/* rng/ran1.c * * Copyright (C) 1996, 1997, 1998, 1999, 2000 James Theiler, Brian Gough * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include /* This is an implementation of the algorithm used in Numerical Recipe's ran1 generator. It is MINSTD with a 32-element shuffle-box. */ static inline unsigned long int ran1_get (void *vstate); static double ran1_get_double (void *vstate); static void ran1_set (void *state, unsigned long int s); static const long int m = 2147483647, a = 16807, q = 127773, r = 2836; #define N_SHUFFLE 32 #define N_DIV (1 + 2147483646/N_SHUFFLE) typedef struct { unsigned long int x; unsigned long int n; unsigned long int shuffle[N_SHUFFLE]; } ran1_state_t; static inline unsigned long int ran1_get (void *vstate) { ran1_state_t *state = (ran1_state_t *) vstate; const unsigned long int x = state->x; const long int h = x / q; const long int t = a * (x - h * q) - h * r; if (t < 0) { state->x = t + m; } else { state->x = t; } { unsigned long int j = state->n / N_DIV; state->n = state->shuffle[j]; state->shuffle[j] = state->x; } return state->n; } static double ran1_get_double (void *vstate) { float x_max = 1 - 1.2e-7f ; /* Numerical Recipes version of 1-FLT_EPS */ float x = ran1_get (vstate) / 2147483647.0f ; if (x > x_max) return x_max ; return x ; } static void ran1_set (void *vstate, unsigned long int s) { ran1_state_t *state = (ran1_state_t *) vstate; int i; if (s == 0) s = 1; /* default seed is 1 */ for (i = 0; i < 8; i++) { long int h = s / q; long int t = a * (s - h * q) - h * r; if (t < 0) t += m; s = t; } for (i = N_SHUFFLE - 1; i >= 0; i--) { long int h = s / q; long int t = a * (s - h * q) - h * r; if (t < 0) t += m; s = t; state->shuffle[i] = s; } state->x = s; state->n = s; return; } static const gsl_rng_type ran1_type = {"ran1", /* name */ 2147483646, /* RAND_MAX */ 1, /* RAND_MIN */ sizeof (ran1_state_t), &ran1_set, &ran1_get, &ran1_get_double}; const gsl_rng_type *gsl_rng_ran1 = &ran1_type;