diff options
Diffstat (limited to 'c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c')
-rw-r--r-- | c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c b/c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c index b1accf9d73..013e666acd 100644 --- a/c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c +++ b/c/src/lib/libbsp/arm/nds/libnds/source/arm9/videoGL.c @@ -247,12 +247,12 @@ u32 glGetTexParameter(){ //--------------------------------------------------------------------------------- -inline uint32 alignVal( uint32 val, uint32 to ) { +static inline uint32 alignVal( uint32 val, uint32 to ) { return (val & (to-1))? (val & ~(to-1)) + to : val; } //--------------------------------------------------------------------------------- -int getNextPaletteSlot(u16 count, uint8 format) { +static int getNextPaletteSlot(u16 count, uint8 format) { //--------------------------------------------------------------------------------- // ensure the result aligns on a palette block for this format uint32 result = alignVal(glGlob->nextPBlock, 1<<(4-(format==GL_RGB4))); @@ -269,7 +269,7 @@ int getNextPaletteSlot(u16 count, uint8 format) { } //--------------------------------------------------------------------------------- -uint16* vramGetBank(uint16 *addr) { +static uint16* vramGetBank(uint16 *addr) { //--------------------------------------------------------------------------------- if(addr >= VRAM_A && addr < VRAM_B) return VRAM_A; @@ -292,7 +292,7 @@ uint16* vramGetBank(uint16 *addr) { //--------------------------------------------------------------------------------- -int vramIsTextureBank(uint16 *addr) { +static int vramIsTextureBank(uint16 *addr) { //--------------------------------------------------------------------------------- uint16* vram = vramGetBank(addr); @@ -324,7 +324,7 @@ int vramIsTextureBank(uint16 *addr) { return 0; } //--------------------------------------------------------------------------------- -uint32* getNextTextureSlot(int size) { +static uint32* getNextTextureSlot(int size) { //--------------------------------------------------------------------------------- uint32* result = glGlob->nextBlock; glGlob->nextBlock += size >> 2; |