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Diffstat (limited to 'libtecla-1.6.3/getline.c')
-rw-r--r-- | libtecla-1.6.3/getline.c | 12849 |
1 files changed, 12849 insertions, 0 deletions
diff --git a/libtecla-1.6.3/getline.c b/libtecla-1.6.3/getline.c new file mode 100644 index 0000000..a58a1b4 --- /dev/null +++ b/libtecla-1.6.3/getline.c @@ -0,0 +1,12849 @@ +/* + * Copyright (c) 2000, 2001, 2002, 2003, 2004, 2012 by Martin C. Shepherd. + * + * All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, and/or sell copies of the Software, and to permit persons + * to whom the Software is furnished to do so, provided that the above + * copyright notice(s) and this permission notice appear in all copies of + * the Software and that both the above copyright notice(s) and this + * permission notice appear in supporting documentation. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT + * OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR + * HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL + * INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING + * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, + * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION + * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + * + * Except as contained in this notice, the name of a copyright holder + * shall not be used in advertising or otherwise to promote the sale, use + * or other dealings in this Software without prior written authorization + * of the copyright holder. + */ + +/* + * Standard headers. + */ +#include <stdio.h> +#include <stdlib.h> +#include <signal.h> +#include <string.h> +#include <errno.h> +#include <ctype.h> +#include <setjmp.h> +#include <stdarg.h> + +/* + * UNIX headers. + */ +#include <sys/ioctl.h> +#ifdef HAVE_SELECT +#ifdef HAVE_SYS_SELECT_H +#include <sys/select.h> +#endif +#include <sys/time.h> +#include <sys/types.h> +#endif + +/* + * Handle the different sources of terminal control string and size + * information. Note that if no terminal information database is available, + * ANSI VT100 control sequences are used. + */ +#if defined(USE_TERMINFO) || defined(USE_TERMCAP) +/* + * Include curses.h or ncurses/curses.h depending on which is available. + */ +#ifdef HAVE_CURSES_H +#include <curses.h> +#elif defined(HAVE_NCURSES_CURSES_H) +#include <ncurses/curses.h> +#endif +/* + * Include term.h where available. + */ +#if defined(HAVE_TERM_H) +#include <term.h> +#elif defined(HAVE_NCURSES_TERM_H) +#include <ncurses/term.h> +#endif +/* + * When using termcap, include termcap.h on systems that have it. + * Otherwise assume that all prototypes are provided by curses.h. + */ +#if defined(USE_TERMCAP) && defined(HAVE_TERMCAP_H) +#include <termcap.h> +#endif + +/* + * Under Solaris default Curses the output function that tputs takes is + * declared to have a char argument. On all other systems and on Solaris + * X/Open Curses (Issue 4, Version 2) it expects an int argument (using + * c89 or options -I /usr/xpg4/include -L /usr/xpg4/lib -R /usr/xpg4/lib + * selects XPG4v2 Curses on Solaris 2.6 and later). + * + * Similarly, under Mac OS X, the return value of the tputs output + * function is declared as void, whereas it is declared as int on + * other systems. + */ +#if defined __sun && defined __SVR4 && !defined _XOPEN_CURSES +typedef int TputsRetType; +typedef char TputsArgType; /* int tputs(char c, FILE *fp) */ +#define TPUTS_RETURNS_VALUE 1 +#elif defined(__APPLE__) && defined(__MACH__) +typedef void TputsRetType; +typedef int TputsArgType; /* void tputs(int c, FILE *fp) */ +#define TPUTS_RETURNS_VALUE 0 +#else +typedef int TputsRetType; +typedef int TputsArgType; /* int tputs(int c, FILE *fp) */ +#define TPUTS_RETURNS_VALUE 1 +#endif + +/* + * Use the above specifications to prototype our tputs callback function. + */ +static TputsRetType gl_tputs_putchar(TputsArgType c); + +#endif /* defined(USE_TERMINFO) || defined(USE_TERMCAP) */ + +/* + * If the library is being compiled without filesystem access facilities, + * ensure that none of the action functions that normally do access the + * filesystem are bound by default, and that it they do get bound, that + * they don't do anything. + */ +#if WITHOUT_FILE_SYSTEM +#define HIDE_FILE_SYSTEM +#endif + +/* + * POSIX headers. + */ +#include <unistd.h> +#include <fcntl.h> +#include <termios.h> + +/* + * Provide typedefs for standard POSIX structures. + */ +typedef struct sigaction SigAction; +typedef struct termios Termios; + +/* + * Which flag is used to select non-blocking I/O with fcntl()? + */ +#undef NON_BLOCKING_FLAG +#if defined(O_NONBLOCK) +#define NON_BLOCKING_FLAG (O_NONBLOCK) +#elif defined(O_NDELAY) +#define NON_BLOCKING_FLAG (O_NDELAY) +#endif + +/* + * What value should we give errno if I/O blocks when it shouldn't. + */ +#undef BLOCKED_ERRNO +#if defined(EAGAIN) +#define BLOCKED_ERRNO (EAGAIN) +#elif defined(EWOULDBLOCK) +#define BLOCKED_ERRNO (EWOULDBLOCK) +#elif defined(EIO) +#define BLOCKED_ERRNO (EIO) +#else +#define BLOCKED_ERRNO 0 +#endif + +/* + * Local headers. + */ +#ifndef WITHOUT_FILE_SYSTEM +#include "pathutil.h" +#endif +#include "libtecla.h" +#include "keytab.h" +#include "getline.h" +#include "ioutil.h" +#include "history.h" +#include "freelist.h" +#include "stringrp.h" +#include "chrqueue.h" +#include "cplmatch.h" +#ifndef WITHOUT_FILE_SYSTEM +#include "expand.h" +#endif +#include "errmsg.h" + +/* + * Enumerate the available editing styles. + */ +typedef enum { + GL_EMACS_MODE, /* Emacs style editing */ + GL_VI_MODE, /* Vi style editing */ + GL_NO_EDITOR /* Fall back to the basic OS-provided editing */ +} GlEditor; + +/* + * Set the largest key-sequence that can be handled. + */ +#define GL_KEY_MAX 64 + +/* + * In vi mode, the following datatype is used to implement the + * undo command. It records a copy of the input line from before + * the command-mode action which edited the input line. + */ +typedef struct { + char *line; /* A historical copy of the input line */ + int buff_curpos; /* The historical location of the cursor in */ + /* line[] when the line was modified. */ + int ntotal; /* The number of characters in line[] */ + int saved; /* True once a line has been saved after the */ + /* last call to gl_interpret_char(). */ +} ViUndo; + +/* + * In vi mode, the following datatype is used to record information + * needed by the vi-repeat-change command. + */ +typedef struct { + KtAction action; /* The last action function that made a */ + /* change to the line. */ + int count; /* The repeat count that was passed to the */ + /* above command. */ + int input_curpos; /* Whenever vi command mode is entered, the */ + /* the position at which it was first left */ + /* is recorded here. */ + int command_curpos; /* Whenever vi command mode is entered, the */ + /* the location of the cursor is recorded */ + /* here. */ + char input_char; /* Commands that call gl_read_terminal() */ + /* record the character here, so that it can */ + /* used on repeating the function. */ + int saved; /* True if a function has been saved since the */ + /* last call to gl_interpret_char(). */ + int active; /* True while a function is being repeated. */ +} ViRepeat; + +/* + * The following datatype is used to encapsulate information specific + * to vi mode. + */ +typedef struct { + ViUndo undo; /* Information needed to implement the vi */ + /* undo command. */ + ViRepeat repeat; /* Information needed to implement the vi */ + /* repeat command. */ + int command; /* True in vi command-mode */ + int find_forward; /* True if the last character search was in the */ + /* forward direction. */ + int find_onto; /* True if the last character search left the */ + /* on top of the located character, as opposed */ + /* to just before or after it. */ + char find_char; /* The last character sought, or '\0' if no */ + /* searches have been performed yet. */ +} ViMode; + +#ifdef HAVE_SELECT +/* + * Define a type for recording a file-descriptor callback and its associated + * data. + */ +typedef struct { + GlFdEventFn *fn; /* The callback function */ + void *data; /* Anonymous data to pass to the callback function */ +} GlFdHandler; + +/* + * A list of nodes of the following type is used to record file-activity + * event handlers, but only on systems that have the select() system call. + */ +typedef struct GlFdNode GlFdNode; +struct GlFdNode { + GlFdNode *next; /* The next in the list of nodes */ + int fd; /* The file descriptor being watched */ + GlFdHandler rd; /* The callback to call when fd is readable */ + GlFdHandler wr; /* The callback to call when fd is writable */ + GlFdHandler ur; /* The callback to call when fd has urgent data */ +}; + +/* + * Set the number of the above structures to allocate every time that + * the freelist of GlFdNode's becomes exhausted. + */ +#define GLFD_FREELIST_BLOCKING 10 + + +static int gl_call_fd_handler(GetLine *gl, GlFdHandler *gfh, int fd, + GlFdEvent event); + +static int gl_call_timeout_handler(GetLine *gl); + +#endif + +/* + * Each signal that gl_get_line() traps is described by a list node + * of the following type. + */ +typedef struct GlSignalNode GlSignalNode; +struct GlSignalNode { + GlSignalNode *next; /* The next signal in the list */ + int signo; /* The number of the signal */ + sigset_t proc_mask; /* A process mask which only includes signo */ + SigAction original; /* The signal disposition of the calling program */ + /* for this signal. */ + unsigned flags; /* A bitwise union of GlSignalFlags enumerators */ + GlAfterSignal after; /* What to do after the signal has been handled */ + int errno_value; /* What to set errno to */ +}; + +/* + * Set the number of the above structures to allocate every time that + * the freelist of GlSignalNode's becomes exhausted. + */ +#define GLS_FREELIST_BLOCKING 30 + +/* + * Completion handlers and their callback data are recorded in + * nodes of the following type. + */ +typedef struct GlCplCallback GlCplCallback; +struct GlCplCallback { + CplMatchFn *fn; /* The completion callback function */ + void *data; /* Arbitrary callback data */ +}; + +/* + * The following function is used as the default completion handler when + * the filesystem is to be hidden. It simply reports no completions. + */ +#ifdef HIDE_FILE_SYSTEM +static CPL_MATCH_FN(gl_no_completions); +#endif + +/* + * Specify how many GlCplCallback nodes are added to the GlCplCallback freelist + * whenever it becomes exhausted. + */ +#define GL_CPL_FREELIST_BLOCKING 10 + +/* + * External action functions and their callback data are recorded in + * nodes of the following type. + */ +typedef struct GlExternalAction GlExternalAction; +struct GlExternalAction { + GlActionFn *fn; /* The function which implements the action */ + void *data; /* Arbitrary callback data */ +}; + +/* + * Specify how many GlExternalAction nodes are added to the + * GlExternalAction freelist whenever it becomes exhausted. + */ +#define GL_EXT_ACT_FREELIST_BLOCKING 10 + +/* + * Define the contents of the GetLine object. + * Note that the typedef for this object can be found in libtecla.h. + */ +struct GetLine { + ErrMsg *err; /* The error-reporting buffer */ + GlHistory *glh; /* The line-history buffer */ + WordCompletion *cpl; /* String completion resource object */ + GlCplCallback cplfn; /* The completion callback */ +#ifndef WITHOUT_FILE_SYSTEM + ExpandFile *ef; /* ~user/, $envvar and wildcard expansion */ + /* resource object. */ +#endif + StringGroup *capmem; /* Memory for recording terminal capability */ + /* strings. */ + GlCharQueue *cq; /* The terminal output character queue */ + int input_fd; /* The file descriptor to read on */ + int output_fd; /* The file descriptor to write to */ + FILE *input_fp; /* A stream wrapper around input_fd */ + FILE *output_fp; /* A stream wrapper around output_fd */ + FILE *file_fp; /* When input is being temporarily taken from */ + /* a file, this is its file-pointer. Otherwise */ + /* it is NULL. */ + char *term; /* The terminal type specified on the last call */ + /* to gl_change_terminal(). */ + int is_term; /* True if stdin is a terminal */ + GlWriteFn *flush_fn; /* The function to call to write to the terminal */ + GlIOMode io_mode; /* The I/O mode established by gl_io_mode() */ + int raw_mode; /* True while the terminal is in raw mode */ + GlPendingIO pending_io; /* The type of I/O that is currently pending */ + GlReturnStatus rtn_status; /* The reason why gl_get_line() returned */ + int rtn_errno; /* THe value of errno associated with rtn_status */ + size_t linelen; /* The max number of characters per line */ + char *line; /* A line-input buffer of allocated size */ + /* linelen+2. The extra 2 characters are */ + /* reserved for "\n\0". */ + char *cutbuf; /* A cut-buffer of the same size as line[] */ + char *prompt; /* The current prompt string */ + int prompt_len; /* The length of the prompt string */ + int prompt_changed; /* True after a callback changes the prompt */ + int prompt_style; /* How the prompt string is displayed */ + FreeList *cpl_mem; /* Memory for GlCplCallback objects */ + FreeList *ext_act_mem; /* Memory for GlExternalAction objects */ + FreeList *sig_mem; /* Memory for nodes of the signal list */ + GlSignalNode *sigs; /* The head of the list of signals */ + int signals_masked; /* True between calls to gl_mask_signals() and */ + /* gl_unmask_signals() */ + int signals_overriden; /* True between calls to gl_override_signals() */ + /* and gl_restore_signals() */ + sigset_t all_signal_set; /* The set of all signals that we are trapping */ + sigset_t old_signal_set; /* The set of blocked signals on entry to */ + /* gl_get_line(). */ + sigset_t use_signal_set; /* The subset of all_signal_set to unblock */ + /* while waiting for key-strokes */ + Termios oldattr; /* Saved terminal attributes. */ + KeyTab *bindings; /* A table of key-bindings */ + int ntotal; /* The number of characters in gl->line[] */ + int buff_curpos; /* The cursor position within gl->line[] */ + int term_curpos; /* The cursor position on the terminal */ + int term_len; /* The number of terminal characters used to */ + /* display the current input line. */ + int buff_mark; /* A marker location in the buffer */ + int insert_curpos; /* The cursor position at start of insert */ + int insert; /* True in insert mode */ + int number; /* If >= 0, a numeric argument is being read */ + int endline; /* True to tell gl_get_input_line() to return */ + /* the current contents of gl->line[] */ + int displayed; /* True if an input line is currently displayed */ + int redisplay; /* If true, the input line will be redrawn */ + /* either after the current action function */ + /* returns, or when gl_get_input_line() */ + /* is next called. */ + int postpone; /* _gl_normal_io() sets this flag, to */ + /* postpone any redisplays until */ + /* is next called, to resume line editing. */ + char keybuf[GL_KEY_MAX+1]; /* A buffer of currently unprocessed key presses */ + int nbuf; /* The number of characters in keybuf[] */ + int nread; /* The number of characters read from keybuf[] */ + KtAction current_action; /* The action function that is being invoked */ + int current_count; /* The repeat count passed to */ + /* current_acction.fn() */ + GlhLineID preload_id; /* When not zero, this should be the ID of a */ + /* line in the history buffer for potential */ + /* recall. */ + int preload_history; /* If true, preload the above history line when */ + /* gl_get_input_line() is next called. */ + long keyseq_count; /* The number of key sequences entered by the */ + /* the user since new_GetLine() was called. */ + long last_search; /* The value of keyseq_count during the last */ + /* history search operation. */ + GlEditor editor; /* The style of editing, (eg. vi or emacs) */ + int silence_bell; /* True if gl_ring_bell() should do nothing. */ + int automatic_history; /* True to automatically archive entered lines */ + /* in the history list. */ + ViMode vi; /* Parameters used when editing in vi mode */ + const char *left; /* The string that moves the cursor 1 character */ + /* left. */ + const char *right; /* The string that moves the cursor 1 character */ + /* right. */ + const char *up; /* The string that moves the cursor 1 character */ + /* up. */ + const char *down; /* The string that moves the cursor 1 character */ + /* down. */ + const char *home; /* The string that moves the cursor home */ + const char *bol; /* Move cursor to beginning of line */ + const char *clear_eol; /* The string that clears from the cursor to */ + /* the end of the line. */ + const char *clear_eod; /* The string that clears from the cursor to */ + /* the end of the display. */ + const char *u_arrow; /* The string returned by the up-arrow key */ + const char *d_arrow; /* The string returned by the down-arrow key */ + const char *l_arrow; /* The string returned by the left-arrow key */ + const char *r_arrow; /* The string returned by the right-arrow key */ + const char *sound_bell; /* The string needed to ring the terminal bell */ + const char *bold; /* Switch to the bold font */ + const char *underline; /* Underline subsequent characters */ + const char *standout; /* Turn on standout mode */ + const char *dim; /* Switch to a dim font */ + const char *reverse; /* Turn on reverse video */ + const char *blink; /* Switch to a blinking font */ + const char *text_attr_off; /* Turn off all text attributes */ + int nline; /* The height of the terminal in lines */ + int ncolumn; /* The width of the terminal in columns */ +#ifdef USE_TERMCAP + char *tgetent_buf; /* The buffer that is used by tgetent() to */ + /* store a terminal description. */ + char *tgetstr_buf; /* The buffer that is used by tgetstr() to */ + /* store terminal capabilities. */ +#endif +#ifdef USE_TERMINFO + const char *left_n; /* The parameter string that moves the cursor */ + /* n characters left. */ + const char *right_n; /* The parameter string that moves the cursor */ + /* n characters right. */ +#endif + char *app_file; /* The pathname of the application-specific */ + /* .teclarc configuration file, or NULL. */ + char *user_file; /* The pathname of the user-specific */ + /* .teclarc configuration file, or NULL. */ + int configured; /* True as soon as any teclarc configuration */ + /* file has been read. */ + int echo; /* True to display the line as it is being */ + /* entered. If 0, only the prompt will be */ + /* displayed, and the line will not be */ + /* archived in the history list. */ + int last_signal; /* The last signal that was caught by */ + /* the last call to gl_get_line(), or -1 */ + /* if no signal has been caught yet. */ +#ifdef HAVE_SELECT + FreeList *fd_node_mem; /* A freelist of GlFdNode structures */ + GlFdNode *fd_nodes; /* The list of fd event descriptions */ + fd_set rfds; /* The set of fds to watch for readability */ + fd_set wfds; /* The set of fds to watch for writability */ + fd_set ufds; /* The set of fds to watch for urgent data */ + int max_fd; /* The maximum file-descriptor being watched */ + struct { /* Inactivity timeout related data */ + struct timeval dt; /* The inactivity timeout when timer.fn() */ + /* isn't 0 */ + GlTimeoutFn *fn; /* The application callback to call when */ + /* the inactivity timer expires, or 0 if */ + /* timeouts are not required. */ + void *data; /* Application provided data to be passed to */ + /* timer.fn(). */ + } timer; +#endif +}; + +/* + * Define the max amount of space needed to store a termcap terminal + * description. Unfortunately this has to be done by guesswork, so + * there is the potential for buffer overflows if we guess too small. + * Fortunately termcap has been replaced by terminfo on most + * platforms, and with terminfo this isn't an issue. The value that I + * am using here is the conventional value, as recommended by certain + * web references. + */ +#ifdef USE_TERMCAP +#define TERMCAP_BUF_SIZE 2048 +#endif + +/* + * Set the size of the string segments used to store terminal capability + * strings. + */ +#define CAPMEM_SEGMENT_SIZE 512 + +/* + * If no terminal size information is available, substitute the + * following vt100 default sizes. + */ +#define GL_DEF_NLINE 24 +#define GL_DEF_NCOLUMN 80 + +/* + * Enumerate the attributes needed to classify different types of + * signals. These attributes reflect the standard default + * characteristics of these signals (according to Richard Steven's + * Advanced Programming in the UNIX Environment). Note that these values + * are all powers of 2, so that they can be combined in a bitwise union. + */ +typedef enum { + GLSA_TERM=1, /* A signal that terminates processes */ + GLSA_SUSP=2, /* A signal that suspends processes */ + GLSA_CONT=4, /* A signal that is sent when suspended processes resume */ + GLSA_IGN=8, /* A signal that is ignored */ + GLSA_CORE=16, /* A signal that generates a core dump */ + GLSA_HARD=32, /* A signal generated by a hardware exception */ + GLSA_SIZE=64 /* A signal indicating terminal size changes */ +} GlSigAttr; + +/* + * List the signals that we need to catch. In general these are + * those that by default terminate or suspend the process, since + * in such cases we need to restore terminal settings. + */ +static const struct GlDefSignal { + int signo; /* The number of the signal */ + unsigned flags; /* A bitwise union of GlSignalFlags enumerators */ + GlAfterSignal after; /* What to do after the signal has been delivered */ + int attr; /* The default attributes of this signal, expressed */ + /* as a bitwise union of GlSigAttr enumerators */ + int errno_value; /* What to set errno to */ +} gl_signal_list[] = { + {SIGABRT, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM|GLSA_CORE, EINTR}, + {SIGALRM, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0}, + {SIGCONT, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_CONT|GLSA_IGN, 0}, +#if defined(SIGHUP) +#ifdef ENOTTY + {SIGHUP, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, ENOTTY}, +#else + {SIGHUP, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR}, +#endif +#endif + {SIGINT, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR}, +#if defined(SIGPIPE) +#ifdef EPIPE + {SIGPIPE, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EPIPE}, +#else + {SIGPIPE, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR}, +#endif +#endif +#ifdef SIGPOLL + {SIGPOLL, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR}, +#endif +#ifdef SIGPWR + {SIGPWR, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_IGN, 0}, +#endif +#ifdef SIGQUIT + {SIGQUIT, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM|GLSA_CORE, EINTR}, +#endif + {SIGTERM, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR}, +#ifdef SIGTSTP + {SIGTSTP, GLS_SUSPEND_INPUT, GLS_CONTINUE, GLSA_SUSP, 0}, +#endif +#ifdef SIGTTIN + {SIGTTIN, GLS_SUSPEND_INPUT, GLS_CONTINUE, GLSA_SUSP, 0}, +#endif +#ifdef SIGTTOU + {SIGTTOU, GLS_SUSPEND_INPUT, GLS_CONTINUE, GLSA_SUSP, 0}, +#endif +#ifdef SIGUSR1 + {SIGUSR1, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0}, +#endif +#ifdef SIGUSR2 + {SIGUSR2, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0}, +#endif +#ifdef SIGVTALRM + {SIGVTALRM, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0}, +#endif +#ifdef SIGWINCH + {SIGWINCH, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_SIZE|GLSA_IGN, 0}, +#endif +#ifdef SIGXCPU + {SIGXCPU, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM|GLSA_CORE, 0}, +#endif +#ifdef SIGXFSZ + {SIGXFSZ, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM|GLSA_CORE, 0}, +#endif +}; + +/* + * Define file-scope variables for use in signal handlers. + */ +static volatile sig_atomic_t gl_pending_signal = -1; +static sigjmp_buf gl_setjmp_buffer; + +static void gl_signal_handler(int signo); + +static int gl_check_caught_signal(GetLine *gl); + +/* + * Respond to an externally caught process suspension or + * termination signal. + */ +static void gl_suspend_process(int signo, GetLine *gl, int ngl); + +/* Return the default attributes of a given signal */ + +static int gl_classify_signal(int signo); + +/* + * Unfortunately both terminfo and termcap require one to use the tputs() + * function to output terminal control characters, and this function + * doesn't allow one to specify a file stream. As a result, the following + * file-scope variable is used to pass the current output file stream. + * This is bad, but there doesn't seem to be any alternative. + */ +static GetLine *tputs_gl = NULL; + +/* + * Define a tab to be a string of 8 spaces. + */ +#define TAB_WIDTH 8 + +/* + * Lookup the current size of the terminal. + */ +static void gl_query_size(GetLine *gl, int *ncolumn, int *nline); + +/* + * Getline calls this to temporarily override certain signal handlers + * of the calling program. + */ +static int gl_override_signal_handlers(GetLine *gl); + +/* + * Getline calls this to restore the signal handlers of the calling + * program. + */ +static int gl_restore_signal_handlers(GetLine *gl); + +/* + * Temporarily block the delivery of all signals that gl_get_line() + * is currently configured to trap. + */ +static int gl_mask_signals(GetLine *gl, sigset_t *oldset); + +/* + * Restore the process signal mask that was overriden by a previous + * call to gl_mask_signals(). + */ +static int gl_unmask_signals(GetLine *gl, sigset_t *oldset); + +/* + * Unblock the signals that gl_get_line() has been configured to catch. + */ +static int gl_catch_signals(GetLine *gl); + +/* + * Return the set of all trappable signals. + */ +static void gl_list_trappable_signals(sigset_t *signals); + +/* + * Put the terminal into raw input mode, after saving the original + * terminal attributes in gl->oldattr. + */ +static int gl_raw_terminal_mode(GetLine *gl); + +/* + * Restore the terminal attributes from gl->oldattr. + */ +static int gl_restore_terminal_attributes(GetLine *gl); + +/* + * Switch to non-blocking I/O if possible. + */ +static int gl_nonblocking_io(GetLine *gl, int fd); + +/* + * Switch to blocking I/O if possible. + */ +static int gl_blocking_io(GetLine *gl, int fd); + +/* + * Read a line from the user in raw mode. + */ +static int gl_get_input_line(GetLine *gl, const char *prompt, + const char *start_line, int start_pos); + +/* + * Query the user for a single character. + */ +static int gl_get_query_char(GetLine *gl, const char *prompt, int defchar); + +/* + * Read input from a non-interactive input stream. + */ +static int gl_read_stream_line(GetLine *gl); + +/* + * Read a single character from a non-interactive input stream. + */ +static int gl_read_stream_char(GetLine *gl); + +/* + * Prepare to edit a new line. + */ +static int gl_present_line(GetLine *gl, const char *prompt, + const char *start_line, int start_pos); + +/* + * Reset all line-editing parameters for a new input line. + */ +static void gl_reset_editor(GetLine *gl); + +/* + * Handle the receipt of the potential start of a new key-sequence from + * the user. + */ +static int gl_interpret_char(GetLine *gl, char c); + +/* + * Bind a single control or meta character to an action. + */ +static int gl_bind_control_char(GetLine *gl, KtBinder binder, + char c, const char *action); + +/* + * Set up terminal-specific key bindings. + */ +static int gl_bind_terminal_keys(GetLine *gl); + +/* + * Lookup terminal control string and size information. + */ +static int gl_control_strings(GetLine *gl, const char *term); + +/* + * Wrappers around the terminfo and termcap functions that lookup + * strings in the terminal information databases. + */ +#ifdef USE_TERMINFO +static const char *gl_tigetstr(GetLine *gl, const char *name); +#elif defined(USE_TERMCAP) +static const char *gl_tgetstr(GetLine *gl, const char *name, char **bufptr); +#endif + +/* + * Output a binary string directly to the terminal. + */ +static int gl_print_raw_string(GetLine *gl, int buffered, + const char *string, int n); + +/* + * Print an informational message, starting and finishing on new lines. + * After the list of strings to be printed, the last argument MUST be + * GL_END_INFO. + */ +static int gl_print_info(GetLine *gl, ...); +#define GL_END_INFO ((const char *)0) + +/* + * Start a newline and place the cursor at its start. + */ +static int gl_start_newline(GetLine *gl, int buffered); + +/* + * Output a terminal control sequence. + */ +static int gl_print_control_sequence(GetLine *gl, int nline, + const char *string); + +/* + * Output a character or string to the terminal after converting tabs + * to spaces and control characters to a caret followed by the modified + * character. + */ +static int gl_print_char(GetLine *gl, char c, char pad); +static int gl_print_string(GetLine *gl, const char *string, char pad); + +/* + * Delete nc characters starting from the one under the cursor. + * Optionally copy the deleted characters to the cut buffer. + */ +static int gl_delete_chars(GetLine *gl, int nc, int cut); + +/* + * Add a character to the line buffer at the current cursor position, + * inserting or overwriting according the current mode. + */ +static int gl_add_char_to_line(GetLine *gl, char c); + +/* + * Insert/append a string to the line buffer and terminal at the current + * cursor position. + */ +static int gl_add_string_to_line(GetLine *gl, const char *s); + +/* + * Record a new character in the input-line buffer. + */ +static int gl_buffer_char(GetLine *gl, char c, int bufpos); + +/* + * Record a string in the input-line buffer. + */ +static int gl_buffer_string(GetLine *gl, const char *s, int n, int bufpos); + +/* + * Make way to insert a string in the input-line buffer. + */ +static int gl_make_gap_in_buffer(GetLine *gl, int start, int n); + +/* + * Remove characters from the input-line buffer, and move any characters + * that followed them to the start of the vacated space. + */ +static void gl_remove_from_buffer(GetLine *gl, int start, int n); + +/* + * Terminate the input-line buffer after a specified number of characters. + */ +static int gl_truncate_buffer(GetLine *gl, int n); + +/* + * Delete the displayed part of the input line that follows the current + * terminal cursor position. + */ +static int gl_truncate_display(GetLine *gl); + +/* + * Accomodate changes to the contents of the input line buffer + * that weren't made by the above gl_*buffer functions. + */ +static void gl_update_buffer(GetLine *gl); + +/* + * Read a single character from the terminal. + */ +static int gl_read_terminal(GetLine *gl, int keep, char *c); + +/* + * Discard processed characters from the key-press lookahead buffer. + */ +static void gl_discard_chars(GetLine *gl, int nused); + +/* + * Move the terminal cursor n positions to the left or right. + */ +static int gl_terminal_move_cursor(GetLine *gl, int n); + +/* + * Move the terminal cursor to a given position. + */ +static int gl_set_term_curpos(GetLine *gl, int term_curpos); + +/* + * Set the position of the cursor both in the line input buffer and on the + * terminal. + */ +static int gl_place_cursor(GetLine *gl, int buff_curpos); + +/* + * How many characters are needed to write a number as an octal string? + */ +static int gl_octal_width(unsigned num); + +/* + * Return the number of spaces needed to display a tab character at + * a given location of the terminal. + */ +static int gl_displayed_tab_width(GetLine *gl, int term_curpos); + +/* + * Return the number of terminal characters needed to display a + * given raw character. + */ +static int gl_displayed_char_width(GetLine *gl, char c, int term_curpos); + +/* + * Return the number of terminal characters needed to display a + * given substring. + */ +static int gl_displayed_string_width(GetLine *gl, const char *string, int nc, + int term_curpos); + +/* + * Return non-zero if 'c' is to be considered part of a word. + */ +static int gl_is_word_char(int c); + +/* + * Read a tecla configuration file. + */ +static int _gl_read_config_file(GetLine *gl, const char *filename, KtBinder who); + +/* + * Read a tecla configuration string. + */ +static int _gl_read_config_string(GetLine *gl, const char *buffer, KtBinder who); + +/* + * Define the callback function used by _gl_parse_config_line() to + * read the next character of a configuration stream. + */ +#define GLC_GETC_FN(fn) int (fn)(void *stream) +typedef GLC_GETC_FN(GlcGetcFn); + +static GLC_GETC_FN(glc_file_getc); /* Read from a file */ +static GLC_GETC_FN(glc_buff_getc); /* Read from a string */ + +/* + * Parse a single configuration command line. + */ +static int _gl_parse_config_line(GetLine *gl, void *stream, GlcGetcFn *getc_fn, + const char *origin, KtBinder who, int *lineno); +static int gl_report_config_error(GetLine *gl, const char *origin, int lineno, + const char *errmsg); + +/* + * Bind the actual arrow key bindings to match those of the symbolic + * arrow-key bindings. + */ +static int _gl_bind_arrow_keys(GetLine *gl); + +/* + * Copy the binding of the specified symbolic arrow-key binding to + * the terminal specific, and default arrow-key key-sequences. + */ +static int _gl_rebind_arrow_key(GetLine *gl, const char *name, + const char *term_seq, + const char *def_seq1, + const char *def_seq2); + +/* + * After the gl_read_from_file() action has been used to tell gl_get_line() + * to temporarily read input from a file, gl_revert_input() arranges + * for input to be reverted to the input stream last registered with + * gl_change_terminal(). + */ +static void gl_revert_input(GetLine *gl); + +/* + * Flush unwritten characters to the terminal. + */ +static int gl_flush_output(GetLine *gl); + +/* + * The callback through which all terminal output is routed. + * This simply appends characters to a queue buffer, which is + * subsequently flushed to the output channel by gl_flush_output(). + */ +static GL_WRITE_FN(gl_write_fn); + +/* + * The callback function which the output character queue object + * calls to transfer characters to the output channel. + */ +static GL_WRITE_FN(gl_flush_terminal); + +/* + * Enumerate the possible return statuses of gl_read_input(). + */ +typedef enum { + GL_READ_OK, /* A character was read successfully */ + GL_READ_ERROR, /* A read-error occurred */ + GL_READ_BLOCKED, /* The read would have blocked the caller */ + GL_READ_EOF /* The end of the current input file was reached */ +} GlReadStatus; + +static GlReadStatus gl_read_input(GetLine *gl, char *c); +/* + * Private functions of gl_read_input(). + */ +static int gl_event_handler(GetLine *gl, int fd); +static GlReadStatus gl_read_unmasked(GetLine *gl, int fd, char *c); + + +/* + * A private function of gl_tty_signals(). + */ +static int gl_set_tty_signal(int signo, void (*handler)(int)); + +/* + * Change the editor style being emulated. + */ +static int gl_change_editor(GetLine *gl, GlEditor editor); + +/* + * Searching in a given direction, return the index of a given (or + * read) character in the input line, or the character that precedes + * it in the specified search direction. Return -1 if not found. + */ +static int gl_find_char(GetLine *gl, int count, int forward, int onto, char c); + +/* + * Return the buffer index of the nth word ending after the cursor. + */ +static int gl_nth_word_end_forward(GetLine *gl, int n); + +/* + * Return the buffer index of the nth word start after the cursor. + */ +static int gl_nth_word_start_forward(GetLine *gl, int n); + +/* + * Return the buffer index of the nth word start before the cursor. + */ +static int gl_nth_word_start_backward(GetLine *gl, int n); + +/* + * When called when vi command mode is enabled, this function saves the + * current line and cursor position for potential restoration later + * by the vi undo command. + */ +static void gl_save_for_undo(GetLine *gl); + +/* + * If in vi mode, switch to vi command mode. + */ +static void gl_vi_command_mode(GetLine *gl); + +/* + * In vi mode this is used to delete up to or onto a given or read + * character in the input line. Also switch to insert mode if requested + * after the deletion. + */ +static int gl_delete_find(GetLine *gl, int count, char c, int forward, + int onto, int change); + +/* + * Copy the characters between the cursor and the count'th instance of + * a specified (or read) character in the input line, into the cut buffer. + */ +static int gl_copy_find(GetLine *gl, int count, char c, int forward, int onto); + +/* + * Return the line index of the parenthesis that either matches the one under + * the cursor, or not over a parenthesis character, the index of the next + * close parenthesis. Return -1 if not found. + */ +static int gl_index_of_matching_paren(GetLine *gl); + +/* + * Replace a malloc'd string (or NULL), with another malloc'd copy of + * a string (or NULL). + */ +static int gl_record_string(char **sptr, const char *string); + +/* + * Enumerate text display attributes as powers of two, suitable for + * use in a bit-mask. + */ +typedef enum { + GL_TXT_STANDOUT=1, /* Display text highlighted */ + GL_TXT_UNDERLINE=2, /* Display text underlined */ + GL_TXT_REVERSE=4, /* Display text with reverse video */ + GL_TXT_BLINK=8, /* Display blinking text */ + GL_TXT_DIM=16, /* Display text in a dim font */ + GL_TXT_BOLD=32 /* Display text using a bold font */ +} GlTextAttr; + +/* + * Display the prompt regardless of the current visibility mode. + */ +static int gl_display_prompt(GetLine *gl); + +/* + * Return the number of characters used by the prompt on the terminal. + */ +static int gl_displayed_prompt_width(GetLine *gl); + +/* + * Prepare to return the current input line to the caller of gl_get_line(). + */ +static int gl_line_ended(GetLine *gl, int newline_char); + +/* + * Arrange for the input line to be redisplayed when the current contents + * of the output queue have been flushed. + */ +static void gl_queue_redisplay(GetLine *gl); + +/* + * Erase the displayed representation of the input line, without + * touching the buffered copy. + */ +static int gl_erase_line(GetLine *gl); + +/* + * This function is called whenever the input line has been erased. + */ +static void gl_line_erased(GetLine *gl); + +/* + * Arrange for the current input line to be discarded. + */ +void _gl_abandon_line(GetLine *gl); + +/* + * The following are private internally callable versions of pertinent + * public functions. Unlike their public wrapper functions, they don't + * block signals while running, and assume that their arguments are valid. + * They are designed to be called from places where signals are already + * blocked, and where simple sanity checks have already been applied to + * their arguments. + */ +static char *_gl_get_line(GetLine *gl, const char *prompt, + const char *start_line, int start_pos); +static int _gl_query_char(GetLine *gl, const char *prompt, char defchar); +static int _gl_read_char(GetLine *gl); +static int _gl_update_size(GetLine *gl); +/* + * Redraw the current input line to account for a change in the terminal + * size. Also install the new size in gl. + */ +static int gl_handle_tty_resize(GetLine *gl, int ncolumn, int nline); + +static int _gl_change_terminal(GetLine *gl, FILE *input_fp, FILE *output_fp, + const char *term); +static int _gl_configure_getline(GetLine *gl, const char *app_string, + const char *app_file, const char *user_file); +static int _gl_save_history(GetLine *gl, const char *filename, + const char *comment, int max_lines); +static int _gl_load_history(GetLine *gl, const char *filename, + const char *comment); +static int _gl_watch_fd(GetLine *gl, int fd, GlFdEvent event, + GlFdEventFn *callback, void *data); +static void _gl_terminal_size(GetLine *gl, int def_ncolumn, int def_nline, + GlTerminalSize *size); +static void _gl_replace_prompt(GetLine *gl, const char *prompt); +static int _gl_trap_signal(GetLine *gl, int signo, unsigned flags, + GlAfterSignal after, int errno_value); +static int _gl_raw_io(GetLine *gl, int redisplay); +static int _gl_normal_io(GetLine *gl); +static int _gl_completion_action(GetLine *gl, void *data, CplMatchFn *match_fn, + int list_only, const char *name, + const char *keyseq); +static int _gl_register_action(GetLine *gl, void *data, GlActionFn *fn, + const char *name, const char *keyseq); +static int _gl_io_mode(GetLine *gl, GlIOMode mode); +static int _gl_set_term_size(GetLine *gl, int ncolumn, int nline); +static int _gl_append_history(GetLine *gl, const char *line); + +/* + * Reset the completion status and associated errno value in + * gl->rtn_status and gl->rtn_errno. + */ +static void gl_clear_status(GetLine *gl); + +/* + * Record a completion status, unless a previous abnormal completion + * status has already been recorded for the current call. + */ +static void gl_record_status(GetLine *gl, GlReturnStatus rtn_status, + int rtn_errno); + +/* + * Set the maximum length of a line in a user's tecla configuration + * file (not counting comments). + */ +#define GL_CONF_BUFLEN 100 + +/* + * Set the maximum number of arguments supported by individual commands + * in tecla configuration files. + */ +#define GL_CONF_MAXARG 10 + +/* + * Prototype the available action functions. + */ +static KT_KEY_FN(gl_user_interrupt); +static KT_KEY_FN(gl_abort); +static KT_KEY_FN(gl_suspend); +static KT_KEY_FN(gl_stop_output); +static KT_KEY_FN(gl_start_output); +static KT_KEY_FN(gl_literal_next); +static KT_KEY_FN(gl_cursor_left); +static KT_KEY_FN(gl_cursor_right); +static KT_KEY_FN(gl_insert_mode); +static KT_KEY_FN(gl_beginning_of_line); +static KT_KEY_FN(gl_end_of_line); +static KT_KEY_FN(gl_delete_line); +static KT_KEY_FN(gl_kill_line); +static KT_KEY_FN(gl_forward_word); +static KT_KEY_FN(gl_backward_word); +static KT_KEY_FN(gl_forward_delete_char); +static KT_KEY_FN(gl_backward_delete_char); +static KT_KEY_FN(gl_forward_delete_word); +static KT_KEY_FN(gl_backward_delete_word); +static KT_KEY_FN(gl_delete_refind); +static KT_KEY_FN(gl_delete_invert_refind); +static KT_KEY_FN(gl_delete_to_column); +static KT_KEY_FN(gl_delete_to_parenthesis); +static KT_KEY_FN(gl_forward_delete_find); +static KT_KEY_FN(gl_backward_delete_find); +static KT_KEY_FN(gl_forward_delete_to); +static KT_KEY_FN(gl_backward_delete_to); +static KT_KEY_FN(gl_upcase_word); +static KT_KEY_FN(gl_downcase_word); +static KT_KEY_FN(gl_capitalize_word); +static KT_KEY_FN(gl_redisplay); +static KT_KEY_FN(gl_clear_screen); +static KT_KEY_FN(gl_transpose_chars); +static KT_KEY_FN(gl_set_mark); +static KT_KEY_FN(gl_exchange_point_and_mark); +static KT_KEY_FN(gl_kill_region); +static KT_KEY_FN(gl_copy_region_as_kill); +static KT_KEY_FN(gl_yank); +static KT_KEY_FN(gl_up_history); +static KT_KEY_FN(gl_down_history); +static KT_KEY_FN(gl_history_search_backward); +static KT_KEY_FN(gl_history_re_search_backward); +static KT_KEY_FN(gl_history_search_forward); +static KT_KEY_FN(gl_history_re_search_forward); +static KT_KEY_FN(gl_complete_word); +#ifndef HIDE_FILE_SYSTEM +static KT_KEY_FN(gl_expand_filename); +static KT_KEY_FN(gl_read_from_file); +static KT_KEY_FN(gl_read_init_files); +static KT_KEY_FN(gl_list_glob); +#endif +static KT_KEY_FN(gl_del_char_or_list_or_eof); +static KT_KEY_FN(gl_list_or_eof); +static KT_KEY_FN(gl_beginning_of_history); +static KT_KEY_FN(gl_end_of_history); +static KT_KEY_FN(gl_digit_argument); +static KT_KEY_FN(gl_newline); +static KT_KEY_FN(gl_repeat_history); +static KT_KEY_FN(gl_vi_insert); +static KT_KEY_FN(gl_vi_overwrite); +static KT_KEY_FN(gl_change_case); +static KT_KEY_FN(gl_vi_insert_at_bol); +static KT_KEY_FN(gl_vi_append_at_eol); +static KT_KEY_FN(gl_vi_append); +static KT_KEY_FN(gl_backward_kill_line); +static KT_KEY_FN(gl_goto_column); +static KT_KEY_FN(gl_forward_to_word); +static KT_KEY_FN(gl_vi_replace_char); +static KT_KEY_FN(gl_vi_change_rest_of_line); +static KT_KEY_FN(gl_vi_change_line); +static KT_KEY_FN(gl_vi_change_to_bol); +static KT_KEY_FN(gl_vi_change_refind); +static KT_KEY_FN(gl_vi_change_invert_refind); +static KT_KEY_FN(gl_vi_change_to_column); +static KT_KEY_FN(gl_vi_change_to_parenthesis); +static KT_KEY_FN(gl_vi_forward_change_word); +static KT_KEY_FN(gl_vi_backward_change_word); +static KT_KEY_FN(gl_vi_forward_change_find); +static KT_KEY_FN(gl_vi_backward_change_find); +static KT_KEY_FN(gl_vi_forward_change_to); +static KT_KEY_FN(gl_vi_backward_change_to); +static KT_KEY_FN(gl_vi_forward_change_char); +static KT_KEY_FN(gl_vi_backward_change_char); +static KT_KEY_FN(gl_forward_copy_char); +static KT_KEY_FN(gl_backward_copy_char); +static KT_KEY_FN(gl_forward_find_char); +static KT_KEY_FN(gl_backward_find_char); +static KT_KEY_FN(gl_forward_to_char); +static KT_KEY_FN(gl_backward_to_char); +static KT_KEY_FN(gl_repeat_find_char); +static KT_KEY_FN(gl_invert_refind_char); +static KT_KEY_FN(gl_append_yank); +static KT_KEY_FN(gl_backward_copy_word); +static KT_KEY_FN(gl_forward_copy_word); +static KT_KEY_FN(gl_copy_to_bol); +static KT_KEY_FN(gl_copy_refind); +static KT_KEY_FN(gl_copy_invert_refind); +static KT_KEY_FN(gl_copy_to_column); +static KT_KEY_FN(gl_copy_to_parenthesis); +static KT_KEY_FN(gl_copy_rest_of_line); +static KT_KEY_FN(gl_copy_line); +static KT_KEY_FN(gl_backward_copy_find); +static KT_KEY_FN(gl_forward_copy_find); +static KT_KEY_FN(gl_backward_copy_to); +static KT_KEY_FN(gl_forward_copy_to); +static KT_KEY_FN(gl_vi_undo); +static KT_KEY_FN(gl_emacs_editing_mode); +static KT_KEY_FN(gl_vi_editing_mode); +static KT_KEY_FN(gl_ring_bell); +static KT_KEY_FN(gl_vi_repeat_change); +static KT_KEY_FN(gl_find_parenthesis); +static KT_KEY_FN(gl_list_history); +static KT_KEY_FN(gl_list_completions); +static KT_KEY_FN(gl_run_external_action); + +/* + * Name the available action functions. + */ +static const struct {const char *name; KT_KEY_FN(*fn);} gl_actions[] = { + {"user-interrupt", gl_user_interrupt}, + {"abort", gl_abort}, + {"suspend", gl_suspend}, + {"stop-output", gl_stop_output}, + {"start-output", gl_start_output}, + {"literal-next", gl_literal_next}, + {"cursor-right", gl_cursor_right}, + {"cursor-left", gl_cursor_left}, + {"insert-mode", gl_insert_mode}, + {"beginning-of-line", gl_beginning_of_line}, + {"end-of-line", gl_end_of_line}, + {"delete-line", gl_delete_line}, + {"kill-line", gl_kill_line}, + {"forward-word", gl_forward_word}, + {"backward-word", gl_backward_word}, + {"forward-delete-char", gl_forward_delete_char}, + {"backward-delete-char", gl_backward_delete_char}, + {"forward-delete-word", gl_forward_delete_word}, + {"backward-delete-word", gl_backward_delete_word}, + {"delete-refind", gl_delete_refind}, + {"delete-invert-refind", gl_delete_invert_refind}, + {"delete-to-column", gl_delete_to_column}, + {"delete-to-parenthesis", gl_delete_to_parenthesis}, + {"forward-delete-find", gl_forward_delete_find}, + {"backward-delete-find", gl_backward_delete_find}, + {"forward-delete-to", gl_forward_delete_to}, + {"backward-delete-to", gl_backward_delete_to}, + {"upcase-word", gl_upcase_word}, + {"downcase-word", gl_downcase_word}, + {"capitalize-word", gl_capitalize_word}, + {"redisplay", gl_redisplay}, + {"clear-screen", gl_clear_screen}, + {"transpose-chars", gl_transpose_chars}, + {"set-mark", gl_set_mark}, + {"exchange-point-and-mark", gl_exchange_point_and_mark}, + {"kill-region", gl_kill_region}, + {"copy-region-as-kill", gl_copy_region_as_kill}, + {"yank", gl_yank}, + {"up-history", gl_up_history}, + {"down-history", gl_down_history}, + {"history-search-backward", gl_history_search_backward}, + {"history-re-search-backward", gl_history_re_search_backward}, + {"history-search-forward", gl_history_search_forward}, + {"history-re-search-forward", gl_history_re_search_forward}, + {"complete-word", gl_complete_word}, +#ifndef HIDE_FILE_SYSTEM + {"expand-filename", gl_expand_filename}, + {"read-from-file", gl_read_from_file}, + {"read-init-files", gl_read_init_files}, + {"list-glob", gl_list_glob}, +#endif + {"del-char-or-list-or-eof", gl_del_char_or_list_or_eof}, + {"beginning-of-history", gl_beginning_of_history}, + {"end-of-history", gl_end_of_history}, + {"digit-argument", gl_digit_argument}, + {"newline", gl_newline}, + {"repeat-history", gl_repeat_history}, + {"vi-insert", gl_vi_insert}, + {"vi-overwrite", gl_vi_overwrite}, + {"vi-insert-at-bol", gl_vi_insert_at_bol}, + {"vi-append-at-eol", gl_vi_append_at_eol}, + {"vi-append", gl_vi_append}, + {"change-case", gl_change_case}, + {"backward-kill-line", gl_backward_kill_line}, + {"goto-column", gl_goto_column}, + {"forward-to-word", gl_forward_to_word}, + {"vi-replace-char", gl_vi_replace_char}, + {"vi-change-rest-of-line", gl_vi_change_rest_of_line}, + {"vi-change-line", gl_vi_change_line}, + {"vi-change-to-bol", gl_vi_change_to_bol}, + {"vi-change-refind", gl_vi_change_refind}, + {"vi-change-invert-refind", gl_vi_change_invert_refind}, + {"vi-change-to-column", gl_vi_change_to_column}, + {"vi-change-to-parenthesis", gl_vi_change_to_parenthesis}, + {"forward-copy-char", gl_forward_copy_char}, + {"backward-copy-char", gl_backward_copy_char}, + {"forward-find-char", gl_forward_find_char}, + {"backward-find-char", gl_backward_find_char}, + {"forward-to-char", gl_forward_to_char}, + {"backward-to-char", gl_backward_to_char}, + {"repeat-find-char", gl_repeat_find_char}, + {"invert-refind-char", gl_invert_refind_char}, + {"append-yank", gl_append_yank}, + {"backward-copy-word", gl_backward_copy_word}, + {"forward-copy-word", gl_forward_copy_word}, + {"copy-to-bol", gl_copy_to_bol}, + {"copy-refind", gl_copy_refind}, + {"copy-invert-refind", gl_copy_invert_refind}, + {"copy-to-column", gl_copy_to_column}, + {"copy-to-parenthesis", gl_copy_to_parenthesis}, + {"copy-rest-of-line", gl_copy_rest_of_line}, + {"copy-line", gl_copy_line}, + {"backward-copy-find", gl_backward_copy_find}, + {"forward-copy-find", gl_forward_copy_find}, + {"backward-copy-to", gl_backward_copy_to}, + {"forward-copy-to", gl_forward_copy_to}, + {"list-or-eof", gl_list_or_eof}, + {"vi-undo", gl_vi_undo}, + {"vi-backward-change-word", gl_vi_backward_change_word}, + {"vi-forward-change-word", gl_vi_forward_change_word}, + {"vi-backward-change-find", gl_vi_backward_change_find}, + {"vi-forward-change-find", gl_vi_forward_change_find}, + {"vi-backward-change-to", gl_vi_backward_change_to}, + {"vi-forward-change-to", gl_vi_forward_change_to}, + {"vi-backward-change-char", gl_vi_backward_change_char}, + {"vi-forward-change-char", gl_vi_forward_change_char}, + {"emacs-mode", gl_emacs_editing_mode}, + {"vi-mode", gl_vi_editing_mode}, + {"ring-bell", gl_ring_bell}, + {"vi-repeat-change", gl_vi_repeat_change}, + {"find-parenthesis", gl_find_parenthesis}, + {"list-history", gl_list_history}, +}; + +/* + * Define the default key-bindings in emacs mode. + */ +static const KtKeyBinding gl_emacs_bindings[] = { + {"right", "cursor-right"}, + {"^F", "cursor-right"}, + {"left", "cursor-left"}, + {"^B", "cursor-left"}, + {"M-i", "insert-mode"}, + {"M-I", "insert-mode"}, + {"^A", "beginning-of-line"}, + {"^E", "end-of-line"}, + {"^U", "delete-line"}, + {"^K", "kill-line"}, + {"M-f", "forward-word"}, + {"M-F", "forward-word"}, + {"M-b", "backward-word"}, + {"M-B", "backward-word"}, + {"^D", "del-char-or-list-or-eof"}, + {"^H", "backward-delete-char"}, + {"^?", "backward-delete-char"}, + {"M-d", "forward-delete-word"}, + {"M-D", "forward-delete-word"}, + {"M-^H", "backward-delete-word"}, + {"M-^?", "backward-delete-word"}, + {"M-u", "upcase-word"}, + {"M-U", "upcase-word"}, + {"M-l", "downcase-word"}, + {"M-L", "downcase-word"}, + {"M-c", "capitalize-word"}, + {"M-C", "capitalize-word"}, + {"^R", "redisplay"}, + {"^L", "clear-screen"}, + {"^T", "transpose-chars"}, + {"^@", "set-mark"}, + {"^X^X", "exchange-point-and-mark"}, + {"^W", "kill-region"}, + {"M-w", "copy-region-as-kill"}, + {"M-W", "copy-region-as-kill"}, + {"^Y", "yank"}, + {"^P", "up-history"}, + {"up", "up-history"}, + {"^N", "down-history"}, + {"down", "down-history"}, + {"M-p", "history-search-backward"}, + {"M-P", "history-search-backward"}, + {"M-n", "history-search-forward"}, + {"M-N", "history-search-forward"}, + {"\t", "complete-word"}, +#ifndef HIDE_FILE_SYSTEM + {"^X*", "expand-filename"}, + {"^X^F", "read-from-file"}, + {"^X^R", "read-init-files"}, + {"^Xg", "list-glob"}, + {"^XG", "list-glob"}, +#endif + {"^Xh", "list-history"}, + {"^XH", "list-history"}, + {"M-<", "beginning-of-history"}, + {"M->", "end-of-history"}, + {"M-0", "digit-argument"}, + {"M-1", "digit-argument"}, + {"M-2", "digit-argument"}, + {"M-3", "digit-argument"}, + {"M-4", "digit-argument"}, + {"M-5", "digit-argument"}, + {"M-6", "digit-argument"}, + {"M-7", "digit-argument"}, + {"M-8", "digit-argument"}, + {"M-9", "digit-argument"}, + {"\r", "newline"}, + {"\n", "newline"}, + {"M-o", "repeat-history"}, + {"M-C-v", "vi-mode"}, +}; + +/* + * Define the default key-bindings in vi mode. Note that in vi-mode + * meta-key bindings are command-mode bindings. For example M-i first + * switches to command mode if not already in that mode, then moves + * the cursor one position right, as in vi. + */ +static const KtKeyBinding gl_vi_bindings[] = { + {"^D", "list-or-eof"}, +#ifndef HIDE_FILE_SYSTEM + {"^G", "list-glob"}, +#endif + {"^H", "backward-delete-char"}, + {"\t", "complete-word"}, + {"\r", "newline"}, + {"\n", "newline"}, + {"^L", "clear-screen"}, + {"^N", "down-history"}, + {"^P", "up-history"}, + {"^R", "redisplay"}, + {"^U", "backward-kill-line"}, + {"^W", "backward-delete-word"}, +#ifndef HIDE_FILE_SYSTEM + {"^X^F", "read-from-file"}, + {"^X^R", "read-init-files"}, + {"^X*", "expand-filename"}, +#endif + {"^?", "backward-delete-char"}, + {"M- ", "cursor-right"}, + {"M-$", "end-of-line"}, +#ifndef HIDE_FILE_SYSTEM + {"M-*", "expand-filename"}, +#endif + {"M-+", "down-history"}, + {"M--", "up-history"}, + {"M-<", "beginning-of-history"}, + {"M->", "end-of-history"}, + {"M-^", "beginning-of-line"}, + {"M-;", "repeat-find-char"}, + {"M-,", "invert-refind-char"}, + {"M-|", "goto-column"}, + {"M-~", "change-case"}, + {"M-.", "vi-repeat-change"}, + {"M-%", "find-parenthesis"}, + {"M-0", "digit-argument"}, + {"M-1", "digit-argument"}, + {"M-2", "digit-argument"}, + {"M-3", "digit-argument"}, + {"M-4", "digit-argument"}, + {"M-5", "digit-argument"}, + {"M-6", "digit-argument"}, + {"M-7", "digit-argument"}, + {"M-8", "digit-argument"}, + {"M-9", "digit-argument"}, + {"M-a", "vi-append"}, + {"M-A", "vi-append-at-eol"}, + {"M-b", "backward-word"}, + {"M-B", "backward-word"}, + {"M-C", "vi-change-rest-of-line"}, + {"M-cb", "vi-backward-change-word"}, + {"M-cB", "vi-backward-change-word"}, + {"M-cc", "vi-change-line"}, + {"M-ce", "vi-forward-change-word"}, + {"M-cE", "vi-forward-change-word"}, + {"M-cw", "vi-forward-change-word"}, + {"M-cW", "vi-forward-change-word"}, + {"M-cF", "vi-backward-change-find"}, + {"M-cf", "vi-forward-change-find"}, + {"M-cT", "vi-backward-change-to"}, + {"M-ct", "vi-forward-change-to"}, + {"M-c;", "vi-change-refind"}, + {"M-c,", "vi-change-invert-refind"}, + {"M-ch", "vi-backward-change-char"}, + {"M-c^H", "vi-backward-change-char"}, + {"M-c^?", "vi-backward-change-char"}, + {"M-cl", "vi-forward-change-char"}, + {"M-c ", "vi-forward-change-char"}, + {"M-c^", "vi-change-to-bol"}, + {"M-c0", "vi-change-to-bol"}, + {"M-c$", "vi-change-rest-of-line"}, + {"M-c|", "vi-change-to-column"}, + {"M-c%", "vi-change-to-parenthesis"}, + {"M-dh", "backward-delete-char"}, + {"M-d^H", "backward-delete-char"}, + {"M-d^?", "backward-delete-char"}, + {"M-dl", "forward-delete-char"}, + {"M-d ", "forward-delete-char"}, + {"M-dd", "delete-line"}, + {"M-db", "backward-delete-word"}, + {"M-dB", "backward-delete-word"}, + {"M-de", "forward-delete-word"}, + {"M-dE", "forward-delete-word"}, + {"M-dw", "forward-delete-word"}, + {"M-dW", "forward-delete-word"}, + {"M-dF", "backward-delete-find"}, + {"M-df", "forward-delete-find"}, + {"M-dT", "backward-delete-to"}, + {"M-dt", "forward-delete-to"}, + {"M-d;", "delete-refind"}, + {"M-d,", "delete-invert-refind"}, + {"M-d^", "backward-kill-line"}, + {"M-d0", "backward-kill-line"}, + {"M-d$", "kill-line"}, + {"M-D", "kill-line"}, + {"M-d|", "delete-to-column"}, + {"M-d%", "delete-to-parenthesis"}, + {"M-e", "forward-word"}, + {"M-E", "forward-word"}, + {"M-f", "forward-find-char"}, + {"M-F", "backward-find-char"}, + {"M--", "up-history"}, + {"M-h", "cursor-left"}, + {"M-H", "beginning-of-history"}, + {"M-i", "vi-insert"}, + {"M-I", "vi-insert-at-bol"}, + {"M-j", "down-history"}, + {"M-J", "history-search-forward"}, + {"M-k", "up-history"}, + {"M-K", "history-search-backward"}, + {"M-l", "cursor-right"}, + {"M-L", "end-of-history"}, + {"M-n", "history-re-search-forward"}, + {"M-N", "history-re-search-backward"}, + {"M-p", "append-yank"}, + {"M-P", "yank"}, + {"M-r", "vi-replace-char"}, + {"M-R", "vi-overwrite"}, + {"M-s", "vi-forward-change-char"}, + {"M-S", "vi-change-line"}, + {"M-t", "forward-to-char"}, + {"M-T", "backward-to-char"}, + {"M-u", "vi-undo"}, + {"M-w", "forward-to-word"}, + {"M-W", "forward-to-word"}, + {"M-x", "forward-delete-char"}, + {"M-X", "backward-delete-char"}, + {"M-yh", "backward-copy-char"}, + {"M-y^H", "backward-copy-char"}, + {"M-y^?", "backward-copy-char"}, + {"M-yl", "forward-copy-char"}, + {"M-y ", "forward-copy-char"}, + {"M-ye", "forward-copy-word"}, + {"M-yE", "forward-copy-word"}, + {"M-yw", "forward-copy-word"}, + {"M-yW", "forward-copy-word"}, + {"M-yb", "backward-copy-word"}, + {"M-yB", "backward-copy-word"}, + {"M-yf", "forward-copy-find"}, + {"M-yF", "backward-copy-find"}, + {"M-yt", "forward-copy-to"}, + {"M-yT", "backward-copy-to"}, + {"M-y;", "copy-refind"}, + {"M-y,", "copy-invert-refind"}, + {"M-y^", "copy-to-bol"}, + {"M-y0", "copy-to-bol"}, + {"M-y$", "copy-rest-of-line"}, + {"M-yy", "copy-line"}, + {"M-Y", "copy-line"}, + {"M-y|", "copy-to-column"}, + {"M-y%", "copy-to-parenthesis"}, + {"M-^E", "emacs-mode"}, + {"M-^H", "cursor-left"}, + {"M-^?", "cursor-left"}, + {"M-^L", "clear-screen"}, + {"M-^N", "down-history"}, + {"M-^P", "up-history"}, + {"M-^R", "redisplay"}, + {"M-^D", "list-or-eof"}, + {"M-\r", "newline"}, + {"M-\t", "complete-word"}, + {"M-\n", "newline"}, +#ifndef HIDE_FILE_SYSTEM + {"M-^X^R", "read-init-files"}, +#endif + {"M-^Xh", "list-history"}, + {"M-^XH", "list-history"}, + {"down", "down-history"}, + {"up", "up-history"}, + {"left", "cursor-left"}, + {"right", "cursor-right"}, +}; + +/*....................................................................... + * Create a new GetLine object. + * + * Input: + * linelen size_t The maximum line length to allow for. + * histlen size_t The number of bytes to allocate for recording + * a circular buffer of history lines. + * Output: + * return GetLine * The new object, or NULL on error. + */ +GetLine *new_GetLine(size_t linelen, size_t histlen) +{ + GetLine *gl; /* The object to be returned */ + int i; +/* + * Check the arguments. + */ + if(linelen < 10) { + errno = ENOMEM; + return NULL; + }; +/* + * Allocate the container. + */ + gl = (GetLine *) malloc(sizeof(GetLine)); + if(!gl) { + errno = ENOMEM; + return NULL; + }; +/* + * Before attempting any operation that might fail, initialize the + * container at least up to the point at which it can safely be passed + * to del_GetLine(). + */ + gl->err = NULL; + gl->glh = NULL; + gl->cpl = NULL; +#ifndef HIDE_FILE_SYSTEM + gl->cplfn.fn = cpl_file_completions; +#else + gl->cplfn.fn = gl_no_completions; +#endif + gl->cplfn.data = NULL; +#ifndef WITHOUT_FILE_SYSTEM + gl->ef = NULL; +#endif + gl->capmem = NULL; + gl->cq = NULL; + gl->input_fd = -1; + gl->output_fd = -1; + gl->input_fp = NULL; + gl->output_fp = NULL; + gl->file_fp = NULL; + gl->term = NULL; + gl->is_term = 0; + gl->flush_fn = gl_flush_terminal; + gl->io_mode = GL_NORMAL_MODE; + gl->raw_mode = 0; + gl->pending_io = GLP_WRITE; /* We will start by writing the prompt */ + gl_clear_status(gl); + gl->linelen = linelen; + gl->line = NULL; + gl->cutbuf = NULL; + gl->prompt = NULL; + gl->prompt_len = 0; + gl->prompt_changed = 0; + gl->prompt_style = GL_LITERAL_PROMPT; + gl->cpl_mem = NULL; + gl->ext_act_mem = NULL; + gl->sig_mem = NULL; + gl->sigs = NULL; + gl->signals_masked = 0; + gl->signals_overriden = 0; + sigemptyset(&gl->all_signal_set); + sigemptyset(&gl->old_signal_set); + sigemptyset(&gl->use_signal_set); + gl->bindings = NULL; + gl->ntotal = 0; + gl->buff_curpos = 0; + gl->term_curpos = 0; + gl->term_len = 0; + gl->buff_mark = 0; + gl->insert_curpos = 0; + gl->insert = 1; + gl->number = -1; + gl->endline = 1; + gl->displayed = 0; + gl->redisplay = 0; + gl->postpone = 0; + gl->keybuf[0]='\0'; + gl->nbuf = 0; + gl->nread = 0; + gl->current_action.fn = 0; + gl->current_action.data = NULL; + gl->current_count = 0; + gl->preload_id = 0; + gl->preload_history = 0; + gl->keyseq_count = 0; + gl->last_search = -1; + gl->editor = GL_EMACS_MODE; + gl->silence_bell = 0; + gl->automatic_history = 1; + gl->vi.undo.line = NULL; + gl->vi.undo.buff_curpos = 0; + gl->vi.undo.ntotal = 0; + gl->vi.undo.saved = 0; + gl->vi.repeat.action.fn = 0; + gl->vi.repeat.action.data = 0; + gl->vi.repeat.count = 0; + gl->vi.repeat.input_curpos = 0; + gl->vi.repeat.command_curpos = 0; + gl->vi.repeat.input_char = '\0'; + gl->vi.repeat.saved = 0; + gl->vi.repeat.active = 0; + gl->vi.command = 0; + gl->vi.find_forward = 0; + gl->vi.find_onto = 0; + gl->vi.find_char = '\0'; + gl->left = NULL; + gl->right = NULL; + gl->up = NULL; + gl->down = NULL; + gl->home = NULL; + gl->bol = 0; + gl->clear_eol = NULL; + gl->clear_eod = NULL; + gl->u_arrow = NULL; + gl->d_arrow = NULL; + gl->l_arrow = NULL; + gl->r_arrow = NULL; + gl->sound_bell = NULL; + gl->bold = NULL; + gl->underline = NULL; + gl->standout = NULL; + gl->dim = NULL; + gl->reverse = NULL; + gl->blink = NULL; + gl->text_attr_off = NULL; + gl->nline = 0; + gl->ncolumn = 0; +#ifdef USE_TERMINFO + gl->left_n = NULL; + gl->right_n = NULL; +#elif defined(USE_TERMCAP) + gl->tgetent_buf = NULL; + gl->tgetstr_buf = NULL; +#endif + gl->app_file = NULL; + gl->user_file = NULL; + gl->configured = 0; + gl->echo = 1; + gl->last_signal = -1; +#ifdef HAVE_SELECT + gl->fd_node_mem = NULL; + gl->fd_nodes = NULL; + FD_ZERO(&gl->rfds); + FD_ZERO(&gl->wfds); + FD_ZERO(&gl->ufds); + gl->max_fd = 0; + gl->timer.dt.tv_sec = 0; + gl->timer.dt.tv_usec = 0; + gl->timer.fn = 0; + gl->timer.data = NULL; +#endif +/* + * Allocate an error reporting buffer. + */ + gl->err = _new_ErrMsg(); + if(!gl->err) + return del_GetLine(gl); +/* + * Allocate the history buffer. + */ + gl->glh = _new_GlHistory(histlen); + if(!gl->glh) + return del_GetLine(gl); +/* + * Allocate the resource object for file-completion. + */ + gl->cpl = new_WordCompletion(); + if(!gl->cpl) + return del_GetLine(gl); +/* + * Allocate the resource object for file-completion. + */ +#ifndef WITHOUT_FILE_SYSTEM + gl->ef = new_ExpandFile(); + if(!gl->ef) + return del_GetLine(gl); +#endif +/* + * Allocate a string-segment memory allocator for use in storing terminal + * capablity strings. + */ + gl->capmem = _new_StringGroup(CAPMEM_SEGMENT_SIZE); + if(!gl->capmem) + return del_GetLine(gl); +/* + * Allocate the character queue that is used to buffer terminal output. + */ + gl->cq = _new_GlCharQueue(); + if(!gl->cq) + return del_GetLine(gl); +/* + * Allocate a line buffer, leaving 2 extra characters for the terminating + * '\n' and '\0' characters + */ + gl->line = (char *) malloc(linelen + 2); + if(!gl->line) { + errno = ENOMEM; + return del_GetLine(gl); + }; +/* + * Start with an empty input line. + */ + gl_truncate_buffer(gl, 0); +/* + * Allocate a cut buffer. + */ + gl->cutbuf = (char *) malloc(linelen + 2); + if(!gl->cutbuf) { + errno = ENOMEM; + return del_GetLine(gl); + }; + gl->cutbuf[0] = '\0'; +/* + * Allocate an initial empty prompt. + */ + _gl_replace_prompt(gl, NULL); + if(!gl->prompt) { + errno = ENOMEM; + return del_GetLine(gl); + }; +/* + * Allocate a vi undo buffer. + */ + gl->vi.undo.line = (char *) malloc(linelen + 2); + if(!gl->vi.undo.line) { + errno = ENOMEM; + return del_GetLine(gl); + }; + gl->vi.undo.line[0] = '\0'; +/* + * Allocate a freelist from which to allocate nodes for the list + * of completion functions. + */ + gl->cpl_mem = _new_FreeList(sizeof(GlCplCallback), GL_CPL_FREELIST_BLOCKING); + if(!gl->cpl_mem) + return del_GetLine(gl); +/* + * Allocate a freelist from which to allocate nodes for the list + * of external action functions. + */ + gl->ext_act_mem = _new_FreeList(sizeof(GlExternalAction), + GL_EXT_ACT_FREELIST_BLOCKING); + if(!gl->ext_act_mem) + return del_GetLine(gl); +/* + * Allocate a freelist from which to allocate nodes for the list + * of signals. + */ + gl->sig_mem = _new_FreeList(sizeof(GlSignalNode), GLS_FREELIST_BLOCKING); + if(!gl->sig_mem) + return del_GetLine(gl); +/* + * Install initial dispositions for the default list of signals that + * gl_get_line() traps. + */ + for(i=0; i<sizeof(gl_signal_list)/sizeof(gl_signal_list[0]); i++) { + const struct GlDefSignal *sig = gl_signal_list + i; + if(_gl_trap_signal(gl, sig->signo, sig->flags, sig->after, + sig->errno_value)) + return del_GetLine(gl); + }; +/* + * Allocate an empty table of key bindings. + */ + gl->bindings = _new_KeyTab(); + if(!gl->bindings) + return del_GetLine(gl); +/* + * Define the available actions that can be bound to key sequences. + */ + for(i=0; i<sizeof(gl_actions)/sizeof(gl_actions[0]); i++) { + if(_kt_set_action(gl->bindings, gl_actions[i].name, gl_actions[i].fn, NULL)) + return del_GetLine(gl); + }; +/* + * Set up the default bindings. + */ + if(gl_change_editor(gl, gl->editor)) + return del_GetLine(gl); +/* + * Allocate termcap buffers. + */ +#ifdef USE_TERMCAP + gl->tgetent_buf = (char *) malloc(TERMCAP_BUF_SIZE); + gl->tgetstr_buf = (char *) malloc(TERMCAP_BUF_SIZE); + if(!gl->tgetent_buf || !gl->tgetstr_buf) { + errno = ENOMEM; + return del_GetLine(gl); + }; +#endif +/* + * Set up for I/O assuming stdin and stdout. + */ + if(_gl_change_terminal(gl, stdin, stdout, getenv("TERM"))) + return del_GetLine(gl); +/* + * Create a freelist for use in allocating GlFdNode list nodes. + */ +#ifdef HAVE_SELECT + gl->fd_node_mem = _new_FreeList(sizeof(GlFdNode), GLFD_FREELIST_BLOCKING); + if(!gl->fd_node_mem) + return del_GetLine(gl); +#endif +/* + * We are done for now. + */ + return gl; +} + +/*....................................................................... + * Delete a GetLine object. + * + * Input: + * gl GetLine * The object to be deleted. + * Output: + * return GetLine * The deleted object (always NULL). + */ +GetLine *del_GetLine(GetLine *gl) +{ + if(gl) { +/* + * If the terminal is in raw server mode, reset it. + */ + _gl_normal_io(gl); +/* + * Deallocate all objects contained by gl. + */ + gl->err = _del_ErrMsg(gl->err); + gl->glh = _del_GlHistory(gl->glh); + gl->cpl = del_WordCompletion(gl->cpl); +#ifndef WITHOUT_FILE_SYSTEM + gl->ef = del_ExpandFile(gl->ef); +#endif + gl->capmem = _del_StringGroup(gl->capmem); + gl->cq = _del_GlCharQueue(gl->cq); + if(gl->file_fp) + fclose(gl->file_fp); + if(gl->term) + free(gl->term); + if(gl->line) + free(gl->line); + if(gl->cutbuf) + free(gl->cutbuf); + if(gl->prompt) + free(gl->prompt); + gl->cpl_mem = _del_FreeList(gl->cpl_mem, 1); + gl->ext_act_mem = _del_FreeList(gl->ext_act_mem, 1); + gl->sig_mem = _del_FreeList(gl->sig_mem, 1); + gl->sigs = NULL; /* Already freed by freeing sig_mem */ + gl->bindings = _del_KeyTab(gl->bindings); + if(gl->vi.undo.line) + free(gl->vi.undo.line); +#ifdef USE_TERMCAP + if(gl->tgetent_buf) + free(gl->tgetent_buf); + if(gl->tgetstr_buf) + free(gl->tgetstr_buf); +#endif + if(gl->app_file) + free(gl->app_file); + if(gl->user_file) + free(gl->user_file); +#ifdef HAVE_SELECT + gl->fd_node_mem = _del_FreeList(gl->fd_node_mem, 1); + gl->fd_nodes = NULL; /* Already freed by freeing gl->fd_node_mem */ +#endif +/* + * Delete the now empty container. + */ + free(gl); + }; + return NULL; +} + +/*....................................................................... + * Bind a control or meta character to an action. + * + * Input: + * gl GetLine * The resource object of this program. + * binder KtBinder The source of the binding. + * c char The control or meta character. + * If this is '\0', the call is ignored. + * action const char * The action name to bind the key to. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_bind_control_char(GetLine *gl, KtBinder binder, char c, + const char *action) +{ + char keyseq[2]; +/* + * Quietly reject binding to the NUL control character, since this + * is an ambiguous prefix of all bindings. + */ + if(c == '\0') + return 0; +/* + * Making sure not to bind characters which aren't either control or + * meta characters. + */ + if(IS_CTRL_CHAR(c) || IS_META_CHAR(c)) { + keyseq[0] = c; + keyseq[1] = '\0'; + } else { + return 0; + }; +/* + * Install the binding. + */ + if(_kt_set_keybinding(gl->bindings, binder, keyseq, action)) { + _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG); + return 1; + }; + return 0; +} + +/*....................................................................... + * Read a line from the user. + * + * Input: + * gl GetLine * A resource object returned by new_GetLine(). + * prompt char * The prompt to prefix the line with. + * start_line char * The initial contents of the input line, or NULL + * if it should start out empty. + * start_pos int If start_line isn't NULL, this specifies the + * index of the character over which the cursor + * should initially be positioned within the line. + * If you just want it to follow the last character + * of the line, send -1. + * Output: + * return char * An internal buffer containing the input line, or + * NULL at the end of input. If the line fitted in + * the buffer there will be a '\n' newline character + * before the terminating '\0'. If it was truncated + * there will be no newline character, and the remains + * of the line should be retrieved via further calls + * to this function. + */ +char *gl_get_line(GetLine *gl, const char *prompt, + const char *start_line, int start_pos) +{ + char *retval; /* The return value of _gl_get_line() */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return NULL; + }; +/* + * Temporarily block all of the signals that we have been asked to trap. + */ + if(gl_mask_signals(gl, &gl->old_signal_set)) + return NULL; +/* + * Perform the command-line editing task. + */ + retval = _gl_get_line(gl, prompt, start_line, start_pos); +/* + * Restore the process signal mask to how it was when this function was + * first called. + */ + gl_unmask_signals(gl, &gl->old_signal_set); + return retval; +} + + +/*....................................................................... + * This is the main body of the public function gl_get_line(). + */ +static char *_gl_get_line(GetLine *gl, const char *prompt, + const char *start_line, int start_pos) +{ + int waserr = 0; /* True if an error occurs */ +/* + * Assume that this call will successfully complete the input + * line until proven otherwise. + */ + gl_clear_status(gl); +/* + * If this is the first call to this function since new_GetLine(), + * complete any postponed configuration. + */ + if(!gl->configured) { + (void) _gl_configure_getline(gl, NULL, NULL, TECLA_CONFIG_FILE); + gl->configured = 1; + }; +/* + * Before installing our signal handler functions, record the fact + * that there are no pending signals. + */ + gl_pending_signal = -1; +/* + * Temporarily override the signal handlers of the calling program, + * so that we can intercept signals that would leave the terminal + * in a bad state. + */ + waserr = gl_override_signal_handlers(gl); +/* + * After recording the current terminal settings, switch the terminal + * into raw input mode. + */ + waserr = waserr || _gl_raw_io(gl, 1); +/* + * Attempt to read the line. This will require more than one attempt if + * either a current temporary input file is opened by gl_get_input_line() + * or the end of a temporary input file is reached by gl_read_stream_line(). + */ + while(!waserr) { +/* + * Read a line from a non-interactive stream? + */ + if(gl->file_fp || !gl->is_term) { + if(gl_read_stream_line(gl)==0) { + break; + } else if(gl->file_fp) { + gl_revert_input(gl); + gl_record_status(gl, GLR_NEWLINE, 0); + } else { + waserr = 1; + break; + }; + }; +/* + * Read from the terminal? Note that the above if() block may have + * changed gl->file_fp, so it is necessary to retest it here, rather + * than using an else statement. + */ + if(!gl->file_fp && gl->is_term) { + if(gl_get_input_line(gl, prompt, start_line, start_pos)) + waserr = 1; + else + break; + }; + }; +/* + * If an error occurred, but gl->rtn_status is still set to + * GLR_NEWLINE, change the status to GLR_ERROR. Otherwise + * leave it at whatever specific value was assigned by the function + * that aborted input. This means that only functions that trap + * non-generic errors have to remember to update gl->rtn_status + * themselves. + */ + if(waserr && gl->rtn_status == GLR_NEWLINE) + gl_record_status(gl, GLR_ERROR, errno); +/* + * Restore terminal settings. + */ + if(gl->io_mode != GL_SERVER_MODE) + _gl_normal_io(gl); +/* + * Restore the signal handlers. + */ + gl_restore_signal_handlers(gl); +/* + * If gl_get_line() gets aborted early, the errno value associated + * with the event that caused this to happen is recorded in + * gl->rtn_errno. Since errno may have been overwritten by cleanup + * functions after this, restore its value to the value that it had + * when the error condition occured, so that the caller can examine it + * to find out what happened. + */ + errno = gl->rtn_errno; +/* + * Check the completion status to see how to return. + */ + switch(gl->rtn_status) { + case GLR_NEWLINE: /* Success */ + return gl->line; + case GLR_BLOCKED: /* These events abort the current input line, */ + case GLR_SIGNAL: /* when in normal blocking I/O mode, but only */ + case GLR_TIMEOUT: /* temporarily pause line editing when in */ + case GLR_FDABORT: /* non-blocking server I/O mode. */ + if(gl->io_mode != GL_SERVER_MODE) + _gl_abandon_line(gl); + return NULL; + case GLR_ERROR: /* Unrecoverable errors abort the input line, */ + case GLR_EOF: /* regardless of the I/O mode. */ + default: + _gl_abandon_line(gl); + return NULL; + }; +} + +/*....................................................................... + * Read a single character from the user. + * + * Input: + * gl GetLine * A resource object returned by new_GetLine(). + * prompt char * The prompt to prefix the line with, or NULL if + * no prompt is required. + * defchar char The character to substitute if the + * user simply hits return, or '\n' if you don't + * need to substitute anything. + * Output: + * return int The character that was read, or EOF if the read + * had to be aborted (in which case you can call + * gl_return_status() to find out why). + */ +int gl_query_char(GetLine *gl, const char *prompt, char defchar) +{ + int retval; /* The return value of _gl_query_char() */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return EOF; + }; +/* + * Temporarily block all of the signals that we have been asked to trap. + */ + if(gl_mask_signals(gl, &gl->old_signal_set)) + return EOF; +/* + * Perform the character reading task. + */ + retval = _gl_query_char(gl, prompt, defchar); +/* + * Restore the process signal mask to how it was when this function was + * first called. + */ + gl_unmask_signals(gl, &gl->old_signal_set); + return retval; +} + +/*....................................................................... + * This is the main body of the public function gl_query_char(). + */ +static int _gl_query_char(GetLine *gl, const char *prompt, char defchar) +{ + int c = EOF; /* The character to be returned */ + int waserr = 0; /* True if an error occurs */ +/* + * Assume that this call will successfully complete the input operation + * until proven otherwise. + */ + gl_clear_status(gl); +/* + * If this is the first call to this function or gl_get_line(), + * since new_GetLine(), complete any postponed configuration. + */ + if(!gl->configured) { + (void) _gl_configure_getline(gl, NULL, NULL, TECLA_CONFIG_FILE); + gl->configured = 1; + }; +/* + * Before installing our signal handler functions, record the fact + * that there are no pending signals. + */ + gl_pending_signal = -1; +/* + * Temporarily override the signal handlers of the calling program, + * so that we can intercept signals that would leave the terminal + * in a bad state. + */ + waserr = gl_override_signal_handlers(gl); +/* + * After recording the current terminal settings, switch the terminal + * into raw input mode without redisplaying any partially entered + * input line. + */ + waserr = waserr || _gl_raw_io(gl, 0); +/* + * Attempt to read the line. This will require more than one attempt if + * either a current temporary input file is opened by gl_get_input_line() + * or the end of a temporary input file is reached by gl_read_stream_line(). + */ + while(!waserr) { +/* + * Read a line from a non-interactive stream? + */ + if(gl->file_fp || !gl->is_term) { + c = gl_read_stream_char(gl); + if(c != EOF) { /* Success? */ + if(c=='\n') c = defchar; + break; + } else if(gl->file_fp) { /* End of temporary input file? */ + gl_revert_input(gl); + gl_record_status(gl, GLR_NEWLINE, 0); + } else { /* An error? */ + waserr = 1; + break; + }; + }; +/* + * Read from the terminal? Note that the above if() block may have + * changed gl->file_fp, so it is necessary to retest it here, rather + * than using an else statement. + */ + if(!gl->file_fp && gl->is_term) { + c = gl_get_query_char(gl, prompt, defchar); + if(c==EOF) + waserr = 1; + else + break; + }; + }; +/* + * If an error occurred, but gl->rtn_status is still set to + * GLR_NEWLINE, change the status to GLR_ERROR. Otherwise + * leave it at whatever specific value was assigned by the function + * that aborted input. This means that only functions that trap + * non-generic errors have to remember to update gl->rtn_status + * themselves. + */ + if(waserr && gl->rtn_status == GLR_NEWLINE) + gl_record_status(gl, GLR_ERROR, errno); +/* + * Restore terminal settings. + */ + if(gl->io_mode != GL_SERVER_MODE) + _gl_normal_io(gl); +/* + * Restore the signal handlers. + */ + gl_restore_signal_handlers(gl); +/* + * If this function gets aborted early, the errno value associated + * with the event that caused this to happen is recorded in + * gl->rtn_errno. Since errno may have been overwritten by cleanup + * functions after this, restore its value to the value that it had + * when the error condition occured, so that the caller can examine it + * to find out what happened. + */ + errno = gl->rtn_errno; +/* + * Error conditions are signalled to the caller, by setting the returned + * character to EOF. + */ + if(gl->rtn_status != GLR_NEWLINE) + c = EOF; +/* + * In this mode, every character that is read is a completed + * transaction, just like reading a completed input line, so prepare + * for the next input line or character. + */ + _gl_abandon_line(gl); +/* + * Return the acquired character. + */ + return c; +} + +/*....................................................................... + * Record of the signal handlers of the calling program, so that they + * can be restored later. + * + * Input: + * gl GetLine * The resource object of this library. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_override_signal_handlers(GetLine *gl) +{ + GlSignalNode *sig; /* A node in the list of signals to be caught */ +/* + * Set up our signal handler. + */ + SigAction act; + act.sa_handler = gl_signal_handler; + memcpy(&act.sa_mask, &gl->all_signal_set, sizeof(sigset_t)); + act.sa_flags = 0; +/* + * Get the subset of the signals that we are supposed to trap that + * should actually be trapped. + */ + sigemptyset(&gl->use_signal_set); + for(sig=gl->sigs; sig; sig=sig->next) { +/* + * Trap this signal? If it is blocked by the calling program and we + * haven't been told to unblock it, don't arrange to trap this signal. + */ + if(sig->flags & GLS_UNBLOCK_SIG || + !sigismember(&gl->old_signal_set, sig->signo)) { + if(sigaddset(&gl->use_signal_set, sig->signo) == -1) { + _err_record_msg(gl->err, "sigaddset error", END_ERR_MSG); + return 1; + }; + }; + }; +/* + * Override the actions of the signals that we are trapping. + */ + for(sig=gl->sigs; sig; sig=sig->next) { + if(sigismember(&gl->use_signal_set, sig->signo)) { + sigdelset(&act.sa_mask, sig->signo); + if(sigaction(sig->signo, &act, &sig->original)) { + _err_record_msg(gl->err, "sigaction error", END_ERR_MSG); + return 1; + }; + sigaddset(&act.sa_mask, sig->signo); + }; + }; +/* + * Record the fact that the application's signal handlers have now + * been overriden. + */ + gl->signals_overriden = 1; +/* + * Just in case a SIGWINCH signal was sent to the process while our + * SIGWINCH signal handler wasn't in place, check to see if the terminal + * size needs updating. + */ + if(_gl_update_size(gl)) + return 1; + return 0; +} + +/*....................................................................... + * Restore the signal handlers of the calling program. + * + * Input: + * gl GetLine * The resource object of this library. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_restore_signal_handlers(GetLine *gl) +{ + GlSignalNode *sig; /* A node in the list of signals to be caught */ +/* + * Restore application signal handlers that were overriden + * by gl_override_signal_handlers(). + */ + for(sig=gl->sigs; sig; sig=sig->next) { + if(sigismember(&gl->use_signal_set, sig->signo) && + sigaction(sig->signo, &sig->original, NULL)) { + _err_record_msg(gl->err, "sigaction error", END_ERR_MSG); + return 1; + }; + }; +/* + * Record the fact that the application's signal handlers have now + * been restored. + */ + gl->signals_overriden = 0; + return 0; +} + +/*....................................................................... + * This signal handler simply records the fact that a given signal was + * caught in the file-scope gl_pending_signal variable. + */ +static void gl_signal_handler(int signo) +{ + gl_pending_signal = signo; + siglongjmp(gl_setjmp_buffer, 1); +} + +/*....................................................................... + * Switch the terminal into raw mode after storing the previous terminal + * settings in gl->attributes. + * + * Input: + * gl GetLine * The resource object of this program. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_raw_terminal_mode(GetLine *gl) +{ + Termios newattr; /* The new terminal attributes */ +/* + * If the terminal is already in raw mode, do nothing. + */ + if(gl->raw_mode) + return 0; +/* + * Record the current terminal attributes. + */ + if(tcgetattr(gl->input_fd, &gl->oldattr)) { + _err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG); + return 1; + }; +/* + * This function shouldn't do anything but record the current terminal + * attritubes if editing has been disabled. + */ + if(gl->editor == GL_NO_EDITOR) + return 0; +/* + * Modify the existing attributes. + */ + newattr = gl->oldattr; +/* + * Turn off local echo, canonical input mode and extended input processing. + */ + newattr.c_lflag &= ~(ECHO | ICANON | IEXTEN); +/* + * Don't translate carriage return to newline, turn off input parity + * checking, don't strip off 8th bit, turn off output flow control. + */ + newattr.c_iflag &= ~(ICRNL | INPCK | ISTRIP); +/* + * Clear size bits, turn off parity checking, and allow 8-bit characters. + */ + newattr.c_cflag &= ~(CSIZE | PARENB); + newattr.c_cflag |= CS8; +/* + * Turn off output processing. + */ + newattr.c_oflag &= ~(OPOST); +/* + * Request one byte at a time, without waiting. + */ + newattr.c_cc[VMIN] = gl->io_mode==GL_SERVER_MODE ? 0:1; + newattr.c_cc[VTIME] = 0; +/* + * Install the new terminal modes. + */ + while(tcsetattr(gl->input_fd, TCSADRAIN, &newattr)) { + if(errno != EINTR) { + _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG); + return 1; + }; + }; +/* + * Record the new terminal mode. + */ + gl->raw_mode = 1; + return 0; +} + +/*....................................................................... + * Restore the terminal attributes recorded in gl->oldattr. + * + * Input: + * gl GetLine * The resource object of this library. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_restore_terminal_attributes(GetLine *gl) +{ + int waserr = 0; +/* + * If not in raw mode, do nothing. + */ + if(!gl->raw_mode) + return 0; +/* + * Before changing the terminal attributes, make sure that all output + * has been passed to the terminal. + */ + if(gl_flush_output(gl)) + waserr = 1; +/* + * Reset the terminal attributes to the values that they had on + * entry to gl_get_line(). + */ + while(tcsetattr(gl->input_fd, TCSADRAIN, &gl->oldattr)) { + if(errno != EINTR) { + _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG); + waserr = 1; + break; + }; + }; +/* + * Record the new terminal mode. + */ + gl->raw_mode = 0; + return waserr; +} + +/*....................................................................... + * Switch the terminal file descriptor to use non-blocking I/O. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * fd int The file descriptor to make non-blocking. + */ +static int gl_nonblocking_io(GetLine *gl, int fd) +{ + int fcntl_flags; /* The new file-descriptor control flags */ +/* + * Is non-blocking I/O supported on this system? Note that even + * without non-blocking I/O, the terminal will probably still act as + * though it was non-blocking, because we also set the terminal + * attributes to return immediately if no input is available and we + * use select() to wait to be able to write. If select() also isn't + * available, then input will probably remain fine, but output could + * block, depending on the behaviour of the terminal driver. + */ +#if defined(NON_BLOCKING_FLAG) +/* + * Query the current file-control flags, and add the + * non-blocking I/O flag. + */ + fcntl_flags = fcntl(fd, F_GETFL) | NON_BLOCKING_FLAG; +/* + * Install the new control flags. + */ + if(fcntl(fd, F_SETFL, fcntl_flags) == -1) { + _err_record_msg(gl->err, "fcntl error", END_ERR_MSG); + return 1; + }; +#endif + return 0; +} + +/*....................................................................... + * Switch to blocking terminal I/O. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * fd int The file descriptor to make blocking. + */ +static int gl_blocking_io(GetLine *gl, int fd) +{ + int fcntl_flags; /* The new file-descriptor control flags */ +/* + * Is non-blocking I/O implemented on this system? + */ +#if defined(NON_BLOCKING_FLAG) +/* + * Query the current file control flags and remove the non-blocking + * I/O flag. + */ + fcntl_flags = fcntl(fd, F_GETFL) & ~NON_BLOCKING_FLAG; +/* + * Install the modified control flags. + */ + if(fcntl(fd, F_SETFL, fcntl_flags) == -1) { + _err_record_msg(gl->err, "fcntl error", END_ERR_MSG); + return 1; + }; +#endif + return 0; +} + +/*....................................................................... + * Read a new input line from the user. + * + * Input: + * gl GetLine * The resource object of this library. + * prompt char * The prompt to prefix the line with, or NULL to + * use the same prompt that was used by the previous + * line. + * start_line char * The initial contents of the input line, or NULL + * if it should start out empty. + * start_pos int If start_line isn't NULL, this specifies the + * index of the character over which the cursor + * should initially be positioned within the line. + * If you just want it to follow the last character + * of the line, send -1. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_get_input_line(GetLine *gl, const char *prompt, + const char *start_line, int start_pos) +{ + char c; /* The character being read */ +/* + * Flush any pending output to the terminal. + */ + if(_glq_char_count(gl->cq) > 0 && gl_flush_output(gl)) + return 1; +/* + * Are we starting a new line? + */ + if(gl->endline) { +/* + * Delete any incompletely enterred line. + */ + if(gl_erase_line(gl)) + return 1; +/* + * Display the new line to be edited. + */ + if(gl_present_line(gl, prompt, start_line, start_pos)) + return 1; + }; +/* + * Read one character at a time. + */ + while(gl_read_terminal(gl, 1, &c) == 0) { +/* + * Increment the count of the number of key sequences entered. + */ + gl->keyseq_count++; +/* + * Interpret the character either as the start of a new key-sequence, + * as a continuation of a repeat count, or as a printable character + * to be added to the line. + */ + if(gl_interpret_char(gl, c)) + break; +/* + * If we just ran an action function which temporarily asked for + * input to be taken from a file, abort this call. + */ + if(gl->file_fp) + return 0; +/* + * Has the line been completed? + */ + if(gl->endline) + return gl_line_ended(gl, c); + }; +/* + * To get here, gl_read_terminal() must have returned non-zero. See + * whether a signal was caught that requested that the current line + * be returned. + */ + if(gl->endline) + return gl_line_ended(gl, '\n'); +/* + * If I/O blocked while attempting to get the latest character + * of the key sequence, rewind the key buffer to allow interpretation of + * the current key sequence to be restarted on the next call to this + * function. + */ + if(gl->rtn_status == GLR_BLOCKED && gl->pending_io == GLP_READ) + gl->nread = 0; + return 1; +} + +/*....................................................................... + * This is the private function of gl_query_char() that handles + * prompting the user, reading a character from the terminal, and + * displaying what the user entered. + * + * Input: + * gl GetLine * The resource object of this library. + * prompt char * The prompt to prefix the line with. + * defchar char The character to substitute if the + * user simply hits return, or '\n' if you don't + * need to substitute anything. + * Output: + * return int The character that was read, or EOF if something + * prevented a character from being read. + */ +static int gl_get_query_char(GetLine *gl, const char *prompt, int defchar) +{ + char c; /* The character being read */ + int retval; /* The return value of this function */ +/* + * Flush any pending output to the terminal. + */ + if(_glq_char_count(gl->cq) > 0 && gl_flush_output(gl)) + return EOF; +/* + * Delete any incompletely entered line. + */ + if(gl_erase_line(gl)) + return EOF; +/* + * Reset the line input parameters and display the prompt, if any. + */ + if(gl_present_line(gl, prompt, NULL, 0)) + return EOF; +/* + * Read one character. + */ + if(gl_read_terminal(gl, 1, &c) == 0) { +/* + * In this mode, count each character as being a new key-sequence. + */ + gl->keyseq_count++; +/* + * Delete the character that was read, from the key-press buffer. + */ + gl_discard_chars(gl, gl->nread); +/* + * Convert carriage returns to newlines. + */ + if(c == '\r') + c = '\n'; +/* + * If the user just hit return, subsitute the default character. + */ + if(c == '\n') + c = defchar; +/* + * Display the entered character to the right of the prompt. + */ + if(c!='\n') { + if(gl_end_of_line(gl, 1, NULL)==0) + gl_print_char(gl, c, ' '); + }; +/* + * Record the return character, and mark the call as successful. + */ + retval = c; + gl_record_status(gl, GLR_NEWLINE, 0); +/* + * Was a signal caught whose disposition is to cause the current input + * line to be returned? If so return a newline character. + */ + } else if(gl->endline) { + retval = '\n'; + gl_record_status(gl, GLR_NEWLINE, 0); + } else { + retval = EOF; + }; +/* + * Start a new line. + */ + if(gl_start_newline(gl, 1)) + return EOF; +/* + * Attempt to flush any pending output. + */ + (void) gl_flush_output(gl); +/* + * Return either the character that was read, or EOF if an error occurred. + */ + return retval; +} + +/*....................................................................... + * Add a character to the line buffer at the current cursor position, + * inserting or overwriting according the current mode. + * + * Input: + * gl GetLine * The resource object of this library. + * c char The character to be added. + * Output: + * return int 0 - OK. + * 1 - Insufficient room. + */ +static int gl_add_char_to_line(GetLine *gl, char c) +{ +/* + * Keep a record of the current cursor position. + */ + int buff_curpos = gl->buff_curpos; + int term_curpos = gl->term_curpos; +/* + * Work out the displayed width of the new character. + */ + int width = gl_displayed_char_width(gl, c, term_curpos); +/* + * If we are in insert mode, or at the end of the line, + * check that we can accomodate a new character in the buffer. + * If not, simply return, leaving it up to the calling program + * to check for the absence of a newline character. + */ + if((gl->insert || buff_curpos >= gl->ntotal) && gl->ntotal >= gl->linelen) + return 0; +/* + * Are we adding characters to the line (ie. inserting or appending)? + */ + if(gl->insert || buff_curpos >= gl->ntotal) { +/* + * If inserting, make room for the new character. + */ + if(buff_curpos < gl->ntotal) + gl_make_gap_in_buffer(gl, buff_curpos, 1); +/* + * Copy the character into the buffer. + */ + gl_buffer_char(gl, c, buff_curpos); + gl->buff_curpos++; +/* + * Redraw the line from the cursor position to the end of the line, + * and move the cursor to just after the added character. + */ + if(gl_print_string(gl, gl->line + buff_curpos, '\0') || + gl_set_term_curpos(gl, term_curpos + width)) + return 1; +/* + * Are we overwriting an existing character? + */ + } else { +/* + * Get the width of the character being overwritten. + */ + int old_width = gl_displayed_char_width(gl, gl->line[buff_curpos], + term_curpos); +/* + * Overwrite the character in the buffer. + */ + gl_buffer_char(gl, c, buff_curpos); +/* + * If we are replacing with a narrower character, we need to + * redraw the terminal string to the end of the line, then + * overwrite the trailing old_width - width characters + * with spaces. + */ + if(old_width > width) { + if(gl_print_string(gl, gl->line + buff_curpos, '\0')) + return 1; +/* + * Clear to the end of the terminal. + */ + if(gl_truncate_display(gl)) + return 1; +/* + * Move the cursor to the end of the new character. + */ + if(gl_set_term_curpos(gl, term_curpos + width)) + return 1; + gl->buff_curpos++; +/* + * If we are replacing with a wider character, then we will be + * inserting new characters, and thus extending the line. + */ + } else if(width > old_width) { +/* + * Redraw the line from the cursor position to the end of the line, + * and move the cursor to just after the added character. + */ + if(gl_print_string(gl, gl->line + buff_curpos, '\0') || + gl_set_term_curpos(gl, term_curpos + width)) + return 1; + gl->buff_curpos++; +/* + * The original and replacement characters have the same width, + * so simply overwrite. + */ + } else { +/* + * Copy the character into the buffer. + */ + gl_buffer_char(gl, c, buff_curpos); + gl->buff_curpos++; +/* + * Overwrite the original character. + */ + if(gl_print_char(gl, c, gl->line[gl->buff_curpos])) + return 1; + }; + }; + return 0; +} + +/*....................................................................... + * Insert/append a string to the line buffer and terminal at the current + * cursor position. + * + * Input: + * gl GetLine * The resource object of this library. + * s char * The string to be added. + * Output: + * return int 0 - OK. + * 1 - Insufficient room. + */ +static int gl_add_string_to_line(GetLine *gl, const char *s) +{ + int buff_slen; /* The length of the string being added to line[] */ + int term_slen; /* The length of the string being written to the terminal */ + int buff_curpos; /* The original value of gl->buff_curpos */ + int term_curpos; /* The original value of gl->term_curpos */ +/* + * Keep a record of the current cursor position. + */ + buff_curpos = gl->buff_curpos; + term_curpos = gl->term_curpos; +/* + * How long is the string to be added? + */ + buff_slen = strlen(s); + term_slen = gl_displayed_string_width(gl, s, buff_slen, term_curpos); +/* + * Check that we can accomodate the string in the buffer. + * If not, simply return, leaving it up to the calling program + * to check for the absence of a newline character. + */ + if(gl->ntotal + buff_slen > gl->linelen) + return 0; +/* + * Move the characters that follow the cursor in the buffer by + * buff_slen characters to the right. + */ + if(gl->ntotal > gl->buff_curpos) + gl_make_gap_in_buffer(gl, gl->buff_curpos, buff_slen); +/* + * Copy the string into the buffer. + */ + gl_buffer_string(gl, s, buff_slen, gl->buff_curpos); + gl->buff_curpos += buff_slen; +/* + * Write the modified part of the line to the terminal, then move + * the terminal cursor to the end of the displayed input string. + */ + if(gl_print_string(gl, gl->line + buff_curpos, '\0') || + gl_set_term_curpos(gl, term_curpos + term_slen)) + return 1; + return 0; +} + +/*....................................................................... + * Read a single character from the terminal. + * + * Input: + * gl GetLine * The resource object of this library. + * keep int If true, the returned character will be kept in + * the input buffer, for potential replays. It should + * subsequently be removed from the buffer when the + * key sequence that it belongs to has been fully + * processed, by calling gl_discard_chars(). + * Input/Output: + * c char * The character that is read, is assigned to *c. + * Output: + * return int 0 - OK. + * 1 - Either an I/O error occurred, or a signal was + * caught who's disposition is to abort gl_get_line() + * or to have gl_get_line() return the current line + * as though the user had pressed return. In the + * latter case gl->endline will be non-zero. + */ +static int gl_read_terminal(GetLine *gl, int keep, char *c) +{ +/* + * Before waiting for a new character to be input, flush unwritten + * characters to the terminal. + */ + if(gl_flush_output(gl)) + return 1; +/* + * Record the fact that we are about to read from the terminal. + */ + gl->pending_io = GLP_READ; +/* + * If there is already an unread character in the buffer, + * return it. + */ + if(gl->nread < gl->nbuf) { + *c = gl->keybuf[gl->nread]; +/* + * Retain the character in the key buffer, but mark it as having been read? + */ + if(keep) { + gl->nread++; +/* + * Completely remove the character from the key buffer? + */ + } else { + memmove(gl->keybuf + gl->nread, gl->keybuf + gl->nread + 1, + gl->nbuf - gl->nread - 1); + }; + return 0; + }; +/* + * Make sure that there is space in the key buffer for one more character. + * This should always be true if gl_interpret_char() is called for each + * new character added, since it will clear the buffer once it has recognized + * or rejected a key sequence. + */ + if(gl->nbuf + 1 > GL_KEY_MAX) { + gl_print_info(gl, "gl_read_terminal: Buffer overflow avoided.", + GL_END_INFO); + errno = EIO; + return 1; + }; +/* + * Read one character from the terminal. + */ + switch(gl_read_input(gl, c)) { + case GL_READ_OK: + break; + case GL_READ_BLOCKED: + gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO); + return 1; + break; + default: + return 1; + break; + }; +/* + * Append the character to the key buffer? + */ + if(keep) { + gl->keybuf[gl->nbuf] = *c; + gl->nread = ++gl->nbuf; + }; + return 0; +} + +/*....................................................................... + * Read one or more keypresses from the terminal of an input stream. + * + * Input: + * gl GetLine * The resource object of this module. + * c char * The character that was read is assigned to *c. + * Output: + * return GlReadStatus The completion status of the read operation. + */ +static GlReadStatus gl_read_input(GetLine *gl, char *c) +{ +/* + * We may have to repeat the read if window change signals are received. + */ + for(;;) { +/* + * Which file descriptor should we read from? Mark this volatile, so + * that siglongjmp() can't clobber it. + */ + volatile int fd = gl->file_fp ? fileno(gl->file_fp) : gl->input_fd; +/* + * If the endline flag becomes set, don't wait for another character. + */ + if(gl->endline) + return GL_READ_ERROR; +/* + * Since the code in this function can block, trap signals. + */ + if(sigsetjmp(gl_setjmp_buffer, 1)==0) { +/* + * Handle the different I/O modes. + */ + switch(gl->io_mode) { +/* + * In normal I/O mode, we call the event handler before attempting + * to read, since read() blocks. + */ + case GL_NORMAL_MODE: + if(gl_event_handler(gl, fd)) + return GL_READ_ERROR; + return gl_read_unmasked(gl, fd, c); /* Read one character */ + break; +/* + * In non-blocking server I/O mode, we attempt to read a character, + * and only if this fails, call the event handler to wait for a any + * user-configured timeout and any other user-configured events. In + * addition, we turn off the fcntl() non-blocking flag when reading + * from the terminal, to work around a bug in Solaris. We can do this + * without causing the read() to block, because when in non-blocking + * server-I/O mode, gl_raw_io() sets the VMIN terminal attribute to 0, + * which tells the terminal driver to return immediately if no + * characters are available to be read. + */ + case GL_SERVER_MODE: + { + GlReadStatus status; /* The return status */ + if(isatty(fd)) /* If we reading from a terminal, */ + gl_blocking_io(gl, fd); /* switch to blocking I/O */ + status = gl_read_unmasked(gl, fd, c); /* Try reading */ + if(status == GL_READ_BLOCKED) { /* Nothing readable yet */ + if(gl_event_handler(gl, fd)) /* Wait for input */ + status = GL_READ_ERROR; + else + status = gl_read_unmasked(gl, fd, c); /* Try reading again */ + }; + gl_nonblocking_io(gl, fd); /* Restore non-blocking I/O */ + return status; + }; + break; + }; + }; +/* + * To get here, one of the signals that we are trapping must have + * been received. Note that by using sigsetjmp() instead of setjmp() + * the signal mask that was blocking these signals will have been + * reinstated, so we can be sure that no more of these signals will + * be received until we explicitly unblock them again. + * + * First, if non-blocking I/O was temporarily disabled, reinstate it. + */ + if(gl->io_mode == GL_SERVER_MODE) + gl_nonblocking_io(gl, fd); +/* + * Now respond to the signal that was caught. + */ + if(gl_check_caught_signal(gl)) + return GL_READ_ERROR; + }; +} + +/*....................................................................... + * This is a private function of gl_read_input(), which unblocks signals + * temporarily while it reads a single character from the specified file + * descriptor. + * + * Input: + * gl GetLine * The resource object of this module. + * fd int The file descriptor to read from. + * c char * The character that was read is assigned to *c. + * Output: + * return GlReadStatus The completion status of the read. + */ +static GlReadStatus gl_read_unmasked(GetLine *gl, int fd, char *c) +{ + int nread; /* The return value of read() */ +/* + * Unblock the signals that we are trapping, while waiting for I/O. + */ + gl_catch_signals(gl); +/* + * Attempt to read one character from the terminal, restarting the read + * if any signals that we aren't trapping, are received. + */ + do { + errno = 0; + nread = read(fd, c, 1); + } while(nread < 0 && errno==EINTR); +/* + * Block all of the signals that we are trapping. + */ + gl_mask_signals(gl, NULL); +/* + * Check the completion status of the read. + */ + switch(nread) { + case 1: + return GL_READ_OK; + case 0: + return (isatty(fd) || errno != 0) ? GL_READ_BLOCKED : GL_READ_EOF; + default: + return GL_READ_ERROR; + }; +} + +/*....................................................................... + * Remove a specified number of characters from the start of the + * key-press lookahead buffer, gl->keybuf[], and arrange for the next + * read to start from the character at the start of the shifted buffer. + * + * Input: + * gl GetLine * The resource object of this module. + * nused int The number of characters to discard from the start + * of the buffer. + */ +static void gl_discard_chars(GetLine *gl, int nused) +{ + int nkeep = gl->nbuf - nused; + if(nkeep > 0) { + memmove(gl->keybuf, gl->keybuf + nused, nkeep); + gl->nbuf = nkeep; + gl->nread = 0; + } else { + gl->nbuf = gl->nread = 0; + }; +} + +/*....................................................................... + * This function is called to handle signals caught between calls to + * sigsetjmp() and siglongjmp(). + * + * Input: + * gl GetLine * The resource object of this library. + * Output: + * return int 0 - Signal handled internally. + * 1 - Signal requires gl_get_line() to abort. + */ +static int gl_check_caught_signal(GetLine *gl) +{ + GlSignalNode *sig; /* The signal disposition */ + SigAction keep_action; /* The signal disposition of tecla signal handlers */ + unsigned flags; /* The signal processing flags to use */ + int signo; /* The signal to be handled */ +/* + * Was no signal caught? + */ + if(gl_pending_signal == -1) + return 0; +/* + * Get the signal to be handled. + */ + signo = gl_pending_signal; +/* + * Mark the signal as handled. Note that at this point, all of + * the signals that we are trapping are blocked from delivery. + */ + gl_pending_signal = -1; +/* + * Record the signal that was caught, so that the user can query it later. + */ + gl->last_signal = signo; +/* + * In non-blocking server mode, the application is responsible for + * responding to terminal signals, and we don't want gl_get_line()s + * normal signal handling to clash with this, so whenever a signal + * is caught, we arrange for gl_get_line() to abort and requeue the + * signal while signals are still blocked. If the application + * had the signal unblocked when gl_get_line() was called, the signal + * will be delivered again as soon as gl_get_line() restores the + * process signal mask, just before returning to the application. + * Note that the caller of this function should set gl->pending_io + * to the appropriate choice of GLP_READ and GLP_WRITE, before returning. + */ + if(gl->io_mode==GL_SERVER_MODE) { + gl_record_status(gl, GLR_SIGNAL, EINTR); + raise(signo); + return 1; + }; +/* + * Lookup the requested disposition of this signal. + */ + for(sig=gl->sigs; sig && sig->signo != signo; sig=sig->next) + ; + if(!sig) + return 0; +/* + * Get the signal response flags for this signal. + */ + flags = sig->flags; +/* + * Only perform terminal-specific actions if the session is interactive. + */ + if(gl->is_term) { +/* + * Did we receive a terminal size signal? + */ +#ifdef SIGWINCH + if(signo == SIGWINCH && _gl_update_size(gl)) + return 1; +#endif +/* + * Start a fresh line? + */ + if(flags & GLS_RESTORE_LINE) { + if(gl_start_newline(gl, 0)) + return 1; + }; +/* + * Restore terminal settings to how they were before gl_get_line() was + * called? + */ + if(flags & GLS_RESTORE_TTY) + gl_restore_terminal_attributes(gl); + }; +/* + * Restore signal handlers to how they were before gl_get_line() was + * called? If this hasn't been requested, only reinstate the signal + * handler of the signal that we are handling. + */ + if(flags & GLS_RESTORE_SIG) { + gl_restore_signal_handlers(gl); + gl_unmask_signals(gl, &gl->old_signal_set); + } else { + (void) sigaction(sig->signo, &sig->original, &keep_action); + (void) sigprocmask(SIG_UNBLOCK, &sig->proc_mask, NULL); + }; +/* + * Forward the signal to the application's signal handler. + */ + if(!(flags & GLS_DONT_FORWARD)) + raise(signo); +/* + * Reinstate our signal handlers. + */ + if(flags & GLS_RESTORE_SIG) { + gl_mask_signals(gl, NULL); + gl_override_signal_handlers(gl); + } else { + (void) sigaction(sig->signo, &keep_action, NULL); + (void) sigprocmask(SIG_BLOCK, &sig->proc_mask, NULL); + }; +/* + * Prepare the terminal for continued editing, if this is an interactive + * session. + */ + if(gl->is_term) { +/* + * Do we need to reinstate our terminal settings? + */ + if(flags & GLS_RESTORE_TTY) + gl_raw_terminal_mode(gl); +/* + * Redraw the line? + */ + if(flags & GLS_REDRAW_LINE) + gl_queue_redisplay(gl); + }; +/* + * What next? + */ + switch(sig->after) { + case GLS_RETURN: + gl_newline(gl, 1, NULL); + return gl->is_term && gl_flush_output(gl); + break; + case GLS_ABORT: + gl_record_status(gl, GLR_SIGNAL, sig->errno_value); + return 1; + break; + case GLS_CONTINUE: + return gl->is_term && gl_flush_output(gl); + break; + }; + return 0; +} + +/*....................................................................... + * Get pertinent terminal control strings and the initial terminal size. + * + * Input: + * gl GetLine * The resource object of this library. + * term char * The type of the terminal. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_control_strings(GetLine *gl, const char *term) +{ + int bad_term = 0; /* True if term is unusable */ +/* + * Discard any existing control strings from a previous terminal. + */ + gl->left = NULL; + gl->right = NULL; + gl->up = NULL; + gl->down = NULL; + gl->home = NULL; + gl->bol = 0; + gl->clear_eol = NULL; + gl->clear_eod = NULL; + gl->u_arrow = NULL; + gl->d_arrow = NULL; + gl->l_arrow = NULL; + gl->r_arrow = NULL; + gl->sound_bell = NULL; + gl->bold = NULL; + gl->underline = NULL; + gl->standout = NULL; + gl->dim = NULL; + gl->reverse = NULL; + gl->blink = NULL; + gl->text_attr_off = NULL; + gl->nline = 0; + gl->ncolumn = 0; +#ifdef USE_TERMINFO + gl->left_n = NULL; + gl->right_n = NULL; +#endif +/* + * If possible lookup the information in a terminal information + * database. + */ +#ifdef USE_TERMINFO + { + int errret; + if(!term || setupterm((char *)term, gl->input_fd, &errret) == ERR) { + bad_term = 1; + } else { + _clr_StringGroup(gl->capmem); + gl->left = gl_tigetstr(gl, "cub1"); + gl->right = gl_tigetstr(gl, "cuf1"); + gl->up = gl_tigetstr(gl, "cuu1"); + gl->down = gl_tigetstr(gl, "cud1"); + gl->home = gl_tigetstr(gl, "home"); + gl->clear_eol = gl_tigetstr(gl, "el"); + gl->clear_eod = gl_tigetstr(gl, "ed"); + gl->u_arrow = gl_tigetstr(gl, "kcuu1"); + gl->d_arrow = gl_tigetstr(gl, "kcud1"); + gl->l_arrow = gl_tigetstr(gl, "kcub1"); + gl->r_arrow = gl_tigetstr(gl, "kcuf1"); + gl->left_n = gl_tigetstr(gl, "cub"); + gl->right_n = gl_tigetstr(gl, "cuf"); + gl->sound_bell = gl_tigetstr(gl, "bel"); + gl->bold = gl_tigetstr(gl, "bold"); + gl->underline = gl_tigetstr(gl, "smul"); + gl->standout = gl_tigetstr(gl, "smso"); + gl->dim = gl_tigetstr(gl, "dim"); + gl->reverse = gl_tigetstr(gl, "rev"); + gl->blink = gl_tigetstr(gl, "blink"); + gl->text_attr_off = gl_tigetstr(gl, "sgr0"); + }; + }; +#elif defined(USE_TERMCAP) + if(!term || tgetent(gl->tgetent_buf, (char *)term) < 0) { + bad_term = 1; + } else { + char *tgetstr_buf_ptr = gl->tgetstr_buf; + _clr_StringGroup(gl->capmem); + gl->left = gl_tgetstr(gl, "le", &tgetstr_buf_ptr); + gl->right = gl_tgetstr(gl, "nd", &tgetstr_buf_ptr); + gl->up = gl_tgetstr(gl, "up", &tgetstr_buf_ptr); + gl->down = gl_tgetstr(gl, "do", &tgetstr_buf_ptr); + gl->home = gl_tgetstr(gl, "ho", &tgetstr_buf_ptr); + gl->clear_eol = gl_tgetstr(gl, "ce", &tgetstr_buf_ptr); + gl->clear_eod = gl_tgetstr(gl, "cd", &tgetstr_buf_ptr); + gl->u_arrow = gl_tgetstr(gl, "ku", &tgetstr_buf_ptr); + gl->d_arrow = gl_tgetstr(gl, "kd", &tgetstr_buf_ptr); + gl->l_arrow = gl_tgetstr(gl, "kl", &tgetstr_buf_ptr); + gl->r_arrow = gl_tgetstr(gl, "kr", &tgetstr_buf_ptr); + gl->sound_bell = gl_tgetstr(gl, "bl", &tgetstr_buf_ptr); + gl->bold = gl_tgetstr(gl, "md", &tgetstr_buf_ptr); + gl->underline = gl_tgetstr(gl, "us", &tgetstr_buf_ptr); + gl->standout = gl_tgetstr(gl, "so", &tgetstr_buf_ptr); + gl->dim = gl_tgetstr(gl, "mh", &tgetstr_buf_ptr); + gl->reverse = gl_tgetstr(gl, "mr", &tgetstr_buf_ptr); + gl->blink = gl_tgetstr(gl, "mb", &tgetstr_buf_ptr); + gl->text_attr_off = gl_tgetstr(gl, "me", &tgetstr_buf_ptr); + }; +#endif +/* + * Report term being unusable. + */ + if(bad_term) { + gl_print_info(gl, "Bad terminal type: \"", term ? term : "(null)", + "\". Will assume vt100.", GL_END_INFO); + }; +/* + * Fill in missing information with ANSI VT100 strings. + */ + if(!gl->left) + gl->left = "\b"; /* ^H */ + if(!gl->right) + gl->right = GL_ESC_STR "[C"; + if(!gl->up) + gl->up = GL_ESC_STR "[A"; + if(!gl->down) + gl->down = "\n"; + if(!gl->home) + gl->home = GL_ESC_STR "[H"; + if(!gl->bol) + gl->bol = "\r"; + if(!gl->clear_eol) + gl->clear_eol = GL_ESC_STR "[K"; + if(!gl->clear_eod) + gl->clear_eod = GL_ESC_STR "[J"; + if(!gl->u_arrow) + gl->u_arrow = GL_ESC_STR "[A"; + if(!gl->d_arrow) + gl->d_arrow = GL_ESC_STR "[B"; + if(!gl->l_arrow) + gl->l_arrow = GL_ESC_STR "[D"; + if(!gl->r_arrow) + gl->r_arrow = GL_ESC_STR "[C"; + if(!gl->sound_bell) + gl->sound_bell = "\a"; + if(!gl->bold) + gl->bold = GL_ESC_STR "[1m"; + if(!gl->underline) + gl->underline = GL_ESC_STR "[4m"; + if(!gl->standout) + gl->standout = GL_ESC_STR "[1;7m"; + if(!gl->dim) + gl->dim = ""; /* Not available */ + if(!gl->reverse) + gl->reverse = GL_ESC_STR "[7m"; + if(!gl->blink) + gl->blink = GL_ESC_STR "[5m"; + if(!gl->text_attr_off) + gl->text_attr_off = GL_ESC_STR "[m"; +/* + * Find out the current terminal size. + */ + (void) _gl_terminal_size(gl, GL_DEF_NCOLUMN, GL_DEF_NLINE, NULL); + return 0; +} + +#ifdef USE_TERMINFO +/*....................................................................... + * This is a private function of gl_control_strings() used to look up + * a termninal capability string from the terminfo database and make + * a private copy of it. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * name const char * The name of the terminfo string to look up. + * Output: + * return const char * The local copy of the capability, or NULL + * if not available. + */ +static const char *gl_tigetstr(GetLine *gl, const char *name) +{ + const char *value = tigetstr((char *)name); + if(!value || value == (char *) -1) + return NULL; + return _sg_store_string(gl->capmem, value, 0); +} +#elif defined(USE_TERMCAP) +/*....................................................................... + * This is a private function of gl_control_strings() used to look up + * a termninal capability string from the termcap database and make + * a private copy of it. Note that some emulations of tgetstr(), such + * as that used by Solaris, ignores the buffer pointer that is past to + * it, so we can't assume that a private copy has been made that won't + * be trashed by another call to gl_control_strings() by another + * GetLine object. So we make what may be a redundant private copy + * of the string in gl->capmem. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * name const char * The name of the terminfo string to look up. + * Input/Output: + * bufptr char ** On input *bufptr points to the location in + * gl->tgetstr_buf at which to record the + * capability string. On output *bufptr is + * incremented over the stored string. + * Output: + * return const char * The local copy of the capability, or NULL + * on error. + */ +static const char *gl_tgetstr(GetLine *gl, const char *name, char **bufptr) +{ + const char *value = tgetstr((char *)name, bufptr); + if(!value || value == (char *) -1) + return NULL; + return _sg_store_string(gl->capmem, value, 0); +} +#endif + +/*....................................................................... + * This is an action function that implements a user interrupt (eg. ^C). + */ +static KT_KEY_FN(gl_user_interrupt) +{ + raise(SIGINT); + return 1; +} + +/*....................................................................... + * This is an action function that implements the abort signal. + */ +static KT_KEY_FN(gl_abort) +{ + raise(SIGABRT); + return 1; +} + +/*....................................................................... + * This is an action function that sends a suspend signal (eg. ^Z) to the + * the parent process. + */ +static KT_KEY_FN(gl_suspend) +{ + raise(SIGTSTP); + return 0; +} + +/*....................................................................... + * This is an action function that halts output to the terminal. + */ +static KT_KEY_FN(gl_stop_output) +{ + tcflow(gl->output_fd, TCOOFF); + return 0; +} + +/*....................................................................... + * This is an action function that resumes halted terminal output. + */ +static KT_KEY_FN(gl_start_output) +{ + tcflow(gl->output_fd, TCOON); + return 0; +} + +/*....................................................................... + * This is an action function that allows the next character to be accepted + * without any interpretation as a special character. + */ +static KT_KEY_FN(gl_literal_next) +{ + char c; /* The character to be added to the line */ + int i; +/* + * Get the character to be inserted literally. + */ + if(gl_read_terminal(gl, 1, &c)) + return 1; +/* + * Add the character to the line 'count' times. + */ + for(i=0; i<count; i++) + gl_add_char_to_line(gl, c); + return 0; +} + +/*....................................................................... + * Return the width of a tab character at a given position when + * displayed at a given position on the terminal. This is needed + * because the width of tab characters depends on where they are, + * relative to the preceding tab stops. + * + * Input: + * gl GetLine * The resource object of this library. + * term_curpos int The destination terminal location of the character. + * Output: + * return int The number of terminal charaters needed. + */ +static int gl_displayed_tab_width(GetLine *gl, int term_curpos) +{ + return TAB_WIDTH - ((term_curpos % gl->ncolumn) % TAB_WIDTH); +} + +/*....................................................................... + * Return the number of characters needed to display a given character + * on the screen. Tab characters require eight spaces, and control + * characters are represented by a caret followed by the modified + * character. + * + * Input: + * gl GetLine * The resource object of this library. + * c char The character to be displayed. + * term_curpos int The destination terminal location of the character. + * This is needed because the width of tab characters + * depends on where they are, relative to the + * preceding tab stops. + * Output: + * return int The number of terminal charaters needed. + */ +static int gl_displayed_char_width(GetLine *gl, char c, int term_curpos) +{ + if(c=='\t') + return gl_displayed_tab_width(gl, term_curpos); + if(IS_CTRL_CHAR(c)) + return 2; + if(!isprint((int)(unsigned char) c)) + return gl_octal_width((int)(unsigned char)c) + 1; + return 1; +} + + +/*....................................................................... + * Work out the length of given string of characters on the terminal. + * + * Input: + * gl GetLine * The resource object of this library. + * string char * The string to be measured. + * nc int The number of characters to be measured, or -1 + * to measure the whole string. + * term_curpos int The destination terminal location of the character. + * This is needed because the width of tab characters + * depends on where they are, relative to the + * preceding tab stops. + * Output: + * return int The number of displayed characters. + */ +static int gl_displayed_string_width(GetLine *gl, const char *string, int nc, + int term_curpos) +{ + int slen = 0; /* The displayed number of characters */ + int i; +/* + * How many characters are to be measured? + */ + if(nc < 0) + nc = strlen(string); +/* + * Add up the length of the displayed string. + */ + for(i=0; i<nc; i++) + slen += gl_displayed_char_width(gl, string[i], term_curpos + slen); + return slen; +} + +/*....................................................................... + * Write a string verbatim to the current terminal or output stream. + * + * Note that when async-signal safety is required, the 'buffered' + * argument must be 0, and n must not be -1. + * + * Input: + * gl GetLine * The resource object of the gl_get_line(). + * buffered int If true, used buffered I/O when writing to + * the terminal. Otherwise use async-signal-safe + * unbuffered I/O. + * string const char * The string to be written (this need not be + * '\0' terminated unless n<0). + * n int The number of characters to write from the + * prefix of string[], or -1 to request that + * gl_print_raw_string() use strlen() to figure + * out the length. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_print_raw_string(GetLine *gl, int buffered, + const char *string, int n) +{ + GlWriteFn *write_fn = buffered ? gl_write_fn : gl->flush_fn; +/* + * Only display output when echoing is turned on. + */ + if(gl->echo) { + int ndone = 0; /* The number of characters written so far */ +/* + * When using un-buffered I/O, flush pending output first. + */ + if(!buffered) { + if(gl_flush_output(gl)) + return 1; + }; +/* + * If no length has been provided, measure the length of the string. + */ + if(n < 0) + n = strlen(string); +/* + * Write the string. + */ + if(write_fn(gl, string + ndone, n-ndone) != n) + return 1; + }; + return 0; +} + +/*....................................................................... + * Output a terminal control sequence. When using terminfo, + * this must be a sequence returned by tgetstr() or tigetstr() + * respectively. + * + * Input: + * gl GetLine * The resource object of this library. + * nline int The number of lines affected by the operation, + * or 1 if not relevant. + * string char * The control sequence to be sent. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_print_control_sequence(GetLine *gl, int nline, const char *string) +{ + int waserr = 0; /* True if an error occurs */ +/* + * Only write characters to the terminal when echoing is enabled. + */ + if(gl->echo) { +#if defined(USE_TERMINFO) || defined(USE_TERMCAP) + tputs_gl = gl; + errno = 0; + tputs((char *)string, nline, gl_tputs_putchar); + waserr = errno != 0; +#else + waserr = gl_print_raw_string(gl, 1, string, -1); +#endif + }; + return waserr; +} + +#if defined(USE_TERMINFO) || defined(USE_TERMCAP) +/*....................................................................... + * The following callback function is called by tputs() to output a raw + * control character to the terminal. + */ +static TputsRetType gl_tputs_putchar(TputsArgType c) +{ + char ch = c; +#if TPUTS_RETURNS_VALUE + return gl_print_raw_string(tputs_gl, 1, &ch, 1); +#else + (void) gl_print_raw_string(tputs_gl, 1, &ch, 1); +#endif +} +#endif + +/*....................................................................... + * Move the terminal cursor n characters to the left or right. + * + * Input: + * gl GetLine * The resource object of this program. + * n int number of positions to the right (> 0) or left (< 0). + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_terminal_move_cursor(GetLine *gl, int n) +{ + int cur_row, cur_col; /* The current terminal row and column index of */ + /* the cursor wrt the start of the input line. */ + int new_row, new_col; /* The target terminal row and column index of */ + /* the cursor wrt the start of the input line. */ +/* + * Do nothing if the input line isn't currently displayed. In this + * case, the cursor will be moved to the right place when the line + * is next redisplayed. + */ + if(!gl->displayed) + return 0; +/* + * How far can we move left? + */ + if(gl->term_curpos + n < 0) + n = gl->term_curpos; +/* + * Break down the current and target cursor locations into rows and columns. + */ + cur_row = gl->term_curpos / gl->ncolumn; + cur_col = gl->term_curpos % gl->ncolumn; + new_row = (gl->term_curpos + n) / gl->ncolumn; + new_col = (gl->term_curpos + n) % gl->ncolumn; +/* + * Move down to the next line. + */ + for(; cur_row < new_row; cur_row++) { + if(gl_print_control_sequence(gl, 1, gl->down)) + return 1; + }; +/* + * Move up to the previous line. + */ + for(; cur_row > new_row; cur_row--) { + if(gl_print_control_sequence(gl, 1, gl->up)) + return 1; + }; +/* + * Move to the right within the target line? + */ + if(cur_col < new_col) { +#ifdef USE_TERMINFO +/* + * Use a parameterized control sequence if it generates less control + * characters (guess based on ANSI terminal termcap entry). + */ + if(gl->right_n != NULL && new_col - cur_col > 1) { + if(gl_print_control_sequence(gl, 1, tparm((char *)gl->right_n, + (long)(new_col - cur_col), 0l, 0l, 0l, 0l, 0l, 0l, 0l, 0l))) + return 1; + } else +#endif + { + for(; cur_col < new_col; cur_col++) { + if(gl_print_control_sequence(gl, 1, gl->right)) + return 1; + }; + }; +/* + * Move to the left within the target line? + */ + } else if(cur_col > new_col) { +#ifdef USE_TERMINFO +/* + * Use a parameterized control sequence if it generates less control + * characters (guess based on ANSI terminal termcap entry). + */ + if(gl->left_n != NULL && cur_col - new_col > 3) { + if(gl_print_control_sequence(gl, 1, tparm((char *)gl->left_n, + (long)(cur_col - new_col), 0l, 0l, 0l, 0l, 0l, 0l, 0l, 0l))) + return 1; + } else +#endif + { + for(; cur_col > new_col; cur_col--) { + if(gl_print_control_sequence(gl, 1, gl->left)) + return 1; + }; + }; + } +/* + * Update the recorded position of the terminal cursor. + */ + gl->term_curpos += n; + return 0; +} + +/*....................................................................... + * Write a character to the terminal after expanding tabs and control + * characters to their multi-character representations. + * + * Input: + * gl GetLine * The resource object of this program. + * c char The character to be output. + * pad char Many terminals have the irritating feature that + * when one writes a character in the last column of + * of the terminal, the cursor isn't wrapped to the + * start of the next line until one more character + * is written. Some terminals don't do this, so + * after such a write, we don't know where the + * terminal is unless we output an extra character. + * This argument specifies the character to write. + * If at the end of the input line send '\0' or a + * space, and a space will be written. Otherwise, + * pass the next character in the input line + * following the one being written. + * Output: + * return int 0 - OK. + */ +static int gl_print_char(GetLine *gl, char c, char pad) +{ + char string[TAB_WIDTH + 4]; /* A work area for composing compound strings */ + int nchar; /* The number of terminal characters */ + int i; +/* + * Check for special characters. + */ + if(c == '\t') { +/* + * How many spaces do we need to represent a tab at the current terminal + * column? + */ + nchar = gl_displayed_tab_width(gl, gl->term_curpos); +/* + * Compose the tab string. + */ + for(i=0; i<nchar; i++) + string[i] = ' '; + } else if(IS_CTRL_CHAR(c)) { + string[0] = '^'; + string[1] = CTRL_TO_CHAR(c); + nchar = 2; + } else if(!isprint((int)(unsigned char) c)) { + sprintf(string, "\\%o", (int)(unsigned char)c); + nchar = strlen(string); + } else { + string[0] = c; + nchar = 1; + }; +/* + * Terminate the string. + */ + string[nchar] = '\0'; +/* + * Write the string to the terminal. + */ + if(gl_print_raw_string(gl, 1, string, -1)) + return 1; +/* + * Except for one exception to be described in a moment, the cursor should + * now have been positioned after the character that was just output. + */ + gl->term_curpos += nchar; +/* + * Keep a record of the number of characters in the terminal version + * of the input line. + */ + if(gl->term_curpos > gl->term_len) + gl->term_len = gl->term_curpos; +/* + * If the new character ended exactly at the end of a line, + * most terminals won't move the cursor onto the next line until we + * have written a character on the next line, so append an extra + * space then move the cursor back. + */ + if(gl->term_curpos % gl->ncolumn == 0) { + int term_curpos = gl->term_curpos; + if(gl_print_char(gl, pad ? pad : ' ', ' ') || + gl_set_term_curpos(gl, term_curpos)) + return 1; + }; + return 0; +} + +/*....................................................................... + * Write a string to the terminal after expanding tabs and control + * characters to their multi-character representations. + * + * Input: + * gl GetLine * The resource object of this program. + * string char * The string to be output. + * pad char Many terminals have the irritating feature that + * when one writes a character in the last column of + * of the terminal, the cursor isn't wrapped to the + * start of the next line until one more character + * is written. Some terminals don't do this, so + * after such a write, we don't know where the + * terminal is unless we output an extra character. + * This argument specifies the character to write. + * If at the end of the input line send '\0' or a + * space, and a space will be written. Otherwise, + * pass the next character in the input line + * following the one being written. + * Output: + * return int 0 - OK. + */ +static int gl_print_string(GetLine *gl, const char *string, char pad) +{ + const char *cptr; /* A pointer into string[] */ + for(cptr=string; *cptr; cptr++) { + char nextc = cptr[1]; + if(gl_print_char(gl, *cptr, nextc ? nextc : pad)) + return 1; + }; + return 0; +} + +/*....................................................................... + * Move the terminal cursor position. + * + * Input: + * gl GetLine * The resource object of this library. + * term_curpos int The destination terminal cursor position. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_set_term_curpos(GetLine *gl, int term_curpos) +{ + return gl_terminal_move_cursor(gl, term_curpos - gl->term_curpos); +} + +/*....................................................................... + * This is an action function that moves the buffer cursor one character + * left, and updates the terminal cursor to match. + */ +static KT_KEY_FN(gl_cursor_left) +{ + return gl_place_cursor(gl, gl->buff_curpos - count); +} + +/*....................................................................... + * This is an action function that moves the buffer cursor one character + * right, and updates the terminal cursor to match. + */ +static KT_KEY_FN(gl_cursor_right) +{ + return gl_place_cursor(gl, gl->buff_curpos + count); +} + +/*....................................................................... + * This is an action function that toggles between overwrite and insert + * mode. + */ +static KT_KEY_FN(gl_insert_mode) +{ + gl->insert = !gl->insert; + return 0; +} + +/*....................................................................... + * This is an action function which moves the cursor to the beginning of + * the line. + */ +static KT_KEY_FN(gl_beginning_of_line) +{ + return gl_place_cursor(gl, 0); +} + +/*....................................................................... + * This is an action function which moves the cursor to the end of + * the line. + */ +static KT_KEY_FN(gl_end_of_line) +{ + return gl_place_cursor(gl, gl->ntotal); +} + +/*....................................................................... + * This is an action function which deletes the entire contents of the + * current line. + */ +static KT_KEY_FN(gl_delete_line) +{ +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Copy the contents of the line to the cut buffer. + */ + strcpy(gl->cutbuf, gl->line); +/* + * Clear the buffer. + */ + gl_truncate_buffer(gl, 0); +/* + * Move the terminal cursor to just after the prompt. + */ + if(gl_place_cursor(gl, 0)) + return 1; +/* + * Clear from the end of the prompt to the end of the terminal. + */ + if(gl_truncate_display(gl)) + return 1; + return 0; +} + +/*....................................................................... + * This is an action function which deletes all characters between the + * current cursor position and the end of the line. + */ +static KT_KEY_FN(gl_kill_line) +{ +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Copy the part of the line that is about to be deleted to the cut buffer. + */ + strcpy(gl->cutbuf, gl->line + gl->buff_curpos); +/* + * Terminate the buffered line at the current cursor position. + */ + gl_truncate_buffer(gl, gl->buff_curpos); +/* + * Clear the part of the line that follows the cursor. + */ + if(gl_truncate_display(gl)) + return 1; +/* + * Explicitly reset the cursor position to allow vi command mode + * constraints on its position to be set. + */ + return gl_place_cursor(gl, gl->buff_curpos); +} + +/*....................................................................... + * This is an action function which deletes all characters between the + * start of the line and the current cursor position. + */ +static KT_KEY_FN(gl_backward_kill_line) +{ +/* + * How many characters are to be deleted from before the cursor? + */ + int nc = gl->buff_curpos - gl->insert_curpos; + if (!nc) + return 0; +/* + * Move the cursor to the start of the line, or in vi input mode, + * the start of the sub-line at which insertion started, and delete + * up to the old cursor position. + */ + return gl_place_cursor(gl, gl->insert_curpos) || + gl_delete_chars(gl, nc, gl->editor == GL_EMACS_MODE || gl->vi.command); +} + +/*....................................................................... + * This is an action function which moves the cursor forward by a word. + */ +static KT_KEY_FN(gl_forward_word) +{ + return gl_place_cursor(gl, gl_nth_word_end_forward(gl, count) + + (gl->editor==GL_EMACS_MODE)); +} + +/*....................................................................... + * This is an action function which moves the cursor forward to the start + * of the next word. + */ +static KT_KEY_FN(gl_forward_to_word) +{ + return gl_place_cursor(gl, gl_nth_word_start_forward(gl, count)); +} + +/*....................................................................... + * This is an action function which moves the cursor backward by a word. + */ +static KT_KEY_FN(gl_backward_word) +{ + return gl_place_cursor(gl, gl_nth_word_start_backward(gl, count)); +} + +/*....................................................................... + * Delete one or more characters, starting with the one under the cursor. + * + * Input: + * gl GetLine * The resource object of this library. + * nc int The number of characters to delete. + * cut int If true, copy the characters to the cut buffer. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_delete_chars(GetLine *gl, int nc, int cut) +{ +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * If there are fewer than nc characters following the cursor, limit + * nc to the number available. + */ + if(gl->buff_curpos + nc > gl->ntotal) + nc = gl->ntotal - gl->buff_curpos; +/* + * Copy the about to be deleted region to the cut buffer. + */ + if(cut) { + memcpy(gl->cutbuf, gl->line + gl->buff_curpos, nc); + gl->cutbuf[nc] = '\0'; + } +/* + * Nothing to delete? + */ + if(nc <= 0) + return 0; +/* + * In vi overwrite mode, restore any previously overwritten characters + * from the undo buffer. + */ + if(gl->editor == GL_VI_MODE && !gl->vi.command && !gl->insert) { +/* + * How many of the characters being deleted can be restored from the + * undo buffer? + */ + int nrestore = gl->buff_curpos + nc <= gl->vi.undo.ntotal ? + nc : gl->vi.undo.ntotal - gl->buff_curpos; +/* + * Restore any available characters. + */ + if(nrestore > 0) { + gl_buffer_string(gl, gl->vi.undo.line + gl->buff_curpos, nrestore, + gl->buff_curpos); + }; +/* + * If their were insufficient characters in the undo buffer, then this + * implies that we are deleting from the end of the line, so we need + * to terminate the line either where the undo buffer ran out, or if + * we are deleting from beyond the end of the undo buffer, at the current + * cursor position. + */ + if(nc != nrestore) { + gl_truncate_buffer(gl, (gl->vi.undo.ntotal > gl->buff_curpos) ? + gl->vi.undo.ntotal : gl->buff_curpos); + }; + } else { +/* + * Copy the remaining part of the line back over the deleted characters. + */ + gl_remove_from_buffer(gl, gl->buff_curpos, nc); + }; +/* + * Redraw the remaining characters following the cursor. + */ + if(gl_print_string(gl, gl->line + gl->buff_curpos, '\0')) + return 1; +/* + * Clear to the end of the terminal. + */ + if(gl_truncate_display(gl)) + return 1; +/* + * Place the cursor at the start of where the deletion was performed. + */ + return gl_place_cursor(gl, gl->buff_curpos); +} + +/*....................................................................... + * This is an action function which deletes character(s) under the + * cursor without moving the cursor. + */ +static KT_KEY_FN(gl_forward_delete_char) +{ +/* + * Delete 'count' characters. + */ + return gl_delete_chars(gl, count, gl->vi.command); +} + +/*....................................................................... + * This is an action function which deletes character(s) under the + * cursor and moves the cursor back one character. + */ +static KT_KEY_FN(gl_backward_delete_char) +{ +/* + * Restrict the deletion count to the number of characters that + * precede the insertion point. + */ + if(count > gl->buff_curpos - gl->insert_curpos) + count = gl->buff_curpos - gl->insert_curpos; +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); + return gl_cursor_left(gl, count, NULL) || + gl_delete_chars(gl, count, gl->vi.command); +} + +/*....................................................................... + * Starting from the cursor position delete to the specified column. + */ +static KT_KEY_FN(gl_delete_to_column) +{ + if (--count >= gl->buff_curpos) + return gl_forward_delete_char(gl, count - gl->buff_curpos, NULL); + else + return gl_backward_delete_char(gl, gl->buff_curpos - count, NULL); +} + +/*....................................................................... + * Starting from the cursor position delete characters to a matching + * parenthesis. + */ +static KT_KEY_FN(gl_delete_to_parenthesis) +{ + int curpos = gl_index_of_matching_paren(gl); + if(curpos >= 0) { + gl_save_for_undo(gl); + if(curpos >= gl->buff_curpos) + return gl_forward_delete_char(gl, curpos - gl->buff_curpos + 1, NULL); + else + return gl_backward_delete_char(gl, ++gl->buff_curpos - curpos + 1, NULL); + }; + return 0; +} + +/*....................................................................... + * This is an action function which deletes from the cursor to the end + * of the word that the cursor is either in or precedes. + */ +static KT_KEY_FN(gl_forward_delete_word) +{ +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * In emacs mode delete to the end of the word. In vi mode delete to the + * start of the net word. + */ + if(gl->editor == GL_EMACS_MODE) { + return gl_delete_chars(gl, + gl_nth_word_end_forward(gl,count) - gl->buff_curpos + 1, 1); + } else { + return gl_delete_chars(gl, + gl_nth_word_start_forward(gl,count) - gl->buff_curpos, + gl->vi.command); + }; +} + +/*....................................................................... + * This is an action function which deletes the word that precedes the + * cursor. + */ +static KT_KEY_FN(gl_backward_delete_word) +{ +/* + * Keep a record of the current cursor position. + */ + int buff_curpos = gl->buff_curpos; +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Move back 'count' words. + */ + if(gl_backward_word(gl, count, NULL)) + return 1; +/* + * Delete from the new cursor position to the original one. + */ + return gl_delete_chars(gl, buff_curpos - gl->buff_curpos, + gl->editor == GL_EMACS_MODE || gl->vi.command); +} + +/*....................................................................... + * Searching in a given direction, delete to the count'th + * instance of a specified or queried character, in the input line. + * + * Input: + * gl GetLine * The getline resource object. + * count int The number of times to search. + * c char The character to be searched for, or '\0' if + * the character should be read from the user. + * forward int True if searching forward. + * onto int True if the search should end on top of the + * character, false if the search should stop + * one character before the character in the + * specified search direction. + * change int If true, this function is being called upon + * to do a vi change command, in which case the + * user will be left in insert mode after the + * deletion. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_delete_find(GetLine *gl, int count, char c, int forward, + int onto, int change) +{ +/* + * Search for the character, and abort the deletion if not found. + */ + int pos = gl_find_char(gl, count, forward, onto, c); + if(pos < 0) + return 0; +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Allow the cursor to be at the end of the line if this is a change + * command. + */ + if(change) + gl->vi.command = 0; +/* + * Delete the appropriate span of characters. + */ + if(forward) { + if(gl_delete_chars(gl, pos - gl->buff_curpos + 1, 1)) + return 1; + } else { + int buff_curpos = gl->buff_curpos; + if(gl_place_cursor(gl, pos) || + gl_delete_chars(gl, buff_curpos - gl->buff_curpos, 1)) + return 1; + }; +/* + * If this is a change operation, switch the insert mode. + */ + if(change && gl_vi_insert(gl, 0, NULL)) + return 1; + return 0; +} + +/*....................................................................... + * This is an action function which deletes forward from the cursor up to and + * including a specified character. + */ +static KT_KEY_FN(gl_forward_delete_find) +{ + return gl_delete_find(gl, count, '\0', 1, 1, 0); +} + +/*....................................................................... + * This is an action function which deletes backward from the cursor back to + * and including a specified character. + */ +static KT_KEY_FN(gl_backward_delete_find) +{ + return gl_delete_find(gl, count, '\0', 0, 1, 0); +} + +/*....................................................................... + * This is an action function which deletes forward from the cursor up to but + * not including a specified character. + */ +static KT_KEY_FN(gl_forward_delete_to) +{ + return gl_delete_find(gl, count, '\0', 1, 0, 0); +} + +/*....................................................................... + * This is an action function which deletes backward from the cursor back to + * but not including a specified character. + */ +static KT_KEY_FN(gl_backward_delete_to) +{ + return gl_delete_find(gl, count, '\0', 0, 0, 0); +} + +/*....................................................................... + * This is an action function which deletes to a character specified by a + * previous search. + */ +static KT_KEY_FN(gl_delete_refind) +{ + return gl_delete_find(gl, count, gl->vi.find_char, gl->vi.find_forward, + gl->vi.find_onto, 0); +} + +/*....................................................................... + * This is an action function which deletes to a character specified by a + * previous search, but in the opposite direction. + */ +static KT_KEY_FN(gl_delete_invert_refind) +{ + return gl_delete_find(gl, count, gl->vi.find_char, + !gl->vi.find_forward, gl->vi.find_onto, 0); +} + +/*....................................................................... + * This is an action function which converts the characters in the word + * following the cursor to upper case. + */ +static KT_KEY_FN(gl_upcase_word) +{ +/* + * Locate the count'th word ending after the cursor. + */ + int last = gl_nth_word_end_forward(gl, count); +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Upcase characters from the current cursor position to 'last'. + */ + while(gl->buff_curpos <= last) { + char *cptr = gl->line + gl->buff_curpos; +/* + * Convert the character to upper case? + */ + if(islower((int)(unsigned char) *cptr)) + gl_buffer_char(gl, toupper((int) *cptr), gl->buff_curpos); + gl->buff_curpos++; +/* + * Write the possibly modified character back. Note that for non-modified + * characters we want to do this as well, so as to advance the cursor. + */ + if(gl_print_char(gl, *cptr, cptr[1])) + return 1; + }; + return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */ +} + +/*....................................................................... + * This is an action function which converts the characters in the word + * following the cursor to lower case. + */ +static KT_KEY_FN(gl_downcase_word) +{ +/* + * Locate the count'th word ending after the cursor. + */ + int last = gl_nth_word_end_forward(gl, count); +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Upcase characters from the current cursor position to 'last'. + */ + while(gl->buff_curpos <= last) { + char *cptr = gl->line + gl->buff_curpos; +/* + * Convert the character to upper case? + */ + if(isupper((int)(unsigned char) *cptr)) + gl_buffer_char(gl, tolower((int) *cptr), gl->buff_curpos); + gl->buff_curpos++; +/* + * Write the possibly modified character back. Note that for non-modified + * characters we want to do this as well, so as to advance the cursor. + */ + if(gl_print_char(gl, *cptr, cptr[1])) + return 1; + }; + return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */ +} + +/*....................................................................... + * This is an action function which converts the first character of the + * following word to upper case, in order to capitalize the word, and + * leaves the cursor at the end of the word. + */ +static KT_KEY_FN(gl_capitalize_word) +{ + char *cptr; /* &gl->line[gl->buff_curpos] */ + int first; /* True for the first letter of the word */ + int i; +/* + * Keep a record of the current insert mode and the cursor position. + */ + int insert = gl->insert; +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * We want to overwrite the modified word. + */ + gl->insert = 0; +/* + * Capitalize 'count' words. + */ + for(i=0; i<count && gl->buff_curpos < gl->ntotal; i++) { + int pos = gl->buff_curpos; +/* + * If we are not already within a word, skip to the start of the word. + */ + for(cptr = gl->line + pos ; pos<gl->ntotal && !gl_is_word_char((int) *cptr); + pos++, cptr++) + ; +/* + * Move the cursor to the new position. + */ + if(gl_place_cursor(gl, pos)) + return 1; +/* + * While searching for the end of the word, change lower case letters + * to upper case. + */ + for(first=1; gl->buff_curpos<gl->ntotal && gl_is_word_char((int) *cptr); + gl->buff_curpos++, cptr++) { +/* + * Convert the character to upper case? + */ + if(first) { + if(islower((int)(unsigned char) *cptr)) + gl_buffer_char(gl, toupper((int) *cptr), cptr - gl->line); + } else { + if(isupper((int)(unsigned char) *cptr)) + gl_buffer_char(gl, tolower((int) *cptr), cptr - gl->line); + }; + first = 0; +/* + * Write the possibly modified character back. Note that for non-modified + * characters we want to do this as well, so as to advance the cursor. + */ + if(gl_print_char(gl, *cptr, cptr[1])) + return 1; + }; + }; +/* + * Restore the insertion mode. + */ + gl->insert = insert; + return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */ +} + +/*....................................................................... + * This is an action function which redraws the current line. + */ +static KT_KEY_FN(gl_redisplay) +{ +/* + * Keep a record of the current cursor position. + */ + int buff_curpos = gl->buff_curpos; +/* + * Do nothing if there is no line to be redisplayed. + */ + if(gl->endline) + return 0; +/* + * Erase the current input line. + */ + if(gl_erase_line(gl)) + return 1; +/* + * Display the current prompt. + */ + if(gl_display_prompt(gl)) + return 1; +/* + * Render the part of the line that the user has typed in so far. + */ + if(gl_print_string(gl, gl->line, '\0')) + return 1; +/* + * Restore the cursor position. + */ + if(gl_place_cursor(gl, buff_curpos)) + return 1; +/* + * Mark the redisplay operation as having been completed. + */ + gl->redisplay = 0; +/* + * Flush the redisplayed line to the terminal. + */ + return gl_flush_output(gl); +} + +/*....................................................................... + * This is an action function which clears the display and redraws the + * input line from the home position. + */ +static KT_KEY_FN(gl_clear_screen) +{ +/* + * Home the cursor and clear from there to the end of the display. + */ + if(gl_print_control_sequence(gl, gl->nline, gl->home) || + gl_print_control_sequence(gl, gl->nline, gl->clear_eod)) + return 1; +/* + * The input line is no longer displayed. + */ + gl_line_erased(gl); +/* + * Arrange for the input line to be redisplayed. + */ + gl_queue_redisplay(gl); + return 0; +} + +/*....................................................................... + * This is an action function which swaps the character under the cursor + * with the character to the left of the cursor. + */ +static KT_KEY_FN(gl_transpose_chars) +{ + char from[3]; /* The original string of 2 characters */ + char swap[3]; /* The swapped string of two characters */ +/* + * If we are at the beginning or end of the line, there aren't two + * characters to swap. + */ + if(gl->buff_curpos < 1 || gl->buff_curpos >= gl->ntotal) + return 0; +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Get the original and swapped strings of the two characters. + */ + from[0] = gl->line[gl->buff_curpos - 1]; + from[1] = gl->line[gl->buff_curpos]; + from[2] = '\0'; + swap[0] = gl->line[gl->buff_curpos]; + swap[1] = gl->line[gl->buff_curpos - 1]; + swap[2] = '\0'; +/* + * Move the cursor to the start of the two characters. + */ + if(gl_place_cursor(gl, gl->buff_curpos-1)) + return 1; +/* + * Swap the two characters in the buffer. + */ + gl_buffer_char(gl, swap[0], gl->buff_curpos); + gl_buffer_char(gl, swap[1], gl->buff_curpos+1); +/* + * If the sum of the displayed width of the two characters + * in their current and final positions is the same, swapping can + * be done by just overwriting with the two swapped characters. + */ + if(gl_displayed_string_width(gl, from, -1, gl->term_curpos) == + gl_displayed_string_width(gl, swap, -1, gl->term_curpos)) { + int insert = gl->insert; + gl->insert = 0; + if(gl_print_char(gl, swap[0], swap[1]) || + gl_print_char(gl, swap[1], gl->line[gl->buff_curpos+2])) + return 1; + gl->insert = insert; +/* + * If the swapped substring has a different displayed size, we need to + * redraw everything after the first of the characters. + */ + } else { + if(gl_print_string(gl, gl->line + gl->buff_curpos, '\0') || + gl_truncate_display(gl)) + return 1; + }; +/* + * Advance the cursor to the character after the swapped pair. + */ + return gl_place_cursor(gl, gl->buff_curpos + 2); +} + +/*....................................................................... + * This is an action function which sets a mark at the current cursor + * location. + */ +static KT_KEY_FN(gl_set_mark) +{ + gl->buff_mark = gl->buff_curpos; + return 0; +} + +/*....................................................................... + * This is an action function which swaps the mark location for the + * cursor location. + */ +static KT_KEY_FN(gl_exchange_point_and_mark) +{ +/* + * Get the old mark position, and limit to the extent of the input + * line. + */ + int old_mark = gl->buff_mark <= gl->ntotal ? gl->buff_mark : gl->ntotal; +/* + * Make the current cursor position the new mark. + */ + gl->buff_mark = gl->buff_curpos; +/* + * Move the cursor to the old mark position. + */ + return gl_place_cursor(gl, old_mark); +} + +/*....................................................................... + * This is an action function which deletes the characters between the + * mark and the cursor, recording them in gl->cutbuf for later pasting. + */ +static KT_KEY_FN(gl_kill_region) +{ +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Limit the mark to be within the line. + */ + if(gl->buff_mark > gl->ntotal) + gl->buff_mark = gl->ntotal; +/* + * If there are no characters between the cursor and the mark, simply clear + * the cut buffer. + */ + if(gl->buff_mark == gl->buff_curpos) { + gl->cutbuf[0] = '\0'; + return 0; + }; +/* + * If the mark is before the cursor, swap the cursor and the mark. + */ + if(gl->buff_mark < gl->buff_curpos && gl_exchange_point_and_mark(gl,1,NULL)) + return 1; +/* + * Delete the characters. + */ + if(gl_delete_chars(gl, gl->buff_mark - gl->buff_curpos, 1)) + return 1; +/* + * Make the mark the same as the cursor position. + */ + gl->buff_mark = gl->buff_curpos; + return 0; +} + +/*....................................................................... + * This is an action function which records the characters between the + * mark and the cursor, in gl->cutbuf for later pasting. + */ +static KT_KEY_FN(gl_copy_region_as_kill) +{ + int ca, cb; /* The indexes of the first and last characters in the region */ + int mark; /* The position of the mark */ +/* + * Get the position of the mark, limiting it to lie within the line. + */ + mark = gl->buff_mark > gl->ntotal ? gl->ntotal : gl->buff_mark; +/* + * If there are no characters between the cursor and the mark, clear + * the cut buffer. + */ + if(mark == gl->buff_curpos) { + gl->cutbuf[0] = '\0'; + return 0; + }; +/* + * Get the line indexes of the first and last characters in the region. + */ + if(mark < gl->buff_curpos) { + ca = mark; + cb = gl->buff_curpos - 1; + } else { + ca = gl->buff_curpos; + cb = mark - 1; + }; +/* + * Copy the region to the cut buffer. + */ + memcpy(gl->cutbuf, gl->line + ca, cb + 1 - ca); + gl->cutbuf[cb + 1 - ca] = '\0'; + return 0; +} + +/*....................................................................... + * This is an action function which inserts the contents of the cut + * buffer at the current cursor location. + */ +static KT_KEY_FN(gl_yank) +{ + int i; +/* + * Set the mark at the current location. + */ + gl->buff_mark = gl->buff_curpos; +/* + * Do nothing else if the cut buffer is empty. + */ + if(gl->cutbuf[0] == '\0') + return gl_ring_bell(gl, 1, NULL); +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Insert the string count times. + */ + for(i=0; i<count; i++) { + if(gl_add_string_to_line(gl, gl->cutbuf)) + return 1; + }; +/* + * gl_add_string_to_line() leaves the cursor after the last character that + * was pasted, whereas vi leaves the cursor over the last character pasted. + */ + if(gl->editor == GL_VI_MODE && gl_cursor_left(gl, 1, NULL)) + return 1; + return 0; +} + +/*....................................................................... + * This is an action function which inserts the contents of the cut + * buffer one character beyond the current cursor location. + */ +static KT_KEY_FN(gl_append_yank) +{ + int was_command = gl->vi.command; + int i; +/* + * If the cut buffer is empty, ring the terminal bell. + */ + if(gl->cutbuf[0] == '\0') + return gl_ring_bell(gl, 1, NULL); +/* + * Set the mark at the current location + 1. + */ + gl->buff_mark = gl->buff_curpos + 1; +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Arrange to paste the text in insert mode after the current character. + */ + if(gl_vi_append(gl, 0, NULL)) + return 1; +/* + * Insert the string count times. + */ + for(i=0; i<count; i++) { + if(gl_add_string_to_line(gl, gl->cutbuf)) + return 1; + }; +/* + * Switch back to command mode if necessary. + */ + if(was_command) + gl_vi_command_mode(gl); + return 0; +} + +/*....................................................................... + * Attempt to ask the terminal for its current size. On systems that + * don't support the TIOCWINSZ ioctl() for querying the terminal size, + * the current values of gl->ncolumn and gl->nrow are returned. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Input/Output: + * ncolumn int * The number of columns will be assigned to *ncolumn. + * nline int * The number of lines will be assigned to *nline. + */ +static void gl_query_size(GetLine *gl, int *ncolumn, int *nline) +{ +#ifdef TIOCGWINSZ +/* + * Query the new terminal window size. Ignore invalid responses. + */ + struct winsize size; + if(ioctl(gl->output_fd, TIOCGWINSZ, &size) == 0 && + size.ws_row > 0 && size.ws_col > 0) { + *ncolumn = size.ws_col; + *nline = size.ws_row; + return; + }; +#endif +/* + * Return the existing values. + */ + *ncolumn = gl->ncolumn; + *nline = gl->nline; + return; +} + +/*....................................................................... + * Query the size of the terminal, and if it has changed, redraw the + * current input line accordingly. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int _gl_update_size(GetLine *gl) +{ + int ncolumn, nline; /* The new size of the terminal */ +/* + * Query the new terminal window size. + */ + gl_query_size(gl, &ncolumn, &nline); +/* + * Update gl and the displayed line to fit the new dimensions. + */ + return gl_handle_tty_resize(gl, ncolumn, nline); +} + +/*....................................................................... + * Redraw the current input line to account for a change in the terminal + * size. Also install the new size in gl. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * ncolumn int The new number of columns. + * nline int The new number of lines. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_handle_tty_resize(GetLine *gl, int ncolumn, int nline) +{ +/* + * If the input device isn't a terminal, just record the new size. + */ + if(!gl->is_term) { + gl->nline = nline; + gl->ncolumn = ncolumn; +/* + * Has the size actually changed? + */ + } else if(ncolumn != gl->ncolumn || nline != gl->nline) { +/* + * If we are currently editing a line, erase it. + */ + if(gl_erase_line(gl)) + return 1; +/* + * Update the recorded window size. + */ + gl->nline = nline; + gl->ncolumn = ncolumn; +/* + * Arrange for the input line to be redrawn before the next character + * is read from the terminal. + */ + gl_queue_redisplay(gl); + }; + return 0; +} + +/*....................................................................... + * This is the action function that recalls the previous line in the + * history buffer. + */ +static KT_KEY_FN(gl_up_history) +{ +/* + * In vi mode, switch to command mode, since the user is very + * likely to want to move around newly recalled lines. + */ + gl_vi_command_mode(gl); +/* + * Forget any previous recall session. + */ + gl->preload_id = 0; +/* + * Record the key sequence number of this search action. + */ + gl->last_search = gl->keyseq_count; +/* + * We don't want a search prefix for this function. + */ + if(_glh_search_prefix(gl->glh, gl->line, 0)) { + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); + return 1; + }; +/* + * Recall the count'th next older line in the history list. If the first one + * fails we can return since nothing has changed, otherwise we must continue + * and update the line state. + */ + if(_glh_find_backwards(gl->glh, gl->line, gl->linelen+1) == NULL) + return 0; + while(--count && _glh_find_backwards(gl->glh, gl->line, gl->linelen+1)) + ; +/* + * Accomodate the new contents of gl->line[]. + */ + gl_update_buffer(gl); +/* + * Arrange to have the cursor placed at the end of the new line. + */ + gl->buff_curpos = gl->ntotal; +/* + * Erase and display the new line. + */ + gl_queue_redisplay(gl); + return 0; +} + +/*....................................................................... + * This is the action function that recalls the next line in the + * history buffer. + */ +static KT_KEY_FN(gl_down_history) +{ +/* + * In vi mode, switch to command mode, since the user is very + * likely to want to move around newly recalled lines. + */ + gl_vi_command_mode(gl); +/* + * Record the key sequence number of this search action. + */ + gl->last_search = gl->keyseq_count; +/* + * If no search is currently in progress continue a previous recall + * session from a previous entered line if possible. + */ + if(_glh_line_id(gl->glh, 0) == 0 && gl->preload_id) { + _glh_recall_line(gl->glh, gl->preload_id, gl->line, gl->linelen+1); + gl->preload_id = 0; + } else { +/* + * We don't want a search prefix for this function. + */ + if(_glh_search_prefix(gl->glh, gl->line, 0)) { + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); + return 1; + }; +/* + * Recall the count'th next newer line in the history list. If the first one + * fails we can return since nothing has changed otherwise we must continue + * and update the line state. + */ + if(_glh_find_forwards(gl->glh, gl->line, gl->linelen+1) == NULL) + return 0; + while(--count && _glh_find_forwards(gl->glh, gl->line, gl->linelen+1)) + ; + }; +/* + * Accomodate the new contents of gl->line[]. + */ + gl_update_buffer(gl); +/* + * Arrange to have the cursor placed at the end of the new line. + */ + gl->buff_curpos = gl->ntotal; +/* + * Erase and display the new line. + */ + gl_queue_redisplay(gl); + return 0; +} + +/*....................................................................... + * This is the action function that recalls the previous line in the + * history buffer whos prefix matches the characters that currently + * precede the cursor. By setting count=-1, this can be used internally + * to force searching for the prefix used in the last search. + */ +static KT_KEY_FN(gl_history_search_backward) +{ +/* + * In vi mode, switch to command mode, since the user is very + * likely to want to move around newly recalled lines. + */ + gl_vi_command_mode(gl); +/* + * Forget any previous recall session. + */ + gl->preload_id = 0; +/* + * Record the key sequence number of this search action. + */ + gl->last_search = gl->keyseq_count; +/* + * If a prefix search isn't already in progress, replace the search + * prefix to the string that precedes the cursor. In vi command mode + * include the character that is under the cursor in the string. If + * count<0 keep the previous search prefix regardless, so as to force + * a repeat search even if the last command wasn't a history command. + */ + if(count >= 0 && !_glh_search_active(gl->glh) && + _glh_search_prefix(gl->glh, gl->line, gl->buff_curpos + + (gl->editor==GL_VI_MODE && gl->ntotal>0))) { + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); + return 1; + }; +/* + * Search backwards for a match to the part of the line which precedes the + * cursor. + */ + if(_glh_find_backwards(gl->glh, gl->line, gl->linelen+1) == NULL) + return 0; +/* + * Accomodate the new contents of gl->line[]. + */ + gl_update_buffer(gl); +/* + * Arrange to have the cursor placed at the end of the new line. + */ + gl->buff_curpos = gl->ntotal; +/* + * Erase and display the new line. + */ + gl_queue_redisplay(gl); + return 0; +} + +/*....................................................................... + * This is the action function that recalls the previous line in the + * history buffer who's prefix matches that specified in an earlier call + * to gl_history_search_backward() or gl_history_search_forward(). + */ +static KT_KEY_FN(gl_history_re_search_backward) +{ + return gl_history_search_backward(gl, -1, NULL); +} + +/*....................................................................... + * This is the action function that recalls the next line in the + * history buffer who's prefix matches that specified in the earlier call + * to gl_history_search_backward) which started the history search. + * By setting count=-1, this can be used internally to force searching + * for the prefix used in the last search. + */ +static KT_KEY_FN(gl_history_search_forward) +{ +/* + * In vi mode, switch to command mode, since the user is very + * likely to want to move around newly recalled lines. + */ + gl_vi_command_mode(gl); +/* + * Record the key sequence number of this search action. + */ + gl->last_search = gl->keyseq_count; +/* + * If a prefix search isn't already in progress, replace the search + * prefix to the string that precedes the cursor. In vi command mode + * include the character that is under the cursor in the string. If + * count<0 keep the previous search prefix regardless, so as to force + * a repeat search even if the last command wasn't a history command. + */ + if(count >= 0 && !_glh_search_active(gl->glh) && + _glh_search_prefix(gl->glh, gl->line, gl->buff_curpos + + (gl->editor==GL_VI_MODE && gl->ntotal>0))) { + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); + return 1; + }; +/* + * Search forwards for the next matching line. + */ + if(_glh_find_forwards(gl->glh, gl->line, gl->linelen+1) == NULL) + return 0; +/* + * Accomodate the new contents of gl->line[]. + */ + gl_update_buffer(gl); +/* + * Arrange for the cursor to be placed at the end of the new line. + */ + gl->buff_curpos = gl->ntotal; +/* + * Erase and display the new line. + */ + gl_queue_redisplay(gl); + return 0; +} + +/*....................................................................... + * This is the action function that recalls the next line in the + * history buffer who's prefix matches that specified in an earlier call + * to gl_history_search_backward() or gl_history_search_forward(). + */ +static KT_KEY_FN(gl_history_re_search_forward) +{ + return gl_history_search_forward(gl, -1, NULL); +} + +#ifdef HIDE_FILE_SYSTEM +/*....................................................................... + * The following function is used as the default completion handler when + * the filesystem is to be hidden. It simply reports no completions. + */ +static CPL_MATCH_FN(gl_no_completions) +{ + return 0; +} +#endif + +/*....................................................................... + * This is the tab completion function that completes the filename that + * precedes the cursor position. Its callback data argument must be a + * pointer to a GlCplCallback containing the completion callback function + * and its callback data, or NULL to use the builtin filename completer. + */ +static KT_KEY_FN(gl_complete_word) +{ + CplMatches *matches; /* The possible completions */ + int suffix_len; /* The length of the completion extension */ + int cont_len; /* The length of any continuation suffix */ + int nextra; /* The number of characters being added to the */ + /* total length of the line. */ + int buff_pos; /* The buffer index at which the completion is */ + /* to be inserted. */ + int waserr = 0; /* True after errors */ +/* + * Get the container of the completion callback and its callback data. + */ + GlCplCallback *cb = data ? (GlCplCallback *) data : &gl->cplfn; +/* + * In vi command mode, switch to append mode so that the character under + * the cursor is included in the completion (otherwise people can't + * complete at the end of the line). + */ + if(gl->vi.command && gl_vi_append(gl, 0, NULL)) + return 1; +/* + * Get the cursor position at which the completion is to be inserted. + */ + buff_pos = gl->buff_curpos; +/* + * Perform the completion. + */ + matches = cpl_complete_word(gl->cpl, gl->line, gl->buff_curpos, cb->data, + cb->fn); +/* + * No matching completions? + */ + if(!matches) { + waserr = gl_print_info(gl, cpl_last_error(gl->cpl), GL_END_INFO); +/* + * Are there any completions? + */ + } else if(matches->nmatch >= 1) { +/* + * If there any ambiguous matches, report them, starting on a new line. + */ + if(matches->nmatch > 1 && gl->echo) { + if(_gl_normal_io(gl) || + _cpl_output_completions(matches, gl_write_fn, gl, gl->ncolumn)) + waserr = 1; + }; +/* + * Get the length of the suffix and any continuation suffix to add to it. + */ + suffix_len = strlen(matches->suffix); + cont_len = strlen(matches->cont_suffix); +/* + * If there is an unambiguous match, and the continuation suffix ends in + * a newline, strip that newline and arrange to have getline return + * after this action function returns. + */ + if(matches->nmatch==1 && cont_len > 0 && + matches->cont_suffix[cont_len - 1] == '\n') { + cont_len--; + if(gl_newline(gl, 1, NULL)) + waserr = 1; + }; +/* + * Work out the number of characters that are to be added. + */ + nextra = suffix_len + cont_len; +/* + * Is there anything to be added? + */ + if(!waserr && nextra) { +/* + * Will there be space for the expansion in the line buffer? + */ + if(gl->ntotal + nextra < gl->linelen) { +/* + * Make room to insert the filename extension. + */ + gl_make_gap_in_buffer(gl, gl->buff_curpos, nextra); +/* + * Insert the filename extension. + */ + gl_buffer_string(gl, matches->suffix, suffix_len, gl->buff_curpos); +/* + * Add the terminating characters. + */ + gl_buffer_string(gl, matches->cont_suffix, cont_len, + gl->buff_curpos + suffix_len); +/* + * Place the cursor position at the end of the completion. + */ + gl->buff_curpos += nextra; +/* + * If we don't have to redisplay the whole line, redisplay the part + * of the line which follows the original cursor position, and place + * the cursor at the end of the completion. + */ + if(gl->displayed) { + if(gl_truncate_display(gl) || + gl_print_string(gl, gl->line + buff_pos, '\0') || + gl_place_cursor(gl, gl->buff_curpos)) + waserr = 1; + }; + } else { + (void) gl_print_info(gl, + "Insufficient room in line for file completion.", + GL_END_INFO); + waserr = 1; + }; + }; + }; +/* + * If any output had to be written to the terminal, then editing will + * have been suspended, make sure that we are back in raw line editing + * mode before returning. + */ + if(_gl_raw_io(gl, 1)) + waserr = 1; + return 0; +} + +#ifndef HIDE_FILE_SYSTEM +/*....................................................................... + * This is the function that expands the filename that precedes the + * cursor position. It expands ~user/ expressions, $envvar expressions, + * and wildcards. + */ +static KT_KEY_FN(gl_expand_filename) +{ + char *start_path; /* The pointer to the start of the pathname in */ + /* gl->line[]. */ + FileExpansion *result; /* The results of the filename expansion */ + int pathlen; /* The length of the pathname being expanded */ + int length; /* The number of characters needed to display the */ + /* expanded files. */ + int nextra; /* The number of characters to be added */ + int i,j; +/* + * In vi command mode, switch to append mode so that the character under + * the cursor is included in the completion (otherwise people can't + * complete at the end of the line). + */ + if(gl->vi.command && gl_vi_append(gl, 0, NULL)) + return 1; +/* + * Locate the start of the filename that precedes the cursor position. + */ + start_path = _pu_start_of_path(gl->line, gl->buff_curpos); + if(!start_path) + return 1; +/* + * Get the length of the string that is to be expanded. + */ + pathlen = gl->buff_curpos - (start_path - gl->line); +/* + * Attempt to expand it. + */ + result = ef_expand_file(gl->ef, start_path, pathlen); +/* + * If there was an error, report the error on a new line. + */ + if(!result) + return gl_print_info(gl, ef_last_error(gl->ef), GL_END_INFO); +/* + * If no files matched, report this as well. + */ + if(result->nfile == 0 || !result->exists) + return gl_print_info(gl, "No files match.", GL_END_INFO); +/* + * If in vi command mode, preserve the current line for potential use by + * vi-undo. + */ + gl_save_for_undo(gl); +/* + * Work out how much space we will need to display all of the matching + * filenames, taking account of the space that we need to place between + * them, and the number of additional '\' characters needed to escape + * spaces, tabs and backslash characters in the individual filenames. + */ + length = 0; + for(i=0; i<result->nfile; i++) { + char *file = result->files[i]; + while(*file) { + int c = *file++; + switch(c) { + case ' ': case '\t': case '\\': case '*': case '?': case '[': + length++; /* Count extra backslash characters */ + }; + length++; /* Count the character itself */ + }; + length++; /* Count the space that follows each filename */ + }; +/* + * Work out the number of characters that are to be added. + */ + nextra = length - pathlen; +/* + * Will there be space for the expansion in the line buffer? + */ + if(gl->ntotal + nextra >= gl->linelen) { + return gl_print_info(gl, "Insufficient room in line for file expansion.", + GL_END_INFO); + } else { +/* + * Do we need to move the part of the line that followed the unexpanded + * filename? + */ + if(nextra > 0) { + gl_make_gap_in_buffer(gl, gl->buff_curpos, nextra); + } else if(nextra < 0) { + gl->buff_curpos += nextra; + gl_remove_from_buffer(gl, gl->buff_curpos, -nextra); + }; +/* + * Insert the filenames, separated by spaces, and with internal spaces, + * tabs and backslashes escaped with backslashes. + */ + for(i=0,j=start_path - gl->line; i<result->nfile; i++) { + char *file = result->files[i]; + while(*file) { + int c = *file++; + switch(c) { + case ' ': case '\t': case '\\': case '*': case '?': case '[': + gl_buffer_char(gl, '\\', j++); + }; + gl_buffer_char(gl, c, j++); + }; + gl_buffer_char(gl, ' ', j++); + }; + }; +/* + * Redisplay the part of the line which follows the start of + * the original filename. + */ + if(gl_place_cursor(gl, start_path - gl->line) || + gl_truncate_display(gl) || + gl_print_string(gl, start_path, start_path[length])) + return 1; +/* + * Move the cursor to the end of the expansion. + */ + return gl_place_cursor(gl, (start_path - gl->line) + length); +} +#endif + +#ifndef HIDE_FILE_SYSTEM +/*....................................................................... + * This is the action function that lists glob expansions of the + * filename that precedes the cursor position. It expands ~user/ + * expressions, $envvar expressions, and wildcards. + */ +static KT_KEY_FN(gl_list_glob) +{ + char *start_path; /* The pointer to the start of the pathname in */ + /* gl->line[]. */ + FileExpansion *result; /* The results of the filename expansion */ + int pathlen; /* The length of the pathname being expanded */ +/* + * Locate the start of the filename that precedes the cursor position. + */ + start_path = _pu_start_of_path(gl->line, gl->buff_curpos); + if(!start_path) + return 1; +/* + * Get the length of the string that is to be expanded. + */ + pathlen = gl->buff_curpos - (start_path - gl->line); +/* + * Attempt to expand it. + */ + result = ef_expand_file(gl->ef, start_path, pathlen); +/* + * If there was an error, report it. + */ + if(!result) { + return gl_print_info(gl, ef_last_error(gl->ef), GL_END_INFO); +/* + * If no files matched, report this as well. + */ + } else if(result->nfile == 0 || !result->exists) { + return gl_print_info(gl, "No files match.", GL_END_INFO); +/* + * List the matching expansions. + */ + } else if(gl->echo) { + if(gl_start_newline(gl, 1) || + _ef_output_expansions(result, gl_write_fn, gl, gl->ncolumn)) + return 1; + gl_queue_redisplay(gl); + }; + return 0; +} +#endif + +/*....................................................................... + * Return non-zero if a character should be considered a part of a word. + * + * Input: + * c int The character to be tested. + * Output: + * return int True if the character should be considered part of a word. + */ +static int gl_is_word_char(int c) +{ + return isalnum((int)(unsigned char)c) || strchr(GL_WORD_CHARS, c) != NULL; +} + +/*....................................................................... + * Override the builtin file-completion callback that is bound to the + * "complete_word" action function. + * + * Input: + * gl GetLine * The resource object of the command-line input + * module. + * data void * This is passed to match_fn() whenever it is + * called. It could, for example, point to a + * symbol table where match_fn() could look + * for possible completions. + * match_fn CplMatchFn * The function that will identify the prefix + * to be completed from the input line, and + * report matching symbols. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_customize_completion(GetLine *gl, void *data, CplMatchFn *match_fn) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ +/* + * Check the arguments. + */ + if(!gl || !match_fn) { + if(gl) + _err_record_msg(gl->err, "NULL argument", END_ERR_MSG); + errno = EINVAL; + return 1; + }; +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Record the new completion function and its callback data. + */ + gl->cplfn.fn = match_fn; + gl->cplfn.data = data; +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + return 0; +} + +/*....................................................................... + * Change the terminal (or stream) that getline interacts with. + * + * Input: + * gl GetLine * The resource object of the command-line input + * module. + * input_fp FILE * The stdio stream to read from. + * output_fp FILE * The stdio stream to write to. + * term char * The terminal type. This can be NULL if + * either or both of input_fp and output_fp don't + * refer to a terminal. Otherwise it should refer + * to an entry in the terminal information database. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_change_terminal(GetLine *gl, FILE *input_fp, FILE *output_fp, + const char *term) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of _gl_change_terminal() */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Execute the private body of the function while signals are blocked. + */ + status = _gl_change_terminal(gl, input_fp, output_fp, term); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the gl_change_terminal() function. It + * assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_change_terminal(GetLine *gl, FILE *input_fp, FILE *output_fp, + const char *term) +{ + int is_term = 0; /* True if both input_fd and output_fd are associated */ + /* with a terminal. */ +/* + * Require that input_fp and output_fp both be valid. + */ + if(!input_fp || !output_fp) { + gl_print_info(gl, "Can't change terminal. Bad input/output stream(s).", + GL_END_INFO); + return 1; + }; +/* + * Are we displacing an existing terminal (as opposed to setting the + * initial terminal)? + */ + if(gl->input_fd >= 0) { +/* + * Make sure to leave the previous terminal in a usable state. + */ + if(_gl_normal_io(gl)) + return 1; +/* + * Remove the displaced terminal from the list of fds to watch. + */ +#ifdef HAVE_SELECT + FD_CLR(gl->input_fd, &gl->rfds); +#endif + }; +/* + * Record the file descriptors and streams. + */ + gl->input_fp = input_fp; + gl->input_fd = fileno(input_fp); + gl->output_fp = output_fp; + gl->output_fd = fileno(output_fp); +/* + * If needed, expand the record of the maximum file-descriptor that might + * need to be monitored with select(). + */ +#ifdef HAVE_SELECT + if(gl->input_fd > gl->max_fd) + gl->max_fd = gl->input_fd; +#endif +/* + * Disable terminal interaction until we have enough info to interact + * with the terminal. + */ + gl->is_term = 0; +/* + * For terminal editing, we need both output_fd and input_fd to refer to + * a terminal. While we can't verify that they both point to the same + * terminal, we can verify that they point to terminals. If the user + * sets the TERM environment variable to "dumb", treat a terminal as + * a non-interactive I/O stream. + */ + is_term = (isatty(gl->input_fd) && isatty(gl->output_fd)) && + !(term && strcmp(term, "dumb")==0); +/* + * If we are interacting with a terminal and no terminal type has been + * specified, treat it as a generic ANSI terminal. + */ + if(is_term && !term) + term = "ansi"; +/* + * Make a copy of the terminal type string. + */ + if(term != gl->term) { +/* + * Delete any old terminal type string. + */ + if(gl->term) { + free(gl->term); + gl->term = NULL; + }; +/* + * Make a copy of the new terminal-type string, if any. + */ + if(term) { + gl->term = (char *) malloc(strlen(term)+1); + if(gl->term) + strcpy(gl->term, term); + }; + }; +/* + * Clear any terminal-specific key bindings that were taken from the + * settings of the last terminal. + */ + _kt_clear_bindings(gl->bindings, KTB_TERM); +/* + * If we have a terminal install new bindings for it. + */ + if(is_term) { +/* + * Get the current settings of the terminal. + */ + if(tcgetattr(gl->input_fd, &gl->oldattr)) { + _err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG); + return 1; + }; +/* + * If we don't set this now, gl_control_strings() won't know + * that it is talking to a terminal. + */ + gl->is_term = 1; +/* + * Lookup the terminal control string and size information. + */ + if(gl_control_strings(gl, term)) { + gl->is_term = 0; + return 1; + }; +/* + * Bind terminal-specific keys. + */ + if(gl_bind_terminal_keys(gl)) + return 1; + }; +/* + * Assume that the caller has given us a terminal in a sane state. + */ + gl->io_mode = GL_NORMAL_MODE; +/* + * Switch into the currently configured I/O mode. + */ + if(_gl_io_mode(gl, gl->io_mode)) + return 1; + return 0; +} + +/*....................................................................... + * Set up terminal-specific key bindings. + * + * Input: + * gl GetLine * The resource object of the command-line input + * module. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_bind_terminal_keys(GetLine *gl) +{ +/* + * Install key-bindings for the special terminal characters. + */ + if(gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VINTR], + "user-interrupt") || + gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VQUIT], "abort") || + gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VSUSP], "suspend")) + return 1; +/* + * In vi-mode, arrange for the above characters to be seen in command + * mode. + */ + if(gl->editor == GL_VI_MODE) { + if(gl_bind_control_char(gl, KTB_TERM, MAKE_META(gl->oldattr.c_cc[VINTR]), + "user-interrupt") || + gl_bind_control_char(gl, KTB_TERM, MAKE_META(gl->oldattr.c_cc[VQUIT]), + "abort") || + gl_bind_control_char(gl, KTB_TERM, MAKE_META(gl->oldattr.c_cc[VSUSP]), + "suspend")) + return 1; + }; +/* + * Non-universal special keys. + */ +#ifdef VLNEXT + if(gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VLNEXT], + "literal-next")) + return 1; +#else + if(_kt_set_keybinding(gl->bindings, KTB_TERM, "^V", "literal-next")) { + _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG); + return 1; + }; +#endif +/* + * Bind action functions to the terminal-specific arrow keys + * looked up by gl_control_strings(). + */ + if(_gl_bind_arrow_keys(gl)) + return 1; + return 0; +} + +/*....................................................................... + * This function is normally bound to control-D. When it is invoked within + * a line it deletes the character which follows the cursor. When invoked + * at the end of the line it lists possible file completions, and when + * invoked on an empty line it causes gl_get_line() to return EOF. This + * function emulates the one that is normally bound to control-D by tcsh. + */ +static KT_KEY_FN(gl_del_char_or_list_or_eof) +{ +/* + * If we have an empty line arrange to return EOF. + */ + if(gl->ntotal < 1) { + gl_record_status(gl, GLR_EOF, 0); + return 1; +/* + * If we are at the end of the line list possible completions. + */ + } else if(gl->buff_curpos >= gl->ntotal) { + return gl_list_completions(gl, 1, NULL); +/* + * Within the line delete the character that follows the cursor. + */ + } else { +/* + * If in vi command mode, first preserve the current line for potential use + * by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Delete 'count' characters. + */ + return gl_forward_delete_char(gl, count, NULL); + }; +} + +/*....................................................................... + * This function is normally bound to control-D in vi mode. When it is + * invoked within a line it lists possible file completions, and when + * invoked on an empty line it causes gl_get_line() to return EOF. This + * function emulates the one that is normally bound to control-D by tcsh. + */ +static KT_KEY_FN(gl_list_or_eof) +{ +/* + * If we have an empty line arrange to return EOF. + */ + if(gl->ntotal < 1) { + gl_record_status(gl, GLR_EOF, 0); + return 1; +/* + * Otherwise list possible completions. + */ + } else { + return gl_list_completions(gl, 1, NULL); + }; +} + +/*....................................................................... + * List possible completions of the word that precedes the cursor. The + * callback data argument must either be NULL to select the default + * file completion callback, or be a GlCplCallback object containing the + * completion callback function to call. + */ +static KT_KEY_FN(gl_list_completions) +{ + int waserr = 0; /* True after errors */ +/* + * Get the container of the completion callback and its callback data. + */ + GlCplCallback *cb = data ? (GlCplCallback *) data : &gl->cplfn; +/* + * Get the list of possible completions. + */ + CplMatches *matches = cpl_complete_word(gl->cpl, gl->line, gl->buff_curpos, + cb->data, cb->fn); +/* + * No matching completions? + */ + if(!matches) { + waserr = gl_print_info(gl, cpl_last_error(gl->cpl), GL_END_INFO); +/* + * List the matches. + */ + } else if(matches->nmatch > 0 && gl->echo) { + if(_gl_normal_io(gl) || + _cpl_output_completions(matches, gl_write_fn, gl, gl->ncolumn)) + waserr = 1; + }; +/* + * If any output had to be written to the terminal, then editing will + * have been suspended, make sure that we are back in raw line editing + * mode before returning. + */ + if(_gl_raw_io(gl, 1)) + waserr = 1; + return waserr; +} + +/*....................................................................... + * Where the user has used the symbolic arrow-key names to specify + * arrow key bindings, bind the specified action functions to the default + * and terminal specific arrow key sequences. + * + * Input: + * gl GetLine * The getline resource object. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int _gl_bind_arrow_keys(GetLine *gl) +{ +/* + * Process each of the arrow keys. + */ + if(_gl_rebind_arrow_key(gl, "up", gl->u_arrow, "^[[A", "^[OA") || + _gl_rebind_arrow_key(gl, "down", gl->d_arrow, "^[[B", "^[OB") || + _gl_rebind_arrow_key(gl, "left", gl->l_arrow, "^[[D", "^[OD") || + _gl_rebind_arrow_key(gl, "right", gl->r_arrow, "^[[C", "^[OC")) + return 1; + return 0; +} + +/*....................................................................... + * Lookup the action function of a symbolic arrow-key binding, and bind + * it to the terminal-specific and default arrow-key sequences. Note that + * we don't trust the terminal-specified key sequences to be correct. + * The main reason for this is that on some machines the xterm terminfo + * entry is for hardware X-terminals, rather than xterm terminal emulators + * and the two terminal types emit different character sequences when the + * their cursor keys are pressed. As a result we also supply a couple + * of default key sequences. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * name char * The symbolic name of the arrow key. + * term_seq char * The terminal-specific arrow-key sequence. + * def_seq1 char * The first default arrow-key sequence. + * def_seq2 char * The second arrow-key sequence. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int _gl_rebind_arrow_key(GetLine *gl, const char *name, + const char *term_seq, const char *def_seq1, + const char *def_seq2) +{ + KeySym *keysym; /* The binding-table entry matching the arrow-key name */ + int nsym; /* The number of ambiguous matches */ +/* + * Lookup the key binding for the symbolic name of the arrow key. This + * will either be the default action, or a user provided one. + */ + if(_kt_lookup_keybinding(gl->bindings, name, strlen(name), &keysym, &nsym) + == KT_EXACT_MATCH) { +/* + * Get the action function. + */ + KtAction *action = keysym->actions + keysym->binder; + KtKeyFn *fn = action->fn; + void *data = action->data; +/* + * Bind this to each of the specified key sequences. + */ + if((term_seq && + _kt_set_keyfn(gl->bindings, KTB_TERM, term_seq, fn, data)) || + (def_seq1 && + _kt_set_keyfn(gl->bindings, KTB_NORM, def_seq1, fn, data)) || + (def_seq2 && + _kt_set_keyfn(gl->bindings, KTB_NORM, def_seq2, fn, data))) { + _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG); + return 1; + }; + }; + return 0; +} + +/*....................................................................... + * Read getline configuration information from a given file. + * + * Input: + * gl GetLine * The getline resource object. + * filename const char * The name of the file to read configuration + * information from. The contents of this file + * are as described in the gl_get_line(3) man + * page for the default ~/.teclarc configuration + * file. + * who KtBinder Who bindings are to be installed for. + * Output: + * return int 0 - OK. + * 1 - Irrecoverable error. + */ +static int _gl_read_config_file(GetLine *gl, const char *filename, KtBinder who) +{ +/* + * If filesystem access is to be excluded, configuration files can't + * be read. + */ +#ifdef WITHOUT_FILE_SYSTEM + _err_record_msg(gl->err, + "Can't read configuration files without filesystem access", + END_ERR_MSG); + errno = EINVAL; + return 1; +#else + FileExpansion *expansion; /* The expansion of the filename */ + FILE *fp; /* The opened file */ + int waserr = 0; /* True if an error occurred while reading */ + int lineno = 1; /* The line number being processed */ +/* + * Check the arguments. + */ + if(!gl || !filename) { + if(gl) + _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG); + errno = EINVAL; + return 1; + }; +/* + * Expand the filename. + */ + expansion = ef_expand_file(gl->ef, filename, -1); + if(!expansion) { + gl_print_info(gl, "Unable to expand ", filename, " (", + ef_last_error(gl->ef), ").", GL_END_INFO); + return 1; + }; +/* + * Attempt to open the file. + */ + fp = fopen(expansion->files[0], "r"); +/* + * It isn't an error for there to be no configuration file. + */ + if(!fp) + return 0; +/* + * Parse the contents of the file. + */ + while(!waserr && !feof(fp)) + waserr = _gl_parse_config_line(gl, fp, glc_file_getc, filename, who, + &lineno); +/* + * Bind action functions to the terminal-specific arrow keys. + */ + if(_gl_bind_arrow_keys(gl)) + return 1; +/* + * Clean up. + */ + (void) fclose(fp); + return waserr; +#endif +} + +/*....................................................................... + * Read GetLine configuration information from a string. The contents of + * the string are the same as those described in the gl_get_line(3) + * man page for the contents of the ~/.teclarc configuration file. + */ +static int _gl_read_config_string(GetLine *gl, const char *buffer, KtBinder who) +{ + const char *bptr; /* A pointer into buffer[] */ + int waserr = 0; /* True if an error occurred while reading */ + int lineno = 1; /* The line number being processed */ +/* + * Check the arguments. + */ + if(!gl || !buffer) { + if(gl) + _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG); + errno = EINVAL; + return 1; + }; +/* + * Get a pointer to the start of the buffer. + */ + bptr = buffer; +/* + * Parse the contents of the buffer. + */ + while(!waserr && *bptr) + waserr = _gl_parse_config_line(gl, &bptr, glc_buff_getc, "", who, &lineno); +/* + * Bind action functions to the terminal-specific arrow keys. + */ + if(_gl_bind_arrow_keys(gl)) + return 1; + return waserr; +} + +/*....................................................................... + * Parse the next line of a getline configuration file. + * + * Input: + * gl GetLine * The getline resource object. + * stream void * The pointer representing the stream to be read + * by getc_fn(). + * getc_fn GlcGetcFn * A callback function which when called with + * 'stream' as its argument, returns the next + * unread character from the stream. + * origin const char * The name of the entity being read (eg. a + * file name). + * who KtBinder Who bindings are to be installed for. + * Input/Output: + * lineno int * The line number being processed is to be + * maintained in *lineno. + * Output: + * return int 0 - OK. + * 1 - Irrecoverable error. + */ +static int _gl_parse_config_line(GetLine *gl, void *stream, GlcGetcFn *getc_fn, + const char *origin, KtBinder who, int *lineno) +{ + char buffer[GL_CONF_BUFLEN+1]; /* The input line buffer */ + char *argv[GL_CONF_MAXARG]; /* The argument list */ + int argc = 0; /* The number of arguments in argv[] */ + int c; /* A character from the file */ + int escaped = 0; /* True if the next character is escaped */ + int i; +/* + * Skip spaces and tabs. + */ + do c = getc_fn(stream); while(c==' ' || c=='\t'); +/* + * Comments extend to the end of the line. + */ + if(c=='#') + do c = getc_fn(stream); while(c != '\n' && c != EOF); +/* + * Ignore empty lines. + */ + if(c=='\n' || c==EOF) { + (*lineno)++; + return 0; + }; +/* + * Record the buffer location of the start of the first argument. + */ + argv[argc] = buffer; +/* + * Read the rest of the line, stopping early if a comment is seen, or + * the buffer overflows, and replacing sequences of spaces with a + * '\0', and recording the thus terminated string as an argument. + */ + i = 0; + while(i<GL_CONF_BUFLEN) { +/* + * Did we hit the end of the latest argument? + */ + if(c==EOF || (!escaped && (c==' ' || c=='\n' || c=='\t' || c=='#'))) { +/* + * Terminate the argument. + */ + buffer[i++] = '\0'; + argc++; +/* + * Skip spaces and tabs. + */ + while(c==' ' || c=='\t') + c = getc_fn(stream); +/* + * If we hit the end of the line, or the start of a comment, exit the loop. + */ + if(c==EOF || c=='\n' || c=='#') + break; +/* + * Start recording the next argument. + */ + if(argc >= GL_CONF_MAXARG) { + gl_report_config_error(gl, origin, *lineno, "Too many arguments."); + do c = getc_fn(stream); while(c!='\n' && c!=EOF); /* Skip past eol */ + return 0; + }; + argv[argc] = buffer + i; +/* + * The next character was preceded by spaces, so it isn't escaped. + */ + escaped = 0; + } else { +/* + * If we hit an unescaped backslash, this means that we should arrange + * to treat the next character like a simple alphabetical character. + */ + if(c=='\\' && !escaped) { + escaped = 1; +/* + * Splice lines where the newline is escaped. + */ + } else if(c=='\n' && escaped) { + (*lineno)++; +/* + * Record a normal character, preserving any preceding backslash. + */ + } else { + if(escaped) + buffer[i++] = '\\'; + if(i>=GL_CONF_BUFLEN) + break; + escaped = 0; + buffer[i++] = c; + }; +/* + * Get the next character. + */ + c = getc_fn(stream); + }; + }; +/* + * Did the buffer overflow? + */ + if(i>=GL_CONF_BUFLEN) { + gl_report_config_error(gl, origin, *lineno, "Line too long."); + return 0; + }; +/* + * The first argument should be a command name. + */ + if(strcmp(argv[0], "bind") == 0) { + const char *action = NULL; /* A NULL action removes a keybinding */ + const char *keyseq = NULL; + switch(argc) { + case 3: + action = argv[2]; + case 2: /* Note the intentional fallthrough */ + keyseq = argv[1]; +/* + * Attempt to record the new keybinding. + */ + if(_kt_set_keybinding(gl->bindings, who, keyseq, action)) { + gl_report_config_error(gl, origin, *lineno, + _kt_last_error(gl->bindings)); + }; + break; + default: + gl_report_config_error(gl, origin, *lineno, "Wrong number of arguments."); + }; + } else if(strcmp(argv[0], "edit-mode") == 0) { + if(argc == 2 && strcmp(argv[1], "emacs") == 0) { + gl_change_editor(gl, GL_EMACS_MODE); + } else if(argc == 2 && strcmp(argv[1], "vi") == 0) { + gl_change_editor(gl, GL_VI_MODE); + } else if(argc == 2 && strcmp(argv[1], "none") == 0) { + gl_change_editor(gl, GL_NO_EDITOR); + } else { + gl_report_config_error(gl, origin, *lineno, + "The argument of editor should be vi or emacs."); + }; + } else if(strcmp(argv[0], "nobeep") == 0) { + gl->silence_bell = 1; + } else { + gl_report_config_error(gl, origin, *lineno, "Unknown command name."); + }; +/* + * Skip any trailing comment. + */ + while(c != '\n' && c != EOF) + c = getc_fn(stream); + (*lineno)++; + return 0; +} + +/*....................................................................... + * This is a private function of _gl_parse_config_line() which prints + * out an error message about the contents of the line, prefixed by the + * name of the origin of the line and its line number. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * origin const char * The name of the entity being read (eg. a + * file name). + * lineno int The line number at which the error occurred. + * errmsg const char * The error message. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_report_config_error(GetLine *gl, const char *origin, int lineno, + const char *errmsg) +{ + char lnum[20]; /* A buffer in which to render a single integer */ +/* + * Convert the line number into a string. + */ + sprintf(lnum, "%d", lineno); +/* + * Have the string printed on the terminal. + */ + return gl_print_info(gl, origin, ":", lnum, ": ", errmsg, GL_END_INFO); +} + +/*....................................................................... + * This is the _gl_parse_config_line() callback function which reads the + * next character from a configuration file. + */ +static GLC_GETC_FN(glc_file_getc) +{ + return fgetc((FILE *) stream); +} + +/*....................................................................... + * This is the _gl_parse_config_line() callback function which reads the + * next character from a buffer. Its stream argument is a pointer to a + * variable which is, in turn, a pointer into the buffer being read from. + */ +static GLC_GETC_FN(glc_buff_getc) +{ + const char **lptr = (char const **) stream; + return **lptr ? *(*lptr)++ : EOF; +} + +#ifndef HIDE_FILE_SYSTEM +/*....................................................................... + * When this action is triggered, it arranges to temporarily read command + * lines from the regular file whos name precedes the cursor. + * The current line is first discarded. + */ +static KT_KEY_FN(gl_read_from_file) +{ + char *start_path; /* The pointer to the start of the pathname in */ + /* gl->line[]. */ + FileExpansion *result; /* The results of the filename expansion */ + int pathlen; /* The length of the pathname being expanded */ +/* + * Locate the start of the filename that precedes the cursor position. + */ + start_path = _pu_start_of_path(gl->line, gl->buff_curpos); + if(!start_path) + return 1; +/* + * Get the length of the pathname string. + */ + pathlen = gl->buff_curpos - (start_path - gl->line); +/* + * Attempt to expand the pathname. + */ + result = ef_expand_file(gl->ef, start_path, pathlen); +/* + * If there was an error, report the error on a new line. + */ + if(!result) { + return gl_print_info(gl, ef_last_error(gl->ef), GL_END_INFO); +/* + * If no files matched, report this as well. + */ + } else if(result->nfile == 0 || !result->exists) { + return gl_print_info(gl, "No files match.", GL_END_INFO); +/* + * Complain if more than one file matches. + */ + } else if(result->nfile > 1) { + return gl_print_info(gl, "More than one file matches.", GL_END_INFO); +/* + * Disallow input from anything but normal files. In principle we could + * also support input from named pipes. Terminal files would be a problem + * since we wouldn't know the terminal type, and other types of files + * might cause the library to lock up. + */ + } else if(!_pu_path_is_file(result->files[0])) { + return gl_print_info(gl, "Not a normal file.", GL_END_INFO); + } else { +/* + * Attempt to open and install the specified file for reading. + */ + gl->file_fp = fopen(result->files[0], "r"); + if(!gl->file_fp) { + return gl_print_info(gl, "Unable to open: ", result->files[0], + GL_END_INFO); + }; +/* + * If needed, expand the record of the maximum file-descriptor that might + * need to be monitored with select(). + */ +#ifdef HAVE_SELECT + if(fileno(gl->file_fp) > gl->max_fd) + gl->max_fd = fileno(gl->file_fp); +#endif +/* + * Is non-blocking I/O needed? + */ + if(gl->raw_mode && gl->io_mode==GL_SERVER_MODE && + gl_nonblocking_io(gl, fileno(gl->file_fp))) { + gl_revert_input(gl); + return gl_print_info(gl, "Can't read file %s with non-blocking I/O", + result->files[0]); + }; +/* + * Inform the user what is happening. + */ + if(gl_print_info(gl, "<Taking input from ", result->files[0], ">", + GL_END_INFO)) + return 1; + }; + return 0; +} +#endif + +/*....................................................................... + * Close any temporary file that is being used for input. + * + * Input: + * gl GetLine * The getline resource object. + */ +static void gl_revert_input(GetLine *gl) +{ + if(gl->file_fp) + fclose(gl->file_fp); + gl->file_fp = NULL; + gl->endline = 1; +} + +/*....................................................................... + * This is the action function that recalls the oldest line in the + * history buffer. + */ +static KT_KEY_FN(gl_beginning_of_history) +{ +/* + * In vi mode, switch to command mode, since the user is very + * likely to want to move around newly recalled lines. + */ + gl_vi_command_mode(gl); +/* + * Forget any previous recall session. + */ + gl->preload_id = 0; +/* + * Record the key sequence number of this search action. + */ + gl->last_search = gl->keyseq_count; +/* + * Recall the next oldest line in the history list. + */ + if(_glh_oldest_line(gl->glh, gl->line, gl->linelen+1) == NULL) + return 0; +/* + * Accomodate the new contents of gl->line[]. + */ + gl_update_buffer(gl); +/* + * Arrange to have the cursor placed at the end of the new line. + */ + gl->buff_curpos = gl->ntotal; +/* + * Erase and display the new line. + */ + gl_queue_redisplay(gl); + return 0; +} + +/*....................................................................... + * If a history session is currently in progress, this action function + * recalls the line that was being edited when the session started. If + * no history session is in progress, it does nothing. + */ +static KT_KEY_FN(gl_end_of_history) +{ +/* + * In vi mode, switch to command mode, since the user is very + * likely to want to move around newly recalled lines. + */ + gl_vi_command_mode(gl); +/* + * Forget any previous recall session. + */ + gl->preload_id = 0; +/* + * Record the key sequence number of this search action. + */ + gl->last_search = gl->keyseq_count; +/* + * Recall the next oldest line in the history list. + */ + if(_glh_current_line(gl->glh, gl->line, gl->linelen+1) == NULL) + return 0; +/* + * Accomodate the new contents of gl->line[]. + */ + gl_update_buffer(gl); +/* + * Arrange to have the cursor placed at the end of the new line. + */ + gl->buff_curpos = gl->ntotal; +/* + * Erase and display the new line. + */ + gl_queue_redisplay(gl); + return 0; +} + +/*....................................................................... + * This action function is treated specially, in that its count argument + * is set to the end keystroke of the keysequence that activated it. + * It accumulates a numeric argument, adding one digit on each call in + * which the last keystroke was a numeric digit. + */ +static KT_KEY_FN(gl_digit_argument) +{ +/* + * Was the last keystroke a digit? + */ + int is_digit = isdigit((int)(unsigned char) count); +/* + * In vi command mode, a lone '0' means goto-start-of-line. + */ + if(gl->vi.command && gl->number < 0 && count == '0') + return gl_beginning_of_line(gl, count, NULL); +/* + * Are we starting to accumulate a new number? + */ + if(gl->number < 0 || !is_digit) + gl->number = 0; +/* + * Was the last keystroke a digit? + */ + if(is_digit) { +/* + * Read the numeric value of the digit, without assuming ASCII. + */ + int n; + char s[2]; s[0] = count; s[1] = '\0'; + n = atoi(s); +/* + * Append the new digit. + */ + gl->number = gl->number * 10 + n; + }; + return 0; +} + +/*....................................................................... + * The newline action function sets gl->endline to tell + * gl_get_input_line() that the line is now complete. + */ +static KT_KEY_FN(gl_newline) +{ + GlhLineID id; /* The last history line recalled while entering this line */ +/* + * Flag the line as ended. + */ + gl->endline = 1; +/* + * Record the next position in the history buffer, for potential + * recall by an action function on the next call to gl_get_line(). + */ + id = _glh_line_id(gl->glh, 1); + if(id) + gl->preload_id = id; + return 0; +} + +/*....................................................................... + * The 'repeat' action function sets gl->endline to tell + * gl_get_input_line() that the line is now complete, and records the + * ID of the next history line in gl->preload_id so that the next call + * to gl_get_input_line() will preload the line with that history line. + */ +static KT_KEY_FN(gl_repeat_history) +{ + gl->endline = 1; + gl->preload_id = _glh_line_id(gl->glh, 1); + gl->preload_history = 1; + return 0; +} + +/*....................................................................... + * Flush unwritten characters to the terminal. + * + * Input: + * gl GetLine * The getline resource object. + * Output: + * return int 0 - OK. + * 1 - Either an error occured, or the output + * blocked and non-blocking I/O is being used. + * See gl->rtn_status for details. + */ +static int gl_flush_output(GetLine *gl) +{ +/* + * Record the fact that we are about to write to the terminal. + */ + gl->pending_io = GLP_WRITE; +/* + * Attempt to flush the output to the terminal. + */ + errno = 0; + switch(_glq_flush_queue(gl->cq, gl->flush_fn, gl)) { + case GLQ_FLUSH_DONE: + return gl->redisplay && !gl->postpone && gl_redisplay(gl, 1, NULL); + break; + case GLQ_FLUSH_AGAIN: /* Output blocked */ + gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO); + return 1; + break; + default: /* Abort the line if an error occurs */ + gl_record_status(gl, errno==EINTR ? GLR_SIGNAL : GLR_ERROR, errno); + return 1; + break; + }; +} + +/*....................................................................... + * This is the callback which _glq_flush_queue() uses to write buffered + * characters to the terminal. + */ +static GL_WRITE_FN(gl_flush_terminal) +{ + int ndone = 0; /* The number of characters written so far */ +/* + * Get the line-editor resource object. + */ + GetLine *gl = (GetLine *) data; +/* + * Transfer the latest array of characters to stdio. + */ + while(ndone < n) { + int nnew = write(gl->output_fd, s, n-ndone); +/* + * If the write was successful, add to the recorded number of bytes + * that have now been written. + */ + if(nnew > 0) { + ndone += nnew; +/* + * If a signal interrupted the call, restart the write(), since all of + * the signals that gl_get_line() has been told to watch for are + * currently blocked. + */ + } else if(errno == EINTR) { + continue; +/* + * If we managed to write something before an I/O error occurred, or + * output blocked before anything was written, report the number of + * bytes that were successfully written before this happened. + */ + } else if(ndone > 0 +#if defined(EAGAIN) + || errno==EAGAIN +#endif +#if defined(EWOULDBLOCK) + || errno==EWOULDBLOCK +#endif + ) { + return ndone; + +/* + * To get here, an error must have occurred before anything new could + * be written. + */ + } else { + return -1; + }; + }; +/* + * To get here, we must have successfully written the number of + * bytes that was specified. + */ + return n; +} + +/*....................................................................... + * Change the style of editing to emulate a given editor. + * + * Input: + * gl GetLine * The getline resource object. + * editor GlEditor The type of editor to emulate. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_change_editor(GetLine *gl, GlEditor editor) +{ +/* + * Install the default key-bindings of the requested editor. + */ + switch(editor) { + case GL_EMACS_MODE: + _kt_clear_bindings(gl->bindings, KTB_NORM); + _kt_clear_bindings(gl->bindings, KTB_TERM); + (void) _kt_add_bindings(gl->bindings, KTB_NORM, gl_emacs_bindings, + sizeof(gl_emacs_bindings)/sizeof(gl_emacs_bindings[0])); + break; + case GL_VI_MODE: + _kt_clear_bindings(gl->bindings, KTB_NORM); + _kt_clear_bindings(gl->bindings, KTB_TERM); + (void) _kt_add_bindings(gl->bindings, KTB_NORM, gl_vi_bindings, + sizeof(gl_vi_bindings)/sizeof(gl_vi_bindings[0])); + break; + case GL_NO_EDITOR: + break; + default: + _err_record_msg(gl->err, "Unknown editor", END_ERR_MSG); + errno = EINVAL; + return 1; + }; +/* + * Record the new editing mode. + */ + gl->editor = editor; + gl->vi.command = 0; /* Start in input mode */ + gl->insert_curpos = 0; +/* + * Reinstate terminal-specific bindings. + */ + if(gl->editor != GL_NO_EDITOR && gl->input_fp) + (void) gl_bind_terminal_keys(gl); + return 0; +} + +/*....................................................................... + * This is an action function that switches to editing using emacs bindings + */ +static KT_KEY_FN(gl_emacs_editing_mode) +{ + return gl_change_editor(gl, GL_EMACS_MODE); +} + +/*....................................................................... + * This is an action function that switches to editing using vi bindings + */ +static KT_KEY_FN(gl_vi_editing_mode) +{ + return gl_change_editor(gl, GL_VI_MODE); +} + +/*....................................................................... + * This is the action function that switches to insert mode. + */ +static KT_KEY_FN(gl_vi_insert) +{ +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Switch to vi insert mode. + */ + gl->insert = 1; + gl->vi.command = 0; + gl->insert_curpos = gl->buff_curpos; + return 0; +} + +/*....................................................................... + * This is an action function that switches to overwrite mode. + */ +static KT_KEY_FN(gl_vi_overwrite) +{ +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Switch to vi overwrite mode. + */ + gl->insert = 0; + gl->vi.command = 0; + gl->insert_curpos = gl->buff_curpos; + return 0; +} + +/*....................................................................... + * This action function toggles the case of the character under the + * cursor. + */ +static KT_KEY_FN(gl_change_case) +{ + int i; +/* + * Keep a record of the current insert mode and the cursor position. + */ + int insert = gl->insert; +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * We want to overwrite the modified word. + */ + gl->insert = 0; +/* + * Toggle the case of 'count' characters. + */ + for(i=0; i<count && gl->buff_curpos < gl->ntotal; i++) { + char *cptr = gl->line + gl->buff_curpos++; +/* + * Convert the character to upper case? + */ + if(islower((int)(unsigned char) *cptr)) + gl_buffer_char(gl, toupper((int) *cptr), cptr - gl->line); + else if(isupper((int)(unsigned char) *cptr)) + gl_buffer_char(gl, tolower((int) *cptr), cptr - gl->line); +/* + * Write the possibly modified character back. Note that for non-modified + * characters we want to do this as well, so as to advance the cursor. + */ + if(gl_print_char(gl, *cptr, cptr[1])) + return 1; + }; +/* + * Restore the insertion mode. + */ + gl->insert = insert; + return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */ +} + +/*....................................................................... + * This is the action function which implements the vi-style action which + * moves the cursor to the start of the line, then switches to insert mode. + */ +static KT_KEY_FN(gl_vi_insert_at_bol) +{ + gl_save_for_undo(gl); + return gl_beginning_of_line(gl, 0, NULL) || + gl_vi_insert(gl, 0, NULL); + +} + +/*....................................................................... + * This is the action function which implements the vi-style action which + * moves the cursor to the end of the line, then switches to insert mode + * to allow text to be appended to the line. + */ +static KT_KEY_FN(gl_vi_append_at_eol) +{ + gl_save_for_undo(gl); + gl->vi.command = 0; /* Allow cursor at EOL */ + return gl_end_of_line(gl, 0, NULL) || + gl_vi_insert(gl, 0, NULL); +} + +/*....................................................................... + * This is the action function which implements the vi-style action which + * moves the cursor to right one then switches to insert mode, thus + * allowing text to be appended after the next character. + */ +static KT_KEY_FN(gl_vi_append) +{ + gl_save_for_undo(gl); + gl->vi.command = 0; /* Allow cursor at EOL */ + return gl_cursor_right(gl, 1, NULL) || + gl_vi_insert(gl, 0, NULL); +} + +/*....................................................................... + * This action function moves the cursor to the column specified by the + * numeric argument. Column indexes start at 1. + */ +static KT_KEY_FN(gl_goto_column) +{ + return gl_place_cursor(gl, count - 1); +} + +/*....................................................................... + * Starting with the character under the cursor, replace 'count' + * characters with the next character that the user types. + */ +static KT_KEY_FN(gl_vi_replace_char) +{ + char c; /* The replacement character */ + int i; +/* + * Keep a record of the current insert mode. + */ + int insert = gl->insert; +/* + * Get the replacement character. + */ + if(gl->vi.repeat.active) { + c = gl->vi.repeat.input_char; + } else { + if(gl_read_terminal(gl, 1, &c)) + return 1; + gl->vi.repeat.input_char = c; + }; +/* + * Are there 'count' characters to be replaced? + */ + if(gl->ntotal - gl->buff_curpos >= count) { +/* + * If in vi command mode, preserve the current line for potential + * use by vi-undo. + */ + gl_save_for_undo(gl); +/* + * Temporarily switch to overwrite mode. + */ + gl->insert = 0; +/* + * Overwrite the current character plus count-1 subsequent characters + * with the replacement character. + */ + for(i=0; i<count; i++) + gl_add_char_to_line(gl, c); +/* + * Restore the original insert/overwrite mode. + */ + gl->insert = insert; + }; + return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */ +} + +/*....................................................................... + * This is an action function which changes all characters between the + * current cursor position and the end of the line. + */ +static KT_KEY_FN(gl_vi_change_rest_of_line) +{ + gl_save_for_undo(gl); + gl->vi.command = 0; /* Allow cursor at EOL */ + return gl_kill_line(gl, count, NULL) || gl_vi_insert(gl, 0, NULL); +} + +/*....................................................................... + * This is an action function which changes all characters between the + * start of the line and the current cursor position. + */ +static KT_KEY_FN(gl_vi_change_to_bol) +{ + return gl_backward_kill_line(gl,count,NULL) || gl_vi_insert(gl,0,NULL); +} + +/*....................................................................... + * This is an action function which deletes the entire contents of the + * current line and switches to insert mode. + */ +static KT_KEY_FN(gl_vi_change_line) +{ + return gl_delete_line(gl,count,NULL) || gl_vi_insert(gl,0,NULL); +} + +/*....................................................................... + * Starting from the cursor position and looking towards the end of the + * line, copy 'count' characters to the cut buffer. + */ +static KT_KEY_FN(gl_forward_copy_char) +{ +/* + * Limit the count to the number of characters available. + */ + if(gl->buff_curpos + count >= gl->ntotal) + count = gl->ntotal - gl->buff_curpos; + if(count < 0) + count = 0; +/* + * Copy the characters to the cut buffer. + */ + memcpy(gl->cutbuf, gl->line + gl->buff_curpos, count); + gl->cutbuf[count] = '\0'; + return 0; +} + +/*....................................................................... + * Starting from the character before the cursor position and looking + * backwards towards the start of the line, copy 'count' characters to + * the cut buffer. + */ +static KT_KEY_FN(gl_backward_copy_char) +{ +/* + * Limit the count to the number of characters available. + */ + if(count > gl->buff_curpos) + count = gl->buff_curpos; + if(count < 0) + count = 0; + gl_place_cursor(gl, gl->buff_curpos - count); +/* + * Copy the characters to the cut buffer. + */ + memcpy(gl->cutbuf, gl->line + gl->buff_curpos, count); + gl->cutbuf[count] = '\0'; + return 0; +} + +/*....................................................................... + * Starting from the cursor position copy to the specified column into the + * cut buffer. + */ +static KT_KEY_FN(gl_copy_to_column) +{ + if (--count >= gl->buff_curpos) + return gl_forward_copy_char(gl, count - gl->buff_curpos, NULL); + else + return gl_backward_copy_char(gl, gl->buff_curpos - count, NULL); +} + +/*....................................................................... + * Starting from the cursor position copy characters up to a matching + * parenthesis into the cut buffer. + */ +static KT_KEY_FN(gl_copy_to_parenthesis) +{ + int curpos = gl_index_of_matching_paren(gl); + if(curpos >= 0) { + gl_save_for_undo(gl); + if(curpos >= gl->buff_curpos) + return gl_forward_copy_char(gl, curpos - gl->buff_curpos + 1, NULL); + else + return gl_backward_copy_char(gl, ++gl->buff_curpos - curpos + 1, NULL); + }; + return 0; +} + +/*....................................................................... + * Starting from the cursor position copy the rest of the line into the + * cut buffer. + */ +static KT_KEY_FN(gl_copy_rest_of_line) +{ +/* + * Copy the characters to the cut buffer. + */ + memcpy(gl->cutbuf, gl->line + gl->buff_curpos, gl->ntotal - gl->buff_curpos); + gl->cutbuf[gl->ntotal - gl->buff_curpos] = '\0'; + return 0; +} + +/*....................................................................... + * Copy from the beginning of the line to the cursor position into the + * cut buffer. + */ +static KT_KEY_FN(gl_copy_to_bol) +{ +/* + * Copy the characters to the cut buffer. + */ + memcpy(gl->cutbuf, gl->line, gl->buff_curpos); + gl->cutbuf[gl->buff_curpos] = '\0'; + gl_place_cursor(gl, 0); + return 0; +} + +/*....................................................................... + * Copy the entire line into the cut buffer. + */ +static KT_KEY_FN(gl_copy_line) +{ +/* + * Copy the characters to the cut buffer. + */ + memcpy(gl->cutbuf, gl->line, gl->ntotal); + gl->cutbuf[gl->ntotal] = '\0'; + return 0; +} + +/*....................................................................... + * Search forwards for the next character that the user enters. + */ +static KT_KEY_FN(gl_forward_find_char) +{ + int pos = gl_find_char(gl, count, 1, 1, '\0'); + return pos >= 0 && gl_place_cursor(gl, pos); +} + +/*....................................................................... + * Search backwards for the next character that the user enters. + */ +static KT_KEY_FN(gl_backward_find_char) +{ + int pos = gl_find_char(gl, count, 0, 1, '\0'); + return pos >= 0 && gl_place_cursor(gl, pos); +} + +/*....................................................................... + * Search forwards for the next character that the user enters. Move up to, + * but not onto, the found character. + */ +static KT_KEY_FN(gl_forward_to_char) +{ + int pos = gl_find_char(gl, count, 1, 0, '\0'); + return pos >= 0 && gl_place_cursor(gl, pos); +} + +/*....................................................................... + * Search backwards for the next character that the user enters. Move back to, + * but not onto, the found character. + */ +static KT_KEY_FN(gl_backward_to_char) +{ + int pos = gl_find_char(gl, count, 0, 0, '\0'); + return pos >= 0 && gl_place_cursor(gl, pos); +} + +/*....................................................................... + * Searching in a given direction, return the index of a given (or + * read) character in the input line, or the character that precedes + * it in the specified search direction. Return -1 if not found. + * + * Input: + * gl GetLine * The getline resource object. + * count int The number of times to search. + * forward int True if searching forward. + * onto int True if the search should end on top of the + * character, false if the search should stop + * one character before the character in the + * specified search direction. + * c char The character to be sought, or '\0' if the + * character should be read from the user. + * Output: + * return int The index of the character in gl->line[], or + * -1 if not found. + */ +static int gl_find_char(GetLine *gl, int count, int forward, int onto, char c) +{ + int pos; /* The index reached in searching the input line */ + int i; +/* + * Get a character from the user? + */ + if(!c) { +/* + * If we are in the process of repeating a previous change command, substitute + * the last find character. + */ + if(gl->vi.repeat.active) { + c = gl->vi.find_char; + } else { + if(gl_read_terminal(gl, 1, &c)) + return -1; +/* + * Record the details of the new search, for use by repeat finds. + */ + gl->vi.find_forward = forward; + gl->vi.find_onto = onto; + gl->vi.find_char = c; + }; + }; +/* + * Which direction should we search? + */ + if(forward) { +/* + * Search forwards 'count' times for the character, starting with the + * character that follows the cursor. + */ + for(i=0, pos=gl->buff_curpos; i<count && pos < gl->ntotal; i++) { +/* + * Advance past the last match (or past the current cursor position + * on the first search). + */ + pos++; +/* + * Search for the next instance of c. + */ + for( ; pos<gl->ntotal && c!=gl->line[pos]; pos++) + ; + }; +/* + * If the character was found and we have been requested to return the + * position of the character that precedes the desired character, then + * we have gone one character too far. + */ + if(!onto && pos<gl->ntotal) + pos--; + } else { +/* + * Search backwards 'count' times for the character, starting with the + * character that precedes the cursor. + */ + for(i=0, pos=gl->buff_curpos; i<count && pos >= gl->insert_curpos; i++) { +/* + * Step back one from the last match (or from the current cursor + * position on the first search). + */ + pos--; +/* + * Search for the next instance of c. + */ + for( ; pos>=gl->insert_curpos && c!=gl->line[pos]; pos--) + ; + }; +/* + * If the character was found and we have been requested to return the + * position of the character that precedes the desired character, then + * we have gone one character too far. + */ + if(!onto && pos>=gl->insert_curpos) + pos++; + }; +/* + * If found, return the cursor position of the count'th match. + * Otherwise ring the terminal bell. + */ + if(pos >= gl->insert_curpos && pos < gl->ntotal) { + return pos; + } else { + (void) gl_ring_bell(gl, 1, NULL); + return -1; + } +} + +/*....................................................................... + * Repeat the last character search in the same direction as the last + * search. + */ +static KT_KEY_FN(gl_repeat_find_char) +{ + int pos = gl->vi.find_char ? + gl_find_char(gl, count, gl->vi.find_forward, gl->vi.find_onto, + gl->vi.find_char) : -1; + return pos >= 0 && gl_place_cursor(gl, pos); +} + +/*....................................................................... + * Repeat the last character search in the opposite direction as the last + * search. + */ +static KT_KEY_FN(gl_invert_refind_char) +{ + int pos = gl->vi.find_char ? + gl_find_char(gl, count, !gl->vi.find_forward, gl->vi.find_onto, + gl->vi.find_char) : -1; + return pos >= 0 && gl_place_cursor(gl, pos); +} + +/*....................................................................... + * Search forward from the current position of the cursor for 'count' + * word endings, returning the index of the last one found, or the end of + * the line if there were less than 'count' words. + * + * Input: + * gl GetLine * The getline resource object. + * n int The number of word boundaries to search for. + * Output: + * return int The buffer index of the located position. + */ +static int gl_nth_word_end_forward(GetLine *gl, int n) +{ + int bufpos; /* The buffer index being checked. */ + int i; +/* + * In order to guarantee forward motion to the next word ending, + * we need to start from one position to the right of the cursor + * position, since this may already be at the end of a word. + */ + bufpos = gl->buff_curpos + 1; +/* + * If we are at the end of the line, return the index of the last + * real character on the line. Note that this will be -1 if the line + * is empty. + */ + if(bufpos >= gl->ntotal) + return gl->ntotal - 1; +/* + * Search 'n' times, unless the end of the input line is reached first. + */ + for(i=0; i<n && bufpos<gl->ntotal; i++) { +/* + * If we are not already within a word, skip to the start of the next word. + */ + for( ; bufpos<gl->ntotal && !gl_is_word_char((int)gl->line[bufpos]); + bufpos++) + ; +/* + * Find the end of the next word. + */ + for( ; bufpos<gl->ntotal && gl_is_word_char((int)gl->line[bufpos]); + bufpos++) + ; + }; +/* + * We will have overshot. + */ + return bufpos > 0 ? bufpos-1 : bufpos; +} + +/*....................................................................... + * Search forward from the current position of the cursor for 'count' + * word starts, returning the index of the last one found, or the end of + * the line if there were less than 'count' words. + * + * Input: + * gl GetLine * The getline resource object. + * n int The number of word boundaries to search for. + * Output: + * return int The buffer index of the located position. + */ +static int gl_nth_word_start_forward(GetLine *gl, int n) +{ + int bufpos; /* The buffer index being checked. */ + int i; +/* + * Get the current cursor position. + */ + bufpos = gl->buff_curpos; +/* + * Search 'n' times, unless the end of the input line is reached first. + */ + for(i=0; i<n && bufpos<gl->ntotal; i++) { +/* + * Find the end of the current word. + */ + for( ; bufpos<gl->ntotal && gl_is_word_char((int)gl->line[bufpos]); + bufpos++) + ; +/* + * Skip to the start of the next word. + */ + for( ; bufpos<gl->ntotal && !gl_is_word_char((int)gl->line[bufpos]); + bufpos++) + ; + }; + return bufpos; +} + +/*....................................................................... + * Search backward from the current position of the cursor for 'count' + * word starts, returning the index of the last one found, or the start + * of the line if there were less than 'count' words. + * + * Input: + * gl GetLine * The getline resource object. + * n int The number of word boundaries to search for. + * Output: + * return int The buffer index of the located position. + */ +static int gl_nth_word_start_backward(GetLine *gl, int n) +{ + int bufpos; /* The buffer index being checked. */ + int i; +/* + * Get the current cursor position. + */ + bufpos = gl->buff_curpos; +/* + * Search 'n' times, unless the beginning of the input line (or vi insertion + * point) is reached first. + */ + for(i=0; i<n && bufpos > gl->insert_curpos; i++) { +/* + * Starting one character back from the last search, so as not to keep + * settling on the same word-start, search backwards until finding a + * word character. + */ + while(--bufpos >= gl->insert_curpos && + !gl_is_word_char((int)gl->line[bufpos])) + ; +/* + * Find the start of the word. + */ + while(--bufpos >= gl->insert_curpos && + gl_is_word_char((int)gl->line[bufpos])) + ; +/* + * We will have gone one character too far. + */ + bufpos++; + }; + return bufpos >= gl->insert_curpos ? bufpos : gl->insert_curpos; +} + +/*....................................................................... + * Copy one or more words into the cut buffer without moving the cursor + * or deleting text. + */ +static KT_KEY_FN(gl_forward_copy_word) +{ +/* + * Find the location of the count'th start or end of a word + * after the cursor, depending on whether in emacs or vi mode. + */ + int next = gl->editor == GL_EMACS_MODE ? + gl_nth_word_end_forward(gl, count) : + gl_nth_word_start_forward(gl, count); +/* + * How many characters are to be copied into the cut buffer? + */ + int n = next - gl->buff_curpos; +/* + * Copy the specified segment and terminate the string. + */ + memcpy(gl->cutbuf, gl->line + gl->buff_curpos, n); + gl->cutbuf[n] = '\0'; + return 0; +} + +/*....................................................................... + * Copy one or more words preceding the cursor into the cut buffer, + * without moving the cursor or deleting text. + */ +static KT_KEY_FN(gl_backward_copy_word) +{ +/* + * Find the location of the count'th start of word before the cursor. + */ + int next = gl_nth_word_start_backward(gl, count); +/* + * How many characters are to be copied into the cut buffer? + */ + int n = gl->buff_curpos - next; + gl_place_cursor(gl, next); +/* + * Copy the specified segment and terminate the string. + */ + memcpy(gl->cutbuf, gl->line + next, n); + gl->cutbuf[n] = '\0'; + return 0; +} + +/*....................................................................... + * Copy the characters between the cursor and the count'th instance of + * a specified character in the input line, into the cut buffer. + * + * Input: + * gl GetLine * The getline resource object. + * count int The number of times to search. + * c char The character to be searched for, or '\0' if + * the character should be read from the user. + * forward int True if searching forward. + * onto int True if the search should end on top of the + * character, false if the search should stop + * one character before the character in the + * specified search direction. + * Output: + * return int 0 - OK. + * 1 - Error. + * + */ +static int gl_copy_find(GetLine *gl, int count, char c, int forward, int onto) +{ + int n; /* The number of characters in the cut buffer */ +/* + * Search for the character, and abort the operation if not found. + */ + int pos = gl_find_char(gl, count, forward, onto, c); + if(pos < 0) + return 0; +/* + * Copy the specified segment. + */ + if(forward) { + n = pos + 1 - gl->buff_curpos; + memcpy(gl->cutbuf, gl->line + gl->buff_curpos, n); + } else { + n = gl->buff_curpos - pos; + memcpy(gl->cutbuf, gl->line + pos, n); + if(gl->editor == GL_VI_MODE) + gl_place_cursor(gl, pos); + } +/* + * Terminate the copy. + */ + gl->cutbuf[n] = '\0'; + return 0; +} + +/*....................................................................... + * Copy a section up to and including a specified character into the cut + * buffer without moving the cursor or deleting text. + */ +static KT_KEY_FN(gl_forward_copy_find) +{ + return gl_copy_find(gl, count, '\0', 1, 1); +} + +/*....................................................................... + * Copy a section back to and including a specified character into the cut + * buffer without moving the cursor or deleting text. + */ +static KT_KEY_FN(gl_backward_copy_find) +{ + return gl_copy_find(gl, count, '\0', 0, 1); +} + +/*....................................................................... + * Copy a section up to and not including a specified character into the cut + * buffer without moving the cursor or deleting text. + */ +static KT_KEY_FN(gl_forward_copy_to) +{ + return gl_copy_find(gl, count, '\0', 1, 0); +} + +/*....................................................................... + * Copy a section back to and not including a specified character into the cut + * buffer without moving the cursor or deleting text. + */ +static KT_KEY_FN(gl_backward_copy_to) +{ + return gl_copy_find(gl, count, '\0', 0, 0); +} + +/*....................................................................... + * Copy to a character specified in a previous search into the cut + * buffer without moving the cursor or deleting text. + */ +static KT_KEY_FN(gl_copy_refind) +{ + return gl_copy_find(gl, count, gl->vi.find_char, gl->vi.find_forward, + gl->vi.find_onto); +} + +/*....................................................................... + * Copy to a character specified in a previous search, but in the opposite + * direction, into the cut buffer without moving the cursor or deleting text. + */ +static KT_KEY_FN(gl_copy_invert_refind) +{ + return gl_copy_find(gl, count, gl->vi.find_char, !gl->vi.find_forward, + gl->vi.find_onto); +} + +/*....................................................................... + * Set the position of the cursor in the line input buffer and the + * terminal. + * + * Input: + * gl GetLine * The getline resource object. + * buff_curpos int The new buffer cursor position. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_place_cursor(GetLine *gl, int buff_curpos) +{ +/* + * Don't allow the cursor position to go out of the bounds of the input + * line. + */ + if(buff_curpos >= gl->ntotal) + buff_curpos = gl->vi.command ? gl->ntotal-1 : gl->ntotal; + if(buff_curpos < 0) + buff_curpos = 0; +/* + * Record the new buffer position. + */ + gl->buff_curpos = buff_curpos; +/* + * Move the terminal cursor to the corresponding character. + */ + return gl_set_term_curpos(gl, gl->prompt_len + + gl_displayed_string_width(gl, gl->line, buff_curpos, gl->prompt_len)); +} + +/*....................................................................... + * In vi command mode, this function saves the current line to the + * historical buffer needed by the undo command. In emacs mode it does + * nothing. In order to allow action functions to call other action + * functions, gl_interpret_char() sets gl->vi.undo.saved to 0 before + * invoking an action, and thereafter once any call to this function + * has set it to 1, further calls are ignored. + * + * Input: + * gl GetLine * The getline resource object. + */ +static void gl_save_for_undo(GetLine *gl) +{ + if(gl->vi.command && !gl->vi.undo.saved) { + strcpy(gl->vi.undo.line, gl->line); + gl->vi.undo.buff_curpos = gl->buff_curpos; + gl->vi.undo.ntotal = gl->ntotal; + gl->vi.undo.saved = 1; + }; + if(gl->vi.command && !gl->vi.repeat.saved && + gl->current_action.fn != gl_vi_repeat_change) { + gl->vi.repeat.action = gl->current_action; + gl->vi.repeat.count = gl->current_count; + gl->vi.repeat.saved = 1; + }; + return; +} + +/*....................................................................... + * In vi mode, restore the line to the way it was before the last command + * mode operation, storing the current line in the buffer so that the + * undo operation itself can subsequently be undone. + */ +static KT_KEY_FN(gl_vi_undo) +{ +/* + * Get pointers into the two lines. + */ + char *undo_ptr = gl->vi.undo.line; + char *line_ptr = gl->line; +/* + * Swap the characters of the two buffers up to the length of the shortest + * line. + */ + while(*undo_ptr && *line_ptr) { + char c = *undo_ptr; + *undo_ptr++ = *line_ptr; + *line_ptr++ = c; + }; +/* + * Copy the rest directly. + */ + if(gl->ntotal > gl->vi.undo.ntotal) { + strcpy(undo_ptr, line_ptr); + *line_ptr = '\0'; + } else { + strcpy(line_ptr, undo_ptr); + *undo_ptr = '\0'; + }; +/* + * Record the length of the stored string. + */ + gl->vi.undo.ntotal = gl->ntotal; +/* + * Accomodate the new contents of gl->line[]. + */ + gl_update_buffer(gl); +/* + * Set both cursor positions to the leftmost of the saved and current + * cursor positions to emulate what vi does. + */ + if(gl->buff_curpos < gl->vi.undo.buff_curpos) + gl->vi.undo.buff_curpos = gl->buff_curpos; + else + gl->buff_curpos = gl->vi.undo.buff_curpos; +/* + * Since we have bipassed calling gl_save_for_undo(), record repeat + * information inline. + */ + gl->vi.repeat.action.fn = gl_vi_undo; + gl->vi.repeat.action.data = NULL; + gl->vi.repeat.count = 1; +/* + * Display the restored line. + */ + gl_queue_redisplay(gl); + return 0; +} + +/*....................................................................... + * Delete the following word and leave the user in vi insert mode. + */ +static KT_KEY_FN(gl_vi_forward_change_word) +{ + gl_save_for_undo(gl); + gl->vi.command = 0; /* Allow cursor at EOL */ + return gl_forward_delete_word(gl, count, NULL) || gl_vi_insert(gl, 0, NULL); +} + +/*....................................................................... + * Delete the preceding word and leave the user in vi insert mode. + */ +static KT_KEY_FN(gl_vi_backward_change_word) +{ + return gl_backward_delete_word(gl, count, NULL) || gl_vi_insert(gl, 0, NULL); +} + +/*....................................................................... + * Delete the following section and leave the user in vi insert mode. + */ +static KT_KEY_FN(gl_vi_forward_change_find) +{ + return gl_delete_find(gl, count, '\0', 1, 1, 1); +} + +/*....................................................................... + * Delete the preceding section and leave the user in vi insert mode. + */ +static KT_KEY_FN(gl_vi_backward_change_find) +{ + return gl_delete_find(gl, count, '\0', 0, 1, 1); +} + +/*....................................................................... + * Delete the following section and leave the user in vi insert mode. + */ +static KT_KEY_FN(gl_vi_forward_change_to) +{ + return gl_delete_find(gl, count, '\0', 1, 0, 1); +} + +/*....................................................................... + * Delete the preceding section and leave the user in vi insert mode. + */ +static KT_KEY_FN(gl_vi_backward_change_to) +{ + return gl_delete_find(gl, count, '\0', 0, 0, 1); +} + +/*....................................................................... + * Delete to a character specified by a previous search and leave the user + * in vi insert mode. + */ +static KT_KEY_FN(gl_vi_change_refind) +{ + return gl_delete_find(gl, count, gl->vi.find_char, gl->vi.find_forward, + gl->vi.find_onto, 1); +} + +/*....................................................................... + * Delete to a character specified by a previous search, but in the opposite + * direction, and leave the user in vi insert mode. + */ +static KT_KEY_FN(gl_vi_change_invert_refind) +{ + return gl_delete_find(gl, count, gl->vi.find_char, !gl->vi.find_forward, + gl->vi.find_onto, 1); +} + +/*....................................................................... + * Delete the following character and leave the user in vi insert mode. + */ +static KT_KEY_FN(gl_vi_forward_change_char) +{ + gl_save_for_undo(gl); + gl->vi.command = 0; /* Allow cursor at EOL */ + return gl_delete_chars(gl, count, 1) || gl_vi_insert(gl, 0, NULL); +} + +/*....................................................................... + * Delete the preceding character and leave the user in vi insert mode. + */ +static KT_KEY_FN(gl_vi_backward_change_char) +{ + return gl_backward_delete_char(gl, count, NULL) || gl_vi_insert(gl, 0, NULL); +} + +/*....................................................................... + * Starting from the cursor position change characters to the specified column. + */ +static KT_KEY_FN(gl_vi_change_to_column) +{ + if (--count >= gl->buff_curpos) + return gl_vi_forward_change_char(gl, count - gl->buff_curpos, NULL); + else + return gl_vi_backward_change_char(gl, gl->buff_curpos - count, NULL); +} + +/*....................................................................... + * Starting from the cursor position change characters to a matching + * parenthesis. + */ +static KT_KEY_FN(gl_vi_change_to_parenthesis) +{ + int curpos = gl_index_of_matching_paren(gl); + if(curpos >= 0) { + gl_save_for_undo(gl); + if(curpos >= gl->buff_curpos) + return gl_vi_forward_change_char(gl, curpos - gl->buff_curpos + 1, NULL); + else + return gl_vi_backward_change_char(gl, ++gl->buff_curpos - curpos + 1, + NULL); + }; + return 0; +} + +/*....................................................................... + * If in vi mode, switch to vi command mode. + * + * Input: + * gl GetLine * The getline resource object. + */ +static void gl_vi_command_mode(GetLine *gl) +{ + if(gl->editor == GL_VI_MODE && !gl->vi.command) { + gl->insert = 1; + gl->vi.command = 1; + gl->vi.repeat.input_curpos = gl->insert_curpos; + gl->vi.repeat.command_curpos = gl->buff_curpos; + gl->insert_curpos = 0; /* unrestrict left motion boundary */ + gl_cursor_left(gl, 1, NULL); /* Vi moves 1 left on entering command mode */ + }; +} + +/*....................................................................... + * This is an action function which rings the terminal bell. + */ +static KT_KEY_FN(gl_ring_bell) +{ + return gl->silence_bell ? 0 : + gl_print_control_sequence(gl, 1, gl->sound_bell); +} + +/*....................................................................... + * This is the action function which implements the vi-repeat-change + * action. + */ +static KT_KEY_FN(gl_vi_repeat_change) +{ + int status; /* The return status of the repeated action function */ + int i; +/* + * Nothing to repeat? + */ + if(!gl->vi.repeat.action.fn) + return gl_ring_bell(gl, 1, NULL); +/* + * Provide a way for action functions to know whether they are being + * called by us. + */ + gl->vi.repeat.active = 1; +/* + * Re-run the recorded function. + */ + status = gl->vi.repeat.action.fn(gl, gl->vi.repeat.count, + gl->vi.repeat.action.data); +/* + * Mark the repeat as completed. + */ + gl->vi.repeat.active = 0; +/* + * Is we are repeating a function that has just switched to input + * mode to allow the user to type, re-enter the text that the user + * previously entered. + */ + if(status==0 && !gl->vi.command) { +/* + * Make sure that the current line has been saved. + */ + gl_save_for_undo(gl); +/* + * Repeat a previous insertion or overwrite? + */ + if(gl->vi.repeat.input_curpos >= 0 && + gl->vi.repeat.input_curpos <= gl->vi.repeat.command_curpos && + gl->vi.repeat.command_curpos <= gl->vi.undo.ntotal) { +/* + * Using the current line which is saved in the undo buffer, plus + * the range of characters therein, as recorded by gl_vi_command_mode(), + * add the characters that the user previously entered, to the input + * line. + */ + for(i=gl->vi.repeat.input_curpos; i<gl->vi.repeat.command_curpos; i++) { + if(gl_add_char_to_line(gl, gl->vi.undo.line[i])) + return 1; + }; + }; +/* + * Switch back to command mode, now that the insertion has been repeated. + */ + gl_vi_command_mode(gl); + }; + return status; +} + +/*....................................................................... + * If the cursor is currently over a parenthesis character, return the + * index of its matching parenthesis. If not currently over a parenthesis + * character, return the next close parenthesis character to the right of + * the cursor. If the respective parenthesis character isn't found, + * ring the terminal bell and return -1. + * + * Input: + * gl GetLine * The getline resource object. + * Output: + * return int Either the index of the matching parenthesis, + * or -1 if not found. + */ +static int gl_index_of_matching_paren(GetLine *gl) +{ + int i; +/* + * List the recognized parentheses, and their matches. + */ + const char *o_paren = "([{"; + const char *c_paren = ")]}"; + const char *cptr; +/* + * Get the character that is currently under the cursor. + */ + char c = gl->line[gl->buff_curpos]; +/* + * If the character under the cursor is an open parenthesis, look forward + * for the matching close parenthesis. + */ + if((cptr=strchr(o_paren, c))) { + char match = c_paren[cptr - o_paren]; + int matches_needed = 1; + for(i=gl->buff_curpos+1; i<gl->ntotal; i++) { + if(gl->line[i] == c) + matches_needed++; + else if(gl->line[i] == match && --matches_needed==0) + return i; + }; +/* + * If the character under the cursor is an close parenthesis, look forward + * for the matching open parenthesis. + */ + } else if((cptr=strchr(c_paren, c))) { + char match = o_paren[cptr - c_paren]; + int matches_needed = 1; + for(i=gl->buff_curpos-1; i>=0; i--) { + if(gl->line[i] == c) + matches_needed++; + else if(gl->line[i] == match && --matches_needed==0) + return i; + }; +/* + * If not currently over a parenthesis character, search forwards for + * the first close parenthesis (this is what the vi % binding does). + */ + } else { + for(i=gl->buff_curpos+1; i<gl->ntotal; i++) + if(strchr(c_paren, gl->line[i]) != NULL) + return i; + }; +/* + * Not found. + */ + (void) gl_ring_bell(gl, 1, NULL); + return -1; +} + +/*....................................................................... + * If the cursor is currently over a parenthesis character, this action + * function moves the cursor to its matching parenthesis. + */ +static KT_KEY_FN(gl_find_parenthesis) +{ + int curpos = gl_index_of_matching_paren(gl); + if(curpos >= 0) + return gl_place_cursor(gl, curpos); + return 0; +} + +/*....................................................................... + * Handle the receipt of the potential start of a new key-sequence from + * the user. + * + * Input: + * gl GetLine * The resource object of this library. + * first_char char The first character of the sequence. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_interpret_char(GetLine *gl, char first_char) +{ + char keyseq[GL_KEY_MAX+1]; /* A special key sequence being read */ + int nkey=0; /* The number of characters in the key sequence */ + int count; /* The repeat count of an action function */ + int ret; /* The return value of an action function */ + int i; +/* + * Get the first character. + */ + char c = first_char; +/* + * If editing is disabled, just add newly entered characters to the + * input line buffer, and watch for the end of the line. + */ + if(gl->editor == GL_NO_EDITOR) { + gl_discard_chars(gl, 1); + if(gl->ntotal >= gl->linelen) + return 0; + if(c == '\n' || c == '\r') + return gl_newline(gl, 1, NULL); + gl_buffer_char(gl, c, gl->ntotal); + return 0; + }; +/* + * If the user is in the process of specifying a repeat count and the + * new character is a digit, increment the repeat count accordingly. + */ + if(gl->number >= 0 && isdigit((int)(unsigned char) c)) { + gl_discard_chars(gl, 1); + return gl_digit_argument(gl, c, NULL); +/* + * In vi command mode, all key-sequences entered need to be + * either implicitly or explicitly prefixed with an escape character. + */ + } else if(gl->vi.command && c != GL_ESC_CHAR) { + keyseq[nkey++] = GL_ESC_CHAR; +/* + * If the first character of the sequence is a printable character, + * then to avoid confusion with the special "up", "down", "left" + * or "right" cursor key bindings, we need to prefix the + * printable character with a backslash escape before looking it up. + */ + } else if(!IS_META_CHAR(c) && !IS_CTRL_CHAR(c)) { + keyseq[nkey++] = '\\'; + }; +/* + * Compose a potentially multiple key-sequence in gl->keyseq. + */ + while(nkey < GL_KEY_MAX) { + KtAction *action; /* An action function */ + KeySym *keysym; /* The symbol-table entry of a key-sequence */ + int nsym; /* The number of ambiguously matching key-sequences */ +/* + * If the character is an unprintable meta character, split it + * into two characters, an escape character and the character + * that was modified by the meta key. + */ + if(IS_META_CHAR(c)) { + keyseq[nkey++] = GL_ESC_CHAR; + c = META_TO_CHAR(c); + continue; + }; +/* + * Append the latest character to the key sequence. + */ + keyseq[nkey++] = c; +/* + * When doing vi-style editing, an escape at the beginning of any binding + * switches to command mode. + */ + if(keyseq[0] == GL_ESC_CHAR && !gl->vi.command) + gl_vi_command_mode(gl); +/* + * Lookup the key sequence. + */ + switch(_kt_lookup_keybinding(gl->bindings, keyseq, nkey, &keysym, &nsym)) { + case KT_EXACT_MATCH: +/* + * Get the matching action function. + */ + action = keysym->actions + keysym->binder; +/* + * Get the repeat count, passing the last keystroke if executing the + * digit-argument action. + */ + if(action->fn == gl_digit_argument) { + count = c; + } else { + count = gl->number >= 0 ? gl->number : 1; + }; +/* + * Record the function that is being invoked. + */ + gl->current_action = *action; + gl->current_count = count; +/* + * Mark the current line as not yet preserved for use by the vi undo command. + */ + gl->vi.undo.saved = 0; + gl->vi.repeat.saved = 0; +/* + * Execute the action function. Note the action function can tell + * whether the provided repeat count was defaulted or specified + * explicitly by looking at whether gl->number is -1 or not. If + * it is negative, then no repeat count was specified by the user. + */ + ret = action->fn(gl, count, action->data); +/* + * In server mode, the action will return immediately if it tries to + * read input from the terminal, and no input is currently available. + * If this happens, abort. Note that gl_get_input_line() will rewind + * the read-ahead buffer to allow the next call to redo the function + * from scratch. + */ + if(gl->rtn_status == GLR_BLOCKED && gl->pending_io==GLP_READ) + return 1; +/* + * Discard the now processed characters from the key sequence buffer. + */ + gl_discard_chars(gl, gl->nread); +/* + * If the latest action function wasn't a history action, cancel any + * current history search. + */ + if(gl->last_search != gl->keyseq_count) + _glh_cancel_search(gl->glh); +/* + * Reset the repeat count after running action functions. + */ + if(action->fn != gl_digit_argument) + gl->number = -1; + return ret ? 1 : 0; + break; + case KT_AMBIG_MATCH: /* Ambiguous match - so read the next character */ + if(gl_read_terminal(gl, 1, &c)) + return 1; + break; + case KT_NO_MATCH: +/* + * If the first character looked like it might be a prefix of a key-sequence + * but it turned out not to be, ring the bell to tell the user that it + * wasn't recognised. + */ + if(keyseq[0] != '\\' && keyseq[0] != '\t') { + gl_ring_bell(gl, 1, NULL); + } else { +/* + * The user typed a single printable character that doesn't match + * the start of any keysequence, so add it to the line in accordance + * with the current repeat count. + */ + count = gl->number >= 0 ? gl->number : 1; + for(i=0; i<count; i++) + gl_add_char_to_line(gl, first_char); + gl->number = -1; + }; + gl_discard_chars(gl, 1); + _glh_cancel_search(gl->glh); + return 0; + break; + case KT_BAD_MATCH: + gl_ring_bell(gl, 1, NULL); + gl_discard_chars(gl, gl->nread); + _glh_cancel_search(gl->glh); + return 1; + break; + }; + }; +/* + * If the key sequence was too long to match, ring the bell, then + * discard the first character, so that the next attempt to match a + * key-sequence continues with the next key press. In practice this + * shouldn't happen, since one isn't allowed to bind action functions + * to keysequences that are longer than GL_KEY_MAX. + */ + gl_ring_bell(gl, 1, NULL); + gl_discard_chars(gl, 1); + return 0; +} + +/*....................................................................... + * Configure the application and/or user-specific behavior of + * gl_get_line(). + * + * Note that calling this function between calling new_GetLine() and + * the first call to gl_get_line(), disables the otherwise automatic + * reading of ~/.teclarc on the first call to gl_get_line(). + * + * Input: + * gl GetLine * The resource object of this library. + * app_string const char * Either NULL, or a string containing one + * or more .teclarc command lines, separated + * by newline characters. This can be used to + * establish an application-specific + * configuration, without the need for an external + * file. This is particularly useful in embedded + * environments where there is no filesystem. + * app_file const char * Either NULL, or the pathname of an + * application-specific .teclarc file. The + * contents of this file, if provided, are + * read after the contents of app_string[]. + * user_file const char * Either NULL, or the pathname of a + * user-specific .teclarc file. Except in + * embedded applications, this should + * usually be "~/.teclarc". + * Output: + * return int 0 - OK. + * 1 - Bad argument(s). + */ +int gl_configure_getline(GetLine *gl, const char *app_string, + const char *app_file, const char *user_file) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of _gl_configure_getline() */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Execute the private body of the function while signals are blocked. + */ + status = _gl_configure_getline(gl, app_string, app_file, user_file); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the gl_configure_getline() function. It + * assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_configure_getline(GetLine *gl, const char *app_string, + const char *app_file, const char *user_file) +{ +/* + * Mark getline as having been explicitly configured. + */ + gl->configured = 1; +/* + * Start by parsing the configuration string, if provided. + */ + if(app_string) + (void) _gl_read_config_string(gl, app_string, KTB_NORM); +/* + * Now parse the application-specific configuration file, if provided. + */ + if(app_file) + (void) _gl_read_config_file(gl, app_file, KTB_NORM); +/* + * Finally, parse the user-specific configuration file, if provided. + */ + if(user_file) + (void) _gl_read_config_file(gl, user_file, KTB_USER); +/* + * Record the names of the configuration files to allow them to + * be re-read if requested at a later time. + */ + if(gl_record_string(&gl->app_file, app_file) || + gl_record_string(&gl->user_file, user_file)) { + errno = ENOMEM; + _err_record_msg(gl->err, + "Insufficient memory to record tecla configuration file names", + END_ERR_MSG); + return 1; + }; + return 0; +} + +/*....................................................................... + * Replace a malloc'd string (or NULL), with another malloc'd copy of + * a string (or NULL). + * + * Input: + * sptr char ** On input if *sptr!=NULL, *sptr will be + * free'd and *sptr will be set to NULL. Then, + * on output, if string!=NULL a malloc'd copy + * of this string will be assigned to *sptr. + * string const char * The string to be copied, or NULL to simply + * discard any existing string. + * Output: + * return int 0 - OK. + * 1 - Malloc failure (no error message is generated). + */ +static int gl_record_string(char **sptr, const char *string) +{ +/* + * If the original string is the same string, don't do anything. + */ + if(*sptr == string || (*sptr && string && strcmp(*sptr, string)==0)) + return 0; +/* + * Discard any existing cached string. + */ + if(*sptr) { + free(*sptr); + *sptr = NULL; + }; +/* + * Allocate memory for a copy of the specified string. + */ + if(string) { + *sptr = (char *) malloc(strlen(string) + 1); + if(!*sptr) + return 1; +/* + * Copy the string. + */ + strcpy(*sptr, string); + }; + return 0; +} + +#ifndef HIDE_FILE_SYSTEM +/*....................................................................... + * Re-read any application-specific and user-specific files previously + * specified via the gl_configure_getline() function. + */ +static KT_KEY_FN(gl_read_init_files) +{ + return _gl_configure_getline(gl, NULL, gl->app_file, gl->user_file); +} +#endif + +/*....................................................................... + * Save the contents of the history buffer to a given new file. + * + * Input: + * gl GetLine * The resource object of this library. + * filename const char * The name of the new file to write to. + * comment const char * Extra information such as timestamps will + * be recorded on a line started with this + * string, the idea being that the file can + * double as a command file. Specify "" if + * you don't care. + * max_lines int The maximum number of lines to save, or -1 + * to save all of the lines in the history + * list. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_save_history(GetLine *gl, const char *filename, const char *comment, + int max_lines) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of _gl_save_history() */ +/* + * Check the arguments. + */ + if(!gl || !filename || !comment) { + if(gl) + _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG); + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Execute the private body of the function while signals are blocked. + */ + status = _gl_save_history(gl, filename, comment, max_lines); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the gl_save_history() function. It + * assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_save_history(GetLine *gl, const char *filename, + const char *comment, int max_lines) +{ +/* + * If filesystem access is to be excluded, then history files can't + * be written. + */ +#ifdef WITHOUT_FILE_SYSTEM + _err_record_msg(gl->err, "Can't save history without filesystem access", + END_ERR_MSG); + errno = EINVAL; + return 1; +#else + FileExpansion *expansion; /* The expansion of the filename */ +/* + * Expand the filename. + */ + expansion = ef_expand_file(gl->ef, filename, -1); + if(!expansion) { + gl_print_info(gl, "Unable to expand ", filename, " (", + ef_last_error(gl->ef), ").", GL_END_INFO); + return 1; + }; +/* + * Attempt to save to the specified file. + */ + if(_glh_save_history(gl->glh, expansion->files[0], comment, max_lines)) { + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); + return 1; + }; + return 0; +#endif +} + +/*....................................................................... + * Restore the contents of the history buffer from a given new file. + * + * Input: + * gl GetLine * The resource object of this library. + * filename const char * The name of the new file to write to. + * comment const char * This must be the same string that was + * passed to gl_save_history() when the file + * was written. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_load_history(GetLine *gl, const char *filename, const char *comment) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of _gl_load_history() */ +/* + * Check the arguments. + */ + if(!gl || !filename || !comment) { + if(gl) + _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG); + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Execute the private body of the function while signals are blocked. + */ + status = _gl_load_history(gl, filename, comment); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the gl_load_history() function. It + * assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_load_history(GetLine *gl, const char *filename, + const char *comment) +{ +/* + * If filesystem access is to be excluded, then history files can't + * be read. + */ +#ifdef WITHOUT_FILE_SYSTEM + _err_record_msg(gl->err, "Can't load history without filesystem access", + END_ERR_MSG); + errno = EINVAL; + return 1; +#else + FileExpansion *expansion; /* The expansion of the filename */ +/* + * Expand the filename. + */ + expansion = ef_expand_file(gl->ef, filename, -1); + if(!expansion) { + gl_print_info(gl, "Unable to expand ", filename, " (", + ef_last_error(gl->ef), ").", GL_END_INFO); + return 1; + }; +/* + * Attempt to load from the specified file. + */ + if(_glh_load_history(gl->glh, expansion->files[0], comment, + gl->cutbuf, gl->linelen+1)) { + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); + gl->cutbuf[0] = '\0'; + return 1; + }; + gl->cutbuf[0] = '\0'; + return 0; +#endif +} + +/*....................................................................... + * Where possible, register a function and associated data to be called + * whenever a specified event is seen on a file descriptor. + * + * Input: + * gl GetLine * The resource object of the command-line input + * module. + * fd int The file descriptor to watch. + * event GlFdEvent The type of activity to watch for. + * callback GlFdEventFn * The function to call when the specified + * event occurs. Setting this to 0 removes + * any existing callback. + * data void * A pointer to arbitrary data to pass to the + * callback function. + * Output: + * return int 0 - OK. + * 1 - Either gl==NULL, or this facility isn't + * available on the the host system + * (ie. select() isn't available). No + * error message is generated in the latter + * case. + */ +int gl_watch_fd(GetLine *gl, int fd, GlFdEvent event, + GlFdEventFn *callback, void *data) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of _gl_watch_fd() */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; + if(fd < 0) { + _err_record_msg(gl->err, "Error: fd < 0", END_ERR_MSG); + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Execute the private body of the function while signals are blocked. + */ + status = _gl_watch_fd(gl, fd, event, callback, data); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the gl_watch_fd() function. It + * assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_watch_fd(GetLine *gl, int fd, GlFdEvent event, + GlFdEventFn *callback, void *data) +#if !defined(HAVE_SELECT) +{return 1;} /* The facility isn't supported on this system */ +#else +{ + GlFdNode *prev; /* The node that precedes 'node' in gl->fd_nodes */ + GlFdNode *node; /* The file-descriptor node being checked */ +/* + * Search the list of already registered fd activity nodes for the specified + * file descriptor. + */ + for(prev=NULL,node=gl->fd_nodes; node && node->fd != fd; + prev=node, node=node->next) + ; +/* + * Hasn't a node been allocated for this fd yet? + */ + if(!node) { +/* + * If there is no callback to record, just ignore the call. + */ + if(!callback) + return 0; +/* + * Allocate the new node. + */ + node = (GlFdNode *) _new_FreeListNode(gl->fd_node_mem); + if(!node) { + errno = ENOMEM; + _err_record_msg(gl->err, "Insufficient memory", END_ERR_MSG); + return 1; + }; +/* + * Prepend the node to the list. + */ + node->next = gl->fd_nodes; + gl->fd_nodes = node; +/* + * Initialize the node. + */ + node->fd = fd; + node->rd.fn = 0; + node->rd.data = NULL; + node->ur = node->wr = node->rd; + }; +/* + * Record the new callback. + */ + switch(event) { + case GLFD_READ: + node->rd.fn = callback; + node->rd.data = data; + if(callback) + FD_SET(fd, &gl->rfds); + else + FD_CLR(fd, &gl->rfds); + break; + case GLFD_WRITE: + node->wr.fn = callback; + node->wr.data = data; + if(callback) + FD_SET(fd, &gl->wfds); + else + FD_CLR(fd, &gl->wfds); + break; + case GLFD_URGENT: + node->ur.fn = callback; + node->ur.data = data; + if(callback) + FD_SET(fd, &gl->ufds); + else + FD_CLR(fd, &gl->ufds); + break; + }; +/* + * Keep a record of the largest file descriptor being watched. + */ + if(fd > gl->max_fd) + gl->max_fd = fd; +/* + * If we are deleting an existing callback, also delete the parent + * activity node if no callbacks are registered to the fd anymore. + */ + if(!callback) { + if(!node->rd.fn && !node->wr.fn && !node->ur.fn) { + if(prev) + prev->next = node->next; + else + gl->fd_nodes = node->next; + node = (GlFdNode *) _del_FreeListNode(gl->fd_node_mem, node); + }; + }; + return 0; +} +#endif + +/*....................................................................... + * On systems with the select() system call, the gl_inactivity_timeout() + * function provides the option of setting (or cancelling) an + * inactivity timeout. Inactivity, in this case, refers both to + * terminal input received from the user, and to I/O on any file + * descriptors registered by calls to gl_watch_fd(). If at any time, + * no activity is seen for the requested time period, the specified + * timeout callback function is called. On returning, this callback + * returns a code which tells gl_get_line() what to do next. Note that + * each call to gl_inactivity_timeout() replaces any previously installed + * timeout callback, and that specifying a callback of 0, turns off + * inactivity timing. + * + * Beware that although the timeout argument includes a nano-second + * component, few computer clocks presently have resolutions finer + * than a few milliseconds, so asking for less than a few milliseconds + * is equivalent to zero on a lot of systems. + * + * Input: + * gl GetLine * The resource object of the command-line input + * module. + * callback GlTimeoutFn * The function to call when the inactivity + * timeout is exceeded. To turn off + * inactivity timeouts altogether, send 0. + * data void * A pointer to arbitrary data to pass to the + * callback function. + * sec unsigned long The number of whole seconds in the timeout. + * nsec unsigned long The fractional number of seconds in the + * timeout, expressed in nano-seconds (see + * the caveat above). + * Output: + * return int 0 - OK. + * 1 - Either gl==NULL, or this facility isn't + * available on the the host system + * (ie. select() isn't available). No + * error message is generated in the latter + * case. + */ +int gl_inactivity_timeout(GetLine *gl, GlTimeoutFn *timeout_fn, void *data, + unsigned long sec, unsigned long nsec) +#if !defined(HAVE_SELECT) +{return 1;} /* The facility isn't supported on this system */ +#else +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Install a new timeout? + */ + if(timeout_fn) { + gl->timer.dt.tv_sec = sec; + gl->timer.dt.tv_usec = nsec / 1000; + gl->timer.fn = timeout_fn; + gl->timer.data = data; + } else { + gl->timer.fn = 0; + gl->timer.data = NULL; + }; +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return 0; +} +#endif + +/*....................................................................... + * When select() is available, this is a private function of + * gl_read_input() which responds to file-descriptor events registered by + * the caller. Note that it assumes that it is being called from within + * gl_read_input()'s sigsetjump() clause. + * + * Input: + * gl GetLine * The resource object of this module. + * fd int The file descriptor to be watched for user input. + * Output: + * return int 0 - OK. + * 1 - An error occurred. + */ +static int gl_event_handler(GetLine *gl, int fd) +#if !defined(HAVE_SELECT) +{return 0;} +#else +{ +/* + * Set up a zero-second timeout. + */ + struct timeval zero; + zero.tv_sec = zero.tv_usec = 0; +/* + * If at any time no external callbacks remain, quit the loop return, + * so that we can simply wait in read(). This is designed as an + * optimization for when no callbacks have been registered on entry to + * this function, but since callbacks can delete themselves, it can + * also help later. + */ + while(gl->fd_nodes || gl->timer.fn) { + int nready; /* The number of file descriptors that are ready for I/O */ +/* + * Get the set of descriptors to be watched. + */ + fd_set rfds = gl->rfds; + fd_set wfds = gl->wfds; + fd_set ufds = gl->ufds; +/* + * Get the appropriate timeout. + */ + struct timeval dt = gl->timer.fn ? gl->timer.dt : zero; +/* + * Add the specified user-input file descriptor tot he set that is to + * be watched. + */ + FD_SET(fd, &rfds); +/* + * Unblock the signals that we are watching, while select is blocked + * waiting for I/O. + */ + gl_catch_signals(gl); +/* + * Wait for activity on any of the file descriptors. + */ + nready = select(gl->max_fd+1, &rfds, &wfds, &ufds, + (gl->timer.fn || gl->io_mode==GL_SERVER_MODE) ? &dt : NULL); +/* + * We don't want to do a longjmp in the middle of a callback that + * might be modifying global or heap data, so block all the signals + * that we are trapping before executing callback functions. Note that + * the caller will unblock them again when it needs to, so there is + * no need to undo this before returning. + */ + gl_mask_signals(gl, NULL); +/* + * If select() returns but none of the file descriptors are reported + * to have activity, then select() timed out. + */ + if(nready == 0) { +/* + * Note that in non-blocking server mode, the inactivity timer is used + * to allow I/O to block for a specified amount of time, so in this + * mode we return the postponed blocked status when an abort is + * requested. + */ + if(gl_call_timeout_handler(gl)) { + return 1; + } else if(gl->io_mode == GL_SERVER_MODE) { + gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO); + return 1; + }; +/* + * If nready < 0, this means an error occurred. + */ + } else if(nready < 0) { + if(errno != EINTR) { + gl_record_status(gl, GLR_ERROR, errno); + return 1; + }; +/* + * If the user-input file descriptor has data available, return. + */ + } else if(FD_ISSET(fd, &rfds)) { + return 0; +/* + * Check for activity on any of the file descriptors registered by the + * calling application, and call the associated callback functions. + */ + } else { + GlFdNode *node; /* The fd event node being checked */ +/* + * Search the list for the file descriptor that caused select() to return. + */ + for(node=gl->fd_nodes; node; node=node->next) { +/* + * Is there urgent out of band data waiting to be read on fd? + */ + if(node->ur.fn && FD_ISSET(node->fd, &ufds)) { + if(gl_call_fd_handler(gl, &node->ur, node->fd, GLFD_URGENT)) + return 1; + break; /* The callback may have changed the list of nodes */ +/* + * Is the fd readable? + */ + } else if(node->rd.fn && FD_ISSET(node->fd, &rfds)) { + if(gl_call_fd_handler(gl, &node->rd, node->fd, GLFD_READ)) + return 1; + break; /* The callback may have changed the list of nodes */ +/* + * Is the fd writable? + */ + } else if(node->wr.fn && FD_ISSET(node->fd, &wfds)) { + if(gl_call_fd_handler(gl, &node->wr, node->fd, GLFD_WRITE)) + return 1; + break; /* The callback may have changed the list of nodes */ + }; + }; + }; +/* + * Just in case the above event handlers asked for the input line to + * be redrawn, flush any pending output. + */ + if(gl_flush_output(gl)) + return 1; + }; + return 0; +} +#endif + +#if defined(HAVE_SELECT) +/*....................................................................... + * This is a private function of gl_event_handler(), used to call a + * file-descriptor callback. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * gfh GlFdHandler * The I/O handler. + * fd int The file-descriptor being reported. + * event GlFdEvent The I/O event being reported. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_call_fd_handler(GetLine *gl, GlFdHandler *gfh, int fd, + GlFdEvent event) +{ + Termios attr; /* The terminal attributes */ + int waserr = 0; /* True after any error */ +/* + * Re-enable conversion of newline characters to carriage-return/linefeed, + * so that the callback can write to the terminal without having to do + * anything special. + */ + if(tcgetattr(gl->input_fd, &attr)) { + _err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG); + return 1; + }; + attr.c_oflag |= OPOST; + while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) { + if(errno != EINTR) { + _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG); + return 1; + }; + }; +/* + * Invoke the application's callback function. + */ + switch(gfh->fn(gl, gfh->data, fd, event)) { + default: + case GLFD_ABORT: + gl_record_status(gl, GLR_FDABORT, 0); + waserr = 1; + break; + case GLFD_REFRESH: + gl_queue_redisplay(gl); + break; + case GLFD_CONTINUE: + break; + }; +/* + * If the callback function called gl_normal_io(), restore raw mode, + * and queue a redisplay of the input line. + */ + if(!gl->raw_mode) + waserr = waserr || _gl_raw_io(gl, 1); +/* + * Disable conversion of newline characters to carriage-return/linefeed. + */ + attr.c_oflag &= ~(OPOST); + while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) { + if(errno != EINTR) { + _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG); + return 1; + }; + }; + return waserr; +} + +/*....................................................................... + * This is a private function of gl_event_handler(), used to call a + * inactivity timer callbacks. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_call_timeout_handler(GetLine *gl) +{ + Termios attr; /* The terminal attributes */ + int waserr = 0; /* True after any error */ +/* + * Make sure that there is an inactivity timeout callback. + */ + if(!gl->timer.fn) + return 0; +/* + * Re-enable conversion of newline characters to carriage-return/linefeed, + * so that the callback can write to the terminal without having to do + * anything special. + */ + if(tcgetattr(gl->input_fd, &attr)) { + _err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG); + return 1; + }; + attr.c_oflag |= OPOST; + while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) { + if(errno != EINTR) { + _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG); + return 1; + }; + }; +/* + * Invoke the application's callback function. + */ + switch(gl->timer.fn(gl, gl->timer.data)) { + default: + case GLTO_ABORT: + gl_record_status(gl, GLR_TIMEOUT, 0); + waserr = 1; + break; + case GLTO_REFRESH: + gl_queue_redisplay(gl); + break; + case GLTO_CONTINUE: + break; + }; +/* + * If the callback function called gl_normal_io(), restore raw mode, + * and queue a redisplay of the input line. + */ + if(!gl->raw_mode) + waserr = waserr || _gl_raw_io(gl, 1); +/* + * Disable conversion of newline characters to carriage-return/linefeed. + */ + attr.c_oflag &= ~(OPOST); + while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) { + if(errno != EINTR) { + _err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG); + return 1; + }; + }; + return waserr; +} +#endif /* HAVE_SELECT */ + +/*....................................................................... + * Switch history groups. History groups represent separate history + * lists recorded within a single history buffer. Different groups + * are distinguished by integer identifiers chosen by the calling + * appplicaton. Initially new_GetLine() sets the group identifier to + * 0. Whenever a new line is appended to the history list, the current + * group identifier is recorded with it, and history lookups only + * consider lines marked with the current group identifier. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * id unsigned The new history group identifier. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_group_history(GetLine *gl, unsigned id) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of this function */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals while we install the new configuration. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * If the group isn't being changed, do nothing. + */ + if(_glh_get_group(gl->glh) == id) { + status = 0; +/* + * Establish the new group. + */ + } else if(_glh_set_group(gl->glh, id)) { + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); + status = 1; +/* + * Prevent history information from the previous group being + * inappropriately used by the next call to gl_get_line(). + */ + } else { + gl->preload_history = 0; + gl->last_search = -1; + status = 0; + }; +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * Display the contents of the history list. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * fp FILE * The stdio output stream to write to. + * fmt const char * A format string. This containing characters to be + * written verbatim, plus any of the following + * format directives: + * %D - The date, formatted like 2001-11-20 + * %T - The time of day, formatted like 23:59:59 + * %N - The sequential entry number of the + * line in the history buffer. + * %G - The number of the history group that + * the line belongs to. + * %% - A literal % character. + * %H - The history line itself. + * Note that a '\n' newline character is not + * appended by default. + * all_groups int If true, display history lines from all + * history groups. Otherwise only display + * those of the current history group. + * max_lines int If max_lines is < 0, all available lines + * are displayed. Otherwise only the most + * recent max_lines lines will be displayed. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_show_history(GetLine *gl, FILE *fp, const char *fmt, int all_groups, + int max_lines) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of this function */ +/* + * Check the arguments. + */ + if(!gl || !fp || !fmt) { + if(gl) + _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG); + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Display the specified history group(s) while signals are blocked. + */ + status = _glh_show_history(gl->glh, _io_write_stdio, fp, fmt, all_groups, + max_lines) || fflush(fp)==EOF; + if(!status) + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * Update if necessary, and return the current size of the terminal. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * def_ncolumn int If the number of columns in the terminal + * can't be determined, substitute this number. + * def_nline int If the number of lines in the terminal can't + * be determined, substitute this number. + * Output: + * return GlTerminalSize The current terminal size. + */ +GlTerminalSize gl_terminal_size(GetLine *gl, int def_ncolumn, int def_nline) +{ + GlTerminalSize size; /* The object to be returned */ + sigset_t oldset; /* The signals that were blocked on entry */ + /* to this function */ +/* + * Block all signals while accessing gl. + */ + gl_mask_signals(gl, &oldset); +/* + * Lookup/configure the terminal size. + */ + _gl_terminal_size(gl, def_ncolumn, def_nline, &size); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + return size; +} + +/*....................................................................... + * This is the private body of the gl_terminal_size() function. It + * assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static void _gl_terminal_size(GetLine *gl, int def_ncolumn, int def_nline, + GlTerminalSize *size) +{ + const char *env; /* The value of an environment variable */ + int n; /* A number read from env[] */ +/* + * Set the number of lines and columns to non-sensical values so that + * we know later if they have been set. + */ + gl->nline = 0; + gl->ncolumn = 0; +/* + * Are we reading from a terminal? + */ + if(gl->is_term) { +/* + * Ask the terminal directly if possible. + */ + gl_query_size(gl, &gl->ncolumn, &gl->nline); +/* + * If gl_query_size() couldn't ask the terminal, it will have + * left gl->nrow and gl->ncolumn unchanged. If these values haven't + * been changed from their initial values of zero, we need to find + * a different method to get the terminal size. + * + * If the number of lines isn't known yet, first see if the + * LINES environment ariable exists and specifies a believable number. + * If this doesn't work, look up the default size in the terminal + * information database. + */ + if(gl->nline < 1) { + if((env = getenv("LINES")) && (n=atoi(env)) > 0) + gl->nline = n; +#ifdef USE_TERMINFO + else + gl->nline = tigetnum((char *)"lines"); +#elif defined(USE_TERMCAP) + else + gl->nline = tgetnum("li"); +#endif + }; +/* + * If the number of lines isn't known yet, first see if the COLUMNS + * environment ariable exists and specifies a believable number. If + * this doesn't work, look up the default size in the terminal + * information database. + */ + if(gl->ncolumn < 1) { + if((env = getenv("COLUMNS")) && (n=atoi(env)) > 0) + gl->ncolumn = n; +#ifdef USE_TERMINFO + else + gl->ncolumn = tigetnum((char *)"cols"); +#elif defined(USE_TERMCAP) + else + gl->ncolumn = tgetnum("co"); +#endif + }; + }; +/* + * If we still haven't been able to acquire reasonable values, substitute + * the default values specified by the caller. + */ + if(gl->nline <= 0) + gl->nline = def_nline; + if(gl->ncolumn <= 0) + gl->ncolumn = def_ncolumn; +/* + * Copy the new size into the return value. + */ + if(size) { + size->nline = gl->nline; + size->ncolumn = gl->ncolumn; + }; + return; +} + +/*....................................................................... + * Resize or delete the history buffer. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * bufsize size_t The number of bytes in the history buffer, or 0 + * to delete the buffer completely. + * Output: + * return int 0 - OK. + * 1 - Insufficient memory (the previous buffer + * will have been retained). No error message + * will be displayed. + */ +int gl_resize_history(GetLine *gl, size_t bufsize) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of this function */ +/* + * Check the arguments. + */ + if(!gl) + return 1; +/* + * Block all signals while modifying the contents of gl. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Perform the resize while signals are blocked. + */ + status = _glh_resize_history(gl->glh, bufsize); + if(status) + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * Set an upper limit to the number of lines that can be recorded in the + * history list, or remove a previously specified limit. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * max_lines int The maximum number of lines to allow, or -1 to + * cancel a previous limit and allow as many lines + * as will fit in the current history buffer size. + */ +void gl_limit_history(GetLine *gl, int max_lines) +{ + if(gl) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Apply the limit while signals are blocked. + */ + _glh_limit_history(gl->glh, max_lines); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + }; +} + +/*....................................................................... + * Discard either all historical lines, or just those associated with the + * current history group. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * all_groups int If true, clear all of the history. If false, + * clear only the stored lines associated with the + * currently selected history group. + */ +void gl_clear_history(GetLine *gl, int all_groups) +{ + if(gl) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Clear the history buffer while signals are blocked. + */ + _glh_clear_history(gl->glh, all_groups); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + }; +} + +/*....................................................................... + * Temporarily enable or disable the gl_get_line() history mechanism. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * enable int If true, turn on the history mechanism. If + * false, disable it. + */ +void gl_toggle_history(GetLine *gl, int enable) +{ + if(gl) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Change the history recording mode while signals are blocked. + */ + _glh_toggle_history(gl->glh, enable); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + }; +} + +/*....................................................................... + * Lookup a history line by its sequential number of entry in the + * history buffer. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * id unsigned long The identification number of the line to + * be returned, where 0 denotes the first line + * that was entered in the history list, and + * each subsequently added line has a number + * one greater than the previous one. For + * the range of lines currently in the list, + * see the gl_range_of_history() function. + * Input/Output: + * line GlHistoryLine * A pointer to the variable in which to + * return the details of the line. + * Output: + * return int 0 - The line is no longer in the history + * list, and *line has not been changed. + * 1 - The requested line can be found in + * *line. Note that line->line is part + * of the history buffer, so a + * private copy should be made if you + * wish to use it after subsequent calls + * to any functions that take *gl as an + * argument. + */ +int gl_lookup_history(GetLine *gl, unsigned long id, GlHistoryLine *line) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of this function */ +/* + * Check the arguments. + */ + if(!gl) + return 0; +/* + * Block all signals while modifying the contents of gl. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Perform the lookup while signals are blocked. + */ + status = _glh_lookup_history(gl->glh, (GlhLineID) id, &line->line, + &line->group, &line->timestamp); + if(status) + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * Query the state of the history list. Note that any of the input/output + * pointers can be specified as NULL. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Input/Output: + * state GlHistoryState * A pointer to the variable in which to record + * the return values. + */ +void gl_state_of_history(GetLine *gl, GlHistoryState *state) +{ + if(gl && state) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Lookup the status while signals are blocked. + */ + _glh_state_of_history(gl->glh, &state->enabled, &state->group, + &state->max_lines); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + }; +} + +/*....................................................................... + * Query the number and range of lines in the history buffer. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * range GlHistoryRange * A pointer to the variable in which to record + * the return values. If range->nline=0, the + * range of lines will be given as 0-0. + */ +void gl_range_of_history(GetLine *gl, GlHistoryRange *range) +{ + if(gl && range) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Lookup the information while signals are blocked. + */ + _glh_range_of_history(gl->glh, &range->oldest, &range->newest, + &range->nlines); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + }; +} + +/*....................................................................... + * Return the size of the history buffer and the amount of the + * buffer that is currently in use. + * + * Input: + * gl GetLine * The gl_get_line() resource object. + * Input/Output: + * GlHistorySize size * A pointer to the variable in which to return + * the results. + */ +void gl_size_of_history(GetLine *gl, GlHistorySize *size) +{ + if(gl && size) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Lookup the information while signals are blocked. + */ + _glh_size_of_history(gl->glh, &size->size, &size->used); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + }; +} + +/*....................................................................... + * This is the action function that lists the contents of the history + * list. + */ +static KT_KEY_FN(gl_list_history) +{ +/* + * Start a new line. + */ + if(gl_start_newline(gl, 1)) + return 1; +/* + * List history lines that belong to the current group. + */ + _glh_show_history(gl->glh, gl_write_fn, gl, "%N %T %H\r\n", 0, + count<=1 ? -1 : count); +/* + * Arrange for the input line to be redisplayed. + */ + gl_queue_redisplay(gl); + return 0; +} + +/*....................................................................... + * Specify whether text that users type should be displayed or hidden. + * In the latter case, only the prompt is displayed, and the final + * input line is not archived in the history list. + * + * Input: + * gl GetLine * The gl_get_line() resource object. + * enable int 0 - Disable echoing. + * 1 - Enable echoing. + * -1 - Just query the mode without changing it. + * Output: + * return int The echoing disposition that was in effect + * before this function was called: + * 0 - Echoing was disabled. + * 1 - Echoing was enabled. + */ +int gl_echo_mode(GetLine *gl, int enable) +{ + if(gl) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ + int was_echoing; /* The echoing disposition on entry to this function */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Install the new disposition while signals are blocked. + */ + was_echoing = gl->echo; + if(enable >= 0) + gl->echo = enable; +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); +/* + * Return the original echoing disposition. + */ + return was_echoing; + }; + return 1; +} + +/*....................................................................... + * Display the prompt. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_display_prompt(GetLine *gl) +{ + const char *pptr; /* A pointer into gl->prompt[] */ + unsigned old_attr=0; /* The current text display attributes */ + unsigned new_attr=0; /* The requested text display attributes */ +/* + * Temporarily switch to echoing output characters. + */ + int kept_echo = gl->echo; + gl->echo = 1; +/* + * In case the screen got messed up, send a carriage return to + * put the cursor at the beginning of the current terminal line. + */ + if(gl_print_control_sequence(gl, 1, gl->bol)) + return 1; +/* + * Mark the line as partially displayed. + */ + gl->displayed = 1; +/* + * Write the prompt, using the currently selected prompt style. + */ + switch(gl->prompt_style) { + case GL_LITERAL_PROMPT: + if(gl_print_string(gl, gl->prompt, '\0')) + return 1; + break; + case GL_FORMAT_PROMPT: + for(pptr=gl->prompt; *pptr; pptr++) { +/* + * Does the latest character appear to be the start of a directive? + */ + if(*pptr == '%') { +/* + * Check for and act on attribute changing directives. + */ + switch(pptr[1]) { +/* + * Add or remove a text attribute from the new set of attributes. + * If you add or remove a directive from this list, be sure to update + * the equivalent list of directives in gl_displayed_prompt_width(). + */ + case 'B': case 'U': case 'S': case 'P': case 'F': case 'V': + case 'b': case 'u': case 's': case 'p': case 'f': case 'v': + switch(*++pptr) { + case 'B': /* Switch to a bold font */ + new_attr |= GL_TXT_BOLD; + break; + case 'b': /* Switch to a non-bold font */ + new_attr &= ~GL_TXT_BOLD; + break; + case 'U': /* Start underlining */ + new_attr |= GL_TXT_UNDERLINE; + break; + case 'u': /* Stop underlining */ + new_attr &= ~GL_TXT_UNDERLINE; + break; + case 'S': /* Start highlighting */ + new_attr |= GL_TXT_STANDOUT; + break; + case 's': /* Stop highlighting */ + new_attr &= ~GL_TXT_STANDOUT; + break; + case 'P': /* Switch to a pale font */ + new_attr |= GL_TXT_DIM; + break; + case 'p': /* Switch to a non-pale font */ + new_attr &= ~GL_TXT_DIM; + break; + case 'F': /* Switch to a flashing font */ + new_attr |= GL_TXT_BLINK; + break; + case 'f': /* Switch to a steady font */ + new_attr &= ~GL_TXT_BLINK; + break; + case 'V': /* Switch to reverse video */ + new_attr |= GL_TXT_REVERSE; + break; + case 'v': /* Switch out of reverse video */ + new_attr &= ~GL_TXT_REVERSE; + break; + }; + continue; +/* + * A literal % is represented by %%. Skip the leading %. + */ + case '%': + pptr++; + break; + }; + }; +/* + * Many terminals, when asked to turn off a single text attribute, turn + * them all off, so the portable way to turn one off individually is to + * explicitly turn them all off, then specify those that we want from + * scratch. + */ + if(old_attr & ~new_attr) { + if(gl_print_control_sequence(gl, 1, gl->text_attr_off)) + return 1; + old_attr = 0; + }; +/* + * Install new text attributes? + */ + if(new_attr != old_attr) { + if(new_attr & GL_TXT_BOLD && !(old_attr & GL_TXT_BOLD) && + gl_print_control_sequence(gl, 1, gl->bold)) + return 1; + if(new_attr & GL_TXT_UNDERLINE && !(old_attr & GL_TXT_UNDERLINE) && + gl_print_control_sequence(gl, 1, gl->underline)) + return 1; + if(new_attr & GL_TXT_STANDOUT && !(old_attr & GL_TXT_STANDOUT) && + gl_print_control_sequence(gl, 1, gl->standout)) + return 1; + if(new_attr & GL_TXT_DIM && !(old_attr & GL_TXT_DIM) && + gl_print_control_sequence(gl, 1, gl->dim)) + return 1; + if(new_attr & GL_TXT_REVERSE && !(old_attr & GL_TXT_REVERSE) && + gl_print_control_sequence(gl, 1, gl->reverse)) + return 1; + if(new_attr & GL_TXT_BLINK && !(old_attr & GL_TXT_BLINK) && + gl_print_control_sequence(gl, 1, gl->blink)) + return 1; + old_attr = new_attr; + }; +/* + * Display the latest character. + */ + if(gl_print_char(gl, *pptr, pptr[1])) + return 1; + }; +/* + * Turn off all text attributes now that we have finished drawing + * the prompt. + */ + if(gl_print_control_sequence(gl, 1, gl->text_attr_off)) + return 1; + break; + }; +/* + * Restore the original echo mode. + */ + gl->echo = kept_echo; +/* + * The prompt has now been displayed at least once. + */ + gl->prompt_changed = 0; + return 0; +} + +/*....................................................................... + * This function can be called from gl_get_line() callbacks to have + * the prompt changed when they return. It has no effect if gl_get_line() + * is not currently being invoked. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * prompt const char * The new prompt. + */ +void gl_replace_prompt(GetLine *gl, const char *prompt) +{ + if(gl) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Replace the prompt. + */ + _gl_replace_prompt(gl, prompt); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + }; +} + +/*....................................................................... + * This is the private body of the gl_replace_prompt() function. It + * assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static void _gl_replace_prompt(GetLine *gl, const char *prompt) +{ +/* + * Substitute an empty prompt? + */ + if(!prompt) + prompt = ""; +/* + * Gaurd against aliasing between prompt and gl->prompt. + */ + if(gl->prompt != prompt) { +/* + * Get the length of the new prompt string. + */ + size_t slen = strlen(prompt); +/* + * If needed, allocate a new buffer for the prompt string. + */ + if(!gl->prompt || slen > strlen(gl->prompt)) { + size_t size = sizeof(char) * (slen + 1); + char *new_prompt = gl->prompt ? realloc(gl->prompt, size) : malloc(size); + if(!new_prompt) + return; + gl->prompt = new_prompt; + }; +/* + * Make a copy of the new prompt. + */ + strcpy(gl->prompt, prompt); + }; +/* + * Record the statistics of the new prompt. + */ + gl->prompt_len = gl_displayed_prompt_width(gl); + gl->prompt_changed = 1; + gl_queue_redisplay(gl); + return; +} + +/*....................................................................... + * Work out the length of the current prompt on the terminal, according + * to the current prompt formatting style. + * + * Input: + * gl GetLine * The resource object of this library. + * Output: + * return int The number of displayed characters. + */ +static int gl_displayed_prompt_width(GetLine *gl) +{ + int slen=0; /* The displayed number of characters */ + const char *pptr; /* A pointer into prompt[] */ +/* + * The length differs according to the prompt display style. + */ + switch(gl->prompt_style) { + case GL_LITERAL_PROMPT: + return gl_displayed_string_width(gl, gl->prompt, -1, 0); + break; + case GL_FORMAT_PROMPT: +/* + * Add up the length of the displayed string, while filtering out + * attribute directives. + */ + for(pptr=gl->prompt; *pptr; pptr++) { +/* + * Does the latest character appear to be the start of a directive? + */ + if(*pptr == '%') { +/* + * Check for and skip attribute changing directives. + */ + switch(pptr[1]) { + case 'B': case 'U': case 'S': case 'P': case 'F': case 'V': + case 'b': case 'u': case 's': case 'p': case 'f': case 'v': + pptr++; + continue; +/* + * A literal % is represented by %%. Skip the leading %. + */ + case '%': + pptr++; + break; + }; + }; + slen += gl_displayed_char_width(gl, *pptr, slen); + }; + break; + }; + return slen; +} + +/*....................................................................... + * Specify whether to heed text attribute directives within prompt + * strings. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * style GlPromptStyle The style of prompt (see the definition of + * GlPromptStyle in libtecla.h for details). + */ +void gl_prompt_style(GetLine *gl, GlPromptStyle style) +{ + if(gl) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Install the new style in gl while signals are blocked. + */ + if(style != gl->prompt_style) { + gl->prompt_style = style; + gl->prompt_len = gl_displayed_prompt_width(gl); + gl->prompt_changed = 1; + gl_queue_redisplay(gl); + }; +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + }; +} + +/*....................................................................... + * Tell gl_get_line() how to respond to a given signal. This can be used + * both to override the default responses to signals that gl_get_line() + * normally catches and to add new signals to the list that are to be + * caught. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * signo int The number of the signal to be caught. + * flags unsigned A bitwise union of GlSignalFlags enumerators. + * after GlAfterSignal What to do after the application's signal + * handler has been called. + * errno_value int The value to set errno to. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_trap_signal(GetLine *gl, int signo, unsigned flags, + GlAfterSignal after, int errno_value) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of this function */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals while modifying the contents of gl. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Perform the modification while signals are blocked. + */ + status = _gl_trap_signal(gl, signo, flags, after, errno_value); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the gl_trap_signal() function. It + * assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_trap_signal(GetLine *gl, int signo, unsigned flags, + GlAfterSignal after, int errno_value) +{ + GlSignalNode *sig; +/* + * Complain if an attempt is made to trap untrappable signals. + * These would otherwise cause errors later in gl_mask_signals(). + */ + if(0 +#ifdef SIGKILL + || signo==SIGKILL +#endif +#ifdef SIGBLOCK + || signo==SIGBLOCK +#endif + ) { + return 1; + }; +/* + * See if the signal has already been registered. + */ + for(sig=gl->sigs; sig && sig->signo != signo; sig = sig->next) + ; +/* + * If the signal hasn't already been registered, allocate a node for + * it. + */ + if(!sig) { + sig = (GlSignalNode *) _new_FreeListNode(gl->sig_mem); + if(!sig) + return 1; +/* + * Add the new node to the head of the list. + */ + sig->next = gl->sigs; + gl->sigs = sig; +/* + * Record the signal number. + */ + sig->signo = signo; +/* + * Create a signal set that includes just this signal. + */ + sigemptyset(&sig->proc_mask); + if(sigaddset(&sig->proc_mask, signo) == -1) { + _err_record_msg(gl->err, "sigaddset error", END_ERR_MSG); + sig = (GlSignalNode *) _del_FreeListNode(gl->sig_mem, sig); + return 1; + }; +/* + * Add the signal to the bit-mask of signals being trapped. + */ + sigaddset(&gl->all_signal_set, signo); + }; +/* + * Record the new signal attributes. + */ + sig->flags = flags; + sig->after = after; + sig->errno_value = errno_value; + return 0; +} + +/*....................................................................... + * Remove a signal from the list of signals that gl_get_line() traps. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * signo int The number of the signal to be ignored. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_ignore_signal(GetLine *gl, int signo) +{ + GlSignalNode *sig; /* The gl->sigs list node of the specified signal */ + GlSignalNode *prev; /* The node that precedes sig in the list */ + sigset_t oldset; /* The signals that were blocked on entry to this */ + /* function. */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals while modifying the contents of gl. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Find the node of the gl->sigs list which records the disposition + * of the specified signal. + */ + for(prev=NULL,sig=gl->sigs; sig && sig->signo != signo; + prev=sig,sig=sig->next) + ; + if(sig) { +/* + * Remove the node from the list. + */ + if(prev) + prev->next = sig->next; + else + gl->sigs = sig->next; +/* + * Return the node to the freelist. + */ + sig = (GlSignalNode *) _del_FreeListNode(gl->sig_mem, sig); +/* + * Remove the signal from the bit-mask union of signals being trapped. + */ + sigdelset(&gl->all_signal_set, signo); + }; +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + return 0; +} + +/*....................................................................... + * This function is called when an input line has been completed. It + * appends the specified newline character, terminates the line, + * records the line in the history buffer if appropriate, and positions + * the terminal cursor at the start of the next line. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * newline_char int The newline character to add to the end + * of the line. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_line_ended(GetLine *gl, int newline_char) +{ +/* + * If the newline character is printable, display it at the end of + * the line, and add it to the input line buffer. + */ + if(isprint((int)(unsigned char) newline_char)) { + if(gl_end_of_line(gl, 1, NULL) || gl_add_char_to_line(gl, newline_char)) + return 1; + } else { +/* + * Otherwise just append a newline character to the input line buffer. + */ + newline_char = '\n'; + gl_buffer_char(gl, newline_char, gl->ntotal); + }; +/* + * Add the line to the history buffer if it was entered with a + * newline character. + */ + if(gl->echo && gl->automatic_history && newline_char=='\n') + (void) _gl_append_history(gl, gl->line); +/* + * Except when depending on the system-provided line editing, start a new + * line after the end of the line that has just been entered. + */ + if(gl->editor != GL_NO_EDITOR && gl_start_newline(gl, 1)) + return 1; +/* + * Record the successful return status. + */ + gl_record_status(gl, GLR_NEWLINE, 0); +/* + * Attempt to flush any pending output. + */ + (void) gl_flush_output(gl); +/* + * The next call to gl_get_line() will write the prompt for a new line + * (or continue the above flush if incomplete), so if we manage to + * flush the terminal now, report that we are waiting to write to the + * terminal. + */ + gl->pending_io = GLP_WRITE; + return 0; +} + +/*....................................................................... + * Return the last signal that was caught by the most recent call to + * gl_get_line(), or -1 if no signals were caught. This is useful if + * gl_get_line() returns errno=EINTR and you need to find out what signal + * caused it to abort. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Output: + * return int The last signal caught by the most recent + * call to gl_get_line(), or -1 if no signals + * were caught. + */ +int gl_last_signal(GetLine *gl) +{ + int signo = -1; /* The requested signal number */ + if(gl) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Access gl now that signals are blocked. + */ + signo = gl->last_signal; +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + }; + return signo; +} + +/*....................................................................... + * Prepare to edit a new line. + * + * Input: + * gl GetLine * The resource object of this library. + * prompt char * The prompt to prefix the line with, or NULL to + * use the same prompt that was used by the previous + * line. + * start_line char * The initial contents of the input line, or NULL + * if it should start out empty. + * start_pos int If start_line isn't NULL, this specifies the + * index of the character over which the cursor + * should initially be positioned within the line. + * If you just want it to follow the last character + * of the line, send -1. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_present_line(GetLine *gl, const char *prompt, + const char *start_line, int start_pos) +{ +/* + * Prepare the line-editing properties for a new editing session. + */ + gl_reset_editor(gl); +/* + * Record the new prompt and its displayed width. + */ + if(prompt) + _gl_replace_prompt(gl, prompt); +/* + * Reset the history search pointers. + */ + if(_glh_cancel_search(gl->glh)) { + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); + return 1; + }; +/* + * If the previous line was entered via the repeat-history action, + * preload the specified history line. + */ + if(gl->preload_history) { + gl->preload_history = 0; + if(_glh_recall_line(gl->glh, gl->preload_id, gl->line, gl->linelen+1)) { + gl_update_buffer(gl); /* Compute gl->ntotal etc.. */ + gl->buff_curpos = gl->ntotal; + } else { + gl_truncate_buffer(gl, 0); + }; + gl->preload_id = 0; +/* + * Present a specified initial line? + */ + } else if(start_line) { + char *cptr; /* A pointer into gl->line[] */ +/* + * Measure the length of the starting line. + */ + int start_len = strlen(start_line); +/* + * If the length of the line is greater than the available space, + * truncate it. + */ + if(start_len > gl->linelen) + start_len = gl->linelen; +/* + * Load the line into the buffer. + */ + if(start_line != gl->line) { + gl_truncate_buffer(gl, 0); + gl_buffer_string(gl, start_line, start_len, 0); + }; +/* + * Strip off any trailing newline and carriage return characters. + */ + for(cptr=gl->line + gl->ntotal - 1; cptr >= gl->line && + (*cptr=='\n' || *cptr=='\r'); cptr--,gl->ntotal--) + ; + gl_truncate_buffer(gl, gl->ntotal < 0 ? 0 : gl->ntotal); +/* + * Where should the cursor be placed within the line? + */ + if(start_pos < 0 || start_pos > gl->ntotal) { + if(gl_place_cursor(gl, gl->ntotal)) + return 1; + } else { + if(gl_place_cursor(gl, start_pos)) + return 1; + }; +/* + * Clear the input line? + */ + } else { + gl_truncate_buffer(gl, 0); + }; +/* + * Arrange for the line to be displayed by gl_flush_output(). + */ + gl_queue_redisplay(gl); +/* + * Update the display. + */ + return gl_flush_output(gl); +} + +/*....................................................................... + * Reset all line-editing parameters for a new editing session. Note + * that this does not empty the input line, since that would prevent a + * gl_get_line() caller from specifying the returned line buffer as + * the start_line argument of the next call to gl_get_line(). + * + * Input: + * gl GetLine * The line editor resource object. + */ +static void gl_reset_editor(GetLine *gl) +{ +/* + * Warning: Don't clear gl->line[] and gl->ntotal here (see above). + */ + gl->buff_curpos = 0; + gl->term_curpos = 0; + gl->term_len = 0; + gl->insert_curpos = 0; + gl->number = -1; + gl->displayed = 0; + gl->endline = 0; + gl->redisplay = 0; + gl->postpone = 0; + gl->nbuf = 0; + gl->nread = 0; + gl->vi.command = 0; + gl->vi.undo.line[0] = '\0'; + gl->vi.undo.ntotal = 0; + gl->vi.undo.buff_curpos = 0; + gl->vi.repeat.action.fn = 0; + gl->vi.repeat.action.data = 0; + gl->last_signal = -1; +} + +/*....................................................................... + * Print an informational message to the terminal, after starting a new + * line. + * + * Input: + * gl GetLine * The line editor resource object. + * ... const char * Zero or more strings to be printed. + * ... void * The last argument must always be GL_END_INFO. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_print_info(GetLine *gl, ...) +{ + va_list ap; /* The variable argument list */ + const char *s; /* The string being printed */ + int waserr = 0; /* True after an error */ +/* + * Only display output when echoing is on. + */ + if(gl->echo) { +/* + * Skip to the start of the next empty line before displaying the message. + */ + if(gl_start_newline(gl, 1)) + return 1; +/* + * Display the list of provided messages. + */ + va_start(ap, gl); + while(!waserr && (s = va_arg(ap, const char *)) != GL_END_INFO) + waserr = gl_print_raw_string(gl, 1, s, -1); + va_end(ap); +/* + * Start a newline. + */ + waserr = waserr || gl_print_raw_string(gl, 1, "\n\r", -1); +/* + * Arrange for the input line to be redrawn. + */ + gl_queue_redisplay(gl); + }; + return waserr; +} + +/*....................................................................... + * Go to the start of the next empty line, ready to output miscellaneous + * text to the screen. + * + * Note that when async-signal safety is required, the 'buffered' + * argument must be 0. + * + * Input: + * gl GetLine * The line editor resource object. + * buffered int If true, used buffered I/O when writing to + * the terminal. Otherwise use async-signal-safe + * unbuffered I/O. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_start_newline(GetLine *gl, int buffered) +{ + int waserr = 0; /* True after any I/O error */ +/* + * Move the cursor to the start of the terminal line that follows the + * last line of the partially enterred line. In order that this + * function remain async-signal safe when write_fn is signal safe, we + * can't call our normal output functions, since they call tputs(), + * who's signal saftey isn't defined. Fortunately, we can simply use + * \r and \n to move the cursor to the right place. + */ + if(gl->displayed) { /* Is an input line currently displayed? */ +/* + * On which terminal lines are the cursor and the last character of the + * input line? + */ + int curs_line = gl->term_curpos / gl->ncolumn; + int last_line = gl->term_len / gl->ncolumn; +/* + * Move the cursor to the start of the line that follows the last + * terminal line that is occupied by the input line. + */ + for( ; curs_line < last_line + 1; curs_line++) + waserr = waserr || gl_print_raw_string(gl, buffered, "\n", 1); + waserr = waserr || gl_print_raw_string(gl, buffered, "\r", 1); +/* + * Mark the line as no longer displayed. + */ + gl_line_erased(gl); + }; + return waserr; +} + +/*....................................................................... + * The callback through which all terminal output is routed. + * This simply appends characters to a queue buffer, which is + * subsequently flushed to the output channel by gl_flush_output(). + * + * Input: + * data void * The pointer to a GetLine line editor resource object + * cast to (void *). + * s const char * The string to be written. + * n int The number of characters to write from s[]. + * Output: + * return int The number of characters written. This will always + * be equal to 'n' unless an error occurs. + */ +static GL_WRITE_FN(gl_write_fn) +{ + GetLine *gl = (GetLine *) data; + int ndone = _glq_append_chars(gl->cq, s, n, gl->flush_fn, gl); + if(ndone != n) + _err_record_msg(gl->err, _glq_last_error(gl->cq), END_ERR_MSG); + return ndone; +} + +/*....................................................................... + * Ask gl_get_line() what caused it to return. + * + * Input: + * gl GetLine * The line editor resource object. + * Output: + * return GlReturnStatus The return status of the last call to + * gl_get_line(). + */ +GlReturnStatus gl_return_status(GetLine *gl) +{ + GlReturnStatus rtn_status = GLR_ERROR; /* The requested status */ + if(gl) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Access gl while signals are blocked. + */ + rtn_status = gl->rtn_status; +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + }; + return rtn_status; +} + +/*....................................................................... + * In non-blocking server-I/O mode, this function should be called + * from the application's external event loop to see what type of + * terminal I/O is being waited for by gl_get_line(), and thus what + * direction of I/O to wait for with select() or poll(). + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Output: + * return GlPendingIO The type of pending I/O being waited for. + */ +GlPendingIO gl_pending_io(GetLine *gl) +{ + GlPendingIO pending_io = GLP_WRITE; /* The requested information */ + if(gl) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Access gl while signals are blocked. + */ + pending_io = gl->pending_io; +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + }; + return pending_io; +} + +/*....................................................................... + * In server mode, this function configures the terminal for non-blocking + * raw terminal I/O. In normal I/O mode it does nothing. + * + * Callers of this function must be careful to trap all signals that + * terminate or suspend the program, and call gl_normal_io() + * from the corresponding signal handlers in order to restore the + * terminal to its original settings before the program is terminated + * or suspended. They should also trap the SIGCONT signal to detect + * when the program resumes, and ensure that its signal handler + * call gl_raw_io() to redisplay the line and resume editing. + * + * This function is async signal safe. + * + * Input: + * gl GetLine * The line editor resource object. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_raw_io(GetLine *gl) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of _gl_raw_io() */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Don't allow applications to switch into raw mode unless in server mode. + */ + if(gl->io_mode != GL_SERVER_MODE) { + _err_record_msg(gl->err, "Can't switch to raw I/O unless in server mode", + END_ERR_MSG); + errno = EPERM; + status = 1; + } else { +/* + * Execute the private body of the function while signals are blocked. + */ + status = _gl_raw_io(gl, 1); + }; +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the public function, gl_raw_io(). + * It assumes that the caller has checked its arguments and blocked the + * delivery of signals. + * + * This function is async signal safe. + */ +static int _gl_raw_io(GetLine *gl, int redisplay) +{ +/* + * If we are already in the correct mode, do nothing. + */ + if(gl->raw_mode) + return 0; +/* + * Switch the terminal to raw mode. + */ + if(gl->is_term && gl_raw_terminal_mode(gl)) + return 1; +/* + * Switch to non-blocking I/O mode? + */ + if(gl->io_mode==GL_SERVER_MODE && + (gl_nonblocking_io(gl, gl->input_fd) || + gl_nonblocking_io(gl, gl->output_fd) || + (gl->file_fp && gl_nonblocking_io(gl, fileno(gl->file_fp))))) { + if(gl->is_term) + gl_restore_terminal_attributes(gl); + return 1; + }; +/* + * If an input line is being entered, arrange for it to be + * displayed. + */ + if(redisplay) { + gl->postpone = 0; + gl_queue_redisplay(gl); + }; + return 0; +} + +/*....................................................................... + * Restore the terminal to the state that it had when + * gl_raw_io() was last called. After calling + * gl_raw_io(), this function must be called before + * terminating or suspending the program, and before attempting other + * uses of the terminal from within the program. See gl_raw_io() + * for more details. + * + * Input: + * gl GetLine * The line editor resource object. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_normal_io(GetLine *gl) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of _gl_normal_io() */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Execute the private body of the function while signals are blocked. + */ + status = _gl_normal_io(gl); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the public function, gl_normal_io(). + * It assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_normal_io(GetLine *gl) +{ +/* + * If we are already in normal mode, do nothing. + */ + if(!gl->raw_mode) + return 0; +/* + * Postpone subsequent redisplays until after _gl_raw_io(gl, 1) + * is next called. + */ + gl->postpone = 1; +/* + * Switch back to blocking I/O. Note that this is essential to do + * here, because when using non-blocking I/O, the terminal output + * buffering code can't always make room for new output without calling + * malloc(), and a call to malloc() would mean that this function + * couldn't safely be called from signal handlers. + */ + if(gl->io_mode==GL_SERVER_MODE && + (gl_blocking_io(gl, gl->input_fd) || + gl_blocking_io(gl, gl->output_fd) || + (gl->file_fp && gl_blocking_io(gl, fileno(gl->file_fp))))) + return 1; +/* + * Move the cursor to the next empty terminal line. Note that + * unbuffered I/O is requested, to ensure that gl_start_newline() be + * async-signal-safe. + */ + if(gl->is_term && gl_start_newline(gl, 0)) + return 1; +/* + * Switch the terminal to normal mode. + */ + if(gl->is_term && gl_restore_terminal_attributes(gl)) { +/* + * On error, revert to non-blocking I/O if needed, so that on failure + * we remain in raw mode. + */ + if(gl->io_mode==GL_SERVER_MODE) { + gl_nonblocking_io(gl, gl->input_fd); + gl_nonblocking_io(gl, gl->output_fd); + if(gl->file_fp) + gl_nonblocking_io(gl, fileno(gl->file_fp)); + }; + return 1; + }; + return 0; +} + +/*....................................................................... + * This function allows you to install an additional completion + * action, or to change the completion function of an existing + * one. This should be called before the first call to gl_get_line() + * so that the name of the action be defined before the user's + * configuration file is read. + * + * Input: + * gl GetLine * The resource object of the command-line input + * module. + * data void * This is passed to match_fn() whenever it is + * called. It could, for example, point to a + * symbol table that match_fn() would look up + * matches in. + * match_fn CplMatchFn * The function that will identify the prefix + * to be completed from the input line, and + * report matching symbols. + * list_only int If non-zero, install an action that only lists + * possible completions, rather than attempting + * to perform the completion. + * name const char * The name with which users can refer to the + * binding in tecla configuration files. + * keyseq const char * Either NULL, or a key sequence with which + * to invoke the binding. This should be + * specified in the same manner as key-sequences + * in tecla configuration files (eg. "M-^I"). + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_completion_action(GetLine *gl, void *data, CplMatchFn *match_fn, + int list_only, const char *name, const char *keyseq) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of _gl_completion_action() */ +/* + * Check the arguments. + */ + if(!gl || !name || !match_fn) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Install the new action while signals are blocked. + */ + status = _gl_completion_action(gl, data, match_fn, list_only, name, keyseq); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the public function, gl_completion_action(). + * It assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_completion_action(GetLine *gl, void *data, CplMatchFn *match_fn, + int list_only, const char *name, + const char *keyseq) +{ + KtKeyFn *current_fn; /* An existing action function */ + void *current_data; /* The action-function callback data */ +/* + * Which action function is desired? + */ + KtKeyFn *action_fn = list_only ? gl_list_completions : gl_complete_word; +/* + * Is there already an action of the specified name? + */ + if(_kt_lookup_action(gl->bindings, name, ¤t_fn, ¤t_data) == 0) { +/* + * If the action has the same type as the one being requested, + * simply change the contents of its GlCplCallback callback data. + */ + if(current_fn == action_fn) { + GlCplCallback *cb = (GlCplCallback *) current_data; + cb->fn = match_fn; + cb->data = data; + } else { + errno = EINVAL; + _err_record_msg(gl->err, + "Illegal attempt to change the type of an existing completion action", + END_ERR_MSG); + return 1; + }; +/* + * No existing action has the specified name. + */ + } else { +/* + * Allocate a new GlCplCallback callback object. + */ + GlCplCallback *cb = (GlCplCallback *) _new_FreeListNode(gl->cpl_mem); + if(!cb) { + errno = ENOMEM; + _err_record_msg(gl->err, "Insufficient memory to add completion action", + END_ERR_MSG); + return 1; + }; +/* + * Record the completion callback data. + */ + cb->fn = match_fn; + cb->data = data; +/* + * Attempt to register the new action. + */ + if(_kt_set_action(gl->bindings, name, action_fn, cb)) { + _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG); + _del_FreeListNode(gl->cpl_mem, (void *) cb); + return 1; + }; + }; +/* + * Bind the action to a given key-sequence? + */ + if(keyseq && _kt_set_keybinding(gl->bindings, KTB_NORM, keyseq, name)) { + _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG); + return 1; + }; + return 0; +} + +/*....................................................................... + * Register an application-provided function as an action function. + * This should preferably be called before the first call to gl_get_line() + * so that the name of the action becomes defined before the user's + * configuration file is read. + * + * Input: + * gl GetLine * The resource object of the command-line input + * module. + * data void * Arbitrary application-specific callback + * data to be passed to the callback + * function, fn(). + * fn GlActionFn * The application-specific function that + * implements the action. This will be invoked + * whenever the user presses any + * key-sequence which is bound to this action. + * name const char * The name with which users can refer to the + * binding in tecla configuration files. + * keyseq const char * The key sequence with which to invoke + * the binding. This should be specified in the + * same manner as key-sequences in tecla + * configuration files (eg. "M-^I"). + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_register_action(GetLine *gl, void *data, GlActionFn *fn, + const char *name, const char *keyseq) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of _gl_register_action() */ +/* + * Check the arguments. + */ + if(!gl || !name || !fn) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Install the new action while signals are blocked. + */ + status = _gl_register_action(gl, data, fn, name, keyseq); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the public function, gl_register_action(). + * It assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_register_action(GetLine *gl, void *data, GlActionFn *fn, + const char *name, const char *keyseq) +{ + KtKeyFn *current_fn; /* An existing action function */ + void *current_data; /* The action-function callback data */ +/* + * Get the action function which actually runs the application-provided + * function. + */ + KtKeyFn *action_fn = gl_run_external_action; +/* + * Is there already an action of the specified name? + */ + if(_kt_lookup_action(gl->bindings, name, ¤t_fn, ¤t_data) == 0) { +/* + * If the action has the same type as the one being requested, + * simply change the contents of its GlCplCallback callback data. + */ + if(current_fn == action_fn) { + GlExternalAction *a = (GlExternalAction *) current_data; + a->fn = fn; + a->data = data; + } else { + errno = EINVAL; + _err_record_msg(gl->err, + "Illegal attempt to change the type of an existing action", + END_ERR_MSG); + return 1; + }; +/* + * No existing action has the specified name. + */ + } else { +/* + * Allocate a new GlCplCallback callback object. + */ + GlExternalAction *a = + (GlExternalAction *) _new_FreeListNode(gl->ext_act_mem); + if(!a) { + errno = ENOMEM; + _err_record_msg(gl->err, "Insufficient memory to add completion action", + END_ERR_MSG); + return 1; + }; +/* + * Record the completion callback data. + */ + a->fn = fn; + a->data = data; +/* + * Attempt to register the new action. + */ + if(_kt_set_action(gl->bindings, name, action_fn, a)) { + _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG); + _del_FreeListNode(gl->cpl_mem, (void *) a); + return 1; + }; + }; +/* + * Bind the action to a given key-sequence? + */ + if(keyseq && _kt_set_keybinding(gl->bindings, KTB_NORM, keyseq, name)) { + _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG); + return 1; + }; + return 0; +} + +/*....................................................................... + * Invoke an action function previously registered by a call to + * gl_register_action(). + */ +static KT_KEY_FN(gl_run_external_action) +{ + GlAfterAction status; /* The return value of the action function */ +/* + * Get the container of the action function and associated callback data. + */ + GlExternalAction *a = (GlExternalAction *) data; +/* + * Invoke the action function. + */ + status = a->fn(gl, a->data, count, gl->buff_curpos, gl->line); +/* + * If the callback took us out of raw (possibly non-blocking) input + * mode, restore this mode, and queue a redisplay of the input line. + */ + if(_gl_raw_io(gl, 1)) + return 1; +/* + * Finally, check to see what the action function wants us to do next. + */ + switch(status) { + default: + case GLA_ABORT: + gl_record_status(gl, GLR_ERROR, errno); + return 1; + break; + case GLA_RETURN: + return gl_newline(gl, 1, NULL); + break; + case GLA_CONTINUE: + break; + }; + return 0; +} + +/*....................................................................... + * In server-I/O mode the terminal is left in raw mode between calls + * to gl_get_line(), so it is necessary for the application to install + * terminal restoring signal handlers for signals that could terminate + * or suspend the process, plus a terminal reconfiguration handler to + * be called when a process resumption signal is received, and finally + * a handler to be called when a terminal-resize signal is received. + * + * Since there are many signals that by default terminate or suspend + * processes, and different systems support different sub-sets of + * these signals, this function provides a convenient wrapper around + * sigaction() for assigning the specified handlers to all appropriate + * signals. It also arranges that when any one of these signals is + * being handled, all other catchable signals are blocked. This is + * necessary so that the specified signal handlers can safely call + * gl_raw_io(), gl_normal_io() and gl_update_size() without + * reentrancy issues. + * + * Input: + * term_handler void (*)(int) The signal handler to invoke when + * a process-terminating signal is + * received. + * susp_handler void (*)(int) The signal handler to invoke when + * a process-suspending signal is + * received. + * cont_handler void (*)(int) The signal handler to invoke when + * a process-resumption signal is + * received (ie. SIGCONT). + * size_handler void (*)(int) The signal handler to invoke when + * a terminal-resize signal (ie. SIGWINCH) + * is received. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_tty_signals(void (*term_handler)(int), void (*susp_handler)(int), + void (*cont_handler)(int), void (*size_handler)(int)) +{ + int i; +/* + * Search for signals of the specified classes, and assign the + * associated signal handler to them. + */ + for(i=0; i<sizeof(gl_signal_list)/sizeof(gl_signal_list[0]); i++) { + const struct GlDefSignal *sig = gl_signal_list + i; + if(sig->attr & GLSA_SUSP) { + if(gl_set_tty_signal(sig->signo, susp_handler)) + return 1; + } else if(sig->attr & GLSA_TERM) { + if(gl_set_tty_signal(sig->signo, term_handler)) + return 1; + } else if(sig->attr & GLSA_CONT) { + if(gl_set_tty_signal(sig->signo, cont_handler)) + return 1; + } else if(sig->attr & GLSA_SIZE) { + if(gl_set_tty_signal(sig->signo, size_handler)) + return 1; + }; + }; + return 0; +} + +/*....................................................................... + * This is a private function of gl_tty_signals(). It installs a given + * signal handler, and arranges that when that signal handler is being + * invoked other signals are blocked. The latter is important to allow + * functions like gl_normal_io(), gl_raw_io() and gl_update_size() + * to be called from signal handlers. + * + * Input: + * signo int The signal to be trapped. + * handler void (*)(int) The signal handler to assign to the signal. + */ +static int gl_set_tty_signal(int signo, void (*handler)(int)) +{ + SigAction act; /* The signal handler configuation */ +/* + * Arrange to block all trappable signals except the one that is being + * assigned (the trapped signal will be blocked automatically by the + * system). + */ + gl_list_trappable_signals(&act.sa_mask); + sigdelset(&act.sa_mask, signo); +/* + * Assign the signal handler. + */ + act.sa_handler = handler; +/* + * There is only one portable signal handling flag, and it isn't + * relevant to us, so don't specify any flags. + */ + act.sa_flags = 0; +/* + * Register the signal handler. + */ + if(sigaction(signo, &act, NULL)) + return 1; + return 0; +} + +/*....................................................................... + * Display a left-justified string over multiple terminal lines, + * taking account of the current width of the terminal. Optional + * indentation and an optional prefix string can be specified to be + * displayed at the start of each new terminal line used. Similarly, + * an optional suffix can be specified to be displayed at the end of + * each terminal line. If needed, a single paragraph can be broken + * across multiple calls. Note that literal newlines in the input + * string can be used to force a newline at any point and that you + * should use this feature to explicitly end all paragraphs, including + * at the end of the last string that you write. Note that when a new + * line is started between two words that are separated by spaces, + * those spaces are not output, whereas when a new line is started + * because a newline character was found in the string, only the + * spaces before the newline character are discarded. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * indentation int The number of spaces of indentation to write + * at the beginning of each new terminal line. + * prefix const char * An optional prefix string to write after the + * indentation margin at the start of each new + * terminal line. You can specify NULL if no + * prefix is required. + * suffix const char * An optional suffix string to draw at the end + * of the terminal line. Spaces will be added + * where necessary to ensure that the suffix ends + * in the last column of the terminal line. If + * no suffix is desired, specify NULL. + * fill_char int The padding character to use when indenting + * the line or padding up to the suffix. + * def_width int If the terminal width isn't known, such as when + * writing to a pipe or redirecting to a file, + * this number specifies what width to assume. + * start int The number of characters already written to + * the start of the current terminal line. This + * is primarily used to allow individual + * paragraphs to be written over multiple calls + * to this function, but can also be used to + * allow you to start the first line of a + * paragraph with a different prefix or + * indentation than those specified above. + * string const char * The string to be written. + * Output: + * return int On error -1 is returned. Otherwise the + * return value is the terminal column index at + * which the cursor was left after writing the + * final word in the string. Successful return + * values can thus be passed verbatim to the + * 'start' arguments of subsequent calls to + * gl_display_text() to allow the printing of a + * paragraph to be broken across multiple calls + * to gl_display_text(). + */ +int gl_display_text(GetLine *gl, int indentation, const char *prefix, + const char *suffix, int fill_char, + int def_width, int start, const char *string) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of _gl_completion_action() */ +/* + * Check the arguments? + */ + if(!gl || !string) { + errno = EINVAL; + return -1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return -1; +/* + * Display the text while signals are blocked. + */ + status = _io_display_text(_io_write_stdio, gl->output_fp, indentation, + prefix, suffix, fill_char, + gl->ncolumn > 0 ? gl->ncolumn : def_width, + start, string); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * Block all of the signals that we are currently trapping. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Input/Output: + * oldset sigset_t * The superseded process signal mask + * will be return in *oldset unless oldset is + * NULL. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_mask_signals(GetLine *gl, sigset_t *oldset) +{ +/* + * Block all signals in all_signal_set, along with any others that are + * already blocked by the application. + */ + if(sigprocmask(SIG_BLOCK, &gl->all_signal_set, oldset) >= 0) { + gl->signals_masked = 1; + return 0; + }; +/* + * On error attempt to query the current process signal mask, so + * that oldset be the correct process signal mask to restore later + * if the caller of this function ignores the error return value. + */ + if(oldset) + (void) sigprocmask(SIG_SETMASK, NULL, oldset); + gl->signals_masked = 0; + return 1; +} + +/*....................................................................... + * Restore a process signal mask that was previously returned via the + * oldset argument of gl_mask_signals(). + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Input/Output: + * oldset sigset_t * The process signal mask to be restored. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_unmask_signals(GetLine *gl, sigset_t *oldset) +{ + gl->signals_masked = 0; + return sigprocmask(SIG_SETMASK, oldset, NULL) < 0; +} + +/*....................................................................... + * Arrange to temporarily catch the signals marked in gl->use_signal_set. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_catch_signals(GetLine *gl) +{ + return sigprocmask(SIG_UNBLOCK, &gl->use_signal_set, NULL) < 0; +} + +/*....................................................................... + * Select the I/O mode to be used by gl_get_line(). + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * mode GlIOMode The I/O mode to establish. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_io_mode(GetLine *gl, GlIOMode mode) +{ + sigset_t oldset; /* The signals that were blocked on entry to this function */ + int status; /* The return status of _gl_io_mode() */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; +/* + * Check that the requested mode is known. + */ + switch(mode) { + case GL_NORMAL_MODE: + case GL_SERVER_MODE: + break; + default: + errno = EINVAL; + _err_record_msg(gl->err, "Unknown gl_get_line() I/O mode requested.", + END_ERR_MSG); + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Invoke the private body of this function. + */ + status = _gl_io_mode(gl, mode); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the public function, gl_io_mode(). + * It assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_io_mode(GetLine *gl, GlIOMode mode) +{ +/* + * Are we already in the specified mode? + */ + if(mode == gl->io_mode) + return 0; +/* + * First revert to normal I/O in the current I/O mode. + */ + _gl_normal_io(gl); +/* + * Record the new mode. + */ + gl->io_mode = mode; +/* + * Perform any actions needed by the new mode. + */ + if(mode==GL_SERVER_MODE) { + if(_gl_raw_io(gl, 1)) + return 1; + }; + return 0; +} + +/*....................................................................... + * Return extra information (ie. in addition to that provided by errno) + * about the last error to occur in either gl_get_line() or its + * associated public functions. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Input/Output: + * buff char * An optional output buffer. Note that if the + * calling application calls any gl_*() + * functions from signal handlers, it should + * provide a buffer here, so that a copy of + * the latest error message can safely be made + * while signals are blocked. + * n size_t The allocated size of buff[]. + * Output: + * return const char * A pointer to the error message. This will + * be the buff argument, unless buff==NULL, in + * which case it will be a pointer to an + * internal error buffer. In the latter case, + * note that the contents of the returned buffer + * will change on subsequent calls to any gl_*() + * functions. + */ +const char *gl_error_message(GetLine *gl, char *buff, size_t n) +{ + if(!gl) { + static const char *msg = "NULL GetLine argument"; + if(buff) { + strncpy(buff, msg, n); + buff[n-1] = '\0'; + } else { + return msg; + }; + } else if(buff) { + sigset_t oldset; /* The signals that were blocked on entry to this block */ +/* + * Temporarily block all signals. + */ + gl_mask_signals(gl, &oldset); +/* + * Copy the error message into the specified buffer. + */ + if(buff && n > 0) { + strncpy(buff, _err_get_msg(gl->err), n); + buff[n-1] = '\0'; + }; +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + } else { + return _err_get_msg(gl->err); + }; + return buff; +} + +/*....................................................................... + * Return the signal mask used by gl_get_line(). This is the set of + * signals that gl_get_line() is currently configured to trap. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Input/Output: + * set sigset_t * The set of signals will be returned in *set, + * in the form of a signal process mask, as + * used by sigaction(), sigprocmask(), + * sigpending(), sigsuspend(), sigsetjmp() and + * other standard POSIX signal-aware + * functions. + * Output: + * return int 0 - OK. + * 1 - Error (examine errno for reason). + */ +int gl_list_signals(GetLine *gl, sigset_t *set) +{ +/* + * Check the arguments. + */ + if(!gl || !set) { + if(gl) + _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG); + errno = EINVAL; + return 1; + }; +/* + * Copy the signal mask into *set. + */ + memcpy(set, &gl->all_signal_set, sizeof(*set)); + return 0; +} + +/*....................................................................... + * By default, gl_get_line() doesn't trap signals that are blocked + * when it is called. This default can be changed either on a + * per-signal basis by calling gl_trap_signal(), or on a global basis + * by calling this function. What this function does is add the + * GLS_UNBLOCK_SIG flag to all signals that are currently configured + * to be trapped by gl_get_line(), such that when subsequent calls to + * gl_get_line() wait for I/O, these signals are temporarily + * unblocked. This behavior is useful in non-blocking server-I/O mode, + * where it is used to avoid race conditions related to handling these + * signals externally to gl_get_line(). See the demonstration code in + * demo3.c, or the gl_handle_signal() man page for further + * information. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + */ +void gl_catch_blocked(GetLine *gl) +{ + sigset_t oldset; /* The process signal mask to restore */ + GlSignalNode *sig; /* A signal node in gl->sigs */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return; + }; +/* + * Temporarily block all signals while we modify the contents of gl. + */ + gl_mask_signals(gl, &oldset); +/* + * Add the GLS_UNBLOCK_SIG flag to all configured signals. + */ + for(sig=gl->sigs; sig; sig=sig->next) + sig->flags |= GLS_UNBLOCK_SIG; +/* + * Restore the process signal mask that was superseded by the call + * to gl_mask_signals(). + */ + gl_unmask_signals(gl, &oldset); + return; +} + +/*....................................................................... + * Respond to signals who's default effects have important + * consequences to gl_get_line(). This is intended for use in + * non-blocking server mode, where the external event loop is + * responsible for catching signals. Signals that are handled include + * those that by default terminate or suspend the process, and the + * signal that indicates that the terminal size has changed. Note that + * this function is not signal safe and should thus not be called from + * a signal handler itself. See the gl_io_mode() man page for how it + * should be used. + * + * In the case of signals that by default terminate or suspend + * processes, command-line editing will be suspended, the terminal + * returned to a usable state, then the default disposition of the + * signal restored and the signal resent, in order to suspend or + * terminate the process. If the process subsequently resumes, + * command-line editing is resumed. + * + * In the case of signals that indicate that the terminal has been + * resized, the new size will be queried, and any input line that is + * being edited will be redrawn to fit the new dimensions of the + * terminal. + * + * Input: + * signo int The number of the signal to respond to. + * gl GetLine * The first element of an array of 'ngl' GetLine + * objects. + * ngl int The number of elements in the gl[] array. Normally + * this will be one. + */ +void gl_handle_signal(int signo, GetLine *gl, int ngl) +{ + int attr; /* The attributes of the specified signal */ + sigset_t all_signals; /* The set of trappable signals */ + sigset_t oldset; /* The process signal mask to restore */ + int i; +/* + * NULL operation? + */ + if(ngl < 1 || !gl) + return; +/* + * Look up the default attributes of the specified signal. + */ + attr = gl_classify_signal(signo); +/* + * If the signal isn't known, we are done. + */ + if(!attr) + return; +/* + * Temporarily block all signals while we modify the gl objects. + */ + gl_list_trappable_signals(&all_signals); + sigprocmask(SIG_BLOCK, &all_signals, &oldset); +/* + * Suspend or terminate the process? + */ + if(attr & (GLSA_SUSP | GLSA_TERM)) { + gl_suspend_process(signo, gl, ngl); +/* + * Resize the terminal? Note that ioctl() isn't defined as being + * signal safe, so we can't call gl_update_size() here. However, + * gl_get_line() checks for resizes on each call, so simply arrange + * for the application's event loop to call gl_get_line() as soon as + * it becomes possible to write to the terminal. Note that if the + * caller is calling select() or poll when this happens, these functions + * get interrupted, since a signal has been caught. + */ + } else if(attr & GLSA_SIZE) { + for(i=0; i<ngl; i++) + gl[i].pending_io = GLP_WRITE; + }; +/* + * Restore the process signal mask that was superseded by the call + * to gl_mask_signals(). + */ + sigprocmask(SIG_SETMASK, &oldset, NULL); + return; +} + +/*....................................................................... + * Respond to an externally caught process suspension or + * termination signal. + * + * After restoring the terminal to a usable state, suspend or + * terminate the calling process, using the original signal with its + * default disposition restored to do so. If the process subsequently + * resumes, resume editing any input lines that were being entered. + * + * Input: + * signo int The signal number to suspend the process with. Note + * that the default disposition of this signal will be + * restored before the signal is sent, so provided + * that the default disposition of this signal is to + * either suspend or terminate the application, + * that is what wil happen, regardless of what signal + * handler is currently assigned to this signal. + * gl GetLine * The first element of an array of 'ngl' GetLine objects + * whose terminals should be restored to a sane state + * while the application is suspended. + * ngl int The number of elements in the gl[] array. + */ +static void gl_suspend_process(int signo, GetLine *gl, int ngl) +{ + sigset_t only_signo; /* A signal set containing just signo */ + sigset_t oldset; /* The signal mask on entry to this function */ + sigset_t all_signals; /* A signal set containing all signals */ + struct sigaction old_action; /* The current signal handler */ + struct sigaction def_action; /* The default signal handler */ + int i; +/* + * Create a signal mask containing the signal that was trapped. + */ + sigemptyset(&only_signo); + sigaddset(&only_signo, signo); +/* + * Temporarily block all signals. + */ + gl_list_trappable_signals(&all_signals); + sigprocmask(SIG_BLOCK, &all_signals, &oldset); +/* + * Restore the terminal to a usable state. + */ + for(i=0; i<ngl; i++) { + GetLine *obj = gl + i; + if(obj->raw_mode) { + _gl_normal_io(obj); + if(!obj->raw_mode) /* Check that gl_normal_io() succeded */ + obj->raw_mode = -1; /* Flag raw mode as needing to be restored */ + }; + }; +/* + * Restore the system default disposition of the signal that we + * caught. Note that this signal is currently blocked. Note that we + * don't use memcpy() to copy signal sets here, because the signal safety + * of memcpy() is undefined. + */ + def_action.sa_handler = SIG_DFL; + { + char *orig = (char *) &all_signals; + char *dest = (char *) &def_action.sa_mask; + for(i=0; i<sizeof(sigset_t); i++) + *dest++ = *orig++; + }; + sigaction(signo, &def_action, &old_action); +/* + * Resend the signal, and unblock it so that it gets delivered to + * the application. This will invoke the default action of this signal. + */ + raise(signo); + sigprocmask(SIG_UNBLOCK, &only_signo, NULL); +/* + * If the process resumes again, it will resume here. + * Block the signal again, then restore our signal handler. + */ + sigprocmask(SIG_BLOCK, &only_signo, NULL); + sigaction(signo, &old_action, NULL); +/* + * Resume command-line editing. + */ + for(i=0; i<ngl; i++) { + GetLine *obj = gl + i; + if(obj->raw_mode == -1) { /* Did we flag the need to restore raw mode? */ + obj->raw_mode = 0; /* gl_raw_io() does nothing unless raw_mode==0 */ + _gl_raw_io(obj, 1); + }; + }; +/* + * Restore the process signal mask to the way it was when this function + * was called. + */ + sigprocmask(SIG_SETMASK, &oldset, NULL); + return; +} + +/*....................................................................... + * Return the information about the default attributes of a given signal. + * The attributes that are returned are as defined by the standards that + * created them, including POSIX, SVR4 and 4.3+BSD, and are taken from a + * table in Richard Steven's book, "Advanced programming in the UNIX + * environment". + * + * Input: + * signo int The signal to be characterized. + * Output: + * return int A bitwise union of GlSigAttr enumerators, or 0 + * if the signal isn't known. + */ +static int gl_classify_signal(int signo) +{ + int i; +/* + * Search for the specified signal in the gl_signal_list[] table. + */ + for(i=0; i<sizeof(gl_signal_list)/sizeof(gl_signal_list[0]); i++) { + const struct GlDefSignal *sig = gl_signal_list + i; + if(sig->signo == signo) + return sig->attr; + }; +/* + * Signal not known. + */ + return 0; +} + +/*....................................................................... + * When in non-blocking server mode, this function can be used to abandon + * the current incompletely entered input line, and prepare to start + * editing a new line on the next call to gl_get_line(). + * + * Input: + * gl GetLine * The line editor resource object. + */ +void gl_abandon_line(GetLine *gl) +{ + sigset_t oldset; /* The process signal mask to restore */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return; + }; +/* + * Temporarily block all signals while we modify the contents of gl. + */ + gl_mask_signals(gl, &oldset); +/* + * Mark the input line as discarded. + */ + _gl_abandon_line(gl); +/* + * Restore the process signal mask that was superseded by the call + * to gl_mask_signals(). + */ + gl_unmask_signals(gl, &oldset); + return; +} + +/*....................................................................... + * This is the private body of the gl_abandon_line() function. It + * assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +void _gl_abandon_line(GetLine *gl) +{ + gl->endline = 1; + gl->pending_io = GLP_WRITE; +} + +/*....................................................................... + * How many characters are needed to write a number as an octal string? + * + * Input: + * num unsigned The to be measured. + * Output: + * return int The number of characters needed. + */ +static int gl_octal_width(unsigned num) +{ + int n; /* The number of characters needed to render the number */ + for(n=1; num /= 8; n++) + ; + return n; +} + +/*....................................................................... + * Tell gl_get_line() the current terminal size. Note that this is only + * necessary on systems where changes in terminal size aren't reported + * via SIGWINCH. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * ncolumn int The number of columns in the terminal. + * nline int The number of lines in the terminal. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_set_term_size(GetLine *gl, int ncolumn, int nline) +{ + sigset_t oldset; /* The signals that were blocked on entry */ + /* to this function */ + int status; /* The return status */ +/* + * Block all signals while accessing gl. + */ + gl_mask_signals(gl, &oldset); +/* + * Install the new terminal size. + */ + status = _gl_set_term_size(gl, ncolumn, nline); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the gl_set_term_size() function. It + * assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_set_term_size(GetLine *gl, int ncolumn, int nline) +{ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; +/* + * Reject non-sensical dimensions. + */ + if(ncolumn <= 0 || nline <= 0) { + _err_record_msg(gl->err, "Invalid terminal size", END_ERR_MSG); + errno = EINVAL; + return 1; + }; +/* + * Install the new dimensions in the terminal driver if possible, so + * that future calls to gl_query_size() get the new value. + */ +#ifdef TIOCSWINSZ + if(gl->is_term) { + struct winsize size; + size.ws_row = nline; + size.ws_col = ncolumn; + size.ws_xpixel = 0; + size.ws_ypixel = 0; + if(ioctl(gl->output_fd, TIOCSWINSZ, &size) == -1) { + _err_record_msg(gl->err, "Can't change terminal size", END_ERR_MSG); + return 1; + }; + }; +#endif +/* + * If an input line is in the process of being edited, redisplay it to + * accomodate the new dimensions, and record the new dimensions in + * gl->nline and gl->ncolumn. + */ + return gl_handle_tty_resize(gl, ncolumn, nline); +} + +/*....................................................................... + * Record a character in the input line buffer at a given position. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * c char The character to be recorded. + * bufpos int The index in the buffer at which to record the + * character. + * Output: + * return int 0 - OK. + * 1 - Insufficient room. + */ +static int gl_buffer_char(GetLine *gl, char c, int bufpos) +{ +/* + * Guard against buffer overruns. + */ + if(bufpos >= gl->linelen) + return 1; +/* + * Record the new character. + */ + gl->line[bufpos] = c; +/* + * If the new character was placed beyond the end of the current input + * line, update gl->ntotal to reflect the increased number of characters + * that are in gl->line, and terminate the string. + */ + if(bufpos >= gl->ntotal) { + gl->ntotal = bufpos+1; + gl->line[gl->ntotal] = '\0'; + }; + return 0; +} + +/*....................................................................... + * Copy a given string into the input buffer, overwriting the current + * contents. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * s const char * The string to be recorded. + * n int The number of characters to be copied from the + * string. + * bufpos int The index in the buffer at which to place the + * the first character of the string. + * Output: + * return int 0 - OK. + * 1 - String truncated to fit. + */ +static int gl_buffer_string(GetLine *gl, const char *s, int n, int bufpos) +{ + int nnew; /* The number of characters actually recorded */ + int i; +/* + * How many of the characters will fit within the buffer? + */ + nnew = bufpos + n <= gl->linelen ? n : (gl->linelen - bufpos); +/* + * Record the first nnew characters of s[] in the buffer. + */ + for(i=0; i<nnew; i++) + gl_buffer_char(gl, s[i], bufpos + i); +/* + * Was the string truncated? + */ + return nnew < n; +} + +/*....................................................................... + * Make room in the input buffer for a string to be inserted. This + * involves moving the characters that follow a specified point, towards + * the end of the buffer. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * start int The index of the first character to be moved. + * n int The width of the gap. + * Output: + * return int 0 - OK. + * 1 - Insufficient room. + */ +static int gl_make_gap_in_buffer(GetLine *gl, int start, int n) +{ +/* + * Ensure that the buffer has sufficient space. + */ + if(gl->ntotal + n > gl->linelen) + return 1; +/* + * Move everything including and beyond the character at 'start' + * towards the end of the string. + */ + memmove(gl->line + start + n, gl->line + start, gl->ntotal - start + 1); +/* + * Update the recorded size of the line. + */ + gl->ntotal += n; + return 1; +} + +/*....................................................................... + * Remove a given number of characters from the input buffer. This + * involves moving the characters that follow the removed characters to + * where the removed sub-string started in the input buffer. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * start int The first character to be removed. + * n int The number of characters to remove. + */ +static void gl_remove_from_buffer(GetLine *gl, int start, int n) +{ + memmove(gl->line + start, gl->line + start + n, gl->ntotal - start - n + 1); +/* + * Update the recorded size of the line. + */ + gl->ntotal -= n; +} + +/*....................................................................... + * Truncate the string in the input line buffer after a given number of + * characters. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * n int The new length of the line. + * Output: + * return int 0 - OK. + * 1 - n > gl->linelen. + */ +static int gl_truncate_buffer(GetLine *gl, int n) +{ + if(n > gl->linelen) + return 1; + gl->line[n] = '\0'; + gl->ntotal = n; + return 0; +} + +/*....................................................................... + * When the contents of gl->line[] are changed without calling any of the + * gl_ buffer manipulation functions, this function must be called to + * compute the length of this string, and ancillary information. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + */ +static void gl_update_buffer(GetLine *gl) +{ + int len; /* The length of the line */ +/* + * Measure the length of the input line. + */ + for(len=0; len <= gl->linelen && gl->line[len]; len++) + ; +/* + * Just in case the string wasn't correctly terminated, do so here. + */ + gl->line[len] = '\0'; +/* + * Record the number of characters that are now in gl->line[]. + */ + gl->ntotal = len; +/* + * Ensure that the cursor stays within the bounds of the modified + * input line. + */ + if(gl->buff_curpos > gl->ntotal) + gl->buff_curpos = gl->ntotal; +/* + * Arrange for the input line to be redrawn. + */ + gl_queue_redisplay(gl); + return; +} + +/*....................................................................... + * Erase the displayed input line, including its prompt, and leave the + * cursor where the erased line started. Note that to allow this + * function to be used when responding to a terminal resize, this + * function is designed to work even if the horizontal cursor position + * doesn't match the internally recorded position. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_erase_line(GetLine *gl) +{ +/* + * Is a line currently displayed? + */ + if(gl->displayed) { +/* + * Relative the the start of the input line, which terminal line of + * the current input line is the cursor currently on? + */ + int cursor_line = gl->term_curpos / gl->ncolumn; +/* + * Move the cursor to the start of the line. + */ + for( ; cursor_line > 0; cursor_line--) { + if(gl_print_control_sequence(gl, 1, gl->up)) + return 1; + }; + if(gl_print_control_sequence(gl, 1, gl->bol)) + return 1; +/* + * Clear from the start of the line to the end of the terminal. + */ + if(gl_print_control_sequence(gl, gl->nline, gl->clear_eod)) + return 1; +/* + * Mark the line as no longer displayed. + */ + gl_line_erased(gl); + }; + return 0; +} + +/*....................................................................... + * Arrange for the input line to be redisplayed by gl_flush_output(), + * as soon as the output queue becomes empty. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + */ +static void gl_queue_redisplay(GetLine *gl) +{ + gl->redisplay = 1; + gl->pending_io = GLP_WRITE; +} + +/*....................................................................... + * Truncate the displayed input line starting from the current + * terminal cursor position, and leave the cursor at the end of the + * truncated line. The input-line buffer is not affected. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Output: + * return int 0 - OK. + * 1 - Error. + */ +static int gl_truncate_display(GetLine *gl) +{ +/* + * Keep a record of the current terminal cursor position. + */ + int term_curpos = gl->term_curpos; +/* + * First clear from the cursor to the end of the current input line. + */ + if(gl_print_control_sequence(gl, 1, gl->clear_eol)) + return 1; +/* + * If there is more than one line displayed, go to the start of the + * next line and clear from there to the end of the display. Note that + * we can't use clear_eod to do the whole job of clearing from the + * current cursor position to the end of the terminal because + * clear_eod is only defined when used at the start of a terminal line + * (eg. with gnome terminals, clear_eod clears from the start of the + * current terminal line, rather than from the current cursor + * position). + */ + if(gl->term_len / gl->ncolumn > gl->term_curpos / gl->ncolumn) { + if(gl_print_control_sequence(gl, 1, gl->down) || + gl_print_control_sequence(gl, 1, gl->bol) || + gl_print_control_sequence(gl, gl->nline, gl->clear_eod)) + return 1; +/* + * Where is the cursor now? + */ + gl->term_curpos = gl->ncolumn * (term_curpos / gl->ncolumn + 1); +/* + * Restore the cursor position. + */ + gl_set_term_curpos(gl, term_curpos); + }; +/* + * Update the recorded position of the final character. + */ + gl->term_len = gl->term_curpos; + return 0; +} + +/*....................................................................... + * Return the set of all trappable signals. + * + * Input: + * signals sigset_t * The set of signals will be recorded in + * *signals. + */ +static void gl_list_trappable_signals(sigset_t *signals) +{ +/* + * Start with the set of all signals. + */ + sigfillset(signals); +/* + * Remove un-trappable signals from this set. + */ +#ifdef SIGKILL + sigdelset(signals, SIGKILL); +#endif +#ifdef SIGSTOP + sigdelset(signals, SIGSTOP); +#endif +} + +/*....................................................................... + * Read an input line from a non-interactive input stream. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Output: + * return int 0 - OK + * 1 - Error. + */ +static int gl_read_stream_line(GetLine *gl) +{ + char c = '\0'; /* The latest character read from fp */ +/* + * Record the fact that we are about to read input. + */ + gl->pending_io = GLP_READ; +/* + * If we are starting a new line, reset the line-editing parameters, + * and discard the previous input line. + */ + if(gl->endline) { + gl_reset_editor(gl); + gl_truncate_buffer(gl, 0); + }; +/* + * Read one character at a time. + */ + while(gl->ntotal < gl->linelen && c != '\n') { +/* + * Attempt to read one more character. + */ + switch(gl_read_input(gl, &c)) { + case GL_READ_OK: + break; + case GL_READ_EOF: /* Reached end-of-file? */ +/* + * If any characters were read before the end-of-file condition, + * interpolate a newline character, so that the caller sees a + * properly terminated line. Otherwise return an end-of-file + * condition. + */ + if(gl->ntotal > 0) { + c = '\n'; + } else { + gl_record_status(gl, GLR_EOF, 0); + return 1; + }; + break; + case GL_READ_BLOCKED: /* Input blocked? */ + gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO); + return 1; + break; + case GL_READ_ERROR: /* I/O error? */ + return 1; + break; + }; +/* + * Append the character to the line buffer. + */ + if(gl_buffer_char(gl, c, gl->ntotal)) + return 1; + }; +/* + * Was the end of the input line reached before running out of buffer space? + */ + gl->endline = (c == '\n'); + return 0; +} + +/*....................................................................... + * Read a single character from a non-interactive input stream. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Output: + * return int The character, or EOF on error. + */ +static int gl_read_stream_char(GetLine *gl) +{ + char c = '\0'; /* The latest character read from fp */ + int retval = EOF; /* The return value of this function */ +/* + * Arrange to discard any incomplete input line. + */ + _gl_abandon_line(gl); +/* + * Record the fact that we are about to read input. + */ + gl->pending_io = GLP_READ; +/* + * Attempt to read one more character. + */ + switch(gl_read_input(gl, &c)) { + case GL_READ_OK: /* Success */ + retval = c; + break; + case GL_READ_BLOCKED: /* The read blocked */ + gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO); + retval = EOF; /* Failure */ + break; + case GL_READ_EOF: /* End of file reached */ + gl_record_status(gl, GLR_EOF, 0); + retval = EOF; /* Failure */ + break; + case GL_READ_ERROR: + retval = EOF; /* Failure */ + break; + }; + return retval; +} + +/*....................................................................... + * Bind a key sequence to a given action. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * origin GlKeyOrigin The originator of the key binding. + * key const char * The key-sequence to be bound (or unbound). + * action const char * The name of the action to bind the key to, + * or either NULL or "" to unbind the + * key-sequence. + * Output: + * return int 0 - OK + * 1 - Error. + */ +int gl_bind_keyseq(GetLine *gl, GlKeyOrigin origin, const char *keyseq, + const char *action) +{ + KtBinder binder; /* The private internal equivalent of 'origin' */ +/* + * Check the arguments. + */ + if(!gl || !keyseq) { + errno = EINVAL; + if(gl) + _err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG); + return 1; + }; +/* + * An empty action string requests that the key-sequence be unbound. + * This is indicated to _kt_set_keybinding() by passing a NULL action + * string, so convert an empty string to a NULL action pointer. + */ + if(action && *action=='\0') + action = NULL; +/* + * Translate the public originator enumeration to the private equivalent. + */ + binder = origin==GL_USER_KEY ? KTB_USER : KTB_NORM; +/* + * Bind the action to a given key-sequence? + */ + if(keyseq && _kt_set_keybinding(gl->bindings, binder, keyseq, action)) { + _err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG); + return 1; + }; + return 0; +} + +/*....................................................................... + * This is the public wrapper around the gl_clear_termina() function. + * It clears the terminal and leaves the cursor at the home position. + * In server I/O mode, the next call to gl_get_line() will also + * redisplay the current input line. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_erase_terminal(GetLine *gl) +{ + sigset_t oldset; /* The signals that were blocked on entry */ + /* to this function */ + int status; /* The return status */ +/* + * Block all signals while accessing gl. + */ + gl_mask_signals(gl, &oldset); +/* + * Clear the terminal. + */ + status = gl_clear_screen(gl, 1, NULL); +/* + * Attempt to flush the clear-screen control codes to the terminal. + * If this doesn't complete the job, the next call to gl_get_line() + * will. + */ + (void) gl_flush_output(gl); +/* + * Restore the process signal mask before returning. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This function must be called by any function that erases the input + * line. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + */ +static void gl_line_erased(GetLine *gl) +{ + gl->displayed = 0; + gl->term_curpos = 0; + gl->term_len = 0; +} + +/*....................................................................... + * Append a specified line to the history list. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * line const char * The line to be added. + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_append_history(GetLine *gl, const char *line) +{ + sigset_t oldset; /* The signals that were blocked on entry */ + /* to this function */ + int status; /* The return status */ +/* + * Check the arguments. + */ + if(!gl || !line) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Execute the private body of the function while signals are blocked. + */ + status = _gl_append_history(gl, line); +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return status; +} + +/*....................................................................... + * This is the private body of the public function, gl_append_history(). + * It assumes that the caller has checked its arguments and blocked the + * delivery of signals. + */ +static int _gl_append_history(GetLine *gl, const char *line) +{ + int status =_glh_add_history(gl->glh, line, 0); + if(status) + _err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG); + return status; +} + +/*....................................................................... + * Enable or disable the automatic addition of newly entered lines to the + * history list. + * + * Input: + * gl GetLine * The resource object of gl_get_line(). + * enable int If true, subsequently entered lines will + * automatically be added to the history list + * before they are returned to the caller of + * gl_get_line(). If 0, the choice of how and + * when to archive lines in the history list, + * is left up to the calling application, which + * can do so via calls to gl_append_history(). + * Output: + * return int 0 - OK. + * 1 - Error. + */ +int gl_automatic_history(GetLine *gl, int enable) +{ + sigset_t oldset; /* The signals that were blocked on entry */ + /* to this function */ +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return 1; + }; +/* + * Block all signals. + */ + if(gl_mask_signals(gl, &oldset)) + return 1; +/* + * Execute the private body of the function while signals are blocked. + */ + gl->automatic_history = enable; +/* + * Restore the process signal mask. + */ + gl_unmask_signals(gl, &oldset); + return 0; +} + +/*....................................................................... + * This is a public function that reads a single uninterpretted + * character from the user, without displaying anything. + * + * Input: + * gl GetLine * A resource object previously returned by + * new_GetLine(). + * Output: + * return int The character that was read, or EOF if the read + * had to be aborted (in which case you can call + * gl_return_status() to find out why). + */ +int gl_read_char(GetLine *gl) +{ + int retval; /* The return value of _gl_read_char() */ +/* + * This function can be called from application callback functions, + * so check whether signals have already been masked, so that we don't + * do it again, and overwrite gl->old_signal_set. + */ + int was_masked = gl->signals_masked; +/* + * Check the arguments. + */ + if(!gl) { + errno = EINVAL; + return EOF; + }; +/* + * Temporarily block all of the signals that we have been asked to trap. + */ + if(!was_masked && gl_mask_signals(gl, &gl->old_signal_set)) + return EOF; +/* + * Perform the character reading task. + */ + retval = _gl_read_char(gl); +/* + * Restore the process signal mask to how it was when this function was + * first called. + */ + if(!was_masked) + gl_unmask_signals(gl, &gl->old_signal_set); + return retval; +} + +/*....................................................................... + * This is the main body of the public function gl_read_char(). + */ +static int _gl_read_char(GetLine *gl) +{ + int retval = EOF; /* The return value */ + int waserr = 0; /* True if an error occurs */ + char c; /* The character read */ +/* + * This function can be called from application callback functions, + * so check whether signals have already been overriden, so that we don't + * overwrite the preserved signal handlers with gl_get_line()s. Also + * record whether we are currently in raw I/O mode or not, so that this + * can be left in the same state on leaving this function. + */ + int was_overriden = gl->signals_overriden; + int was_raw = gl->raw_mode; +/* + * Also keep a record of the direction of any I/O that gl_get_line() + * is awaiting, so that we can restore this status on return. + */ + GlPendingIO old_pending_io = gl->pending_io; +/* + * Assume that this call will successfully complete the input operation + * until proven otherwise. + */ + gl_clear_status(gl); +/* + * If this is the first call to this function or gl_get_line(), + * since new_GetLine(), complete any postponed configuration. + */ + if(!gl->configured) { + (void) _gl_configure_getline(gl, NULL, NULL, TECLA_CONFIG_FILE); + gl->configured = 1; + }; +/* + * Before installing our signal handler functions, record the fact + * that there are no pending signals. + */ + gl_pending_signal = -1; +/* + * Temporarily override the signal handlers of the calling program, + * so that we can intercept signals that would leave the terminal + * in a bad state. + */ + if(!was_overriden) + waserr = gl_override_signal_handlers(gl); +/* + * After recording the current terminal settings, switch the terminal + * into raw input mode, without redisplaying any partially entered input + * line. + */ + if(!was_raw) + waserr = waserr || _gl_raw_io(gl, 0); +/* + * Attempt to read the line. This will require more than one attempt if + * either a current temporary input file is opened by gl_get_input_line() + * or the end of a temporary input file is reached by gl_read_stream_line(). + */ + while(!waserr) { +/* + * Read a line from a non-interactive stream? + */ + if(gl->file_fp || !gl->is_term) { + retval = gl_read_stream_char(gl); + if(retval != EOF) { /* Success? */ + break; + } else if(gl->file_fp) { /* End of temporary input file? */ + gl_revert_input(gl); + gl_record_status(gl, GLR_NEWLINE, 0); + } else { /* An error? */ + waserr = 1; + break; + }; + }; +/* + * Read from the terminal? Note that the above if() block may have + * changed gl->file_fp, so it is necessary to retest it here, rather + * than using an else statement. + */ + if(!gl->file_fp && gl->is_term) { +/* + * Flush any pending output to the terminal before waiting + * for the user to type a character. + */ + if(_glq_char_count(gl->cq) > 0 && gl_flush_output(gl)) { + retval = EOF; +/* + * Read one character. Don't append it to the key buffer, since + * this would subseuqnely appear as bogus input to the line editor. + */ + } else if(gl_read_terminal(gl, 0, &c) == 0) { +/* + * Record the character for return. + */ + retval = c; +/* + * In this mode, count each character as being a new key-sequence. + */ + gl->keyseq_count++; +/* + * Delete the character that was read, from the key-press buffer. + */ + gl_discard_chars(gl, 1); + }; + if(retval==EOF) + waserr = 1; + else + break; + }; + }; +/* + * If an error occurred, but gl->rtn_status is still set to + * GLR_NEWLINE, change the status to GLR_ERROR. Otherwise + * leave it at whatever specific value was assigned by the function + * that aborted input. This means that only functions that trap + * non-generic errors have to remember to update gl->rtn_status + * themselves. + */ + if(waserr && gl->rtn_status == GLR_NEWLINE) + gl_record_status(gl, GLR_ERROR, errno); +/* + * Restore terminal settings, if they were changed by this function. + */ + if(!was_raw && gl->io_mode != GL_SERVER_MODE) + _gl_normal_io(gl); +/* + * Restore the signal handlers, if they were overriden by this function. + */ + if(!was_overriden) + gl_restore_signal_handlers(gl); +/* + * If this function gets aborted early, the errno value associated + * with the event that caused this to happen is recorded in + * gl->rtn_errno. Since errno may have been overwritten by cleanup + * functions after this, restore its value to the value that it had + * when the error condition occured, so that the caller can examine it + * to find out what happened. + */ + errno = gl->rtn_errno; +/* + * Error conditions are signalled to the caller, by setting the returned + * character to EOF. + */ + if(gl->rtn_status != GLR_NEWLINE) + retval = EOF; +/* + * Restore the indication of what direction of I/O gl_get_line() + * was awaiting before this call. + */ + gl->pending_io = old_pending_io; +/* + * Return the acquired character. + */ + return retval; +} + +/*....................................................................... + * Reset the GetLine completion status. This function should be called + * at the start of gl_get_line(), gl_read_char() and gl_query_char() + * to discard the completion status and non-zero errno value of any + * preceding calls to these functions. + * + * Input: + * gl GetLine * The resource object of this module. + */ +static void gl_clear_status(GetLine *gl) +{ + gl_record_status(gl, GLR_NEWLINE, 0); +} + +/*....................................................................... + * When an error or other event causes gl_get_line() to return, this + * function should be called to record information about what + * happened, including the value of errno and the value that + * gl_return_status() should return. + * + * Input: + * gl GetLine * The resource object of this module. + * rtn_status GlReturnStatus The completion status. To clear a + * previous abnormal completion status, + * specify GLR_NEWLINE (this is what + * gl_clear_status() does). + * rtn_errno int The associated value of errno. + */ +static void gl_record_status(GetLine *gl, GlReturnStatus rtn_status, + int rtn_errno) +{ +/* + * If rtn_status==GLR_NEWLINE, then this resets the completion status, so we + * should always heed this. Otherwise, only record the first abnormal + * condition that occurs after such a reset. + */ + if(rtn_status == GLR_NEWLINE || gl->rtn_status == GLR_NEWLINE) { + gl->rtn_status = rtn_status; + gl->rtn_errno = rtn_errno; + }; +} + |