summaryrefslogtreecommitdiffstats
path: root/c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c
diff options
context:
space:
mode:
Diffstat (limited to 'c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c')
-rw-r--r--c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c b/c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c
index b1accf9d73..013e666acd 100644
--- a/c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c
+++ b/c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c
@@ -247,12 +247,12 @@ u32 glGetTexParameter(){
//---------------------------------------------------------------------------------
-inline uint32 alignVal( uint32 val, uint32 to ) {
+static inline uint32 alignVal( uint32 val, uint32 to ) {
return (val & (to-1))? (val & ~(to-1)) + to : val;
}
//---------------------------------------------------------------------------------
-int getNextPaletteSlot(u16 count, uint8 format) {
+static int getNextPaletteSlot(u16 count, uint8 format) {
//---------------------------------------------------------------------------------
// ensure the result aligns on a palette block for this format
uint32 result = alignVal(glGlob->nextPBlock, 1<<(4-(format==GL_RGB4)));
@@ -269,7 +269,7 @@ int getNextPaletteSlot(u16 count, uint8 format) {
}
//---------------------------------------------------------------------------------
-uint16* vramGetBank(uint16 *addr) {
+static uint16* vramGetBank(uint16 *addr) {
//---------------------------------------------------------------------------------
if(addr >= VRAM_A && addr < VRAM_B)
return VRAM_A;
@@ -292,7 +292,7 @@ uint16* vramGetBank(uint16 *addr) {
//---------------------------------------------------------------------------------
-int vramIsTextureBank(uint16 *addr) {
+static int vramIsTextureBank(uint16 *addr) {
//---------------------------------------------------------------------------------
uint16* vram = vramGetBank(addr);
@@ -324,7 +324,7 @@ int vramIsTextureBank(uint16 *addr) {
return 0;
}
//---------------------------------------------------------------------------------
-uint32* getNextTextureSlot(int size) {
+static uint32* getNextTextureSlot(int size) {
//---------------------------------------------------------------------------------
uint32* result = glGlob->nextBlock;
glGlob->nextBlock += size >> 2;