diff options
Diffstat (limited to 'cpukit/score/src/threadq.c')
-rw-r--r-- | cpukit/score/src/threadq.c | 919 |
1 files changed, 0 insertions, 919 deletions
diff --git a/cpukit/score/src/threadq.c b/cpukit/score/src/threadq.c deleted file mode 100644 index f388959268..0000000000 --- a/cpukit/score/src/threadq.c +++ /dev/null @@ -1,919 +0,0 @@ -/* - * Thread Queue Handler - * - * - * COPYRIGHT (c) 1989, 1990, 1991, 1992, 1993, 1994. - * On-Line Applications Research Corporation (OAR). - * All rights assigned to U.S. Government, 1994. - * - * This material may be reproduced by or for the U.S. Government pursuant - * to the copyright license under the clause at DFARS 252.227-7013. This - * notice must appear in all copies of this file and its derivatives. - * - * $Id$ - */ - -#include <rtems/system.h> -#include <rtems/score/chain.h> -#include <rtems/score/isr.h> -#include <rtems/score/object.h> -#include <rtems/score/states.h> -#include <rtems/score/thread.h> -#include <rtems/score/threadq.h> -#include <rtems/score/tqdata.h> - -/*PAGE - * - * _Thread_queue_Initialize - * - * This routine initializes the specified threadq. - * - * Input parameters: - * the_thread_queue - pointer to a threadq header - * the_class - class of the object to which this belongs - * discipline - queueing discipline - * state - state of waiting threads - * proxy_extract_callout - MP specific callout - * timeout_status - return on a timeout - * - * Output parameters: NONE - */ - -void _Thread_queue_Initialize( - Thread_queue_Control *the_thread_queue, - Objects_Classes the_class, - Thread_queue_Disciplines the_discipline, - States_Control state, - Thread_queue_Extract_callout proxy_extract_callout, - unsigned32 timeout_status -) -{ - unsigned32 index; - - _Thread_queue_Extract_table[ the_class ] = proxy_extract_callout; - - the_thread_queue->state = state; - the_thread_queue->discipline = the_discipline; - the_thread_queue->timeout_status = timeout_status; - - switch ( the_discipline ) { - case THREAD_QUEUE_DISCIPLINE_FIFO: - _Chain_Initialize_empty( &the_thread_queue->Queues.Fifo ); - break; - case THREAD_QUEUE_DISCIPLINE_PRIORITY: - for( index=0 ; - index < TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS ; - index++) - _Chain_Initialize_empty( &the_thread_queue->Queues.Priority[index] ); - break; - } - -} - -/*PAGE - * - * _Thread_queue_Enqueue - * - * This routine blocks a thread, places it on a thread, and optionally - * starts a timeout timer. - * - * Input parameters: - * the_thread_queue - pointer to threadq - * timeout - interval to wait - * - * Output parameters: NONE - * - * INTERRUPT LATENCY: - * only case - */ - -void _Thread_queue_Enqueue( - Thread_queue_Control *the_thread_queue, - Watchdog_Interval timeout -) -{ - Thread_Control *the_thread; - - the_thread = _Thread_Executing; - - if ( _Thread_MP_Is_receive( the_thread ) && the_thread->receive_packet ) - the_thread = _Thread_MP_Allocate_proxy( the_thread_queue->state ); - else - _Thread_Set_state( the_thread, the_thread_queue->state ); - - if ( timeout ) { - _Watchdog_Initialize( - &the_thread->Timer, - _Thread_queue_Timeout, - the_thread->Object.id, - NULL - ); - - _Watchdog_Insert_ticks( &the_thread->Timer, timeout ); - } - - switch( the_thread_queue->discipline ) { - case THREAD_QUEUE_DISCIPLINE_FIFO: - _Thread_queue_Enqueue_fifo( the_thread_queue, the_thread, timeout ); - break; - case THREAD_QUEUE_DISCIPLINE_PRIORITY: - _Thread_queue_Enqueue_priority( the_thread_queue, the_thread, timeout ); - break; - } -} - -/*PAGE - * - * _Thread_queue_Dequeue - * - * This routine removes a thread from the specified threadq. If the - * threadq discipline is FIFO, it unblocks a thread, and cancels its - * timeout timer. Priority discipline is processed elsewhere. - * - * Input parameters: - * the_thread_queue - pointer to threadq - * - * Output parameters: - * returns - thread dequeued or NULL - * - * INTERRUPT LATENCY: - * check sync - */ - -Thread_Control *_Thread_queue_Dequeue( - Thread_queue_Control *the_thread_queue -) -{ - Thread_Control *the_thread; - - switch ( the_thread_queue->discipline ) { - case THREAD_QUEUE_DISCIPLINE_FIFO: - the_thread = _Thread_queue_Dequeue_fifo( the_thread_queue ); - break; - case THREAD_QUEUE_DISCIPLINE_PRIORITY: - the_thread = _Thread_queue_Dequeue_priority( the_thread_queue ); - break; - default: /* this is only to prevent warnings */ - the_thread = NULL; - break; - } - - return( the_thread ); -} - -/*PAGE - * - * _Thread_queue_Extract_with_proxy - * - * This routine extracts the_thread from the_thread_queue - * and insures that if there is a proxy for this task on - * another node, it is also dealt with. - * - * XXX - */ - -boolean _Thread_queue_Extract_with_proxy( - Thread_Control *the_thread -) -{ - States_Control state; - Objects_Classes the_class; - Thread_queue_Extract_callout proxy_extract_callout; - - state = the_thread->current_state; - - if ( _States_Is_waiting_on_thread_queue( state ) ) { - if ( _States_Is_waiting_for_rpc_reply( state ) && - _States_Is_locally_blocked( state ) ) { - - the_class = _Objects_Get_class( the_thread->Wait.id ); - - proxy_extract_callout = _Thread_queue_Extract_table[ the_class ]; - - if ( proxy_extract_callout ) - (*proxy_extract_callout)( the_thread ); - } - _Thread_queue_Extract( the_thread->Wait.queue, the_thread ); - - return TRUE; - } - return FALSE; -} - -/*PAGE - * - * _Thread_queue_Extract - * - * This routine removes a specific thread from the specified threadq, - * deletes any timeout, and unblocks the thread. - * - * Input parameters: - * the_thread_queue - pointer to a threadq header - * the_thread - pointer to a thread control block - * - * Output parameters: NONE - * - * INTERRUPT LATENCY: NONE - */ - -void _Thread_queue_Extract( - Thread_queue_Control *the_thread_queue, - Thread_Control *the_thread -) -{ - switch ( the_thread_queue->discipline ) { - case THREAD_QUEUE_DISCIPLINE_FIFO: - _Thread_queue_Extract_fifo( the_thread_queue, the_thread ); - break; - case THREAD_QUEUE_DISCIPLINE_PRIORITY: - _Thread_queue_Extract_priority( the_thread_queue, the_thread ); - break; - } -} - -/*PAGE - * - * _Thread_queue_Flush - * - * This kernel routine flushes the given thread queue. - * - * Input parameters: - * the_thread_queue - pointer to threadq to be flushed - * remote_extract_callout - pointer to routine which extracts a remote thread - * status - status to return to the thread - * - * Output parameters: NONE - */ - -void _Thread_queue_Flush( - Thread_queue_Control *the_thread_queue, - Thread_queue_Flush_callout remote_extract_callout, - unsigned32 status -) -{ - Thread_Control *the_thread; - - while ( (the_thread = _Thread_queue_Dequeue( the_thread_queue )) ) { - if ( _Objects_Is_local_id( the_thread->Object.id ) ) - the_thread->Wait.return_code = status; - else - ( *remote_extract_callout )( the_thread ); - } -} - -/*PAGE - * - * _Thread_queue_First - * - * This routines returns a pointer to the first thread on the - * specified threadq. - * - * Input parameters: - * the_thread_queue - pointer to thread queue - * - * Output parameters: - * returns - first thread or NULL - */ - -Thread_Control *_Thread_queue_First( - Thread_queue_Control *the_thread_queue -) -{ - Thread_Control *the_thread; - - switch ( the_thread_queue->discipline ) { - case THREAD_QUEUE_DISCIPLINE_FIFO: - the_thread = _Thread_queue_First_fifo( the_thread_queue ); - break; - case THREAD_QUEUE_DISCIPLINE_PRIORITY: - the_thread = _Thread_queue_First_priority( the_thread_queue ); - break; - default: /* this is only to prevent warnings */ - the_thread = NULL; - break; - } - - return the_thread; -} - -/*PAGE - * - * _Thread_queue_Timeout - * - * This routine processes a thread which timeouts while waiting on - * a thread queue. It is called by the watchdog handler. - * - * Input parameters: - * id - thread id - * - * Output parameters: NONE - */ - -void _Thread_queue_Timeout( - Objects_Id id, - void *ignored -) -{ - Thread_Control *the_thread; - Thread_queue_Control *the_thread_queue; - Objects_Locations location; - - the_thread = _Thread_Get( id, &location ); - switch ( location ) { - case OBJECTS_ERROR: - case OBJECTS_REMOTE: /* impossible */ - break; - case OBJECTS_LOCAL: - the_thread_queue = the_thread->Wait.queue; - - if ( the_thread_queue->sync == TRUE && _Thread_Is_executing(the_thread)) { - if ( the_thread_queue->sync_state != THREAD_QUEUE_SATISFIED ) - the_thread_queue->sync_state = THREAD_QUEUE_TIMEOUT; - } else { - the_thread->Wait.return_code = the_thread->Wait.queue->timeout_status; - _Thread_queue_Extract( the_thread->Wait.queue, the_thread ); - } - _Thread_Unnest_dispatch(); - break; - } -} - -/*PAGE - * - * _Thread_queue_Enqueue_fifo - * - * This routine blocks a thread, places it on a thread, and optionally - * starts a timeout timer. - * - * Input parameters: - * the_thread_queue - pointer to threadq - * the_thread - pointer to the thread to block - * timeout - interval to wait - * - * Output parameters: NONE - * - * INTERRUPT LATENCY: - * only case - */ - -void _Thread_queue_Enqueue_fifo ( - Thread_queue_Control *the_thread_queue, - Thread_Control *the_thread, - Watchdog_Interval timeout -) -{ - ISR_Level level; - - _ISR_Disable( level ); - - switch ( the_thread_queue->sync_state ) { - case THREAD_QUEUE_NOTHING_HAPPENED: - the_thread_queue->sync = FALSE; - _Chain_Append_unprotected( - &the_thread_queue->Queues.Fifo, - &the_thread->Object.Node - ); - _ISR_Enable( level ); - return; - - case THREAD_QUEUE_TIMEOUT: - the_thread->Wait.return_code = the_thread->Wait.queue->timeout_status; - _ISR_Enable( level ); - break; - - case THREAD_QUEUE_SATISFIED: - if ( _Watchdog_Is_active( &the_thread->Timer ) ) { - _Watchdog_Deactivate( &the_thread->Timer ); - _ISR_Enable( level ); - (void) _Watchdog_Remove( &the_thread->Timer ); - } else - _ISR_Enable( level ); - break; - } - - /* - * Global objects with thread queue's should not be operated on from an - * ISR. But the sync code still must allow short timeouts to be processed - * correctly. - */ - - _Thread_Unblock( the_thread ); - - if ( !_Objects_Is_local_id( the_thread->Object.id ) ) - _Thread_MP_Free_proxy( the_thread ); - -} - -/*PAGE - * - * _Thread_queue_Dequeue_fifo - * - * This routine removes a thread from the specified threadq. - * - * Input parameters: - * the_thread_queue - pointer to threadq - * - * Output parameters: - * returns - thread dequeued or NULL - * - * INTERRUPT LATENCY: - * check sync - * FIFO - */ - -Thread_Control *_Thread_queue_Dequeue_fifo( - Thread_queue_Control *the_thread_queue -) -{ - ISR_Level level; - Thread_Control *the_thread; - - _ISR_Disable( level ); - if ( !_Chain_Is_empty( &the_thread_queue->Queues.Fifo ) ) { - - the_thread = (Thread_Control *) - _Chain_Get_first_unprotected( &the_thread_queue->Queues.Fifo ); - - if ( !_Watchdog_Is_active( &the_thread->Timer ) ) { - _ISR_Enable( level ); - _Thread_Unblock( the_thread ); - } else { - _Watchdog_Deactivate( &the_thread->Timer ); - _ISR_Enable( level ); - (void) _Watchdog_Remove( &the_thread->Timer ); - _Thread_Unblock( the_thread ); - } - - if ( !_Objects_Is_local_id( the_thread->Object.id ) ) - _Thread_MP_Free_proxy( the_thread ); - - return the_thread; - } else if ( the_thread_queue->sync ) { - the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED; - _ISR_Enable( level ); - return _Thread_Executing; - } else { - _ISR_Enable( level ); - return NULL; - } -} - -/*PAGE - * - * _Thread_queue_Extract_fifo - * - * This routine removes a specific thread from the specified threadq, - * deletes any timeout, and unblocks the thread. - * - * Input parameters: - * the_thread_queue - pointer to a threadq header - * the_thread - pointer to the thread to block - * - * Output parameters: NONE - * - * INTERRUPT LATENCY: - * EXTRACT_FIFO - */ - -void _Thread_queue_Extract_fifo( - Thread_queue_Control *the_thread_queue, - Thread_Control *the_thread -) -{ - ISR_Level level; - - _ISR_Disable( level ); - - if ( !_States_Is_waiting_on_thread_queue( the_thread->current_state ) ) { - _ISR_Enable( level ); - return; - } - - _Chain_Extract_unprotected( &the_thread->Object.Node ); - - if ( !_Watchdog_Is_active( &the_thread->Timer ) ) { - _ISR_Enable( level ); - } else { - _Watchdog_Deactivate( &the_thread->Timer ); - _ISR_Enable( level ); - (void) _Watchdog_Remove( &the_thread->Timer ); - } - - _Thread_Unblock( the_thread ); - - if ( !_Objects_Is_local_id( the_thread->Object.id ) ) - _Thread_MP_Free_proxy( the_thread ); - -} - -/*PAGE - * - * _Thread_queue_First_fifo - * - * This routines returns a pointer to the first thread on the - * specified threadq. - * - * Input parameters: - * the_thread_queue - pointer to threadq - * - * Output parameters: - * returns - first thread or NULL - */ - -Thread_Control *_Thread_queue_First_fifo( - Thread_queue_Control *the_thread_queue -) -{ - if ( !_Chain_Is_empty( &the_thread_queue->Queues.Fifo ) ) - return (Thread_Control *) the_thread_queue->Queues.Fifo.first; - - return NULL; -} - -/*PAGE - * - * _Thread_queue_Enqueue_priority - * - * This routine blocks a thread, places it on a thread, and optionally - * starts a timeout timer. - * - * Input parameters: - * the_thread_queue - pointer to threadq - * thread - thread to insert - * timeout - timeout interval in ticks - * - * Output parameters: NONE - * - * INTERRUPT LATENCY: - * forward less than - * forward equal - */ - -void _Thread_queue_Enqueue_priority( - Thread_queue_Control *the_thread_queue, - Thread_Control *the_thread, - Watchdog_Interval timeout -) -{ - Priority_Control search_priority; - Thread_Control *search_thread; - ISR_Level level; - Chain_Control *header; - unsigned32 header_index; - Chain_Node *the_node; - Chain_Node *next_node; - Chain_Node *previous_node; - Chain_Node *search_node; - Priority_Control priority; - States_Control block_state; - - _Chain_Initialize_empty( &the_thread->Wait.Block2n ); - - priority = the_thread->current_priority; - header_index = _Thread_queue_Header_number( priority ); - header = &the_thread_queue->Queues.Priority[ header_index ]; - block_state = the_thread_queue->state; - - if ( _Thread_queue_Is_reverse_search( priority ) ) - goto restart_reverse_search; - -restart_forward_search: - search_priority = PRIORITY_MINIMUM - 1; - _ISR_Disable( level ); - search_thread = (Thread_Control *) header->first; - while ( !_Chain_Is_tail( header, (Chain_Node *)search_thread ) ) { - search_priority = search_thread->current_priority; - if ( priority <= search_priority ) - break; - -#if ( CPU_UNROLL_ENQUEUE_PRIORITY == TRUE ) - search_thread = (Thread_Control *) search_thread->Object.Node.next; - if ( _Chain_Is_tail( header, (Chain_Node *)search_thread ) ) - break; - search_priority = search_thread->current_priority; - if ( priority <= search_priority ) - break; -#endif - _ISR_Flash( level ); - if ( !_States_Are_set( search_thread->current_state, block_state) ) { - _ISR_Enable( level ); - goto restart_forward_search; - } - search_thread = - (Thread_Control *)search_thread->Object.Node.next; - } - if ( the_thread_queue->sync_state != THREAD_QUEUE_NOTHING_HAPPENED ) - goto syncronize; - - the_thread_queue->sync = FALSE; - - if ( priority == search_priority ) - goto equal_priority; - - search_node = (Chain_Node *) search_thread; - previous_node = search_node->previous; - the_node = (Chain_Node *) the_thread; - - the_node->next = search_node; - the_node->previous = previous_node; - previous_node->next = the_node; - search_node->previous = the_node; - _ISR_Enable( level ); - return; - -restart_reverse_search: - search_priority = PRIORITY_MAXIMUM + 1; - - _ISR_Disable( level ); - search_thread = (Thread_Control *) header->last; - while ( !_Chain_Is_head( header, (Chain_Node *)search_thread ) ) { - search_priority = search_thread->current_priority; - if ( priority >= search_priority ) - break; -#if ( CPU_UNROLL_ENQUEUE_PRIORITY == TRUE ) - search_thread = (Thread_Control *) search_thread->Object.Node.previous; - if ( _Chain_Is_head( header, (Chain_Node *)search_thread ) ) - break; - search_priority = search_thread->current_priority; - if ( priority >= search_priority ) - break; -#endif - _ISR_Flash( level ); - if ( !_States_Are_set( search_thread->current_state, block_state) ) { - _ISR_Enable( level ); - goto restart_reverse_search; - } - search_thread = (Thread_Control *) - search_thread->Object.Node.previous; - } - if ( the_thread_queue->sync_state != THREAD_QUEUE_NOTHING_HAPPENED ) - goto syncronize; - - the_thread_queue->sync = FALSE; - - if ( priority == search_priority ) - goto equal_priority; - - search_node = (Chain_Node *) search_thread; - next_node = search_node->next; - the_node = (Chain_Node *) the_thread; - - the_node->next = next_node; - the_node->previous = search_node; - search_node->next = the_node; - next_node->previous = the_node; - _ISR_Enable( level ); - return; - -equal_priority: /* add at end of priority group */ - search_node = _Chain_Tail( &search_thread->Wait.Block2n ); - previous_node = search_node->previous; - the_node = (Chain_Node *) the_thread; - - the_node->next = search_node; - the_node->previous = previous_node; - previous_node->next = the_node; - search_node->previous = the_node; - _ISR_Enable( level ); - return; - -syncronize: - - switch ( the_thread_queue->sync_state ) { - case THREAD_QUEUE_NOTHING_HAPPENED: - /* - * All of this was dealt with above. This should never happen. - */ - break; - - case THREAD_QUEUE_TIMEOUT: - the_thread->Wait.return_code = the_thread->Wait.queue->timeout_status; - _ISR_Enable( level ); - break; - - case THREAD_QUEUE_SATISFIED: - if ( _Watchdog_Is_active( &the_thread->Timer ) ) { - _Watchdog_Deactivate( &the_thread->Timer ); - _ISR_Enable( level ); - (void) _Watchdog_Remove( &the_thread->Timer ); - } else - _ISR_Enable( level ); - break; - } - - /* - * Global objects with thread queue's should not be operated on from an - * ISR. But the sync code still must allow short timeouts to be processed - * correctly. - */ - - _Thread_Unblock( the_thread ); - - if ( !_Objects_Is_local_id( the_thread->Object.id ) ) - _Thread_MP_Free_proxy( the_thread ); -} - -/*PAGE - * - * _Thread_queue_Dequeue_priority - * - * This routine removes a thread from the specified PRIORITY based - * threadq, unblocks it, and cancels its timeout timer. - * - * Input parameters: - * the_thread_queue - pointer to thread queue - * - * Output parameters: - * returns - thread dequeued or NULL - * - * INTERRUPT LATENCY: - * only case - */ - -Thread_Control *_Thread_queue_Dequeue_priority( - Thread_queue_Control *the_thread_queue -) -{ - unsigned32 index; - ISR_Level level; - Thread_Control *the_thread; - Thread_Control *new_first_thread; - Chain_Node *new_first_node; - Chain_Node *new_second_node; - Chain_Node *last_node; - Chain_Node *next_node; - Chain_Node *previous_node; - - _ISR_Disable( level ); - for( index=0 ; - index < TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS ; - index++ ) { - if ( !_Chain_Is_empty( &the_thread_queue->Queues.Priority[ index ] ) ) { - the_thread = (Thread_Control *) - the_thread_queue->Queues.Priority[ index ].first; - goto dequeue; - } - } - - if ( the_thread_queue->sync ) { - the_thread_queue->sync_state = THREAD_QUEUE_SATISFIED; - _ISR_Enable( level ); - return _Thread_Executing; - } - - _ISR_Enable( level ); - return NULL; - -dequeue: - new_first_node = the_thread->Wait.Block2n.first; - new_first_thread = (Thread_Control *) new_first_node; - next_node = the_thread->Object.Node.next; - previous_node = the_thread->Object.Node.previous; - - if ( !_Chain_Is_empty( &the_thread->Wait.Block2n ) ) { - last_node = the_thread->Wait.Block2n.last; - new_second_node = new_first_node->next; - - previous_node->next = new_first_node; - next_node->previous = new_first_node; - new_first_node->next = next_node; - new_first_node->previous = previous_node; - - if ( !_Chain_Has_only_one_node( &the_thread->Wait.Block2n ) ) { - /* > two threads on 2-n */ - new_second_node->previous = - _Chain_Head( &new_first_thread->Wait.Block2n ); - - new_first_thread->Wait.Block2n.first = new_second_node; - new_first_thread->Wait.Block2n.last = last_node; - - last_node->next = _Chain_Tail( &new_first_thread->Wait.Block2n ); - } - } else { - previous_node->next = next_node; - next_node->previous = previous_node; - } - - if ( !_Watchdog_Is_active( &the_thread->Timer ) ) { - _ISR_Enable( level ); - _Thread_Unblock( the_thread ); - } else { - _Watchdog_Deactivate( &the_thread->Timer ); - _ISR_Enable( level ); - (void) _Watchdog_Remove( &the_thread->Timer ); - _Thread_Unblock( the_thread ); - } - - if ( !_Objects_Is_local_id( the_thread->Object.id ) ) - _Thread_MP_Free_proxy( the_thread ); - return( the_thread ); -} - -/*PAGE - * - * _Thread_queue_Extract_priority - * - * This routine removes a specific thread from the specified threadq, - * deletes any timeout, and unblocks the thread. - * - * Input parameters: - * the_thread_queue - pointer to a threadq header - * the_thread - pointer to a thread control block - * - * Output parameters: NONE - * - * INTERRUPT LATENCY: - * EXTRACT_PRIORITY - */ - -void _Thread_queue_Extract_priority( - Thread_queue_Control *the_thread_queue, - Thread_Control *the_thread -) -{ - ISR_Level level; - Chain_Node *the_node; - Chain_Node *next_node; - Chain_Node *previous_node; - Thread_Control *new_first_thread; - Chain_Node *new_first_node; - Chain_Node *new_second_node; - Chain_Node *last_node; - - the_node = (Chain_Node *) the_thread; - _ISR_Disable( level ); - if ( _States_Is_waiting_on_thread_queue( the_thread->current_state ) ) { - next_node = the_node->next; - previous_node = the_node->previous; - - if ( !_Chain_Is_empty( &the_thread->Wait.Block2n ) ) { - new_first_node = the_thread->Wait.Block2n.first; - new_first_thread = (Thread_Control *) new_first_node; - last_node = the_thread->Wait.Block2n.last; - new_second_node = new_first_node->next; - - previous_node->next = new_first_node; - next_node->previous = new_first_node; - new_first_node->next = next_node; - new_first_node->previous = previous_node; - - if ( !_Chain_Has_only_one_node( &the_thread->Wait.Block2n ) ) { - /* > two threads on 2-n */ - new_second_node->previous = - _Chain_Head( &new_first_thread->Wait.Block2n ); - new_first_thread->Wait.Block2n.first = new_second_node; - - new_first_thread->Wait.Block2n.last = last_node; - last_node->next = _Chain_Tail( &new_first_thread->Wait.Block2n ); - } - } else { - previous_node->next = next_node; - next_node->previous = previous_node; - } - - if ( !_Watchdog_Is_active( &the_thread->Timer ) ) { - _ISR_Enable( level ); - _Thread_Unblock( the_thread ); - } else { - _Watchdog_Deactivate( &the_thread->Timer ); - _ISR_Enable( level ); - (void) _Watchdog_Remove( &the_thread->Timer ); - _Thread_Unblock( the_thread ); - } - - if ( !_Objects_Is_local_id( the_thread->Object.id ) ) - _Thread_MP_Free_proxy( the_thread ); - } - else - _ISR_Enable( level ); -} - -/*PAGE - * - * _Thread_queue_First_priority - * - * This routines returns a pointer to the first thread on the - * specified threadq. - * - * Input parameters: - * the_thread_queue - pointer to thread queue - * - * Output parameters: - * returns - first thread or NULL - */ - -Thread_Control *_Thread_queue_First_priority ( - Thread_queue_Control *the_thread_queue -) -{ - unsigned32 index; - - for( index=0 ; - index < TASK_QUEUE_DATA_NUMBER_OF_PRIORITY_HEADERS ; - index++ ) { - if ( !_Chain_Is_empty( &the_thread_queue->Queues.Priority[ index ] ) ) - return (Thread_Control *) - the_thread_queue->Queues.Priority[ index ].first; - } - return NULL; -} |