#include #include int main (void) { int i; gsl_vector * v = gsl_vector_alloc (3); for (i = 0; i < 3; i++) { gsl_vector_set (v, i, 1.23 + i); } for (i = 0; i < 100; i++) /* OUT OF RANGE ERROR */ { printf ("v_%d = %g\n", i, gsl_vector_get (v, i)); } gsl_vector_free (v); return 0; }