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authorEric Norum <WENorum@lbl.gov>2001-03-06 18:37:34 +0000
committerEric Norum <WENorum@lbl.gov>2001-03-06 18:37:34 +0000
commit9119848b3c7803191ba80623783c230fe0352bdc (patch)
tree1f5423f5259eab46b80fac75dd9b1df43a8c9bfa
parentUseful add-on libraries (diff)
downloadrtems-addon-packages-9119848b3c7803191ba80623783c230fe0352bdc.tar.bz2
Useful add-on libraries
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+This is rluserman.info, produced by makeinfo version 4.0 from
+/usr/homes/chet/src/bash/readline-src/doc/rluserman.texinfo.
+
+INFO-DIR-SECTION Libraries
+START-INFO-DIR-ENTRY
+* RLuserman: (rluserman). The GNU readline library User's Manual.
+END-INFO-DIR-ENTRY
+
+ This document describes the end user interface of the GNU Readline
+Library, a utility which aids in the consistency of user interface
+across discrete programs that need to provide a command line interface.
+
+ Copyright (C) 1988-2001 Free Software Foundation, Inc.
+
+ Permission is granted to make and distribute verbatim copies of this
+manual provided the copyright notice and this permission notice pare
+preserved on all copies.
+
+ Permission is granted to copy and distribute modified versions of
+this manual under the conditions for verbatim copying, provided that
+the entire resulting derived work is distributed under the terms of a
+permission notice identical to this one.
+
+ Permission is granted to copy and distribute translations of this
+manual into another language, under the above conditions for modified
+versions, except that this permission notice may be stated in a
+translation approved by the Free Software Foundation.
+
+
+File: rluserman.info, Node: Top, Next: Command Line Editing, Up: (dir)
+
+GNU Readline Library
+********************
+
+ This document describes the end user interface of the GNU Readline
+Library, a utility which aids in the consistency of user interface
+across discrete programs that need to provide a command line interface.
+
+* Menu:
+
+* Command Line Editing:: GNU Readline User's Manual.
+
+
+File: rluserman.info, Node: Command Line Editing, Prev: Top, Up: Top
+
+Command Line Editing
+********************
+
+ This chapter describes the basic features of the GNU command line
+editing interface.
+
+* Menu:
+
+* Introduction and Notation:: Notation used in this text.
+* Readline Interaction:: The minimum set of commands for editing a line.
+* Readline Init File:: Customizing Readline from a user's view.
+* Bindable Readline Commands:: A description of most of the Readline commands
+ available for binding
+* Readline vi Mode:: A short description of how to make Readline
+ behave like the vi editor.
+
+
+File: rluserman.info, Node: Introduction and Notation, Next: Readline Interaction, Up: Command Line Editing
+
+Introduction to Line Editing
+============================
+
+ The following paragraphs describe the notation used to represent
+keystrokes.
+
+ The text `C-k' is read as `Control-K' and describes the character
+produced when the <k> key is pressed while the Control key is depressed.
+
+ The text `M-k' is read as `Meta-K' and describes the character
+produced when the Meta key (if you have one) is depressed, and the <k>
+key is pressed. The Meta key is labeled <ALT> on many keyboards. On
+keyboards with two keys labeled <ALT> (usually to either side of the
+space bar), the <ALT> on the left side is generally set to work as a
+Meta key. The <ALT> key on the right may also be configured to work as
+a Meta key or may be configured as some other modifier, such as a
+Compose key for typing accented characters.
+
+ If you do not have a Meta or <ALT> key, or another key working as a
+Meta key, the identical keystroke can be generated by typing <ESC>
+_first_, and then typing <k>. Either process is known as "metafying"
+the <k> key.
+
+ The text `M-C-k' is read as `Meta-Control-k' and describes the
+character produced by "metafying" `C-k'.
+
+ In addition, several keys have their own names. Specifically,
+<DEL>, <ESC>, <LFD>, <SPC>, <RET>, and <TAB> all stand for themselves
+when seen in this text, or in an init file (*note Readline Init File::).
+If your keyboard lacks a <LFD> key, typing <C-j> will produce the
+desired character. The <RET> key may be labeled <Return> or <Enter> on
+some keyboards.
+
+
+File: rluserman.info, Node: Readline Interaction, Next: Readline Init File, Prev: Introduction and Notation, Up: Command Line Editing
+
+Readline Interaction
+====================
+
+ Often during an interactive session you type in a long line of text,
+only to notice that the first word on the line is misspelled. The
+Readline library gives you a set of commands for manipulating the text
+as you type it in, allowing you to just fix your typo, and not forcing
+you to retype the majority of the line. Using these editing commands,
+you move the cursor to the place that needs correction, and delete or
+insert the text of the corrections. Then, when you are satisfied with
+the line, you simply press <RET>. You do not have to be at the end of
+the line to press <RET>; the entire line is accepted regardless of the
+location of the cursor within the line.
+
+* Menu:
+
+* Readline Bare Essentials:: The least you need to know about Readline.
+* Readline Movement Commands:: Moving about the input line.
+* Readline Killing Commands:: How to delete text, and how to get it back!
+* Readline Arguments:: Giving numeric arguments to commands.
+* Searching:: Searching through previous lines.
+
+
+File: rluserman.info, Node: Readline Bare Essentials, Next: Readline Movement Commands, Up: Readline Interaction
+
+Readline Bare Essentials
+------------------------
+
+ In order to enter characters into the line, simply type them. The
+typed character appears where the cursor was, and then the cursor moves
+one space to the right. If you mistype a character, you can use your
+erase character to back up and delete the mistyped character.
+
+ Sometimes you may mistype a character, and not notice the error
+until you have typed several other characters. In that case, you can
+type `C-b' to move the cursor to the left, and then correct your
+mistake. Afterwards, you can move the cursor to the right with `C-f'.
+
+ When you add text in the middle of a line, you will notice that
+characters to the right of the cursor are `pushed over' to make room
+for the text that you have inserted. Likewise, when you delete text
+behind the cursor, characters to the right of the cursor are `pulled
+back' to fill in the blank space created by the removal of the text. A
+list of the bare essentials for editing the text of an input line
+follows.
+
+`C-b'
+ Move back one character.
+
+`C-f'
+ Move forward one character.
+
+<DEL> or <Backspace>
+ Delete the character to the left of the cursor.
+
+`C-d'
+ Delete the character underneath the cursor.
+
+Printing characters
+ Insert the character into the line at the cursor.
+
+`C-_' or `C-x C-u'
+ Undo the last editing command. You can undo all the way back to an
+ empty line.
+
+(Depending on your configuration, the <Backspace> key be set to delete
+the character to the left of the cursor and the <DEL> key set to delete
+the character underneath the cursor, like `C-d', rather than the
+character to the left of the cursor.)
+
+
+File: rluserman.info, Node: Readline Movement Commands, Next: Readline Killing Commands, Prev: Readline Bare Essentials, Up: Readline Interaction
+
+Readline Movement Commands
+--------------------------
+
+ The above table describes the most basic keystrokes that you need in
+order to do editing of the input line. For your convenience, many
+other commands have been added in addition to `C-b', `C-f', `C-d', and
+<DEL>. Here are some commands for moving more rapidly about the line.
+
+`C-a'
+ Move to the start of the line.
+
+`C-e'
+ Move to the end of the line.
+
+`M-f'
+ Move forward a word, where a word is composed of letters and
+ digits.
+
+`M-b'
+ Move backward a word.
+
+`C-l'
+ Clear the screen, reprinting the current line at the top.
+
+ Notice how `C-f' moves forward a character, while `M-f' moves
+forward a word. It is a loose convention that control keystrokes
+operate on characters while meta keystrokes operate on words.
+
+
+File: rluserman.info, Node: Readline Killing Commands, Next: Readline Arguments, Prev: Readline Movement Commands, Up: Readline Interaction
+
+Readline Killing Commands
+-------------------------
+
+ "Killing" text means to delete the text from the line, but to save
+it away for later use, usually by "yanking" (re-inserting) it back into
+the line. (`Cut' and `paste' are more recent jargon for `kill' and
+`yank'.)
+
+ If the description for a command says that it `kills' text, then you
+can be sure that you can get the text back in a different (or the same)
+place later.
+
+ When you use a kill command, the text is saved in a "kill-ring".
+Any number of consecutive kills save all of the killed text together, so
+that when you yank it back, you get it all. The kill ring is not line
+specific; the text that you killed on a previously typed line is
+available to be yanked back later, when you are typing another line.
+
+ Here is the list of commands for killing text.
+
+`C-k'
+ Kill the text from the current cursor position to the end of the
+ line.
+
+`M-d'
+ Kill from the cursor to the end of the current word, or, if between
+ words, to the end of the next word. Word boundaries are the same
+ as those used by `M-f'.
+
+`M-<DEL>'
+ Kill from the cursor the start of the previous word, or, if between
+ words, to the start of the previous word. Word boundaries are the
+ same as those used by `M-b'.
+
+`C-w'
+ Kill from the cursor to the previous whitespace. This is
+ different than `M-<DEL>' because the word boundaries differ.
+
+ Here is how to "yank" the text back into the line. Yanking means to
+copy the most-recently-killed text from the kill buffer.
+
+`C-y'
+ Yank the most recently killed text back into the buffer at the
+ cursor.
+
+`M-y'
+ Rotate the kill-ring, and yank the new top. You can only do this
+ if the prior command is `C-y' or `M-y'.
+
+
+File: rluserman.info, Node: Readline Arguments, Next: Searching, Prev: Readline Killing Commands, Up: Readline Interaction
+
+Readline Arguments
+------------------
+
+ You can pass numeric arguments to Readline commands. Sometimes the
+argument acts as a repeat count, other times it is the sign of the
+argument that is significant. If you pass a negative argument to a
+command which normally acts in a forward direction, that command will
+act in a backward direction. For example, to kill text back to the
+start of the line, you might type `M-- C-k'.
+
+ The general way to pass numeric arguments to a command is to type
+meta digits before the command. If the first `digit' typed is a minus
+sign (`-'), then the sign of the argument will be negative. Once you
+have typed one meta digit to get the argument started, you can type the
+remainder of the digits, and then the command. For example, to give
+the `C-d' command an argument of 10, you could type `M-1 0 C-d', which
+will delete the next ten characters on the input line.
+
+
+File: rluserman.info, Node: Searching, Prev: Readline Arguments, Up: Readline Interaction
+
+Searching for Commands in the History
+-------------------------------------
+
+ Readline provides commands for searching through the command history
+for lines containing a specified string. There are two search modes:
+"incremental" and "non-incremental".
+
+ Incremental searches begin before the user has finished typing the
+search string. As each character of the search string is typed,
+Readline displays the next entry from the history matching the string
+typed so far. An incremental search requires only as many characters
+as needed to find the desired history entry. To search backward in the
+history for a particular string, type `C-r'. Typing `C-s' searches
+forward through the history. The characters present in the value of
+the `isearch-terminators' variable are used to terminate an incremental
+search. If that variable has not been assigned a value, the <ESC> and
+`C-J' characters will terminate an incremental search. `C-g' will
+abort an incremental search and restore the original line. When the
+search is terminated, the history entry containing the search string
+becomes the current line.
+
+ To find other matching entries in the history list, type `C-r' or
+`C-s' as appropriate. This will search backward or forward in the
+history for the next entry matching the search string typed so far.
+Any other key sequence bound to a Readline command will terminate the
+search and execute that command. For instance, a <RET> will terminate
+the search and accept the line, thereby executing the command from the
+history list. A movement command will terminate the search, make the
+last line found the current line, and begin editing.
+
+ Non-incremental searches read the entire search string before
+starting to search for matching history lines. The search string may be
+typed by the user or be part of the contents of the current line.
+
+
+File: rluserman.info, Node: Readline Init File, Next: Bindable Readline Commands, Prev: Readline Interaction, Up: Command Line Editing
+
+Readline Init File
+==================
+
+ Although the Readline library comes with a set of Emacs-like
+keybindings installed by default, it is possible to use a different set
+of keybindings. Any user can customize programs that use Readline by
+putting commands in an "inputrc" file, conventionally in his home
+directory. The name of this file is taken from the value of the
+environment variable `INPUTRC'. If that variable is unset, the default
+is `~/.inputrc'.
+
+ When a program which uses the Readline library starts up, the init
+file is read, and the key bindings are set.
+
+ In addition, the `C-x C-r' command re-reads this init file, thus
+incorporating any changes that you might have made to it.
+
+* Menu:
+
+* Readline Init File Syntax:: Syntax for the commands in the inputrc file.
+
+* Conditional Init Constructs:: Conditional key bindings in the inputrc file.
+
+* Sample Init File:: An example inputrc file.
+
+
+File: rluserman.info, Node: Readline Init File Syntax, Next: Conditional Init Constructs, Up: Readline Init File
+
+Readline Init File Syntax
+-------------------------
+
+ There are only a few basic constructs allowed in the Readline init
+file. Blank lines are ignored. Lines beginning with a `#' are
+comments. Lines beginning with a `$' indicate conditional constructs
+(*note Conditional Init Constructs::). Other lines denote variable
+settings and key bindings.
+
+Variable Settings
+ You can modify the run-time behavior of Readline by altering the
+ values of variables in Readline using the `set' command within the
+ init file. The syntax is simple:
+
+ set VARIABLE VALUE
+
+ Here, for example, is how to change from the default Emacs-like
+ key binding to use `vi' line editing commands:
+
+ set editing-mode vi
+
+ Variable names and values, where appropriate, are recognized
+ without regard to case.
+
+ A great deal of run-time behavior is changeable with the following
+ variables.
+
+ `bell-style'
+ Controls what happens when Readline wants to ring the
+ terminal bell. If set to `none', Readline never rings the
+ bell. If set to `visible', Readline uses a visible bell if
+ one is available. If set to `audible' (the default),
+ Readline attempts to ring the terminal's bell.
+
+ `comment-begin'
+ The string to insert at the beginning of the line when the
+ `insert-comment' command is executed. The default value is
+ `"#"'.
+
+ `completion-ignore-case'
+ If set to `on', Readline performs filename matching and
+ completion in a case-insensitive fashion. The default value
+ is `off'.
+
+ `completion-query-items'
+ The number of possible completions that determines when the
+ user is asked whether he wants to see the list of
+ possibilities. If the number of possible completions is
+ greater than this value, Readline will ask the user whether
+ or not he wishes to view them; otherwise, they are simply
+ listed. This variable must be set to an integer value
+ greater than or equal to 0. The default limit is `100'.
+
+ `convert-meta'
+ If set to `on', Readline will convert characters with the
+ eighth bit set to an ASCII key sequence by stripping the
+ eighth bit and prefixing an <ESC> character, converting them
+ to a meta-prefixed key sequence. The default value is `on'.
+
+ `disable-completion'
+ If set to `On', Readline will inhibit word completion.
+ Completion characters will be inserted into the line as if
+ they had been mapped to `self-insert'. The default is `off'.
+
+ `editing-mode'
+ The `editing-mode' variable controls which default set of key
+ bindings is used. By default, Readline starts up in Emacs
+ editing mode, where the keystrokes are most similar to Emacs.
+ This variable can be set to either `emacs' or `vi'.
+
+ `enable-keypad'
+ When set to `on', Readline will try to enable the application
+ keypad when it is called. Some systems need this to enable
+ the arrow keys. The default is `off'.
+
+ `expand-tilde'
+ If set to `on', tilde expansion is performed when Readline
+ attempts word completion. The default is `off'.
+
+ `horizontal-scroll-mode'
+ This variable can be set to either `on' or `off'. Setting it
+ to `on' means that the text of the lines being edited will
+ scroll horizontally on a single screen line when they are
+ longer than the width of the screen, instead of wrapping onto
+ a new screen line. By default, this variable is set to `off'.
+
+ `input-meta'
+ If set to `on', Readline will enable eight-bit input (it will
+ not clear the eighth bit in the characters it reads),
+ regardless of what the terminal claims it can support. The
+ default value is `off'. The name `meta-flag' is a synonym
+ for this variable.
+
+ `isearch-terminators'
+ The string of characters that should terminate an incremental
+ search without subsequently executing the character as a
+ command (*note Searching::). If this variable has not been
+ given a value, the characters <ESC> and `C-J' will terminate
+ an incremental search.
+
+ `keymap'
+ Sets Readline's idea of the current keymap for key binding
+ commands. Acceptable `keymap' names are `emacs',
+ `emacs-standard', `emacs-meta', `emacs-ctlx', `vi', `vi-move',
+ `vi-command', and `vi-insert'. `vi' is equivalent to
+ `vi-command'; `emacs' is equivalent to `emacs-standard'. The
+ default value is `emacs'. The value of the `editing-mode'
+ variable also affects the default keymap.
+
+ `mark-directories'
+ If set to `on', completed directory names have a slash
+ appended. The default is `on'.
+
+ `mark-modified-lines'
+ This variable, when set to `on', causes Readline to display an
+ asterisk (`*') at the start of history lines which have been
+ modified. This variable is `off' by default.
+
+ `output-meta'
+ If set to `on', Readline will display characters with the
+ eighth bit set directly rather than as a meta-prefixed escape
+ sequence. The default is `off'.
+
+ `print-completions-horizontally'
+ If set to `on', Readline will display completions with matches
+ sorted horizontally in alphabetical order, rather than down
+ the screen. The default is `off'.
+
+ `show-all-if-ambiguous'
+ This alters the default behavior of the completion functions.
+ If set to `on', words which have more than one possible
+ completion cause the matches to be listed immediately instead
+ of ringing the bell. The default value is `off'.
+
+ `visible-stats'
+ If set to `on', a character denoting a file's type is
+ appended to the filename when listing possible completions.
+ The default is `off'.
+
+Key Bindings
+ The syntax for controlling key bindings in the init file is
+ simple. First you need to find the name of the command that you
+ want to change. The following sections contain tables of the
+ command name, the default keybinding, if any, and a short
+ description of what the command does.
+
+ Once you know the name of the command, simply place on a line in
+ the init file the name of the key you wish to bind the command to,
+ a colon, and then the name of the command. The name of the key
+ can be expressed in different ways, depending on what you find most
+ comfortable.
+
+ In addition to command names, readline allows keys to be bound to
+ a string that is inserted when the key is pressed (a MACRO).
+
+ KEYNAME: FUNCTION-NAME or MACRO
+ KEYNAME is the name of a key spelled out in English. For
+ example:
+ Control-u: universal-argument
+ Meta-Rubout: backward-kill-word
+ Control-o: "> output"
+
+ In the above example, `C-u' is bound to the function
+ `universal-argument', `M-DEL' is bound to the function
+ `backward-kill-word', and `C-o' is bound to run the macro
+ expressed on the right hand side (that is, to insert the text
+ `> output' into the line).
+
+ A number of symbolic character names are recognized while
+ processing this key binding syntax: DEL, ESC, ESCAPE, LFD,
+ NEWLINE, RET, RETURN, RUBOUT, SPACE, SPC, and TAB.
+
+ "KEYSEQ": FUNCTION-NAME or MACRO
+ KEYSEQ differs from KEYNAME above in that strings denoting an
+ entire key sequence can be specified, by placing the key
+ sequence in double quotes. Some GNU Emacs style key escapes
+ can be used, as in the following example, but the special
+ character names are not recognized.
+
+ "\C-u": universal-argument
+ "\C-x\C-r": re-read-init-file
+ "\e[11~": "Function Key 1"
+
+ In the above example, `C-u' is again bound to the function
+ `universal-argument' (just as it was in the first example),
+ `C-x C-r' is bound to the function `re-read-init-file', and
+ `<ESC> <[> <1> <1> <~>' is bound to insert the text `Function
+ Key 1'.
+
+ The following GNU Emacs style escape sequences are available when
+ specifying key sequences:
+
+ `\C-'
+ control prefix
+
+ `\M-'
+ meta prefix
+
+ `\e'
+ an escape character
+
+ `\\'
+ backslash
+
+ `\"'
+ <">, a double quotation mark
+
+ `\''
+ <'>, a single quote or apostrophe
+
+ In addition to the GNU Emacs style escape sequences, a second set
+ of backslash escapes is available:
+
+ `\a'
+ alert (bell)
+
+ `\b'
+ backspace
+
+ `\d'
+ delete
+
+ `\f'
+ form feed
+
+ `\n'
+ newline
+
+ `\r'
+ carriage return
+
+ `\t'
+ horizontal tab
+
+ `\v'
+ vertical tab
+
+ `\NNN'
+ the character whose ASCII code is the octal value NNN (one to
+ three digits)
+
+ `\xNNN'
+ the character whose ASCII code is the hexadecimal value NNN
+ (one to three digits)
+
+ When entering the text of a macro, single or double quotes must be
+ used to indicate a macro definition. Unquoted text is assumed to
+ be a function name. In the macro body, the backslash escapes
+ described above are expanded. Backslash will quote any other
+ character in the macro text, including `"' and `''. For example,
+ the following binding will make `C-x \' insert a single `\' into
+ the line:
+ "\C-x\\": "\\"
+
+
+File: rluserman.info, Node: Conditional Init Constructs, Next: Sample Init File, Prev: Readline Init File Syntax, Up: Readline Init File
+
+Conditional Init Constructs
+---------------------------
+
+ Readline implements a facility similar in spirit to the conditional
+compilation features of the C preprocessor which allows key bindings
+and variable settings to be performed as the result of tests. There
+are four parser directives used.
+
+`$if'
+ The `$if' construct allows bindings to be made based on the
+ editing mode, the terminal being used, or the application using
+ Readline. The text of the test extends to the end of the line; no
+ characters are required to isolate it.
+
+ `mode'
+ The `mode=' form of the `$if' directive is used to test
+ whether Readline is in `emacs' or `vi' mode. This may be
+ used in conjunction with the `set keymap' command, for
+ instance, to set bindings in the `emacs-standard' and
+ `emacs-ctlx' keymaps only if Readline is starting out in
+ `emacs' mode.
+
+ `term'
+ The `term=' form may be used to include terminal-specific key
+ bindings, perhaps to bind the key sequences output by the
+ terminal's function keys. The word on the right side of the
+ `=' is tested against both the full name of the terminal and
+ the portion of the terminal name before the first `-'. This
+ allows `sun' to match both `sun' and `sun-cmd', for instance.
+
+ `application'
+ The APPLICATION construct is used to include
+ application-specific settings. Each program using the
+ Readline library sets the APPLICATION NAME, and you can test
+ for a particular value. This could be used to bind key
+ sequences to functions useful for a specific program. For
+ instance, the following command adds a key sequence that
+ quotes the current or previous word in Bash:
+ $if Bash
+ # Quote the current or previous word
+ "\C-xq": "\eb\"\ef\""
+ $endif
+
+`$endif'
+ This command, as seen in the previous example, terminates an `$if'
+ command.
+
+`$else'
+ Commands in this branch of the `$if' directive are executed if the
+ test fails.
+
+`$include'
+ This directive takes a single filename as an argument and reads
+ commands and bindings from that file. For example, the following
+ directive reads from `/etc/inputrc':
+ $include /etc/inputrc
+
+
+File: rluserman.info, Node: Sample Init File, Prev: Conditional Init Constructs, Up: Readline Init File
+
+Sample Init File
+----------------
+
+ Here is an example of an INPUTRC file. This illustrates key
+binding, variable assignment, and conditional syntax.
+
+
+ # This file controls the behaviour of line input editing for
+ # programs that use the Gnu Readline library. Existing programs
+ # include FTP, Bash, and Gdb.
+ #
+ # You can re-read the inputrc file with C-x C-r.
+ # Lines beginning with '#' are comments.
+ #
+ # First, include any systemwide bindings and variable assignments from
+ # /etc/Inputrc
+ $include /etc/Inputrc
+
+ #
+ # Set various bindings for emacs mode.
+
+ set editing-mode emacs
+
+ $if mode=emacs
+
+ Meta-Control-h: backward-kill-word Text after the function name is ignored
+
+ #
+ # Arrow keys in keypad mode
+ #
+ #"\M-OD": backward-char
+ #"\M-OC": forward-char
+ #"\M-OA": previous-history
+ #"\M-OB": next-history
+ #
+ # Arrow keys in ANSI mode
+ #
+ "\M-[D": backward-char
+ "\M-[C": forward-char
+ "\M-[A": previous-history
+ "\M-[B": next-history
+ #
+ # Arrow keys in 8 bit keypad mode
+ #
+ #"\M-\C-OD": backward-char
+ #"\M-\C-OC": forward-char
+ #"\M-\C-OA": previous-history
+ #"\M-\C-OB": next-history
+ #
+ # Arrow keys in 8 bit ANSI mode
+ #
+ #"\M-\C-[D": backward-char
+ #"\M-\C-[C": forward-char
+ #"\M-\C-[A": previous-history
+ #"\M-\C-[B": next-history
+
+ C-q: quoted-insert
+
+ $endif
+
+ # An old-style binding. This happens to be the default.
+ TAB: complete
+
+ # Macros that are convenient for shell interaction
+ $if Bash
+ # edit the path
+ "\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f"
+ # prepare to type a quoted word -- insert open and close double quotes
+ # and move to just after the open quote
+ "\C-x\"": "\"\"\C-b"
+ # insert a backslash (testing backslash escapes in sequences and macros)
+ "\C-x\\": "\\"
+ # Quote the current or previous word
+ "\C-xq": "\eb\"\ef\""
+ # Add a binding to refresh the line, which is unbound
+ "\C-xr": redraw-current-line
+ # Edit variable on current line.
+ "\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y="
+ $endif
+
+ # use a visible bell if one is available
+ set bell-style visible
+
+ # don't strip characters to 7 bits when reading
+ set input-meta on
+
+ # allow iso-latin1 characters to be inserted rather than converted to
+ # prefix-meta sequences
+ set convert-meta off
+
+ # display characters with the eighth bit set directly rather than
+ # as meta-prefixed characters
+ set output-meta on
+
+ # if there are more than 150 possible completions for a word, ask the
+ # user if he wants to see all of them
+ set completion-query-items 150
+
+ # For FTP
+ $if Ftp
+ "\C-xg": "get \M-?"
+ "\C-xt": "put \M-?"
+ "\M-.": yank-last-arg
+ $endif
+
+
+File: rluserman.info, Node: Bindable Readline Commands, Next: Readline vi Mode, Prev: Readline Init File, Up: Command Line Editing
+
+Bindable Readline Commands
+==========================
+
+* Menu:
+
+* Commands For Moving:: Moving about the line.
+* Commands For History:: Getting at previous lines.
+* Commands For Text:: Commands for changing text.
+* Commands For Killing:: Commands for killing and yanking.
+* Numeric Arguments:: Specifying numeric arguments, repeat counts.
+* Commands For Completion:: Getting Readline to do the typing for you.
+* Keyboard Macros:: Saving and re-executing typed characters
+* Miscellaneous Commands:: Other miscellaneous commands.
+
+ This section describes Readline commands that may be bound to key
+sequences. Command names without an accompanying key sequence are
+unbound by default.
+
+ In the following descriptions, "point" refers to the current cursor
+position, and "mark" refers to a cursor position saved by the
+`set-mark' command. The text between the point and mark is referred to
+as the "region".
+
+
+File: rluserman.info, Node: Commands For Moving, Next: Commands For History, Up: Bindable Readline Commands
+
+Commands For Moving
+-------------------
+
+`beginning-of-line (C-a)'
+ Move to the start of the current line.
+
+`end-of-line (C-e)'
+ Move to the end of the line.
+
+`forward-char (C-f)'
+ Move forward a character.
+
+`backward-char (C-b)'
+ Move back a character.
+
+`forward-word (M-f)'
+ Move forward to the end of the next word. Words are composed of
+ letters and digits.
+
+`backward-word (M-b)'
+ Move back to the start of the current or previous word. Words are
+ composed of letters and digits.
+
+`clear-screen (C-l)'
+ Clear the screen and redraw the current line, leaving the current
+ line at the top of the screen.
+
+`redraw-current-line ()'
+ Refresh the current line. By default, this is unbound.
+
+
+File: rluserman.info, Node: Commands For History, Next: Commands For Text, Prev: Commands For Moving, Up: Bindable Readline Commands
+
+Commands For Manipulating The History
+-------------------------------------
+
+`accept-line (Newline or Return)'
+ Accept the line regardless of where the cursor is. If this line is
+ non-empty, it may be added to the history list for future recall
+ with `add_history()'. If this line is a modified history line,
+ the history line is restored to its original state.
+
+`previous-history (C-p)'
+ Move `back' through the history list, fetching the previous
+ command.
+
+`next-history (C-n)'
+ Move `forward' through the history list, fetching the next command.
+
+`beginning-of-history (M-<)'
+ Move to the first line in the history.
+
+`end-of-history (M->)'
+ Move to the end of the input history, i.e., the line currently
+ being entered.
+
+`reverse-search-history (C-r)'
+ Search backward starting at the current line and moving `up'
+ through the history as necessary. This is an incremental search.
+
+`forward-search-history (C-s)'
+ Search forward starting at the current line and moving `down'
+ through the the history as necessary. This is an incremental
+ search.
+
+`non-incremental-reverse-search-history (M-p)'
+ Search backward starting at the current line and moving `up'
+ through the history as necessary using a non-incremental search
+ for a string supplied by the user.
+
+`non-incremental-forward-search-history (M-n)'
+ Search forward starting at the current line and moving `down'
+ through the the history as necessary using a non-incremental search
+ for a string supplied by the user.
+
+`history-search-forward ()'
+ Search forward through the history for the string of characters
+ between the start of the current line and the point. This is a
+ non-incremental search. By default, this command is unbound.
+
+`history-search-backward ()'
+ Search backward through the history for the string of characters
+ between the start of the current line and the point. This is a
+ non-incremental search. By default, this command is unbound.
+
+`yank-nth-arg (M-C-y)'
+ Insert the first argument to the previous command (usually the
+ second word on the previous line) at point. With an argument N,
+ insert the Nth word from the previous command (the words in the
+ previous command begin with word 0). A negative argument inserts
+ the Nth word from the end of the previous command.
+
+`yank-last-arg (M-. or M-_)'
+ Insert last argument to the previous command (the last word of the
+ previous history entry). With an argument, behave exactly like
+ `yank-nth-arg'. Successive calls to `yank-last-arg' move back
+ through the history list, inserting the last argument of each line
+ in turn.
+
+
+File: rluserman.info, Node: Commands For Text, Next: Commands For Killing, Prev: Commands For History, Up: Bindable Readline Commands
+
+Commands For Changing Text
+--------------------------
+
+`delete-char (C-d)'
+ Delete the character at point. If point is at the beginning of
+ the line, there are no characters in the line, and the last
+ character typed was not bound to `delete-char', then return EOF.
+
+`backward-delete-char (Rubout)'
+ Delete the character behind the cursor. A numeric argument means
+ to kill the characters instead of deleting them.
+
+`forward-backward-delete-char ()'
+ Delete the character under the cursor, unless the cursor is at the
+ end of the line, in which case the character behind the cursor is
+ deleted. By default, this is not bound to a key.
+
+`quoted-insert (C-q or C-v)'
+ Add the next character typed to the line verbatim. This is how to
+ insert key sequences like `C-q', for example.
+
+`tab-insert (M-<TAB>)'
+ Insert a tab character.
+
+`self-insert (a, b, A, 1, !, ...)'
+ Insert yourself.
+
+`transpose-chars (C-t)'
+ Drag the character before the cursor forward over the character at
+ the cursor, moving the cursor forward as well. If the insertion
+ point is at the end of the line, then this transposes the last two
+ characters of the line. Negative arguments have no effect.
+
+`transpose-words (M-t)'
+ Drag the word before point past the word after point, moving point
+ past that word as well.
+
+`upcase-word (M-u)'
+ Uppercase the current (or following) word. With a negative
+ argument, uppercase the previous word, but do not move the cursor.
+
+`downcase-word (M-l)'
+ Lowercase the current (or following) word. With a negative
+ argument, lowercase the previous word, but do not move the cursor.
+
+`capitalize-word (M-c)'
+ Capitalize the current (or following) word. With a negative
+ argument, capitalize the previous word, but do not move the cursor.
+
+
+File: rluserman.info, Node: Commands For Killing, Next: Numeric Arguments, Prev: Commands For Text, Up: Bindable Readline Commands
+
+Killing And Yanking
+-------------------
+
+`kill-line (C-k)'
+ Kill the text from point to the end of the line.
+
+`backward-kill-line (C-x Rubout)'
+ Kill backward to the beginning of the line.
+
+`unix-line-discard (C-u)'
+ Kill backward from the cursor to the beginning of the current line.
+
+`kill-whole-line ()'
+ Kill all characters on the current line, no matter where point is.
+ By default, this is unbound.
+
+`kill-word (M-d)'
+ Kill from point to the end of the current word, or if between
+ words, to the end of the next word. Word boundaries are the same
+ as `forward-word'.
+
+`backward-kill-word (M-<DEL>)'
+ Kill the word behind point. Word boundaries are the same as
+ `backward-word'.
+
+`unix-word-rubout (C-w)'
+ Kill the word behind point, using white space as a word boundary.
+ The killed text is saved on the kill-ring.
+
+`delete-horizontal-space ()'
+ Delete all spaces and tabs around point. By default, this is
+ unbound.
+
+`kill-region ()'
+ Kill the text in the current region. By default, this command is
+ unbound.
+
+`copy-region-as-kill ()'
+ Copy the text in the region to the kill buffer, so it can be yanked
+ right away. By default, this command is unbound.
+
+`copy-backward-word ()'
+ Copy the word before point to the kill buffer. The word
+ boundaries are the same as `backward-word'. By default, this
+ command is unbound.
+
+`copy-forward-word ()'
+ Copy the word following point to the kill buffer. The word
+ boundaries are the same as `forward-word'. By default, this
+ command is unbound.
+
+`yank (C-y)'
+ Yank the top of the kill ring into the buffer at point.
+
+`yank-pop (M-y)'
+ Rotate the kill-ring, and yank the new top. You can only do this
+ if the prior command is `yank' or `yank-pop'.
+
+
+File: rluserman.info, Node: Numeric Arguments, Next: Commands For Completion, Prev: Commands For Killing, Up: Bindable Readline Commands
+
+Specifying Numeric Arguments
+----------------------------
+
+`digit-argument (M-0, M-1, ... M--)'
+ Add this digit to the argument already accumulating, or start a new
+ argument. `M--' starts a negative argument.
+
+`universal-argument ()'
+ This is another way to specify an argument. If this command is
+ followed by one or more digits, optionally with a leading minus
+ sign, those digits define the argument. If the command is
+ followed by digits, executing `universal-argument' again ends the
+ numeric argument, but is otherwise ignored. As a special case, if
+ this command is immediately followed by a character that is
+ neither a digit or minus sign, the argument count for the next
+ command is multiplied by four. The argument count is initially
+ one, so executing this function the first time makes the argument
+ count four, a second time makes the argument count sixteen, and so
+ on. By default, this is not bound to a key.
+
+
+File: rluserman.info, Node: Commands For Completion, Next: Keyboard Macros, Prev: Numeric Arguments, Up: Bindable Readline Commands
+
+Letting Readline Type For You
+-----------------------------
+
+`complete (<TAB>)'
+ Attempt to perform completion on the text before point. The
+ actual completion performed is application-specific. The default
+ is filename completion.
+
+`possible-completions (M-?)'
+ List the possible completions of the text before point.
+
+`insert-completions (M-*)'
+ Insert all completions of the text before point that would have
+ been generated by `possible-completions'.
+
+`menu-complete ()'
+ Similar to `complete', but replaces the word to be completed with
+ a single match from the list of possible completions. Repeated
+ execution of `menu-complete' steps through the list of possible
+ completions, inserting each match in turn. At the end of the list
+ of completions, the bell is rung (subject to the setting of
+ `bell-style') and the original text is restored. An argument of N
+ moves N positions forward in the list of matches; a negative
+ argument may be used to move backward through the list. This
+ command is intended to be bound to <TAB>, but is unbound by
+ default.
+
+`delete-char-or-list ()'
+ Deletes the character under the cursor if not at the beginning or
+ end of the line (like `delete-char'). If at the end of the line,
+ behaves identically to `possible-completions'. This command is
+ unbound by default.
+
+
+File: rluserman.info, Node: Keyboard Macros, Next: Miscellaneous Commands, Prev: Commands For Completion, Up: Bindable Readline Commands
+
+Keyboard Macros
+---------------
+
+`start-kbd-macro (C-x ()'
+ Begin saving the characters typed into the current keyboard macro.
+
+`end-kbd-macro (C-x ))'
+ Stop saving the characters typed into the current keyboard macro
+ and save the definition.
+
+`call-last-kbd-macro (C-x e)'
+ Re-execute the last keyboard macro defined, by making the
+ characters in the macro appear as if typed at the keyboard.
+
+
+File: rluserman.info, Node: Miscellaneous Commands, Prev: Keyboard Macros, Up: Bindable Readline Commands
+
+Some Miscellaneous Commands
+---------------------------
+
+`re-read-init-file (C-x C-r)'
+ Read in the contents of the INPUTRC file, and incorporate any
+ bindings or variable assignments found there.
+
+`abort (C-g)'
+ Abort the current editing command and ring the terminal's bell
+ (subject to the setting of `bell-style').
+
+`do-uppercase-version (M-a, M-b, M-X, ...)'
+ If the metafied character X is lowercase, run the command that is
+ bound to the corresponding uppercase character.
+
+`prefix-meta (<ESC>)'
+ Metafy the next character typed. This is for keyboards without a
+ meta key. Typing `<ESC> f' is equivalent to typing `M-f'.
+
+`undo (C-_ or C-x C-u)'
+ Incremental undo, separately remembered for each line.
+
+`revert-line (M-r)'
+ Undo all changes made to this line. This is like executing the
+ `undo' command enough times to get back to the beginning.
+
+`tilde-expand (M-~)'
+ Perform tilde expansion on the current word.
+
+`set-mark (C-@)'
+ Set the mark to the point. If a numeric argument is supplied, the
+ mark is set to that position.
+
+`exchange-point-and-mark (C-x C-x)'
+ Swap the point with the mark. The current cursor position is set
+ to the saved position, and the old cursor position is saved as the
+ mark.
+
+`character-search (C-])'
+ A character is read and point is moved to the next occurrence of
+ that character. A negative count searches for previous
+ occurrences.
+
+`character-search-backward (M-C-])'
+ A character is read and point is moved to the previous occurrence
+ of that character. A negative count searches for subsequent
+ occurrences.
+
+`insert-comment (M-#)'
+ The value of the `comment-begin' variable is inserted at the
+ beginning of the current line, and the line is accepted as if a
+ newline had been typed.
+
+`dump-functions ()'
+ Print all of the functions and their key bindings to the Readline
+ output stream. If a numeric argument is supplied, the output is
+ formatted in such a way that it can be made part of an INPUTRC
+ file. This command is unbound by default.
+
+`dump-variables ()'
+ Print all of the settable variables and their values to the
+ Readline output stream. If a numeric argument is supplied, the
+ output is formatted in such a way that it can be made part of an
+ INPUTRC file. This command is unbound by default.
+
+`dump-macros ()'
+ Print all of the Readline key sequences bound to macros and the
+ strings they output. If a numeric argument is supplied, the
+ output is formatted in such a way that it can be made part of an
+ INPUTRC file. This command is unbound by default.
+
+
+File: rluserman.info, Node: Readline vi Mode, Prev: Bindable Readline Commands, Up: Command Line Editing
+
+Readline vi Mode
+================
+
+ While the Readline library does not have a full set of `vi' editing
+functions, it does contain enough to allow simple editing of the line.
+The Readline `vi' mode behaves as specified in the POSIX 1003.2
+standard.
+
+ In order to switch interactively between `emacs' and `vi' editing
+modes, use the command `M-C-j' (bound to emacs-editing-mode when in
+`vi' mode and to vi-editing-mode in `emacs' mode). The Readline
+default is `emacs' mode.
+
+ When you enter a line in `vi' mode, you are already placed in
+`insertion' mode, as if you had typed an `i'. Pressing <ESC> switches
+you into `command' mode, where you can edit the text of the line with
+the standard `vi' movement keys, move to previous history lines with
+`k' and subsequent lines with `j', and so forth.
+
+
+
+Tag Table:
+Node: Top1208
+Node: Command Line Editing1604
+Node: Introduction and Notation2218
+Node: Readline Interaction3837
+Node: Readline Bare Essentials5025
+Node: Readline Movement Commands6807
+Node: Readline Killing Commands7765
+Node: Readline Arguments9676
+Node: Searching10713
+Node: Readline Init File12670
+Node: Readline Init File Syntax13732
+Node: Conditional Init Constructs23655
+Node: Sample Init File26181
+Node: Bindable Readline Commands29352
+Node: Commands For Moving30403
+Node: Commands For History31253
+Node: Commands For Text34112
+Node: Commands For Killing36100
+Node: Numeric Arguments38052
+Node: Commands For Completion39181
+Node: Keyboard Macros40714
+Node: Miscellaneous Commands41274
+Node: Readline vi Mode44068
+
+End Tag Table
diff --git a/readline-4.2/history.c b/readline-4.2/history.c
new file mode 100644
index 0000000..d59d8ce
--- /dev/null
+++ b/readline-4.2/history.c
@@ -0,0 +1,387 @@
+/* History.c -- standalone history library */
+
+/* Copyright (C) 1989, 1992 Free Software Foundation, Inc.
+
+ This file contains the GNU History Library (the Library), a set of
+ routines for managing the text of previously typed lines.
+
+ The Library is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ The Library is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ The GNU General Public License is often shipped with GNU software, and
+ is generally kept in a file called COPYING or LICENSE. If you do not
+ have a copy of the license, write to the Free Software Foundation,
+ 59 Temple Place, Suite 330, Boston, MA 02111 USA. */
+
+/* The goal is to make the implementation transparent, so that you
+ don't have to know what data types are used, just what functions
+ you can call. I think I have done that. */
+#define READLINE_LIBRARY
+
+#if defined (HAVE_CONFIG_H)
+# include <config.h>
+#endif
+
+#include <stdio.h>
+
+#if defined (HAVE_STDLIB_H)
+# include <stdlib.h>
+#else
+# include "ansi_stdlib.h"
+#endif /* HAVE_STDLIB_H */
+
+#if defined (HAVE_UNISTD_H)
+# ifdef _MINIX
+# include <sys/types.h>
+# endif
+# include <unistd.h>
+#endif
+
+#if defined (HAVE_STRING_H)
+# include <string.h>
+#else
+# include <strings.h>
+#endif /* !HAVE_STRING_H */
+
+#include "history.h"
+#include "histlib.h"
+
+#include "xmalloc.h"
+
+/* The number of slots to increase the_history by. */
+#define DEFAULT_HISTORY_GROW_SIZE 50
+
+/* **************************************************************** */
+/* */
+/* History Functions */
+/* */
+/* **************************************************************** */
+
+/* An array of HIST_ENTRY. This is where we store the history. */
+static HIST_ENTRY **the_history = (HIST_ENTRY **)NULL;
+
+/* Non-zero means that we have enforced a limit on the amount of
+ history that we save. */
+static int history_stifled;
+
+/* If HISTORY_STIFLED is non-zero, then this is the maximum number of
+ entries to remember. */
+int history_max_entries;
+int max_input_history; /* backwards compatibility */
+
+/* The current location of the interactive history pointer. Just makes
+ life easier for outside callers. */
+int history_offset;
+
+/* The number of strings currently stored in the history list. */
+int history_length;
+
+/* The current number of slots allocated to the input_history. */
+static int history_size;
+
+/* The logical `base' of the history array. It defaults to 1. */
+int history_base = 1;
+
+/* Return the current HISTORY_STATE of the history. */
+HISTORY_STATE *
+history_get_history_state ()
+{
+ HISTORY_STATE *state;
+
+ state = (HISTORY_STATE *)xmalloc (sizeof (HISTORY_STATE));
+ state->entries = the_history;
+ state->offset = history_offset;
+ state->length = history_length;
+ state->size = history_size;
+ state->flags = 0;
+ if (history_stifled)
+ state->flags |= HS_STIFLED;
+
+ return (state);
+}
+
+/* Set the state of the current history array to STATE. */
+void
+history_set_history_state (state)
+ HISTORY_STATE *state;
+{
+ the_history = state->entries;
+ history_offset = state->offset;
+ history_length = state->length;
+ history_size = state->size;
+ if (state->flags & HS_STIFLED)
+ history_stifled = 1;
+}
+
+/* Begin a session in which the history functions might be used. This
+ initializes interactive variables. */
+void
+using_history ()
+{
+ history_offset = history_length;
+}
+
+/* Return the number of bytes that the primary history entries are using.
+ This just adds up the lengths of the_history->lines. */
+int
+history_total_bytes ()
+{
+ register int i, result;
+
+ for (i = result = 0; the_history && the_history[i]; i++)
+ result += strlen (the_history[i]->line);
+
+ return (result);
+}
+
+/* Returns the magic number which says what history element we are
+ looking at now. In this implementation, it returns history_offset. */
+int
+where_history ()
+{
+ return (history_offset);
+}
+
+/* Make the current history item be the one at POS, an absolute index.
+ Returns zero if POS is out of range, else non-zero. */
+int
+history_set_pos (pos)
+ int pos;
+{
+ if (pos > history_length || pos < 0 || !the_history)
+ return (0);
+ history_offset = pos;
+ return (1);
+}
+
+/* Return the current history array. The caller has to be carefull, since this
+ is the actual array of data, and could be bashed or made corrupt easily.
+ The array is terminated with a NULL pointer. */
+HIST_ENTRY **
+history_list ()
+{
+ return (the_history);
+}
+
+/* Return the history entry at the current position, as determined by
+ history_offset. If there is no entry there, return a NULL pointer. */
+HIST_ENTRY *
+current_history ()
+{
+ return ((history_offset == history_length) || the_history == 0)
+ ? (HIST_ENTRY *)NULL
+ : the_history[history_offset];
+}
+
+/* Back up history_offset to the previous history entry, and return
+ a pointer to that entry. If there is no previous entry then return
+ a NULL pointer. */
+HIST_ENTRY *
+previous_history ()
+{
+ return history_offset ? the_history[--history_offset] : (HIST_ENTRY *)NULL;
+}
+
+/* Move history_offset forward to the next history entry, and return
+ a pointer to that entry. If there is no next entry then return a
+ NULL pointer. */
+HIST_ENTRY *
+next_history ()
+{
+ return (history_offset == history_length) ? (HIST_ENTRY *)NULL : the_history[++history_offset];
+}
+
+/* Return the history entry which is logically at OFFSET in the history array.
+ OFFSET is relative to history_base. */
+HIST_ENTRY *
+history_get (offset)
+ int offset;
+{
+ int local_index;
+
+ local_index = offset - history_base;
+ return (local_index >= history_length || local_index < 0 || !the_history)
+ ? (HIST_ENTRY *)NULL
+ : the_history[local_index];
+}
+
+/* Place STRING at the end of the history list. The data field
+ is set to NULL. */
+void
+add_history (string)
+ const char *string;
+{
+ HIST_ENTRY *temp;
+
+ if (history_stifled && (history_length == history_max_entries))
+ {
+ register int i;
+
+ /* If the history is stifled, and history_length is zero,
+ and it equals history_max_entries, we don't save items. */
+ if (history_length == 0)
+ return;
+
+ /* If there is something in the slot, then remove it. */
+ if (the_history[0])
+ {
+ free (the_history[0]->line);
+ free (the_history[0]);
+ }
+
+ /* Copy the rest of the entries, moving down one slot. */
+ for (i = 0; i < history_length; i++)
+ the_history[i] = the_history[i + 1];
+
+ history_base++;
+ }
+ else
+ {
+ if (history_size == 0)
+ {
+ history_size = DEFAULT_HISTORY_GROW_SIZE;
+ the_history = (HIST_ENTRY **)xmalloc (history_size * sizeof (HIST_ENTRY *));
+ history_length = 1;
+ }
+ else
+ {
+ if (history_length == (history_size - 1))
+ {
+ history_size += DEFAULT_HISTORY_GROW_SIZE;
+ the_history = (HIST_ENTRY **)
+ xrealloc (the_history, history_size * sizeof (HIST_ENTRY *));
+ }
+ history_length++;
+ }
+ }
+
+ temp = (HIST_ENTRY *)xmalloc (sizeof (HIST_ENTRY));
+ temp->line = savestring (string);
+ temp->data = (char *)NULL;
+
+ the_history[history_length] = (HIST_ENTRY *)NULL;
+ the_history[history_length - 1] = temp;
+}
+
+/* Make the history entry at WHICH have LINE and DATA. This returns
+ the old entry so you can dispose of the data. In the case of an
+ invalid WHICH, a NULL pointer is returned. */
+HIST_ENTRY *
+replace_history_entry (which, line, data)
+ int which;
+ const char *line;
+ histdata_t data;
+{
+ HIST_ENTRY *temp, *old_value;
+
+ if (which >= history_length)
+ return ((HIST_ENTRY *)NULL);
+
+ temp = (HIST_ENTRY *)xmalloc (sizeof (HIST_ENTRY));
+ old_value = the_history[which];
+
+ temp->line = savestring (line);
+ temp->data = data;
+ the_history[which] = temp;
+
+ return (old_value);
+}
+
+/* Remove history element WHICH from the history. The removed
+ element is returned to you so you can free the line, data,
+ and containing structure. */
+HIST_ENTRY *
+remove_history (which)
+ int which;
+{
+ HIST_ENTRY *return_value;
+ register int i;
+
+ if (which >= history_length || !history_length)
+ return_value = (HIST_ENTRY *)NULL;
+ else
+ {
+ return_value = the_history[which];
+
+ for (i = which; i < history_length; i++)
+ the_history[i] = the_history[i + 1];
+
+ history_length--;
+ }
+
+ return (return_value);
+}
+
+/* Stifle the history list, remembering only MAX number of lines. */
+void
+stifle_history (max)
+ int max;
+{
+ register int i, j;
+
+ if (max < 0)
+ max = 0;
+
+ if (history_length > max)
+ {
+ /* This loses because we cannot free the data. */
+ for (i = 0, j = history_length - max; i < j; i++)
+ {
+ free (the_history[i]->line);
+ free (the_history[i]);
+ }
+
+ history_base = i;
+ for (j = 0, i = history_length - max; j < max; i++, j++)
+ the_history[j] = the_history[i];
+ the_history[j] = (HIST_ENTRY *)NULL;
+ history_length = j;
+ }
+
+ history_stifled = 1;
+ max_input_history = history_max_entries = max;
+}
+
+/* Stop stifling the history. This returns the previous amount the
+ history was stifled by. The value is positive if the history was
+ stifled, negative if it wasn't. */
+int
+unstifle_history ()
+{
+ if (history_stifled)
+ {
+ history_stifled = 0;
+ return (-history_max_entries);
+ }
+
+ return (history_max_entries);
+}
+
+int
+history_is_stifled ()
+{
+ return (history_stifled);
+}
+
+void
+clear_history ()
+{
+ register int i;
+
+ /* This loses because we cannot free the data. */
+ for (i = 0; i < history_length; i++)
+ {
+ free (the_history[i]->line);
+ free (the_history[i]);
+ the_history[i] = (HIST_ENTRY *)NULL;
+ }
+
+ history_offset = history_length = 0;
+}