;
+/*
+ * Register the signal handler.
+ */
+ if(sigaction(signo, &act, NULL))
+ return 1;
+ return 0;
+}
+
+/*.......................................................................
+ * Display a left-justified string over multiple terminal lines,
+ * taking account of the current width of the terminal. Optional
+ * indentation and an optional prefix string can be specified to be
+ * displayed at the start of each new terminal line used. Similarly,
+ * an optional suffix can be specified to be displayed at the end of
+ * each terminal line. If needed, a single paragraph can be broken
+ * across multiple calls. Note that literal newlines in the input
+ * string can be used to force a newline at any point and that you
+ * should use this feature to explicitly end all paragraphs, including
+ * at the end of the last string that you write. Note that when a new
+ * line is started between two words that are separated by spaces,
+ * those spaces are not output, whereas when a new line is started
+ * because a newline character was found in the string, only the
+ * spaces before the newline character are discarded.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * indentation int The number of spaces of indentation to write
+ * at the beginning of each new terminal line.
+ * prefix const char * An optional prefix string to write after the
+ * indentation margin at the start of each new
+ * terminal line. You can specify NULL if no
+ * prefix is required.
+ * suffix const char * An optional suffix string to draw at the end
+ * of the terminal line. Spaces will be added
+ * where necessary to ensure that the suffix ends
+ * in the last column of the terminal line. If
+ * no suffix is desired, specify NULL.
+ * fill_char int The padding character to use when indenting
+ * the line or padding up to the suffix.
+ * def_width int If the terminal width isn't known, such as when
+ * writing to a pipe or redirecting to a file,
+ * this number specifies what width to assume.
+ * start int The number of characters already written to
+ * the start of the current terminal line. This
+ * is primarily used to allow individual
+ * paragraphs to be written over multiple calls
+ * to this function, but can also be used to
+ * allow you to start the first line of a
+ * paragraph with a different prefix or
+ * indentation than those specified above.
+ * string const char * The string to be written.
+ * Output:
+ * return int On error -1 is returned. Otherwise the
+ * return value is the terminal column index at
+ * which the cursor was left after writing the
+ * final word in the string. Successful return
+ * values can thus be passed verbatim to the
+ * 'start' arguments of subsequent calls to
+ * gl_display_text() to allow the printing of a
+ * paragraph to be broken across multiple calls
+ * to gl_display_text().
+ */
+int gl_display_text(GetLine *gl, int indentation, const char *prefix,
+ const char *suffix, int fill_char,
+ int def_width, int start, const char *string)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of _gl_completion_action() */
+/*
+ * Check the arguments?
+ */
+ if(!gl || !string) {
+ errno = EINVAL;
+ return -1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return -1;
+/*
+ * Display the text while signals are blocked.
+ */
+ status = _io_display_text(_io_write_stdio, gl->output_fp, indentation,
+ prefix, suffix, fill_char,
+ gl->ncolumn > 0 ? gl->ncolumn : def_width,
+ start, string);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * Block all of the signals that we are currently trapping.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Input/Output:
+ * oldset sigset_t * The superseded process signal mask
+ * will be return in *oldset unless oldset is
+ * NULL.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_mask_signals(GetLine *gl, sigset_t *oldset)
+{
+/*
+ * Block all signals in all_signal_set, along with any others that are
+ * already blocked by the application.
+ */
+ if(sigprocmask(SIG_BLOCK, &gl->all_signal_set, oldset) >= 0) {
+ gl->signals_masked = 1;
+ return 0;
+ };
+/*
+ * On error attempt to query the current process signal mask, so
+ * that oldset be the correct process signal mask to restore later
+ * if the caller of this function ignores the error return value.
+ */
+ if(oldset)
+ (void) sigprocmask(SIG_SETMASK, NULL, oldset);
+ gl->signals_masked = 0;
+ return 1;
+}
+
+/*.......................................................................
+ * Restore a process signal mask that was previously returned via the
+ * oldset argument of gl_mask_signals().
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Input/Output:
+ * oldset sigset_t * The process signal mask to be restored.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_unmask_signals(GetLine *gl, sigset_t *oldset)
+{
+ gl->signals_masked = 0;
+ return sigprocmask(SIG_SETMASK, oldset, NULL) < 0;
+}
+
+/*.......................................................................
+ * Arrange to temporarily catch the signals marked in gl->use_signal_set.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_catch_signals(GetLine *gl)
+{
+ return sigprocmask(SIG_UNBLOCK, &gl->use_signal_set, NULL) < 0;
+}
+
+/*.......................................................................
+ * Select the I/O mode to be used by gl_get_line().
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * mode GlIOMode The I/O mode to establish.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_io_mode(GetLine *gl, GlIOMode mode)
+{
+ sigset_t oldset; /* The signals that were blocked on entry to this function */
+ int status; /* The return status of _gl_io_mode() */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Check that the requested mode is known.
+ */
+ switch(mode) {
+ case GL_NORMAL_MODE:
+ case GL_SERVER_MODE:
+ break;
+ default:
+ errno = EINVAL;
+ _err_record_msg(gl->err, "Unknown gl_get_line() I/O mode requested.",
+ END_ERR_MSG);
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Invoke the private body of this function.
+ */
+ status = _gl_io_mode(gl, mode);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the public function, gl_io_mode().
+ * It assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_io_mode(GetLine *gl, GlIOMode mode)
+{
+/*
+ * Are we already in the specified mode?
+ */
+ if(mode == gl->io_mode)
+ return 0;
+/*
+ * First revert to normal I/O in the current I/O mode.
+ */
+ _gl_normal_io(gl);
+/*
+ * Record the new mode.
+ */
+ gl->io_mode = mode;
+/*
+ * Perform any actions needed by the new mode.
+ */
+ if(mode==GL_SERVER_MODE) {
+ if(_gl_raw_io(gl, 1))
+ return 1;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Return extra information (ie. in addition to that provided by errno)
+ * about the last error to occur in either gl_get_line() or its
+ * associated public functions.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Input/Output:
+ * buff char * An optional output buffer. Note that if the
+ * calling application calls any gl_*()
+ * functions from signal handlers, it should
+ * provide a buffer here, so that a copy of
+ * the latest error message can safely be made
+ * while signals are blocked.
+ * n size_t The allocated size of buff[].
+ * Output:
+ * return const char * A pointer to the error message. This will
+ * be the buff argument, unless buff==NULL, in
+ * which case it will be a pointer to an
+ * internal error buffer. In the latter case,
+ * note that the contents of the returned buffer
+ * will change on subsequent calls to any gl_*()
+ * functions.
+ */
+const char *gl_error_message(GetLine *gl, char *buff, size_t n)
+{
+ if(!gl) {
+ static const char *msg = "NULL GetLine argument";
+ if(buff) {
+ strncpy(buff, msg, n);
+ buff[n-1] = '\0';
+ } else {
+ return msg;
+ };
+ } else if(buff) {
+ sigset_t oldset; /* The signals that were blocked on entry to this block */
+/*
+ * Temporarily block all signals.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Copy the error message into the specified buffer.
+ */
+ if(buff && n > 0) {
+ strncpy(buff, _err_get_msg(gl->err), n);
+ buff[n-1] = '\0';
+ };
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ } else {
+ return _err_get_msg(gl->err);
+ };
+ return buff;
+}
+
+/*.......................................................................
+ * Return the signal mask used by gl_get_line(). This is the set of
+ * signals that gl_get_line() is currently configured to trap.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Input/Output:
+ * set sigset_t * The set of signals will be returned in *set,
+ * in the form of a signal process mask, as
+ * used by sigaction(), sigprocmask(),
+ * sigpending(), sigsuspend(), sigsetjmp() and
+ * other standard POSIX signal-aware
+ * functions.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error (examine errno for reason).
+ */
+int gl_list_signals(GetLine *gl, sigset_t *set)
+{
+/*
+ * Check the arguments.
+ */
+ if(!gl || !set) {
+ if(gl)
+ _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Copy the signal mask into *set.
+ */
+ memcpy(set, &gl->all_signal_set, sizeof(*set));
+ return 0;
+}
+
+/*.......................................................................
+ * By default, gl_get_line() doesn't trap signals that are blocked
+ * when it is called. This default can be changed either on a
+ * per-signal basis by calling gl_trap_signal(), or on a global basis
+ * by calling this function. What this function does is add the
+ * GLS_UNBLOCK_SIG flag to all signals that are currently configured
+ * to be trapped by gl_get_line(), such that when subsequent calls to
+ * gl_get_line() wait for I/O, these signals are temporarily
+ * unblocked. This behavior is useful in non-blocking server-I/O mode,
+ * where it is used to avoid race conditions related to handling these
+ * signals externally to gl_get_line(). See the demonstration code in
+ * demo3.c, or the gl_handle_signal() man page for further
+ * information.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ */
+void gl_catch_blocked(GetLine *gl)
+{
+ sigset_t oldset; /* The process signal mask to restore */
+ GlSignalNode *sig; /* A signal node in gl->sigs */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return;
+ };
+/*
+ * Temporarily block all signals while we modify the contents of gl.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Add the GLS_UNBLOCK_SIG flag to all configured signals.
+ */
+ for(sig=gl->sigs; sig; sig=sig->next)
+ sig->flags |= GLS_UNBLOCK_SIG;
+/*
+ * Restore the process signal mask that was superseded by the call
+ * to gl_mask_signals().
+ */
+ gl_unmask_signals(gl, &oldset);
+ return;
+}
+
+/*.......................................................................
+ * Respond to signals who's default effects have important
+ * consequences to gl_get_line(). This is intended for use in
+ * non-blocking server mode, where the external event loop is
+ * responsible for catching signals. Signals that are handled include
+ * those that by default terminate or suspend the process, and the
+ * signal that indicates that the terminal size has changed. Note that
+ * this function is not signal safe and should thus not be called from
+ * a signal handler itself. See the gl_io_mode() man page for how it
+ * should be used.
+ *
+ * In the case of signals that by default terminate or suspend
+ * processes, command-line editing will be suspended, the terminal
+ * returned to a usable state, then the default disposition of the
+ * signal restored and the signal resent, in order to suspend or
+ * terminate the process. If the process subsequently resumes,
+ * command-line editing is resumed.
+ *
+ * In the case of signals that indicate that the terminal has been
+ * resized, the new size will be queried, and any input line that is
+ * being edited will be redrawn to fit the new dimensions of the
+ * terminal.
+ *
+ * Input:
+ * signo int The number of the signal to respond to.
+ * gl GetLine * The first element of an array of 'ngl' GetLine
+ * objects.
+ * ngl int The number of elements in the gl[] array. Normally
+ * this will be one.
+ */
+void gl_handle_signal(int signo, GetLine *gl, int ngl)
+{
+ int attr; /* The attributes of the specified signal */
+ sigset_t all_signals; /* The set of trappable signals */
+ sigset_t oldset; /* The process signal mask to restore */
+ int i;
+/*
+ * NULL operation?
+ */
+ if(ngl < 1 || !gl)
+ return;
+/*
+ * Look up the default attributes of the specified signal.
+ */
+ attr = gl_classify_signal(signo);
+/*
+ * If the signal isn't known, we are done.
+ */
+ if(!attr)
+ return;
+/*
+ * Temporarily block all signals while we modify the gl objects.
+ */
+ gl_list_trappable_signals(&all_signals);
+ sigprocmask(SIG_BLOCK, &all_signals, &oldset);
+/*
+ * Suspend or terminate the process?
+ */
+ if(attr & (GLSA_SUSP | GLSA_TERM)) {
+ gl_suspend_process(signo, gl, ngl);
+/*
+ * Resize the terminal? Note that ioctl() isn't defined as being
+ * signal safe, so we can't call gl_update_size() here. However,
+ * gl_get_line() checks for resizes on each call, so simply arrange
+ * for the application's event loop to call gl_get_line() as soon as
+ * it becomes possible to write to the terminal. Note that if the
+ * caller is calling select() or poll when this happens, these functions
+ * get interrupted, since a signal has been caught.
+ */
+ } else if(attr & GLSA_SIZE) {
+ for(i=0; i<ngl; i++)
+ gl[i].pending_io = GLP_WRITE;
+ };
+/*
+ * Restore the process signal mask that was superseded by the call
+ * to gl_mask_signals().
+ */
+ sigprocmask(SIG_SETMASK, &oldset, NULL);
+ return;
+}
+
+/*.......................................................................
+ * Respond to an externally caught process suspension or
+ * termination signal.
+ *
+ * After restoring the terminal to a usable state, suspend or
+ * terminate the calling process, using the original signal with its
+ * default disposition restored to do so. If the process subsequently
+ * resumes, resume editing any input lines that were being entered.
+ *
+ * Input:
+ * signo int The signal number to suspend the process with. Note
+ * that the default disposition of this signal will be
+ * restored before the signal is sent, so provided
+ * that the default disposition of this signal is to
+ * either suspend or terminate the application,
+ * that is what wil happen, regardless of what signal
+ * handler is currently assigned to this signal.
+ * gl GetLine * The first element of an array of 'ngl' GetLine objects
+ * whose terminals should be restored to a sane state
+ * while the application is suspended.
+ * ngl int The number of elements in the gl[] array.
+ */
+static void gl_suspend_process(int signo, GetLine *gl, int ngl)
+{
+ sigset_t only_signo; /* A signal set containing just signo */
+ sigset_t oldset; /* The signal mask on entry to this function */
+ sigset_t all_signals; /* A signal set containing all signals */
+ struct sigaction old_action; /* The current signal handler */
+ struct sigaction def_action; /* The default signal handler */
+ int i;
+/*
+ * Create a signal mask containing the signal that was trapped.
+ */
+ sigemptyset(&only_signo);
+ sigaddset(&only_signo, signo);
+/*
+ * Temporarily block all signals.
+ */
+ gl_list_trappable_signals(&all_signals);
+ sigprocmask(SIG_BLOCK, &all_signals, &oldset);
+/*
+ * Restore the terminal to a usable state.
+ */
+ for(i=0; i<ngl; i++) {
+ GetLine *obj = gl + i;
+ if(obj->raw_mode) {
+ _gl_normal_io(obj);
+ if(!obj->raw_mode) /* Check that gl_normal_io() succeded */
+ obj->raw_mode = -1; /* Flag raw mode as needing to be restored */
+ };
+ };
+/*
+ * Restore the system default disposition of the signal that we
+ * caught. Note that this signal is currently blocked. Note that we
+ * don't use memcpy() to copy signal sets here, because the signal safety
+ * of memcpy() is undefined.
+ */
+ def_action.sa_handler = SIG_DFL;
+ {
+ char *orig = (char *) &all_signals;
+ char *dest = (char *) &def_action.sa_mask;
+ for(i=0; i<sizeof(sigset_t); i++)
+ *dest++ = *orig++;
+ };
+ sigaction(signo, &def_action, &old_action);
+/*
+ * Resend the signal, and unblock it so that it gets delivered to
+ * the application. This will invoke the default action of this signal.
+ */
+ raise(signo);
+ sigprocmask(SIG_UNBLOCK, &only_signo, NULL);
+/*
+ * If the process resumes again, it will resume here.
+ * Block the signal again, then restore our signal handler.
+ */
+ sigprocmask(SIG_BLOCK, &only_signo, NULL);
+ sigaction(signo, &old_action, NULL);
+/*
+ * Resume command-line editing.
+ */
+ for(i=0; i<ngl; i++) {
+ GetLine *obj = gl + i;
+ if(obj->raw_mode == -1) { /* Did we flag the need to restore raw mode? */
+ obj->raw_mode = 0; /* gl_raw_io() does nothing unless raw_mode==0 */
+ _gl_raw_io(obj, 1);
+ };
+ };
+/*
+ * Restore the process signal mask to the way it was when this function
+ * was called.
+ */
+ sigprocmask(SIG_SETMASK, &oldset, NULL);
+ return;
+}
+
+/*.......................................................................
+ * Return the information about the default attributes of a given signal.
+ * The attributes that are returned are as defined by the standards that
+ * created them, including POSIX, SVR4 and 4.3+BSD, and are taken from a
+ * table in Richard Steven's book, "Advanced programming in the UNIX
+ * environment".
+ *
+ * Input:
+ * signo int The signal to be characterized.
+ * Output:
+ * return int A bitwise union of GlSigAttr enumerators, or 0
+ * if the signal isn't known.
+ */
+static int gl_classify_signal(int signo)
+{
+ int i;
+/*
+ * Search for the specified signal in the gl_signal_list[] table.
+ */
+ for(i=0; i<sizeof(gl_signal_list)/sizeof(gl_signal_list[0]); i++) {
+ const struct GlDefSignal *sig = gl_signal_list + i;
+ if(sig->signo == signo)
+ return sig->attr;
+ };
+/*
+ * Signal not known.
+ */
+ return 0;
+}
+
+/*.......................................................................
+ * When in non-blocking server mode, this function can be used to abandon
+ * the current incompletely entered input line, and prepare to start
+ * editing a new line on the next call to gl_get_line().
+ *
+ * Input:
+ * gl GetLine * The line editor resource object.
+ */
+void gl_abandon_line(GetLine *gl)
+{
+ sigset_t oldset; /* The process signal mask to restore */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return;
+ };
+/*
+ * Temporarily block all signals while we modify the contents of gl.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Mark the input line as discarded.
+ */
+ _gl_abandon_line(gl);
+/*
+ * Restore the process signal mask that was superseded by the call
+ * to gl_mask_signals().
+ */
+ gl_unmask_signals(gl, &oldset);
+ return;
+}
+
+/*.......................................................................
+ * This is the private body of the gl_abandon_line() function. It
+ * assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+void _gl_abandon_line(GetLine *gl)
+{
+ gl->endline = 1;
+ gl->pending_io = GLP_WRITE;
+}
+
+/*.......................................................................
+ * How many characters are needed to write a number as an octal string?
+ *
+ * Input:
+ * num unsigned The to be measured.
+ * Output:
+ * return int The number of characters needed.
+ */
+static int gl_octal_width(unsigned num)
+{
+ int n; /* The number of characters needed to render the number */
+ for(n=1; num /= 8; n++)
+ ;
+ return n;
+}
+
+/*.......................................................................
+ * Tell gl_get_line() the current terminal size. Note that this is only
+ * necessary on systems where changes in terminal size aren't reported
+ * via SIGWINCH.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * ncolumn int The number of columns in the terminal.
+ * nline int The number of lines in the terminal.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_set_term_size(GetLine *gl, int ncolumn, int nline)
+{
+ sigset_t oldset; /* The signals that were blocked on entry */
+ /* to this function */
+ int status; /* The return status */
+/*
+ * Block all signals while accessing gl.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Install the new terminal size.
+ */
+ status = _gl_set_term_size(gl, ncolumn, nline);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the gl_set_term_size() function. It
+ * assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_set_term_size(GetLine *gl, int ncolumn, int nline)
+{
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Reject non-sensical dimensions.
+ */
+ if(ncolumn <= 0 || nline <= 0) {
+ _err_record_msg(gl->err, "Invalid terminal size", END_ERR_MSG);
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Install the new dimensions in the terminal driver if possible, so
+ * that future calls to gl_query_size() get the new value.
+ */
+#ifdef TIOCSWINSZ
+ if(gl->is_term) {
+ struct winsize size;
+ size.ws_row = nline;
+ size.ws_col = ncolumn;
+ size.ws_xpixel = 0;
+ size.ws_ypixel = 0;
+ if(ioctl(gl->output_fd, TIOCSWINSZ, &size) == -1) {
+ _err_record_msg(gl->err, "Can't change terminal size", END_ERR_MSG);
+ return 1;
+ };
+ };
+#endif
+/*
+ * If an input line is in the process of being edited, redisplay it to
+ * accomodate the new dimensions, and record the new dimensions in
+ * gl->nline and gl->ncolumn.
+ */
+ return gl_handle_tty_resize(gl, ncolumn, nline);
+}
+
+/*.......................................................................
+ * Record a character in the input line buffer at a given position.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * c char The character to be recorded.
+ * bufpos int The index in the buffer at which to record the
+ * character.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Insufficient room.
+ */
+static int gl_buffer_char(GetLine *gl, char c, int bufpos)
+{
+/*
+ * Guard against buffer overruns.
+ */
+ if(bufpos >= gl->linelen)
+ return 1;
+/*
+ * Record the new character.
+ */
+ gl->line[bufpos] = c;
+/*
+ * If the new character was placed beyond the end of the current input
+ * line, update gl->ntotal to reflect the increased number of characters
+ * that are in gl->line, and terminate the string.
+ */
+ if(bufpos >= gl->ntotal) {
+ gl->ntotal = bufpos+1;
+ gl->line[gl->ntotal] = '\0';
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Copy a given string into the input buffer, overwriting the current
+ * contents.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * s const char * The string to be recorded.
+ * n int The number of characters to be copied from the
+ * string.
+ * bufpos int The index in the buffer at which to place the
+ * the first character of the string.
+ * Output:
+ * return int 0 - OK.
+ * 1 - String truncated to fit.
+ */
+static int gl_buffer_string(GetLine *gl, const char *s, int n, int bufpos)
+{
+ int nnew; /* The number of characters actually recorded */
+ int i;
+/*
+ * How many of the characters will fit within the buffer?
+ */
+ nnew = bufpos + n <= gl->linelen ? n : (gl->linelen - bufpos);
+/*
+ * Record the first nnew characters of s[] in the buffer.
+ */
+ for(i=0; i<nnew; i++)
+ gl_buffer_char(gl, s[i], bufpos + i);
+/*
+ * Was the string truncated?
+ */
+ return nnew < n;
+}
+
+/*.......................................................................
+ * Make room in the input buffer for a string to be inserted. This
+ * involves moving the characters that follow a specified point, towards
+ * the end of the buffer.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * start int The index of the first character to be moved.
+ * n int The width of the gap.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Insufficient room.
+ */
+static int gl_make_gap_in_buffer(GetLine *gl, int start, int n)
+{
+/*
+ * Ensure that the buffer has sufficient space.
+ */
+ if(gl->ntotal + n > gl->linelen)
+ return 1;
+/*
+ * Move everything including and beyond the character at 'start'
+ * towards the end of the string.
+ */
+ memmove(gl->line + start + n, gl->line + start, gl->ntotal - start + 1);
+/*
+ * Update the recorded size of the line.
+ */
+ gl->ntotal += n;
+ return 1;
+}
+
+/*.......................................................................
+ * Remove a given number of characters from the input buffer. This
+ * involves moving the characters that follow the removed characters to
+ * where the removed sub-string started in the input buffer.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * start int The first character to be removed.
+ * n int The number of characters to remove.
+ */
+static void gl_remove_from_buffer(GetLine *gl, int start, int n)
+{
+ memmove(gl->line + start, gl->line + start + n, gl->ntotal - start - n + 1);
+/*
+ * Update the recorded size of the line.
+ */
+ gl->ntotal -= n;
+}
+
+/*.......................................................................
+ * Truncate the string in the input line buffer after a given number of
+ * characters.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * n int The new length of the line.
+ * Output:
+ * return int 0 - OK.
+ * 1 - n > gl->linelen.
+ */
+static int gl_truncate_buffer(GetLine *gl, int n)
+{
+ if(n > gl->linelen)
+ return 1;
+ gl->line[n] = '\0';
+ gl->ntotal = n;
+ return 0;
+}
+
+/*.......................................................................
+ * When the contents of gl->line[] are changed without calling any of the
+ * gl_ buffer manipulation functions, this function must be called to
+ * compute the length of this string, and ancillary information.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ */
+static void gl_update_buffer(GetLine *gl)
+{
+ int len; /* The length of the line */
+/*
+ * Measure the length of the input line.
+ */
+ for(len=0; len <= gl->linelen && gl->line[len]; len++)
+ ;
+/*
+ * Just in case the string wasn't correctly terminated, do so here.
+ */
+ gl->line[len] = '\0';
+/*
+ * Record the number of characters that are now in gl->line[].
+ */
+ gl->ntotal = len;
+/*
+ * Ensure that the cursor stays within the bounds of the modified
+ * input line.
+ */
+ if(gl->buff_curpos > gl->ntotal)
+ gl->buff_curpos = gl->ntotal;
+/*
+ * Arrange for the input line to be redrawn.
+ */
+ gl_queue_redisplay(gl);
+ return;
+}
+
+/*.......................................................................
+ * Erase the displayed input line, including its prompt, and leave the
+ * cursor where the erased line started. Note that to allow this
+ * function to be used when responding to a terminal resize, this
+ * function is designed to work even if the horizontal cursor position
+ * doesn't match the internally recorded position.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_erase_line(GetLine *gl)
+{
+/*
+ * Is a line currently displayed?
+ */
+ if(gl->displayed) {
+/*
+ * Relative the the start of the input line, which terminal line of
+ * the current input line is the cursor currently on?
+ */
+ int cursor_line = gl->term_curpos / gl->ncolumn;
+/*
+ * Move the cursor to the start of the line.
+ */
+ for( ; cursor_line > 0; cursor_line--) {
+ if(gl_print_control_sequence(gl, 1, gl->up))
+ return 1;
+ };
+ if(gl_print_control_sequence(gl, 1, gl->bol))
+ return 1;
+/*
+ * Clear from the start of the line to the end of the terminal.
+ */
+ if(gl_print_control_sequence(gl, gl->nline, gl->clear_eod))
+ return 1;
+/*
+ * Mark the line as no longer displayed.
+ */
+ gl_line_erased(gl);
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * Arrange for the input line to be redisplayed by gl_flush_output(),
+ * as soon as the output queue becomes empty.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ */
+static void gl_queue_redisplay(GetLine *gl)
+{
+ gl->redisplay = 1;
+ gl->pending_io = GLP_WRITE;
+}
+
+/*.......................................................................
+ * Truncate the displayed input line starting from the current
+ * terminal cursor position, and leave the cursor at the end of the
+ * truncated line. The input-line buffer is not affected.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+static int gl_truncate_display(GetLine *gl)
+{
+/*
+ * Keep a record of the current terminal cursor position.
+ */
+ int term_curpos = gl->term_curpos;
+/*
+ * First clear from the cursor to the end of the current input line.
+ */
+ if(gl_print_control_sequence(gl, 1, gl->clear_eol))
+ return 1;
+/*
+ * If there is more than one line displayed, go to the start of the
+ * next line and clear from there to the end of the display. Note that
+ * we can't use clear_eod to do the whole job of clearing from the
+ * current cursor position to the end of the terminal because
+ * clear_eod is only defined when used at the start of a terminal line
+ * (eg. with gnome terminals, clear_eod clears from the start of the
+ * current terminal line, rather than from the current cursor
+ * position).
+ */
+ if(gl->term_len / gl->ncolumn > gl->term_curpos / gl->ncolumn) {
+ if(gl_print_control_sequence(gl, 1, gl->down) ||
+ gl_print_control_sequence(gl, 1, gl->bol) ||
+ gl_print_control_sequence(gl, gl->nline, gl->clear_eod))
+ return 1;
+/*
+ * Where is the cursor now?
+ */
+ gl->term_curpos = gl->ncolumn * (term_curpos / gl->ncolumn + 1);
+/*
+ * Restore the cursor position.
+ */
+ gl_set_term_curpos(gl, term_curpos);
+ };
+/*
+ * Update the recorded position of the final character.
+ */
+ gl->term_len = gl->term_curpos;
+ return 0;
+}
+
+/*.......................................................................
+ * Return the set of all trappable signals.
+ *
+ * Input:
+ * signals sigset_t * The set of signals will be recorded in
+ * *signals.
+ */
+static void gl_list_trappable_signals(sigset_t *signals)
+{
+/*
+ * Start with the set of all signals.
+ */
+ sigfillset(signals);
+/*
+ * Remove un-trappable signals from this set.
+ */
+#ifdef SIGKILL
+ sigdelset(signals, SIGKILL);
+#endif
+#ifdef SIGSTOP
+ sigdelset(signals, SIGSTOP);
+#endif
+}
+
+/*.......................................................................
+ * Read an input line from a non-interactive input stream.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Output:
+ * return int 0 - OK
+ * 1 - Error.
+ */
+static int gl_read_stream_line(GetLine *gl)
+{
+ char c = '\0'; /* The latest character read from fp */
+/*
+ * Record the fact that we are about to read input.
+ */
+ gl->pending_io = GLP_READ;
+/*
+ * If we are starting a new line, reset the line-editing parameters,
+ * and discard the previous input line.
+ */
+ if(gl->endline) {
+ gl_reset_editor(gl);
+ gl_truncate_buffer(gl, 0);
+ };
+/*
+ * Read one character at a time.
+ */
+ while(gl->ntotal < gl->linelen && c != '\n') {
+/*
+ * Attempt to read one more character.
+ */
+ switch(gl_read_input(gl, &c)) {
+ case GL_READ_OK:
+ break;
+ case GL_READ_EOF: /* Reached end-of-file? */
+/*
+ * If any characters were read before the end-of-file condition,
+ * interpolate a newline character, so that the caller sees a
+ * properly terminated line. Otherwise return an end-of-file
+ * condition.
+ */
+ if(gl->ntotal > 0) {
+ c = '\n';
+ } else {
+ gl_record_status(gl, GLR_EOF, 0);
+ return 1;
+ };
+ break;
+ case GL_READ_BLOCKED: /* Input blocked? */
+ gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
+ return 1;
+ break;
+ case GL_READ_ERROR: /* I/O error? */
+ return 1;
+ break;
+ };
+/*
+ * Append the character to the line buffer.
+ */
+ if(gl_buffer_char(gl, c, gl->ntotal))
+ return 1;
+ };
+/*
+ * Was the end of the input line reached before running out of buffer space?
+ */
+ gl->endline = (c == '\n');
+ return 0;
+}
+
+/*.......................................................................
+ * Read a single character from a non-interactive input stream.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Output:
+ * return int The character, or EOF on error.
+ */
+static int gl_read_stream_char(GetLine *gl)
+{
+ char c = '\0'; /* The latest character read from fp */
+ int retval = EOF; /* The return value of this function */
+/*
+ * Arrange to discard any incomplete input line.
+ */
+ _gl_abandon_line(gl);
+/*
+ * Record the fact that we are about to read input.
+ */
+ gl->pending_io = GLP_READ;
+/*
+ * Attempt to read one more character.
+ */
+ switch(gl_read_input(gl, &c)) {
+ case GL_READ_OK: /* Success */
+ retval = c;
+ break;
+ case GL_READ_BLOCKED: /* The read blocked */
+ gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
+ retval = EOF; /* Failure */
+ break;
+ case GL_READ_EOF: /* End of file reached */
+ gl_record_status(gl, GLR_EOF, 0);
+ retval = EOF; /* Failure */
+ break;
+ case GL_READ_ERROR:
+ retval = EOF; /* Failure */
+ break;
+ };
+ return retval;
+}
+
+/*.......................................................................
+ * Bind a key sequence to a given action.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * origin GlKeyOrigin The originator of the key binding.
+ * key const char * The key-sequence to be bound (or unbound).
+ * action const char * The name of the action to bind the key to,
+ * or either NULL or "" to unbind the
+ * key-sequence.
+ * Output:
+ * return int 0 - OK
+ * 1 - Error.
+ */
+int gl_bind_keyseq(GetLine *gl, GlKeyOrigin origin, const char *keyseq,
+ const char *action)
+{
+ KtBinder binder; /* The private internal equivalent of 'origin' */
+/*
+ * Check the arguments.
+ */
+ if(!gl || !keyseq) {
+ errno = EINVAL;
+ if(gl)
+ _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
+ return 1;
+ };
+/*
+ * An empty action string requests that the key-sequence be unbound.
+ * This is indicated to _kt_set_keybinding() by passing a NULL action
+ * string, so convert an empty string to a NULL action pointer.
+ */
+ if(action && *action=='\0')
+ action = NULL;
+/*
+ * Translate the public originator enumeration to the private equivalent.
+ */
+ binder = origin==GL_USER_KEY ? KTB_USER : KTB_NORM;
+/*
+ * Bind the action to a given key-sequence?
+ */
+ if(keyseq && _kt_set_keybinding(gl->bindings, binder, keyseq, action)) {
+ _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
+ return 1;
+ };
+ return 0;
+}
+
+/*.......................................................................
+ * This is the public wrapper around the gl_clear_termina() function.
+ * It clears the terminal and leaves the cursor at the home position.
+ * In server I/O mode, the next call to gl_get_line() will also
+ * redisplay the current input line.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_erase_terminal(GetLine *gl)
+{
+ sigset_t oldset; /* The signals that were blocked on entry */
+ /* to this function */
+ int status; /* The return status */
+/*
+ * Block all signals while accessing gl.
+ */
+ gl_mask_signals(gl, &oldset);
+/*
+ * Clear the terminal.
+ */
+ status = gl_clear_screen(gl, 1, NULL);
+/*
+ * Attempt to flush the clear-screen control codes to the terminal.
+ * If this doesn't complete the job, the next call to gl_get_line()
+ * will.
+ */
+ (void) gl_flush_output(gl);
+/*
+ * Restore the process signal mask before returning.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This function must be called by any function that erases the input
+ * line.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ */
+static void gl_line_erased(GetLine *gl)
+{
+ gl->displayed = 0;
+ gl->term_curpos = 0;
+ gl->term_len = 0;
+}
+
+/*.......................................................................
+ * Append a specified line to the history list.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * line const char * The line to be added.
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_append_history(GetLine *gl, const char *line)
+{
+ sigset_t oldset; /* The signals that were blocked on entry */
+ /* to this function */
+ int status; /* The return status */
+/*
+ * Check the arguments.
+ */
+ if(!gl || !line) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Execute the private body of the function while signals are blocked.
+ */
+ status = _gl_append_history(gl, line);
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return status;
+}
+
+/*.......................................................................
+ * This is the private body of the public function, gl_append_history().
+ * It assumes that the caller has checked its arguments and blocked the
+ * delivery of signals.
+ */
+static int _gl_append_history(GetLine *gl, const char *line)
+{
+ int status =_glh_add_history(gl->glh, line, 0);
+ if(status)
+ _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
+ return status;
+}
+
+/*.......................................................................
+ * Enable or disable the automatic addition of newly entered lines to the
+ * history list.
+ *
+ * Input:
+ * gl GetLine * The resource object of gl_get_line().
+ * enable int If true, subsequently entered lines will
+ * automatically be added to the history list
+ * before they are returned to the caller of
+ * gl_get_line(). If 0, the choice of how and
+ * when to archive lines in the history list,
+ * is left up to the calling application, which
+ * can do so via calls to gl_append_history().
+ * Output:
+ * return int 0 - OK.
+ * 1 - Error.
+ */
+int gl_automatic_history(GetLine *gl, int enable)
+{
+ sigset_t oldset; /* The signals that were blocked on entry */
+ /* to this function */
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return 1;
+ };
+/*
+ * Block all signals.
+ */
+ if(gl_mask_signals(gl, &oldset))
+ return 1;
+/*
+ * Execute the private body of the function while signals are blocked.
+ */
+ gl->automatic_history = enable;
+/*
+ * Restore the process signal mask.
+ */
+ gl_unmask_signals(gl, &oldset);
+ return 0;
+}
+
+/*.......................................................................
+ * This is a public function that reads a single uninterpretted
+ * character from the user, without displaying anything.
+ *
+ * Input:
+ * gl GetLine * A resource object previously returned by
+ * new_GetLine().
+ * Output:
+ * return int The character that was read, or EOF if the read
+ * had to be aborted (in which case you can call
+ * gl_return_status() to find out why).
+ */
+int gl_read_char(GetLine *gl)
+{
+ int retval; /* The return value of _gl_read_char() */
+/*
+ * This function can be called from application callback functions,
+ * so check whether signals have already been masked, so that we don't
+ * do it again, and overwrite gl->old_signal_set.
+ */
+ int was_masked = gl->signals_masked;
+/*
+ * Check the arguments.
+ */
+ if(!gl) {
+ errno = EINVAL;
+ return EOF;
+ };
+/*
+ * Temporarily block all of the signals that we have been asked to trap.
+ */
+ if(!was_masked && gl_mask_signals(gl, &gl->old_signal_set))
+ return EOF;
+/*
+ * Perform the character reading task.
+ */
+ retval = _gl_read_char(gl);
+/*
+ * Restore the process signal mask to how it was when this function was
+ * first called.
+ */
+ if(!was_masked)
+ gl_unmask_signals(gl, &gl->old_signal_set);
+ return retval;
+}
+
+/*.......................................................................
+ * This is the main body of the public function gl_read_char().
+ */
+static int _gl_read_char(GetLine *gl)
+{
+ int retval = EOF; /* The return value */
+ int waserr = 0; /* True if an error occurs */
+ char c; /* The character read */
+/*
+ * This function can be called from application callback functions,
+ * so check whether signals have already been overriden, so that we don't
+ * overwrite the preserved signal handlers with gl_get_line()s. Also
+ * record whether we are currently in raw I/O mode or not, so that this
+ * can be left in the same state on leaving this function.
+ */
+ int was_overriden = gl->signals_overriden;
+ int was_raw = gl->raw_mode;
+/*
+ * Also keep a record of the direction of any I/O that gl_get_line()
+ * is awaiting, so that we can restore this status on return.
+ */
+ GlPendingIO old_pending_io = gl->pending_io;
+/*
+ * Assume that this call will successfully complete the input operation
+ * until proven otherwise.
+ */
+ gl_clear_status(gl);
+/*
+ * If this is the first call to this function or gl_get_line(),
+ * since new_GetLine(), complete any postponed configuration.
+ */
+ if(!gl->configured) {
+ (void) _gl_configure_getline(gl, NULL, NULL, TECLA_CONFIG_FILE);
+ gl->configured = 1;
+ };
+/*
+ * Before installing our signal handler functions, record the fact
+ * that there are no pending signals.
+ */
+ gl_pending_signal = -1;
+/*
+ * Temporarily override the signal handlers of the calling program,
+ * so that we can intercept signals that would leave the terminal
+ * in a bad state.
+ */
+ if(!was_overriden)
+ waserr = gl_override_signal_handlers(gl);
+/*
+ * After recording the current terminal settings, switch the terminal
+ * into raw input mode, without redisplaying any partially entered input
+ * line.
+ */
+ if(!was_raw)
+ waserr = waserr || _gl_raw_io(gl, 0);
+/*
+ * Attempt to read the line. This will require more than one attempt if
+ * either a current temporary input file is opened by gl_get_input_line()
+ * or the end of a temporary input file is reached by gl_read_stream_line().
+ */
+ while(!waserr) {
+/*
+ * Read a line from a non-interactive stream?
+ */
+ if(gl->file_fp || !gl->is_term) {
+ retval = gl_read_stream_char(gl);
+ if(retval != EOF) { /* Success? */
+ break;
+ } else if(gl->file_fp) { /* End of temporary input file? */
+ gl_revert_input(gl);
+ gl_record_status(gl, GLR_NEWLINE, 0);
+ } else { /* An error? */
+ waserr = 1;
+ break;
+ };
+ };
+/*
+ * Read from the terminal? Note that the above if() block may have
+ * changed gl->file_fp, so it is necessary to retest it here, rather
+ * than using an else statement.
+ */
+ if(!gl->file_fp && gl->is_term) {
+/*
+ * Flush any pending output to the terminal before waiting
+ * for the user to type a character.
+ */
+ if(_glq_char_count(gl->cq) > 0 && gl_flush_output(gl)) {
+ retval = EOF;
+/*
+ * Read one character. Don't append it to the key buffer, since
+ * this would subseuqnely appear as bogus input to the line editor.
+ */
+ } else if(gl_read_terminal(gl, 0, &c) == 0) {
+/*
+ * Record the character for return.
+ */
+ retval = c;
+/*
+ * In this mode, count each character as being a new key-sequence.
+ */
+ gl->keyseq_count++;
+/*
+ * Delete the character that was read, from the key-press buffer.
+ */
+ gl_discard_chars(gl, 1);
+ };
+ if(retval==EOF)
+ waserr = 1;
+ else
+ break;
+ };
+ };
+/*
+ * If an error occurred, but gl->rtn_status is still set to
+ * GLR_NEWLINE, change the status to GLR_ERROR. Otherwise
+ * leave it at whatever specific value was assigned by the function
+ * that aborted input. This means that only functions that trap
+ * non-generic errors have to remember to update gl->rtn_status
+ * themselves.
+ */
+ if(waserr && gl->rtn_status == GLR_NEWLINE)
+ gl_record_status(gl, GLR_ERROR, errno);
+/*
+ * Restore terminal settings, if they were changed by this function.
+ */
+ if(!was_raw && gl->io_mode != GL_SERVER_MODE)
+ _gl_normal_io(gl);
+/*
+ * Restore the signal handlers, if they were overriden by this function.
+ */
+ if(!was_overriden)
+ gl_restore_signal_handlers(gl);
+/*
+ * If this function gets aborted early, the errno value associated
+ * with the event that caused this to happen is recorded in
+ * gl->rtn_errno. Since errno may have been overwritten by cleanup
+ * functions after this, restore its value to the value that it had
+ * when the error condition occured, so that the caller can examine it
+ * to find out what happened.
+ */
+ errno = gl->rtn_errno;
+/*
+ * Error conditions are signalled to the caller, by setting the returned
+ * character to EOF.
+ */
+ if(gl->rtn_status != GLR_NEWLINE)
+ retval = EOF;
+/*
+ * Restore the indication of what direction of I/O gl_get_line()
+ * was awaiting before this call.
+ */
+ gl->pending_io = old_pending_io;
+/*
+ * Return the acquired character.
+ */
+ return retval;
+}
+
+/*.......................................................................
+ * Reset the GetLine completion status. This function should be called
+ * at the start of gl_get_line(), gl_read_char() and gl_query_char()
+ * to discard the completion status and non-zero errno value of any
+ * preceding calls to these functions.
+ *
+ * Input:
+ * gl GetLine * The resource object of this module.
+ */
+static void gl_clear_status(GetLine *gl)
+{
+ gl_record_status(gl, GLR_NEWLINE, 0);
+}
+
+/*.......................................................................
+ * When an error or other event causes gl_get_line() to return, this
+ * function should be called to record information about what
+ * happened, including the value of errno and the value that
+ * gl_return_status() should return.
+ *
+ * Input:
+ * gl GetLine * The resource object of this module.
+ * rtn_status GlReturnStatus The completion status. To clear a
+ * previous abnormal completion status,
+ * specify GLR_NEWLINE (this is what
+ * gl_clear_status() does).
+ * rtn_errno int The associated value of errno.
+ */
+static void gl_record_status(GetLine *gl, GlReturnStatus rtn_status,
+ int rtn_errno)
+{
+/*
+ * If rtn_status==GLR_NEWLINE, then this resets the completion status, so we
+ * should always heed this. Otherwise, only record the first abnormal
+ * condition that occurs after such a reset.
+ */
+ if(rtn_status == GLR_NEWLINE || gl->rtn_status == GLR_NEWLINE) {
+ gl->rtn_status = rtn_status;
+ gl->rtn_errno = rtn_errno;
+ };
+}
+